LICENSE SYSTEM [2019124 15:34:28] Next license update check is after 2018-09-11T14:42:57 LookupAccountName() failed. Error 1332 LICENSE SYSTEM [2019124 15:34:28] Couldn't set permissions of the license file (Win32_AddFileAccessRights). Built from '2018.2/release' branch; Version is '2018.2.14f1 (3262fb3b0716) revision 3302139'; Using compiler version '191225831' OS: 'Windows 10 (10.0.0) 64bit' Language: 'es' Physical Memory: 18203 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Package Manager] Server::Start -- Port 62043 was selected COMMAND LINE ARGUMENTS: C:\Program Files\Unity2018_2_14f1\Editor\Unity.exe -accept-apiupdate -projectPath C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev -quit -batchmode -nographics -executeMethod AutoBuilder.SMKBuildBundles -logFile C:\Users\Jenkins\.jenkins\projects\cian\build\LogBundles.txt -outputPath C:\Users\Jenkins\.jenkins\projects\cian\build -serial (hidden) -username admin@simumak.com -password (hidden) -uselayers ST -USEFILTER br_xx_xx -USEFILTER xx_xx_st -USEFILTER xx_xx_prostruck -USEFILTER common -USEFILTER materials -USEFILTER terraintextures -USEFILTER textures -USEFILTER vehicles_meshes -USEFILTER vehicles_shaders -USEFILTER uservehicle -USEFILTER trafficvehicle -USEFILTER pedestrian -USEFILTER !xx_xx_smp Successfully changed project path to: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev C:/Users/Jenkins/.jenkins/projects/cian/simuplatform/simuzen_dev Loading GUID <-> Path mappings...0.000106 seconds Loading Asset Database...0.211960 seconds Audio: FMOD Profiler initialized on port 54900 AssetDatabase consistency checks...0.163429 seconds Refreshing native plugins compatible for Editor in 790.23 ms, found 28 plugins. Preloading 0 native plugins for Editor in 0.00 ms. DisplayProgressbar: Unity Package Manager [Package Manager] Done resolving packages in 0.30s seconds [Package Manager] Registering 35 packages: [Package Manager] * Package : com.unity.analytics@2.0.16 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.analytics@2.0.16) [Package Manager] * Package : com.unity.assetbundlebrowser@1.6.0 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.assetbundlebrowser@1.6.0) [Package Manager] * Package : com.unity.package-manager-ui@1.9.11 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.9.11) [Package Manager] * Package : com.unity.textmeshpro@1.2.4 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.textmeshpro@1.2.4) [Package Manager] * Package : com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai) [Package Manager] * Package : com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation) [Package Manager] * Package : com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle) [Package Manager] * Package : com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio) [Package Manager] * Package : com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth) [Package Manager] * Package : com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director) [Package Manager] * Package : com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion) [Package Manager] * Package : com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui) [Package Manager] * Package : com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize) [Package Manager] * Package : com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem) [Package Manager] * Package : com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics) [Package Manager] * Package : com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d) [Package Manager] * Package : com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture) [Package Manager] * Package : com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain) [Package Manager] * Package : com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics) [Package Manager] * Package : com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap) [Package Manager] * Package : com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui) [Package Manager] * Package : com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements) [Package Manager] * Package : com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra) [Package Manager] * Package : com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics) [Package Manager] * Package : com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest) [Package Manager] * Package : com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle) [Package Manager] * Package : com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio) [Package Manager] * Package : com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture) [Package Manager] * Package : com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww) [Package Manager] * Package : com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles) [Package Manager] * Package : com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video) [Package Manager] * Package : com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr) [Package Manager] * Package : com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind) [Package Manager] * Package : com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr) [Package Manager] * Package : com.unity.standardevents@1.0.13 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.standardevents@1.0.13) [Package Manager] Done registering packages in 0.04s seconds Initialize engine version: 2018.2.14f1 (3262fb3b0716) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Initialize mono Mono path[0] = 'C:/Program Files/Unity2018_2_14f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity2018_2_14f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity2018_2_14f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56004 Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 7.09 ms, found 34 plugins. Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 Registering precompiled unity dll's ... Register platform support module: C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.004526 seconds. Registering precompiled user dll's ... Registered in 1.703630 seconds. Registering platform support modules: Registered platform support modules in: 0,1848207s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 9.87 ms, found 34 plugins. Preloading 3 native plugins for Editor in 38.00 ms. Usual method of finding Sirenix plugin path failed. Fallback to folder pattern search... (This tends to happen when reimporting the project.) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:81) System.Object:__icall_wrapper_mono_generic_class_init(IntPtr) Sirenix.Utilities.SirenixGlobalConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixGlobalConfigAttribute.cs:20) System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Type, Boolean) Sirenix.Utilities.TypeExtensions:GetCustomAttributes(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1179) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1150) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1160) Sirenix.Utilities.GlobalConfig`1:get_ConfigAttribute() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:50) Sirenix.Utilities.GlobalConfig`1:LoadInstanceIfAssetExists() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:169) Sirenix.Serialization.UnitySerializationInitializer:Initialize() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\PrefabModification.cs:522) Sirenix.Serialization.UnitySerializationInitializer:InitializeEditor() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\ProperBitConverter.cs:49) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethod(MethodInfo) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:116) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:135) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 81) Found Sirenix plugin path: simuzen/CommonTools/Sirenix/ UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:87) System.Object:__icall_wrapper_mono_generic_class_init(IntPtr) Sirenix.Utilities.SirenixGlobalConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixGlobalConfigAttribute.cs:20) System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Type, Boolean) Sirenix.Utilities.TypeExtensions:GetCustomAttributes(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1179) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1150) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1160) Sirenix.Utilities.GlobalConfig`1:get_ConfigAttribute() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:50) Sirenix.Utilities.GlobalConfig`1:LoadInstanceIfAssetExists() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:169) Sirenix.Serialization.UnitySerializationInitializer:Initialize() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\PrefabModification.cs:522) Sirenix.Serialization.UnitySerializationInitializer:InitializeEditor() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\ProperBitConverter.cs:49) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethod(MethodInfo) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:116) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:135) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 87) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly - Completed reload, in 14.705 seconds Platform modules already initialized, skipping Begin MonoManager ReloadAssembly OnLevelWasLoaded was found on DW_BuoyancyGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_PoolGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BoatGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_ObstructionGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 Registering platform support modules: Registered platform support modules in: 0,1080251s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 6.65 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly - Completed reload, in 7.171 seconds Platform modules already initialized, skipping Validating Project structure ... 0.562784 seconds. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.509594 seconds (Nothing changed) Refresh completed in 0.509727 seconds. WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Warming cache for 32063 main assets: 0.208423 seconds elapsed Initializing Unity extensions: 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' GUID: 12fd8a0055b84bb59e84c9835a37e333 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' GUID: f7b54ff4a43d4fcf81b4538b678e0bcc 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' GUID: adebbd281f1a4ef3a30be7f21937e02f 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' GUID: 1c6d1fbb51834b64847b1b73a75bfc77 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29 Unloading 7198 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 368.9 MB. System memory in use after: 368.4 MB. Unloading 2197 unused Assets to reduce memory usage. Loaded Objects now: 7961. Total: 31.130500 ms (FindLiveObjects: 3.909700 ms CreateObjectMapping: 1.368200 ms MarkObjects: 23.994100 ms DeleteObjects: 1.856900 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' time: 0.035300 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 244.4 MB. System memory in use after: 244.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8348. Total: 26.475000 ms (FindLiveObjects: 2.256200 ms CreateObjectMapping: 0.800900 ms MarkObjects: 23.386200 ms DeleteObjects: 0.030800 ms) Baking Scene: CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/AR/AR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/AR/AR_Cityland.unity' time: 0.027700 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 356.9 MB. System memory in use after: 361.4 MB. Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 77443. Total: 76.317000 ms (FindLiveObjects: 8.172300 ms CreateObjectMapping: 4.380200 ms MarkObjects: 63.385300 ms DeleteObjects: 0.378300 ms) Baking Scene: AR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: AR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 230 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 326.4 MB. System memory in use after: 300.8 MB. Unloading 4751 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 25.353700 ms (FindLiveObjects: 2.837800 ms CreateObjectMapping: 1.008100 ms MarkObjects: 16.979300 ms DeleteObjects: 4.527600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.8 MB. System memory in use after: 249.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 19.374700 ms (FindLiveObjects: 1.710300 ms CreateObjectMapping: 0.508000 ms MarkObjects: 17.131300 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.8 MB. System memory in use after: 249.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 43.114400 ms (FindLiveObjects: 2.664300 ms CreateObjectMapping: 1.078200 ms MarkObjects: 39.343700 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.8 MB. System memory in use after: 249.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 19.160200 ms (FindLiveObjects: 1.227500 ms CreateObjectMapping: 0.475500 ms MarkObjects: 17.433300 ms DeleteObjects: 0.023200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.8 MB. System memory in use after: 249.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 40.791800 ms (FindLiveObjects: 1.449800 ms CreateObjectMapping: 0.549200 ms MarkObjects: 38.732900 ms DeleteObjects: 0.058700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.8 MB. System memory in use after: 249.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 27.934100 ms (FindLiveObjects: 1.847500 ms CreateObjectMapping: 0.620200 ms MarkObjects: 25.436200 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.8 MB. System memory in use after: 249.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 41.669800 ms (FindLiveObjects: 1.782400 ms CreateObjectMapping: 0.670600 ms MarkObjects: 39.156500 ms DeleteObjects: 0.059200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.8 MB. System memory in use after: 249.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 29.908900 ms (FindLiveObjects: 2.413000 ms CreateObjectMapping: 0.860900 ms MarkObjects: 26.597400 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.8 MB. System memory in use after: 249.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 20.384300 ms (FindLiveObjects: 1.535200 ms CreateObjectMapping: 0.534000 ms MarkObjects: 18.276100 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.8 MB. System memory in use after: 249.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 22.812000 ms (FindLiveObjects: 1.599500 ms CreateObjectMapping: 0.549900 ms MarkObjects: 20.637300 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.8 MB. System memory in use after: 249.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 21.448000 ms (FindLiveObjects: 1.831800 ms CreateObjectMapping: 0.685900 ms MarkObjects: 18.899900 ms DeleteObjects: 0.029600 ms) Opening scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' time: 0.026700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 356.9 MB. System memory in use after: 361.1 MB. Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 59309. Total: 52.997700 ms (FindLiveObjects: 6.006000 ms CreateObjectMapping: 3.298400 ms MarkObjects: 43.547300 ms DeleteObjects: 0.145300 ms) Baking Scene: BR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Texture2DArray is not supported on this platform/GPU UnityEngine.Texture2DArray:Internal_CreateImpl(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) UnityEngine.Texture2DArray:Internal_Create(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) (at C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:290) UnityEngine.Texture2DArray:.ctor(Int32, Int32, Int32, TextureFormat, Boolean, Boolean) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:587) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig, List`1, String, Boolean) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510) JBooth.MicroSplat.TextureArrayPreProcessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2DArray.cpp line 103] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) UnityException: Failed to create 2D array texture because of invalid parameters. at UnityEngine.Texture2DArray.Internal_Create (UnityEngine.Texture2DArray mono, System.Int32 w, System.Int32 h, System.Int32 d, UnityEngine.Experimental.Rendering.GraphicsFormat format, UnityEngine.Experimental.Rendering.TextureCreationFlags flags) [0x00018] in C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:291 at UnityEngine.Texture2DArray..ctor (System.Int32 width, System.Int32 height, System.Int32 depth, UnityEngine.TextureFormat textureFormat, System.Boolean mipChain, System.Boolean linear) [0x00038] in C:\buildslave\unity\build\Runtime\Export\Texture.cs:587 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg, System.Collections.Generic.List`1[T] src, System.String ext, System.Boolean isCluster) [0x00148] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg) [0x00014] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510 at JBooth.MicroSplat.TextureArrayPreProcessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromAssetPaths) [0x00050] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets) [0x00053] in C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140 UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) Hashing assets (1 files)... 0.032 seconds file read: 0.005 seconds (9.444 MB) wait for write: 0.008 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.023 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity - GUID: e5b0c498ac74d334f9f309e64447184a... done. [Time: 501.322000 ms] Unloading 482 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.58 GB. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 59337. Total: 54.092000 ms (FindLiveObjects: 7.791200 ms CreateObjectMapping: 1.864300 ms MarkObjects: 44.249500 ms DeleteObjects: 0.185900 ms) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Texture2DArray is not supported on this platform/GPU UnityEngine.Texture2DArray:Internal_CreateImpl(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) UnityEngine.Texture2DArray:Internal_Create(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) (at C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:290) UnityEngine.Texture2DArray:.ctor(Int32, Int32, Int32, TextureFormat, Boolean, Boolean) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:587) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig, List`1, String, Boolean) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510) JBooth.MicroSplat.TextureArrayPreProcessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2DArray.cpp line 103] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) UnityException: Failed to create 2D array texture because of invalid parameters. at UnityEngine.Texture2DArray.Internal_Create (UnityEngine.Texture2DArray mono, System.Int32 w, System.Int32 h, System.Int32 d, UnityEngine.Experimental.Rendering.GraphicsFormat format, UnityEngine.Experimental.Rendering.TextureCreationFlags flags) [0x00018] in C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:291 at UnityEngine.Texture2DArray..ctor (System.Int32 width, System.Int32 height, System.Int32 depth, UnityEngine.TextureFormat textureFormat, System.Boolean mipChain, System.Boolean linear) [0x00038] in C:\buildslave\unity\build\Runtime\Export\Texture.cs:587 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg, System.Collections.Generic.List`1[T] src, System.String ext, System.Boolean isCluster) [0x00148] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg) [0x00014] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510 at JBooth.MicroSplat.TextureArrayPreProcessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromAssetPaths) [0x00050] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets) [0x00053] in C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140 UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.88 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 3.374387s, AssetImport time: 2.247264s, Asset hashing: 0.032958s [9.4 MB, 286.538147 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000467s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.032 seconds file read: 0.007 seconds (9.499 MB) wait for write: 0.010 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.030 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity - GUID: e5b0c498ac74d334f9f309e64447184a... done. [Time: 9.349500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Texture2DArray is not supported on this platform/GPU UnityEngine.Texture2DArray:Internal_CreateImpl(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) UnityEngine.Texture2DArray:Internal_Create(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) (at C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:290) UnityEngine.Texture2DArray:.ctor(Int32, Int32, Int32, TextureFormat, Boolean, Boolean) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:587) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig, List`1, String, Boolean) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510) JBooth.MicroSplat.TextureArrayPreProcessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2DArray.cpp line 103] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) UnityException: Failed to create 2D array texture because of invalid parameters. at UnityEngine.Texture2DArray.Internal_Create (UnityEngine.Texture2DArray mono, System.Int32 w, System.Int32 h, System.Int32 d, UnityEngine.Experimental.Rendering.GraphicsFormat format, UnityEngine.Experimental.Rendering.TextureCreationFlags flags) [0x00018] in C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:291 at UnityEngine.Texture2DArray..ctor (System.Int32 width, System.Int32 height, System.Int32 depth, UnityEngine.TextureFormat textureFormat, System.Boolean mipChain, System.Boolean linear) [0x00038] in C:\buildslave\unity\build\Runtime\Export\Texture.cs:587 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg, System.Collections.Generic.List`1[T] src, System.String ext, System.Boolean isCluster) [0x00148] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg) [0x00014] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510 at JBooth.MicroSplat.TextureArrayPreProcessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromAssetPaths) [0x00050] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets) [0x00053] in C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140 UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.58 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 2.120478s, AssetImport time: 1.371544s, Asset hashing: 0.033030s [9.5 MB, 287.597015 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000198s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 225 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.53 GB. Unloading 5323 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 26.894600 ms (FindLiveObjects: 3.330900 ms CreateObjectMapping: 1.074600 ms MarkObjects: 17.695700 ms DeleteObjects: 4.792700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.8 MB. System memory in use after: 503.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 22.819400 ms (FindLiveObjects: 2.474200 ms CreateObjectMapping: 0.698600 ms MarkObjects: 19.618500 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.8 MB. System memory in use after: 503.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 27.367600 ms (FindLiveObjects: 2.822000 ms CreateObjectMapping: 1.107500 ms MarkObjects: 23.409800 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.8 MB. System memory in use after: 503.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 44.007600 ms (FindLiveObjects: 2.761400 ms CreateObjectMapping: 1.157900 ms MarkObjects: 40.056200 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.8 MB. System memory in use after: 503.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 24.942000 ms (FindLiveObjects: 2.515400 ms CreateObjectMapping: 1.118700 ms MarkObjects: 21.280400 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.8 MB. System memory in use after: 503.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 34.954600 ms (FindLiveObjects: 2.515800 ms CreateObjectMapping: 1.126600 ms MarkObjects: 31.268100 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.8 MB. System memory in use after: 503.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 39.936900 ms (FindLiveObjects: 2.734500 ms CreateObjectMapping: 1.080500 ms MarkObjects: 36.088300 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.8 MB. System memory in use after: 503.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 22.556400 ms (FindLiveObjects: 1.748500 ms CreateObjectMapping: 0.592700 ms MarkObjects: 20.187800 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.8 MB. System memory in use after: 503.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 20.102200 ms (FindLiveObjects: 1.338600 ms CreateObjectMapping: 0.507700 ms MarkObjects: 18.207000 ms DeleteObjects: 0.048100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.8 MB. System memory in use after: 503.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 30.042100 ms (FindLiveObjects: 2.255500 ms CreateObjectMapping: 0.762000 ms MarkObjects: 26.984500 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.8 MB. System memory in use after: 503.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 24.931600 ms (FindLiveObjects: 1.544300 ms CreateObjectMapping: 0.525400 ms MarkObjects: 22.825800 ms DeleteObjects: 0.035100 ms) Opening scene 'Assets/contents/Sceneries/CityLand/CL/CL_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/CL/CL_Cityland.unity' time: 0.030300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.59 GB. System memory in use after: 0.60 GB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 56979. Total: 52.254300 ms (FindLiveObjects: 6.094700 ms CreateObjectMapping: 3.325500 ms MarkObjects: 42.702900 ms DeleteObjects: 0.130300 ms) Baking Scene: CL_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CL_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 234 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.54 GB. Unloading 4884 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 27.897000 ms (FindLiveObjects: 3.131400 ms CreateObjectMapping: 0.787900 ms MarkObjects: 19.278000 ms DeleteObjects: 4.698900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.0 MB. System memory in use after: 506.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 35.984800 ms (FindLiveObjects: 2.502600 ms CreateObjectMapping: 0.951300 ms MarkObjects: 32.504800 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.0 MB. System memory in use after: 506.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 40.044400 ms (FindLiveObjects: 2.727100 ms CreateObjectMapping: 1.085400 ms MarkObjects: 36.203400 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.0 MB. System memory in use after: 506.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 25.574700 ms (FindLiveObjects: 1.314300 ms CreateObjectMapping: 0.468900 ms MarkObjects: 23.735700 ms DeleteObjects: 0.055100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.0 MB. System memory in use after: 506.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 28.769200 ms (FindLiveObjects: 1.613500 ms CreateObjectMapping: 0.584200 ms MarkObjects: 26.542100 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.0 MB. System memory in use after: 506.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 27.640500 ms (FindLiveObjects: 1.940700 ms CreateObjectMapping: 0.657100 ms MarkObjects: 25.016800 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.0 MB. System memory in use after: 506.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 20.966800 ms (FindLiveObjects: 1.371600 ms CreateObjectMapping: 0.490100 ms MarkObjects: 19.081100 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.0 MB. System memory in use after: 506.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 20.362900 ms (FindLiveObjects: 1.370900 ms CreateObjectMapping: 0.491800 ms MarkObjects: 18.475000 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.0 MB. System memory in use after: 506.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 41.844300 ms (FindLiveObjects: 2.503000 ms CreateObjectMapping: 1.167900 ms MarkObjects: 38.137500 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.0 MB. System memory in use after: 506.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 40.239300 ms (FindLiveObjects: 2.051800 ms CreateObjectMapping: 0.749600 ms MarkObjects: 37.399100 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.0 MB. System memory in use after: 506.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 35.947200 ms (FindLiveObjects: 1.913000 ms CreateObjectMapping: 1.106900 ms MarkObjects: 32.885500 ms DeleteObjects: 0.040700 ms) Opening scene 'Assets/contents/Sceneries/CityLand/ES/ES_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/ES/ES_Cityland.unity' time: 0.030100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.59 GB. System memory in use after: 0.60 GB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 56515. Total: 52.415100 ms (FindLiveObjects: 7.034700 ms CreateObjectMapping: 3.484900 ms MarkObjects: 41.758700 ms DeleteObjects: 0.136100 ms) Baking Scene: ES_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: ES_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 223 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.55 GB. Unloading 4924 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 33.764800 ms (FindLiveObjects: 5.039700 ms CreateObjectMapping: 1.793700 ms MarkObjects: 21.642900 ms DeleteObjects: 5.287500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 20.690500 ms (FindLiveObjects: 1.517000 ms CreateObjectMapping: 0.556700 ms MarkObjects: 18.589100 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 23.922300 ms (FindLiveObjects: 2.063400 ms CreateObjectMapping: 0.610400 ms MarkObjects: 21.211600 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 22.885800 ms (FindLiveObjects: 1.799000 ms CreateObjectMapping: 0.642500 ms MarkObjects: 20.394400 ms DeleteObjects: 0.048500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 44.522900 ms (FindLiveObjects: 2.230800 ms CreateObjectMapping: 0.887800 ms MarkObjects: 41.342400 ms DeleteObjects: 0.054900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 29.583500 ms (FindLiveObjects: 1.532500 ms CreateObjectMapping: 0.504100 ms MarkObjects: 27.505100 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 28.729600 ms (FindLiveObjects: 1.866100 ms CreateObjectMapping: 0.637300 ms MarkObjects: 26.201400 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 21.154000 ms (FindLiveObjects: 1.312500 ms CreateObjectMapping: 0.504300 ms MarkObjects: 19.310600 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 33.160500 ms (FindLiveObjects: 1.964900 ms CreateObjectMapping: 0.666500 ms MarkObjects: 30.493500 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 22.309900 ms (FindLiveObjects: 1.550500 ms CreateObjectMapping: 0.520400 ms MarkObjects: 20.210200 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 31.634600 ms (FindLiveObjects: 2.183900 ms CreateObjectMapping: 0.762900 ms MarkObjects: 28.662900 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 19.649500 ms (FindLiveObjects: 1.373600 ms CreateObjectMapping: 0.489000 ms MarkObjects: 17.762600 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 32.580900 ms (FindLiveObjects: 1.880400 ms CreateObjectMapping: 0.680800 ms MarkObjects: 29.980200 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 44.110900 ms (FindLiveObjects: 2.629500 ms CreateObjectMapping: 1.155400 ms MarkObjects: 40.285300 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 32.050600 ms (FindLiveObjects: 2.740700 ms CreateObjectMapping: 1.113200 ms MarkObjects: 28.165200 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 47.485900 ms (FindLiveObjects: 2.497500 ms CreateObjectMapping: 0.946300 ms MarkObjects: 43.916700 ms DeleteObjects: 0.123500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 23.550000 ms (FindLiveObjects: 1.604500 ms CreateObjectMapping: 0.513600 ms MarkObjects: 21.397900 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 23.605700 ms (FindLiveObjects: 1.556600 ms CreateObjectMapping: 0.529600 ms MarkObjects: 21.485600 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 20.165600 ms (FindLiveObjects: 1.407300 ms CreateObjectMapping: 0.520900 ms MarkObjects: 18.212700 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 21.791300 ms (FindLiveObjects: 1.613000 ms CreateObjectMapping: 0.527900 ms MarkObjects: 19.625000 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 20.314400 ms (FindLiveObjects: 1.421200 ms CreateObjectMapping: 0.532000 ms MarkObjects: 18.333900 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 23.587800 ms (FindLiveObjects: 1.702500 ms CreateObjectMapping: 0.810200 ms MarkObjects: 21.047400 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.3 MB. System memory in use after: 510.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 27.049900 ms (FindLiveObjects: 2.364900 ms CreateObjectMapping: 0.928600 ms MarkObjects: 23.711600 ms DeleteObjects: 0.043100 ms) Opening scene 'Assets/contents/Sceneries/CityLand/IT/IT_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/IT/IT_Cityland.unity' time: 0.025600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 55352. Total: 69.213100 ms (FindLiveObjects: 7.234100 ms CreateObjectMapping: 3.212600 ms MarkObjects: 58.607900 ms DeleteObjects: 0.157700 ms) Baking Scene: IT_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: IT_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 215 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.55 GB. Unloading 4749 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 43.063900 ms (FindLiveObjects: 4.191800 ms CreateObjectMapping: 1.540100 ms MarkObjects: 30.442500 ms DeleteObjects: 6.888500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 20.023400 ms (FindLiveObjects: 1.470100 ms CreateObjectMapping: 0.519100 ms MarkObjects: 18.008600 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 29.951400 ms (FindLiveObjects: 2.587100 ms CreateObjectMapping: 0.888400 ms MarkObjects: 26.442800 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 21.261900 ms (FindLiveObjects: 1.348400 ms CreateObjectMapping: 0.512200 ms MarkObjects: 19.372300 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 21.289600 ms (FindLiveObjects: 1.273700 ms CreateObjectMapping: 0.465100 ms MarkObjects: 19.525600 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 43.255800 ms (FindLiveObjects: 2.512600 ms CreateObjectMapping: 1.148200 ms MarkObjects: 39.569300 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 26.265700 ms (FindLiveObjects: 1.698100 ms CreateObjectMapping: 0.569100 ms MarkObjects: 23.958200 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 49.680300 ms (FindLiveObjects: 2.501000 ms CreateObjectMapping: 1.165100 ms MarkObjects: 45.986300 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 48.173600 ms (FindLiveObjects: 2.704700 ms CreateObjectMapping: 1.118700 ms MarkObjects: 44.310300 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 30.706700 ms (FindLiveObjects: 1.698400 ms CreateObjectMapping: 0.654900 ms MarkObjects: 28.319800 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 42.808800 ms (FindLiveObjects: 2.376200 ms CreateObjectMapping: 1.080400 ms MarkObjects: 39.311500 ms DeleteObjects: 0.039200 ms) Opening scene 'Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff/MX_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff/MX_Cityland.unity' time: 0.029700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 758 unused Assets to reduce memory usage. Loaded Objects now: 58548. Total: 51.944500 ms (FindLiveObjects: 7.632700 ms CreateObjectMapping: 4.254000 ms MarkObjects: 39.662800 ms DeleteObjects: 0.394100 ms) Baking Scene: MX_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MX_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 229 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.56 GB. Unloading 4246 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 31.962400 ms (FindLiveObjects: 3.147900 ms CreateObjectMapping: 1.372400 ms MarkObjects: 20.564700 ms DeleteObjects: 6.876400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 20.143000 ms (FindLiveObjects: 1.314600 ms CreateObjectMapping: 0.469000 ms MarkObjects: 18.323200 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 28.748300 ms (FindLiveObjects: 2.318600 ms CreateObjectMapping: 0.919900 ms MarkObjects: 25.486200 ms DeleteObjects: 0.022400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 20.625700 ms (FindLiveObjects: 1.593300 ms CreateObjectMapping: 0.528200 ms MarkObjects: 18.465800 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 20.496000 ms (FindLiveObjects: 1.511400 ms CreateObjectMapping: 0.525000 ms MarkObjects: 18.433800 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 56.727900 ms (FindLiveObjects: 2.675800 ms CreateObjectMapping: 1.074400 ms MarkObjects: 52.945300 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 29.289700 ms (FindLiveObjects: 2.779400 ms CreateObjectMapping: 1.105500 ms MarkObjects: 25.380200 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 24.828300 ms (FindLiveObjects: 2.638200 ms CreateObjectMapping: 1.157200 ms MarkObjects: 20.970600 ms DeleteObjects: 0.060700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 23.099200 ms (FindLiveObjects: 1.348700 ms CreateObjectMapping: 0.511300 ms MarkObjects: 21.186400 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 44.969200 ms (FindLiveObjects: 2.427900 ms CreateObjectMapping: 1.050900 ms MarkObjects: 41.463100 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 27.580100 ms (FindLiveObjects: 1.316600 ms CreateObjectMapping: 0.492000 ms MarkObjects: 25.736200 ms DeleteObjects: 0.034600 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' time: 0.044700 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 25909. Total: 30.956800 ms (FindLiveObjects: 3.091200 ms CreateObjectMapping: 1.662800 ms MarkObjects: 26.137300 ms DeleteObjects: 0.064700 ms) Baking Scene: CityLand_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' time: 0.045800 ms Unloading 105 Unused Serialized files (Serialized files now loaded: 0) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Launched and connected shader compiler UnityShaderCompiler.exe after 0.09 seconds System memory in use before: 0.71 GB. System memory in use after: 0.67 GB. Unloading 7078 unused Assets to reduce memory usage. Loaded Objects now: 8583. Total: 53.509200 ms (FindLiveObjects: 2.288000 ms CreateObjectMapping: 1.192200 ms MarkObjects: 39.058800 ms DeleteObjects: 10.969000 ms) Baking Scene: CityLand_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' time: 1.198300 ms Unloading 79 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 413 unused Assets to reduce memory usage. Loaded Objects now: 92496. Total: 79.179800 ms (FindLiveObjects: 13.139500 ms CreateObjectMapping: 5.378600 ms MarkObjects: 60.108500 ms DeleteObjects: 0.552100 ms) Baking Scene: CityLand_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.042 seconds file read: 0.014 seconds (14.467 MB) wait for write: 0.012 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.033 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity - GUID: ed26b3b58b8be0542ba97cfb50a82eae... done. [Time: 22.863800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.71 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.666783s, AssetImport time: 0.478613s, Asset hashing: 0.042755s [14.5 MB, 338.371826 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000294s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.026 seconds file read: 0.009 seconds (15.112 MB) wait for write: 0.008 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.024 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity - GUID: ed26b3b58b8be0542ba97cfb50a82eae... done. [Time: 18.706300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.52 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.54 ms. ----- Total AssetImport time: 1.494357s, AssetImport time: 0.672589s, Asset hashing: 0.026389s [15.1 MB, 572.669983 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000175s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CityLand_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' time: 0.034200 ms Unloading 443 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 3212 unused Assets to reduce memory usage. Loaded Objects now: 38788. Total: 67.457200 ms (FindLiveObjects: 6.900100 ms CreateObjectMapping: 4.203300 ms MarkObjects: 53.529900 ms DeleteObjects: 2.822600 ms) Baking Scene: CityLand_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' time: 0.731400 ms Unloading 178 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.68 GB. Unloading 3676 unused Assets to reduce memory usage. Loaded Objects now: 8797. Total: 33.071900 ms (FindLiveObjects: 2.146000 ms CreateObjectMapping: 0.955500 ms MarkObjects: 21.522900 ms DeleteObjects: 8.446500 ms) Baking Scene: CityLand_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.031 seconds file read: 0.000 seconds (0.055 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.030 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity - GUID: 30a89b5f96bff5b46b408ff48ab24ed7... done. [Time: 22.785600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.54 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.667599s, AssetImport time: 0.531347s, Asset hashing: 0.031510s [56.1 KB, 1.737838 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000229s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.068 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity - GUID: 30a89b5f96bff5b46b408ff48ab24ed7... done. [Time: 19.254100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.84 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.357977s, AssetImport time: 0.604859s, Asset hashing: 0.001208s [70.1 KB, 56.652691 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000163s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CityLand_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.909400 ms (FindLiveObjects: 1.494700 ms CreateObjectMapping: 0.529600 ms MarkObjects: 39.537100 ms DeleteObjects: 0.346800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.025500 ms (FindLiveObjects: 1.788600 ms CreateObjectMapping: 0.708800 ms MarkObjects: 26.500600 ms DeleteObjects: 0.026200 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' time: 0.028500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 12619. Total: 53.718100 ms (FindLiveObjects: 3.284800 ms CreateObjectMapping: 1.477300 ms MarkObjects: 48.740700 ms DeleteObjects: 0.214500 ms) Baking Scene: CityLand_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' time: 0.071000 ms Unloading 24 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.423300 ms (FindLiveObjects: 2.384700 ms CreateObjectMapping: 0.868300 ms MarkObjects: 37.643300 ms DeleteObjects: 0.525500 ms) Baking Scene: CityLand_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.300500 ms (FindLiveObjects: 2.766300 ms CreateObjectMapping: 0.489300 ms MarkObjects: 22.897400 ms DeleteObjects: 0.146200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.393700 ms (FindLiveObjects: 1.947600 ms CreateObjectMapping: 0.625000 ms MarkObjects: 34.765400 ms DeleteObjects: 0.054600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.791300 ms (FindLiveObjects: 2.607200 ms CreateObjectMapping: 1.112400 ms MarkObjects: 38.036000 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.655800 ms (FindLiveObjects: 3.267400 ms CreateObjectMapping: 0.534900 ms MarkObjects: 19.819400 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.934200 ms (FindLiveObjects: 2.136400 ms CreateObjectMapping: 0.635700 ms MarkObjects: 19.135600 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.668600 ms (FindLiveObjects: 1.450500 ms CreateObjectMapping: 0.511600 ms MarkObjects: 18.682000 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.630400 ms (FindLiveObjects: 2.723600 ms CreateObjectMapping: 1.126600 ms MarkObjects: 35.727000 ms DeleteObjects: 0.051900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 55.895000 ms (FindLiveObjects: 1.968000 ms CreateObjectMapping: 0.682200 ms MarkObjects: 53.199700 ms DeleteObjects: 0.043700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.096900 ms (FindLiveObjects: 1.764700 ms CreateObjectMapping: 0.818400 ms MarkObjects: 22.487200 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.985200 ms (FindLiveObjects: 2.175400 ms CreateObjectMapping: 0.904300 ms MarkObjects: 24.880300 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.519900 ms (FindLiveObjects: 1.367800 ms CreateObjectMapping: 0.487300 ms MarkObjects: 24.634200 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.791500 ms (FindLiveObjects: 2.336800 ms CreateObjectMapping: 0.687900 ms MarkObjects: 26.733800 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.326600 ms (FindLiveObjects: 2.749400 ms CreateObjectMapping: 1.184400 ms MarkObjects: 28.351700 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.851900 ms (FindLiveObjects: 2.468900 ms CreateObjectMapping: 0.540500 ms MarkObjects: 29.813100 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 33.231800 ms (FindLiveObjects: 1.873400 ms CreateObjectMapping: 0.688300 ms MarkObjects: 30.642100 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.666100 ms (FindLiveObjects: 1.908300 ms CreateObjectMapping: 0.602300 ms MarkObjects: 26.110200 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.519000 ms (FindLiveObjects: 1.893900 ms CreateObjectMapping: 0.842400 ms MarkObjects: 19.757200 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.175100 ms (FindLiveObjects: 1.609900 ms CreateObjectMapping: 0.576400 ms MarkObjects: 19.955400 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.849600 ms (FindLiveObjects: 1.498900 ms CreateObjectMapping: 0.520300 ms MarkObjects: 21.794400 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.470600 ms (FindLiveObjects: 2.397100 ms CreateObjectMapping: 0.595400 ms MarkObjects: 38.438700 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 66.976400 ms (FindLiveObjects: 3.532300 ms CreateObjectMapping: 3.215400 ms MarkObjects: 60.198500 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.540300 ms (FindLiveObjects: 1.571300 ms CreateObjectMapping: 0.513800 ms MarkObjects: 20.427800 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.515100 ms (FindLiveObjects: 2.453700 ms CreateObjectMapping: 0.993800 ms MarkObjects: 26.025600 ms DeleteObjects: 0.040800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.291900 ms (FindLiveObjects: 1.773200 ms CreateObjectMapping: 0.686000 ms MarkObjects: 25.803200 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.552700 ms (FindLiveObjects: 3.760200 ms CreateObjectMapping: 1.031200 ms MarkObjects: 36.723000 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.676200 ms (FindLiveObjects: 2.232300 ms CreateObjectMapping: 0.863000 ms MarkObjects: 21.541800 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.711600 ms (FindLiveObjects: 1.581100 ms CreateObjectMapping: 0.496800 ms MarkObjects: 39.522800 ms DeleteObjects: 0.109600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.029300 ms (FindLiveObjects: 1.423600 ms CreateObjectMapping: 0.515100 ms MarkObjects: 19.064000 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.895100 ms (FindLiveObjects: 1.347900 ms CreateObjectMapping: 0.511600 ms MarkObjects: 20.006400 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.022000 ms (FindLiveObjects: 2.925400 ms CreateObjectMapping: 0.939300 ms MarkObjects: 20.125900 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.880600 ms (FindLiveObjects: 2.470200 ms CreateObjectMapping: 0.651900 ms MarkObjects: 21.720700 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.115600 ms (FindLiveObjects: 4.893300 ms CreateObjectMapping: 3.137200 ms MarkObjects: 31.058700 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.253300 ms (FindLiveObjects: 1.844900 ms CreateObjectMapping: 0.608000 ms MarkObjects: 25.762300 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.584600 ms (FindLiveObjects: 1.805400 ms CreateObjectMapping: 0.710000 ms MarkObjects: 23.032100 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.552800 ms (FindLiveObjects: 2.857200 ms CreateObjectMapping: 1.049100 ms MarkObjects: 24.620200 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.280200 ms (FindLiveObjects: 1.735600 ms CreateObjectMapping: 0.578900 ms MarkObjects: 23.940000 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.539100 ms (FindLiveObjects: 2.438600 ms CreateObjectMapping: 1.018500 ms MarkObjects: 22.047500 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.076500 ms (FindLiveObjects: 2.004600 ms CreateObjectMapping: 1.335600 ms MarkObjects: 19.694900 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.117300 ms (FindLiveObjects: 1.503400 ms CreateObjectMapping: 0.542900 ms MarkObjects: 20.045400 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.733500 ms (FindLiveObjects: 3.284800 ms CreateObjectMapping: 1.161400 ms MarkObjects: 35.229100 ms DeleteObjects: 0.056400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.778300 ms (FindLiveObjects: 1.588300 ms CreateObjectMapping: 0.666200 ms MarkObjects: 19.497400 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.952600 ms (FindLiveObjects: 1.749500 ms CreateObjectMapping: 0.686800 ms MarkObjects: 38.452600 ms DeleteObjects: 0.062500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 45.445500 ms (FindLiveObjects: 2.692800 ms CreateObjectMapping: 1.119100 ms MarkObjects: 41.495900 ms DeleteObjects: 0.136400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.753100 ms (FindLiveObjects: 1.416100 ms CreateObjectMapping: 0.514900 ms MarkObjects: 19.795200 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.816100 ms (FindLiveObjects: 1.308500 ms CreateObjectMapping: 0.486000 ms MarkObjects: 19.996100 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 43.081100 ms (FindLiveObjects: 2.894300 ms CreateObjectMapping: 1.421500 ms MarkObjects: 38.674900 ms DeleteObjects: 0.089100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.515600 ms (FindLiveObjects: 1.537700 ms CreateObjectMapping: 0.529100 ms MarkObjects: 21.408000 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.875600 ms (FindLiveObjects: 1.772300 ms CreateObjectMapping: 0.629400 ms MarkObjects: 25.427600 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.724500 ms (FindLiveObjects: 1.673400 ms CreateObjectMapping: 0.528700 ms MarkObjects: 21.486000 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.617500 ms (FindLiveObjects: 1.348200 ms CreateObjectMapping: 0.527900 ms MarkObjects: 21.685000 ms DeleteObjects: 0.055300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.940600 ms (FindLiveObjects: 2.558900 ms CreateObjectMapping: 1.152800 ms MarkObjects: 23.198600 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.142600 ms (FindLiveObjects: 1.517600 ms CreateObjectMapping: 0.495500 ms MarkObjects: 21.104800 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.765800 ms (FindLiveObjects: 1.228800 ms CreateObjectMapping: 0.501100 ms MarkObjects: 25.987900 ms DeleteObjects: 0.047100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.425800 ms (FindLiveObjects: 2.578900 ms CreateObjectMapping: 1.160800 ms MarkObjects: 37.653400 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.549800 ms (FindLiveObjects: 1.778600 ms CreateObjectMapping: 0.550300 ms MarkObjects: 33.180100 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.632200 ms (FindLiveObjects: 1.892600 ms CreateObjectMapping: 0.830200 ms MarkObjects: 21.879700 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.569100 ms (FindLiveObjects: 1.995100 ms CreateObjectMapping: 0.495900 ms MarkObjects: 20.045700 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.563700 ms (FindLiveObjects: 1.488900 ms CreateObjectMapping: 0.541000 ms MarkObjects: 23.504000 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.042400 ms (FindLiveObjects: 2.129700 ms CreateObjectMapping: 0.618800 ms MarkObjects: 21.250400 ms DeleteObjects: 0.042500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.082000 ms (FindLiveObjects: 1.761300 ms CreateObjectMapping: 0.543900 ms MarkObjects: 23.739300 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.254800 ms (FindLiveObjects: 1.431000 ms CreateObjectMapping: 0.496100 ms MarkObjects: 22.293200 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 46.962000 ms (FindLiveObjects: 2.723600 ms CreateObjectMapping: 1.085900 ms MarkObjects: 43.095000 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.391000 ms (FindLiveObjects: 2.691700 ms CreateObjectMapping: 0.692600 ms MarkObjects: 22.979700 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 47.149000 ms (FindLiveObjects: 2.860600 ms CreateObjectMapping: 1.376700 ms MarkObjects: 42.885200 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.417800 ms (FindLiveObjects: 1.637100 ms CreateObjectMapping: 0.565400 ms MarkObjects: 21.185000 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.435400 ms (FindLiveObjects: 2.443900 ms CreateObjectMapping: 0.907200 ms MarkObjects: 34.042700 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.690600 ms (FindLiveObjects: 1.770200 ms CreateObjectMapping: 0.542200 ms MarkObjects: 22.338100 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.669400 ms (FindLiveObjects: 1.673400 ms CreateObjectMapping: 0.480200 ms MarkObjects: 42.460300 ms DeleteObjects: 0.054100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.191400 ms (FindLiveObjects: 1.376500 ms CreateObjectMapping: 0.498900 ms MarkObjects: 25.279300 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.862500 ms (FindLiveObjects: 1.904800 ms CreateObjectMapping: 0.678200 ms MarkObjects: 27.239800 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.674800 ms (FindLiveObjects: 4.044300 ms CreateObjectMapping: 0.919500 ms MarkObjects: 20.680300 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.810500 ms (FindLiveObjects: 1.427800 ms CreateObjectMapping: 0.536600 ms MarkObjects: 27.786500 ms DeleteObjects: 0.058600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 57.171100 ms (FindLiveObjects: 3.119300 ms CreateObjectMapping: 1.201700 ms MarkObjects: 52.797600 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.076100 ms (FindLiveObjects: 1.520000 ms CreateObjectMapping: 0.521300 ms MarkObjects: 20.997400 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.621400 ms (FindLiveObjects: 1.851300 ms CreateObjectMapping: 0.811300 ms MarkObjects: 37.917700 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.939700 ms (FindLiveObjects: 1.421000 ms CreateObjectMapping: 0.515400 ms MarkObjects: 19.954400 ms DeleteObjects: 0.048000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.341400 ms (FindLiveObjects: 2.682200 ms CreateObjectMapping: 1.120200 ms MarkObjects: 28.510700 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 43.962900 ms (FindLiveObjects: 1.495100 ms CreateObjectMapping: 0.470700 ms MarkObjects: 41.961300 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.860500 ms (FindLiveObjects: 1.844300 ms CreateObjectMapping: 0.683900 ms MarkObjects: 33.296200 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.499000 ms (FindLiveObjects: 1.409600 ms CreateObjectMapping: 0.510100 ms MarkObjects: 19.534800 ms DeleteObjects: 0.043800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 45.116700 ms (FindLiveObjects: 2.475100 ms CreateObjectMapping: 1.110200 ms MarkObjects: 41.494100 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 55.347800 ms (FindLiveObjects: 4.101900 ms CreateObjectMapping: 1.375600 ms MarkObjects: 49.841300 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 33.534800 ms (FindLiveObjects: 2.503200 ms CreateObjectMapping: 1.104700 ms MarkObjects: 29.892800 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.094200 ms (FindLiveObjects: 1.455300 ms CreateObjectMapping: 0.508000 ms MarkObjects: 34.075800 ms DeleteObjects: 0.054200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 51.350400 ms (FindLiveObjects: 1.534700 ms CreateObjectMapping: 0.499600 ms MarkObjects: 49.258100 ms DeleteObjects: 0.057100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.194200 ms (FindLiveObjects: 1.497700 ms CreateObjectMapping: 0.979300 ms MarkObjects: 33.690800 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.350400 ms (FindLiveObjects: 1.926500 ms CreateObjectMapping: 0.718100 ms MarkObjects: 27.674500 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.773600 ms (FindLiveObjects: 1.489900 ms CreateObjectMapping: 0.491000 ms MarkObjects: 20.769000 ms DeleteObjects: 0.022900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.266700 ms (FindLiveObjects: 1.459800 ms CreateObjectMapping: 0.529500 ms MarkObjects: 19.251600 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.592200 ms (FindLiveObjects: 2.733100 ms CreateObjectMapping: 1.078700 ms MarkObjects: 22.733900 ms DeleteObjects: 0.045200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.710500 ms (FindLiveObjects: 2.281000 ms CreateObjectMapping: 0.759200 ms MarkObjects: 29.626200 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.847500 ms (FindLiveObjects: 1.349300 ms CreateObjectMapping: 0.485600 ms MarkObjects: 19.988600 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 33.399000 ms (FindLiveObjects: 2.380100 ms CreateObjectMapping: 0.882100 ms MarkObjects: 30.094600 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.159500 ms (FindLiveObjects: 1.226900 ms CreateObjectMapping: 0.464200 ms MarkObjects: 19.443600 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.984800 ms (FindLiveObjects: 2.708600 ms CreateObjectMapping: 1.105700 ms MarkObjects: 33.098500 ms DeleteObjects: 0.070300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.010400 ms (FindLiveObjects: 2.101900 ms CreateObjectMapping: 1.398000 ms MarkObjects: 21.484800 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.567500 ms (FindLiveObjects: 1.930500 ms CreateObjectMapping: 0.636100 ms MarkObjects: 20.965300 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.474500 ms (FindLiveObjects: 2.661800 ms CreateObjectMapping: 1.103900 ms MarkObjects: 40.656400 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.550800 ms (FindLiveObjects: 1.417300 ms CreateObjectMapping: 0.497200 ms MarkObjects: 19.601100 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.891900 ms (FindLiveObjects: 1.918500 ms CreateObjectMapping: 0.546500 ms MarkObjects: 22.399200 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.601900 ms (FindLiveObjects: 1.473600 ms CreateObjectMapping: 0.506000 ms MarkObjects: 22.588500 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.466800 ms (FindLiveObjects: 1.749500 ms CreateObjectMapping: 0.533900 ms MarkObjects: 20.144500 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.952500 ms (FindLiveObjects: 1.958000 ms CreateObjectMapping: 0.720400 ms MarkObjects: 37.248300 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.528400 ms (FindLiveObjects: 1.327600 ms CreateObjectMapping: 0.488800 ms MarkObjects: 19.686400 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.070900 ms (FindLiveObjects: 1.979400 ms CreateObjectMapping: 0.713800 ms MarkObjects: 26.350900 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.391500 ms (FindLiveObjects: 1.714800 ms CreateObjectMapping: 0.720600 ms MarkObjects: 20.740500 ms DeleteObjects: 0.214600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.231300 ms (FindLiveObjects: 1.567700 ms CreateObjectMapping: 0.589500 ms MarkObjects: 30.022700 ms DeleteObjects: 0.050000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 50.681100 ms (FindLiveObjects: 2.688300 ms CreateObjectMapping: 1.470500 ms MarkObjects: 46.459800 ms DeleteObjects: 0.061300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.180300 ms (FindLiveObjects: 1.996900 ms CreateObjectMapping: 0.715900 ms MarkObjects: 24.440000 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.137400 ms (FindLiveObjects: 1.553100 ms CreateObjectMapping: 0.523500 ms MarkObjects: 20.033600 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.031100 ms (FindLiveObjects: 1.285000 ms CreateObjectMapping: 0.466200 ms MarkObjects: 28.252400 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.529700 ms (FindLiveObjects: 2.478800 ms CreateObjectMapping: 1.123000 ms MarkObjects: 36.897500 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 51.230200 ms (FindLiveObjects: 2.702800 ms CreateObjectMapping: 1.183200 ms MarkObjects: 47.290900 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 56.698200 ms (FindLiveObjects: 2.596900 ms CreateObjectMapping: 1.174400 ms MarkObjects: 52.873000 ms DeleteObjects: 0.052200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.202200 ms (FindLiveObjects: 1.355600 ms CreateObjectMapping: 0.515800 ms MarkObjects: 19.304400 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 34.921300 ms (FindLiveObjects: 2.500400 ms CreateObjectMapping: 0.849000 ms MarkObjects: 31.536900 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.604200 ms (FindLiveObjects: 2.609100 ms CreateObjectMapping: 1.157300 ms MarkObjects: 32.793300 ms DeleteObjects: 0.043200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.901400 ms (FindLiveObjects: 1.529000 ms CreateObjectMapping: 0.516800 ms MarkObjects: 29.820200 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.705600 ms (FindLiveObjects: 1.428400 ms CreateObjectMapping: 0.475200 ms MarkObjects: 20.765000 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.984500 ms (FindLiveObjects: 2.522900 ms CreateObjectMapping: 1.095900 ms MarkObjects: 29.332400 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 47.543200 ms (FindLiveObjects: 1.768200 ms CreateObjectMapping: 0.628200 ms MarkObjects: 45.106300 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.306700 ms (FindLiveObjects: 2.672300 ms CreateObjectMapping: 0.618100 ms MarkObjects: 18.984000 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.377900 ms (FindLiveObjects: 2.715300 ms CreateObjectMapping: 1.187300 ms MarkObjects: 22.450400 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.504900 ms (FindLiveObjects: 1.590400 ms CreateObjectMapping: 0.623100 ms MarkObjects: 20.266100 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.475600 ms (FindLiveObjects: 1.826100 ms CreateObjectMapping: 0.603000 ms MarkObjects: 27.020900 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.104800 ms (FindLiveObjects: 1.577600 ms CreateObjectMapping: 0.509200 ms MarkObjects: 26.983800 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 50.540900 ms (FindLiveObjects: 1.870900 ms CreateObjectMapping: 0.520500 ms MarkObjects: 48.083400 ms DeleteObjects: 0.064800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.725700 ms (FindLiveObjects: 1.601200 ms CreateObjectMapping: 0.563300 ms MarkObjects: 21.528700 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.605600 ms (FindLiveObjects: 1.372300 ms CreateObjectMapping: 0.506400 ms MarkObjects: 21.700900 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 43.977600 ms (FindLiveObjects: 1.352600 ms CreateObjectMapping: 0.541500 ms MarkObjects: 42.041000 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.107600 ms (FindLiveObjects: 2.225100 ms CreateObjectMapping: 1.193500 ms MarkObjects: 25.596600 ms DeleteObjects: 0.091300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.963000 ms (FindLiveObjects: 2.177800 ms CreateObjectMapping: 1.322200 ms MarkObjects: 33.433700 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.104200 ms (FindLiveObjects: 1.651200 ms CreateObjectMapping: 0.666600 ms MarkObjects: 20.760000 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 33.979200 ms (FindLiveObjects: 2.116000 ms CreateObjectMapping: 0.908600 ms MarkObjects: 30.926000 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 34.361200 ms (FindLiveObjects: 2.469800 ms CreateObjectMapping: 1.097900 ms MarkObjects: 30.767100 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.253300 ms (FindLiveObjects: 1.448000 ms CreateObjectMapping: 0.527400 ms MarkObjects: 20.237400 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 34.870600 ms (FindLiveObjects: 2.749700 ms CreateObjectMapping: 1.097000 ms MarkObjects: 30.987800 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.254100 ms (FindLiveObjects: 2.052400 ms CreateObjectMapping: 0.717700 ms MarkObjects: 21.455200 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.833000 ms (FindLiveObjects: 2.876100 ms CreateObjectMapping: 1.144700 ms MarkObjects: 27.786200 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.738400 ms (FindLiveObjects: 2.628900 ms CreateObjectMapping: 0.607800 ms MarkObjects: 20.460400 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.425400 ms (FindLiveObjects: 1.758100 ms CreateObjectMapping: 0.568600 ms MarkObjects: 25.975900 ms DeleteObjects: 0.121200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.370400 ms (FindLiveObjects: 2.181900 ms CreateObjectMapping: 0.520300 ms MarkObjects: 18.643400 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 38.794300 ms (FindLiveObjects: 2.463000 ms CreateObjectMapping: 0.948100 ms MarkObjects: 35.351100 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.357400 ms (FindLiveObjects: 1.342300 ms CreateObjectMapping: 0.491300 ms MarkObjects: 26.492000 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.337600 ms (FindLiveObjects: 1.616000 ms CreateObjectMapping: 0.518200 ms MarkObjects: 19.178800 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 54.825500 ms (FindLiveObjects: 2.728300 ms CreateObjectMapping: 1.069400 ms MarkObjects: 50.975100 ms DeleteObjects: 0.051200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.983100 ms (FindLiveObjects: 2.694700 ms CreateObjectMapping: 1.115200 ms MarkObjects: 37.138700 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 51.571700 ms (FindLiveObjects: 2.685600 ms CreateObjectMapping: 1.144100 ms MarkObjects: 47.703200 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.383500 ms (FindLiveObjects: 1.422000 ms CreateObjectMapping: 0.493100 ms MarkObjects: 30.436200 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.038500 ms (FindLiveObjects: 2.718900 ms CreateObjectMapping: 1.128300 ms MarkObjects: 24.162100 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.718100 ms (FindLiveObjects: 1.315400 ms CreateObjectMapping: 0.482800 ms MarkObjects: 38.889700 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.452700 ms (FindLiveObjects: 1.445700 ms CreateObjectMapping: 0.492400 ms MarkObjects: 28.480600 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.369100 ms (FindLiveObjects: 2.846000 ms CreateObjectMapping: 1.154400 ms MarkObjects: 22.342900 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 50.016900 ms (FindLiveObjects: 2.469700 ms CreateObjectMapping: 1.145500 ms MarkObjects: 46.373700 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.185100 ms (FindLiveObjects: 1.855200 ms CreateObjectMapping: 0.746000 ms MarkObjects: 21.529100 ms DeleteObjects: 0.053900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.436000 ms (FindLiveObjects: 1.567000 ms CreateObjectMapping: 0.540100 ms MarkObjects: 21.298300 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.556000 ms (FindLiveObjects: 2.596600 ms CreateObjectMapping: 0.729600 ms MarkObjects: 22.193600 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 33.197600 ms (FindLiveObjects: 1.897000 ms CreateObjectMapping: 0.535800 ms MarkObjects: 30.556900 ms DeleteObjects: 0.206700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.405500 ms (FindLiveObjects: 2.365800 ms CreateObjectMapping: 0.929100 ms MarkObjects: 34.083600 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 38.429800 ms (FindLiveObjects: 2.435600 ms CreateObjectMapping: 1.072300 ms MarkObjects: 34.891200 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.159200 ms (FindLiveObjects: 1.473500 ms CreateObjectMapping: 0.594200 ms MarkObjects: 38.034800 ms DeleteObjects: 0.055500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.699700 ms (FindLiveObjects: 1.727200 ms CreateObjectMapping: 0.583800 ms MarkObjects: 21.362400 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.934600 ms (FindLiveObjects: 2.818100 ms CreateObjectMapping: 1.171500 ms MarkObjects: 27.887200 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.156000 ms (FindLiveObjects: 2.109100 ms CreateObjectMapping: 0.718000 ms MarkObjects: 32.140700 ms DeleteObjects: 0.186900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.684400 ms (FindLiveObjects: 1.643600 ms CreateObjectMapping: 0.489400 ms MarkObjects: 26.519100 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.723300 ms (FindLiveObjects: 1.454700 ms CreateObjectMapping: 0.523900 ms MarkObjects: 20.704100 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.226700 ms (FindLiveObjects: 2.700600 ms CreateObjectMapping: 1.092400 ms MarkObjects: 28.397600 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.309200 ms (FindLiveObjects: 1.470300 ms CreateObjectMapping: 0.522900 ms MarkObjects: 20.289600 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 51.970000 ms (FindLiveObjects: 1.376300 ms CreateObjectMapping: 0.485400 ms MarkObjects: 50.050200 ms DeleteObjects: 0.056900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.002800 ms (FindLiveObjects: 1.308900 ms CreateObjectMapping: 0.480300 ms MarkObjects: 20.187200 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.999200 ms (FindLiveObjects: 2.441600 ms CreateObjectMapping: 0.934000 ms MarkObjects: 37.596200 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 38.886400 ms (FindLiveObjects: 1.484900 ms CreateObjectMapping: 0.465800 ms MarkObjects: 36.879600 ms DeleteObjects: 0.055100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.607100 ms (FindLiveObjects: 2.743900 ms CreateObjectMapping: 0.908100 ms MarkObjects: 20.928100 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.852500 ms (FindLiveObjects: 2.445700 ms CreateObjectMapping: 0.757300 ms MarkObjects: 25.608700 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.756900 ms (FindLiveObjects: 1.509300 ms CreateObjectMapping: 0.558200 ms MarkObjects: 27.665900 ms DeleteObjects: 0.022800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.872700 ms (FindLiveObjects: 2.031900 ms CreateObjectMapping: 1.001000 ms MarkObjects: 23.803600 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.611400 ms (FindLiveObjects: 1.739100 ms CreateObjectMapping: 0.625100 ms MarkObjects: 21.219800 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.956400 ms (FindLiveObjects: 1.806700 ms CreateObjectMapping: 0.578000 ms MarkObjects: 20.531800 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.770800 ms (FindLiveObjects: 1.582300 ms CreateObjectMapping: 0.578600 ms MarkObjects: 33.569000 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.898600 ms (FindLiveObjects: 1.701000 ms CreateObjectMapping: 0.564700 ms MarkObjects: 25.590200 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 42.378400 ms (FindLiveObjects: 2.744500 ms CreateObjectMapping: 1.084900 ms MarkObjects: 38.508500 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.021300 ms (FindLiveObjects: 1.693100 ms CreateObjectMapping: 0.697600 ms MarkObjects: 23.560800 ms DeleteObjects: 0.069200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.284100 ms (FindLiveObjects: 2.305000 ms CreateObjectMapping: 0.912600 ms MarkObjects: 36.030200 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.239400 ms (FindLiveObjects: 2.292600 ms CreateObjectMapping: 0.529000 ms MarkObjects: 19.392600 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.391400 ms (FindLiveObjects: 2.423000 ms CreateObjectMapping: 1.130200 ms MarkObjects: 36.782700 ms DeleteObjects: 0.054200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.534300 ms (FindLiveObjects: 2.697900 ms CreateObjectMapping: 1.091400 ms MarkObjects: 36.706100 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.938000 ms (FindLiveObjects: 1.828100 ms CreateObjectMapping: 0.468300 ms MarkObjects: 18.616800 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.690500 ms (FindLiveObjects: 2.626800 ms CreateObjectMapping: 1.082400 ms MarkObjects: 20.955800 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 38.011600 ms (FindLiveObjects: 2.427400 ms CreateObjectMapping: 0.947900 ms MarkObjects: 34.601800 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 45.569800 ms (FindLiveObjects: 2.747500 ms CreateObjectMapping: 1.082900 ms MarkObjects: 41.712300 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.610300 ms (FindLiveObjects: 1.545100 ms CreateObjectMapping: 0.522800 ms MarkObjects: 25.510000 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.178800 ms (FindLiveObjects: 1.429400 ms CreateObjectMapping: 0.505700 ms MarkObjects: 19.219400 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.844700 ms (FindLiveObjects: 1.771400 ms CreateObjectMapping: 0.552300 ms MarkObjects: 19.496300 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.907900 ms (FindLiveObjects: 2.729100 ms CreateObjectMapping: 1.120800 ms MarkObjects: 37.027100 ms DeleteObjects: 0.029700 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' time: 0.064900 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8428. Total: 27.265400 ms (FindLiveObjects: 2.662500 ms CreateObjectMapping: 0.675600 ms MarkObjects: 23.898900 ms DeleteObjects: 0.027400 ms) Baking Scene: DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity' time: 0.050800 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 11389. Total: 31.395800 ms (FindLiveObjects: 2.497100 ms CreateObjectMapping: 0.944400 ms MarkObjects: 27.751900 ms DeleteObjects: 0.201300 ms) Baking Scene: AR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.009 seconds file read: 0.001 seconds (0.758 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity - GUID: 8fa8832bb777729459cfeafe63d27922... done. [Time: 38.467300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.79 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.694370s, AssetImport time: 0.545639s, Asset hashing: 0.009575s [0.8 MB, 79.172340 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000313s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.765 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity - GUID: 8fa8832bb777729459cfeafe63d27922... done. [Time: 18.219500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.07 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.444662s, AssetImport time: 0.630223s, Asset hashing: 0.001953s [0.8 MB, 391.376526 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000209s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 290 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 606 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 33.798700 ms (FindLiveObjects: 2.820700 ms CreateObjectMapping: 1.204700 ms MarkObjects: 29.113100 ms DeleteObjects: 0.659000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.432000 ms (FindLiveObjects: 1.785700 ms CreateObjectMapping: 0.498500 ms MarkObjects: 20.123100 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.031900 ms (FindLiveObjects: 1.352000 ms CreateObjectMapping: 0.471300 ms MarkObjects: 35.142800 ms DeleteObjects: 0.065000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.889400 ms (FindLiveObjects: 2.669300 ms CreateObjectMapping: 1.121200 ms MarkObjects: 38.040600 ms DeleteObjects: 0.057000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.859200 ms (FindLiveObjects: 1.735500 ms CreateObjectMapping: 0.703800 ms MarkObjects: 26.392500 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.653700 ms (FindLiveObjects: 1.848200 ms CreateObjectMapping: 0.654800 ms MarkObjects: 27.124500 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.800700 ms (FindLiveObjects: 2.450200 ms CreateObjectMapping: 1.099700 ms MarkObjects: 36.151300 ms DeleteObjects: 0.097900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.177500 ms (FindLiveObjects: 1.431700 ms CreateObjectMapping: 0.491300 ms MarkObjects: 33.229600 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.991800 ms (FindLiveObjects: 1.374600 ms CreateObjectMapping: 0.468800 ms MarkObjects: 20.123500 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 33.341400 ms (FindLiveObjects: 2.930300 ms CreateObjectMapping: 1.152000 ms MarkObjects: 29.235400 ms DeleteObjects: 0.022600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.824500 ms (FindLiveObjects: 2.749800 ms CreateObjectMapping: 1.110400 ms MarkObjects: 19.936500 ms DeleteObjects: 0.026600 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' time: 0.051000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13035. Total: 45.135800 ms (FindLiveObjects: 3.719800 ms CreateObjectMapping: 1.623500 ms MarkObjects: 39.751800 ms DeleteObjects: 0.038600 ms) Baking Scene: BR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.001 seconds (1.247 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity - GUID: db414f71797047049afabb746067f4c3... done. [Time: 44.847300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.51 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.715599s, AssetImport time: 0.577513s, Asset hashing: 0.011531s [1.2 MB, 108.124664 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000416s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.256 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity - GUID: db414f71797047049afabb746067f4c3... done. [Time: 19.048900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.71 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.61 ms. ----- Total AssetImport time: 1.607415s, AssetImport time: 0.860137s, Asset hashing: 0.002886s [1.3 MB, 435.090454 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000342s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 306 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 694 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 31.386100 ms (FindLiveObjects: 2.279600 ms CreateObjectMapping: 0.778800 ms MarkObjects: 27.622000 ms DeleteObjects: 0.704200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.691300 ms (FindLiveObjects: 1.323000 ms CreateObjectMapping: 0.499200 ms MarkObjects: 20.826300 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 41.746000 ms (FindLiveObjects: 2.526000 ms CreateObjectMapping: 1.091200 ms MarkObjects: 38.094900 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 55.820400 ms (FindLiveObjects: 2.503600 ms CreateObjectMapping: 1.106700 ms MarkObjects: 52.157700 ms DeleteObjects: 0.050800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 20.680000 ms (FindLiveObjects: 1.237900 ms CreateObjectMapping: 0.510100 ms MarkObjects: 18.907400 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 46.574200 ms (FindLiveObjects: 2.561700 ms CreateObjectMapping: 0.978300 ms MarkObjects: 43.004400 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 27.272700 ms (FindLiveObjects: 2.875800 ms CreateObjectMapping: 0.843700 ms MarkObjects: 23.525400 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 28.141800 ms (FindLiveObjects: 1.873400 ms CreateObjectMapping: 0.630600 ms MarkObjects: 25.613000 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 24.520200 ms (FindLiveObjects: 1.793900 ms CreateObjectMapping: 0.636700 ms MarkObjects: 22.052500 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 37.533700 ms (FindLiveObjects: 2.826600 ms CreateObjectMapping: 1.079900 ms MarkObjects: 33.584100 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.132600 ms (FindLiveObjects: 1.583600 ms CreateObjectMapping: 0.567300 ms MarkObjects: 19.958100 ms DeleteObjects: 0.022900 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity' time: 0.104900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11447. Total: 31.593700 ms (FindLiveObjects: 2.470000 ms CreateObjectMapping: 0.922200 ms MarkObjects: 28.171500 ms DeleteObjects: 0.029200 ms) Baking Scene: CL_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.769 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity - GUID: eb289d5111a9b7c42ba8500b0be18d21... done. [Time: 36.632100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.84 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.613099s, AssetImport time: 0.585409s, Asset hashing: 0.011464s [0.8 MB, 67.043457 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000494s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.775 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity - GUID: eb289d5111a9b7c42ba8500b0be18d21... done. [Time: 18.059800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.79 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.421066s, AssetImport time: 0.681393s, Asset hashing: 0.002726s [0.8 MB, 284.402435 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000278s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 290 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 615 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 23.542000 ms (FindLiveObjects: 1.684000 ms CreateObjectMapping: 0.548900 ms MarkObjects: 20.848400 ms DeleteObjects: 0.459600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 43.662800 ms (FindLiveObjects: 1.355200 ms CreateObjectMapping: 0.496300 ms MarkObjects: 41.758800 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 31.818400 ms (FindLiveObjects: 1.640800 ms CreateObjectMapping: 0.503300 ms MarkObjects: 29.642300 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.046900 ms (FindLiveObjects: 1.358500 ms CreateObjectMapping: 0.502700 ms MarkObjects: 20.161700 ms DeleteObjects: 0.023200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.055000 ms (FindLiveObjects: 1.372300 ms CreateObjectMapping: 0.504900 ms MarkObjects: 19.145300 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 33.291500 ms (FindLiveObjects: 2.787700 ms CreateObjectMapping: 1.085800 ms MarkObjects: 29.359100 ms DeleteObjects: 0.057500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 50.475200 ms (FindLiveObjects: 2.731300 ms CreateObjectMapping: 1.138600 ms MarkObjects: 46.575400 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.060700 ms (FindLiveObjects: 1.330600 ms CreateObjectMapping: 0.492300 ms MarkObjects: 20.201400 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 35.665000 ms (FindLiveObjects: 2.697800 ms CreateObjectMapping: 1.119500 ms MarkObjects: 31.810900 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.062100 ms (FindLiveObjects: 1.389100 ms CreateObjectMapping: 0.499600 ms MarkObjects: 20.139200 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 30.647300 ms (FindLiveObjects: 1.437000 ms CreateObjectMapping: 0.522400 ms MarkObjects: 28.633600 ms DeleteObjects: 0.053500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity' time: 0.030100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13717. Total: 60.689500 ms (FindLiveObjects: 3.864700 ms CreateObjectMapping: 1.641900 ms MarkObjects: 55.139900 ms DeleteObjects: 0.041900 ms) Baking Scene: ES_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.001 seconds (1.296 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity - GUID: a2b26750afbb5154d877aecee70dc035... done. [Time: 34.798400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.43 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.676969s, AssetImport time: 0.547629s, Asset hashing: 0.011183s [1.3 MB, 115.929161 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000424s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.307 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity - GUID: a2b26750afbb5154d877aecee70dc035... done. [Time: 16.176500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.35 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.583456s, AssetImport time: 0.734009s, Asset hashing: 0.002753s [1.3 MB, 474.847839 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000216s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 324 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 770 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 26.978200 ms (FindLiveObjects: 1.985200 ms CreateObjectMapping: 0.565200 ms MarkObjects: 23.719700 ms DeleteObjects: 0.707200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.020900 ms (FindLiveObjects: 1.418900 ms CreateObjectMapping: 0.520700 ms MarkObjects: 20.042800 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.029200 ms (FindLiveObjects: 1.529800 ms CreateObjectMapping: 0.547600 ms MarkObjects: 18.927500 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 28.525500 ms (FindLiveObjects: 1.803100 ms CreateObjectMapping: 0.692400 ms MarkObjects: 26.005600 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 28.494400 ms (FindLiveObjects: 1.676200 ms CreateObjectMapping: 0.807500 ms MarkObjects: 25.983600 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.599400 ms (FindLiveObjects: 1.538200 ms CreateObjectMapping: 0.523300 ms MarkObjects: 19.513100 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 37.571200 ms (FindLiveObjects: 1.621200 ms CreateObjectMapping: 0.520400 ms MarkObjects: 35.365900 ms DeleteObjects: 0.062400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 53.195400 ms (FindLiveObjects: 2.771800 ms CreateObjectMapping: 1.086500 ms MarkObjects: 49.298300 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 28.905500 ms (FindLiveObjects: 2.411600 ms CreateObjectMapping: 1.139100 ms MarkObjects: 25.325800 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 38.870400 ms (FindLiveObjects: 2.913800 ms CreateObjectMapping: 1.129900 ms MarkObjects: 34.792500 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 50.848000 ms (FindLiveObjects: 3.543500 ms CreateObjectMapping: 1.400900 ms MarkObjects: 45.871700 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 34.691500 ms (FindLiveObjects: 2.788500 ms CreateObjectMapping: 1.125100 ms MarkObjects: 30.752300 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 23.796900 ms (FindLiveObjects: 1.748300 ms CreateObjectMapping: 0.478600 ms MarkObjects: 21.540100 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 23.741000 ms (FindLiveObjects: 1.487300 ms CreateObjectMapping: 0.508800 ms MarkObjects: 21.717800 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 20.980500 ms (FindLiveObjects: 1.312200 ms CreateObjectMapping: 0.485200 ms MarkObjects: 19.157600 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 37.195300 ms (FindLiveObjects: 2.728300 ms CreateObjectMapping: 1.106600 ms MarkObjects: 33.288400 ms DeleteObjects: 0.070400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.411400 ms (FindLiveObjects: 2.117200 ms CreateObjectMapping: 0.726800 ms MarkObjects: 19.541500 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.408400 ms (FindLiveObjects: 1.385100 ms CreateObjectMapping: 0.491800 ms MarkObjects: 20.507900 ms DeleteObjects: 0.023100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 34.424900 ms (FindLiveObjects: 2.728600 ms CreateObjectMapping: 1.208900 ms MarkObjects: 30.461700 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 26.551600 ms (FindLiveObjects: 1.378600 ms CreateObjectMapping: 0.516900 ms MarkObjects: 24.630200 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.913000 ms (FindLiveObjects: 1.362500 ms CreateObjectMapping: 0.503500 ms MarkObjects: 21.014800 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.360200 ms (FindLiveObjects: 1.704900 ms CreateObjectMapping: 0.531000 ms MarkObjects: 19.098900 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 26.242500 ms (FindLiveObjects: 2.418500 ms CreateObjectMapping: 1.064800 ms MarkObjects: 22.705100 ms DeleteObjects: 0.052700 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity' time: 0.028500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12800. Total: 45.191000 ms (FindLiveObjects: 4.471700 ms CreateObjectMapping: 1.876200 ms MarkObjects: 38.825700 ms DeleteObjects: 0.016000 ms) Baking Scene: IT_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.015 seconds file read: 0.001 seconds (1.132 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity - GUID: a04370a506f90d04f9ecf730582998d9... done. [Time: 37.232600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.96 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.58 ms. ----- Total AssetImport time: 1.578461s, AssetImport time: 0.527578s, Asset hashing: 0.015562s [1.1 MB, 72.741722 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000484s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.005 seconds file read: 0.001 seconds (1.140 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity - GUID: a04370a506f90d04f9ecf730582998d9... done. [Time: 31.699900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.81 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.86 ms. ----- Total AssetImport time: 1.484599s, AssetImport time: 0.670804s, Asset hashing: 0.005574s [1.1 MB, 204.541794 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000191s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 313 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 711 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 26.624600 ms (FindLiveObjects: 3.065900 ms CreateObjectMapping: 1.261800 ms MarkObjects: 21.766600 ms DeleteObjects: 0.529000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 25.029100 ms (FindLiveObjects: 2.721700 ms CreateObjectMapping: 1.373200 ms MarkObjects: 20.908400 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 42.998500 ms (FindLiveObjects: 2.387500 ms CreateObjectMapping: 1.067300 ms MarkObjects: 39.507000 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 35.471800 ms (FindLiveObjects: 2.509000 ms CreateObjectMapping: 1.022200 ms MarkObjects: 31.905400 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 35.709500 ms (FindLiveObjects: 3.130100 ms CreateObjectMapping: 1.218700 ms MarkObjects: 31.327400 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 51.942100 ms (FindLiveObjects: 2.766500 ms CreateObjectMapping: 1.280400 ms MarkObjects: 47.849300 ms DeleteObjects: 0.044600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 26.442200 ms (FindLiveObjects: 1.392300 ms CreateObjectMapping: 0.525000 ms MarkObjects: 24.490200 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 36.789700 ms (FindLiveObjects: 2.696300 ms CreateObjectMapping: 1.134400 ms MarkObjects: 32.864300 ms DeleteObjects: 0.093100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 24.021800 ms (FindLiveObjects: 1.385700 ms CreateObjectMapping: 0.505600 ms MarkObjects: 22.106000 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 25.381500 ms (FindLiveObjects: 2.713400 ms CreateObjectMapping: 1.142600 ms MarkObjects: 21.495000 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.450700 ms (FindLiveObjects: 1.486900 ms CreateObjectMapping: 0.470300 ms MarkObjects: 20.466700 ms DeleteObjects: 0.025800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity' time: 0.033200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11536. Total: 26.209100 ms (FindLiveObjects: 2.475100 ms CreateObjectMapping: 0.924800 ms MarkObjects: 22.781900 ms DeleteObjects: 0.026600 ms) Baking Scene: MX_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.014 seconds file read: 0.000 seconds (0.792 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity - GUID: 77ede9cca018807439a7b6db08e1b5d0... done. [Time: 41.051400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.21 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.650510s, AssetImport time: 0.560258s, Asset hashing: 0.014114s [0.8 MB, 56.098454 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000411s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.798 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity - GUID: 77ede9cca018807439a7b6db08e1b5d0... done. [Time: 24.018100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.72 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.498414s, AssetImport time: 0.704761s, Asset hashing: 0.004589s [0.8 MB, 174.011627 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000372s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 298 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 645 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 31.849700 ms (FindLiveObjects: 3.073600 ms CreateObjectMapping: 1.245100 ms MarkObjects: 27.051400 ms DeleteObjects: 0.478400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.785500 ms (FindLiveObjects: 1.357900 ms CreateObjectMapping: 0.503300 ms MarkObjects: 20.896400 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 23.701400 ms (FindLiveObjects: 1.630600 ms CreateObjectMapping: 0.520700 ms MarkObjects: 21.525000 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 26.393000 ms (FindLiveObjects: 2.390300 ms CreateObjectMapping: 0.483300 ms MarkObjects: 23.494800 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 39.221000 ms (FindLiveObjects: 3.006200 ms CreateObjectMapping: 1.133900 ms MarkObjects: 35.044800 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 29.353900 ms (FindLiveObjects: 1.846500 ms CreateObjectMapping: 0.605200 ms MarkObjects: 26.868500 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 34.078400 ms (FindLiveObjects: 1.782000 ms CreateObjectMapping: 0.619100 ms MarkObjects: 31.643600 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 43.705000 ms (FindLiveObjects: 2.593100 ms CreateObjectMapping: 1.250400 ms MarkObjects: 39.831200 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.421600 ms (FindLiveObjects: 1.418200 ms CreateObjectMapping: 0.512900 ms MarkObjects: 20.462400 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 26.260900 ms (FindLiveObjects: 1.241500 ms CreateObjectMapping: 0.467100 ms MarkObjects: 24.459500 ms DeleteObjects: 0.092000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 26.308800 ms (FindLiveObjects: 1.529000 ms CreateObjectMapping: 0.609400 ms MarkObjects: 24.142100 ms DeleteObjects: 0.027500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' time: 0.094700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8213. Total: 51.558100 ms (FindLiveObjects: 2.366700 ms CreateObjectMapping: 0.834000 ms MarkObjects: 48.320700 ms DeleteObjects: 0.035900 ms) Baking Scene: DirtTrack_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' time: 0.022900 ms Unloading 71 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 8509. Total: 57.003800 ms (FindLiveObjects: 2.679400 ms CreateObjectMapping: 1.479500 ms MarkObjects: 52.462600 ms DeleteObjects: 0.381000 ms) Baking Scene: DirtTrack_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' time: 0.074300 ms Unloading 16 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.82 GB. System memory in use after: 0.79 GB. Unloading 290 unused Assets to reduce memory usage. Loaded Objects now: 35396. Total: 68.409100 ms (FindLiveObjects: 5.117800 ms CreateObjectMapping: 2.473800 ms MarkObjects: 56.313900 ms DeleteObjects: 4.502600 ms) Baking Scene: DirtTrack_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.014 seconds file read: 0.003 seconds (5.866 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity - GUID: a657627204e791845a6864a755f1e1ca... done. [Time: 21.826600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.43 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.72 ms. ----- Total AssetImport time: 1.703685s, AssetImport time: 0.525564s, Asset hashing: 0.014725s [5.9 MB, 398.386017 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000497s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.009 seconds file read: 0.003 seconds (6.071 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity - GUID: a657627204e791845a6864a755f1e1ca... done. [Time: 16.256700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.32 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.52 ms. ----- Total AssetImport time: 1.503898s, AssetImport time: 0.673129s, Asset hashing: 0.009752s [6.1 MB, 622.511658 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000180s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' time: 0.094700 ms Unloading 308 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 2489 unused Assets to reduce memory usage. Loaded Objects now: 9391. Total: 26.774300 ms (FindLiveObjects: 2.157400 ms CreateObjectMapping: 0.724700 ms MarkObjects: 22.557200 ms DeleteObjects: 1.334200 ms) Baking Scene: DirtTrack_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.238 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity - GUID: 69aa74db8652ba84b9654de8d6346c04... done. [Time: 19.025400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.82 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.549795s, AssetImport time: 0.456802s, Asset hashing: 0.005404s [243.9 KB, 44.076729 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000407s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.239 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity - GUID: 69aa74db8652ba84b9654de8d6346c04... done. [Time: 20.483400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.92 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.48 ms. ----- Total AssetImport time: 1.453591s, AssetImport time: 0.744617s, Asset hashing: 0.001375s [244.7 KB, 173.724182 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000229s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' time: 0.031100 ms Unloading 260 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 508 unused Assets to reduce memory usage. Loaded Objects now: 11238. Total: 26.965800 ms (FindLiveObjects: 2.210300 ms CreateObjectMapping: 0.758800 ms MarkObjects: 23.558900 ms DeleteObjects: 0.437100 ms) Baking Scene: DirtTrack_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.344 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity - GUID: 2e7cf57473f48b844aa2330c01d304a1... done. [Time: 57.259800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.49 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.529967s, AssetImport time: 0.510094s, Asset hashing: 0.006014s [352.1 KB, 57.180973 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000172s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.345 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity - GUID: 2e7cf57473f48b844aa2330c01d304a1... done. [Time: 17.123500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.41 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.44 ms. ----- Total AssetImport time: 1.625767s, AssetImport time: 0.671747s, Asset hashing: 0.002792s [352.9 KB, 123.438660 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000426s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.57 GB. Unloading 241 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 33.650800 ms (FindLiveObjects: 2.128200 ms CreateObjectMapping: 0.810300 ms MarkObjects: 30.554700 ms DeleteObjects: 0.156600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 37.081000 ms (FindLiveObjects: 1.495100 ms CreateObjectMapping: 0.510300 ms MarkObjects: 35.028600 ms DeleteObjects: 0.045600 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' time: 0.023200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10491. Total: 43.926500 ms (FindLiveObjects: 3.579400 ms CreateObjectMapping: 1.379800 ms MarkObjects: 38.943100 ms DeleteObjects: 0.022900 ms) Baking Scene: DirtTrack_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.000 seconds (0.516 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity - GUID: 17cf5d58c302dae4587bd104720edd71... done. [Time: 37.981800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.63 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.752300s, AssetImport time: 0.580123s, Asset hashing: 0.012821s [0.5 MB, 40.207577 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000334s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.519 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity - GUID: 17cf5d58c302dae4587bd104720edd71... done. [Time: 17.912700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.63 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.33 ms. ----- Total AssetImport time: 1.457004s, AssetImport time: 0.667227s, Asset hashing: 0.001871s [0.5 MB, 277.568970 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000381s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' time: 0.044700 ms Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 425 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 36.499800 ms (FindLiveObjects: 2.320800 ms CreateObjectMapping: 0.805600 ms MarkObjects: 33.049800 ms DeleteObjects: 0.322600 ms) Baking Scene: DirtTrack_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.410300 ms (FindLiveObjects: 1.440000 ms CreateObjectMapping: 0.487300 ms MarkObjects: 19.374800 ms DeleteObjects: 0.107100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 39.209200 ms (FindLiveObjects: 2.058600 ms CreateObjectMapping: 0.853500 ms MarkObjects: 36.216500 ms DeleteObjects: 0.079300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 59.074200 ms (FindLiveObjects: 2.710800 ms CreateObjectMapping: 1.103700 ms MarkObjects: 55.198700 ms DeleteObjects: 0.051900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.516600 ms (FindLiveObjects: 1.666300 ms CreateObjectMapping: 0.478500 ms MarkObjects: 21.336700 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.932200 ms (FindLiveObjects: 1.428600 ms CreateObjectMapping: 0.525800 ms MarkObjects: 20.949500 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.383800 ms (FindLiveObjects: 1.478800 ms CreateObjectMapping: 0.533500 ms MarkObjects: 20.344100 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 30.947200 ms (FindLiveObjects: 2.675500 ms CreateObjectMapping: 1.107900 ms MarkObjects: 27.125200 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.224200 ms (FindLiveObjects: 1.489900 ms CreateObjectMapping: 0.531000 ms MarkObjects: 21.175400 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 46.409400 ms (FindLiveObjects: 2.444400 ms CreateObjectMapping: 1.070900 ms MarkObjects: 42.857000 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 46.020400 ms (FindLiveObjects: 1.386000 ms CreateObjectMapping: 0.513600 ms MarkObjects: 44.086900 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 35.559500 ms (FindLiveObjects: 2.748600 ms CreateObjectMapping: 1.155200 ms MarkObjects: 31.629400 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 32.188800 ms (FindLiveObjects: 2.107600 ms CreateObjectMapping: 0.722300 ms MarkObjects: 29.327500 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 42.862600 ms (FindLiveObjects: 1.423100 ms CreateObjectMapping: 0.690300 ms MarkObjects: 40.688700 ms DeleteObjects: 0.059000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 39.362200 ms (FindLiveObjects: 1.539300 ms CreateObjectMapping: 0.492300 ms MarkObjects: 37.284500 ms DeleteObjects: 0.044600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.942500 ms (FindLiveObjects: 2.744100 ms CreateObjectMapping: 1.133600 ms MarkObjects: 38.029700 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.761900 ms (FindLiveObjects: 2.828400 ms CreateObjectMapping: 1.105000 ms MarkObjects: 36.791400 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 38.751900 ms (FindLiveObjects: 2.743300 ms CreateObjectMapping: 1.266300 ms MarkObjects: 34.712700 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 24.036800 ms (FindLiveObjects: 1.752900 ms CreateObjectMapping: 0.480800 ms MarkObjects: 21.775000 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 32.818700 ms (FindLiveObjects: 2.459100 ms CreateObjectMapping: 1.141100 ms MarkObjects: 29.185100 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 28.550600 ms (FindLiveObjects: 2.173900 ms CreateObjectMapping: 0.690000 ms MarkObjects: 25.661500 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.990700 ms (FindLiveObjects: 1.343000 ms CreateObjectMapping: 0.498400 ms MarkObjects: 19.110000 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.322200 ms (FindLiveObjects: 2.725700 ms CreateObjectMapping: 1.110100 ms MarkObjects: 37.452300 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 32.298800 ms (FindLiveObjects: 2.735400 ms CreateObjectMapping: 1.087900 ms MarkObjects: 28.363700 ms DeleteObjects: 0.110400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 51.830800 ms (FindLiveObjects: 2.075200 ms CreateObjectMapping: 0.749700 ms MarkObjects: 48.952400 ms DeleteObjects: 0.052200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.292200 ms (FindLiveObjects: 1.255600 ms CreateObjectMapping: 0.467400 ms MarkObjects: 19.541000 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 26.487300 ms (FindLiveObjects: 1.958300 ms CreateObjectMapping: 0.685900 ms MarkObjects: 23.796800 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 46.532100 ms (FindLiveObjects: 1.920400 ms CreateObjectMapping: 0.661200 ms MarkObjects: 43.912700 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.114900 ms (FindLiveObjects: 1.339200 ms CreateObjectMapping: 0.497100 ms MarkObjects: 20.250900 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 26.249900 ms (FindLiveObjects: 1.496900 ms CreateObjectMapping: 0.495600 ms MarkObjects: 24.187500 ms DeleteObjects: 0.069000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.663700 ms (FindLiveObjects: 1.331600 ms CreateObjectMapping: 0.497400 ms MarkObjects: 18.809700 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 34.604100 ms (FindLiveObjects: 2.747300 ms CreateObjectMapping: 1.165600 ms MarkObjects: 30.639100 ms DeleteObjects: 0.050600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.931800 ms (FindLiveObjects: 1.562100 ms CreateObjectMapping: 0.493700 ms MarkObjects: 19.850500 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 33.657500 ms (FindLiveObjects: 2.610900 ms CreateObjectMapping: 1.224700 ms MarkObjects: 29.775600 ms DeleteObjects: 0.044900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 45.523800 ms (FindLiveObjects: 1.446400 ms CreateObjectMapping: 0.639500 ms MarkObjects: 43.373900 ms DeleteObjects: 0.062500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 28.780100 ms (FindLiveObjects: 1.698000 ms CreateObjectMapping: 0.610600 ms MarkObjects: 26.433700 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 30.484900 ms (FindLiveObjects: 2.433500 ms CreateObjectMapping: 0.948200 ms MarkObjects: 27.064600 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 28.246400 ms (FindLiveObjects: 1.802000 ms CreateObjectMapping: 0.626800 ms MarkObjects: 25.781200 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 47.741200 ms (FindLiveObjects: 1.413600 ms CreateObjectMapping: 0.486700 ms MarkObjects: 45.756900 ms DeleteObjects: 0.082800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.457800 ms (FindLiveObjects: 1.783800 ms CreateObjectMapping: 0.701300 ms MarkObjects: 37.948900 ms DeleteObjects: 0.022900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 35.696300 ms (FindLiveObjects: 2.492100 ms CreateObjectMapping: 1.206900 ms MarkObjects: 31.969300 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 50.278400 ms (FindLiveObjects: 2.714300 ms CreateObjectMapping: 1.073100 ms MarkObjects: 46.453900 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 28.226300 ms (FindLiveObjects: 2.716200 ms CreateObjectMapping: 1.127200 ms MarkObjects: 24.355200 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 33.616300 ms (FindLiveObjects: 2.364200 ms CreateObjectMapping: 0.855400 ms MarkObjects: 30.349800 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 33.084400 ms (FindLiveObjects: 1.690700 ms CreateObjectMapping: 0.681000 ms MarkObjects: 30.677800 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 25.444900 ms (FindLiveObjects: 1.598000 ms CreateObjectMapping: 0.552100 ms MarkObjects: 23.266400 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 42.796900 ms (FindLiveObjects: 2.377600 ms CreateObjectMapping: 1.160100 ms MarkObjects: 39.225600 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.788300 ms (FindLiveObjects: 1.511600 ms CreateObjectMapping: 0.504400 ms MarkObjects: 21.746200 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 37.877400 ms (FindLiveObjects: 2.793800 ms CreateObjectMapping: 1.121300 ms MarkObjects: 33.931300 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 27.071400 ms (FindLiveObjects: 1.591900 ms CreateObjectMapping: 0.617500 ms MarkObjects: 24.820300 ms DeleteObjects: 0.040800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 27.693900 ms (FindLiveObjects: 1.556200 ms CreateObjectMapping: 0.579600 ms MarkObjects: 25.527800 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 44.956000 ms (FindLiveObjects: 2.718800 ms CreateObjectMapping: 1.171200 ms MarkObjects: 41.029800 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.206000 ms (FindLiveObjects: 1.295800 ms CreateObjectMapping: 0.501500 ms MarkObjects: 19.382000 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 35.148600 ms (FindLiveObjects: 2.429800 ms CreateObjectMapping: 0.725300 ms MarkObjects: 31.955700 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 27.573400 ms (FindLiveObjects: 2.526100 ms CreateObjectMapping: 0.959900 ms MarkObjects: 24.057000 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.718900 ms (FindLiveObjects: 1.448800 ms CreateObjectMapping: 0.516100 ms MarkObjects: 20.727200 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.187000 ms (FindLiveObjects: 2.700000 ms CreateObjectMapping: 1.228000 ms MarkObjects: 37.226100 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.479200 ms (FindLiveObjects: 1.377800 ms CreateObjectMapping: 0.488800 ms MarkObjects: 20.586700 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.896400 ms (FindLiveObjects: 1.577800 ms CreateObjectMapping: 0.497600 ms MarkObjects: 19.793400 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 27.862600 ms (FindLiveObjects: 1.241800 ms CreateObjectMapping: 0.506400 ms MarkObjects: 26.081800 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.153300 ms (FindLiveObjects: 1.303700 ms CreateObjectMapping: 0.504200 ms MarkObjects: 19.301900 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.853200 ms (FindLiveObjects: 1.304900 ms CreateObjectMapping: 0.487900 ms MarkObjects: 21.028100 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.615300 ms (FindLiveObjects: 1.408100 ms CreateObjectMapping: 0.487700 ms MarkObjects: 20.692300 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 27.530700 ms (FindLiveObjects: 1.527900 ms CreateObjectMapping: 0.519900 ms MarkObjects: 25.452900 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 35.219700 ms (FindLiveObjects: 2.112300 ms CreateObjectMapping: 0.911100 ms MarkObjects: 32.168600 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.005600 ms (FindLiveObjects: 1.333800 ms CreateObjectMapping: 0.483700 ms MarkObjects: 20.163100 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 43.705000 ms (FindLiveObjects: 2.618600 ms CreateObjectMapping: 0.842900 ms MarkObjects: 40.204800 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.614600 ms (FindLiveObjects: 1.526900 ms CreateObjectMapping: 0.519000 ms MarkObjects: 21.540400 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.645700 ms (FindLiveObjects: 1.564200 ms CreateObjectMapping: 0.500700 ms MarkObjects: 20.553800 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 32.295800 ms (FindLiveObjects: 1.879100 ms CreateObjectMapping: 0.684200 ms MarkObjects: 29.685700 ms DeleteObjects: 0.045900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 31.835400 ms (FindLiveObjects: 2.611100 ms CreateObjectMapping: 1.140500 ms MarkObjects: 28.053100 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 26.585600 ms (FindLiveObjects: 1.577100 ms CreateObjectMapping: 0.569600 ms MarkObjects: 24.407100 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 25.212100 ms (FindLiveObjects: 1.347400 ms CreateObjectMapping: 0.485600 ms MarkObjects: 23.352000 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 55.863600 ms (FindLiveObjects: 2.706500 ms CreateObjectMapping: 1.116700 ms MarkObjects: 51.990800 ms DeleteObjects: 0.048000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 26.886900 ms (FindLiveObjects: 2.444700 ms CreateObjectMapping: 1.085900 ms MarkObjects: 23.326000 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 39.865600 ms (FindLiveObjects: 2.456000 ms CreateObjectMapping: 1.091900 ms MarkObjects: 36.257800 ms DeleteObjects: 0.058500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 33.039800 ms (FindLiveObjects: 2.495200 ms CreateObjectMapping: 1.070400 ms MarkObjects: 29.399600 ms DeleteObjects: 0.073200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 25.859800 ms (FindLiveObjects: 2.663600 ms CreateObjectMapping: 1.111400 ms MarkObjects: 22.057300 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 28.889900 ms (FindLiveObjects: 1.587500 ms CreateObjectMapping: 0.606200 ms MarkObjects: 26.669800 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 26.479700 ms (FindLiveObjects: 2.206000 ms CreateObjectMapping: 0.657400 ms MarkObjects: 23.575300 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 47.695100 ms (FindLiveObjects: 2.644400 ms CreateObjectMapping: 1.150200 ms MarkObjects: 43.847200 ms DeleteObjects: 0.051900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 31.594200 ms (FindLiveObjects: 2.828400 ms CreateObjectMapping: 1.083800 ms MarkObjects: 27.656800 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 31.061000 ms (FindLiveObjects: 1.649700 ms CreateObjectMapping: 0.644300 ms MarkObjects: 28.742300 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 50.375000 ms (FindLiveObjects: 2.412200 ms CreateObjectMapping: 1.280500 ms MarkObjects: 46.631200 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.841700 ms (FindLiveObjects: 1.314700 ms CreateObjectMapping: 0.500200 ms MarkObjects: 19.998300 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 37.515000 ms (FindLiveObjects: 1.923600 ms CreateObjectMapping: 0.616800 ms MarkObjects: 34.915700 ms DeleteObjects: 0.057600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 38.098000 ms (FindLiveObjects: 2.535700 ms CreateObjectMapping: 1.080600 ms MarkObjects: 34.451000 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 32.763600 ms (FindLiveObjects: 1.715100 ms CreateObjectMapping: 0.701600 ms MarkObjects: 30.305100 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.238000 ms (FindLiveObjects: 2.702800 ms CreateObjectMapping: 1.139200 ms MarkObjects: 19.352100 ms DeleteObjects: 0.042600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.551900 ms (FindLiveObjects: 2.449400 ms CreateObjectMapping: 1.084300 ms MarkObjects: 37.980800 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.956200 ms (FindLiveObjects: 1.495300 ms CreateObjectMapping: 0.508300 ms MarkObjects: 20.925600 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 42.158000 ms (FindLiveObjects: 1.861600 ms CreateObjectMapping: 0.679300 ms MarkObjects: 39.548300 ms DeleteObjects: 0.067700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.662800 ms (FindLiveObjects: 1.302600 ms CreateObjectMapping: 0.471200 ms MarkObjects: 18.863900 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 35.719700 ms (FindLiveObjects: 2.672200 ms CreateObjectMapping: 1.112100 ms MarkObjects: 31.903900 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 29.653800 ms (FindLiveObjects: 1.803300 ms CreateObjectMapping: 0.780600 ms MarkObjects: 27.035800 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.817000 ms (FindLiveObjects: 1.675100 ms CreateObjectMapping: 0.556600 ms MarkObjects: 19.560500 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 46.796400 ms (FindLiveObjects: 2.641200 ms CreateObjectMapping: 1.135400 ms MarkObjects: 42.933600 ms DeleteObjects: 0.084700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 28.602700 ms (FindLiveObjects: 2.195300 ms CreateObjectMapping: 0.719800 ms MarkObjects: 25.662400 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 25.616900 ms (FindLiveObjects: 2.591900 ms CreateObjectMapping: 1.152400 ms MarkObjects: 21.764100 ms DeleteObjects: 0.107100 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' time: 0.029700 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8528. Total: 43.904400 ms (FindLiveObjects: 2.318700 ms CreateObjectMapping: 0.651100 ms MarkObjects: 40.886100 ms DeleteObjects: 0.047400 ms) Baking Scene: Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity' time: 0.024100 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 18262. Total: 36.155300 ms (FindLiveObjects: 2.813500 ms CreateObjectMapping: 1.131200 ms MarkObjects: 31.969800 ms DeleteObjects: 0.240000 ms) Baking Scene: AR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.021 seconds file read: 0.001 seconds (2.200 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.018 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity - GUID: a4337d367c002de44a4efd0edf703db9... done. [Time: 35.379900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.48 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.640801s, AssetImport time: 0.543766s, Asset hashing: 0.021426s [2.2 MB, 102.670311 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000205s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.002 seconds (2.339 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity - GUID: a4337d367c002de44a4efd0edf703db9... done. [Time: 17.633100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.29 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.613283s, AssetImport time: 0.737348s, Asset hashing: 0.004022s [2.3 MB, 581.614014 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000526s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 412 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.58 GB. Unloading 1225 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 24.384800 ms (FindLiveObjects: 1.745500 ms CreateObjectMapping: 0.661300 ms MarkObjects: 20.499900 ms DeleteObjects: 1.477200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 43.696500 ms (FindLiveObjects: 2.475500 ms CreateObjectMapping: 1.125100 ms MarkObjects: 40.040600 ms DeleteObjects: 0.053800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 25.392600 ms (FindLiveObjects: 1.700800 ms CreateObjectMapping: 0.630300 ms MarkObjects: 23.036200 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 27.764200 ms (FindLiveObjects: 1.737100 ms CreateObjectMapping: 0.611600 ms MarkObjects: 25.378100 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.829200 ms (FindLiveObjects: 1.442400 ms CreateObjectMapping: 0.499500 ms MarkObjects: 21.861500 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.833400 ms (FindLiveObjects: 1.580000 ms CreateObjectMapping: 0.549200 ms MarkObjects: 20.679500 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 33.400600 ms (FindLiveObjects: 1.882100 ms CreateObjectMapping: 0.694800 ms MarkObjects: 30.705200 ms DeleteObjects: 0.117400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.962700 ms (FindLiveObjects: 2.828700 ms CreateObjectMapping: 1.074900 ms MarkObjects: 37.014000 ms DeleteObjects: 0.043800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 51.620800 ms (FindLiveObjects: 2.891500 ms CreateObjectMapping: 1.086600 ms MarkObjects: 47.593500 ms DeleteObjects: 0.048000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 58.826900 ms (FindLiveObjects: 2.528000 ms CreateObjectMapping: 1.128200 ms MarkObjects: 55.096200 ms DeleteObjects: 0.072700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 32.536700 ms (FindLiveObjects: 1.954000 ms CreateObjectMapping: 0.689200 ms MarkObjects: 29.830100 ms DeleteObjects: 0.062400 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' time: 0.053100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.66 GB. System memory in use after: 0.66 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 23857. Total: 45.072800 ms (FindLiveObjects: 5.949000 ms CreateObjectMapping: 3.277000 ms MarkObjects: 35.785700 ms DeleteObjects: 0.059600 ms) Baking Scene: BR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.002 seconds (5.094 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity - GUID: a2f1c8d2a9ba8fe44be4cc570534b66e... done. [Time: 28.695400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.31 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.44 ms. ----- Total AssetImport time: 1.444729s, AssetImport time: 0.454137s, Asset hashing: 0.011882s [5.1 MB, 428.707520 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000273s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.008 seconds file read: 0.006 seconds (5.119 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity - GUID: a2f1c8d2a9ba8fe44be4cc570534b66e... done. [Time: 19.174000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.19 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.45 ms. ----- Total AssetImport time: 1.438238s, AssetImport time: 0.643251s, Asset hashing: 0.007826s [5.1 MB, 654.096985 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000513s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 542 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.65 GB. System memory in use after: 0.64 GB. Unloading 1602 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 26.220200 ms (FindLiveObjects: 2.127400 ms CreateObjectMapping: 0.677400 ms MarkObjects: 21.266400 ms DeleteObjects: 2.148200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 22.323800 ms (FindLiveObjects: 1.391500 ms CreateObjectMapping: 0.483500 ms MarkObjects: 20.402400 ms DeleteObjects: 0.045700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 31.461900 ms (FindLiveObjects: 2.285800 ms CreateObjectMapping: 0.952900 ms MarkObjects: 28.136700 ms DeleteObjects: 0.085400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 23.114400 ms (FindLiveObjects: 1.645900 ms CreateObjectMapping: 0.525400 ms MarkObjects: 20.885000 ms DeleteObjects: 0.057300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 26.127000 ms (FindLiveObjects: 1.545100 ms CreateObjectMapping: 0.576500 ms MarkObjects: 23.979800 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 45.031200 ms (FindLiveObjects: 2.901900 ms CreateObjectMapping: 1.178600 ms MarkObjects: 40.913100 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 23.208800 ms (FindLiveObjects: 1.904200 ms CreateObjectMapping: 0.659200 ms MarkObjects: 20.619200 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 26.084300 ms (FindLiveObjects: 1.616300 ms CreateObjectMapping: 0.535800 ms MarkObjects: 23.883300 ms DeleteObjects: 0.047800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 28.008100 ms (FindLiveObjects: 1.762400 ms CreateObjectMapping: 1.014900 ms MarkObjects: 25.203000 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 21.763700 ms (FindLiveObjects: 1.546800 ms CreateObjectMapping: 0.545700 ms MarkObjects: 19.645100 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 22.388800 ms (FindLiveObjects: 1.383000 ms CreateObjectMapping: 0.497600 ms MarkObjects: 20.472900 ms DeleteObjects: 0.034500 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity' time: 0.029400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.65 GB. System memory in use after: 0.66 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 22729. Total: 32.616700 ms (FindLiveObjects: 3.402400 ms CreateObjectMapping: 1.461400 ms MarkObjects: 27.713000 ms DeleteObjects: 0.038800 ms) Baking Scene: CL_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.014 seconds file read: 0.004 seconds (3.179 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity - GUID: a1bbc8305ca4f31428a6f934007b7d80... done. [Time: 48.408300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.54 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.755277s, AssetImport time: 0.561872s, Asset hashing: 0.018179s [3.2 MB, 174.887894 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000331s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.012 seconds file read: 0.004 seconds (3.334 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.011 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity - GUID: a1bbc8305ca4f31428a6f934007b7d80... done. [Time: 22.160000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.04 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.424165s, AssetImport time: 0.691817s, Asset hashing: 0.012768s [3.3 MB, 261.127350 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000347s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 423 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.65 GB. System memory in use after: 0.64 GB. Unloading 1355 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 26.557700 ms (FindLiveObjects: 1.976000 ms CreateObjectMapping: 0.625500 ms MarkObjects: 22.071700 ms DeleteObjects: 1.883600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 21.512300 ms (FindLiveObjects: 1.393100 ms CreateObjectMapping: 0.511400 ms MarkObjects: 19.581400 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 23.287500 ms (FindLiveObjects: 1.882800 ms CreateObjectMapping: 0.654300 ms MarkObjects: 20.707800 ms DeleteObjects: 0.041400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 23.484200 ms (FindLiveObjects: 1.596500 ms CreateObjectMapping: 0.519900 ms MarkObjects: 21.334300 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 22.806300 ms (FindLiveObjects: 1.573100 ms CreateObjectMapping: 0.511000 ms MarkObjects: 20.690600 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 43.021700 ms (FindLiveObjects: 4.124100 ms CreateObjectMapping: 1.887100 ms MarkObjects: 36.978200 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 23.713400 ms (FindLiveObjects: 1.581200 ms CreateObjectMapping: 0.502200 ms MarkObjects: 21.604300 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 27.385600 ms (FindLiveObjects: 1.713600 ms CreateObjectMapping: 0.626500 ms MarkObjects: 25.011300 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 28.754900 ms (FindLiveObjects: 1.611800 ms CreateObjectMapping: 0.853800 ms MarkObjects: 26.262300 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 22.514100 ms (FindLiveObjects: 1.566300 ms CreateObjectMapping: 0.536800 ms MarkObjects: 20.384000 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 22.901400 ms (FindLiveObjects: 1.922200 ms CreateObjectMapping: 0.695000 ms MarkObjects: 20.257000 ms DeleteObjects: 0.026200 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity' time: 0.030200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.64 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17544. Total: 29.619400 ms (FindLiveObjects: 2.368500 ms CreateObjectMapping: 0.933500 ms MarkObjects: 26.261200 ms DeleteObjects: 0.055400 ms) Baking Scene: ES_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.016 seconds file read: 0.001 seconds (1.991 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity - GUID: dfb239009740f7643ba8293917ac2819... done. [Time: 26.316500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.40 ms, found 34 plugins. Preloading 3 native plugins for Editor in 4.78 ms. ----- Total AssetImport time: 1.626392s, AssetImport time: 0.523969s, Asset hashing: 0.016485s [2.0 MB, 120.781914 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000400s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (2.017 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity - GUID: dfb239009740f7643ba8293917ac2819... done. [Time: 9.638400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.49 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.395051s, AssetImport time: 0.610638s, Asset hashing: 0.003841s [2.0 MB, 524.998779 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000252s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 486 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.63 GB. Unloading 1697 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 24.906300 ms (FindLiveObjects: 2.211600 ms CreateObjectMapping: 0.754900 ms MarkObjects: 20.219400 ms DeleteObjects: 1.719300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 26.290100 ms (FindLiveObjects: 3.122800 ms CreateObjectMapping: 1.001100 ms MarkObjects: 22.130100 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 23.153600 ms (FindLiveObjects: 1.773700 ms CreateObjectMapping: 0.541900 ms MarkObjects: 20.814600 ms DeleteObjects: 0.022100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 24.380700 ms (FindLiveObjects: 1.534100 ms CreateObjectMapping: 0.548100 ms MarkObjects: 22.268900 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 21.852500 ms (FindLiveObjects: 1.674100 ms CreateObjectMapping: 0.561900 ms MarkObjects: 19.591400 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 49.806800 ms (FindLiveObjects: 2.491600 ms CreateObjectMapping: 1.017000 ms MarkObjects: 46.251700 ms DeleteObjects: 0.044900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 33.089600 ms (FindLiveObjects: 1.819000 ms CreateObjectMapping: 0.740400 ms MarkObjects: 30.498700 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 26.790100 ms (FindLiveObjects: 1.671500 ms CreateObjectMapping: 0.548700 ms MarkObjects: 24.532000 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 34.603300 ms (FindLiveObjects: 2.511300 ms CreateObjectMapping: 1.219800 ms MarkObjects: 30.839800 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 38.337200 ms (FindLiveObjects: 2.183300 ms CreateObjectMapping: 0.898000 ms MarkObjects: 35.227200 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 28.304400 ms (FindLiveObjects: 2.783700 ms CreateObjectMapping: 0.936300 ms MarkObjects: 24.546700 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 43.070300 ms (FindLiveObjects: 2.740800 ms CreateObjectMapping: 1.138000 ms MarkObjects: 39.141300 ms DeleteObjects: 0.048600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 21.730100 ms (FindLiveObjects: 1.356600 ms CreateObjectMapping: 0.502400 ms MarkObjects: 19.835400 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 22.855000 ms (FindLiveObjects: 1.577700 ms CreateObjectMapping: 0.534900 ms MarkObjects: 20.706300 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 22.117700 ms (FindLiveObjects: 2.051800 ms CreateObjectMapping: 0.492600 ms MarkObjects: 19.545900 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 41.281600 ms (FindLiveObjects: 2.673400 ms CreateObjectMapping: 1.121200 ms MarkObjects: 37.448900 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 56.829700 ms (FindLiveObjects: 2.971700 ms CreateObjectMapping: 1.386600 ms MarkObjects: 52.412900 ms DeleteObjects: 0.056600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 37.233700 ms (FindLiveObjects: 1.912500 ms CreateObjectMapping: 1.267300 ms MarkObjects: 34.019900 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 25.405600 ms (FindLiveObjects: 1.875800 ms CreateObjectMapping: 0.831300 ms MarkObjects: 22.661700 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 24.463100 ms (FindLiveObjects: 1.701600 ms CreateObjectMapping: 0.606700 ms MarkObjects: 22.126600 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 30.759800 ms (FindLiveObjects: 2.472700 ms CreateObjectMapping: 1.127700 ms MarkObjects: 27.118600 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 35.343300 ms (FindLiveObjects: 1.760100 ms CreateObjectMapping: 0.581700 ms MarkObjects: 32.967300 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 20.869400 ms (FindLiveObjects: 1.323700 ms CreateObjectMapping: 0.516700 ms MarkObjects: 19.005000 ms DeleteObjects: 0.023200 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity' time: 0.029300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.68 GB. System memory in use after: 0.68 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15203. Total: 31.616300 ms (FindLiveObjects: 3.055800 ms CreateObjectMapping: 0.919300 ms MarkObjects: 27.463800 ms DeleteObjects: 0.176000 ms) Baking Scene: IT_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.014 seconds file read: 0.001 seconds (1.577 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity - GUID: 7ad8710b54fe2764d9275ca9f0cd80a6... done. [Time: 23.445500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.38 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.660448s, AssetImport time: 0.428935s, Asset hashing: 0.014696s [1.6 MB, 107.301781 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000260s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.547 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity - GUID: 7ad8710b54fe2764d9275ca9f0cd80a6... done. [Time: 20.631600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.68 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.448923s, AssetImport time: 0.582656s, Asset hashing: 0.003669s [1.5 MB, 421.673859 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000208s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 503 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.68 GB. System memory in use after: 0.67 GB. Unloading 1839 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 26.305200 ms (FindLiveObjects: 1.878400 ms CreateObjectMapping: 0.726700 ms MarkObjects: 21.499700 ms DeleteObjects: 2.199500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 22.514500 ms (FindLiveObjects: 1.519900 ms CreateObjectMapping: 0.501600 ms MarkObjects: 20.462000 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 32.741300 ms (FindLiveObjects: 2.122400 ms CreateObjectMapping: 0.832400 ms MarkObjects: 29.758400 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 23.897300 ms (FindLiveObjects: 1.520600 ms CreateObjectMapping: 0.577200 ms MarkObjects: 21.774000 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 22.243900 ms (FindLiveObjects: 1.378900 ms CreateObjectMapping: 0.563700 ms MarkObjects: 20.275700 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 48.394200 ms (FindLiveObjects: 2.550200 ms CreateObjectMapping: 1.109800 ms MarkObjects: 44.696000 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 22.486900 ms (FindLiveObjects: 1.413600 ms CreateObjectMapping: 0.488300 ms MarkObjects: 20.546300 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 35.256700 ms (FindLiveObjects: 1.809600 ms CreateObjectMapping: 0.713200 ms MarkObjects: 32.694900 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 52.181600 ms (FindLiveObjects: 2.845900 ms CreateObjectMapping: 1.111000 ms MarkObjects: 48.190300 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 24.952900 ms (FindLiveObjects: 1.552100 ms CreateObjectMapping: 0.519700 ms MarkObjects: 22.783300 ms DeleteObjects: 0.096200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 28.777600 ms (FindLiveObjects: 1.882600 ms CreateObjectMapping: 0.612500 ms MarkObjects: 26.247400 ms DeleteObjects: 0.034200 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity' time: 0.035100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.64 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17790. Total: 32.383500 ms (FindLiveObjects: 4.721900 ms CreateObjectMapping: 2.005200 ms MarkObjects: 25.614900 ms DeleteObjects: 0.040000 ms) Baking Scene: MX_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.020 seconds file read: 0.004 seconds (2.897 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity - GUID: d1b598feb0b44d64a8d876357ca1b9d1... done. [Time: 26.515700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.20 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.675347s, AssetImport time: 0.476092s, Asset hashing: 0.020602s [2.9 MB, 140.604141 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000245s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.006 seconds file read: 0.005 seconds (3.040 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity - GUID: d1b598feb0b44d64a8d876357ca1b9d1... done. [Time: 17.308800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.88 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.428928s, AssetImport time: 0.632246s, Asset hashing: 0.006891s [3.0 MB, 441.153473 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000196s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 404 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.63 GB. Unloading 976 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 25.486300 ms (FindLiveObjects: 1.647600 ms CreateObjectMapping: 0.545900 ms MarkObjects: 22.296300 ms DeleteObjects: 0.995600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 26.377400 ms (FindLiveObjects: 1.258700 ms CreateObjectMapping: 0.493200 ms MarkObjects: 24.555400 ms DeleteObjects: 0.069400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 22.282100 ms (FindLiveObjects: 1.374200 ms CreateObjectMapping: 0.491000 ms MarkObjects: 20.388200 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 38.665100 ms (FindLiveObjects: 1.964200 ms CreateObjectMapping: 1.136000 ms MarkObjects: 35.538900 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 22.086900 ms (FindLiveObjects: 1.351100 ms CreateObjectMapping: 0.489200 ms MarkObjects: 20.221900 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 22.437000 ms (FindLiveObjects: 1.269200 ms CreateObjectMapping: 0.484800 ms MarkObjects: 20.640300 ms DeleteObjects: 0.041900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 27.102800 ms (FindLiveObjects: 2.239000 ms CreateObjectMapping: 0.727600 ms MarkObjects: 24.106800 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 37.340800 ms (FindLiveObjects: 2.393900 ms CreateObjectMapping: 0.926200 ms MarkObjects: 33.994500 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 38.131400 ms (FindLiveObjects: 2.309700 ms CreateObjectMapping: 0.906800 ms MarkObjects: 34.864100 ms DeleteObjects: 0.049600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 30.491100 ms (FindLiveObjects: 1.757000 ms CreateObjectMapping: 0.647900 ms MarkObjects: 28.052500 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 33.067900 ms (FindLiveObjects: 1.874600 ms CreateObjectMapping: 0.846400 ms MarkObjects: 30.312900 ms DeleteObjects: 0.033100 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' time: 0.028700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.64 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8310. Total: 46.066400 ms (FindLiveObjects: 3.086800 ms CreateObjectMapping: 1.453600 ms MarkObjects: 41.486900 ms DeleteObjects: 0.038000 ms) Baking Scene: Highwayland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' time: 0.052900 ms Unloading 20 Unused Serialized files (Serialized files now loaded: 0) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) TerrainData is missing splat texture 4. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Shader 'MicroSplat/Highwayland_20148_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) System memory in use before: 0.94 GB. System memory in use after: 0.91 GB. Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 8538. Total: 27.674200 ms (FindLiveObjects: 1.840300 ms CreateObjectMapping: 0.502900 ms MarkObjects: 24.662400 ms DeleteObjects: 0.667100 ms) Baking Scene: Highwayland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) TerrainData is missing splat texture 4. UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' time: 0.048000 ms Unloading 69 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.98 GB. Unloading 326 unused Assets to reduce memory usage. Loaded Objects now: 11391. Total: 48.099000 ms (FindLiveObjects: 2.142700 ms CreateObjectMapping: 0.845500 ms MarkObjects: 41.575500 ms DeleteObjects: 3.534400 ms) Baking Scene: Highwayland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.725 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity - GUID: d368bf319271adf4189016517f0e7c57... done. [Time: 29.273500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.46 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.673625s, AssetImport time: 0.545973s, Asset hashing: 0.006094s [0.7 MB, 118.981888 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000184s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.730 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity - GUID: d368bf319271adf4189016517f0e7c57... done. [Time: 17.312300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.66 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.376059s, AssetImport time: 0.645409s, Asset hashing: 0.002126s [0.7 MB, 343.098511 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000316s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' time: 0.061100 ms Unloading 237 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.92 GB. Unloading 396 unused Assets to reduce memory usage. Loaded Objects now: 17545. Total: 28.702800 ms (FindLiveObjects: 2.845800 ms CreateObjectMapping: 1.048200 ms MarkObjects: 24.406800 ms DeleteObjects: 0.401300 ms) Baking Scene: Highwayland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.002 seconds (1.151 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity - GUID: 3a2b01d1fcc4e404485ab086738904ca... done. [Time: 46.025400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.01 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.52 ms. ----- Total AssetImport time: 1.791373s, AssetImport time: 0.555424s, Asset hashing: 0.012150s [1.2 MB, 94.722488 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000461s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.006 seconds file read: 0.002 seconds (1.242 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity - GUID: 3a2b01d1fcc4e404485ab086738904ca... done. [Time: 24.848900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.29 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.277644s, AssetImport time: 0.636440s, Asset hashing: 0.006267s [1.2 MB, 198.139633 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000366s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' time: 0.049300 ms Unloading 297 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.81 GB. Unloading 1553 unused Assets to reduce memory usage. Loaded Objects now: 8543. Total: 39.423400 ms (FindLiveObjects: 2.203000 ms CreateObjectMapping: 0.754900 ms MarkObjects: 28.926300 ms DeleteObjects: 7.538000 ms) Baking Scene: Highwayland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity - GUID: 85aca8645a716564a9a1350c5f9695ab... done. [Time: 36.418000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.98 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.58 ms. ----- Total AssetImport time: 1.585797s, AssetImport time: 0.575314s, Asset hashing: 0.011522s [45.9 KB, 3.893065 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000422s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity - GUID: 85aca8645a716564a9a1350c5f9695ab... done. [Time: 19.475000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.59 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.513226s, AssetImport time: 0.651689s, Asset hashing: 0.001059s [46.1 KB, 42.510513 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000333s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 213 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 8104. Total: 33.904200 ms (FindLiveObjects: 2.072300 ms CreateObjectMapping: 0.760900 ms MarkObjects: 30.892400 ms DeleteObjects: 0.177500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8104. Total: 27.200700 ms (FindLiveObjects: 1.555200 ms CreateObjectMapping: 0.518300 ms MarkObjects: 25.095300 ms DeleteObjects: 0.031200 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' time: 0.029600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17646. Total: 40.561100 ms (FindLiveObjects: 4.326100 ms CreateObjectMapping: 1.756600 ms MarkObjects: 34.404600 ms DeleteObjects: 0.072200 ms) Baking Scene: Highwayland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.009 seconds file read: 0.002 seconds (1.508 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity - GUID: 46c70bd2da3e6c640bb60d1c33d8ed69... done. [Time: 30.137600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.60 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.64 ms. ----- Total AssetImport time: 1.617588s, AssetImport time: 0.490185s, Asset hashing: 0.009755s [1.5 MB, 154.547440 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000456s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.007 seconds file read: 0.002 seconds (1.474 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity - GUID: 46c70bd2da3e6c640bb60d1c33d8ed69... done. [Time: 19.120000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.38 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.03 ms. ----- Total AssetImport time: 1.858384s, AssetImport time: 1.105213s, Asset hashing: 0.007764s [1.5 MB, 189.864929 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000372s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' time: 0.035100 ms Unloading 224 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 395 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 42.387800 ms (FindLiveObjects: 3.384000 ms CreateObjectMapping: 1.436900 ms MarkObjects: 37.171800 ms DeleteObjects: 0.393700 ms) Baking Scene: Highwayland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 41.366000 ms (FindLiveObjects: 2.834400 ms CreateObjectMapping: 1.268000 ms MarkObjects: 37.204700 ms DeleteObjects: 0.057500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 40.154200 ms (FindLiveObjects: 2.518900 ms CreateObjectMapping: 1.193000 ms MarkObjects: 36.320700 ms DeleteObjects: 0.119500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 32.483800 ms (FindLiveObjects: 1.428300 ms CreateObjectMapping: 0.545500 ms MarkObjects: 30.482600 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.699600 ms (FindLiveObjects: 1.284900 ms CreateObjectMapping: 0.466800 ms MarkObjects: 19.915800 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 38.385800 ms (FindLiveObjects: 2.683900 ms CreateObjectMapping: 1.150900 ms MarkObjects: 34.511800 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 37.085400 ms (FindLiveObjects: 2.014700 ms CreateObjectMapping: 0.714000 ms MarkObjects: 34.303800 ms DeleteObjects: 0.051900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 44.366800 ms (FindLiveObjects: 8.603500 ms CreateObjectMapping: 2.125100 ms MarkObjects: 33.604500 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.408800 ms (FindLiveObjects: 2.126300 ms CreateObjectMapping: 0.672800 ms MarkObjects: 22.577000 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.983200 ms (FindLiveObjects: 1.647200 ms CreateObjectMapping: 0.518000 ms MarkObjects: 20.790100 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.038500 ms (FindLiveObjects: 1.617900 ms CreateObjectMapping: 0.520900 ms MarkObjects: 20.859600 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.352900 ms (FindLiveObjects: 1.859300 ms CreateObjectMapping: 0.580000 ms MarkObjects: 20.884400 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 33.549200 ms (FindLiveObjects: 1.511800 ms CreateObjectMapping: 0.536700 ms MarkObjects: 31.464800 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 31.637600 ms (FindLiveObjects: 1.745800 ms CreateObjectMapping: 0.639000 ms MarkObjects: 29.221500 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.850600 ms (FindLiveObjects: 2.563900 ms CreateObjectMapping: 0.954500 ms MarkObjects: 27.299400 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.994000 ms (FindLiveObjects: 1.361100 ms CreateObjectMapping: 0.499800 ms MarkObjects: 20.095900 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.688000 ms (FindLiveObjects: 2.456300 ms CreateObjectMapping: 0.863000 ms MarkObjects: 27.338100 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 38.379500 ms (FindLiveObjects: 1.582700 ms CreateObjectMapping: 0.507300 ms MarkObjects: 36.246800 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 47.344300 ms (FindLiveObjects: 1.582700 ms CreateObjectMapping: 0.559400 ms MarkObjects: 45.161400 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.324700 ms (FindLiveObjects: 1.602500 ms CreateObjectMapping: 0.555400 ms MarkObjects: 25.133200 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 41.680400 ms (FindLiveObjects: 1.531500 ms CreateObjectMapping: 0.562000 ms MarkObjects: 39.530900 ms DeleteObjects: 0.054800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.346800 ms (FindLiveObjects: 1.541600 ms CreateObjectMapping: 0.545800 ms MarkObjects: 21.234100 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 36.905100 ms (FindLiveObjects: 2.018900 ms CreateObjectMapping: 0.748900 ms MarkObjects: 34.095000 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.817200 ms (FindLiveObjects: 1.510200 ms CreateObjectMapping: 0.489900 ms MarkObjects: 25.785900 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 44.802800 ms (FindLiveObjects: 2.753400 ms CreateObjectMapping: 1.147400 ms MarkObjects: 40.866400 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 50.577500 ms (FindLiveObjects: 2.192200 ms CreateObjectMapping: 0.832200 ms MarkObjects: 47.523100 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 39.019400 ms (FindLiveObjects: 1.918300 ms CreateObjectMapping: 0.704700 ms MarkObjects: 36.355300 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 32.261400 ms (FindLiveObjects: 2.026600 ms CreateObjectMapping: 0.686900 ms MarkObjects: 29.512400 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.982300 ms (FindLiveObjects: 1.359100 ms CreateObjectMapping: 0.500500 ms MarkObjects: 20.096600 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.884700 ms (FindLiveObjects: 1.501500 ms CreateObjectMapping: 0.487700 ms MarkObjects: 19.868800 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.545000 ms (FindLiveObjects: 1.721700 ms CreateObjectMapping: 0.804800 ms MarkObjects: 20.977200 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.690800 ms (FindLiveObjects: 1.994600 ms CreateObjectMapping: 0.477000 ms MarkObjects: 28.188600 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.136600 ms (FindLiveObjects: 1.731000 ms CreateObjectMapping: 0.527500 ms MarkObjects: 22.849200 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.300600 ms (FindLiveObjects: 1.562200 ms CreateObjectMapping: 0.488600 ms MarkObjects: 21.206300 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 39.195200 ms (FindLiveObjects: 2.354700 ms CreateObjectMapping: 0.909700 ms MarkObjects: 35.893800 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 44.608200 ms (FindLiveObjects: 1.415700 ms CreateObjectMapping: 0.488200 ms MarkObjects: 42.664400 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 33.161900 ms (FindLiveObjects: 2.813500 ms CreateObjectMapping: 1.144300 ms MarkObjects: 29.178100 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 33.310900 ms (FindLiveObjects: 1.818700 ms CreateObjectMapping: 0.686100 ms MarkObjects: 30.779900 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.614100 ms (FindLiveObjects: 1.467800 ms CreateObjectMapping: 0.521400 ms MarkObjects: 20.597400 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 26.050600 ms (FindLiveObjects: 2.709800 ms CreateObjectMapping: 0.981100 ms MarkObjects: 22.314900 ms DeleteObjects: 0.043600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.697100 ms (FindLiveObjects: 1.780700 ms CreateObjectMapping: 0.559500 ms MarkObjects: 25.326500 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 31.738600 ms (FindLiveObjects: 1.831600 ms CreateObjectMapping: 0.700600 ms MarkObjects: 29.173900 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.596900 ms (FindLiveObjects: 1.771600 ms CreateObjectMapping: 0.542400 ms MarkObjects: 23.246600 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.451500 ms (FindLiveObjects: 1.465800 ms CreateObjectMapping: 0.507300 ms MarkObjects: 20.453400 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 36.849800 ms (FindLiveObjects: 1.989100 ms CreateObjectMapping: 0.539300 ms MarkObjects: 34.286800 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 31.292600 ms (FindLiveObjects: 1.737700 ms CreateObjectMapping: 0.496200 ms MarkObjects: 29.027100 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 34.870600 ms (FindLiveObjects: 1.564000 ms CreateObjectMapping: 0.529900 ms MarkObjects: 32.721200 ms DeleteObjects: 0.054500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.027500 ms (FindLiveObjects: 1.564200 ms CreateObjectMapping: 0.507000 ms MarkObjects: 22.920800 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.580900 ms (FindLiveObjects: 1.336700 ms CreateObjectMapping: 0.488100 ms MarkObjects: 20.730900 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 32.121100 ms (FindLiveObjects: 3.330300 ms CreateObjectMapping: 1.347100 ms MarkObjects: 27.413800 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 34.512800 ms (FindLiveObjects: 2.017400 ms CreateObjectMapping: 0.699400 ms MarkObjects: 31.763400 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 28.236800 ms (FindLiveObjects: 1.658200 ms CreateObjectMapping: 0.545200 ms MarkObjects: 26.005000 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.172800 ms (FindLiveObjects: 1.464900 ms CreateObjectMapping: 0.521700 ms MarkObjects: 20.143500 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 41.013000 ms (FindLiveObjects: 2.038500 ms CreateObjectMapping: 0.718500 ms MarkObjects: 38.189700 ms DeleteObjects: 0.065000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.751400 ms (FindLiveObjects: 1.419700 ms CreateObjectMapping: 0.513100 ms MarkObjects: 20.790900 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 35.897500 ms (FindLiveObjects: 2.402500 ms CreateObjectMapping: 0.642700 ms MarkObjects: 32.817800 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.213300 ms (FindLiveObjects: 1.771800 ms CreateObjectMapping: 0.512700 ms MarkObjects: 22.887000 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 41.626900 ms (FindLiveObjects: 2.795800 ms CreateObjectMapping: 1.096000 ms MarkObjects: 37.656600 ms DeleteObjects: 0.076900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 58.888700 ms (FindLiveObjects: 3.017600 ms CreateObjectMapping: 1.172400 ms MarkObjects: 54.604700 ms DeleteObjects: 0.092100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 49.057600 ms (FindLiveObjects: 2.712100 ms CreateObjectMapping: 1.111600 ms MarkObjects: 45.207300 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.271500 ms (FindLiveObjects: 2.404300 ms CreateObjectMapping: 0.537900 ms MarkObjects: 20.303600 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 32.467100 ms (FindLiveObjects: 1.843700 ms CreateObjectMapping: 0.671100 ms MarkObjects: 29.926900 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 44.237900 ms (FindLiveObjects: 2.984100 ms CreateObjectMapping: 1.275400 ms MarkObjects: 39.946000 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.077400 ms (FindLiveObjects: 1.739500 ms CreateObjectMapping: 0.488600 ms MarkObjects: 22.814000 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 47.315000 ms (FindLiveObjects: 2.518200 ms CreateObjectMapping: 1.161600 ms MarkObjects: 43.597200 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 40.620000 ms (FindLiveObjects: 1.925500 ms CreateObjectMapping: 0.710100 ms MarkObjects: 37.948600 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 37.954400 ms (FindLiveObjects: 1.499900 ms CreateObjectMapping: 1.282800 ms MarkObjects: 35.145300 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.775100 ms (FindLiveObjects: 1.363000 ms CreateObjectMapping: 0.497600 ms MarkObjects: 20.887100 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.501000 ms (FindLiveObjects: 1.358600 ms CreateObjectMapping: 0.514300 ms MarkObjects: 20.602500 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.703400 ms (FindLiveObjects: 1.310600 ms CreateObjectMapping: 0.485700 ms MarkObjects: 21.874200 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 32.533200 ms (FindLiveObjects: 2.426600 ms CreateObjectMapping: 1.100000 ms MarkObjects: 28.966200 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 35.231000 ms (FindLiveObjects: 1.379300 ms CreateObjectMapping: 0.534700 ms MarkObjects: 33.282800 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.679100 ms (FindLiveObjects: 2.004300 ms CreateObjectMapping: 0.602300 ms MarkObjects: 28.031200 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 39.327300 ms (FindLiveObjects: 2.229600 ms CreateObjectMapping: 0.514300 ms MarkObjects: 36.546600 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 50.398400 ms (FindLiveObjects: 2.956500 ms CreateObjectMapping: 1.131400 ms MarkObjects: 46.247300 ms DeleteObjects: 0.061600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.632100 ms (FindLiveObjects: 1.816100 ms CreateObjectMapping: 0.521500 ms MarkObjects: 22.267300 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.454300 ms (FindLiveObjects: 1.961500 ms CreateObjectMapping: 0.480600 ms MarkObjects: 21.982200 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.507400 ms (FindLiveObjects: 1.498100 ms CreateObjectMapping: 0.494700 ms MarkObjects: 25.478900 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 28.979100 ms (FindLiveObjects: 2.567000 ms CreateObjectMapping: 0.919000 ms MarkObjects: 25.437900 ms DeleteObjects: 0.053800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 29.034400 ms (FindLiveObjects: 2.139000 ms CreateObjectMapping: 0.620800 ms MarkObjects: 26.212100 ms DeleteObjects: 0.060600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.538000 ms (FindLiveObjects: 1.743100 ms CreateObjectMapping: 0.475900 ms MarkObjects: 22.284300 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.923300 ms (FindLiveObjects: 1.493700 ms CreateObjectMapping: 0.538600 ms MarkObjects: 20.863800 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 55.874000 ms (FindLiveObjects: 1.507000 ms CreateObjectMapping: 0.551700 ms MarkObjects: 53.758200 ms DeleteObjects: 0.056000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.973300 ms (FindLiveObjects: 1.267500 ms CreateObjectMapping: 0.476200 ms MarkObjects: 20.203900 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.012500 ms (FindLiveObjects: 1.362900 ms CreateObjectMapping: 0.487200 ms MarkObjects: 21.137500 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 38.542100 ms (FindLiveObjects: 1.798800 ms CreateObjectMapping: 0.474500 ms MarkObjects: 36.209900 ms DeleteObjects: 0.057200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 47.554900 ms (FindLiveObjects: 2.559300 ms CreateObjectMapping: 1.118200 ms MarkObjects: 43.818100 ms DeleteObjects: 0.058300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 29.314700 ms (FindLiveObjects: 1.317700 ms CreateObjectMapping: 0.746400 ms MarkObjects: 27.224600 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 49.710700 ms (FindLiveObjects: 2.589900 ms CreateObjectMapping: 1.160400 ms MarkObjects: 45.925100 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.587200 ms (FindLiveObjects: 1.312200 ms CreateObjectMapping: 0.498400 ms MarkObjects: 19.749200 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 34.373600 ms (FindLiveObjects: 1.300900 ms CreateObjectMapping: 0.505300 ms MarkObjects: 32.514500 ms DeleteObjects: 0.052000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.054200 ms (FindLiveObjects: 1.333800 ms CreateObjectMapping: 0.474500 ms MarkObjects: 25.209600 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.766100 ms (FindLiveObjects: 1.940900 ms CreateObjectMapping: 0.494700 ms MarkObjects: 20.302400 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.536700 ms (FindLiveObjects: 2.074300 ms CreateObjectMapping: 0.483200 ms MarkObjects: 19.941400 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.507800 ms (FindLiveObjects: 1.674600 ms CreateObjectMapping: 0.516800 ms MarkObjects: 28.278100 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.536200 ms (FindLiveObjects: 1.921400 ms CreateObjectMapping: 0.494600 ms MarkObjects: 20.093500 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.204200 ms (FindLiveObjects: 1.337900 ms CreateObjectMapping: 0.473900 ms MarkObjects: 20.366700 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.384600 ms (FindLiveObjects: 2.947100 ms CreateObjectMapping: 0.754800 ms MarkObjects: 21.637100 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.660200 ms (FindLiveObjects: 2.679000 ms CreateObjectMapping: 0.640400 ms MarkObjects: 20.314100 ms DeleteObjects: 0.025300 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' time: 0.042400 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8480. Total: 24.621900 ms (FindLiveObjects: 1.761600 ms CreateObjectMapping: 0.481400 ms MarkObjects: 22.349600 ms DeleteObjects: 0.028200 ms) Baking Scene: MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity' time: 0.032400 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 11810. Total: 41.594000 ms (FindLiveObjects: 2.106100 ms CreateObjectMapping: 0.673600 ms MarkObjects: 38.438200 ms DeleteObjects: 0.375300 ms) Baking Scene: AR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (0.789 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity - GUID: d55e73d8c81f69c4898d9d887c57c49b... done. [Time: 47.765900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.34 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.06 ms. ----- Total AssetImport time: 1.617976s, AssetImport time: 0.535123s, Asset hashing: 0.006483s [0.8 MB, 121.761726 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000259s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.796 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity - GUID: d55e73d8c81f69c4898d9d887c57c49b... done. [Time: 16.463400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.92 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.47 ms. ----- Total AssetImport time: 1.488093s, AssetImport time: 0.747162s, Asset hashing: 0.003889s [0.8 MB, 204.717117 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000320s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 306 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 788 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 26.702600 ms (FindLiveObjects: 2.142000 ms CreateObjectMapping: 0.766000 ms MarkObjects: 22.593600 ms DeleteObjects: 1.199500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 31.372200 ms (FindLiveObjects: 1.284400 ms CreateObjectMapping: 0.473400 ms MarkObjects: 29.585100 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 42.191300 ms (FindLiveObjects: 2.211200 ms CreateObjectMapping: 0.915300 ms MarkObjects: 39.039900 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 23.872200 ms (FindLiveObjects: 1.430700 ms CreateObjectMapping: 0.514900 ms MarkObjects: 21.859800 ms DeleteObjects: 0.065100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 37.134000 ms (FindLiveObjects: 1.460000 ms CreateObjectMapping: 0.507200 ms MarkObjects: 35.131700 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 23.896400 ms (FindLiveObjects: 2.044800 ms CreateObjectMapping: 0.691100 ms MarkObjects: 21.130800 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 23.741000 ms (FindLiveObjects: 1.642900 ms CreateObjectMapping: 0.583500 ms MarkObjects: 21.487200 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 23.062400 ms (FindLiveObjects: 2.314900 ms CreateObjectMapping: 0.533600 ms MarkObjects: 20.186600 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 43.511300 ms (FindLiveObjects: 2.200200 ms CreateObjectMapping: 0.930300 ms MarkObjects: 40.350100 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 45.283700 ms (FindLiveObjects: 2.758400 ms CreateObjectMapping: 1.714100 ms MarkObjects: 40.777200 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 41.347400 ms (FindLiveObjects: 2.774200 ms CreateObjectMapping: 1.178100 ms MarkObjects: 37.363600 ms DeleteObjects: 0.030400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' time: 0.029800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17025. Total: 27.000300 ms (FindLiveObjects: 2.500700 ms CreateObjectMapping: 0.961200 ms MarkObjects: 23.503000 ms DeleteObjects: 0.034800 ms) Baking Scene: BR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.002 seconds (2.097 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity - GUID: 7009db4ea2cdb894eb706ee80f5922a1... done. [Time: 34.953200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.94 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.645167s, AssetImport time: 0.509079s, Asset hashing: 0.011968s [2.1 MB, 175.184265 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000315s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.005 seconds file read: 0.001 seconds (2.112 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity - GUID: 7009db4ea2cdb894eb706ee80f5922a1... done. [Time: 18.275500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.49 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.945807s, AssetImport time: 1.227419s, Asset hashing: 0.005495s [2.1 MB, 384.334747 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000166s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 343 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1145 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 32.348200 ms (FindLiveObjects: 2.483800 ms CreateObjectMapping: 0.781300 ms MarkObjects: 27.405000 ms DeleteObjects: 1.677100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 26.698600 ms (FindLiveObjects: 2.056500 ms CreateObjectMapping: 0.673000 ms MarkObjects: 23.945900 ms DeleteObjects: 0.022400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 29.687600 ms (FindLiveObjects: 1.903800 ms CreateObjectMapping: 0.625500 ms MarkObjects: 27.124700 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 22.434700 ms (FindLiveObjects: 1.802900 ms CreateObjectMapping: 0.540300 ms MarkObjects: 20.063100 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 26.416200 ms (FindLiveObjects: 2.812200 ms CreateObjectMapping: 1.085100 ms MarkObjects: 22.492400 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 22.234800 ms (FindLiveObjects: 1.747100 ms CreateObjectMapping: 0.622100 ms MarkObjects: 19.824000 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 49.773000 ms (FindLiveObjects: 1.774700 ms CreateObjectMapping: 0.660700 ms MarkObjects: 47.291800 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 41.799100 ms (FindLiveObjects: 2.623600 ms CreateObjectMapping: 1.313800 ms MarkObjects: 37.825000 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 24.937000 ms (FindLiveObjects: 2.162100 ms CreateObjectMapping: 0.739000 ms MarkObjects: 22.010000 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 43.976300 ms (FindLiveObjects: 2.462700 ms CreateObjectMapping: 1.067200 ms MarkObjects: 40.391100 ms DeleteObjects: 0.053600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 26.959000 ms (FindLiveObjects: 1.400700 ms CreateObjectMapping: 0.494100 ms MarkObjects: 25.031200 ms DeleteObjects: 0.032200 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity' time: 0.034300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13343. Total: 50.844400 ms (FindLiveObjects: 4.140300 ms CreateObjectMapping: 1.589600 ms MarkObjects: 45.076000 ms DeleteObjects: 0.037000 ms) Baking Scene: CL_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.015 seconds file read: 0.002 seconds (1.174 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity - GUID: 229673c6185e2f64c94f2ac7628b1b3d... done. [Time: 20.747600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.90 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.75 ms. ----- Total AssetImport time: 1.869735s, AssetImport time: 0.585782s, Asset hashing: 0.015633s [1.2 MB, 75.088905 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000437s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.183 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity - GUID: 229673c6185e2f64c94f2ac7628b1b3d... done. [Time: 21.566300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.88 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.47 ms. ----- Total AssetImport time: 1.401967s, AssetImport time: 0.658947s, Asset hashing: 0.003952s [1.2 MB, 299.400970 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000349s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 301 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 664 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 35.746800 ms (FindLiveObjects: 2.177500 ms CreateObjectMapping: 1.543800 ms MarkObjects: 31.244300 ms DeleteObjects: 0.780300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 37.292000 ms (FindLiveObjects: 2.453000 ms CreateObjectMapping: 0.899000 ms MarkObjects: 33.886200 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 37.656600 ms (FindLiveObjects: 2.793100 ms CreateObjectMapping: 0.814300 ms MarkObjects: 34.016800 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 45.750900 ms (FindLiveObjects: 2.284200 ms CreateObjectMapping: 0.798400 ms MarkObjects: 42.581600 ms DeleteObjects: 0.085300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 31.464600 ms (FindLiveObjects: 2.514400 ms CreateObjectMapping: 1.262400 ms MarkObjects: 27.658000 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 32.100000 ms (FindLiveObjects: 2.375600 ms CreateObjectMapping: 1.097700 ms MarkObjects: 28.566400 ms DeleteObjects: 0.058900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 37.005400 ms (FindLiveObjects: 2.758300 ms CreateObjectMapping: 1.154100 ms MarkObjects: 33.059200 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 23.846900 ms (FindLiveObjects: 1.526000 ms CreateObjectMapping: 0.539400 ms MarkObjects: 21.726500 ms DeleteObjects: 0.054300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 41.659900 ms (FindLiveObjects: 2.926200 ms CreateObjectMapping: 1.065800 ms MarkObjects: 37.627300 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 36.448400 ms (FindLiveObjects: 1.881900 ms CreateObjectMapping: 0.663900 ms MarkObjects: 33.865700 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 40.587900 ms (FindLiveObjects: 2.837200 ms CreateObjectMapping: 1.114200 ms MarkObjects: 36.607700 ms DeleteObjects: 0.027400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity' time: 0.028500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19668. Total: 29.168300 ms (FindLiveObjects: 2.733600 ms CreateObjectMapping: 0.867200 ms MarkObjects: 25.524900 ms DeleteObjects: 0.041400 ms) Baking Scene: ES_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.014 seconds file read: 0.003 seconds (2.558 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity - GUID: bab554802e243044db450d0825f0031e... done. [Time: 28.756600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.80 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.629080s, AssetImport time: 0.570006s, Asset hashing: 0.014853s [2.6 MB, 172.223831 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000319s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.006 seconds file read: 0.002 seconds (2.577 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity - GUID: bab554802e243044db450d0825f0031e... done. [Time: 14.149800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.11 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.67 ms. ----- Total AssetImport time: 1.316998s, AssetImport time: 0.588030s, Asset hashing: 0.006482s [2.6 MB, 397.493469 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000254s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 349 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 987 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 32.889400 ms (FindLiveObjects: 3.174700 ms CreateObjectMapping: 1.205800 ms MarkObjects: 27.134600 ms DeleteObjects: 1.372900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 21.490200 ms (FindLiveObjects: 1.425400 ms CreateObjectMapping: 0.519500 ms MarkObjects: 19.519400 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 36.940200 ms (FindLiveObjects: 1.374700 ms CreateObjectMapping: 0.492700 ms MarkObjects: 35.045000 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 26.578400 ms (FindLiveObjects: 1.828100 ms CreateObjectMapping: 0.618600 ms MarkObjects: 24.105100 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 44.216100 ms (FindLiveObjects: 2.456600 ms CreateObjectMapping: 1.051000 ms MarkObjects: 40.671300 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 34.049400 ms (FindLiveObjects: 1.807500 ms CreateObjectMapping: 0.627900 ms MarkObjects: 31.573600 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 33.644900 ms (FindLiveObjects: 1.391500 ms CreateObjectMapping: 0.507900 ms MarkObjects: 31.679500 ms DeleteObjects: 0.065200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 24.440600 ms (FindLiveObjects: 1.334000 ms CreateObjectMapping: 0.509300 ms MarkObjects: 22.567800 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 42.017600 ms (FindLiveObjects: 2.551500 ms CreateObjectMapping: 1.066000 ms MarkObjects: 38.369500 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 33.048100 ms (FindLiveObjects: 2.810400 ms CreateObjectMapping: 1.134200 ms MarkObjects: 29.067000 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 32.146400 ms (FindLiveObjects: 1.428800 ms CreateObjectMapping: 0.539000 ms MarkObjects: 30.143400 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 22.966600 ms (FindLiveObjects: 1.705700 ms CreateObjectMapping: 0.617600 ms MarkObjects: 20.614900 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 36.047800 ms (FindLiveObjects: 2.051300 ms CreateObjectMapping: 0.925900 ms MarkObjects: 33.043400 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 29.739400 ms (FindLiveObjects: 1.268100 ms CreateObjectMapping: 0.465900 ms MarkObjects: 27.946100 ms DeleteObjects: 0.058300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 60.842500 ms (FindLiveObjects: 2.756100 ms CreateObjectMapping: 1.157100 ms MarkObjects: 56.849600 ms DeleteObjects: 0.078100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 35.086400 ms (FindLiveObjects: 2.522100 ms CreateObjectMapping: 1.096900 ms MarkObjects: 31.436500 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 44.026100 ms (FindLiveObjects: 2.039000 ms CreateObjectMapping: 0.997600 ms MarkObjects: 40.959800 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 22.584200 ms (FindLiveObjects: 1.305600 ms CreateObjectMapping: 0.483500 ms MarkObjects: 20.751400 ms DeleteObjects: 0.042600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 36.201700 ms (FindLiveObjects: 2.743900 ms CreateObjectMapping: 1.121200 ms MarkObjects: 32.290300 ms DeleteObjects: 0.044600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 47.368700 ms (FindLiveObjects: 4.636700 ms CreateObjectMapping: 1.778100 ms MarkObjects: 40.923100 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 22.934900 ms (FindLiveObjects: 1.368900 ms CreateObjectMapping: 0.486800 ms MarkObjects: 21.051300 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 22.406100 ms (FindLiveObjects: 1.955200 ms CreateObjectMapping: 0.691100 ms MarkObjects: 19.733700 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 25.910500 ms (FindLiveObjects: 1.767100 ms CreateObjectMapping: 0.569300 ms MarkObjects: 23.544500 ms DeleteObjects: 0.028700 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity' time: 0.032200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13143. Total: 27.504000 ms (FindLiveObjects: 2.726800 ms CreateObjectMapping: 0.936900 ms MarkObjects: 23.808000 ms DeleteObjects: 0.031600 ms) Baking Scene: IT_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.002 seconds (1.009 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity - GUID: 2367d92c84a222f49b51f750f25b4c6a... done. [Time: 23.263600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.81 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.652520s, AssetImport time: 0.554321s, Asset hashing: 0.010486s [1.0 MB, 96.204453 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000237s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (1.015 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity - GUID: 2367d92c84a222f49b51f750f25b4c6a... done. [Time: 10.261300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.90 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.374583s, AssetImport time: 0.592272s, Asset hashing: 0.002241s [1.0 MB, 453.077026 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000176s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 349 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1292 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 36.401400 ms (FindLiveObjects: 2.405800 ms CreateObjectMapping: 1.018500 ms MarkObjects: 31.136500 ms DeleteObjects: 1.839200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 22.429500 ms (FindLiveObjects: 1.377800 ms CreateObjectMapping: 0.489300 ms MarkObjects: 20.444500 ms DeleteObjects: 0.117300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 28.796100 ms (FindLiveObjects: 2.175300 ms CreateObjectMapping: 1.079800 ms MarkObjects: 25.488500 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 50.518700 ms (FindLiveObjects: 2.876900 ms CreateObjectMapping: 1.210900 ms MarkObjects: 46.401000 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 26.164700 ms (FindLiveObjects: 1.579400 ms CreateObjectMapping: 0.550400 ms MarkObjects: 24.000800 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 45.736200 ms (FindLiveObjects: 2.017400 ms CreateObjectMapping: 0.682600 ms MarkObjects: 42.988800 ms DeleteObjects: 0.045800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 24.816500 ms (FindLiveObjects: 1.699300 ms CreateObjectMapping: 0.588900 ms MarkObjects: 22.500000 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 24.203000 ms (FindLiveObjects: 1.669300 ms CreateObjectMapping: 0.679800 ms MarkObjects: 21.826200 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 35.547500 ms (FindLiveObjects: 2.030800 ms CreateObjectMapping: 0.916600 ms MarkObjects: 32.567900 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 54.126800 ms (FindLiveObjects: 2.581700 ms CreateObjectMapping: 1.115500 ms MarkObjects: 50.400600 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 21.859400 ms (FindLiveObjects: 1.386100 ms CreateObjectMapping: 0.467500 ms MarkObjects: 19.980600 ms DeleteObjects: 0.024400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity' time: 0.031400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11963. Total: 24.759400 ms (FindLiveObjects: 2.123500 ms CreateObjectMapping: 0.804000 ms MarkObjects: 21.801500 ms DeleteObjects: 0.029700 ms) Baking Scene: MX_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.007 seconds file read: 0.001 seconds (0.817 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity - GUID: c4bddd4f141c37144b8a3a1325426597... done. [Time: 26.851300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.43 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.644425s, AssetImport time: 0.453033s, Asset hashing: 0.007201s [0.8 MB, 113.399818 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000253s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.823 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity - GUID: c4bddd4f141c37144b8a3a1325426597... done. [Time: 18.605800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.84 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.98 ms. ----- Total AssetImport time: 1.388430s, AssetImport time: 0.644911s, Asset hashing: 0.002488s [0.8 MB, 330.947449 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000359s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 314 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 827 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 35.086100 ms (FindLiveObjects: 2.409300 ms CreateObjectMapping: 1.051800 ms MarkObjects: 30.620600 ms DeleteObjects: 1.002900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 26.928300 ms (FindLiveObjects: 2.585000 ms CreateObjectMapping: 1.191600 ms MarkObjects: 23.124700 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 29.492600 ms (FindLiveObjects: 2.670300 ms CreateObjectMapping: 1.139600 ms MarkObjects: 25.653800 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 41.224100 ms (FindLiveObjects: 1.619800 ms CreateObjectMapping: 0.609000 ms MarkObjects: 38.943000 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 36.914700 ms (FindLiveObjects: 2.041300 ms CreateObjectMapping: 0.736100 ms MarkObjects: 34.090500 ms DeleteObjects: 0.045800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 41.448400 ms (FindLiveObjects: 2.717500 ms CreateObjectMapping: 1.121400 ms MarkObjects: 37.573500 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 33.580500 ms (FindLiveObjects: 2.459200 ms CreateObjectMapping: 1.487500 ms MarkObjects: 29.604600 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 35.669400 ms (FindLiveObjects: 2.726400 ms CreateObjectMapping: 1.299600 ms MarkObjects: 31.600500 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 36.819100 ms (FindLiveObjects: 1.925900 ms CreateObjectMapping: 1.143600 ms MarkObjects: 33.711600 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 36.038900 ms (FindLiveObjects: 1.591400 ms CreateObjectMapping: 0.544400 ms MarkObjects: 33.856100 ms DeleteObjects: 0.046100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 22.980700 ms (FindLiveObjects: 1.670900 ms CreateObjectMapping: 0.607200 ms MarkObjects: 20.667200 ms DeleteObjects: 0.034500 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' time: 0.031300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8619. Total: 47.956700 ms (FindLiveObjects: 2.488500 ms CreateObjectMapping: 0.904400 ms MarkObjects: 44.506000 ms DeleteObjects: 0.056300 ms) Baking Scene: MountainPass_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' time: 0.059000 ms Unloading 34 Unused Serialized files (Serialized files now loaded: 0) Assertion failed on expression: 'm_AlphaTextures.size() == required' UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 823] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - RG32 SFloat (12). UnityEngine.Camera:set_targetTexture(Camera, RenderTexture) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:135) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:684) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:75) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 432] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Line: 135) System memory in use before: 0.87 GB. System memory in use after: 0.87 GB. Unloading 256 unused Assets to reduce memory usage. Loaded Objects now: 8239. Total: 57.566300 ms (FindLiveObjects: 2.907000 ms CreateObjectMapping: 1.807300 ms MarkObjects: 52.370100 ms DeleteObjects: 0.480700 ms) Baking Scene: MountainPass_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' time: 0.080600 ms Unloading 25 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 35640. Total: 50.806900 ms (FindLiveObjects: 4.920500 ms CreateObjectMapping: 1.912700 ms MarkObjects: 41.190100 ms DeleteObjects: 2.782500 ms) Baking Scene: MountainPass_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.022 seconds file read: 0.003 seconds (6.017 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity - GUID: 58633f35435d8b84682059a33bd3764a... done. [Time: 29.007500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.70 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.581438s, AssetImport time: 0.483496s, Asset hashing: 0.022153s [6.0 MB, 271.611633 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000178s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.023 seconds file read: 0.005 seconds (6.044 MB) wait for write: 0.004 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.021 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity - GUID: 58633f35435d8b84682059a33bd3764a... done. [Time: 15.657800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.62 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.417442s, AssetImport time: 0.602166s, Asset hashing: 0.022845s [6.0 MB, 264.570801 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000236s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' time: 0.034500 ms Unloading 308 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 2520 unused Assets to reduce memory usage. Loaded Objects now: 9507. Total: 27.988100 ms (FindLiveObjects: 2.090300 ms CreateObjectMapping: 0.854300 ms MarkObjects: 23.471200 ms DeleteObjects: 1.571500 ms) Baking Scene: MountainPass_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.241 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity - GUID: 505492901329f9a4ba77115805bd170d... done. [Time: 24.937500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.90 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.530348s, AssetImport time: 0.423415s, Asset hashing: 0.006215s [246.5 KB, 38.738033 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000189s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.242 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity - GUID: 505492901329f9a4ba77115805bd170d... done. [Time: 15.741400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.22 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.430830s, AssetImport time: 0.634395s, Asset hashing: 0.002262s [247.3 KB, 106.792038 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000217s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' time: 0.030700 ms Unloading 272 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.78 GB. Unloading 552 unused Assets to reduce memory usage. Loaded Objects now: 10933. Total: 29.273800 ms (FindLiveObjects: 2.760400 ms CreateObjectMapping: 1.253300 ms MarkObjects: 24.691200 ms DeleteObjects: 0.568100 ms) Baking Scene: MountainPass_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.300 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity - GUID: f600c43e2f157c24b83bc78c24c5882e... done. [Time: 55.092200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.64 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.91 ms. ----- Total AssetImport time: 1.658755s, AssetImport time: 0.570048s, Asset hashing: 0.006351s [307.1 KB, 47.226440 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000193s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.303 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity - GUID: f600c43e2f157c24b83bc78c24c5882e... done. [Time: 17.208200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.71 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.462280s, AssetImport time: 0.606163s, Asset hashing: 0.001818s [309.9 KB, 166.481934 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000379s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 238 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.069400 ms (FindLiveObjects: 1.566800 ms CreateObjectMapping: 0.535200 ms MarkObjects: 20.808600 ms DeleteObjects: 0.157900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.194800 ms (FindLiveObjects: 1.419500 ms CreateObjectMapping: 0.496000 ms MarkObjects: 20.231400 ms DeleteObjects: 0.046700 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' time: 0.033200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10552. Total: 26.388800 ms (FindLiveObjects: 2.265100 ms CreateObjectMapping: 0.564200 ms MarkObjects: 23.517600 ms DeleteObjects: 0.040800 ms) Baking Scene: MountainPass_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (0.516 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity - GUID: 8dd2bf1cd83d9b744a1ec350aa996727... done. [Time: 39.940000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.50 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.485781s, AssetImport time: 0.470933s, Asset hashing: 0.008825s [0.5 MB, 58.427170 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000227s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.519 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity - GUID: 8dd2bf1cd83d9b744a1ec350aa996727... done. [Time: 16.267100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.68 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.372553s, AssetImport time: 0.652534s, Asset hashing: 0.003655s [0.5 MB, 142.125671 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000317s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' time: 0.027700 ms Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 425 unused Assets to reduce memory usage. Loaded Objects now: 8201. Total: 27.351400 ms (FindLiveObjects: 2.212800 ms CreateObjectMapping: 0.657200 ms MarkObjects: 24.178400 ms DeleteObjects: 0.301400 ms) Baking Scene: MountainPass_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.587400 ms (FindLiveObjects: 1.485800 ms CreateObjectMapping: 0.593900 ms MarkObjects: 25.447200 ms DeleteObjects: 0.059500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.520200 ms (FindLiveObjects: 2.730500 ms CreateObjectMapping: 1.344500 ms MarkObjects: 42.416700 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.368400 ms (FindLiveObjects: 1.698400 ms CreateObjectMapping: 0.525900 ms MarkObjects: 21.117100 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.723700 ms (FindLiveObjects: 2.189800 ms CreateObjectMapping: 0.929300 ms MarkObjects: 41.575000 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.729000 ms (FindLiveObjects: 2.354100 ms CreateObjectMapping: 0.924500 ms MarkObjects: 33.396000 ms DeleteObjects: 0.053200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.414800 ms (FindLiveObjects: 2.881200 ms CreateObjectMapping: 1.132200 ms MarkObjects: 23.372800 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.763400 ms (FindLiveObjects: 2.862500 ms CreateObjectMapping: 1.122100 ms MarkObjects: 27.741500 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.402800 ms (FindLiveObjects: 1.385200 ms CreateObjectMapping: 0.489300 ms MarkObjects: 19.502400 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.095900 ms (FindLiveObjects: 1.299600 ms CreateObjectMapping: 0.484200 ms MarkObjects: 43.273500 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.982500 ms (FindLiveObjects: 1.591100 ms CreateObjectMapping: 0.564600 ms MarkObjects: 23.799200 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.147900 ms (FindLiveObjects: 1.339600 ms CreateObjectMapping: 0.519200 ms MarkObjects: 21.262100 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.271400 ms (FindLiveObjects: 1.661100 ms CreateObjectMapping: 0.572100 ms MarkObjects: 24.010200 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.827600 ms (FindLiveObjects: 1.703900 ms CreateObjectMapping: 0.549900 ms MarkObjects: 26.546100 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.479600 ms (FindLiveObjects: 1.636500 ms CreateObjectMapping: 0.476400 ms MarkObjects: 22.302200 ms DeleteObjects: 0.063300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.415400 ms (FindLiveObjects: 1.669600 ms CreateObjectMapping: 0.505100 ms MarkObjects: 27.200100 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.023800 ms (FindLiveObjects: 1.765800 ms CreateObjectMapping: 0.496800 ms MarkObjects: 19.734600 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.804700 ms (FindLiveObjects: 1.726800 ms CreateObjectMapping: 0.640500 ms MarkObjects: 26.402900 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.899100 ms (FindLiveObjects: 1.659700 ms CreateObjectMapping: 0.544000 ms MarkObjects: 20.661400 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.818800 ms (FindLiveObjects: 1.666100 ms CreateObjectMapping: 0.565100 ms MarkObjects: 20.558300 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.741500 ms (FindLiveObjects: 1.686800 ms CreateObjectMapping: 0.559400 ms MarkObjects: 20.416500 ms DeleteObjects: 0.077400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.396000 ms (FindLiveObjects: 1.418300 ms CreateObjectMapping: 0.522200 ms MarkObjects: 20.427600 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.844100 ms (FindLiveObjects: 1.599700 ms CreateObjectMapping: 0.528300 ms MarkObjects: 41.686500 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.589100 ms (FindLiveObjects: 2.723700 ms CreateObjectMapping: 1.207000 ms MarkObjects: 23.610100 ms DeleteObjects: 0.047100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.988500 ms (FindLiveObjects: 1.775300 ms CreateObjectMapping: 0.647900 ms MarkObjects: 24.533900 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.108500 ms (FindLiveObjects: 3.664200 ms CreateObjectMapping: 1.217300 ms MarkObjects: 26.193600 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.973900 ms (FindLiveObjects: 2.349700 ms CreateObjectMapping: 0.648300 ms MarkObjects: 19.949500 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.110400 ms (FindLiveObjects: 2.466800 ms CreateObjectMapping: 1.064500 ms MarkObjects: 36.549200 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.408100 ms (FindLiveObjects: 1.773800 ms CreateObjectMapping: 0.575400 ms MarkObjects: 22.015300 ms DeleteObjects: 0.042800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.949800 ms (FindLiveObjects: 2.086100 ms CreateObjectMapping: 0.917800 ms MarkObjects: 41.895900 ms DeleteObjects: 0.048600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.632400 ms (FindLiveObjects: 2.650400 ms CreateObjectMapping: 1.202500 ms MarkObjects: 40.735400 ms DeleteObjects: 0.043000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.584800 ms (FindLiveObjects: 2.091300 ms CreateObjectMapping: 0.907900 ms MarkObjects: 21.516100 ms DeleteObjects: 0.068100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.486600 ms (FindLiveObjects: 1.414200 ms CreateObjectMapping: 0.492000 ms MarkObjects: 19.556300 ms DeleteObjects: 0.023100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.982500 ms (FindLiveObjects: 1.734900 ms CreateObjectMapping: 0.627200 ms MarkObjects: 23.595400 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.212600 ms (FindLiveObjects: 1.666800 ms CreateObjectMapping: 0.639000 ms MarkObjects: 23.879000 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.741600 ms (FindLiveObjects: 2.578300 ms CreateObjectMapping: 1.116200 ms MarkObjects: 25.015700 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.376100 ms (FindLiveObjects: 2.916400 ms CreateObjectMapping: 1.112400 ms MarkObjects: 37.307700 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.610800 ms (FindLiveObjects: 1.365500 ms CreateObjectMapping: 0.930800 ms MarkObjects: 24.288700 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.527700 ms (FindLiveObjects: 1.424800 ms CreateObjectMapping: 0.500100 ms MarkObjects: 37.549600 ms DeleteObjects: 0.052000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.923300 ms (FindLiveObjects: 2.070600 ms CreateObjectMapping: 1.017400 ms MarkObjects: 20.806200 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.632000 ms (FindLiveObjects: 2.195600 ms CreateObjectMapping: 0.839400 ms MarkObjects: 30.569100 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.935900 ms (FindLiveObjects: 2.693800 ms CreateObjectMapping: 1.161300 ms MarkObjects: 33.014800 ms DeleteObjects: 0.064300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.273000 ms (FindLiveObjects: 2.409600 ms CreateObjectMapping: 1.101200 ms MarkObjects: 31.727900 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.078700 ms (FindLiveObjects: 2.465300 ms CreateObjectMapping: 1.250100 ms MarkObjects: 33.302900 ms DeleteObjects: 0.059000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.692300 ms (FindLiveObjects: 1.387900 ms CreateObjectMapping: 0.520100 ms MarkObjects: 23.749800 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.571800 ms (FindLiveObjects: 1.329000 ms CreateObjectMapping: 0.645000 ms MarkObjects: 25.567500 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.206700 ms (FindLiveObjects: 2.234700 ms CreateObjectMapping: 0.897300 ms MarkObjects: 30.997500 ms DeleteObjects: 0.075500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.824100 ms (FindLiveObjects: 2.211500 ms CreateObjectMapping: 0.673500 ms MarkObjects: 20.908600 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.467100 ms (FindLiveObjects: 2.916900 ms CreateObjectMapping: 1.126300 ms MarkObjects: 32.396700 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.506400 ms (FindLiveObjects: 1.416900 ms CreateObjectMapping: 0.482400 ms MarkObjects: 19.583200 ms DeleteObjects: 0.023000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.224900 ms (FindLiveObjects: 1.262300 ms CreateObjectMapping: 0.490500 ms MarkObjects: 25.444500 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.430000 ms (FindLiveObjects: 2.625100 ms CreateObjectMapping: 1.079800 ms MarkObjects: 36.688100 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.421100 ms (FindLiveObjects: 1.550200 ms CreateObjectMapping: 0.606400 ms MarkObjects: 28.206800 ms DeleteObjects: 0.056500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.678800 ms (FindLiveObjects: 1.431600 ms CreateObjectMapping: 0.519400 ms MarkObjects: 19.699900 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.919000 ms (FindLiveObjects: 1.313900 ms CreateObjectMapping: 0.487300 ms MarkObjects: 25.081600 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.552900 ms (FindLiveObjects: 2.363800 ms CreateObjectMapping: 0.614700 ms MarkObjects: 26.533900 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.735000 ms (FindLiveObjects: 1.290700 ms CreateObjectMapping: 0.601700 ms MarkObjects: 28.816600 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.330500 ms (FindLiveObjects: 2.228400 ms CreateObjectMapping: 0.539000 ms MarkObjects: 22.514400 ms DeleteObjects: 0.047500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.317200 ms (FindLiveObjects: 2.224200 ms CreateObjectMapping: 0.889100 ms MarkObjects: 25.146800 ms DeleteObjects: 0.055500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.539900 ms (FindLiveObjects: 1.330600 ms CreateObjectMapping: 0.507200 ms MarkObjects: 19.676500 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.493800 ms (FindLiveObjects: 1.381600 ms CreateObjectMapping: 0.497700 ms MarkObjects: 20.588700 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 58.367000 ms (FindLiveObjects: 2.852500 ms CreateObjectMapping: 1.177100 ms MarkObjects: 54.303000 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.899600 ms (FindLiveObjects: 2.022500 ms CreateObjectMapping: 0.721200 ms MarkObjects: 24.127100 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.123900 ms (FindLiveObjects: 1.728600 ms CreateObjectMapping: 0.518000 ms MarkObjects: 34.834400 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.902800 ms (FindLiveObjects: 2.764900 ms CreateObjectMapping: 1.018400 ms MarkObjects: 34.038200 ms DeleteObjects: 0.080100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.448000 ms (FindLiveObjects: 2.460000 ms CreateObjectMapping: 1.142600 ms MarkObjects: 26.817000 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.263800 ms (FindLiveObjects: 1.927000 ms CreateObjectMapping: 0.673800 ms MarkObjects: 34.610700 ms DeleteObjects: 0.050500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.085200 ms (FindLiveObjects: 2.574500 ms CreateObjectMapping: 1.142700 ms MarkObjects: 36.341300 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.950000 ms (FindLiveObjects: 1.278300 ms CreateObjectMapping: 0.468200 ms MarkObjects: 27.175100 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.282300 ms (FindLiveObjects: 1.872000 ms CreateObjectMapping: 0.803400 ms MarkObjects: 28.575000 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.146600 ms (FindLiveObjects: 1.271400 ms CreateObjectMapping: 0.521700 ms MarkObjects: 19.327000 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.210500 ms (FindLiveObjects: 1.921500 ms CreateObjectMapping: 0.599000 ms MarkObjects: 28.643700 ms DeleteObjects: 0.045200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.225800 ms (FindLiveObjects: 1.735800 ms CreateObjectMapping: 0.728900 ms MarkObjects: 33.717800 ms DeleteObjects: 0.042400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.412500 ms (FindLiveObjects: 1.618700 ms CreateObjectMapping: 0.626500 ms MarkObjects: 23.145600 ms DeleteObjects: 0.021100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 51.935300 ms (FindLiveObjects: 2.843000 ms CreateObjectMapping: 1.122200 ms MarkObjects: 47.941300 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.137100 ms (FindLiveObjects: 1.328600 ms CreateObjectMapping: 0.525700 ms MarkObjects: 40.249900 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.847200 ms (FindLiveObjects: 1.284100 ms CreateObjectMapping: 0.495200 ms MarkObjects: 31.041600 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.840600 ms (FindLiveObjects: 1.567100 ms CreateObjectMapping: 0.588400 ms MarkObjects: 25.655500 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.121600 ms (FindLiveObjects: 1.673100 ms CreateObjectMapping: 0.477000 ms MarkObjects: 19.936400 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.352000 ms (FindLiveObjects: 1.352600 ms CreateObjectMapping: 0.505300 ms MarkObjects: 21.451200 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.883600 ms (FindLiveObjects: 2.356400 ms CreateObjectMapping: 0.900400 ms MarkObjects: 25.592100 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.470400 ms (FindLiveObjects: 1.439700 ms CreateObjectMapping: 0.685300 ms MarkObjects: 31.282000 ms DeleteObjects: 0.062300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 50.008900 ms (FindLiveObjects: 1.502500 ms CreateObjectMapping: 1.022900 ms MarkObjects: 47.444600 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.190300 ms (FindLiveObjects: 1.355500 ms CreateObjectMapping: 0.501400 ms MarkObjects: 24.299200 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.196500 ms (FindLiveObjects: 2.459800 ms CreateObjectMapping: 1.114500 ms MarkObjects: 24.593900 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 70.043000 ms (FindLiveObjects: 2.725500 ms CreateObjectMapping: 1.119700 ms MarkObjects: 66.113600 ms DeleteObjects: 0.082500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.415200 ms (FindLiveObjects: 1.296900 ms CreateObjectMapping: 0.494600 ms MarkObjects: 20.597500 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.846400 ms (FindLiveObjects: 1.394600 ms CreateObjectMapping: 0.541400 ms MarkObjects: 19.873600 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.233300 ms (FindLiveObjects: 1.587500 ms CreateObjectMapping: 0.737900 ms MarkObjects: 20.882700 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.175700 ms (FindLiveObjects: 1.733000 ms CreateObjectMapping: 0.617000 ms MarkObjects: 28.794200 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.488700 ms (FindLiveObjects: 1.462800 ms CreateObjectMapping: 0.492000 ms MarkObjects: 28.502600 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.413700 ms (FindLiveObjects: 2.808800 ms CreateObjectMapping: 1.111400 ms MarkObjects: 37.467600 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.131300 ms (FindLiveObjects: 1.368600 ms CreateObjectMapping: 0.516000 ms MarkObjects: 19.210800 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.561800 ms (FindLiveObjects: 2.363600 ms CreateObjectMapping: 0.876500 ms MarkObjects: 21.295800 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.714400 ms (FindLiveObjects: 1.282600 ms CreateObjectMapping: 0.466200 ms MarkObjects: 19.939000 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.013200 ms (FindLiveObjects: 1.557200 ms CreateObjectMapping: 0.512700 ms MarkObjects: 20.915700 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.453200 ms (FindLiveObjects: 2.813100 ms CreateObjectMapping: 1.084200 ms MarkObjects: 30.529000 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.180100 ms (FindLiveObjects: 2.767700 ms CreateObjectMapping: 1.114700 ms MarkObjects: 25.270500 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.419100 ms (FindLiveObjects: 1.410200 ms CreateObjectMapping: 0.513500 ms MarkObjects: 19.458500 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.567200 ms (FindLiveObjects: 2.058400 ms CreateObjectMapping: 0.734700 ms MarkObjects: 30.749000 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.602600 ms (FindLiveObjects: 2.459000 ms CreateObjectMapping: 1.144400 ms MarkObjects: 51.953400 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.416900 ms (FindLiveObjects: 1.380600 ms CreateObjectMapping: 0.579100 ms MarkObjects: 29.420900 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.616200 ms (FindLiveObjects: 1.344500 ms CreateObjectMapping: 0.500100 ms MarkObjects: 40.742600 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.598400 ms (FindLiveObjects: 1.627600 ms CreateObjectMapping: 0.567400 ms MarkObjects: 20.376700 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.512400 ms (FindLiveObjects: 2.799500 ms CreateObjectMapping: 1.111900 ms MarkObjects: 34.568000 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.712800 ms (FindLiveObjects: 1.798800 ms CreateObjectMapping: 0.494600 ms MarkObjects: 21.393400 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.650800 ms (FindLiveObjects: 1.819800 ms CreateObjectMapping: 0.742200 ms MarkObjects: 44.058500 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.149300 ms (FindLiveObjects: 1.374500 ms CreateObjectMapping: 0.489500 ms MarkObjects: 19.259000 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.246900 ms (FindLiveObjects: 1.367300 ms CreateObjectMapping: 0.521900 ms MarkObjects: 27.322000 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.097900 ms (FindLiveObjects: 1.734400 ms CreateObjectMapping: 0.661900 ms MarkObjects: 32.675200 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.438400 ms (FindLiveObjects: 1.725800 ms CreateObjectMapping: 0.653900 ms MarkObjects: 38.008900 ms DeleteObjects: 0.048400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.294600 ms (FindLiveObjects: 1.339300 ms CreateObjectMapping: 0.493400 ms MarkObjects: 39.426700 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.129200 ms (FindLiveObjects: 2.431000 ms CreateObjectMapping: 1.158600 ms MarkObjects: 37.506800 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.422200 ms (FindLiveObjects: 1.824700 ms CreateObjectMapping: 0.661600 ms MarkObjects: 30.880200 ms DeleteObjects: 0.054500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.175300 ms (FindLiveObjects: 2.217600 ms CreateObjectMapping: 0.921300 ms MarkObjects: 29.999800 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.997900 ms (FindLiveObjects: 1.493200 ms CreateObjectMapping: 0.546400 ms MarkObjects: 28.906400 ms DeleteObjects: 0.051200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.706900 ms (FindLiveObjects: 2.393700 ms CreateObjectMapping: 0.950000 ms MarkObjects: 32.329300 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.210300 ms (FindLiveObjects: 2.108400 ms CreateObjectMapping: 0.589100 ms MarkObjects: 22.481700 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.252400 ms (FindLiveObjects: 1.866000 ms CreateObjectMapping: 0.585300 ms MarkObjects: 23.760600 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.250500 ms (FindLiveObjects: 1.483500 ms CreateObjectMapping: 0.563000 ms MarkObjects: 22.172200 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.667700 ms (FindLiveObjects: 2.186300 ms CreateObjectMapping: 0.932000 ms MarkObjects: 45.518400 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.162100 ms (FindLiveObjects: 1.366800 ms CreateObjectMapping: 0.524200 ms MarkObjects: 20.245800 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.338700 ms (FindLiveObjects: 2.170300 ms CreateObjectMapping: 0.887600 ms MarkObjects: 36.204300 ms DeleteObjects: 0.075300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.419800 ms (FindLiveObjects: 2.510900 ms CreateObjectMapping: 1.201900 ms MarkObjects: 31.674900 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.899900 ms (FindLiveObjects: 1.829600 ms CreateObjectMapping: 0.470700 ms MarkObjects: 26.553000 ms DeleteObjects: 0.045000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.581500 ms (FindLiveObjects: 2.546200 ms CreateObjectMapping: 1.092500 ms MarkObjects: 26.881300 ms DeleteObjects: 0.059900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.391600 ms (FindLiveObjects: 1.952500 ms CreateObjectMapping: 1.207700 ms MarkObjects: 24.203200 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.503700 ms (FindLiveObjects: 2.215600 ms CreateObjectMapping: 0.891300 ms MarkObjects: 22.366800 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.711300 ms (FindLiveObjects: 1.326400 ms CreateObjectMapping: 0.508500 ms MarkObjects: 19.835100 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.875300 ms (FindLiveObjects: 2.843100 ms CreateObjectMapping: 1.080100 ms MarkObjects: 52.905200 ms DeleteObjects: 0.045300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.600000 ms (FindLiveObjects: 2.072600 ms CreateObjectMapping: 0.521300 ms MarkObjects: 26.967500 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.850900 ms (FindLiveObjects: 2.438000 ms CreateObjectMapping: 1.236800 ms MarkObjects: 40.127000 ms DeleteObjects: 0.047600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.774000 ms (FindLiveObjects: 1.642200 ms CreateObjectMapping: 0.712400 ms MarkObjects: 41.385100 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.740100 ms (FindLiveObjects: 1.748200 ms CreateObjectMapping: 0.622600 ms MarkObjects: 22.327800 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.295300 ms (FindLiveObjects: 1.654200 ms CreateObjectMapping: 0.571800 ms MarkObjects: 21.035700 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.918200 ms (FindLiveObjects: 1.269400 ms CreateObjectMapping: 0.510700 ms MarkObjects: 23.101900 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.168800 ms (FindLiveObjects: 1.606400 ms CreateObjectMapping: 0.476600 ms MarkObjects: 21.059900 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.217600 ms (FindLiveObjects: 2.710000 ms CreateObjectMapping: 1.223600 ms MarkObjects: 51.253500 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.046600 ms (FindLiveObjects: 1.905000 ms CreateObjectMapping: 0.676800 ms MarkObjects: 25.419100 ms DeleteObjects: 0.044300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.336600 ms (FindLiveObjects: 1.823500 ms CreateObjectMapping: 0.662000 ms MarkObjects: 24.818600 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.645600 ms (FindLiveObjects: 1.786700 ms CreateObjectMapping: 0.473100 ms MarkObjects: 20.360100 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.603700 ms (FindLiveObjects: 1.320200 ms CreateObjectMapping: 0.514900 ms MarkObjects: 21.743000 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.723800 ms (FindLiveObjects: 2.301200 ms CreateObjectMapping: 0.951800 ms MarkObjects: 42.441500 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.245700 ms (FindLiveObjects: 2.083000 ms CreateObjectMapping: 0.486700 ms MarkObjects: 21.648700 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.227100 ms (FindLiveObjects: 1.290700 ms CreateObjectMapping: 0.490700 ms MarkObjects: 22.416700 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.242200 ms (FindLiveObjects: 1.280900 ms CreateObjectMapping: 0.469300 ms MarkObjects: 25.437900 ms DeleteObjects: 0.053400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 63.583700 ms (FindLiveObjects: 2.669600 ms CreateObjectMapping: 1.175800 ms MarkObjects: 59.699700 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.670600 ms (FindLiveObjects: 2.536200 ms CreateObjectMapping: 1.182800 ms MarkObjects: 32.925900 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.887400 ms (FindLiveObjects: 1.231400 ms CreateObjectMapping: 0.479700 ms MarkObjects: 20.149300 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.889300 ms (FindLiveObjects: 1.257800 ms CreateObjectMapping: 1.233300 ms MarkObjects: 25.370800 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.090500 ms (FindLiveObjects: 1.981700 ms CreateObjectMapping: 0.761900 ms MarkObjects: 49.312900 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.980400 ms (FindLiveObjects: 1.463300 ms CreateObjectMapping: 0.515800 ms MarkObjects: 19.972100 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.445500 ms (FindLiveObjects: 2.951100 ms CreateObjectMapping: 0.957000 ms MarkObjects: 23.497700 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.635800 ms (FindLiveObjects: 1.355000 ms CreateObjectMapping: 0.485200 ms MarkObjects: 21.768500 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.350900 ms (FindLiveObjects: 2.613900 ms CreateObjectMapping: 1.130900 ms MarkObjects: 29.576000 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.781600 ms (FindLiveObjects: 3.378900 ms CreateObjectMapping: 0.636600 ms MarkObjects: 19.738900 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.520100 ms (FindLiveObjects: 1.373100 ms CreateObjectMapping: 0.515200 ms MarkObjects: 20.579700 ms DeleteObjects: 0.051200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.172000 ms (FindLiveObjects: 2.518300 ms CreateObjectMapping: 1.123300 ms MarkObjects: 31.495700 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.590900 ms (FindLiveObjects: 2.811200 ms CreateObjectMapping: 1.131800 ms MarkObjects: 24.581100 ms DeleteObjects: 0.065400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.747800 ms (FindLiveObjects: 2.123600 ms CreateObjectMapping: 0.716500 ms MarkObjects: 40.855800 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.995200 ms (FindLiveObjects: 3.689600 ms CreateObjectMapping: 1.217700 ms MarkObjects: 37.044400 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.530100 ms (FindLiveObjects: 2.030900 ms CreateObjectMapping: 0.599800 ms MarkObjects: 25.865900 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.634400 ms (FindLiveObjects: 2.873900 ms CreateObjectMapping: 1.100000 ms MarkObjects: 45.628900 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.963600 ms (FindLiveObjects: 2.157900 ms CreateObjectMapping: 0.776100 ms MarkObjects: 21.001300 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.648800 ms (FindLiveObjects: 1.766300 ms CreateObjectMapping: 0.629700 ms MarkObjects: 26.227000 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.230400 ms (FindLiveObjects: 2.392400 ms CreateObjectMapping: 0.553500 ms MarkObjects: 30.250300 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.866000 ms (FindLiveObjects: 2.596600 ms CreateObjectMapping: 1.083100 ms MarkObjects: 28.133000 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.636000 ms (FindLiveObjects: 2.758300 ms CreateObjectMapping: 1.088500 ms MarkObjects: 30.762300 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.844300 ms (FindLiveObjects: 1.329400 ms CreateObjectMapping: 0.520100 ms MarkObjects: 20.967900 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.113400 ms (FindLiveObjects: 1.457200 ms CreateObjectMapping: 0.508000 ms MarkObjects: 26.117600 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.017200 ms (FindLiveObjects: 1.391300 ms CreateObjectMapping: 0.524700 ms MarkObjects: 23.070300 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.417300 ms (FindLiveObjects: 1.365300 ms CreateObjectMapping: 0.508300 ms MarkObjects: 29.487700 ms DeleteObjects: 0.055000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.128400 ms (FindLiveObjects: 1.898800 ms CreateObjectMapping: 0.682800 ms MarkObjects: 36.492200 ms DeleteObjects: 0.053300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.011900 ms (FindLiveObjects: 1.318200 ms CreateObjectMapping: 0.492200 ms MarkObjects: 22.164800 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.078400 ms (FindLiveObjects: 1.577200 ms CreateObjectMapping: 0.554900 ms MarkObjects: 23.897300 ms DeleteObjects: 0.048200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.142000 ms (FindLiveObjects: 1.463600 ms CreateObjectMapping: 0.645300 ms MarkObjects: 19.972900 ms DeleteObjects: 0.059000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.504300 ms (FindLiveObjects: 1.538400 ms CreateObjectMapping: 0.556700 ms MarkObjects: 21.379600 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.568800 ms (FindLiveObjects: 1.716900 ms CreateObjectMapping: 0.644300 ms MarkObjects: 30.174000 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.391700 ms (FindLiveObjects: 2.269500 ms CreateObjectMapping: 0.914600 ms MarkObjects: 35.159800 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.753700 ms (FindLiveObjects: 1.896700 ms CreateObjectMapping: 0.635400 ms MarkObjects: 24.189200 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.526400 ms (FindLiveObjects: 1.802300 ms CreateObjectMapping: 0.648700 ms MarkObjects: 36.035800 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.903600 ms (FindLiveObjects: 2.528400 ms CreateObjectMapping: 1.175800 ms MarkObjects: 43.150100 ms DeleteObjects: 0.047300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.365900 ms (FindLiveObjects: 1.389400 ms CreateObjectMapping: 0.495500 ms MarkObjects: 20.440500 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.947400 ms (FindLiveObjects: 1.623800 ms CreateObjectMapping: 0.598700 ms MarkObjects: 25.699300 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.000400 ms (FindLiveObjects: 1.931800 ms CreateObjectMapping: 0.740700 ms MarkObjects: 21.290000 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.720000 ms (FindLiveObjects: 2.916700 ms CreateObjectMapping: 1.153000 ms MarkObjects: 27.616700 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 51.486500 ms (FindLiveObjects: 2.797000 ms CreateObjectMapping: 1.131900 ms MarkObjects: 47.501500 ms DeleteObjects: 0.054600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.443300 ms (FindLiveObjects: 2.558800 ms CreateObjectMapping: 1.092300 ms MarkObjects: 27.764800 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.738600 ms (FindLiveObjects: 1.266200 ms CreateObjectMapping: 0.464900 ms MarkObjects: 24.970200 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.478600 ms (FindLiveObjects: 2.117500 ms CreateObjectMapping: 0.553100 ms MarkObjects: 27.728600 ms DeleteObjects: 0.077800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.503900 ms (FindLiveObjects: 1.730000 ms CreateObjectMapping: 0.487600 ms MarkObjects: 20.259200 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.870200 ms (FindLiveObjects: 1.312200 ms CreateObjectMapping: 0.513300 ms MarkObjects: 23.007900 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.684100 ms (FindLiveObjects: 2.365800 ms CreateObjectMapping: 0.496800 ms MarkObjects: 29.786200 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.552400 ms (FindLiveObjects: 1.312300 ms CreateObjectMapping: 0.475600 ms MarkObjects: 24.710600 ms DeleteObjects: 0.052900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.388900 ms (FindLiveObjects: 2.530800 ms CreateObjectMapping: 1.162000 ms MarkObjects: 48.657500 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.215000 ms (FindLiveObjects: 1.520600 ms CreateObjectMapping: 0.567500 ms MarkObjects: 25.099900 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 61.686900 ms (FindLiveObjects: 2.766500 ms CreateObjectMapping: 1.089100 ms MarkObjects: 57.755100 ms DeleteObjects: 0.074600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.869100 ms (FindLiveObjects: 1.352000 ms CreateObjectMapping: 0.499200 ms MarkObjects: 39.991200 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.224600 ms (FindLiveObjects: 1.483000 ms CreateObjectMapping: 0.821100 ms MarkObjects: 34.895600 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.643500 ms (FindLiveObjects: 1.789000 ms CreateObjectMapping: 0.541800 ms MarkObjects: 24.284400 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.881400 ms (FindLiveObjects: 1.910000 ms CreateObjectMapping: 0.585600 ms MarkObjects: 20.360500 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.788700 ms (FindLiveObjects: 2.187000 ms CreateObjectMapping: 1.212400 ms MarkObjects: 36.319900 ms DeleteObjects: 0.068200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.818800 ms (FindLiveObjects: 1.947100 ms CreateObjectMapping: 0.619600 ms MarkObjects: 26.225700 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.093000 ms (FindLiveObjects: 1.339000 ms CreateObjectMapping: 0.510300 ms MarkObjects: 20.217800 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.875900 ms (FindLiveObjects: 1.828000 ms CreateObjectMapping: 0.469500 ms MarkObjects: 20.552300 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.490200 ms (FindLiveObjects: 1.333900 ms CreateObjectMapping: 0.520000 ms MarkObjects: 20.601600 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.509300 ms (FindLiveObjects: 1.741300 ms CreateObjectMapping: 0.557300 ms MarkObjects: 31.147800 ms DeleteObjects: 0.062100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.750900 ms (FindLiveObjects: 2.119300 ms CreateObjectMapping: 0.962800 ms MarkObjects: 39.611500 ms DeleteObjects: 0.056100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.528300 ms (FindLiveObjects: 1.488500 ms CreateObjectMapping: 0.526700 ms MarkObjects: 31.476000 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.007000 ms (FindLiveObjects: 1.746500 ms CreateObjectMapping: 0.846300 ms MarkObjects: 21.362300 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.396700 ms (FindLiveObjects: 2.765700 ms CreateObjectMapping: 1.116900 ms MarkObjects: 24.468200 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.978700 ms (FindLiveObjects: 2.764900 ms CreateObjectMapping: 1.095800 ms MarkObjects: 39.089400 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.481700 ms (FindLiveObjects: 2.434400 ms CreateObjectMapping: 1.160500 ms MarkObjects: 36.855800 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.741200 ms (FindLiveObjects: 2.770200 ms CreateObjectMapping: 1.083400 ms MarkObjects: 39.832100 ms DeleteObjects: 0.053700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.892600 ms (FindLiveObjects: 2.659600 ms CreateObjectMapping: 1.119200 ms MarkObjects: 38.077300 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.101500 ms (FindLiveObjects: 1.409000 ms CreateObjectMapping: 0.497500 ms MarkObjects: 39.163500 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.018700 ms (FindLiveObjects: 2.055000 ms CreateObjectMapping: 0.753600 ms MarkObjects: 27.158200 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.061700 ms (FindLiveObjects: 2.038800 ms CreateObjectMapping: 1.284800 ms MarkObjects: 35.704900 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.342000 ms (FindLiveObjects: 2.179800 ms CreateObjectMapping: 0.535700 ms MarkObjects: 28.599900 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.453500 ms (FindLiveObjects: 2.535600 ms CreateObjectMapping: 1.135900 ms MarkObjects: 31.708100 ms DeleteObjects: 0.072800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.689700 ms (FindLiveObjects: 2.738800 ms CreateObjectMapping: 1.129600 ms MarkObjects: 21.780800 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.605100 ms (FindLiveObjects: 1.452200 ms CreateObjectMapping: 0.503200 ms MarkObjects: 28.620300 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.750800 ms (FindLiveObjects: 1.764400 ms CreateObjectMapping: 0.673900 ms MarkObjects: 28.285100 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.254700 ms (FindLiveObjects: 2.977800 ms CreateObjectMapping: 1.216100 ms MarkObjects: 28.014500 ms DeleteObjects: 0.044600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.929900 ms (FindLiveObjects: 3.559500 ms CreateObjectMapping: 1.352200 ms MarkObjects: 25.977000 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 51.307700 ms (FindLiveObjects: 2.413000 ms CreateObjectMapping: 1.125000 ms MarkObjects: 47.732900 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.714400 ms (FindLiveObjects: 3.563800 ms CreateObjectMapping: 1.451400 ms MarkObjects: 39.668800 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.105500 ms (FindLiveObjects: 2.614600 ms CreateObjectMapping: 1.225500 ms MarkObjects: 37.235900 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.594900 ms (FindLiveObjects: 2.365800 ms CreateObjectMapping: 0.950300 ms MarkObjects: 35.234100 ms DeleteObjects: 0.043400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.383700 ms (FindLiveObjects: 1.794400 ms CreateObjectMapping: 0.496400 ms MarkObjects: 20.063500 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.091400 ms (FindLiveObjects: 1.346100 ms CreateObjectMapping: 0.489900 ms MarkObjects: 40.225300 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.894700 ms (FindLiveObjects: 2.990400 ms CreateObjectMapping: 1.130500 ms MarkObjects: 38.721400 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.123500 ms (FindLiveObjects: 2.464300 ms CreateObjectMapping: 1.147800 ms MarkObjects: 31.464400 ms DeleteObjects: 0.045600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.017000 ms (FindLiveObjects: 2.671900 ms CreateObjectMapping: 1.177300 ms MarkObjects: 30.118000 ms DeleteObjects: 0.048700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.403700 ms (FindLiveObjects: 1.669800 ms CreateObjectMapping: 0.503400 ms MarkObjects: 20.190400 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.238500 ms (FindLiveObjects: 1.318500 ms CreateObjectMapping: 0.510400 ms MarkObjects: 20.381400 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.368300 ms (FindLiveObjects: 1.732300 ms CreateObjectMapping: 0.535400 ms MarkObjects: 21.070000 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.589200 ms (FindLiveObjects: 1.500900 ms CreateObjectMapping: 0.571000 ms MarkObjects: 27.483800 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.325500 ms (FindLiveObjects: 2.940900 ms CreateObjectMapping: 1.114100 ms MarkObjects: 32.232100 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.936300 ms (FindLiveObjects: 1.805600 ms CreateObjectMapping: 0.700900 ms MarkObjects: 44.377200 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.809400 ms (FindLiveObjects: 2.509600 ms CreateObjectMapping: 1.155100 ms MarkObjects: 30.115600 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.111000 ms (FindLiveObjects: 1.560400 ms CreateObjectMapping: 0.668000 ms MarkObjects: 26.826100 ms DeleteObjects: 0.055300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.539300 ms (FindLiveObjects: 3.207900 ms CreateObjectMapping: 1.175500 ms MarkObjects: 41.112500 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.781600 ms (FindLiveObjects: 2.744500 ms CreateObjectMapping: 1.140600 ms MarkObjects: 36.828400 ms DeleteObjects: 0.066500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.923600 ms (FindLiveObjects: 1.419500 ms CreateObjectMapping: 0.476800 ms MarkObjects: 19.960100 ms DeleteObjects: 0.066200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.938700 ms (FindLiveObjects: 1.392900 ms CreateObjectMapping: 0.512900 ms MarkObjects: 20.005900 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 47.177900 ms (FindLiveObjects: 2.645200 ms CreateObjectMapping: 1.147800 ms MarkObjects: 43.353300 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.648600 ms (FindLiveObjects: 2.214600 ms CreateObjectMapping: 1.207000 ms MarkObjects: 49.174400 ms DeleteObjects: 0.051300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.944500 ms (FindLiveObjects: 2.285900 ms CreateObjectMapping: 0.673600 ms MarkObjects: 30.951400 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.881400 ms (FindLiveObjects: 2.678300 ms CreateObjectMapping: 1.127700 ms MarkObjects: 31.024600 ms DeleteObjects: 0.049600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.118700 ms (FindLiveObjects: 2.155300 ms CreateObjectMapping: 0.782100 ms MarkObjects: 27.148500 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.017400 ms (FindLiveObjects: 1.756000 ms CreateObjectMapping: 0.722000 ms MarkObjects: 32.503300 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.749700 ms (FindLiveObjects: 1.908000 ms CreateObjectMapping: 0.624200 ms MarkObjects: 25.194100 ms DeleteObjects: 0.022100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 60.879100 ms (FindLiveObjects: 2.711200 ms CreateObjectMapping: 1.288000 ms MarkObjects: 56.854900 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.520600 ms (FindLiveObjects: 1.278500 ms CreateObjectMapping: 0.494300 ms MarkObjects: 19.722900 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.972900 ms (FindLiveObjects: 1.307000 ms CreateObjectMapping: 0.472500 ms MarkObjects: 20.164800 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.748500 ms (FindLiveObjects: 2.674500 ms CreateObjectMapping: 1.151400 ms MarkObjects: 27.895600 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.478300 ms (FindLiveObjects: 3.745100 ms CreateObjectMapping: 0.615900 ms MarkObjects: 32.078100 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.132700 ms (FindLiveObjects: 2.511600 ms CreateObjectMapping: 1.147300 ms MarkObjects: 45.417300 ms DeleteObjects: 0.054800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 51.371800 ms (FindLiveObjects: 2.846900 ms CreateObjectMapping: 1.086700 ms MarkObjects: 47.380500 ms DeleteObjects: 0.056300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.125900 ms (FindLiveObjects: 2.178800 ms CreateObjectMapping: 0.993400 ms MarkObjects: 31.921600 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.281600 ms (FindLiveObjects: 1.617400 ms CreateObjectMapping: 0.477100 ms MarkObjects: 27.160300 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.081800 ms (FindLiveObjects: 2.251400 ms CreateObjectMapping: 0.940000 ms MarkObjects: 21.848300 ms DeleteObjects: 0.041200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.062300 ms (FindLiveObjects: 2.318100 ms CreateObjectMapping: 0.929000 ms MarkObjects: 33.784000 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.440900 ms (FindLiveObjects: 1.251800 ms CreateObjectMapping: 0.474500 ms MarkObjects: 34.687200 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.573500 ms (FindLiveObjects: 2.446400 ms CreateObjectMapping: 0.942400 ms MarkObjects: 37.124800 ms DeleteObjects: 0.058600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.690400 ms (FindLiveObjects: 1.274100 ms CreateObjectMapping: 0.484400 ms MarkObjects: 40.867800 ms DeleteObjects: 0.063200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.579500 ms (FindLiveObjects: 2.272000 ms CreateObjectMapping: 0.721000 ms MarkObjects: 27.558900 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.851500 ms (FindLiveObjects: 1.312700 ms CreateObjectMapping: 0.489800 ms MarkObjects: 34.017100 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.557700 ms (FindLiveObjects: 2.166400 ms CreateObjectMapping: 0.947000 ms MarkObjects: 34.411200 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.647500 ms (FindLiveObjects: 1.315000 ms CreateObjectMapping: 0.487700 ms MarkObjects: 19.817500 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.023200 ms (FindLiveObjects: 2.461100 ms CreateObjectMapping: 0.989100 ms MarkObjects: 26.476900 ms DeleteObjects: 0.094600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 53.779600 ms (FindLiveObjects: 2.436100 ms CreateObjectMapping: 1.126100 ms MarkObjects: 50.183600 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.825100 ms (FindLiveObjects: 1.628600 ms CreateObjectMapping: 0.691700 ms MarkObjects: 26.479700 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.190100 ms (FindLiveObjects: 1.331600 ms CreateObjectMapping: 0.488600 ms MarkObjects: 19.344600 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.821900 ms (FindLiveObjects: 1.394300 ms CreateObjectMapping: 0.509000 ms MarkObjects: 19.893500 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.569800 ms (FindLiveObjects: 1.350200 ms CreateObjectMapping: 0.506000 ms MarkObjects: 20.687000 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 57.308700 ms (FindLiveObjects: 2.412400 ms CreateObjectMapping: 1.110400 ms MarkObjects: 53.695000 ms DeleteObjects: 0.089400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.468400 ms (FindLiveObjects: 1.457800 ms CreateObjectMapping: 0.477400 ms MarkObjects: 20.505700 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.968600 ms (FindLiveObjects: 2.838900 ms CreateObjectMapping: 1.084500 ms MarkObjects: 42.016700 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.554000 ms (FindLiveObjects: 1.337300 ms CreateObjectMapping: 0.506800 ms MarkObjects: 20.684600 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.091600 ms (FindLiveObjects: 1.760100 ms CreateObjectMapping: 0.618700 ms MarkObjects: 23.682800 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 51.154200 ms (FindLiveObjects: 1.787300 ms CreateObjectMapping: 0.614400 ms MarkObjects: 48.695300 ms DeleteObjects: 0.055600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.085000 ms (FindLiveObjects: 2.610800 ms CreateObjectMapping: 1.157700 ms MarkObjects: 20.284900 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.587900 ms (FindLiveObjects: 2.835700 ms CreateObjectMapping: 0.501700 ms MarkObjects: 30.207900 ms DeleteObjects: 0.041200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.703100 ms (FindLiveObjects: 1.488700 ms CreateObjectMapping: 0.515900 ms MarkObjects: 25.661300 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.110600 ms (FindLiveObjects: 1.975400 ms CreateObjectMapping: 0.744000 ms MarkObjects: 23.365700 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.450900 ms (FindLiveObjects: 1.416500 ms CreateObjectMapping: 0.523400 ms MarkObjects: 20.485400 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.259800 ms (FindLiveObjects: 2.401900 ms CreateObjectMapping: 0.932700 ms MarkObjects: 34.893200 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.349500 ms (FindLiveObjects: 2.517800 ms CreateObjectMapping: 1.183800 ms MarkObjects: 19.620500 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.606700 ms (FindLiveObjects: 2.436100 ms CreateObjectMapping: 0.904400 ms MarkObjects: 38.239000 ms DeleteObjects: 0.026100 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland.unity' time: 0.030300 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8476. Total: 35.976700 ms (FindLiveObjects: 1.818500 ms CreateObjectMapping: 0.489800 ms MarkObjects: 33.652300 ms DeleteObjects: 0.015300 ms) Baking Scene: Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/AR/AR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/AR/AR_Testland.unity' time: 0.026800 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 10631. Total: 26.392300 ms (FindLiveObjects: 2.067000 ms CreateObjectMapping: 0.746700 ms MarkObjects: 23.385100 ms DeleteObjects: 0.192600 ms) Baking Scene: AR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.418 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/AR/AR_Testland.unity - GUID: 83cb13b63f475a9439c8f16a2bffaf72... done. [Time: 56.220900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.88 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.509914s, AssetImport time: 0.468512s, Asset hashing: 0.003154s [428.0 KB, 132.525116 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000183s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.418 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/AR/AR_Testland.unity - GUID: 83cb13b63f475a9439c8f16a2bffaf72... done. [Time: 15.945200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.95 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.51 ms. ----- Total AssetImport time: 1.452975s, AssetImport time: 0.686180s, Asset hashing: 0.001974s [428.0 KB, 211.767593 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000266s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 267 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 647 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.222600 ms (FindLiveObjects: 1.608300 ms CreateObjectMapping: 0.531600 ms MarkObjects: 25.232800 ms DeleteObjects: 0.849100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.839700 ms (FindLiveObjects: 1.936500 ms CreateObjectMapping: 0.623300 ms MarkObjects: 27.253000 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.443000 ms (FindLiveObjects: 1.586100 ms CreateObjectMapping: 0.518000 ms MarkObjects: 22.311500 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.257200 ms (FindLiveObjects: 1.715100 ms CreateObjectMapping: 0.531300 ms MarkObjects: 22.983100 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.043100 ms (FindLiveObjects: 1.471900 ms CreateObjectMapping: 0.529100 ms MarkObjects: 33.011100 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.142500 ms (FindLiveObjects: 1.745800 ms CreateObjectMapping: 0.549600 ms MarkObjects: 23.817800 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.890500 ms (FindLiveObjects: 1.392000 ms CreateObjectMapping: 0.503800 ms MarkObjects: 19.967700 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.617900 ms (FindLiveObjects: 1.975300 ms CreateObjectMapping: 0.595600 ms MarkObjects: 28.983200 ms DeleteObjects: 0.062700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.928000 ms (FindLiveObjects: 3.091400 ms CreateObjectMapping: 1.097300 ms MarkObjects: 37.704800 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.596400 ms (FindLiveObjects: 1.819600 ms CreateObjectMapping: 0.565500 ms MarkObjects: 26.159700 ms DeleteObjects: 0.050100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.103100 ms (FindLiveObjects: 1.409400 ms CreateObjectMapping: 0.504200 ms MarkObjects: 19.162500 ms DeleteObjects: 0.025900 ms) Opening scene 'Assets/contents/Sceneries/TestLand/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/BR/BR_Testland.unity' time: 0.030500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10687. Total: 24.510900 ms (FindLiveObjects: 2.099300 ms CreateObjectMapping: 0.910600 ms MarkObjects: 21.469500 ms DeleteObjects: 0.030300 ms) Baking Scene: BR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.423 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/BR/BR_Testland.unity - GUID: 1ffbba40f02a7fd4c9a957e269cce764... done. [Time: 38.418800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.67 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.63 ms. ----- Total AssetImport time: 1.698843s, AssetImport time: 0.500621s, Asset hashing: 0.002683s [433.6 KB, 157.837219 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000336s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.423 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/BR/BR_Testland.unity - GUID: 1ffbba40f02a7fd4c9a957e269cce764... done. [Time: 17.412300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.70 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.391084s, AssetImport time: 0.647364s, Asset hashing: 0.001719s [433.6 KB, 246.350693 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000281s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 269 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 681 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.219300 ms (FindLiveObjects: 2.821900 ms CreateObjectMapping: 0.647200 ms MarkObjects: 21.945400 ms DeleteObjects: 0.803400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.584800 ms (FindLiveObjects: 2.104900 ms CreateObjectMapping: 0.896300 ms MarkObjects: 33.545600 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.816500 ms (FindLiveObjects: 1.916700 ms CreateObjectMapping: 0.716300 ms MarkObjects: 32.121900 ms DeleteObjects: 0.060500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 59.050100 ms (FindLiveObjects: 2.623400 ms CreateObjectMapping: 1.244000 ms MarkObjects: 55.124500 ms DeleteObjects: 0.056800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.158600 ms (FindLiveObjects: 1.304700 ms CreateObjectMapping: 0.494200 ms MarkObjects: 39.327100 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.970500 ms (FindLiveObjects: 2.514100 ms CreateObjectMapping: 1.175400 ms MarkObjects: 41.244100 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.532600 ms (FindLiveObjects: 1.376200 ms CreateObjectMapping: 0.495700 ms MarkObjects: 25.629700 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.910800 ms (FindLiveObjects: 2.739100 ms CreateObjectMapping: 1.034900 ms MarkObjects: 28.098100 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.541700 ms (FindLiveObjects: 2.724900 ms CreateObjectMapping: 1.140400 ms MarkObjects: 40.609200 ms DeleteObjects: 0.065600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.497100 ms (FindLiveObjects: 1.893900 ms CreateObjectMapping: 0.694200 ms MarkObjects: 28.883000 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.729600 ms (FindLiveObjects: 1.363900 ms CreateObjectMapping: 0.496200 ms MarkObjects: 36.814600 ms DeleteObjects: 0.053900 ms) Opening scene 'Assets/contents/Sceneries/TestLand/CL/CL_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/CL/CL_Testland.unity' time: 0.038300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10653. Total: 31.280500 ms (FindLiveObjects: 3.629400 ms CreateObjectMapping: 1.295700 ms MarkObjects: 26.323600 ms DeleteObjects: 0.030500 ms) Baking Scene: CL_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.440 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/CL/CL_Testland.unity - GUID: ff0cd77a4a6bde1448b3fc4039f29e8b... done. [Time: 57.941800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.80 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.04 ms. ----- Total AssetImport time: 1.670325s, AssetImport time: 0.543650s, Asset hashing: 0.001616s [450.8 KB, 272.436981 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000412s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.440 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/CL/CL_Testland.unity - GUID: ff0cd77a4a6bde1448b3fc4039f29e8b... done. [Time: 14.163400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.01 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.47 ms. ----- Total AssetImport time: 1.456769s, AssetImport time: 0.657981s, Asset hashing: 0.003966s [450.9 KB, 111.026131 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000338s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 269 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 657 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.012900 ms (FindLiveObjects: 1.930700 ms CreateObjectMapping: 0.527700 ms MarkObjects: 22.004900 ms DeleteObjects: 0.548600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.881600 ms (FindLiveObjects: 1.895900 ms CreateObjectMapping: 0.531800 ms MarkObjects: 25.420700 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.698800 ms (FindLiveObjects: 1.702000 ms CreateObjectMapping: 0.528300 ms MarkObjects: 20.411400 ms DeleteObjects: 0.055900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.796400 ms (FindLiveObjects: 1.321700 ms CreateObjectMapping: 0.470500 ms MarkObjects: 19.978300 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.798100 ms (FindLiveObjects: 1.298300 ms CreateObjectMapping: 0.490000 ms MarkObjects: 19.939500 ms DeleteObjects: 0.069400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 61.271600 ms (FindLiveObjects: 2.888000 ms CreateObjectMapping: 1.103400 ms MarkObjects: 57.225600 ms DeleteObjects: 0.052800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.776600 ms (FindLiveObjects: 1.356500 ms CreateObjectMapping: 0.484500 ms MarkObjects: 19.900500 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.270200 ms (FindLiveObjects: 2.633200 ms CreateObjectMapping: 0.486600 ms MarkObjects: 19.071600 ms DeleteObjects: 0.077600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.963300 ms (FindLiveObjects: 2.814700 ms CreateObjectMapping: 1.183700 ms MarkObjects: 27.935000 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.481000 ms (FindLiveObjects: 1.982500 ms CreateObjectMapping: 0.528100 ms MarkObjects: 22.943100 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.757700 ms (FindLiveObjects: 1.622900 ms CreateObjectMapping: 0.540500 ms MarkObjects: 38.506500 ms DeleteObjects: 0.086400 ms) Opening scene 'Assets/contents/Sceneries/TestLand/ES/ES_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/ES/ES_Testland.unity' time: 0.029100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10612. Total: 30.564700 ms (FindLiveObjects: 2.361900 ms CreateObjectMapping: 0.816600 ms MarkObjects: 27.356000 ms DeleteObjects: 0.029300 ms) Baking Scene: ES_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.434 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/ES/ES_Testland.unity - GUID: bd0805ff3177d794b894a18ed92b8ba3... done. [Time: 37.699400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.47 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.614604s, AssetImport time: 0.493690s, Asset hashing: 0.002280s [444.4 KB, 190.333786 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000181s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.434 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/ES/ES_Testland.unity - GUID: bd0805ff3177d794b894a18ed92b8ba3... done. [Time: 17.013800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.68 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.476614s, AssetImport time: 0.800936s, Asset hashing: 0.002737s [444.4 KB, 158.580627 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000434s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 265 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 637 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.229400 ms (FindLiveObjects: 2.888200 ms CreateObjectMapping: 0.801700 ms MarkObjects: 27.986600 ms DeleteObjects: 0.551700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.828900 ms (FindLiveObjects: 2.525700 ms CreateObjectMapping: 1.177700 ms MarkObjects: 37.065200 ms DeleteObjects: 0.058900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.443300 ms (FindLiveObjects: 3.186700 ms CreateObjectMapping: 1.286600 ms MarkObjects: 39.932300 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.403600 ms (FindLiveObjects: 2.105600 ms CreateObjectMapping: 0.760800 ms MarkObjects: 38.472100 ms DeleteObjects: 0.063900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.197200 ms (FindLiveObjects: 1.239600 ms CreateObjectMapping: 0.504800 ms MarkObjects: 19.426600 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.473300 ms (FindLiveObjects: 2.470300 ms CreateObjectMapping: 1.178900 ms MarkObjects: 33.799100 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.544800 ms (FindLiveObjects: 1.991000 ms CreateObjectMapping: 0.734300 ms MarkObjects: 37.779100 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.544000 ms (FindLiveObjects: 2.171500 ms CreateObjectMapping: 0.778300 ms MarkObjects: 30.537600 ms DeleteObjects: 0.055200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.443800 ms (FindLiveObjects: 1.307900 ms CreateObjectMapping: 0.483200 ms MarkObjects: 41.617600 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.354300 ms (FindLiveObjects: 1.292200 ms CreateObjectMapping: 0.494100 ms MarkObjects: 20.528900 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.289100 ms (FindLiveObjects: 1.736000 ms CreateObjectMapping: 0.615400 ms MarkObjects: 22.910200 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.990900 ms (FindLiveObjects: 2.010000 ms CreateObjectMapping: 0.718400 ms MarkObjects: 21.233800 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.852100 ms (FindLiveObjects: 2.686600 ms CreateObjectMapping: 1.178500 ms MarkObjects: 39.928300 ms DeleteObjects: 0.057400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.834100 ms (FindLiveObjects: 1.274100 ms CreateObjectMapping: 0.484100 ms MarkObjects: 26.048100 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.603900 ms (FindLiveObjects: 3.027300 ms CreateObjectMapping: 1.120400 ms MarkObjects: 28.423900 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.792200 ms (FindLiveObjects: 2.095200 ms CreateObjectMapping: 0.755500 ms MarkObjects: 37.886000 ms DeleteObjects: 0.054300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.001500 ms (FindLiveObjects: 1.818600 ms CreateObjectMapping: 0.682500 ms MarkObjects: 32.462600 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.553000 ms (FindLiveObjects: 1.381300 ms CreateObjectMapping: 0.521300 ms MarkObjects: 28.624800 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.148200 ms (FindLiveObjects: 1.730200 ms CreateObjectMapping: 0.604500 ms MarkObjects: 26.781300 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.984300 ms (FindLiveObjects: 1.520100 ms CreateObjectMapping: 0.560500 ms MarkObjects: 28.855000 ms DeleteObjects: 0.047600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.264600 ms (FindLiveObjects: 1.458600 ms CreateObjectMapping: 0.531600 ms MarkObjects: 20.248000 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 53.173800 ms (FindLiveObjects: 2.399000 ms CreateObjectMapping: 1.110500 ms MarkObjects: 49.610600 ms DeleteObjects: 0.052100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.340500 ms (FindLiveObjects: 2.383000 ms CreateObjectMapping: 0.817300 ms MarkObjects: 43.102800 ms DeleteObjects: 0.036200 ms) Opening scene 'Assets/contents/Sceneries/TestLand/IT/IT_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/IT/IT_Testland.unity' time: 0.030800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10612. Total: 36.504300 ms (FindLiveObjects: 2.406400 ms CreateObjectMapping: 0.771500 ms MarkObjects: 33.286500 ms DeleteObjects: 0.038700 ms) Baking Scene: IT_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.424 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/IT/IT_Testland.unity - GUID: 67785b301df57a24b9b6f1415c67be32... done. [Time: 36.923600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.75 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.435420s, AssetImport time: 0.458707s, Asset hashing: 0.002493s [434.0 KB, 169.985596 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000288s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.424 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/IT/IT_Testland.unity - GUID: 67785b301df57a24b9b6f1415c67be32... done. [Time: 26.033200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.96 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.506644s, AssetImport time: 0.712618s, Asset hashing: 0.002652s [434.1 KB, 159.835190 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000474s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 265 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 637 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.001500 ms (FindLiveObjects: 1.830800 ms CreateObjectMapping: 0.567500 ms MarkObjects: 41.035200 ms DeleteObjects: 0.567300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.307100 ms (FindLiveObjects: 1.282500 ms CreateObjectMapping: 0.490300 ms MarkObjects: 19.509900 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.318100 ms (FindLiveObjects: 2.649900 ms CreateObjectMapping: 1.108700 ms MarkObjects: 35.529900 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.580000 ms (FindLiveObjects: 2.423000 ms CreateObjectMapping: 0.965300 ms MarkObjects: 39.163900 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.733700 ms (FindLiveObjects: 1.701000 ms CreateObjectMapping: 0.662900 ms MarkObjects: 36.329700 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.653400 ms (FindLiveObjects: 1.890900 ms CreateObjectMapping: 0.612700 ms MarkObjects: 29.116900 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.428800 ms (FindLiveObjects: 1.373200 ms CreateObjectMapping: 0.519500 ms MarkObjects: 22.503400 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.888600 ms (FindLiveObjects: 1.821900 ms CreateObjectMapping: 0.606300 ms MarkObjects: 29.416300 ms DeleteObjects: 0.043200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.324200 ms (FindLiveObjects: 4.200400 ms CreateObjectMapping: 1.198100 ms MarkObjects: 43.886300 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.086800 ms (FindLiveObjects: 2.810600 ms CreateObjectMapping: 0.842300 ms MarkObjects: 36.392400 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.084800 ms (FindLiveObjects: 1.281800 ms CreateObjectMapping: 0.508400 ms MarkObjects: 20.269900 ms DeleteObjects: 0.024000 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity' time: 0.054100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9274. Total: 32.486600 ms (FindLiveObjects: 3.706800 ms CreateObjectMapping: 1.282900 ms MarkObjects: 27.480900 ms DeleteObjects: 0.015000 ms) Baking Scene: MX_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.259 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity - GUID: 6b44a93d4a787e441ad7f98eb3359963... done. [Time: 33.208600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.88 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.53 ms. ----- Total AssetImport time: 1.708446s, AssetImport time: 0.521195s, Asset hashing: 0.007385s [265.6 KB, 35.124741 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000345s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.261 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity - GUID: 6b44a93d4a787e441ad7f98eb3359963... done. [Time: 19.349600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.66 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.567770s, AssetImport time: 0.687454s, Asset hashing: 0.002450s [267.7 KB, 106.722366 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000485s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 244 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 374 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.225000 ms (FindLiveObjects: 1.627500 ms CreateObjectMapping: 0.514700 ms MarkObjects: 20.799000 ms DeleteObjects: 0.282900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.629200 ms (FindLiveObjects: 2.238200 ms CreateObjectMapping: 0.775300 ms MarkObjects: 43.575200 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.553000 ms (FindLiveObjects: 2.747100 ms CreateObjectMapping: 1.111400 ms MarkObjects: 30.663100 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.934800 ms (FindLiveObjects: 1.399900 ms CreateObjectMapping: 0.501900 ms MarkObjects: 21.006300 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.226100 ms (FindLiveObjects: 2.402800 ms CreateObjectMapping: 0.982600 ms MarkObjects: 45.805800 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.732200 ms (FindLiveObjects: 1.584100 ms CreateObjectMapping: 0.520900 ms MarkObjects: 20.598500 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.908000 ms (FindLiveObjects: 1.424800 ms CreateObjectMapping: 0.495100 ms MarkObjects: 25.915700 ms DeleteObjects: 0.071200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.076200 ms (FindLiveObjects: 1.359600 ms CreateObjectMapping: 0.502900 ms MarkObjects: 20.181100 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.604800 ms (FindLiveObjects: 1.275400 ms CreateObjectMapping: 0.465500 ms MarkObjects: 30.818000 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.952000 ms (FindLiveObjects: 2.006400 ms CreateObjectMapping: 0.765500 ms MarkObjects: 21.130300 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.907400 ms (FindLiveObjects: 1.760300 ms CreateObjectMapping: 0.682400 ms MarkObjects: 30.424800 ms DeleteObjects: 0.038700 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' time: 0.033000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8158. Total: 41.307100 ms (FindLiveObjects: 3.654000 ms CreateObjectMapping: 1.456400 ms MarkObjects: 36.182000 ms DeleteObjects: 0.013600 ms) Baking Scene: Testland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' time: 0.028300 ms Unloading 24 Unused Serialized files (Serialized files now loaded: 0) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - RG32 SFloat (12). UnityEngine.Camera:set_targetTexture(Camera, RenderTexture) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:135) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:684) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:75) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 432] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Line: 135) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8203. Total: 54.093000 ms (FindLiveObjects: 4.607900 ms CreateObjectMapping: 1.443900 ms MarkObjects: 47.962800 ms DeleteObjects: 0.077100 ms) Baking Scene: Testland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' time: 0.038600 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 17620. Total: 28.803700 ms (FindLiveObjects: 3.619100 ms CreateObjectMapping: 0.890200 ms MarkObjects: 24.088200 ms DeleteObjects: 0.205300 ms) Baking Scene: Testland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.002 seconds (1.981 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Props.unity - GUID: ef8d4b6440072cb4d9cec0bb4e39c2ae... done. [Time: 54.737200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.18 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.772961s, AssetImport time: 0.531972s, Asset hashing: 0.011682s [2.0 MB, 169.611069 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000550s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.995 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Props.unity - GUID: ef8d4b6440072cb4d9cec0bb4e39c2ae... done. [Time: 14.611600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.75 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.365136s, AssetImport time: 0.602968s, Asset hashing: 0.003506s [2.0 MB, 569.096741 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000173s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' time: 0.034100 ms Unloading 295 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 774 unused Assets to reduce memory usage. Loaded Objects now: 8628. Total: 44.374700 ms (FindLiveObjects: 3.173700 ms CreateObjectMapping: 1.400600 ms MarkObjects: 39.052500 ms DeleteObjects: 0.745500 ms) Baking Scene: Testland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.070 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Buildings.unity - GUID: d47e1a094e976b34589dbc7395d0705c... done. [Time: 19.230000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.79 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.643601s, AssetImport time: 0.497845s, Asset hashing: 0.009689s [72.1 KB, 7.271260 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000404s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.069 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Buildings.unity - GUID: d47e1a094e976b34589dbc7395d0705c... done. [Time: 12.877900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.10 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.66 ms. ----- Total AssetImport time: 1.388068s, AssetImport time: 0.672238s, Asset hashing: 0.001414s [70.5 KB, 48.689037 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000335s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' time: 0.062300 ms Unloading 241 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 406 unused Assets to reduce memory usage. Loaded Objects now: 8993. Total: 55.528000 ms (FindLiveObjects: 3.380100 ms CreateObjectMapping: 1.240100 ms MarkObjects: 49.986800 ms DeleteObjects: 0.919200 ms) Baking Scene: Testland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.097 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity - GUID: f384444e1846f354b945028397f60b48... done. [Time: 30.501500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.73 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.483786s, AssetImport time: 0.479329s, Asset hashing: 0.009614s [99.3 KB, 10.088386 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000343s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.098 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity - GUID: f384444e1846f354b945028397f60b48... done. [Time: 19.166400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.27 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.457647s, AssetImport time: 0.683289s, Asset hashing: 0.001623s [100.1 KB, 60.244434 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000461s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 31.751400 ms (FindLiveObjects: 1.973700 ms CreateObjectMapping: 0.623000 ms MarkObjects: 28.914200 ms DeleteObjects: 0.239200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.875000 ms (FindLiveObjects: 1.336800 ms CreateObjectMapping: 0.468700 ms MarkObjects: 23.024500 ms DeleteObjects: 0.044000 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' time: 0.045300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8486. Total: 24.160000 ms (FindLiveObjects: 2.010600 ms CreateObjectMapping: 0.501600 ms MarkObjects: 21.619800 ms DeleteObjects: 0.027000 ms) Baking Scene: Testland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' time: 0.035300 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8721. Total: 24.188100 ms (FindLiveObjects: 1.970400 ms CreateObjectMapping: 0.575800 ms MarkObjects: 21.592200 ms DeleteObjects: 0.048400 ms) Baking Scene: Testland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' time: 0.020300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10675. Total: 33.735700 ms (FindLiveObjects: 2.482400 ms CreateObjectMapping: 0.681800 ms MarkObjects: 30.525400 ms DeleteObjects: 0.045200 ms) Baking Scene: Testland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.215 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity - GUID: 86122a996b9072642b2de31f3fe22701... done. [Time: 21.015700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.63 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.45 ms. ----- Total AssetImport time: 1.493079s, AssetImport time: 0.439785s, Asset hashing: 0.005331s [220.0 KB, 40.303535 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000166s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.216 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity - GUID: 86122a996b9072642b2de31f3fe22701... done. [Time: 15.332200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.46 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.82 ms. ----- Total AssetImport time: 1.470560s, AssetImport time: 0.662332s, Asset hashing: 0.001918s [221.4 KB, 112.718536 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000332s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 261 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.79 GB. Unloading 656 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 26.148100 ms (FindLiveObjects: 1.800800 ms CreateObjectMapping: 0.516300 ms MarkObjects: 23.395000 ms DeleteObjects: 0.435200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 32.176400 ms (FindLiveObjects: 3.245400 ms CreateObjectMapping: 1.435000 ms MarkObjects: 27.470300 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.123100 ms (FindLiveObjects: 1.991500 ms CreateObjectMapping: 0.609600 ms MarkObjects: 25.496900 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 36.964900 ms (FindLiveObjects: 2.495600 ms CreateObjectMapping: 1.187700 ms MarkObjects: 33.247600 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 35.504000 ms (FindLiveObjects: 2.635900 ms CreateObjectMapping: 1.140000 ms MarkObjects: 31.687500 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 43.853300 ms (FindLiveObjects: 2.836200 ms CreateObjectMapping: 1.170100 ms MarkObjects: 39.816900 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 43.430900 ms (FindLiveObjects: 2.672900 ms CreateObjectMapping: 1.148000 ms MarkObjects: 39.581400 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.527200 ms (FindLiveObjects: 1.528300 ms CreateObjectMapping: 0.496900 ms MarkObjects: 20.474500 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.772900 ms (FindLiveObjects: 2.270600 ms CreateObjectMapping: 0.928800 ms MarkObjects: 25.526300 ms DeleteObjects: 0.046000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.286800 ms (FindLiveObjects: 1.388800 ms CreateObjectMapping: 0.501200 ms MarkObjects: 19.370500 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.750500 ms (FindLiveObjects: 1.406500 ms CreateObjectMapping: 0.499600 ms MarkObjects: 21.813100 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 40.045300 ms (FindLiveObjects: 1.451300 ms CreateObjectMapping: 0.511800 ms MarkObjects: 38.043400 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 35.954700 ms (FindLiveObjects: 2.148800 ms CreateObjectMapping: 0.486300 ms MarkObjects: 33.247600 ms DeleteObjects: 0.070700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 27.696500 ms (FindLiveObjects: 2.009400 ms CreateObjectMapping: 0.693400 ms MarkObjects: 24.964800 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 35.121500 ms (FindLiveObjects: 2.027800 ms CreateObjectMapping: 0.737300 ms MarkObjects: 32.320200 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 55.136700 ms (FindLiveObjects: 2.673400 ms CreateObjectMapping: 1.216400 ms MarkObjects: 51.216300 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 30.484300 ms (FindLiveObjects: 1.362600 ms CreateObjectMapping: 0.484600 ms MarkObjects: 28.608200 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 29.378900 ms (FindLiveObjects: 1.425800 ms CreateObjectMapping: 0.520000 ms MarkObjects: 27.405400 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.136500 ms (FindLiveObjects: 2.439800 ms CreateObjectMapping: 0.671100 ms MarkObjects: 24.997700 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.778700 ms (FindLiveObjects: 2.047600 ms CreateObjectMapping: 0.745000 ms MarkObjects: 25.955300 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.962100 ms (FindLiveObjects: 1.565400 ms CreateObjectMapping: 0.557600 ms MarkObjects: 20.808000 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.740500 ms (FindLiveObjects: 1.683900 ms CreateObjectMapping: 0.540900 ms MarkObjects: 20.483900 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.686700 ms (FindLiveObjects: 2.289300 ms CreateObjectMapping: 1.022900 ms MarkObjects: 20.345500 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.223900 ms (FindLiveObjects: 1.799400 ms CreateObjectMapping: 0.520000 ms MarkObjects: 20.876700 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.116300 ms (FindLiveObjects: 1.713600 ms CreateObjectMapping: 0.548600 ms MarkObjects: 19.820700 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.473700 ms (FindLiveObjects: 1.586600 ms CreateObjectMapping: 0.485800 ms MarkObjects: 20.370500 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.638400 ms (FindLiveObjects: 1.571900 ms CreateObjectMapping: 0.505600 ms MarkObjects: 19.533100 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 35.303000 ms (FindLiveObjects: 1.917700 ms CreateObjectMapping: 0.797900 ms MarkObjects: 32.551800 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 26.410900 ms (FindLiveObjects: 2.570800 ms CreateObjectMapping: 1.179700 ms MarkObjects: 22.617600 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 43.742000 ms (FindLiveObjects: 1.516300 ms CreateObjectMapping: 0.493700 ms MarkObjects: 41.684100 ms DeleteObjects: 0.046900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 34.344200 ms (FindLiveObjects: 2.005400 ms CreateObjectMapping: 0.673300 ms MarkObjects: 31.634400 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 30.655600 ms (FindLiveObjects: 1.302100 ms CreateObjectMapping: 0.503900 ms MarkObjects: 28.779400 ms DeleteObjects: 0.069100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 42.937300 ms (FindLiveObjects: 1.860500 ms CreateObjectMapping: 0.563600 ms MarkObjects: 40.455400 ms DeleteObjects: 0.056500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.757800 ms (FindLiveObjects: 2.020800 ms CreateObjectMapping: 0.717400 ms MarkObjects: 19.994100 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 36.038800 ms (FindLiveObjects: 1.844500 ms CreateObjectMapping: 0.684600 ms MarkObjects: 33.468900 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.387500 ms (FindLiveObjects: 1.675600 ms CreateObjectMapping: 0.498400 ms MarkObjects: 20.185100 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 45.985800 ms (FindLiveObjects: 2.802700 ms CreateObjectMapping: 1.130700 ms MarkObjects: 41.996500 ms DeleteObjects: 0.054400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.563600 ms (FindLiveObjects: 1.544000 ms CreateObjectMapping: 0.500500 ms MarkObjects: 22.470400 ms DeleteObjects: 0.047300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.121500 ms (FindLiveObjects: 1.335100 ms CreateObjectMapping: 0.483300 ms MarkObjects: 19.277100 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.582300 ms (FindLiveObjects: 1.355900 ms CreateObjectMapping: 0.499900 ms MarkObjects: 20.691400 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.661600 ms (FindLiveObjects: 2.388100 ms CreateObjectMapping: 0.912200 ms MarkObjects: 21.309500 ms DeleteObjects: 0.050500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 25.182100 ms (FindLiveObjects: 1.455900 ms CreateObjectMapping: 0.488900 ms MarkObjects: 23.210900 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 38.483000 ms (FindLiveObjects: 2.699600 ms CreateObjectMapping: 1.164700 ms MarkObjects: 34.571200 ms DeleteObjects: 0.046000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 34.176700 ms (FindLiveObjects: 2.331400 ms CreateObjectMapping: 0.724600 ms MarkObjects: 31.080400 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.442100 ms (FindLiveObjects: 1.552900 ms CreateObjectMapping: 0.518800 ms MarkObjects: 20.336200 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 44.535500 ms (FindLiveObjects: 4.056300 ms CreateObjectMapping: 1.214900 ms MarkObjects: 39.229900 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.472700 ms (FindLiveObjects: 1.859500 ms CreateObjectMapping: 0.550900 ms MarkObjects: 21.020400 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.319200 ms (FindLiveObjects: 1.620100 ms CreateObjectMapping: 0.542300 ms MarkObjects: 21.108600 ms DeleteObjects: 0.046700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.426700 ms (FindLiveObjects: 1.796100 ms CreateObjectMapping: 0.506800 ms MarkObjects: 22.090300 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.553000 ms (FindLiveObjects: 1.863700 ms CreateObjectMapping: 0.519400 ms MarkObjects: 21.139300 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 29.781500 ms (FindLiveObjects: 2.632700 ms CreateObjectMapping: 1.166000 ms MarkObjects: 25.954500 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.978600 ms (FindLiveObjects: 1.271800 ms CreateObjectMapping: 0.466900 ms MarkObjects: 19.212100 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.151300 ms (FindLiveObjects: 2.027500 ms CreateObjectMapping: 0.716600 ms MarkObjects: 25.267500 ms DeleteObjects: 0.138300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.640100 ms (FindLiveObjects: 2.212700 ms CreateObjectMapping: 0.546900 ms MarkObjects: 19.854500 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 34.528200 ms (FindLiveObjects: 3.004600 ms CreateObjectMapping: 0.990500 ms MarkObjects: 30.498100 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 25.616800 ms (FindLiveObjects: 2.033800 ms CreateObjectMapping: 0.737600 ms MarkObjects: 22.804300 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 38.563700 ms (FindLiveObjects: 1.623000 ms CreateObjectMapping: 0.509900 ms MarkObjects: 36.388800 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 26.320400 ms (FindLiveObjects: 2.390800 ms CreateObjectMapping: 0.610800 ms MarkObjects: 23.289000 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.440400 ms (FindLiveObjects: 1.399700 ms CreateObjectMapping: 0.530700 ms MarkObjects: 20.478900 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 45.702100 ms (FindLiveObjects: 2.834100 ms CreateObjectMapping: 1.148400 ms MarkObjects: 41.642300 ms DeleteObjects: 0.075500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 26.225700 ms (FindLiveObjects: 1.792600 ms CreateObjectMapping: 0.590000 ms MarkObjects: 23.811100 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.522500 ms (FindLiveObjects: 1.464600 ms CreateObjectMapping: 0.493900 ms MarkObjects: 19.533000 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 54.473500 ms (FindLiveObjects: 2.756300 ms CreateObjectMapping: 1.088500 ms MarkObjects: 50.571100 ms DeleteObjects: 0.056100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.793900 ms (FindLiveObjects: 1.310600 ms CreateObjectMapping: 0.490100 ms MarkObjects: 19.968000 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.503300 ms (FindLiveObjects: 1.664100 ms CreateObjectMapping: 0.520100 ms MarkObjects: 19.283500 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 27.796900 ms (FindLiveObjects: 2.611600 ms CreateObjectMapping: 1.149200 ms MarkObjects: 24.007100 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.129300 ms (FindLiveObjects: 1.874000 ms CreateObjectMapping: 0.650400 ms MarkObjects: 25.564700 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.265000 ms (FindLiveObjects: 1.422000 ms CreateObjectMapping: 0.569000 ms MarkObjects: 20.247700 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.619300 ms (FindLiveObjects: 1.578600 ms CreateObjectMapping: 0.492500 ms MarkObjects: 19.519500 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.475200 ms (FindLiveObjects: 1.373200 ms CreateObjectMapping: 0.539600 ms MarkObjects: 19.533700 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 48.806400 ms (FindLiveObjects: 1.282100 ms CreateObjectMapping: 0.479500 ms MarkObjects: 46.982400 ms DeleteObjects: 0.061400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 36.716000 ms (FindLiveObjects: 1.272900 ms CreateObjectMapping: 0.485900 ms MarkObjects: 34.923800 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 26.411200 ms (FindLiveObjects: 1.760100 ms CreateObjectMapping: 0.480900 ms MarkObjects: 24.129300 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 29.117900 ms (FindLiveObjects: 1.527300 ms CreateObjectMapping: 0.629400 ms MarkObjects: 26.896400 ms DeleteObjects: 0.063800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.590400 ms (FindLiveObjects: 1.537900 ms CreateObjectMapping: 0.523600 ms MarkObjects: 20.497000 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.307600 ms (FindLiveObjects: 1.349800 ms CreateObjectMapping: 0.525900 ms MarkObjects: 19.400800 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 46.861000 ms (FindLiveObjects: 2.701400 ms CreateObjectMapping: 1.123100 ms MarkObjects: 42.978500 ms DeleteObjects: 0.056400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 25.328600 ms (FindLiveObjects: 1.621600 ms CreateObjectMapping: 0.577300 ms MarkObjects: 23.099400 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 27.380300 ms (FindLiveObjects: 1.902200 ms CreateObjectMapping: 0.536900 ms MarkObjects: 24.906200 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.206800 ms (FindLiveObjects: 1.583400 ms CreateObjectMapping: 0.511300 ms MarkObjects: 20.087700 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 48.902200 ms (FindLiveObjects: 2.982800 ms CreateObjectMapping: 1.126600 ms MarkObjects: 44.757800 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.408900 ms (FindLiveObjects: 1.448800 ms CreateObjectMapping: 0.524700 ms MarkObjects: 20.397900 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 29.668100 ms (FindLiveObjects: 1.748900 ms CreateObjectMapping: 0.737300 ms MarkObjects: 27.139800 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.261100 ms (FindLiveObjects: 2.180900 ms CreateObjectMapping: 1.007500 ms MarkObjects: 21.044800 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.360900 ms (FindLiveObjects: 1.515200 ms CreateObjectMapping: 0.569500 ms MarkObjects: 22.247000 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 30.252600 ms (FindLiveObjects: 1.550900 ms CreateObjectMapping: 0.604800 ms MarkObjects: 28.062600 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 33.046500 ms (FindLiveObjects: 1.309100 ms CreateObjectMapping: 0.477900 ms MarkObjects: 31.206800 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 36.536400 ms (FindLiveObjects: 2.920200 ms CreateObjectMapping: 1.346700 ms MarkObjects: 32.235100 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.509200 ms (FindLiveObjects: 2.470200 ms CreateObjectMapping: 0.528300 ms MarkObjects: 19.483100 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 37.389800 ms (FindLiveObjects: 2.807400 ms CreateObjectMapping: 1.083900 ms MarkObjects: 33.466300 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 43.859100 ms (FindLiveObjects: 2.454000 ms CreateObjectMapping: 1.104900 ms MarkObjects: 40.253800 ms DeleteObjects: 0.045000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 25.428600 ms (FindLiveObjects: 1.547000 ms CreateObjectMapping: 0.580300 ms MarkObjects: 23.269600 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 60.285600 ms (FindLiveObjects: 2.993500 ms CreateObjectMapping: 1.853200 ms MarkObjects: 55.384200 ms DeleteObjects: 0.053200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.950100 ms (FindLiveObjects: 1.737400 ms CreateObjectMapping: 0.543800 ms MarkObjects: 20.640500 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.810800 ms (FindLiveObjects: 1.590000 ms CreateObjectMapping: 0.556800 ms MarkObjects: 20.629800 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.377300 ms (FindLiveObjects: 2.136400 ms CreateObjectMapping: 0.563600 ms MarkObjects: 20.632400 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.417400 ms (FindLiveObjects: 1.872100 ms CreateObjectMapping: 0.548100 ms MarkObjects: 19.970600 ms DeleteObjects: 0.025300 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' time: 0.031600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8460. Total: 60.209100 ms (FindLiveObjects: 2.975100 ms CreateObjectMapping: 1.149000 ms MarkObjects: 56.038200 ms DeleteObjects: 0.045500 ms) Baking Scene: Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 29.455600 ms (FindLiveObjects: 2.941500 ms CreateObjectMapping: 1.152200 ms MarkObjects: 25.201200 ms DeleteObjects: 0.159400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.623700 ms (FindLiveObjects: 1.342100 ms CreateObjectMapping: 0.513100 ms MarkObjects: 22.737600 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.213300 ms (FindLiveObjects: 1.380400 ms CreateObjectMapping: 0.529100 ms MarkObjects: 19.278200 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.340600 ms (FindLiveObjects: 1.615100 ms CreateObjectMapping: 0.603600 ms MarkObjects: 20.096200 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 43.377300 ms (FindLiveObjects: 3.072000 ms CreateObjectMapping: 1.194400 ms MarkObjects: 39.080600 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 44.451300 ms (FindLiveObjects: 2.199900 ms CreateObjectMapping: 1.000900 ms MarkObjects: 41.196800 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 56.051500 ms (FindLiveObjects: 2.602000 ms CreateObjectMapping: 1.146500 ms MarkObjects: 52.269600 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 34.701900 ms (FindLiveObjects: 2.762000 ms CreateObjectMapping: 1.139100 ms MarkObjects: 30.765100 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 30.229000 ms (FindLiveObjects: 1.794200 ms CreateObjectMapping: 0.629500 ms MarkObjects: 27.771700 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 45.433200 ms (FindLiveObjects: 2.884900 ms CreateObjectMapping: 1.192600 ms MarkObjects: 41.300000 ms DeleteObjects: 0.054200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 45.981800 ms (FindLiveObjects: 1.375300 ms CreateObjectMapping: 0.581300 ms MarkObjects: 43.994900 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 34.058200 ms (FindLiveObjects: 2.506900 ms CreateObjectMapping: 1.159100 ms MarkObjects: 30.325300 ms DeleteObjects: 0.065400 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' time: 0.038900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19287. Total: 28.644700 ms (FindLiveObjects: 2.951700 ms CreateObjectMapping: 0.882400 ms MarkObjects: 24.778200 ms DeleteObjects: 0.031300 ms) Baking Scene: BR_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.016 seconds file read: 0.001 seconds (2.184 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity - GUID: 88a68ea3570d81844971a8a4a169a7eb... done. [Time: 26.935800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.43 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.53 ms. ----- Total AssetImport time: 1.626583s, AssetImport time: 0.484772s, Asset hashing: 0.016264s [2.2 MB, 134.296204 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000489s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.002 seconds (2.143 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity - GUID: 88a68ea3570d81844971a8a4a169a7eb... done. [Time: 20.625400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.05 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.470264s, AssetImport time: 0.690642s, Asset hashing: 0.003853s [2.1 MB, 556.112854 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000379s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 295 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 1694 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 25.056200 ms (FindLiveObjects: 1.931400 ms CreateObjectMapping: 0.688800 ms MarkObjects: 20.062700 ms DeleteObjects: 2.372600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.630800 ms (FindLiveObjects: 1.457500 ms CreateObjectMapping: 0.483000 ms MarkObjects: 20.662900 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 34.508200 ms (FindLiveObjects: 2.256600 ms CreateObjectMapping: 0.972000 ms MarkObjects: 31.245300 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 24.321100 ms (FindLiveObjects: 1.741600 ms CreateObjectMapping: 0.479200 ms MarkObjects: 22.025800 ms DeleteObjects: 0.073200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 46.222800 ms (FindLiveObjects: 2.696400 ms CreateObjectMapping: 0.734900 ms MarkObjects: 42.758900 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 26.706600 ms (FindLiveObjects: 1.495000 ms CreateObjectMapping: 0.589800 ms MarkObjects: 24.596400 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 26.500900 ms (FindLiveObjects: 1.271800 ms CreateObjectMapping: 0.511900 ms MarkObjects: 24.690800 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 35.269200 ms (FindLiveObjects: 2.379700 ms CreateObjectMapping: 1.163300 ms MarkObjects: 31.698600 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 28.857100 ms (FindLiveObjects: 1.411100 ms CreateObjectMapping: 0.523100 ms MarkObjects: 26.897700 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 36.783600 ms (FindLiveObjects: 2.895800 ms CreateObjectMapping: 1.107500 ms MarkObjects: 32.666500 ms DeleteObjects: 0.112200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 32.611900 ms (FindLiveObjects: 1.339800 ms CreateObjectMapping: 0.502400 ms MarkObjects: 30.709900 ms DeleteObjects: 0.058500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 25.264100 ms (FindLiveObjects: 2.508600 ms CreateObjectMapping: 1.196100 ms MarkObjects: 21.530500 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 39.152300 ms (FindLiveObjects: 1.751100 ms CreateObjectMapping: 0.619900 ms MarkObjects: 36.744000 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 33.572500 ms (FindLiveObjects: 1.487900 ms CreateObjectMapping: 0.623300 ms MarkObjects: 31.389200 ms DeleteObjects: 0.071100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 43.668200 ms (FindLiveObjects: 2.190500 ms CreateObjectMapping: 1.274700 ms MarkObjects: 40.154600 ms DeleteObjects: 0.047300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 44.640700 ms (FindLiveObjects: 2.421300 ms CreateObjectMapping: 0.974600 ms MarkObjects: 41.163200 ms DeleteObjects: 0.080500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 49.487400 ms (FindLiveObjects: 3.393800 ms CreateObjectMapping: 1.162300 ms MarkObjects: 44.890800 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 29.141900 ms (FindLiveObjects: 1.367400 ms CreateObjectMapping: 0.498300 ms MarkObjects: 27.226100 ms DeleteObjects: 0.049200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.534000 ms (FindLiveObjects: 2.167900 ms CreateObjectMapping: 0.523000 ms MarkObjects: 19.814500 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 48.194700 ms (FindLiveObjects: 1.530300 ms CreateObjectMapping: 0.511700 ms MarkObjects: 46.112000 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 29.338300 ms (FindLiveObjects: 1.848900 ms CreateObjectMapping: 0.687100 ms MarkObjects: 26.765800 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 24.932700 ms (FindLiveObjects: 1.731300 ms CreateObjectMapping: 0.491400 ms MarkObjects: 22.682600 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.592100 ms (FindLiveObjects: 1.392600 ms CreateObjectMapping: 0.510500 ms MarkObjects: 20.661700 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 27.653200 ms (FindLiveObjects: 1.479500 ms CreateObjectMapping: 0.509300 ms MarkObjects: 25.604300 ms DeleteObjects: 0.059200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 30.953500 ms (FindLiveObjects: 2.501100 ms CreateObjectMapping: 0.865500 ms MarkObjects: 27.525400 ms DeleteObjects: 0.060700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 41.699100 ms (FindLiveObjects: 2.378200 ms CreateObjectMapping: 0.957500 ms MarkObjects: 38.337800 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.167000 ms (FindLiveObjects: 1.317300 ms CreateObjectMapping: 0.488100 ms MarkObjects: 20.322300 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 24.790800 ms (FindLiveObjects: 1.336600 ms CreateObjectMapping: 0.571300 ms MarkObjects: 22.856900 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 25.869400 ms (FindLiveObjects: 3.073000 ms CreateObjectMapping: 0.496100 ms MarkObjects: 22.268200 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 31.722500 ms (FindLiveObjects: 2.603400 ms CreateObjectMapping: 1.147500 ms MarkObjects: 27.943300 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 27.074500 ms (FindLiveObjects: 2.733600 ms CreateObjectMapping: 1.083000 ms MarkObjects: 23.222700 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 28.046600 ms (FindLiveObjects: 1.759900 ms CreateObjectMapping: 0.558700 ms MarkObjects: 25.693600 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 21.684700 ms (FindLiveObjects: 1.308400 ms CreateObjectMapping: 0.485200 ms MarkObjects: 19.864200 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 27.376000 ms (FindLiveObjects: 1.805600 ms CreateObjectMapping: 0.611900 ms MarkObjects: 24.930900 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 27.273800 ms (FindLiveObjects: 1.304500 ms CreateObjectMapping: 0.467000 ms MarkObjects: 25.469900 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 24.931300 ms (FindLiveObjects: 1.664100 ms CreateObjectMapping: 0.582700 ms MarkObjects: 22.646400 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 27.517000 ms (FindLiveObjects: 1.601100 ms CreateObjectMapping: 0.590700 ms MarkObjects: 25.295900 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.488800 ms (FindLiveObjects: 1.612300 ms CreateObjectMapping: 0.615900 ms MarkObjects: 20.236700 ms DeleteObjects: 0.022800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 47.957300 ms (FindLiveObjects: 2.811800 ms CreateObjectMapping: 1.123300 ms MarkObjects: 43.986100 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 24.865700 ms (FindLiveObjects: 1.700200 ms CreateObjectMapping: 0.469100 ms MarkObjects: 22.639500 ms DeleteObjects: 0.055900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 42.260700 ms (FindLiveObjects: 1.375100 ms CreateObjectMapping: 0.488900 ms MarkObjects: 40.315900 ms DeleteObjects: 0.079500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 26.560800 ms (FindLiveObjects: 1.733900 ms CreateObjectMapping: 0.477000 ms MarkObjects: 24.315100 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 25.193300 ms (FindLiveObjects: 3.186300 ms CreateObjectMapping: 1.395100 ms MarkObjects: 20.584500 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 29.804600 ms (FindLiveObjects: 2.401300 ms CreateObjectMapping: 0.984600 ms MarkObjects: 26.384000 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 31.444300 ms (FindLiveObjects: 1.660400 ms CreateObjectMapping: 0.528000 ms MarkObjects: 29.187400 ms DeleteObjects: 0.067300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 34.757000 ms (FindLiveObjects: 2.507000 ms CreateObjectMapping: 1.186000 ms MarkObjects: 31.008400 ms DeleteObjects: 0.054200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 44.607500 ms (FindLiveObjects: 1.706300 ms CreateObjectMapping: 1.000900 ms MarkObjects: 41.865500 ms DeleteObjects: 0.033600 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity' time: 0.035800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14598. Total: 25.568600 ms (FindLiveObjects: 2.279300 ms CreateObjectMapping: 0.774300 ms MarkObjects: 22.482900 ms DeleteObjects: 0.031300 ms) Baking Scene: IT_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (1.254 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity - GUID: a45e9a39e75e1e440bccc8b970516b6f... done. [Time: 39.249000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.77 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.02 ms. ----- Total AssetImport time: 1.769105s, AssetImport time: 0.606956s, Asset hashing: 0.008616s [1.3 MB, 145.585403 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000171s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (1.231 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Couldn't connect to Cache Server. Could not receive reply from cache server. UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/CacheServer/CacheServerCommunicationNodeJS.cpp line 108] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 108) Disconnect from CacheServer Updating Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity - GUID: a45e9a39e75e1e440bccc8b970516b6f... done. [Time: 15.592100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Refreshing native plugins compatible for Editor in 5.59 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 2.545902s, AssetImport time: 0.736827s, Asset hashing: 0.006531s [1.2 MB, 188.497330 mb/s] Baked Scene: IT_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 280 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 1600 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 40.183400 ms (FindLiveObjects: 2.830300 ms CreateObjectMapping: 1.298600 ms MarkObjects: 32.365400 ms DeleteObjects: 3.687700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 28.367600 ms (FindLiveObjects: 2.738600 ms CreateObjectMapping: 1.124300 ms MarkObjects: 24.474300 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 33.394000 ms (FindLiveObjects: 1.620300 ms CreateObjectMapping: 0.595100 ms MarkObjects: 31.133700 ms DeleteObjects: 0.043800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 25.597200 ms (FindLiveObjects: 1.718900 ms CreateObjectMapping: 0.637100 ms MarkObjects: 23.205700 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 21.465200 ms (FindLiveObjects: 1.425700 ms CreateObjectMapping: 0.511100 ms MarkObjects: 19.501500 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 25.265600 ms (FindLiveObjects: 1.664300 ms CreateObjectMapping: 0.623400 ms MarkObjects: 22.900000 ms DeleteObjects: 0.076800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 31.155900 ms (FindLiveObjects: 1.993500 ms CreateObjectMapping: 0.651000 ms MarkObjects: 28.478700 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 26.775200 ms (FindLiveObjects: 1.325000 ms CreateObjectMapping: 0.485600 ms MarkObjects: 24.931700 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 23.630800 ms (FindLiveObjects: 1.945900 ms CreateObjectMapping: 0.492800 ms MarkObjects: 21.166400 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 22.384100 ms (FindLiveObjects: 1.312200 ms CreateObjectMapping: 0.511100 ms MarkObjects: 20.534700 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 44.202200 ms (FindLiveObjects: 1.248900 ms CreateObjectMapping: 0.489400 ms MarkObjects: 42.429900 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 38.003100 ms (FindLiveObjects: 2.667000 ms CreateObjectMapping: 1.150500 ms MarkObjects: 34.152100 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 22.580200 ms (FindLiveObjects: 1.312400 ms CreateObjectMapping: 0.498100 ms MarkObjects: 20.685200 ms DeleteObjects: 0.083300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 35.298200 ms (FindLiveObjects: 1.356600 ms CreateObjectMapping: 0.479400 ms MarkObjects: 33.428600 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 38.055900 ms (FindLiveObjects: 1.837300 ms CreateObjectMapping: 0.620800 ms MarkObjects: 35.540500 ms DeleteObjects: 0.056100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 34.337800 ms (FindLiveObjects: 1.591100 ms CreateObjectMapping: 0.498400 ms MarkObjects: 32.191600 ms DeleteObjects: 0.055600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 26.321300 ms (FindLiveObjects: 1.322500 ms CreateObjectMapping: 0.473200 ms MarkObjects: 24.481400 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 48.088500 ms (FindLiveObjects: 1.396100 ms CreateObjectMapping: 0.480900 ms MarkObjects: 46.159200 ms DeleteObjects: 0.051200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 25.857300 ms (FindLiveObjects: 1.501000 ms CreateObjectMapping: 0.532500 ms MarkObjects: 23.796100 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 29.280800 ms (FindLiveObjects: 2.422400 ms CreateObjectMapping: 1.311800 ms MarkObjects: 25.513700 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 24.532700 ms (FindLiveObjects: 1.344700 ms CreateObjectMapping: 0.501900 ms MarkObjects: 22.633500 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 21.968600 ms (FindLiveObjects: 1.267300 ms CreateObjectMapping: 0.468800 ms MarkObjects: 20.190700 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 22.805300 ms (FindLiveObjects: 1.630500 ms CreateObjectMapping: 0.490900 ms MarkObjects: 20.659400 ms DeleteObjects: 0.023800 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' time: 0.031300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9527. Total: 37.588200 ms (FindLiveObjects: 2.369200 ms CreateObjectMapping: 0.830800 ms MarkObjects: 34.348100 ms DeleteObjects: 0.038900 ms) Baking Scene: Waterworld_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.038 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity - GUID: 60a28083ae741814790d193237bd1b6d... done. [Time: 27.157900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.72 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.498743s, AssetImport time: 0.420243s, Asset hashing: 0.005250s [39.4 KB, 7.324916 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000182s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.038 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity - GUID: 60a28083ae741814790d193237bd1b6d... done. [Time: 17.844000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.97 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.11 ms. ----- Total AssetImport time: 1.670298s, AssetImport time: 0.791466s, Asset hashing: 0.001566s [38.6 KB, 24.048040 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000493s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' time: 0.031600 ms Unloading 301 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.05 GB. Unloading 982 unused Assets to reduce memory usage. Loaded Objects now: 8617. Total: 42.625700 ms (FindLiveObjects: 3.154200 ms CreateObjectMapping: 1.091400 ms MarkObjects: 36.844900 ms DeleteObjects: 1.533700 ms) Baking Scene: Waterworld_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' time: 0.219300 ms Unloading 19 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 423 unused Assets to reduce memory usage. Loaded Objects now: 156990. Total: 170.863500 ms (FindLiveObjects: 22.538100 ms CreateObjectMapping: 7.733300 ms MarkObjects: 137.744800 ms DeleteObjects: 2.846300 ms) Baking Scene: Waterworld_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.064 seconds file read: 0.020 seconds (33.543 MB) wait for write: 0.026 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.055 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity - GUID: 39439cfd2acd2ad4eb5f18130a0774cb... done. [Time: 28.730300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.82 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.577564s, AssetImport time: 0.472458s, Asset hashing: 0.065270s [33.5 MB, 513.907593 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000223s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.056 seconds file read: 0.021 seconds (32.922 MB) wait for write: 0.021 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.053 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity - GUID: 39439cfd2acd2ad4eb5f18130a0774cb... done. [Time: 17.756200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.62 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.407054s, AssetImport time: 0.633856s, Asset hashing: 0.056545s [32.9 MB, 582.226501 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000296s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' time: 0.053200 ms Unloading 286 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.15 GB. Unloading 767 unused Assets to reduce memory usage. Loaded Objects now: 25753. Total: 71.912600 ms (FindLiveObjects: 6.649500 ms CreateObjectMapping: 2.149300 ms MarkObjects: 62.339300 ms DeleteObjects: 0.773200 ms) Baking Scene: Waterworld_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.033 seconds file read: 0.006 seconds (3.690 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.020 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.012 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity - GUID: f6d427d62fc681347883368a67774001... done. [Time: 31.312300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.85 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.48 ms. ----- Total AssetImport time: 1.685823s, AssetImport time: 0.526868s, Asset hashing: 0.033168s [3.7 MB, 111.255005 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000509s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.006 seconds file read: 0.003 seconds (3.619 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity - GUID: f6d427d62fc681347883368a67774001... done. [Time: 17.674500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.71 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.280882s, AssetImport time: 0.600039s, Asset hashing: 0.006093s [3.6 MB, 593.885620 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000356s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' time: 0.055400 ms Unloading 273 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.10 GB. Unloading 1616 unused Assets to reduce memory usage. Loaded Objects now: 8163. Total: 33.823700 ms (FindLiveObjects: 3.109500 ms CreateObjectMapping: 0.785900 ms MarkObjects: 23.947100 ms DeleteObjects: 5.980200 ms) Baking Scene: Waterworld_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.87 GB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 26.766300 ms (FindLiveObjects: 2.157700 ms CreateObjectMapping: 0.523100 ms MarkObjects: 23.972200 ms DeleteObjects: 0.112600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.099600 ms (FindLiveObjects: 2.167600 ms CreateObjectMapping: 0.516500 ms MarkObjects: 21.387200 ms DeleteObjects: 0.027300 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' time: 0.060400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 25356. Total: 35.498800 ms (FindLiveObjects: 4.190000 ms CreateObjectMapping: 1.275800 ms MarkObjects: 29.974900 ms DeleteObjects: 0.057600 ms) Baking Scene: Waterworld_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.015 seconds file read: 0.003 seconds (4.534 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity - GUID: 049d89990de03134cb0285e008ca325f... done. [Time: 44.681300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.81 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.47 ms. ----- Total AssetImport time: 1.622413s, AssetImport time: 0.481639s, Asset hashing: 0.016279s [4.5 MB, 278.540588 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000249s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.019 seconds file read: 0.004 seconds (4.454 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.018 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity - GUID: 049d89990de03134cb0285e008ca325f... done. [Time: 21.373900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.09 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.560517s, AssetImport time: 0.712030s, Asset hashing: 0.019929s [4.5 MB, 223.473587 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000282s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' time: 0.058300 ms Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.87 GB. Unloading 256 unused Assets to reduce memory usage. Loaded Objects now: 8442. Total: 26.201500 ms (FindLiveObjects: 2.562500 ms CreateObjectMapping: 0.640000 ms MarkObjects: 22.811200 ms DeleteObjects: 0.186900 ms) Baking Scene: Waterworld_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' time: 0.104100 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 12491. Total: 45.287900 ms (FindLiveObjects: 4.184600 ms CreateObjectMapping: 1.671100 ms MarkObjects: 39.385000 ms DeleteObjects: 0.046200 ms) Baking Scene: Waterworld_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.000 seconds (0.484 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity - GUID: b8a41b5dc21945d43a56cc0ba8b0dbbe... done. [Time: 20.637300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.68 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.597233s, AssetImport time: 0.490071s, Asset hashing: 0.012655s [495.5 KB, 38.234390 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000177s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.474 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity - GUID: b8a41b5dc21945d43a56cc0ba8b0dbbe... done. [Time: 13.904500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.78 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.403570s, AssetImport time: 0.644642s, Asset hashing: 0.002651s [485.7 KB, 178.909531 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000388s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 262 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 636 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 34.715200 ms (FindLiveObjects: 3.724000 ms CreateObjectMapping: 1.094900 ms MarkObjects: 29.467600 ms DeleteObjects: 0.427200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 37.157600 ms (FindLiveObjects: 3.078400 ms CreateObjectMapping: 0.991000 ms MarkObjects: 33.060700 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 34.369300 ms (FindLiveObjects: 2.706400 ms CreateObjectMapping: 0.699500 ms MarkObjects: 30.925800 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.789300 ms (FindLiveObjects: 2.131700 ms CreateObjectMapping: 0.526600 ms MarkObjects: 20.104200 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 28.135700 ms (FindLiveObjects: 2.085300 ms CreateObjectMapping: 0.588500 ms MarkObjects: 25.425900 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 27.737800 ms (FindLiveObjects: 2.744600 ms CreateObjectMapping: 0.609600 ms MarkObjects: 24.353400 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 35.433700 ms (FindLiveObjects: 2.876500 ms CreateObjectMapping: 0.760000 ms MarkObjects: 31.770100 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 32.709300 ms (FindLiveObjects: 2.324800 ms CreateObjectMapping: 0.634400 ms MarkObjects: 29.720900 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 30.811700 ms (FindLiveObjects: 3.827100 ms CreateObjectMapping: 1.152100 ms MarkObjects: 25.792700 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 43.024200 ms (FindLiveObjects: 3.176800 ms CreateObjectMapping: 0.983600 ms MarkObjects: 38.830600 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 32.888500 ms (FindLiveObjects: 3.437900 ms CreateObjectMapping: 1.398200 ms MarkObjects: 28.022200 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 21.986100 ms (FindLiveObjects: 2.120300 ms CreateObjectMapping: 0.543400 ms MarkObjects: 19.296200 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 57.914900 ms (FindLiveObjects: 3.515600 ms CreateObjectMapping: 1.286300 ms MarkObjects: 53.062900 ms DeleteObjects: 0.048300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 35.288200 ms (FindLiveObjects: 3.641200 ms CreateObjectMapping: 1.189000 ms MarkObjects: 30.427200 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 27.033400 ms (FindLiveObjects: 2.981100 ms CreateObjectMapping: 0.684700 ms MarkObjects: 23.338300 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 31.940700 ms (FindLiveObjects: 2.485900 ms CreateObjectMapping: 0.746100 ms MarkObjects: 28.657500 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 25.755600 ms (FindLiveObjects: 2.341600 ms CreateObjectMapping: 0.653000 ms MarkObjects: 22.722600 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.296800 ms (FindLiveObjects: 2.143900 ms CreateObjectMapping: 0.563000 ms MarkObjects: 21.557300 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.054500 ms (FindLiveObjects: 2.103400 ms CreateObjectMapping: 0.549200 ms MarkObjects: 20.375000 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.606200 ms (FindLiveObjects: 2.041500 ms CreateObjectMapping: 0.513000 ms MarkObjects: 20.012400 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.175200 ms (FindLiveObjects: 2.209900 ms CreateObjectMapping: 0.546100 ms MarkObjects: 19.378500 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.375500 ms (FindLiveObjects: 2.055900 ms CreateObjectMapping: 0.505600 ms MarkObjects: 19.785500 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.929900 ms (FindLiveObjects: 2.798700 ms CreateObjectMapping: 1.166200 ms MarkObjects: 38.939500 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.914200 ms (FindLiveObjects: 3.905500 ms CreateObjectMapping: 1.173700 ms MarkObjects: 36.805900 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.343800 ms (FindLiveObjects: 2.121100 ms CreateObjectMapping: 0.525200 ms MarkObjects: 19.671300 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 28.445000 ms (FindLiveObjects: 2.799500 ms CreateObjectMapping: 0.721600 ms MarkObjects: 24.892500 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 31.955300 ms (FindLiveObjects: 2.894400 ms CreateObjectMapping: 0.783300 ms MarkObjects: 28.248500 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 33.686800 ms (FindLiveObjects: 2.083700 ms CreateObjectMapping: 0.533800 ms MarkObjects: 30.917800 ms DeleteObjects: 0.150600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.059700 ms (FindLiveObjects: 2.127400 ms CreateObjectMapping: 0.522500 ms MarkObjects: 19.384600 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.074900 ms (FindLiveObjects: 2.626600 ms CreateObjectMapping: 0.767500 ms MarkObjects: 19.654300 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.006600 ms (FindLiveObjects: 2.099600 ms CreateObjectMapping: 0.505400 ms MarkObjects: 20.375900 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 34.762100 ms (FindLiveObjects: 2.428000 ms CreateObjectMapping: 0.634700 ms MarkObjects: 31.529400 ms DeleteObjects: 0.168600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 36.358000 ms (FindLiveObjects: 3.964200 ms CreateObjectMapping: 1.216200 ms MarkObjects: 31.139400 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 33.241900 ms (FindLiveObjects: 2.583100 ms CreateObjectMapping: 0.682200 ms MarkObjects: 29.942100 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.153500 ms (FindLiveObjects: 2.098600 ms CreateObjectMapping: 0.522600 ms MarkObjects: 20.504600 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.971000 ms (FindLiveObjects: 3.566000 ms CreateObjectMapping: 1.260300 ms MarkObjects: 37.076900 ms DeleteObjects: 0.066300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 36.733000 ms (FindLiveObjects: 2.360100 ms CreateObjectMapping: 1.094100 ms MarkObjects: 33.250200 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 30.366700 ms (FindLiveObjects: 2.480800 ms CreateObjectMapping: 0.862400 ms MarkObjects: 26.990100 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.122100 ms (FindLiveObjects: 2.830700 ms CreateObjectMapping: 0.588300 ms MarkObjects: 20.675700 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.697200 ms (FindLiveObjects: 2.888200 ms CreateObjectMapping: 0.767600 ms MarkObjects: 21.013600 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.828400 ms (FindLiveObjects: 3.869600 ms CreateObjectMapping: 1.215800 ms MarkObjects: 36.698900 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.358000 ms (FindLiveObjects: 3.448000 ms CreateObjectMapping: 0.689700 ms MarkObjects: 38.157000 ms DeleteObjects: 0.061900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 33.926400 ms (FindLiveObjects: 3.564300 ms CreateObjectMapping: 1.203600 ms MarkObjects: 29.076900 ms DeleteObjects: 0.080000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 25.797600 ms (FindLiveObjects: 2.276000 ms CreateObjectMapping: 0.627000 ms MarkObjects: 22.848500 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.463900 ms (FindLiveObjects: 2.264600 ms CreateObjectMapping: 0.548600 ms MarkObjects: 39.614900 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.662200 ms (FindLiveObjects: 3.828200 ms CreateObjectMapping: 0.701500 ms MarkObjects: 20.106100 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.594700 ms (FindLiveObjects: 2.227900 ms CreateObjectMapping: 0.589200 ms MarkObjects: 20.751900 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.808200 ms (FindLiveObjects: 2.119700 ms CreateObjectMapping: 0.565800 ms MarkObjects: 21.083500 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.933000 ms (FindLiveObjects: 2.370800 ms CreateObjectMapping: 0.573400 ms MarkObjects: 19.948600 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.590900 ms (FindLiveObjects: 2.136200 ms CreateObjectMapping: 0.508100 ms MarkObjects: 19.919600 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.247600 ms (FindLiveObjects: 2.210200 ms CreateObjectMapping: 0.558300 ms MarkObjects: 20.435000 ms DeleteObjects: 0.042900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.931000 ms (FindLiveObjects: 2.331000 ms CreateObjectMapping: 0.579400 ms MarkObjects: 19.975900 ms DeleteObjects: 0.043800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 59.639400 ms (FindLiveObjects: 3.995700 ms CreateObjectMapping: 1.617800 ms MarkObjects: 53.980400 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 33.675600 ms (FindLiveObjects: 3.801500 ms CreateObjectMapping: 1.161300 ms MarkObjects: 28.684800 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 25.322700 ms (FindLiveObjects: 2.397400 ms CreateObjectMapping: 0.616500 ms MarkObjects: 22.258000 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.436800 ms (FindLiveObjects: 2.293300 ms CreateObjectMapping: 0.597100 ms MarkObjects: 37.481500 ms DeleteObjects: 0.063800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 38.110400 ms (FindLiveObjects: 2.566500 ms CreateObjectMapping: 0.647800 ms MarkObjects: 34.861100 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 30.573800 ms (FindLiveObjects: 2.744200 ms CreateObjectMapping: 0.631200 ms MarkObjects: 27.172900 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 43.551000 ms (FindLiveObjects: 3.886200 ms CreateObjectMapping: 1.167900 ms MarkObjects: 38.457200 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 63.847200 ms (FindLiveObjects: 4.056400 ms CreateObjectMapping: 1.295400 ms MarkObjects: 58.433700 ms DeleteObjects: 0.060200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.000800 ms (FindLiveObjects: 2.977700 ms CreateObjectMapping: 1.258000 ms MarkObjects: 36.717900 ms DeleteObjects: 0.045900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 27.360800 ms (FindLiveObjects: 2.335200 ms CreateObjectMapping: 0.576800 ms MarkObjects: 24.419900 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.873400 ms (FindLiveObjects: 2.475500 ms CreateObjectMapping: 0.599500 ms MarkObjects: 19.765300 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 54.367100 ms (FindLiveObjects: 3.766800 ms CreateObjectMapping: 1.171300 ms MarkObjects: 49.337800 ms DeleteObjects: 0.089300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 30.240900 ms (FindLiveObjects: 5.338600 ms CreateObjectMapping: 0.861300 ms MarkObjects: 23.999800 ms DeleteObjects: 0.040300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.445000 ms (FindLiveObjects: 2.087900 ms CreateObjectMapping: 0.512200 ms MarkObjects: 19.815000 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 31.388800 ms (FindLiveObjects: 2.410300 ms CreateObjectMapping: 0.574800 ms MarkObjects: 28.360500 ms DeleteObjects: 0.042300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 26.532700 ms (FindLiveObjects: 2.236000 ms CreateObjectMapping: 0.569500 ms MarkObjects: 23.695900 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.828400 ms (FindLiveObjects: 2.043500 ms CreateObjectMapping: 0.556000 ms MarkObjects: 40.194100 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 28.592100 ms (FindLiveObjects: 3.013500 ms CreateObjectMapping: 0.623400 ms MarkObjects: 24.922800 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.233800 ms (FindLiveObjects: 2.200400 ms CreateObjectMapping: 0.549000 ms MarkObjects: 19.434800 ms DeleteObjects: 0.048300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 46.285700 ms (FindLiveObjects: 3.756400 ms CreateObjectMapping: 1.209100 ms MarkObjects: 41.255200 ms DeleteObjects: 0.063500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 38.807100 ms (FindLiveObjects: 3.976700 ms CreateObjectMapping: 1.180300 ms MarkObjects: 33.619800 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.811700 ms (FindLiveObjects: 2.541200 ms CreateObjectMapping: 0.622300 ms MarkObjects: 20.620600 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 28.130500 ms (FindLiveObjects: 2.698300 ms CreateObjectMapping: 0.703900 ms MarkObjects: 24.700600 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.550200 ms (FindLiveObjects: 2.124800 ms CreateObjectMapping: 0.524700 ms MarkObjects: 19.862600 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 51.886600 ms (FindLiveObjects: 3.096300 ms CreateObjectMapping: 0.878000 ms MarkObjects: 47.867000 ms DeleteObjects: 0.044500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 36.879400 ms (FindLiveObjects: 3.849400 ms CreateObjectMapping: 1.037400 ms MarkObjects: 31.964400 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 30.860400 ms (FindLiveObjects: 2.530700 ms CreateObjectMapping: 0.597400 ms MarkObjects: 27.702200 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.100400 ms (FindLiveObjects: 2.227400 ms CreateObjectMapping: 0.530900 ms MarkObjects: 20.313700 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.992400 ms (FindLiveObjects: 3.880700 ms CreateObjectMapping: 1.210000 ms MarkObjects: 35.848200 ms DeleteObjects: 0.052000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.574800 ms (FindLiveObjects: 2.154800 ms CreateObjectMapping: 0.590100 ms MarkObjects: 37.797300 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 26.404400 ms (FindLiveObjects: 2.253800 ms CreateObjectMapping: 0.564000 ms MarkObjects: 23.558400 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.724500 ms (FindLiveObjects: 2.179200 ms CreateObjectMapping: 0.547800 ms MarkObjects: 20.968100 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 44.123800 ms (FindLiveObjects: 3.926400 ms CreateObjectMapping: 1.158100 ms MarkObjects: 39.012600 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.324000 ms (FindLiveObjects: 3.857400 ms CreateObjectMapping: 1.210200 ms MarkObjects: 36.223000 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 44.470500 ms (FindLiveObjects: 2.158200 ms CreateObjectMapping: 0.539200 ms MarkObjects: 41.736700 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 33.345400 ms (FindLiveObjects: 2.226500 ms CreateObjectMapping: 0.565600 ms MarkObjects: 30.509000 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.616200 ms (FindLiveObjects: 2.398100 ms CreateObjectMapping: 0.552100 ms MarkObjects: 20.637500 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 44.726300 ms (FindLiveObjects: 3.178500 ms CreateObjectMapping: 1.185000 ms MarkObjects: 40.296300 ms DeleteObjects: 0.065700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.145100 ms (FindLiveObjects: 2.137600 ms CreateObjectMapping: 0.541800 ms MarkObjects: 19.438200 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 35.249600 ms (FindLiveObjects: 3.603400 ms CreateObjectMapping: 1.204500 ms MarkObjects: 30.407900 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 26.546600 ms (FindLiveObjects: 3.517100 ms CreateObjectMapping: 0.973400 ms MarkObjects: 22.004800 ms DeleteObjects: 0.049600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 34.537600 ms (FindLiveObjects: 2.629300 ms CreateObjectMapping: 0.685200 ms MarkObjects: 31.179400 ms DeleteObjects: 0.042200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 54.581400 ms (FindLiveObjects: 3.845000 ms CreateObjectMapping: 1.146100 ms MarkObjects: 49.548100 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 27.297200 ms (FindLiveObjects: 2.516200 ms CreateObjectMapping: 0.742200 ms MarkObjects: 24.007800 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 24.188900 ms (FindLiveObjects: 2.489300 ms CreateObjectMapping: 0.628600 ms MarkObjects: 21.043200 ms DeleteObjects: 0.027000 ms) BuildPlayer: start building target 19 - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.dll.mdb Script Module: SpracheAssembly.dll Pass: 0 took 1 milliseconds Pass: 1 took 1 milliseconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.dll.mdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 29 milliseconds Pass: 1 took 10 milliseconds - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.dll.mdb Script Module: ZFBrowser.dll Pass: 0 took 31 milliseconds Pass: 1 took 24 milliseconds - Starting 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-r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.Lang.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\Boo.Lang.dll" -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_2_14 -define:UNITY_2018_2 -define:UNITY_2018 -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:ENABLE_AUDIO -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_DUCK_TYPING -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_SPRITES -define:ENABLE_GRID -define:ENABLE_TILEMAP -define:ENABLE_TERRAIN -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_DIRECTOR -define:ENABLE_UNET -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_WEBCAM -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES_COLLAB -define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_HUB -define:ENABLE_CLOUD_PROJECT_ID -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_CLOUD_SERVICES_UNET -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_TIMELINE -define:ENABLE_EDITOR_METRICS -define:ENABLE_EDITOR_METRICS_CACHING -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:INCLUDE_DYNAMIC_GI -define:INCLUDE_GI -define:ENABLE_MONO_BDWGC -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:INCLUDE_PUBNUB -define:ENABLE_VIDEO -define:ENABLE_PACKMAN -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_LOCALIZATION -define:PLATFORM_STANDALONE_WIN -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_EVENT_QUEUE -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_VR -define:ENABLE_AR -define:ENABLE_WEBSOCKET_HOST -define:ENABLE_MONO -define:NET_4_6 -define:UNITY_PRO_LICENSE -define:SIMUZEN -define:CROSS_PLATFORM_INPUT -define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE -define:PLAYMAKER -define:PLAYMAKER_1_8_OR_NEWER -define:VEGETATION_STUDIO -define:AMPLIFY_SHADER_EDITOR -define:PLAYMAKER_1_8_5_OR_NEWER -define:TOUCH_REACT -define:ODIN_INSPECTOR -define:PROBUILDER_FBX_ENABLED -define:UNITY_POST_PROCESSING_STACK_V1 -define:CASCADE -define:CT_RTV -define:CTS_PRESENT -define:__MICROSPLAT__ -define:__MICROSPLAT_DETAILRESAMPLE__ -define:__MICROSPLAT_ALPHAHOLE__ -define:__MICROSPLAT_TRIPLANAR__ -define:__MICROSPLAT_TESSELLATION__ -define:__MICROSPLAT_SNOW__ -define:__MICROSPLAT_STREAMS__ -define:__MICROSPLAT_GLOBALTEXTURE__ -define:__MICROSPLAT_TEXTURECLUSTERS__ -define:__MICROSPLAT_WINDGLITTER__ -define:__MICROSPLAT_TERRAINBLEND__ -define:PLAYMAKER_1_9 -define:PLAYMAKER_1_9_0 -define:PLAYMAKER_1_9_OR_NEWER Assets/configuration/scenes/Scripts/GlobalShaderVariables.cs Assets/configuration/test/OverrideConfigParams.cs Assets/configuration/test/TestPMAction.cs Assets/simuzen/CommonTools/7Zip/lzma.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/CameraController.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/HotKey.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/MultiDisplayUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/PathUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/Singleton.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/UnityVersion.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/MultiDisplayCameraCapture.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/SceenshotNamePresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCamera.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfig.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfigAsset.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCutter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotManager.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotNameParser.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotOverlay.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolution.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolutionPresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotTaker.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/TextureExporter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/UltimateScreenshotCreator.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/AndroidUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/CameraUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewController.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/iOsUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/LayoutUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/WebGLUtils.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostor.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostorAsset.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/HelperExtensions.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/ImpostorBakingTools.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/Triangulator.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/VersionInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactCollider.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactMesh.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TRSceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BakedBillboardController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardAtlasRenderer.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardMeshGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardShaderDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/IWindSource.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/VegetationItemShaderInterface.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/SceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/ScriptOrder/AwesomeTechnologiesScriptOrder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/UnityTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_Masks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_StorageAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Clipper/clipper.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/MapMagic/MapMagicInfiniteTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Sentieri/AddWaypointsToMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/TerraFirma/TerrafirmaExportTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/GrassPatchGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/ProceduralGrassPlane.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/WindBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/WindController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabRule.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabSpawner.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/BaseSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/CPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/GPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/AssetUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/CustomList.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/AnimationCurveExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/LayerMaskExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/ListExtentions.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/MeshExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/TextureExtention/TextureExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/DRCKD.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/KDTest.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/LightProbeUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MakeVisible.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MaskBackgroundCreator/MaskBackgroundCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MatrixTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MeshUtils.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PolygonUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PoolingSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/IHasRect.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/RectExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RandomNumberGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RTHolder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneMeshRaycaster.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneVegetationBaker/SceneVegetationBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SerializationSurrogateUtil.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/ShadowMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ThreadUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/IVegetationImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/SceneVegetationImporterSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorageTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Plugins/HeightmapUtil/HeightmapUtilDLL.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/RuntimeObjectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ColorTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/GrayscaleDensityMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ITextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatParamTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MicroSplatStreamControlMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/PerlinTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/RGBATextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskBase.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCachePool.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCache.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCacheController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemIndirectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemInstanceInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemModelInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BaseMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BeaconMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BroadCircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/CircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/LineMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/PolygonMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationBeacon.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationItemMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskLine.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_billboards.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_colliders.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_ComputeShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_editorAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_terrainMaterial.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_textureMasks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_vegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_VegetationLoader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_wind.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeSettings.cs Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Examples/APITester.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/AFPSCounter.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/Abstract/UpdatebleCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/BaseCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/FPSCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/FPSLevel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/OperationMode.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/DrawableLabel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelAnchor.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelEffect.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/AFPSRenderRecorder.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/UIUtils.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/WaitForSecondsUnscaled.cs Assets/simuzen/CommonTools/ColliderView/CV_Box2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Box3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Camera.cs Assets/simuzen/CommonTools/ColliderView/CV_Capsule3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Character3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Circle2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Common.cs Assets/simuzen/CommonTools/ColliderView/CV_Display.cs Assets/simuzen/CommonTools/ColliderView/CV_Edge2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Sphere3D.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProDebug.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProRemoteServer.cs Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSConstants.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSDemoController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFly.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFps.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSGaiaIntegration.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSHeightMap.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSLook.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaskPainter.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaterials.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMeshBlender.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSRuntimeTerrainHelper.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaderID.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaders.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSSingleton.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainStitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainTextureDetails.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWalk.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWorldAPIIntegration.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/BaseCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/DeactiveGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ICullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ImpostorCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ReflectionProbeCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RendererCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingCamera.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingManager.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingStatus.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingUtils.cs Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Assets/simuzen/CommonTools/CullingSystem/System/Utilities.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/MouseOrbit.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/Player.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DeformableSurface.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DepthCamera.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceData.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceMeshBuilder.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfacePhysicsSphere.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Basics.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Sequences.cs "Assets/simuzen/CommonTools/Drunk Man/Script/AutoRotate.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/Demo.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/FreeCamera.cs" Assets/simuzen/CommonTools/DynamicWater/DynamicWater/BuoyancyForce.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BuoyancyGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CameraFade.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CharacterRipples.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DemoGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DragRigidBody.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GameCamera.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GUILayout.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_HUDFPS.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_MouseSplash.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ObstructionGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_PoolGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SetCenterOfMass.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_Swimming.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ThirdPersonController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_UnderwaterThirdPersonAnimation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterBumpOffset.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterSplash.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWater.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAdvancedAmbient.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAmbientSimple.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverSimulation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/FluidVolume.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterCore.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMath.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMesh.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterSolver.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/MarkObstructionAsTerrain.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/SplashZone.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/UnderwaterFog.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/WaterDetector.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/CameraTrackingRefraction.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/RiverRenderer.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/BranchData.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Camera/CascadeCameraFollow.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeJunction.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeManager.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeMarker.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeReadMe.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeRoot.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeShaderSetting.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeTerrainManager.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/LandscapeStamper.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Mesh/CascadePathMesh.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/MultiThreadSetting.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Shader/ShaderInterface.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Tools/CascadeTextureGenerator.cs "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Config.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Helpers/FPSDisplay.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESLandscapeController.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESReadMe.cs" 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Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Incrementable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MaxValue.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinMax.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinValue.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/OnEditorChange.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/UnitsAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/AssetFolder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/DelayBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/DeltaBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Deque.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Either.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Hash.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Maybe.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MinHeap.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MultiTypedList.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MultiTypedReference.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Pool.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ProduceConsumeBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyHashSet.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyList.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/RingBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableDictionary.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableHashSet.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingAsset.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingFolder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/AbstractHoldDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/Detector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/DetectorLogicGate.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ExtendedFingerDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/FingerDirectionDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PalmDirectionDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PinchDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ProximityDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandPool.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandRepresentation.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/DebugHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/FingerModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandDrop.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandEnableDisable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandTransitionBehavior.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/IHandModel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/TestHandFactory.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapDeviceInfo.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapHandController.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapImageRetriever.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapPreferences.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapServiceProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Concat.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/DirectQueryExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/DirectQueryOps.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/ListAndArrayExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/OfType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryWrapper.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Select.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SelectMany.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipWhile.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeWhile.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Where.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/WithPrevious.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Zip.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/RiggedFinger.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/RiggedHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapCylindricalSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapRadialSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapSphericalSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ISpaceComponent.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ITransformer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpace.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpaceAnchor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/LeapTestBase.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/StationaryTestLeapProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/AssertHelper.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/BitConverterNonAlloc.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Comment.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ConnectionMonitor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/DisconnectionNotice.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EditorResources.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnableDepthBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnumEventTable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ExecutionOrder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FpsLabel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FrameRateControls.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/GuiRectUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/HandUtils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/InternalUtility.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableBehaviors.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableGameObjects.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/LeapUnityExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProfilerSample.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProgressBar.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeColliderGizmos.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoManager.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoToggle.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/SingleLayer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/TransformUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Utils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/EyeType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRTemporalWarping.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/TemporalWarpingStatus.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/VRHeightOffset.cs "Assets/simuzen/CommonTools/Line Renderer Pro/Scripts/LineRendererPro.cs" Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatObject.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatPropData.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatRuntimeUtil.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/TextureArrayConfig.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamCollider.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamEmitter.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamManager.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/MicroSplatBlendableObject.cs Assets/simuzen/CommonTools/MicroSplat/WindsAndGlitter/Scripts/GlitterLight.cs Assets/simuzen/CommonTools/playmaker/iTween/iTween.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActionHelpers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActivateGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddExplosionForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddScript.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddTorque.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFloatV2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFsmAction.cs 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Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorStabilizeFeet.cs 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Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Blink.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAllTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAnyTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolFlip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolNoneTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BroadcastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BuildString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallStaticMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeIn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeOut.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CapturePoseAsAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CollisionEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorRamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Comment.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ComponentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerIsGrounded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSimpleMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertEnumToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertMaterialToObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertSecondsToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateEmptyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CutToCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Debug/Assert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugDrawShape.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugLog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroySelf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetachChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetectDeviceOrientation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceOrientationEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DevicePlayFullScreenMovie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceShakeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceVibrate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugLine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugRay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawFullscreenColor.cs 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Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsNull.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsVisible.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectTagSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAngleToTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxisVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerCollisionFlags.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceAcceleration.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceRoll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDistance.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetEventInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariables.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetIPhoneSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetJointBreakInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLocationInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseX.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetNextChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetOwner.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParticleCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPreviousStateName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastAllInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenWidth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLeft.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringRight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSubstring.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSystemDateTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTagCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTimeInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTriggerInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVectorLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GotoPreviousState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIContentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIElementHitTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginAreaFollowObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutConfirmPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEmailField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFlexibleSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutRepeatButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSelectionGrid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToggle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToolbar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUITooltip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/HasComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IncrementRenderQueue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InterpolateTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InvokeMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsSleeping.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenResume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/KillDelayedEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevelNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/ColorCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerClearHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetNextHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRegisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRequestHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerUnregisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkCloseConnection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkConnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDestroy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDisconnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetAveragePing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectionsCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLastPing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLocalPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMaximumConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMessagePlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkDisconnectionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkErrorInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNextConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkHavePublicIpAddress.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInitializeServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInstantiate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsClient.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkPeerTypeSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLevelPrefix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLogLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMaxConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetIsMine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetViewId.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewRemoveRPCs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/PlayMakerRPCProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEventByProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/StartServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/NextFrameEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddRelativeForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddTorque2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Collision2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetCollision2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetJointBreak2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextLineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapArea2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapCircle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapPoint2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextRayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetRayCastHit2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetSpeed2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetTrigger2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsSleeping2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2dGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/RayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/ScreenPick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetCollider2dIsTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2dScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetHingeJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetWheelJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Sleep2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SmoothLookAt2d.cs "Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Touch Object 2d Event.cs" Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Trigger2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeAllRigidBodies2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeUp2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsHasKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomSound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlaySound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/RebuildTextures.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralBoolean.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProjectLocationToMap.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionEulerAngles.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionFromRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionAngleAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionBaseAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionEuler.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionInverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLookRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionRotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionSlerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomWait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Raycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RaycastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectOverlaps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformContainsScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformFlipLayoutAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToLocalPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToWorldPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorRectPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformWorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RemoveMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetGUIMatrix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetInputAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RestartLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RewindAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rotate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RotateGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSMAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SampleCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/AllowSceneActivation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/CreateScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneActivateChangedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneBuildIndex.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCountInBuildSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsDirty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsLoaded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsValid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetScenePath.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootGameObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneUnLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Internal/GetSceneActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MergeScenes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MoveGameObjectToScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendActiveSceneChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneUnLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SetActiveScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenPick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenToWorldPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventByName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventToFsm.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendMessage.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendRandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SequenceEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAllFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAmbientLight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioLoop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioPitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBoolValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraCullingMask.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraFOV.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetDrag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEnumValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFlareStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFloatValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogDensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIContentColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIDepth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUISkin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetHaloStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntFromFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetJointConnectedBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightCookie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightFlare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightIntensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightSpotAngle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMouseCursor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetObjectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetShadowStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetSkybox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetStringValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTagsOnChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureOffset.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVisibility.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Sleep.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothFollowAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAtDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartCoroutine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventBoolData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventFloatData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventIntData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventSentBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventStringData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector2Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector3Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringAppend.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringJoin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringSplit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringReplace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SwipeGestureEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TakeScreenshot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TestAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchGUIEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchObjectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TrackMouseMovement.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformInputToWorldSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Translate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetACosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetASine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetCosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetSine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetTan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasEnableRaycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasForceUpdateCanvases.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerGetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerSetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerCanvasRaycastFilterProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiBoolValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDragEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEventBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiFloatValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiIntValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiPointerEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiVector2ValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/EventTriggerActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemCurrentRayCastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemExecuteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerDataInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerEventDataInputButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiIsPointerOverUiObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnBeginDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnCancelEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDeselectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnEndDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnInitializePotentialDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnMoveEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerDownEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerEnterEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerExitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerUpEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnScrollEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSelectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnUpdateSelectedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiSetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementGetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementSetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationGetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationSetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetAnimationTriggers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionGetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionSetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonOnClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownAddOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownClearOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownGetSelectedData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicGetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicSetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldActivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldDeactivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetIsFocused.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetWasCanceled.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextEnd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextStart.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnValueChangeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetAsterixChar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRebuild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetNumberOfSteps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetSize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetNormalizedPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextGetText.cs 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Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Substract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/SetHandsPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3AddXYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Subtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Wait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeAllRigidBodies.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/FsmProcessor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Include/iTweenFSMEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/UpdateHelper.cs 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Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/EyeAdaptationComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FogComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FxaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/GrainComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/MotionBlurComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ScreenSpaceReflectionComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/TaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/UserLutComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/VignetteComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AmbientOcclusionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AntialiasingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BloomModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BuiltinDebugViewsModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ChromaticAberrationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ColorGradingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DepthOfFieldModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DitheringModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/EyeAdaptationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/FogModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/GrainModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/MotionBlurModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ScreenSpaceReflectionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/UserLutModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/VignetteModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingBehaviour.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingContext.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/ColorGradingCurve.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/GraphicsUtils.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/MaterialFactory.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/RenderTextureFactory.cs Assets/simuzen/CommonTools/PostProcessing/Utilities/CustomMotionTexture/ExampleWheelController.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Examples/ControlMapperDemo/Scripts/ControlMapperDemoMessage.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ButtonInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CalibrationWindow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerExt.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerFitter.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Classes.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Enums.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_InputGrid.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_WindowManager.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomButton.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomSlider.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomToggle.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ICustomSelectable.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputBehaviorWindow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputFieldInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputRow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/LanguageData.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollbarVisibilityHelper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollRectSelectableChild.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemedElement.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemeSettings.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ToggleInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControl.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControlSet.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIElementInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIGroup.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIImageHelper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISelectionUtility.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISliderControl.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UITools.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/Window.cs Assets/simuzen/CommonTools/Rewired/Extras/TouchControls/Examples/TouchControls1/Scripts/TouchControls1_ManipulateCube.cs Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredStandaloneInputModule.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/InputManager.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Misc/ExternalTools.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/ExtensionMethods.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Model/Enum/Platform.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BackgroundController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseConstants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseHelper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTPlayerPrefs.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTWebClient.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/FFTAnalyzer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/PlatformController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomColor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomRotator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomScaler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SerializeDeSerialize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SpectrumVisualizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Social.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/StaticManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIDrag.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIFocus.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIHint.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIResize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIWindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioFilterController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioSourceController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/FPSDisplay.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/ScrollRectHandler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/TakeScreenshot.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/WindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Delegates.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/LiveSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ESpeakModifiers.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/Gender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/MaryTTSType.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ProviderType.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/SpeakMode.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Sequence.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Voice.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/VoiceAlias.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Wrapper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/BaseVoiceProvider.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/IVoiceProvider.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderAndroid.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderIOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderLinux.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMacOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMary.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWindows.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWSA.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Speaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/AudioFileGenerator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/ChangeGender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Loudspeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Sequencer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/SpeechText.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/TextFileSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/VoiceInitalizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Config.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Constants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Helper.cs "Assets/simuzen/CommonTools/Simple Path Finding/Edge.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Graph.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphAsset.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphManager.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphTest.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Node.cs" 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Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Jim.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Qux.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Bar.cs 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Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ArgumentsBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConditionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionAssemblySelectionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionBindInfo.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionFilterTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionSelectTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/CopyIntoSubContainersBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/DynamicFactoryBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder3.cs 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Assets/simuzen/platform/hud/components/COM_LoginBioPopup.cs Assets/simuzen/platform/hud/components/COM_Popup.cs Assets/simuzen/platform/hud/components/ConfigurationScreenData.cs Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Assets/simuzen/platform/hud/components/FreePracticeScreenData.cs Assets/simuzen/platform/hud/components/GenericDropDownResultComponent.cs Assets/simuzen/platform/hud/components/GenericMainMenuComponent.cs Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Assets/simuzen/platform/hud/components/HCOM_CPFDigits.cs Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_GoalsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_InfractionsBar.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_MessagePanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_Timer.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/IG_RearviewPanelHandler.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_InstructorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_MinimapPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Bus.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CameraButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CamStreaming.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeLevel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargePosition.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Environment.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Failure.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCamera.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCategory.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InstructorCollision.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_PhysicsButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SnowThickness.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Spawn.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SpawnValue.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Traffic.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_UserBehavior.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Value.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Wind.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_Interlude.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_LoginMenu.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_MainMenu.cs Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Assets/simuzen/platform/hud/components/HCOM_Replay.cs Assets/simuzen/platform/hud/components/HCOM_ResultsPanel/HCOM_Results.cs Assets/simuzen/platform/hud/components/HCOM_ResultsParamDescription.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Assets/simuzen/platform/hud/components/HCOM_StudentInfo.cs Assets/simuzen/platform/hud/components/HCOM_VisualSummaryPanel.cs Assets/simuzen/platform/hud/components/HMonitorSettings.cs Assets/simuzen/platform/hud/components/HUD_E_CPFDigit.cs Assets/simuzen/platform/hud/components/ICanStoreParameters.cs Assets/simuzen/platform/hud/components/IHComponent.cs Assets/simuzen/platform/hud/components/InstructorHComponent.cs Assets/simuzen/platform/hud/components/ISceneryCargoManager.cs Assets/simuzen/platform/hud/components/RearviewHUDComponent.cs Assets/simuzen/platform/hud/components/SceneryCargoManager.cs Assets/simuzen/platform/hud/components/SMKBrowserUI.cs Assets/simuzen/platform/hud/data/ButtonInfo.cs Assets/simuzen/platform/hud/data/configurationParameters/LoadTypeId.cs Assets/simuzen/platform/hud/data/HUDConfigurationParametersData.cs Assets/simuzen/platform/hud/data/HUDExcerciseStatisticsScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseConfirmScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDTeachingPlanScreenData.cs Assets/simuzen/platform/hud/data/HUDVehicleData.cs Assets/simuzen/platform/hud/data/ScreenData.cs Assets/simuzen/platform/hud/descriptors/HBaseDescriptor.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BDZP_RabbitTurtleMode.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_SpecialFunctions.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_BikeFailures.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Odometers.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_BulldozerPanel/HDES_BDZP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ConfigurationPanel/HDES_Configuration.cs Assets/simuzen/platform/hud/descriptors/HDES_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_CPFDigits.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_ExerciseConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_FreePracticeMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_InfoParam.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_GoalsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InclinometerPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InfractionsBar.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_LoadPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanelPrefab.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ObserverPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_Timer.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_InstructorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_MinimapPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Bus.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CameraButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CamStreaming.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeLevel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargePosition.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Environment.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Failure.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCamera.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCategory.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InstructorCollision.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_PhysicsButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SnowThickness.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Spawn.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SpawnValue.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Traffic.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_UserBehavior.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Value.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Wind.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_Interlude.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_BasicParameters.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_ForkController.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_LightIndicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Velocity.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_MSP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_LoginMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_MainMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_Replay.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_Results.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_ResultsParamDescription.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorReplays.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorSessions.cs Assets/simuzen/platform/hud/descriptors/HDES_StudentInfo.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_LedRPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_PressionHeatBatteryOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RetarderAbsAsrOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_VehicleType.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Velocity.cs Assets/simuzen/platform/hud/elements/HButton.cs Assets/simuzen/platform/hud/elements/HDialogButton.cs Assets/simuzen/platform/hud/elements/HEventButton.cs Assets/simuzen/platform/hud/elements/HFsmEventButton.cs Assets/simuzen/platform/hud/elements/HFsmPIReplays.cs Assets/simuzen/platform/hud/elements/HFsmPISessionButton.cs Assets/simuzen/platform/hud/elements/HLocalizableDropdown.cs Assets/simuzen/platform/hud/elements/HLocalizableLabel.cs Assets/simuzen/platform/hud/elements/HLocalizableTextMeshProLabel.cs Assets/simuzen/platform/hud/elements/HProductLogo.cs Assets/simuzen/platform/hud/elements/HSelectionButton.cs Assets/simuzen/platform/hud/elements/HSimBundleVersionLabel.cs Assets/simuzen/platform/hud/elements/HSlider.cs Assets/simuzen/platform/hud/elements/HWidget.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BDZPRabbitTurtleModeHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPSpecialFunctionsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPRPMBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BulldozerPanelHandlers/BDZPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonAcceptExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonCourseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/HScrollToSelected.cs Assets/simuzen/platform/hud/elements/impl/HWID_ConfigurationParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParamHUnselectableButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ResultsParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_BasicParameters.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_ForkController.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_LightIndicators.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/HCOM_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPPressionHeatBateryAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVehicleTypeHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs Assets/simuzen/platform/hud/elements/IParameterized.cs Assets/simuzen/platform/hud/elements/MultiImageButton.cs Assets/simuzen/platform/hud/elements/MultiImageToggle.cs Assets/simuzen/platform/hud/elements/Popups/ExerciseParamsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/IPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/IToPopupData.cs Assets/simuzen/platform/hud/elements/Popups/LoadingPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/LoginBioPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/MonitorSettingsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/PopupData.cs Assets/simuzen/platform/hud/elements/Popups/ProxyPopup.cs Assets/simuzen/platform/hud/elements/Popups/SimplePopupPanel.cs "Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/PlayVLC.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/QuitVLCHelper.cs" Assets/simuzen/platform/hud/HUDDefaultConstants.cs Assets/simuzen/platform/hud/HUDMonitor.cs Assets/simuzen/platform/hud/HUDParameterValue.cs Assets/simuzen/platform/hud/HUDTools.cs Assets/simuzen/platform/hud/ICanShowMessages.cs Assets/simuzen/platform/hud/IHUDElement.cs Assets/simuzen/platform/hud/IScreen.cs Assets/simuzen/platform/hud/ISignals.cs Assets/simuzen/platform/hud/IStudentInfoConsumer.cs Assets/simuzen/platform/hud/messaging/ActionTimerMessage.cs Assets/simuzen/platform/hud/messaging/BasicMessageData.cs Assets/simuzen/platform/hud/messaging/IHUDMessage.cs Assets/simuzen/platform/hud/messaging/IndicationMessageData.cs Assets/simuzen/platform/hud/messaging/InfractionMessageData.cs Assets/simuzen/platform/hud/messaging/ISelectionMesssage.cs Assets/simuzen/platform/hud/ProxyAtlas.cs Assets/simuzen/platform/hud/ProxyScreen.cs Assets/simuzen/platform/hud/PseudoSimescarGUIService.cs Assets/simuzen/platform/hud/ResourceReference.cs Assets/simuzen/platform/hud/screens/AbstractHScreen.cs Assets/simuzen/platform/hud/screens/HSCR_BlackEmptyScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ChooseLoginOrDemo.cs Assets/simuzen/platform/hud/screens/HSCR_ConfigurationScreen.cs Assets/simuzen/platform/hud/screens/HSCR_Empty.cs Assets/simuzen/platform/hud/screens/HSCR_ExerciseConfirmation.cs Assets/simuzen/platform/hud/screens/HSCR_FreePractice.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePIScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePOScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGameScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InstructorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InterludeScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LiftDashboard.cs Assets/simuzen/platform/hud/screens/HSCR_LoadingSimulatorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LoginByCPFScreen.cs Assets/simuzen/platform/hud/screens/HSCR_MonitorSettingsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayButtonsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ResultsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorReplays.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorSessions.cs Assets/simuzen/platform/hud/screens/HSCR_SocratesAndTelemetryScreen.cs Assets/simuzen/platform/hud/screens/HSCR_StudentInfo.cs Assets/simuzen/platform/hud/screens/HSCR_VehicleDashboard.cs Assets/simuzen/platform/hud/screens/IHScreen.cs Assets/simuzen/platform/hud/SMKNGUITools.cs "Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/SnowVolumeGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/TelemetryGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs" Assets/simuzen/platform/hud/XMLScreenComponentsReader.cs Assets/simuzen/platform/installers/ByProduct/EmptyProductInstaller.cs Assets/simuzen/platform/installers/ByProduct/ProductInstaller.cs Assets/simuzen/platform/installers/CameraInstaller.cs Assets/simuzen/platform/installers/DebugTrafficInstaller.cs Assets/simuzen/platform/installers/EnvironmentInstaller.cs Assets/simuzen/platform/installers/FakeInteropDecoratorInstaller.cs Assets/simuzen/platform/installers/FakeTrafficInstaller.cs Assets/simuzen/platform/installers/FileInstaller.cs Assets/simuzen/platform/installers/GlobalInputInstaller.cs Assets/simuzen/platform/installers/GlobalInstaller.cs Assets/simuzen/platform/installers/GlobalOutputInstaller.cs Assets/simuzen/platform/installers/GlobalPriorityInstaller.cs Assets/simuzen/platform/installers/GlobalServicesInstaller.cs Assets/simuzen/platform/installers/InfractionInstaller.cs Assets/simuzen/platform/installers/SceneryServiceInstaller.cs Assets/simuzen/platform/installers/ServicesInitializationList.cs Assets/simuzen/platform/installers/SimulationSceneInstaller.cs Assets/simuzen/platform/installers/SMKMonoInstaller.cs Assets/simuzen/platform/installers/StartingSceneInstaller.cs Assets/simuzen/platform/installers/StatisticInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationInstaller.cs Assets/simuzen/platform/installers/TestStartingConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TrafficInstaller.cs Assets/simuzen/platform/installers/TrainingManagerSceneInstaller.cs Assets/simuzen/platform/installers/VegetationInstaller.cs Assets/simuzen/platform/legacy/Biometrics/CFingerPrintReader.cs Assets/simuzen/platform/legacy/Biometrics/FingerprintReader.cs Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Assets/simuzen/platform/legacy/diagnosis/DiagnosticParameters.cs Assets/simuzen/platform/legacy/environment/Rain/FollowTransform.cs Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Assets/simuzen/platform/legacy/socrates/SocratesParametersTranslator.cs Assets/simuzen/platform/legacy/ws/AuthenticationWebServices.cs Assets/simuzen/platform/legacy/ws/Dynadvert.cs Assets/simuzen/platform/legacy/ws/DynAdvertWS.cs Assets/simuzen/platform/legacy/ws/ExecuteFinalBatchProcess.cs Assets/simuzen/platform/legacy/ws/IConnectionManager.cs Assets/simuzen/platform/legacy/ws/InitialChecker.cs Assets/simuzen/platform/legacy/ws/ProSimulador.cs Assets/simuzen/platform/legacy/ws/ProsimuladorConnectionManager.cs Assets/simuzen/platform/legacy/ws/SMKDiagnosticTool.cs Assets/simuzen/platform/legacy/ws/SMKWrongXMLException.cs Assets/simuzen/platform/legacy/ws/Socrates.cs Assets/simuzen/platform/legacy/ws/SocratesConnectionManager.cs Assets/simuzen/platform/legacy/ws/SocratesWS.cs Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Assets/simuzen/platform/legacy/ws/WS.cs Assets/simuzen/platform/legacy/ws/WSFakeReader.cs Assets/simuzen/platform/legacy/ws/WSManager.cs Assets/simuzen/platform/PlatformException.cs Assets/simuzen/platform/playmaker/actions/configuration/BaseConfigurationAction.cs Assets/simuzen/platform/playmaker/actions/configuration/CleanUpAction.cs Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationValueAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsPIAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsReplayAction.cs Assets/simuzen/platform/playmaker/actions/configuration/LaunchUpdateAction.cs Assets/simuzen/platform/playmaker/actions/configuration/RestartSimAction.cs Assets/simuzen/platform/playmaker/actions/configuration/SetOcclusionScene.cs Assets/simuzen/platform/playmaker/actions/configuration/SetSimulatorModeAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseParamClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesParamsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesStatisticsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextScreenInformation.cs Assets/simuzen/platform/playmaker/actions/context/ContexVariableClean.cs Assets/simuzen/platform/playmaker/actions/context/GetContextBoolVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/GetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextCPFInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextExercisesParamAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextSimulatorInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStudentFingerprintInfo.cs Assets/simuzen/platform/playmaker/actions/environment/GetDayTimeLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/environment/GetWeatherLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetWiperNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/OnEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ConsolidateExerciseResultAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ExerciseTimeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/PIError.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SelectConfirmMenuAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SetKeyboardModeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/StartExerciseAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForEscapePressedAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForExitButtonAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForFSMToEndAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/FingerprintFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/ReadFingerprintAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceChangeScreenAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceClosePopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateCPFScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreatePopupDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowBasicPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowDelayedRespawnPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowMessageAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowProgressPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/HUDUpdatePopupData.cs Assets/simuzen/platform/playmaker/actions/gui/InstanceControllerAction.cs Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsSpreadingSalt.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckExpansionJoints.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckLaneChange.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckPourSnowOnVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckRespectCyclist.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSnowplowOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleDirection.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleSpeedInfraction.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStop.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/GivePriorityToEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasRedTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/HasStop.cs Assets/simuzen/platform/playmaker/actions/infraction/Infraction.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNode.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNodeForPedestrian.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingCorrectLane.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingLaneReserved.cs Assets/simuzen/platform/playmaker/actions/interop/BeginExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/CancelExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/EditorLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/EndExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExecutionExitCompareAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExerciseInfoAction.cs Assets/simuzen/platform/playmaker/actions/interop/InitialLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/InteropFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/interop/LoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/LogoutAction.cs Assets/simuzen/platform/playmaker/actions/interop/SavePictureAction.cs Assets/simuzen/platform/playmaker/actions/interop/SessionConfirmationAction.cs Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Assets/simuzen/platform/playmaker/actions/logic/CrashListenerAction.cs Assets/simuzen/platform/playmaker/actions/logic/FloatCompareStorer.cs Assets/simuzen/platform/playmaker/actions/logic/RestartSimulatorAction.cs Assets/simuzen/platform/playmaker/actions/misc/GarbageCollection.cs Assets/simuzen/platform/playmaker/actions/network/StartDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StartNetAction.cs Assets/simuzen/platform/playmaker/actions/network/StopDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StopNetAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFinalizeExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorLoadExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnMenuAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnSimulationAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorReadyAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorScreenData.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorToScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/output/PlatformToInitialPositionAction.cs Assets/simuzen/platform/playmaker/actions/passengers/AnyPassengerRequest.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopRequieresRamp.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopSelected.cs Assets/simuzen/platform/playmaker/actions/passengers/CheckStopPosition.cs Assets/simuzen/platform/playmaker/actions/passengers/ClearPassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/EnterBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/ExitBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/GetGameObject.cs Assets/simuzen/platform/playmaker/actions/passengers/GetPlace.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowEnd.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowStart.cs Assets/simuzen/platform/playmaker/actions/passengers/ReservePlace.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBase.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBool.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorFloat.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSimAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSMKSimUserAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SessionBatchAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/SMKBaseFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/Statistics/OnExerciseEnd.cs Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDoorsOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDrivingLightsOn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreTrailerOpenDoors.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BaseVehicleAction.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockRamp.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClosestDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClutchLevel.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetEulerLocalRotationX.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetIDLERpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputStatus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetLeastRoadGrip.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRampValues.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRoadSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeedInMeterPerSeconds.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsABus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsBrokenDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsDoorOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsEngineWorking.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsFifthWheelOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsNeutralGearActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsStalledMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsWorkingMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnBreakDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnCollision.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnGearChanged.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/SwitchVehicleType.cs" Assets/simuzen/platform/playmaker/actions/zms/EventHUBAction.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/FsmInjector.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/RunFSMInjector.cs Assets/simuzen/platform/playmaker/FsmStateActionException.cs Assets/simuzen/platform/simulation/ChangeScreenInDecoratorScene.cs Assets/simuzen/platform/simulation/ExerciseParamKeys.cs Assets/simuzen/platform/simulation/exercises/AlcoholTest.cs Assets/simuzen/platform/simulation/exercises/BaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfig.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseDB.cs Assets/simuzen/platform/simulation/exercises/Exercises.cs Assets/simuzen/platform/simulation/exercises/ExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/FreeExercise.cs Assets/simuzen/platform/simulation/exercises/Goal.cs Assets/simuzen/platform/simulation/exercises/IBaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/ScheduledExercise.cs Assets/simuzen/platform/simulation/exercises/SessionInfo.cs Assets/simuzen/platform/simulation/IExercise.cs Assets/simuzen/platform/simulation/IPracticeData.cs Assets/simuzen/platform/simulation/ProductConfigurator.cs Assets/simuzen/platform/simulation/ProductFsmFactory.cs Assets/simuzen/platform/simulation/ResultParamKeys.cs Assets/simuzen/platform/simulation/SimulationSignals.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluation.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluationCriteriaConfig.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseReplayConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseResultConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseScoreConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseSuperMarioConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseTelemetryConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseResult/ExerciseResult.cs Assets/simuzen/platform/simulation/users/Instructor.cs Assets/simuzen/platform/simulation/users/Student.cs Assets/simuzen/platform/SMKBehaviour.cs Assets/simuzen/platform/systems/base/configuration/ConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationExternalExecutables.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamDB.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamKeys.cs Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Assets/simuzen/platform/systems/base/configuration/FileNames.cs Assets/simuzen/platform/systems/base/configuration/FileNamesPaths.cs Assets/simuzen/platform/systems/base/configuration/FoscamConfigDB.cs Assets/simuzen/platform/systems/base/configuration/Hardware.cs Assets/simuzen/platform/systems/base/configuration/HMonitor.cs Assets/simuzen/platform/systems/base/configuration/HMonitorContainer.cs Assets/simuzen/platform/systems/base/configuration/IConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/IConfiguration.cs Assets/simuzen/platform/systems/base/configuration/IProductModel.cs Assets/simuzen/platform/systems/base/configuration/LauncherEnvironmentKeys.cs Assets/simuzen/platform/systems/base/configuration/Param.cs Assets/simuzen/platform/systems/base/configuration/ParamDB.cs Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Assets/simuzen/platform/systems/base/configuration/ProductModelFromFile.cs Assets/simuzen/platform/systems/base/configuration/ProductParamKeys.cs Assets/simuzen/platform/systems/base/configuration/ResultDB.cs Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Assets/simuzen/platform/systems/base/localization/BetterList.cs Assets/simuzen/platform/systems/base/localization/ByteReader.cs Assets/simuzen/platform/systems/base/localization/ILocalizationService.cs Assets/simuzen/platform/systems/base/localization/LocalizationHandler.cs Assets/simuzen/platform/systems/base/localization/LocalizationService.cs Assets/simuzen/platform/systems/base/log/ExtendedLogger.cs Assets/simuzen/platform/systems/base/log/FileLogHandler.cs Assets/simuzen/platform/systems/base/log/IExtendedLogger.cs Assets/simuzen/platform/systems/base/log/LogManager.cs Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Assets/simuzen/platform/systems/base/services/AbstractService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstants.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstantsPSA.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioID.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/IGlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/ISceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BackhoeLoaderAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BaseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BladeDraggingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BlinkersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/CameraAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/DumperBucketAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentWarehouseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ErrorPanelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExpansionJointAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ForkAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/FurnitureAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/GearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/HornAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ISceneAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/LiftMotorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryBladeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachinerySandAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MinelandEnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MovementAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OnTriggerChangeReverb.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ParkingSensorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PassengerAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupTerrainsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SpeedLimitAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ThrottleMotorbikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TinesAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TireBlastAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TracksReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficLightAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TruckIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleInteriorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehiclePerceptionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleSkidAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WindAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WipersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/IGlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Locution.cs Assets/simuzen/platform/systems/base/services/audio/MiniMapServiceInstaller.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSounds.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSoundsFactory.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Bundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleCache.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleParametersKeys.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/ManifestBundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsOnBundleList.cs Assets/simuzen/platform/systems/base/services/bundle/IBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/ZenjectAsyncLoadLevel.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraConfigurator.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BaseCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CameraRotationByInputAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CloneCameraAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CrashCameraSmoothAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/FreeBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MotorbikeDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/OrbitalBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/SmoothFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/VRCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/BackhoeLoaderDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FreeBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/LiftDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MachineryDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MotorBikeDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/OrbitBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimDriverParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimpleCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SmoothFollowCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/VRBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/CameraPivotListener.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugPIButtons.cs Assets/simuzen/platform/systems/base/services/camera/debug/test/TestFacadeClient.cs Assets/simuzen/platform/systems/base/services/camera/effects/AquaplaningEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/CloudyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/HailEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/ICameraEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/IcyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/OilEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/PPPPriority.cs Assets/simuzen/platform/systems/base/services/camera/effects/RainyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SnowEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SunnyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/ILogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraFactory.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistances.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/IGlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/HudScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreensConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/NetAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Assets/simuzen/platform/systems/base/services/camera/pivot/Pivot.cs Assets/simuzen/platform/systems/base/services/camera/pivot/PivotType.cs Assets/simuzen/platform/systems/base/services/camera/PivotsHandler.cs Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/TestAWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/TrainingManagerCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/VehicleCameraSettings.cs Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Assets/simuzen/platform/systems/base/services/coroutine/ICoroutineService.cs Assets/simuzen/platform/systems/base/services/databus/DataBusInstaller.cs Assets/simuzen/platform/systems/base/services/databus/DataBusKey.cs Assets/simuzen/platform/systems/base/services/databus/DataBusObject.cs Assets/simuzen/platform/systems/base/services/databus/DataBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/ForkControllerWriter.cs Assets/simuzen/platform/systems/base/services/databus/IDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/TrafficWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/AidsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BackhoeLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BrakesWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BulldozerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/CargoWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ComponentWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DoorsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DumperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/EngineWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExtendedLightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FifthWheelWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FuelTankWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearboxWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearPreselectorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IgnitionWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/InclinometerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/KickstandWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/LightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryBladeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/PassengersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RabbitTurtleModeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RampWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RipperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SceneryCargoManagerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SensorControlerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SnowPlowWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedControlDeviceWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/StabilizersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/TransferWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/VehicleInputWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WheelLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WindWriter.cs Assets/simuzen/platform/systems/base/services/fingerprint/IFingerprintService.cs Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Assets/simuzen/platform/systems/base/services/hud/GUIControlSignals.cs Assets/simuzen/platform/systems/base/services/hud/IGUIService.cs Assets/simuzen/platform/systems/base/services/hud/ISceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/SceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/Scripts/LoginBioPopupPanel.cs Assets/simuzen/platform/systems/base/services/hud/SimuZenGUIService.cs Assets/simuzen/platform/systems/base/services/IExerciseDataEvent.cs Assets/simuzen/platform/systems/base/services/infraction/IInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/IInfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionEventData.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFactory.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFSM.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionId.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/AggressiveDriving.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/CollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ConeCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ContinuousInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DiscreteInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithForkRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/FreeAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/GearShiftAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InclinationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InfractionMonoBehaviour.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/KickstandInfracction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/NeutralGearDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OffroadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OperatorsSecurityDistanceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OverturnInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SettedSpeedLimitInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedWithChainsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/StopTriggerInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TracksBrakeDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TurningOffWithoutHandBrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadInWrongPlaceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongApproachToCrusherInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/BeginExerciseInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropResults.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/EndResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/InitialLoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyInteropServiceSession.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ExerciseInfoMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginRequest.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginResponse.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LogoutMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/Cerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ICerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ISimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetManagerWS.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/LogicsModifier.cs Assets/simuzen/platform/systems/base/services/infraction/PIInfractionService.cs Assets/simuzen/platform/systems/base/services/input/Decorators/DialFilter.cs 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Imp/CustomControllers/FakeBabel.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FalseEventsControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LiftSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MachinarySimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MaqSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/NetControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/OnGUIControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesBikeBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCar4WDBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCarBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesTruckBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SnowPlowSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputActionException.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputEventSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputMapSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputRuntimeDebug.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IgnitionKeyMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/PreviouslyOnRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredActions.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs" Assets/simuzen/platform/systems/base/services/input/InputHelper.cs Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Assets/simuzen/platform/systems/base/services/input/Tools/BabelPrinter.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMKBabel.cs Assets/simuzen/platform/systems/base/services/IService.cs Assets/simuzen/platform/systems/base/services/log/ErrorHandler.cs Assets/simuzen/platform/systems/base/services/log/IErrorHandler.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapDragArea.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapItem.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs Assets/simuzen/platform/systems/base/services/MonoService.cs Assets/simuzen/platform/systems/base/services/multidisplay/SMKMultidisplay.cs Assets/simuzen/platform/systems/base/services/network/Components/MQPseudoRigidbodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToPickupVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToSnowPlowVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicUnsync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BackhoeLoaderTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CyclistAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DeformableMeshSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DumperBucketSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ExcavatorTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectBasicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/HierachySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MachineryTrackAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeHandlebarSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/NetAuthorityBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerPiecesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengersSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PedestrianAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PickupChainsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RampSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ReplayCrossingEntityAnimator.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RotaryLightsAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SnowplowBladesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehiclesSandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TriangleJointSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleBellowSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleLightsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWiperSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelLoaderTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/MQRigidbodyNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviourManager.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/SnowplowNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/INetworkService.cs Assets/simuzen/platform/systems/base/services/network/messages/BaseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentModifierNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentPresetNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/CrossingSpawnDistanceNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DeformableSurfaceMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DestroyRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EmptyNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentConfigurationNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentWindNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ErrorNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ExerciseParametersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/FloatNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/InfractionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/IntNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MotorVehicleInitNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MultipleNetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/NetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PiecesPassengersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIEventNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIPhysicsChangeNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PISpawnPositionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SingleBoolNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnResponseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TelemetryNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TrafficLightNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/UnloadCargoNetMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkManagerUtils.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/DebugNetMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/INetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageID.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/RegisteredHandler.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/UnregisterMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkPhysicsManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionSignals.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkDiscovery.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManager.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerClient.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerService.cs Assets/simuzen/platform/systems/base/services/network/UDPClient.cs Assets/simuzen/platform/systems/base/services/network/UDPListener.cs Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestrator.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestratorEventFlow.cs Assets/simuzen/platform/systems/base/services/orchestrator/NetOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorHelper.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/IExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/NetExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/ReplayExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SceneExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SimExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/TrainingManagerExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/ExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/IExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/IGIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/INetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/NetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/INetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/INetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/NetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/OrchestratorPluginsConfigurations.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/ISceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/SceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/IScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/IServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/ServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/SMKTimer/SMKTimeManager.cs Assets/simuzen/platform/systems/base/services/output/implementation/FakeOutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/ForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputTo3DofConverter.cs Assets/simuzen/platform/systems/base/services/output/implementation/PlatformService.cs Assets/simuzen/platform/systems/base/services/output/implementation/SimesBikePlatform.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IOutputService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IPlatformService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/BusStopPassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BaseMonoPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IGraphManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengerReceiver.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengersWithHandicapped.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPlaceManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IStopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Passenger.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCollider.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersFlow.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReceiverSyncHandler.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReset.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersSection.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Place.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PlaceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/StopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusTransformParent.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IPassengersServiceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceDebugInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersSceneInstaller.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Pose.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/Palette.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/PropPassengersCreator.cs Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Assets/simuzen/platform/systems/base/services/persistence/IPersistentService.cs Assets/simuzen/platform/systems/base/services/rearview/IRearviewService.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewCameras.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewDescriptor.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewService.cs Assets/simuzen/platform/systems/base/services/registry/IRegistryService.cs Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Assets/simuzen/platform/systems/base/services/remotefiles/IRemoteFileService.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileConstants.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileDownloadPaths.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileManager.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayAnimatorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBaseData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBoolData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayColorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEmptyData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnumData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnvironmentData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayFloatData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayIntData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayParticleSystemData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayPassengerAnimationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayRotationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficLightData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficVehicleParticle.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayUserVehicleGlassData.cs Assets/simuzen/platform/systems/base/services/replay/IRecordService.cs Assets/simuzen/platform/systems/base/services/replay/IReplayPlayer.cs Assets/simuzen/platform/systems/base/services/replay/IReplayRecorder.cs Assets/simuzen/platform/systems/base/services/replay/ISceneReplayService.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBasePlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBaseRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCameraPivot.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCyclistAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableMesh.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDumperRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayEnvironment.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorTracksAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayGraphicVehicle.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMaterial.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerActive.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerType.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPedestrianAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPlates.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRampPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRearviews.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySandCargoAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowPlow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficCrash.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransform.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleChainsPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleGlass.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleHandlebar.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleOptionalGo.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWipers.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayVehicleSkin.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelsPivot.cs Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCameraDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCompatibility.cs Assets/simuzen/platform/systems/base/services/replay/ReplayDataCollection.cs Assets/simuzen/platform/systems/base/services/replay/ReplayFileManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Assets/simuzen/platform/systems/base/services/replay/ReplayPlayerController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRecordController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAssetsManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayResolver.cs Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayServicesDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayUserVehicleRotaryLights.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotHandler.cs Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/IFrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/MotorbikeDriverCameraPivotBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Camera/NoJointPivotDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/PICameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/RearviewToFrameRateSubscriber.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehavior.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPreset.cs Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Assets/simuzen/platform/systems/base/services/scene/Culling/ICullingService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ConfigEnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentComponents.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentPreset.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloudEnvironment.cs "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/EnvironmentComponents.cs" "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/IEnvironmentComponents.cs" Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceLight.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfacePartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DefSurfInitialStatusMessage.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/IDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/NetDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SnowParticleHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SurfaceDataPartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/AquaplaningManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/CloudyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DaytimeManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DegradedAsphaltManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/FogManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/HailManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyAdherenceManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/ModifiersManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/OilManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/RainyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SnowManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SunnyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/WindManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/AquaplaningModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/CloudyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DaytimeModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DegradedAsphaltModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/FogModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/HailModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyAdherentModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/ModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/OilModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/RainyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SunnyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/WindModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetControllerByEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ManagersEnvironmentHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatParticulateModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatSnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatWaterModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/NetEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ObjectsByEnv.cs Assets/simuzen/platform/systems/base/services/scene/Environment/RuntimeEditor/EnvironmentRuntimeTool.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EnvironmentEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventHistoryLogger.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventLog.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/IEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/PassengersEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/TrafficEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/VehicleEventFactory.cs" Assets/simuzen/platform/systems/base/services/scene/Input/BasicPIInputProxy.cs Assets/simuzen/platform/systems/base/services/scene/Input/EnvironmentInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/LocalWindInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MineSimCargoInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/PIInputProxyInstaller.cs Assets/simuzen/platform/systems/base/services/scene/Input/SpawnInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/TrafficInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/UserBehaviorInput.cs "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/ContextManagerInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/IPassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerAnimationController.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PieceDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/IPhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicAdherenceManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicSnowManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicWindManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/WindDebug.cs" Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/IGlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryDataManager.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryNames.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/GameObjectFromBundleGroup.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/IAbstractEntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/GameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IMiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IVehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/MiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/NetGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/EntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/GameObjectPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/IAbstractEntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/DynamicSceneItem.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/ISpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointHelper.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGODescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Assets/simuzen/platform/systems/base/services/scene/Tools/ColorsTools.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/ModifierPaths.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/StylesTools.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DebugTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/FakeTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/ITrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/NetTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/IVegetationService.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Assets/simuzen/platform/systems/base/services/ServiceEvents.cs Assets/simuzen/platform/systems/base/services/ServiceHelper.cs Assets/simuzen/platform/systems/base/services/ServicesExceptions.cs Assets/simuzen/platform/systems/base/services/Statistics/IStatisticService.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/EndExerciseStatist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/Statist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistInfractionCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistValueTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticId.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsFilter.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsService.cs Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/IGlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/NetTelemetryManager.cs Assets/simuzen/platform/systems/base/services/telemetry/PITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ReplayTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryConfig.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DeltaTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/MultipleTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/TelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryFilter.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryId.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryInstaller.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryToBabel.cs Assets/simuzen/platform/systems/base/services/test/TestService.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/CalibrableObject.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerChecker.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerFinder.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/IGlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/ISceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovable.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinous.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinousVector3.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisMultiplePositions.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovablePressButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableWheelContinous.cs Assets/simuzen/platform/systems/base/session/ContextManagerScene.cs Assets/simuzen/platform/systems/base/session/ContextParamKeys.cs Assets/simuzen/platform/systems/base/session/ContextService.cs Assets/simuzen/platform/systems/base/session/IContextService.cs Assets/simuzen/platform/systems/base/simulatormode/ISimulatorModes.cs Assets/simuzen/platform/systems/base/simulatormode/SimulatorModes.cs Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/SmkVehicleGraphicsCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/WheelPivotCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs Assets/simuzen/platform/systems/base/traffic/scripts/EncapsulateColliderUtility.cs Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs Assets/simuzen/platform/systems/base/traffic/scripts/LevelCrossingDescriptor.cs 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Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/IBreakdownController.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LightsFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MirrorBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/NoFuel.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Overheating.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/OverHeatingEvent.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Puncture.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/RearBrakeFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SnowplowHydraulicFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SteeringBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SuspensionFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/TransmissionBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/VPVehicleControllerBreakdown.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelBreakdown.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelMisalignment.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AnimationSuspensionDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackBellowsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackHitchDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BaseVehicleDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BellowsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BodyLeanDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/ForkliftDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/GlassDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HitchDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/JointDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/BackhoeLoaderDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/DumperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/ExcavatorDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryBladeDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/RipperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/WheelLoaderDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorbikeWheelDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorVehicleRootValidator.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OptionalGameObjectsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/RampDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SandCargoDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRotatingLightContainerDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SnowPlowDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TracksDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TriangleJointDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleTextureDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AidsInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AxisInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BaseInputModule.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BreakdownInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BulldozerInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ButtonInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/CargoInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ClutchInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/BaseInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/CommonInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ConfigurableInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/EveryInputController.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ForkliftInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MachineryInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorcycleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/PickupInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/SnowRemovalVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/TrailerInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsWithRampInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DumperInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ExcavatorInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/FallOffInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ForkInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/GearInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/KickstandInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/LeanInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/LoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBladeInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ManeuverInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorcycleIgnitionInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Pickup4x4Input.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RabbitTurtleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RipperInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SimpleGearInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SnowPlowInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SpeedControlInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/StabilizersInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SteeringWheelInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ThresholdAxisInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TracksInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TrailerBrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TwoThrottleModesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/VehicleComponentInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/VehicleKeyInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/WheelLoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Installer/VehicleInstaller.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Output/BaseForcefeedbackHardwareConnection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Output/ForcefeedbackHardwareConnection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Output/MotorcycleForcefeedbackHardwareConnection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/TelemetryGUIController.cs "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BackhoeLoaderAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BaseUserVehicleBehaviour.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Container.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs" 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Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseObjectMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseUnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseVariable.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Parser.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseError.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportCode.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReporter.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportLine.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/UndeclaredVarReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Script.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BinaryOperationSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BlockSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ClassMethodSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ExpressionSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/IfSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/LiteralSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/Syntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/UnaryOperationSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSetSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/InstructionSet.cs 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Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/UnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/VariableOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Instruction.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Attributes/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Class.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Asset.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Environment.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Logger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Timer.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Traffic.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Trigger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/UserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ClassMethodsSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ExecutableMethodHolder.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/VirtualMachine.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Context.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/LocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/MojoManager.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/ObjectiveSet.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Attributes/SmartMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartExercise.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartSpawnPoint.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartTrigger.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartUserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/SmartObject.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITmEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorItemsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorAssetsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorEntitiesManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorGoalsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorRuntimeScriptsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorSpawnPointsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorTriggersManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorUserVehicleScriptsManager.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerGlobalService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerSceneService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/AssetTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/BaseTrainingManagerStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/GoalsTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnpointTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpecialScriptsTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/TriggerTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerScenePrefabs.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Assets/simuzen/tm/Scripts/TMEditor/Managers/TMInputToEntitiesManager.cs Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly2DCameraAction.cs Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly3DCameraAction.cs Assets/simuzen/tm/Scripts/TMEditor/Properties/AssemblyInfo.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/AutoCompleteInfractions.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/CustomUnityEvents.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteButton.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteSelectedInfractionEvent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/GoalsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/InfractionsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableExerciseGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TMGoalsComponentController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionPraxisComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionsPraxis.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPage.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/DialogControllers/LocutionsDialogController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ExerciseSavedListener.cs Assets/simuzen/tm/Scripts/TMEditor/UI/LoadLevelSlider.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntityController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MultiSubPanelsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/RuntimeController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/SpawnPointController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/TriggerController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/UserVehicleController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/AssetsList.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableUI.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/Signals/RuntimeSignals.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmAsset.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmEntity.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExercise.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExerciseLocutions.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmGoal.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmObject.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmResource.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmSpawnPoint.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmText.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmTrigger.cs Assets/simuzen/tm/Scripts/Utils/AdvancedVehicleConfig.cs Assets/simuzen/tm/Scripts/Utils/ErrorTemplates.cs Assets/simuzen/tm/Scripts/Utils/ExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Assets/simuzen/tm/Scripts/Utils/Menu/ExerciseParamImageListener.cs Assets/simuzen/tm/Scripts/Utils/Menu/GlobalExerciseParamsController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseObjetiveController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/Menu/TimerController.cs Assets/simuzen/tm/Scripts/Utils/Menu/ToggleGroupController.cs Assets/simuzen/tm/Scripts/Utils/NameTemplates.cs Assets/simuzen/tm/Scripts/Utils/OpenTMDocumentation.cs Assets/simuzen/tm/Scripts/Utils/OrthoCamera.cs Assets/simuzen/tm/Scripts/Utils/PanelComplete.cs Assets/simuzen/tm/Scripts/Utils/PanelScaler.cs Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolLEngineDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolSpatialAudio.cs Assets/Wwise/Deployment/API/Generated/Common/Ak3DSpatializationMode.cs Assets/Wwise/Deployment/API/Generated/Common/AkActionOnEventType.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioDeviceState.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioFormat.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioInterruptionCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSourceChangeCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankContent.cs Assets/Wwise/Deployment/API/Generated/Common/AkBusHierarchyFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackSerializer.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfig.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfigType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelEmitter.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkConnectionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkCurveInterpolation.cs Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkDurationCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkEmitterSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkGlobalCallbackLocation.cs Assets/Wwise/Deployment/API/Generated/Common/AkGroupType.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMemSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDICcTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIPost.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObstructionOcclusionValues.cs Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkPannerType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositionSourceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPropagationPathParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkStreamMgrSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangleProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkVector.cs Assets/Wwise/Deployment/API/Generated/Mac/AkMemPoolAttributes_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkPlatformInitSettings_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkMemPoolAttributes_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkPlatformInitSettings_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkThreadProperties_Windows.cs Assets/Wwise/Deployment/API/Handwritten/AkAudioInputManager.cs Assets/Wwise/Deployment/API/Handwritten/AkAuxSendArray.cs Assets/Wwise/Deployment/API/Handwritten/AkBankManager.cs Assets/Wwise/Deployment/API/Handwritten/AkBasePathGetter.cs Assets/Wwise/Deployment/API/Handwritten/AkCallbackManager.cs Assets/Wwise/Deployment/API/Handwritten/AkChannelEmitterArray.cs Assets/Wwise/Deployment/API/Handwritten/AkLogger.cs Assets/Wwise/Deployment/API/Handwritten/AkMIDIPostArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPositionArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPropagationPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundEngine.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkTriangleArray.cs Assets/Wwise/Deployment/API/Handwritten/AkUtilities.cs Assets/Wwise/Deployment/API/Handwritten/WwiseTypes.cs Assets/Wwise/Deployment/Components/AkAmbient.cs Assets/Wwise/Deployment/Components/AkAudioListener.cs Assets/Wwise/Deployment/Components/AkBank.cs Assets/Wwise/Deployment/Components/AkDragDropHelper.cs Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkEnvironment.cs Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs Assets/Wwise/Deployment/Components/AkEvent.cs Assets/Wwise/Deployment/Components/AkEventCallbackData.cs Assets/Wwise/Deployment/Components/AkEventPlayable.cs Assets/Wwise/Deployment/Components/AkEventTrack.cs Assets/Wwise/Deployment/Components/AkGameObj.cs Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs Assets/Wwise/Deployment/Components/AkInitializer.cs Assets/Wwise/Deployment/Components/AkMemBankLoader.cs Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkRoom.cs Assets/Wwise/Deployment/Components/AkRoomPortal.cs Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs Assets/Wwise/Deployment/Components/AkRTPCTrack.cs Assets/Wwise/Deployment/Components/AkSoundEngineController.cs Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs Assets/Wwise/Deployment/Components/AkState.cs Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs Assets/Wwise/Deployment/Components/AkSwitch.cs Assets/Wwise/Deployment/Components/AkTerminator.cs Assets/Wwise/Deployment/Components/AkTriggerBase.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs Assets/Wwise/Deployment/Components/AkTriggerDisable.cs Assets/Wwise/Deployment/Components/AkTriggerEnable.cs Assets/Wwise/Deployment/Components/AkTriggerEnter.cs Assets/Wwise/Deployment/Components/AkTriggerExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs Assets/Wwise/Extensions/AkSoundEngine.extensions.cs -lib:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll Compilation succeeded - 524 warning(s) -----CompilerOutput:-stderr---------- Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs(16,24): warning CS0109: The member `Valve.VR.InteractionSystem.LinearAnimation.animation' does not hide an inherited member. The new keyword is not required Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs(41,25): warning CS0109: The member `Valve.VR.InteractionSystem.TeleportPoint.animation' does not hide an inherited member. The new keyword is not required Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(21,20): warning CS0109: The member `SteamVR_Camera.camera' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs(29,23): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponent.cs(45,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs(14,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(182,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(86,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(57,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(55,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(52,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(53,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/playmaker/PlayMaker.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs(40,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/GlobalPieceCollection.cs(24,17): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(29,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(30,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(35,59): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1619,19): warning CS0219: The variable `dimensions' is assigned but its value is never used Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1752,19): warning CS0219: The variable `dimensions' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs(32,11): warning CS0219: The variable `lAssetPath' is assigned but its value is never used Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/ResultDB.cs(122,13): warning CS0162: Unreachable code detected Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(14,18): warning CS0414: The private field `CullingBakeDebugger.prevDebug' is assigned but its value is never used Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(15,33): warning CS0414: The private field `CullingBakeDebugger.cullingSpheres' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(69,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._riverBedDesignMaterial' is never assigned to, and will always have its default value `null' Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(70,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._surfaceDesignMaterial' is never assigned to, and will always have its default value `null' Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.dll.mdb Script Module: Assembly-CSharp.dll Pass: 0 took 188 milliseconds [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentPresetNetMessage] MessageClassProcessor for ChangeEnvironmentPresetNetMessage [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Start [ChangeEnvironmentPresetNetMessage] GenerateSerialization [ChangeEnvironmentPresetNetMessage] GenerateDeserialization [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [EnvironmentWindNetMessage] MessageClassProcessor for EnvironmentWindNetMessage [EnvironmentWindNetMessage] MessageClassProcessor Start [EnvironmentWindNetMessage] GenerateSerialization [EnvironmentWindNetMessage] GenerateDeserialization [EnvironmentWindNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed Pass: 1 took 947 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:05.5156747 Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Line: 5) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Line: 11) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 11) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Line: 12) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 3) Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Line: 25) Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Line: 7) Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs(16,24): warning CS0109: The member `Valve.VR.InteractionSystem.LinearAnimation.animation' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs Line: 16) Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs(41,25): warning CS0109: The member `Valve.VR.InteractionSystem.TeleportPoint.animation' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs Line: 41) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(21,20): warning CS0109: The member `SteamVR_Camera.camera' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 21) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Line: 60) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Line: 14) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Line: 96) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Line: 18) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Line: 73) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Line: 94) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 140) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 33) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 39) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 45) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 52) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 224) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Line: 17) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 33) Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs Line: 16) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Line: 19) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Line: 17) Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Line: 9) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Line: 22) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Line: 10) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Line: 11) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 7) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 87) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Line: 56) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 148) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Line: 330) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 65) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Line: 122) Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Line: 134) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 13) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Line: 54) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Line: 9) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Line: 88) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Line: 43) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Line: 5) Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs Line: 45) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs Line: 6) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 7) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 16) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 17) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 13) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 14) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 15) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Line: 7) Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs Line: 10) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 9) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 18) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Line: 296) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 188) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 211) Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1619,19): warning CS0219: The variable `dimensions' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 1619) Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1752,19): warning CS0219: The variable `dimensions' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 1752) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 11) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 20) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 49) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 1440) Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs(32,11): warning CS0219: The variable `lAssetPath' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs Line: 32) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1097) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1201) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1222) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 2341) Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs Line: 440) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 20) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Line: 138) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 33) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 27) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 48) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 98) Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs Line: 57) Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs Line: 6) Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs Line: 24) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 201) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 205) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 232) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 236) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 21) Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs Line: 32) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Line: 324) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 618) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 619) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 1007) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 557) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 321) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 127) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 62) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 63) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 64) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 141) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 136) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 100) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 274) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 258) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 92) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 58) Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Line: 64) Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Line: 33) Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs Line: 23) Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Line: 121) Assets/simuzen/platform/systems/base/configuration/ResultDB.cs(122,13): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/platform/systems/base/configuration/ResultDB.cs Line: 122) Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 662) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 578) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 587) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 93) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 95) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 101) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 52) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Line: 19) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 28) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 63) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 61) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Line: 359) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 450) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 539) Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Line: 326) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 233) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 234) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 235) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 262) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 320) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 322) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 327) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 357) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 60) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 98) Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs Line: 169) Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' (Filename: Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs Line: 892) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 260) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 262) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs Line: 1722) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 31) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 34) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 37) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 40) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 43) Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/utils/ReplayUtils.cs Line: 29) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 153) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs Line: 55) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 92) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs Line: 26) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 183) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 98) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 103) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 109) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 113) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs Line: 40) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs Line: 137) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 240) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 241) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 76) Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Line: 45) Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(14,18): warning CS0414: The private field `CullingBakeDebugger.prevDebug' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Line: 14) Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(15,33): warning CS0414: The private field `CullingBakeDebugger.cullingSpheres' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Line: 15) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 29) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 30) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(69,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._riverBedDesignMaterial' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 69) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(70,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._surfaceDesignMaterial' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 70) Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs Line: 40) Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs Line: 22) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 43) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 60) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 183) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 76) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 77) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 64) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 83) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 273) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Line: 75) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 84) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Line: 18) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 102) Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Line: 16) Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 26) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 20) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 22) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 24) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 25) Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Line: 15) Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Line: 47) Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Line: 43) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Line: 8) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 22) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 28) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 23) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 29) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 31) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Line: 13) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 23) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 9) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Line: 46) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 22) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 26) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 27) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 7) Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 144) Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 146) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Line: 18) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Line: 19) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 8) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 9) Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Line: 32) Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Line: 39) Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Line: 35) Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Line: 11) Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Line: 12) Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Line: 119) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 81) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 82) Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Line: 46) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Line: 13) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Line: 18) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Line: 20) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Line: 72) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Line: 22) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Line: 22) Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Line: 17) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 21) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 29) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 33) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 36) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 22) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 32) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 35) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 24) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 137) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 138) Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Line: 14) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 58) Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Line: 10) Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Line: 15) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 9) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 10) Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Line: 45) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Line: 21) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Line: 30) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Line: 45) Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs Line: 20) Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Line: 60) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 79) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 80) Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Line: 45) Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Line: 20) Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Line: 28) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 17) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 21) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 40) Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Line: 15) Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Line: 7) Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Line: 22) Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Line: 21) Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Line: 80) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Line: 73) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Line: 79) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Line: 36) Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Line: 17) Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 30) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 37) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 39) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 42) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs Line: 18) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 29) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs Line: 10) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Line: 27) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Line: 34) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 160) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 170) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 171) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 172) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 173) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 174) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 175) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 176) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 177) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 472) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 473) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 518) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 519) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 525) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 470) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 471) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 496) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 497) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 523) Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Line: 30) Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Line: 16) Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Line: 11) Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 18) Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 20) Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 49) Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 51) Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Line: 19) Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Line: 15) Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/session/ContextService.cs Line: 15) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 21) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 26) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 27) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Line: 28) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 56) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 63) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs Line: 16) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 30) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 32) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 44) Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs Line: 13) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs Line: 22) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 57) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 191) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs Line: 30) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Line: 13) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Line: 14) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs Line: 19) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs Line: 28) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 12) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 13) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 14) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 19) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 20) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 94) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 114) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Line: 39) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Line: 19) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 42) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 43) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Line: 21) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Line: 28) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Line: 40) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 22) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 31) Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Line: 12) Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Line: 23) DisplayProgressbar: Building AssetBundle System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 916.814000 ms (FindLiveObjects: 5.314200 ms CreateObjectMapping: 0.724900 ms MarkObjects: 910.709700 ms DeleteObjects: 0.064500 ms) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 860.607000 ms (FindLiveObjects: 3.343600 ms CreateObjectMapping: 0.915000 ms MarkObjects: 856.224700 ms DeleteObjects: 0.122600 ms) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 997.779800 ms (FindLiveObjects: 2.948200 ms CreateObjectMapping: 0.854500 ms MarkObjects: 993.731400 ms DeleteObjects: 0.245000 ms) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 176 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 818.905100 ms (FindLiveObjects: 2.544400 ms CreateObjectMapping: 0.613200 ms MarkObjects: 815.462000 ms DeleteObjects: 0.284700 ms) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 896.008400 ms (FindLiveObjects: 2.780400 ms CreateObjectMapping: 0.794000 ms MarkObjects: 892.284200 ms DeleteObjects: 0.149000 ms) Script attached to 'NPC_Scooter_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_DIRT_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Script attached to 'NPC_Clio_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'MotorHelmet1_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Scooter_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScooterProp_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_DIRT_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Mate_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 50.3 MB. Total uncompressed size 139.0 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 117 seconds (117256 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 MB. Total uncompressed size 5.5 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 1 seconds (772 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.1 MB. Total uncompressed size 10.2 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 0 seconds (397 ms) DisplayProgressbar: Building AssetBundle Compressed shader 'Standard' on d3d11 from 1.53MB to 0.14MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.2 MB. Total uncompressed size 5.8 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 1 seconds (1102 ms) DisplayProgressbar: Building AssetBundle '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 3.26MB to 0.32MB Compressed shader 'Standard (Specular setup)' on d3d11 from 2.06MB to 0.21MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 27.0 MB. Total uncompressed size 46.6 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 10 seconds (10330 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 31.1 MB. Total uncompressed size 51.3 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 3 seconds (3026 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 40.6 MB. Total uncompressed size 93.8 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 12 seconds (12007 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.7 MB. Total uncompressed size 16.1 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 1 seconds (767 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.9 MB. Total uncompressed size 8.5 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 1 seconds (1243 ms) DisplayProgressbar: Building AssetBundle Script attached to 'NPC_Mercedes_Actros_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Dodge_Caravan_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Furgoneta_FordTransit_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Volkswagen_Golf_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Vehicle_Focus_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Vehicle_Lancia_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ToyotaHilux_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.58MB to 0.26MB Script attached to 'NPC_Semi_Furgoneta_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_SuzukiSwift_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Impala_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 270.9 MB. Total uncompressed size 0.71 GB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 209 seconds (208783 ms) DisplayProgressbar: Building AssetBundle Compressed shader 'Standard' on d3d11 from 1.03MB to 0.09MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 18.1 MB. Total uncompressed size 27.1 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 2 seconds (2034 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 8.9 KB. Total uncompressed size 44.9 KB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 0 seconds (162 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.6 MB. Total uncompressed size 83.4 MB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 13 seconds (12900 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.5 KB. Total uncompressed size 7.5 KB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 0 seconds (66 ms) Unloading 2001 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 2.18 GB. System memory in use after: 2.13 GB. Unloading 10722 unused Assets to reduce memory usage. Loaded Objects now: 8213. Total: 1104.395300 ms (FindLiveObjects: 10.978800 ms CreateObjectMapping: 2.922200 ms MarkObjects: 1074.785400 ms DeleteObjects: 15.706800 ms) Assembly 'SMKSocratesCOMDLL' has non matching file name: 'SMKsocratesCOMDLL.dll'. This can cause build issues on some platforms. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEditor.AssemblyHelper:CheckForAssemblyFileNameMismatch(String) (at C:\buildslave\unity\build\Editor\Mono\AssemblyHelper.cs:30) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (5 files)... 0.003 seconds file read: 0.001 seconds (0.047 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.01 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.65 ms. ----- Total AssetImport time: 1.849295s, AssetImport time: 0.440779s, Asset hashing: 0.004163s [48.6 KB, 11.398454 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.019480s, CacheServer download: 0.247028s [24.5 KB, 0.096862 mb/s] ----- Cache Server detail: Total assets requested: 5, Cached Assets: 5, Not available: 0, Not supported: 0. ----- Cache Server detail: CacheMove: 0.016301s, CacheDelete: 0.000000s. DisplayProgressbar: Building Player Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' time: 0.023300 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 35893. Total: 992.793200 ms (FindLiveObjects: 6.731700 ms CreateObjectMapping: 2.417300 ms MarkObjects: 983.140400 ms DeleteObjects: 0.502800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' time: 0.035700 ms Unloading 122 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.89 GB. Unloading 2307 unused Assets to reduce memory usage. Loaded Objects now: 8363. Total: 1002.427600 ms (FindLiveObjects: 3.648400 ms CreateObjectMapping: 0.859800 ms MarkObjects: 995.845600 ms DeleteObjects: 2.072400 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' time: 0.025200 ms Unloading 27 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 8285. Total: 1021.390000 ms (FindLiveObjects: 4.445500 ms CreateObjectMapping: 1.203900 ms MarkObjects: 1015.105100 ms DeleteObjects: 0.634200 ms) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' time: 0.046500 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 10637. Total: 956.746500 ms (FindLiveObjects: 4.850000 ms CreateObjectMapping: 1.332400 ms MarkObjects: 950.090800 ms DeleteObjects: 0.472100 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' time: 0.030300 ms Unloading 17 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.90 GB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 9538. Total: 924.875100 ms (FindLiveObjects: 2.753600 ms CreateObjectMapping: 0.595100 ms MarkObjects: 920.982200 ms DeleteObjects: 0.527800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' time: 0.027400 ms Unloading 146 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.25 GB. System memory in use after: 1.25 GB. Unloading 314 unused Assets to reduce memory usage. Loaded Objects now: 8660. Total: 929.658700 ms (FindLiveObjects: 3.351800 ms CreateObjectMapping: 0.849700 ms MarkObjects: 923.722200 ms DeleteObjects: 1.734100 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting.unity' time: 0.065400 ms Unloading 139 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.25 GB. System memory in use after: 1.22 GB. Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 8246. Total: 945.518100 ms (FindLiveObjects: 2.636500 ms CreateObjectMapping: 0.593700 ms MarkObjects: 931.523400 ms DeleteObjects: 10.763300 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' time: 0.045000 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 8590. Total: 897.696500 ms (FindLiveObjects: 3.863400 ms CreateObjectMapping: 1.088400 ms MarkObjects: 892.672400 ms DeleteObjects: 0.071000 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 8217. Total: 946.907600 ms (FindLiveObjects: 4.018400 ms CreateObjectMapping: 1.285000 ms MarkObjects: 941.262700 ms DeleteObjects: 0.340300 ms) Setting up 3 worker threads for Enlighten. Thread -> id: 724 -> priority: 1 Thread -> id: 464 -> priority: 1 Thread -> id: a4c -> priority: 1 Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8112. Total: 965.191200 ms (FindLiveObjects: 2.922800 ms CreateObjectMapping: 0.620100 ms MarkObjects: 961.621100 ms DeleteObjects: 0.025900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8100. Total: 960.186900 ms (FindLiveObjects: 3.842400 ms CreateObjectMapping: 1.144600 ms MarkObjects: 955.153600 ms DeleteObjects: 0.044700 ms) Unloading 46 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.82 GB. System memory in use after: 0.82 GB. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 1002.214900 ms (FindLiveObjects: 4.562700 ms CreateObjectMapping: 1.292500 ms MarkObjects: 995.858700 ms DeleteObjects: 0.499700 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 3.17s d3d11 (total internal programs: 750, unique: 674) Compressed shader 'Standard' on d3d11 from 2.62MB to 0.25MB DisplayProgressbar: Building Player Compiled shader 'Nature/Terrain/Specular' in 1.79s d3d11 (total internal programs: 104, unique: 104) DisplayProgressbar: Compiling shader variants Compiled shader 'Nature/SpeedTree' in 10.59s d3d11 (total internal programs: 2288, unique: 2274) Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 3.35MB to 0.71MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.27MB to 0.13MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' uses 45.5 MB compressed / 58.0 MB uncompressed. Level 1 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' uses 22.0 MB compressed / 45.1 MB uncompressed. Level 2 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' uses 33.6 KB compressed / 128.0 KB uncompressed. Level 3 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' uses 3.6 MB compressed / 6.1 MB uncompressed. Level 4 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' uses 96.3 MB compressed / 217.6 MB uncompressed. Level 5 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' uses 134.6 MB compressed / 250.5 MB uncompressed. Level 6 'Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting.unity' uses 3.7 MB compressed / 6.3 MB uncompressed. Level 7 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' uses 109.1 KB compressed / 2.1 MB uncompressed. Total compressed size 306.0 MB. Total uncompressed size 0.57 GB. Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' time: 0.023100 ms Unloading 430 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.83 GB. Unloading 583 unused Assets to reduce memory usage. Loaded Objects now: 11304. Total: 916.426000 ms (FindLiveObjects: 3.765800 ms CreateObjectMapping: 0.842800 ms MarkObjects: 903.628300 ms DeleteObjects: 8.187800 ms) Unloading 9 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 8133. Total: 1101.791900 ms (FindLiveObjects: 2.443700 ms CreateObjectMapping: 0.573600 ms MarkObjects: 1098.357800 ms DeleteObjects: 0.416100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8145. Total: 1046.609000 ms (FindLiveObjects: 4.473500 ms CreateObjectMapping: 1.352200 ms MarkObjects: 1040.741300 ms DeleteObjects: 0.039900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8133. Total: 944.579100 ms (FindLiveObjects: 4.801900 ms CreateObjectMapping: 0.973900 ms MarkObjects: 938.740300 ms DeleteObjects: 0.061500 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' uses 5.7 MB compressed / 7.2 MB uncompressed. Total compressed size 5.7 MB. Total uncompressed size 7.2 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' time: 0.026800 ms Unloading 215 Unused Serialized files (Serialized files now loaded: 0) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 8486. Total: 887.441600 ms (FindLiveObjects: 3.780600 ms CreateObjectMapping: 1.039700 ms MarkObjects: 882.178000 ms DeleteObjects: 0.442100 ms) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' time: 0.047900 ms Unloading 6 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 159 unused Assets to reduce memory usage. Loaded Objects now: 17627. Total: 1115.789400 ms (FindLiveObjects: 3.517300 ms CreateObjectMapping: 0.910000 ms MarkObjects: 1110.602900 ms DeleteObjects: 0.758300 ms) Script attached to 'HotAirBalloon4_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon5_PF (3)' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon5_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon4_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon5_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' time: 0.031100 ms Unloading 145 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.83 GB. System memory in use after: 0.83 GB. Unloading 476 unused Assets to reduce memory usage. Loaded Objects now: 8162. Total: 959.665000 ms (FindLiveObjects: 4.298000 ms CreateObjectMapping: 1.257500 ms MarkObjects: 953.068400 ms DeleteObjects: 1.039800 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' time: 0.033400 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 8167. Total: 966.436500 ms (FindLiveObjects: 2.628200 ms CreateObjectMapping: 0.592700 ms MarkObjects: 963.112400 ms DeleteObjects: 0.102300 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' time: 0.029100 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 8638. Total: 1032.483500 ms (FindLiveObjects: 4.277300 ms CreateObjectMapping: 1.275300 ms MarkObjects: 1026.808000 ms DeleteObjects: 0.121400 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' time: 0.073600 ms Unloading 49 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 209 unused Assets to reduce memory usage. Loaded Objects now: 10686. Total: 858.605100 ms (FindLiveObjects: 4.523200 ms CreateObjectMapping: 1.497400 ms MarkObjects: 851.738500 ms DeleteObjects: 0.844600 ms) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (1)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScooterProp_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (4)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF (1)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (3)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' time: 0.081300 ms Unloading 141 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 458 unused Assets to reduce memory usage. Loaded Objects now: 8733. Total: 1055.282600 ms (FindLiveObjects: 4.660200 ms CreateObjectMapping: 1.222000 ms MarkObjects: 1048.534300 ms DeleteObjects: 0.864700 ms) Script attached to 'ReflectionProbe7' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe71' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe78' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe99' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe61' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe68' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe102' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe111' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe77' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe52' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe84' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe18' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe19' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe104' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe41' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe92' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe75' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe90' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe37' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe4' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe73' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe46' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe85' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe95' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe113' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe49' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe15' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe59' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe11' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe79' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe70' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe96' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe36' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe23' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe47' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe20' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe24' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe53' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe108' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe91' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe6' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe38' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe26' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe66' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe16' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe81' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe56' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe55' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe98' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe14' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe57' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe82' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe105' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe45' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe88' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe69' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe93' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe72' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe74' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe65' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe103' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe89' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe21' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe22' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe87' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe44' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe63' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe48' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe42' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe33' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe86' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe2' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe76' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe100' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe114' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe51' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe31' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe50' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe35' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe106' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe62' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe10' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe27' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe64' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe54' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe34' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe67' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe25' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe112' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe97' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe40' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe5' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe83' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe30' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe29' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe60' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe110' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe28' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe9' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe80' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe58' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe3' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe43' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe13' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe12' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe109' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe8' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe17' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe101' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe1' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe94' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe39' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe32' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe107' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland.unity' time: 0.036600 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8495. Total: 983.915300 ms (FindLiveObjects: 3.029800 ms CreateObjectMapping: 1.188200 ms MarkObjects: 979.630200 ms DeleteObjects: 0.065800 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' time: 0.032100 ms Unloading 21 Unused Serialized files (Serialized files now loaded: 0) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) RenderTexture.Create failed: format unsupported - RG32 SFloat (12). UnityEngine.Camera:set_targetTexture(Camera, RenderTexture) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:135) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:684) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:75) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 432] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Line: 135) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 8220. Total: 952.788100 ms (FindLiveObjects: 4.471400 ms CreateObjectMapping: 1.291000 ms MarkObjects: 946.808000 ms DeleteObjects: 0.216100 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationStudioPro' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 8148. Total: 940.535500 ms (FindLiveObjects: 2.288900 ms CreateObjectMapping: 0.619300 ms MarkObjects: 937.356800 ms DeleteObjects: 0.269600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8154. Total: 977.387600 ms (FindLiveObjects: 2.841500 ms CreateObjectMapping: 0.622400 ms MarkObjects: 973.901000 ms DeleteObjects: 0.021300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8142. Total: 949.371400 ms (FindLiveObjects: 4.044900 ms CreateObjectMapping: 1.147700 ms MarkObjects: 944.135400 ms DeleteObjects: 0.042200 ms) Compiled shader 'SMK/Common' in 1.32s d3d11 (total internal programs: 232, unique: 214) Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Unloading 92 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.83 GB. System memory in use after: 0.83 GB. Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 931.623000 ms (FindLiveObjects: 3.378800 ms CreateObjectMapping: 0.775900 ms MarkObjects: 926.937000 ms DeleteObjects: 0.530000 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' uses 0.8 MB compressed / 1.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' uses 86.5 MB compressed / 194.6 MB uncompressed. Level 2 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' uses 1.9 MB compressed / 2.9 MB uncompressed. Level 3 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' uses 8.1 MB compressed / 21.3 MB uncompressed. Level 4 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' uses 29.2 MB compressed / 41.1 MB uncompressed. Level 5 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' uses 9.9 MB compressed / 12.5 MB uncompressed. Level 6 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' uses 19.9 KB compressed / 128.0 KB uncompressed. Level 7 'Assets/contents/Sceneries/TestLand/Testland.unity' uses 83.5 KB compressed / 2.0 MB uncompressed. Level 8 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' uses 70.6 MB compressed / 114.4 MB uncompressed. Total compressed size 207.1 MB. Total uncompressed size 390.4 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' time: 0.023500 ms Unloading 235 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 9058. Total: 974.898000 ms (FindLiveObjects: 5.845500 ms CreateObjectMapping: 1.283100 ms MarkObjects: 967.084100 ms DeleteObjects: 0.683900 ms) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 8199. Total: 982.807800 ms (FindLiveObjects: 2.723200 ms CreateObjectMapping: 0.715300 ms MarkObjects: 978.905500 ms DeleteObjects: 0.462800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8211. Total: 1144.259800 ms (FindLiveObjects: 3.013100 ms CreateObjectMapping: 0.751600 ms MarkObjects: 1140.474300 ms DeleteObjects: 0.019600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8199. Total: 980.096900 ms (FindLiveObjects: 3.950000 ms CreateObjectMapping: 1.067500 ms MarkObjects: 975.039700 ms DeleteObjects: 0.038600 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' uses 9.9 MB compressed / 12.2 MB uncompressed. Total compressed size 9.9 MB. Total uncompressed size 12.2 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_BR_OC.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_BR_OC.unity' time: 0.019700 ms Unloading 217 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 8214. Total: 933.537700 ms (FindLiveObjects: 2.801600 ms CreateObjectMapping: 0.561200 ms MarkObjects: 929.390600 ms DeleteObjects: 0.783300 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 8200. Total: 918.305400 ms (FindLiveObjects: 2.657800 ms CreateObjectMapping: 0.684200 ms MarkObjects: 914.837200 ms DeleteObjects: 0.125000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8212. Total: 921.251500 ms (FindLiveObjects: 2.991200 ms CreateObjectMapping: 0.652700 ms MarkObjects: 917.583100 ms DeleteObjects: 0.023300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8200. Total: 888.682200 ms (FindLiveObjects: 2.557200 ms CreateObjectMapping: 0.683000 ms MarkObjects: 885.401000 ms DeleteObjects: 0.039900 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/DirtTrack_BR_OC.unity' uses 2.5 MB compressed / 3.6 MB uncompressed. Total compressed size 2.5 MB. Total uncompressed size 3.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' time: 0.030400 ms Unloading 209 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 11497. Total: 981.440300 ms (FindLiveObjects: 5.880500 ms CreateObjectMapping: 1.014100 ms MarkObjects: 974.112500 ms DeleteObjects: 0.432100 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' time: 0.029300 ms Unloading 38 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.94 GB. Unloading 199 unused Assets to reduce memory usage. Loaded Objects now: 17655. Total: 937.600800 ms (FindLiveObjects: 4.361400 ms CreateObjectMapping: 1.278000 ms MarkObjects: 931.265200 ms DeleteObjects: 0.695400 ms) Script attached to 'Streetlight_7_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' time: 0.032900 ms Unloading 116 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.83 GB. Unloading 1230 unused Assets to reduce memory usage. Loaded Objects now: 17721. Total: 961.554500 ms (FindLiveObjects: 5.989100 ms CreateObjectMapping: 2.304800 ms MarkObjects: 950.696200 ms DeleteObjects: 2.563100 ms) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (37)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (67)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (17)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (29)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (9)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (44)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (10)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (14)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (12)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (46)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (41)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (29)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (60)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (28)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (70)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (42)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (39)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (51)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (49)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (17)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (57)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (26)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (34)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (59)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (19)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (53)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (32)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (23)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (21)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (56)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (68)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (73)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (71)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (32)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (20)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (65)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (33)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (13)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (54)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (38)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (69)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (64)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (15)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (24)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (47)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (30)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (31)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (50)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (21)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (18)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (45)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (27)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (20)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (9)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (24)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (11)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (62)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (11)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (30)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (31)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (14)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (58)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (19)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (55)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (10)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (12)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (72)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (16)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (18)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (52)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (22)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (48)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (15)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (40)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (61)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (66)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (8)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (13)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (43)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (26)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (25)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (27)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (63)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (25)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (36)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (35)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (22)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (23)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (16)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (8)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (28)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' time: 0.029200 ms Unloading 10 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 8228. Total: 899.053000 ms (FindLiveObjects: 4.401900 ms CreateObjectMapping: 1.311300 ms MarkObjects: 892.704500 ms DeleteObjects: 0.633800 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' time: 0.029700 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8445. Total: 929.795100 ms (FindLiveObjects: 2.977000 ms CreateObjectMapping: 0.670100 ms MarkObjects: 926.083400 ms DeleteObjects: 0.063400 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' time: 0.028300 ms Unloading 31 Unused Serialized files (Serialized files now loaded: 0) Shader 'MicroSplat/Highwayland_20148_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) System memory in use before: 0.96 GB. System memory in use after: 0.93 GB. Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 8664. Total: 969.816200 ms (FindLiveObjects: 4.403400 ms CreateObjectMapping: 0.895900 ms MarkObjects: 963.964600 ms DeleteObjects: 0.550900 ms) Script attached to 'Terrain' in scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Baked Vegetation Holder' in scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) TerrainData is missing splat texture 4. UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' time: 0.037500 ms Unloading 198 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.04 GB. Unloading 429 unused Assets to reduce memory usage. Loaded Objects now: 8685. Total: 938.362500 ms (FindLiveObjects: 2.710700 ms CreateObjectMapping: 0.607000 ms MarkObjects: 931.498600 ms DeleteObjects: 3.545500 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting.unity' time: 0.115100 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 8256. Total: 910.623600 ms (FindLiveObjects: 4.017100 ms CreateObjectMapping: 1.081500 ms MarkObjects: 905.286700 ms DeleteObjects: 0.237000 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 8225. Total: 892.825800 ms (FindLiveObjects: 4.055300 ms CreateObjectMapping: 1.210800 ms MarkObjects: 887.469800 ms DeleteObjects: 0.088700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8222. Total: 852.244800 ms (FindLiveObjects: 4.488800 ms CreateObjectMapping: 0.862600 ms MarkObjects: 846.872100 ms DeleteObjects: 0.020200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8210. Total: 914.827800 ms (FindLiveObjects: 3.045900 ms CreateObjectMapping: 0.774600 ms MarkObjects: 910.970000 ms DeleteObjects: 0.036200 ms) Compiled shader 'Standard' in 1.59s d3d11 (total internal programs: 278, unique: 240) Compiled shader 'SMK/Common_Metallic' in 1.86s d3d11 (total internal programs: 264, unique: 246) Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Shader 'MicroSplat/Highwayland_20148_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Unloading 268 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.98 GB. Unloading 391 unused Assets to reduce memory usage. Loaded Objects now: 8223. Total: 1029.409900 ms (FindLiveObjects: 6.911200 ms CreateObjectMapping: 1.539400 ms MarkObjects: 1017.237400 ms DeleteObjects: 3.720400 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' uses 47.6 MB compressed / 120.9 MB uncompressed. Level 1 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' uses 139.4 MB compressed / 289.4 MB uncompressed. Level 2 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' uses 8.8 MB compressed / 14.1 MB uncompressed. Level 3 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' uses 91.1 KB compressed / 128.0 KB uncompressed. Level 4 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' uses 26.5 MB compressed / 36.0 MB uncompressed. Level 5 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' uses 306.8 MB compressed / 0.63 GB uncompressed. Level 6 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' uses 108.3 KB compressed / 2.1 MB uncompressed. Level 7 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting.unity' uses 3.7 MB compressed / 8.6 MB uncompressed. Total compressed size 0.52 GB. Total uncompressed size 1.09 GB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' time: 0.021500 ms Unloading 212 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 9101. Total: 887.563000 ms (FindLiveObjects: 5.537100 ms CreateObjectMapping: 1.088700 ms MarkObjects: 880.388400 ms DeleteObjects: 0.547700 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' time: 0.026300 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 26619. Total: 988.232200 ms (FindLiveObjects: 7.112500 ms CreateObjectMapping: 2.680000 ms MarkObjects: 978.062900 ms DeleteObjects: 0.375500 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' time: 0.034400 ms Unloading 189 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.83 GB. System memory in use after: 0.80 GB. Unloading 7091 unused Assets to reduce memory usage. Loaded Objects now: 94325. Total: 985.314700 ms (FindLiveObjects: 15.822100 ms CreateObjectMapping: 7.533300 ms MarkObjects: 955.160700 ms DeleteObjects: 6.797300 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' time: 0.059400 ms Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.96 GB. Unloading 3015 unused Assets to reduce memory usage. Loaded Objects now: 39471. Total: 928.975800 ms (FindLiveObjects: 5.990800 ms CreateObjectMapping: 2.565200 ms MarkObjects: 916.146800 ms DeleteObjects: 4.272100 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' time: 0.030700 ms Unloading 190 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.87 GB. Unloading 3688 unused Assets to reduce memory usage. Loaded Objects now: 8751. Total: 905.221100 ms (FindLiveObjects: 4.964200 ms CreateObjectMapping: 1.664900 ms MarkObjects: 887.877500 ms DeleteObjects: 10.713000 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity' time: 0.048500 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 8759. Total: 890.430900 ms (FindLiveObjects: 2.922000 ms CreateObjectMapping: 0.608200 ms MarkObjects: 886.511300 ms DeleteObjects: 0.388600 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' time: 0.035600 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 250 unused Assets to reduce memory usage. Loaded Objects now: 13305. Total: 928.126500 ms (FindLiveObjects: 3.361300 ms CreateObjectMapping: 0.680700 ms MarkObjects: 923.879600 ms DeleteObjects: 0.204100 ms) Script attached to 'Spotlight (83)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (398)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (202)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (115)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (394)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (166)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (188)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (336)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (521)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (457)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (105)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (317)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (258)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (502)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (332)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (400)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (421)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (492)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (191)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (127)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (553)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (208)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (112)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (240)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (152)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (221)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (175)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (339)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (379)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (113)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (137)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (420)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (159)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (144)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (122)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (76)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (163)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (314)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (93)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (115)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (102)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (72)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (124)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (84)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (577)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (228)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (145)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (330)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (255)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (147)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (138)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (89)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (176)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (225)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (447)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (327)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (329)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (344)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (112)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (153)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (149)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (237)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (182)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (448)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (536)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (227)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (150)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (284)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (299)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (179)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (116)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (552)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (579)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (87)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (259)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (100)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (188)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (198)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (298)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (532)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (76)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (156)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (462)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (430)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (290)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (214)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (538)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (529)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (99)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (268)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (551)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (565)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (423)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (295)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (389)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (572)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (441)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (72)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (73)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (135)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (337)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (205)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (322)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (108)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (200)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (231)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (347)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (461)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (135)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (570)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (324)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (479)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (580)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (189)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (563)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (98)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (140)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (466)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (88)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (469)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (104)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (369)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (359)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (187)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (277)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (83)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (86)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (95)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (471)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (482)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (402)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (223)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (453)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (390)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (507)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (148)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (169)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (378)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (98)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (297)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (559)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (169)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (328)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (81)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (93)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (484)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (365)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (346)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (452)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (78)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (212)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (91)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (410)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (275)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (574)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (217)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (230)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (413)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (92)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (123)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (90)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (335)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (403)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (475)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (468)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (573)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (127)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (102)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (95)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (133)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (454)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (526)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (377)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (162)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (168)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (249)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (251)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (554)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (518)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (113)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (417)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (130)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (164)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (236)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (137)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (481)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (83)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (581)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (164)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (568)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (104)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (192)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (437)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (81)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (412)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (478)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (440)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (431)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (302)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (136)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (186)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (213)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (182)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (167)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (79)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (121)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (75)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (451)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (139)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (215)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (92)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (186)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (434)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (373)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (531)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (156)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (287)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (362)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (406)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (198)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (158)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (105)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (387)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (316)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (172)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (370)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (444)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (267)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (180)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (319)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (496)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (196)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (286)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (203)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (404)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (143)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (104)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (354)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (187)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (309)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (555)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (204)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (310)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (78)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (541)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (133)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (292)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (381)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (114)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (432)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (96)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (132)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (117)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (241)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (86)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (155)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (408)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (305)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (120)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (119)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (204)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (380)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (82)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (94)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (392)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (407)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (464)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (325)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (494)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (110)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (495)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (281)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (94)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (483)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (77)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (131)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (132)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (201)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (174)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (459)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (357)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (456)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (181)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (488)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (111)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (397)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (560)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (578)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (383)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (546)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (340)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (384)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (92)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (491)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (270)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (129)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (303)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (519)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (101)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (446)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (199)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (176)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (118)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (141)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (261)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (226)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (253)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (429)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (118)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (70)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (234)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (121)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (422)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (264)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (166)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (90)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (89)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (561)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (130)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (100)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (82)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (445)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (516)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (171)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (411)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (71)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (350)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (140)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (569)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (114)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (177)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (97)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (111)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (285)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (278)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (360)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (415)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (165)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (71)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (125)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (74)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (180)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (405)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (93)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (279)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (160)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (513)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (368)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (438)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (85)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (280)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (94)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (385)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (134)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (95)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (576)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (108)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (530)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (473)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (545)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (216)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (195)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (194)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (88)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (288)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (540)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (520)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (262)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (525)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (77)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (418)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (195)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (81)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (564)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (283)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (78)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (74)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (535)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (501)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (101)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (361)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (211)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (250)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (149)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (512)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (542)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (382)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (117)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (463)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (558)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (318)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (129)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (474)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (84)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (101)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (138)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (80)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (263)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (300)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (128)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (358)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (500)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (98)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (123)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (477)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (442)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (497)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (508)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (333)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (71)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (414)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (206)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (517)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (343)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (293)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (505)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (247)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (199)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (244)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (323)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (409)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (175)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (193)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (203)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (320)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (349)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (503)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (162)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (128)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (246)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (152)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (173)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (159)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (550)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (184)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (99)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (150)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (374)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (91)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (269)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (106)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (119)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (109)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (522)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (575)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (289)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (148)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (173)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (142)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (549)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (566)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (460)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (155)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (455)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (90)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (435)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (105)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (151)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (157)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (79)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (341)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (136)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (476)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (124)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (527)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (449)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (171)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (366)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (190)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (141)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (131)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (87)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (490)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (70)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (235)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (301)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (515)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (307)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (428)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (209)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (424)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (100)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (146)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (480)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (401)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (242)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (274)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (157)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (126)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (197)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (245)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (86)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (543)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (196)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (168)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (75)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (103)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (294)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (271)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (238)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (80)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (419)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (315)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (107)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (85)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (304)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (218)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (439)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (79)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (248)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (200)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (178)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (161)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (163)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (194)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (260)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (499)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (371)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (399)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (147)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (109)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (179)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (73)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (75)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (533)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (313)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (308)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (185)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (571)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (487)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (183)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (504)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (376)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (498)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (470)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (103)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (436)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (506)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (77)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (220)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (233)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (146)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (193)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (181)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (82)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (391)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (338)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (183)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (312)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (331)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (103)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (528)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (395)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (172)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (170)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (165)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (160)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (202)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (426)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (334)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (170)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (153)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (273)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (443)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (154)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (493)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (174)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (232)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (219)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (151)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (342)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (97)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (72)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (367)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (190)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (144)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (514)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (192)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (189)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (185)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (85)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (120)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (272)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (351)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (364)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (88)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (509)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (282)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (254)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (96)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (396)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (134)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (326)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (87)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (74)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (106)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (96)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (544)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (177)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (99)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (256)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (375)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (363)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (116)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (142)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (562)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (567)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (73)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (486)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (489)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (311)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (321)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (84)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (547)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (296)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (184)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (388)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (178)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (102)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (353)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (224)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (76)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (465)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (386)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (70)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (450)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (243)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (393)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (523)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (291)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (91)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (427)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (222)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (425)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (239)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (191)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (467)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (416)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (126)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (511)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (485)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (207)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (197)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (537)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (458)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (107)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (524)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (252)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (266)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (276)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (106)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (433)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (548)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (556)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (97)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (122)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (582)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (229)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (352)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (89)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (145)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (348)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (139)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (539)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (158)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (372)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (167)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (557)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (143)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (345)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (510)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (356)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (154)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (205)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (472)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (355)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (161)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (534)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (110)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (306)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (265)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (257)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (210)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (201)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (125)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (80)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' time: 0.052000 ms Unloading 24 Unused Serialized files (Serialized files now loaded: 0) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 0.87 GB. System memory in use after: 0.87 GB. Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 9306. Total: 944.738700 ms (FindLiveObjects: 5.157200 ms CreateObjectMapping: 1.615000 ms MarkObjects: 937.068800 ms DeleteObjects: 0.896100 ms) Unloading 182 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.87 GB. Unloading 494 unused Assets to reduce memory usage. Loaded Objects now: 8742. Total: 851.437400 ms (FindLiveObjects: 3.876300 ms CreateObjectMapping: 1.167100 ms MarkObjects: 844.048400 ms DeleteObjects: 2.344600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8742. Total: 843.811300 ms (FindLiveObjects: 2.918400 ms CreateObjectMapping: 0.545200 ms MarkObjects: 840.325800 ms DeleteObjects: 0.021200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8730. Total: 987.683200 ms (FindLiveObjects: 3.251800 ms CreateObjectMapping: 0.728400 ms MarkObjects: 983.657200 ms DeleteObjects: 0.044200 ms) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 7.04s d3d11 (total internal programs: 1076, unique: 966) Compressed shader 'Standard (Specular setup)' on d3d11 from 3.85MB to 0.39MB Compiled shader 'Standard' in 4.75s d3d11 (total internal programs: 1176, unique: 1056) Compressed shader 'Standard' on d3d11 from 4.19MB to 0.40MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Player A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Unloading 309 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.82 GB. System memory in use after: 0.81 GB. Unloading 445 unused Assets to reduce memory usage. Loaded Objects now: 8743. Total: 982.076900 ms (FindLiveObjects: 6.388200 ms CreateObjectMapping: 0.653600 ms MarkObjects: 973.011100 ms DeleteObjects: 2.023100 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' uses 5.8 MB compressed / 12.3 MB uncompressed. Level 1 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' uses 93.5 MB compressed / 185.9 MB uncompressed. Level 2 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' uses 74.5 MB compressed / 151.4 MB uncompressed. Level 3 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' uses 166.4 MB compressed / 368.9 MB uncompressed. Level 4 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' uses 173.4 KB compressed / 256.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity' uses 13.5 MB compressed / 55.0 MB uncompressed. Level 6 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' uses 102.6 KB compressed / 0.8 MB uncompressed. Level 7 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' uses 62.4 MB compressed / 169.6 MB uncompressed. Total compressed size 416.4 MB. Total uncompressed size 0.92 GB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' time: 0.025200 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 11992. Total: 964.250300 ms (FindLiveObjects: 6.078200 ms CreateObjectMapping: 0.891800 ms MarkObjects: 956.811900 ms DeleteObjects: 0.467400 ms) Unloading 10 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 11235. Total: 957.906000 ms (FindLiveObjects: 6.776500 ms CreateObjectMapping: 0.828400 ms MarkObjects: 949.834900 ms DeleteObjects: 0.465100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11247. Total: 881.489300 ms (FindLiveObjects: 5.827100 ms CreateObjectMapping: 0.931700 ms MarkObjects: 874.703900 ms DeleteObjects: 0.025500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11235. Total: 833.794200 ms (FindLiveObjects: 5.043800 ms CreateObjectMapping: 0.969400 ms MarkObjects: 827.738400 ms DeleteObjects: 0.041200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' uses 8.8 MB compressed / 13.6 MB uncompressed. Total compressed size 8.8 MB. Total uncompressed size 13.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' time: 0.020700 ms Unloading 216 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 11675. Total: 887.681100 ms (FindLiveObjects: 4.880500 ms CreateObjectMapping: 0.702000 ms MarkObjects: 881.579700 ms DeleteObjects: 0.518100 ms) Unloading 9 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.71 GB. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 11236. Total: 937.270400 ms (FindLiveObjects: 10.214700 ms CreateObjectMapping: 1.724800 ms MarkObjects: 924.848600 ms DeleteObjects: 0.481100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11248. Total: 1055.449300 ms (FindLiveObjects: 5.511500 ms CreateObjectMapping: 0.832200 ms MarkObjects: 1049.077900 ms DeleteObjects: 0.026900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11236. Total: 966.831500 ms (FindLiveObjects: 4.446800 ms CreateObjectMapping: 0.777100 ms MarkObjects: 961.527800 ms DeleteObjects: 0.078400 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' uses 5.1 MB compressed / 6.4 MB uncompressed. Total compressed size 5.1 MB. Total uncompressed size 6.4 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' time: 0.023000 ms Unloading 216 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.81 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 27027. Total: 1035.095000 ms (FindLiveObjects: 8.809200 ms CreateObjectMapping: 2.672700 ms MarkObjects: 1023.118600 ms DeleteObjects: 0.493300 ms) Unloading 423 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.78 GB. Unloading 1407 unused Assets to reduce memory usage. Loaded Objects now: 11243. Total: 981.984100 ms (FindLiveObjects: 11.688300 ms CreateObjectMapping: 2.142500 ms MarkObjects: 965.674400 ms DeleteObjects: 2.476700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11249. Total: 922.733500 ms (FindLiveObjects: 4.343400 ms CreateObjectMapping: 0.690200 ms MarkObjects: 917.669500 ms DeleteObjects: 0.029400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11237. Total: 765.198300 ms (FindLiveObjects: 4.446700 ms CreateObjectMapping: 0.783600 ms MarkObjects: 759.923100 ms DeleteObjects: 0.044100 ms) Compiled shader 'Standard (Specular setup)' in 5.20s d3d11 (total internal programs: 484, unique: 436) Compressed shader 'Standard (Specular setup)' on d3d11 from 1.67MB to 0.17MB DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.62MB to 0.26MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB Compiled shader 'SMK/Vehicles/TrafficVehicle' in 1.28s d3d11 (total internal programs: 216, unique: 198) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' uses 137.3 MB compressed / 305.4 MB uncompressed. Total compressed size 137.3 MB. Total uncompressed size 305.4 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Traffic/BR_DirtTrackTraffic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Traffic/BR_DirtTrackTraffic.unity' time: 0.036900 ms Unloading 503 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 251 unused Assets to reduce memory usage. Loaded Objects now: 12899. Total: 1011.819100 ms (FindLiveObjects: 5.492100 ms CreateObjectMapping: 0.779800 ms MarkObjects: 1004.798000 ms DeleteObjects: 0.747900 ms) Unloading 125 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1546 unused Assets to reduce memory usage. Loaded Objects now: 11424. Total: 1065.864300 ms (FindLiveObjects: 4.502500 ms CreateObjectMapping: 0.721500 ms MarkObjects: 1057.957800 ms DeleteObjects: 2.681400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11436. Total: 814.823100 ms (FindLiveObjects: 9.175800 ms CreateObjectMapping: 1.734400 ms MarkObjects: 803.885400 ms DeleteObjects: 0.026300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11424. Total: 901.947600 ms (FindLiveObjects: 4.963200 ms CreateObjectMapping: 0.814000 ms MarkObjects: 896.100800 ms DeleteObjects: 0.068300 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.91MB to 0.30MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Traffic/BR_DirtTrackTraffic.unity' uses 60.4 MB compressed / 165.5 MB uncompressed. Total compressed size 60.5 MB. Total uncompressed size 165.5 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_BR_OC.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_BR_OC.unity' time: 0.066100 ms Unloading 288 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 935 unused Assets to reduce memory usage. Loaded Objects now: 11441. Total: 1090.699900 ms (FindLiveObjects: 10.595000 ms CreateObjectMapping: 1.513700 ms MarkObjects: 1076.472800 ms DeleteObjects: 2.117100 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.71 GB. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 11425. Total: 970.682900 ms (FindLiveObjects: 4.032700 ms CreateObjectMapping: 0.611200 ms MarkObjects: 948.931600 ms DeleteObjects: 17.106600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11437. Total: 991.908000 ms (FindLiveObjects: 8.210300 ms CreateObjectMapping: 1.278000 ms MarkObjects: 982.392800 ms DeleteObjects: 0.025900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11425. Total: 1005.214500 ms (FindLiveObjects: 3.996000 ms CreateObjectMapping: 0.605200 ms MarkObjects: 1000.565200 ms DeleteObjects: 0.047100 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_BR_OC.unity' uses 16.5 MB compressed / 38.2 MB uncompressed. Total compressed size 16.5 MB. Total uncompressed size 38.2 MB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_BR_OC.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_BR_OC.unity' time: 0.101400 ms Unloading 211 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 11441. Total: 1021.088800 ms (FindLiveObjects: 8.286700 ms CreateObjectMapping: 1.104800 ms MarkObjects: 1007.208800 ms DeleteObjects: 4.487200 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11426. Total: 952.875000 ms (FindLiveObjects: 8.828500 ms CreateObjectMapping: 1.318700 ms MarkObjects: 942.632200 ms DeleteObjects: 0.094100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11438. Total: 1060.087600 ms (FindLiveObjects: 7.433400 ms CreateObjectMapping: 1.100500 ms MarkObjects: 1051.527000 ms DeleteObjects: 0.025500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11426. Total: 1023.177200 ms (FindLiveObjects: 5.986200 ms CreateObjectMapping: 0.845500 ms MarkObjects: 1016.274000 ms DeleteObjects: 0.070300 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Cityland_BR_OC.unity' uses 5.7 MB compressed / 10.2 MB uncompressed. Total compressed size 5.7 MB. Total uncompressed size 10.2 MB. Opening scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' time: 0.025400 ms Unloading 210 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 313 unused Assets to reduce memory usage. Loaded Objects now: 62773. Total: 1019.985500 ms (FindLiveObjects: 11.916000 ms CreateObjectMapping: 4.559700 ms MarkObjects: 1002.473200 ms DeleteObjects: 1.035300 ms) Unloading 370 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.76 GB. Unloading 5118 unused Assets to reduce memory usage. Loaded Objects now: 11430. Total: 991.965400 ms (FindLiveObjects: 13.575400 ms CreateObjectMapping: 2.043000 ms MarkObjects: 970.420400 ms DeleteObjects: 5.925100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11439. Total: 934.527800 ms (FindLiveObjects: 5.993900 ms CreateObjectMapping: 0.669100 ms MarkObjects: 927.837700 ms DeleteObjects: 0.026200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11427. Total: 1085.093800 ms (FindLiveObjects: 4.252700 ms CreateObjectMapping: 0.623100 ms MarkObjects: 1080.176800 ms DeleteObjects: 0.040500 ms) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 3.56MB to 0.37MB Compiled shader 'Standard' in 8.46s d3d11 (total internal programs: 1552, unique: 1398) Compressed shader 'Standard' on d3d11 from 5.49MB to 0.53MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' uses 123.1 MB compressed / 280.0 MB uncompressed. Total compressed size 123.1 MB. Total uncompressed size 280.0 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' time: 0.049900 ms Unloading 361 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 277 unused Assets to reduce memory usage. Loaded Objects now: 11748. Total: 965.191500 ms (FindLiveObjects: 5.341900 ms CreateObjectMapping: 0.709000 ms MarkObjects: 958.370700 ms DeleteObjects: 0.769000 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' time: 0.033300 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 13128. Total: 905.539600 ms (FindLiveObjects: 10.095400 ms CreateObjectMapping: 1.550900 ms MarkObjects: 893.515900 ms DeleteObjects: 0.375700 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' time: 0.049300 ms Unloading 44 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.84 GB. Unloading 787 unused Assets to reduce memory usage. Loaded Objects now: 12074. Total: 984.519000 ms (FindLiveObjects: 9.977800 ms CreateObjectMapping: 1.553500 ms MarkObjects: 967.338300 ms DeleteObjects: 5.647900 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' time: 0.053000 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.17 GB. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 29356. Total: 950.182500 ms (FindLiveObjects: 6.600000 ms CreateObjectMapping: 1.360400 ms MarkObjects: 941.993700 ms DeleteObjects: 0.227500 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' time: 0.045400 ms Unloading 83 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.11 GB. Unloading 1422 unused Assets to reduce memory usage. Loaded Objects now: 12043. Total: 988.764900 ms (FindLiveObjects: 5.771000 ms CreateObjectMapping: 0.856700 ms MarkObjects: 967.302300 ms DeleteObjects: 14.833400 ms) Script attached to 'ReflectionProbe_28' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_29' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_1' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_35' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_18' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_9' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_10' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_27' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_22' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_37' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_38' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_39' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_40' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_21' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_11' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_6' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_13' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_16' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_20' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_5' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_25' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_23' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_8' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_12' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_33' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_36' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_3' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_15' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_31' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_2' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_7' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_30' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_26' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_4' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_17' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_32' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_24' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_14' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_34' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_19' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' time: 0.033600 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 28958. Total: 991.516100 ms (FindLiveObjects: 12.451800 ms CreateObjectMapping: 2.293100 ms MarkObjects: 976.684900 ms DeleteObjects: 0.084900 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' time: 0.038500 ms Unloading 83 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 12235. Total: 914.208000 ms (FindLiveObjects: 4.764900 ms CreateObjectMapping: 0.672800 ms MarkObjects: 908.288700 ms DeleteObjects: 0.480800 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' time: 0.029000 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) System memory in use before: 1.10 GB. System memory in use after: 1.09 GB. Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 16098. Total: 1140.305200 ms (FindLiveObjects: 8.755600 ms CreateObjectMapping: 1.662800 ms MarkObjects: 1126.835500 ms DeleteObjects: 3.050000 ms) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (11)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (12)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (9)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (9)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (10)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (10)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (9)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (12)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (11)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (13)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (10)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' time: 0.028700 ms Unloading 145 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 441 unused Assets to reduce memory usage. Loaded Objects now: 160610. Total: 987.186000 ms (FindLiveObjects: 20.313500 ms CreateObjectMapping: 8.036200 ms MarkObjects: 957.850600 ms DeleteObjects: 0.985000 ms) Script attached to 'Bar_Terrace_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' time: 0.044500 ms Unloading 95 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.90 GB. Unloading 571 unused Assets to reduce memory usage. Loaded Objects now: 11783. Total: 1052.504100 ms (FindLiveObjects: 9.719900 ms CreateObjectMapping: 1.462600 ms MarkObjects: 1038.585600 ms DeleteObjects: 2.734700 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.90 GB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 11764. Total: 930.669900 ms (FindLiveObjects: 4.551900 ms CreateObjectMapping: 0.660600 ms MarkObjects: 925.329400 ms DeleteObjects: 0.126800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11761. Total: 915.724500 ms (FindLiveObjects: 5.254800 ms CreateObjectMapping: 0.779200 ms MarkObjects: 909.662400 ms DeleteObjects: 0.026900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11749. Total: 844.674500 ms (FindLiveObjects: 4.672200 ms CreateObjectMapping: 0.830800 ms MarkObjects: 839.097400 ms DeleteObjects: 0.073200 ms) Compiled shader 'CustomShaders/Assets/Cutout/Large' in 1.16s d3d11 (total internal programs: 62, unique: 62) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.83 GB. System memory in use after: 0.83 GB. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 11762. Total: 972.998000 ms (FindLiveObjects: 7.021700 ms CreateObjectMapping: 0.864200 ms MarkObjects: 964.319200 ms DeleteObjects: 0.791600 ms) Compiled shader 'CustomShaders/Vehicles/TextureSelector' in 1.41s d3d11 (total internal programs: 94, unique: 94) DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 3.35MB to 0.71MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.27MB to 0.13MB Unloading 308 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.91 GB. Unloading 580 unused Assets to reduce memory usage. Loaded Objects now: 11762. Total: 919.625200 ms (FindLiveObjects: 5.282300 ms CreateObjectMapping: 0.701800 ms MarkObjects: 910.093300 ms DeleteObjects: 3.546600 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' uses 3.7 MB compressed / 5.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' uses 140.4 MB compressed / 330.9 MB uncompressed. Level 2 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' uses 96.9 KB compressed / 2.0 MB uncompressed. Level 3 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' uses 212.5 MB compressed / 0.51 GB uncompressed. Level 4 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' uses 60.6 KB compressed / 128.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' uses 21.3 MB compressed / 31.5 MB uncompressed. Level 6 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' uses 115.3 MB compressed / 264.5 MB uncompressed. Level 7 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' uses 25.3 MB compressed / 40.1 MB uncompressed. Level 8 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' uses 149.7 MB compressed / 271.4 MB uncompressed. Level 9 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' uses 5.1 MB compressed / 20.5 MB uncompressed. Total compressed size 0.66 GB. Total uncompressed size 1.46 GB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' time: 0.038200 ms Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 15872. Total: 988.743800 ms (FindLiveObjects: 16.723100 ms CreateObjectMapping: 1.430200 ms MarkObjects: 969.804300 ms DeleteObjects: 0.784800 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 15856. Total: 958.996200 ms (FindLiveObjects: 9.842700 ms CreateObjectMapping: 0.627200 ms MarkObjects: 948.038000 ms DeleteObjects: 0.487100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15868. Total: 1187.042000 ms (FindLiveObjects: 21.650800 ms CreateObjectMapping: 1.571600 ms MarkObjects: 1163.733300 ms DeleteObjects: 0.085000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15856. Total: 1148.722900 ms (FindLiveObjects: 7.733900 ms CreateObjectMapping: 0.662600 ms MarkObjects: 1140.275800 ms DeleteObjects: 0.049500 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' uses 0.9 MB compressed / 1.6 MB uncompressed. Total compressed size 0.9 MB. Total uncompressed size 1.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Traffic/BR_HighwaylandTraffic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Traffic/BR_HighwaylandTraffic.unity' time: 0.025100 ms Unloading 245 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 17286. Total: 940.893600 ms (FindLiveObjects: 8.940600 ms CreateObjectMapping: 1.135600 ms MarkObjects: 930.291300 ms DeleteObjects: 0.525200 ms) Unloading 126 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.72 GB. Unloading 1501 unused Assets to reduce memory usage. Loaded Objects now: 15857. Total: 1074.943100 ms (FindLiveObjects: 18.036000 ms CreateObjectMapping: 1.836800 ms MarkObjects: 1052.236600 ms DeleteObjects: 2.832100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15869. Total: 902.688100 ms (FindLiveObjects: 7.323300 ms CreateObjectMapping: 0.606700 ms MarkObjects: 894.705400 ms DeleteObjects: 0.051300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15857. Total: 1037.065700 ms (FindLiveObjects: 10.706900 ms CreateObjectMapping: 0.882200 ms MarkObjects: 1025.422700 ms DeleteObjects: 0.052200 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 10.27s d3d11 (total internal programs: 1528, unique: 1330) Compressed shader 'Standard (Specular setup)' on d3d11 from 5.51MB to 0.58MB Compiled shader 'Standard' in 6.45s d3d11 (total internal programs: 1444, unique: 1256) Compressed shader 'Standard' on d3d11 from 5.23MB to 0.49MB Compiled shader 'SMK/Vehicles/TrafficVehicle' in 1.22s d3d11 (total internal programs: 252, unique: 252) Compressed shader 'SMK/Vehicles/TrafficVehicle' on d3d11 from 1.02MB to 0.07MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Traffic/BR_HighwaylandTraffic.unity' uses 59.8 MB compressed / 166.2 MB uncompressed. Total compressed size 59.8 MB. Total uncompressed size 166.2 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' time: 0.047600 ms Unloading 312 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 733 unused Assets to reduce memory usage. Loaded Objects now: 16807. Total: 1127.907500 ms (FindLiveObjects: 16.965800 ms CreateObjectMapping: 1.620500 ms MarkObjects: 1105.739500 ms DeleteObjects: 3.580400 ms) Unloading 75 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1005 unused Assets to reduce memory usage. Loaded Objects now: 15858. Total: 1180.007700 ms (FindLiveObjects: 14.828800 ms CreateObjectMapping: 1.036000 ms MarkObjects: 1161.914600 ms DeleteObjects: 2.226900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15870. Total: 1127.376900 ms (FindLiveObjects: 17.168000 ms CreateObjectMapping: 1.411800 ms MarkObjects: 1108.762200 ms DeleteObjects: 0.033400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15858. Total: 991.215400 ms (FindLiveObjects: 9.096900 ms CreateObjectMapping: 0.763600 ms MarkObjects: 981.291700 ms DeleteObjects: 0.062200 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.74MB to 0.29MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' uses 15.8 MB compressed / 39.6 MB uncompressed. Total compressed size 15.8 MB. Total uncompressed size 39.6 MB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' time: 0.028700 ms Unloading 261 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 237 unused Assets to reduce memory usage. Loaded Objects now: 25068. Total: 1067.828300 ms (FindLiveObjects: 17.411300 ms CreateObjectMapping: 2.196400 ms MarkObjects: 1047.644500 ms DeleteObjects: 0.574700 ms) Script attached to 'BusUrban_Stop (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (0)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (0)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger2 (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusUrban_Stop (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'BusStop_Trigger (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Unloading 85 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 5179 unused Assets to reduce memory usage. Loaded Objects now: 15860. Total: 1121.749900 ms (FindLiveObjects: 18.359600 ms CreateObjectMapping: 2.766200 ms MarkObjects: 1098.045300 ms DeleteObjects: 2.577600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15872. Total: 1022.293300 ms (FindLiveObjects: 10.302000 ms CreateObjectMapping: 0.847900 ms MarkObjects: 1011.089200 ms DeleteObjects: 0.052900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15860. Total: 1114.879200 ms (FindLiveObjects: 11.604500 ms CreateObjectMapping: 1.297800 ms MarkObjects: 1101.915700 ms DeleteObjects: 0.060200 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.74MB to 0.29MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity' uses 26.5 MB compressed / 79.7 MB uncompressed. Total compressed size 26.5 MB. Total uncompressed size 79.7 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' time: 0.023800 ms Unloading 251 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 476 unused Assets to reduce memory usage. Loaded Objects now: 16992. Total: 906.949800 ms (FindLiveObjects: 9.205000 ms CreateObjectMapping: 0.933800 ms MarkObjects: 895.837200 ms DeleteObjects: 0.972900 ms) Unloading 39 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 15861. Total: 1034.639800 ms (FindLiveObjects: 16.099900 ms CreateObjectMapping: 1.292800 ms MarkObjects: 1016.679800 ms DeleteObjects: 0.566000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15873. Total: 893.922300 ms (FindLiveObjects: 20.852200 ms CreateObjectMapping: 1.372300 ms MarkObjects: 871.661700 ms DeleteObjects: 0.033200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15861. Total: 1046.061900 ms (FindLiveObjects: 7.668000 ms CreateObjectMapping: 0.598600 ms MarkObjects: 1037.702500 ms DeleteObjects: 0.091600 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' uses 1.0 MB compressed / 2.1 MB uncompressed. Total compressed size 1.0 MB. Total uncompressed size 2.1 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' time: 0.025000 ms Unloading 210 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 17244. Total: 1009.500800 ms (FindLiveObjects: 12.293100 ms CreateObjectMapping: 0.694900 ms MarkObjects: 995.794100 ms DeleteObjects: 0.717400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' time: 0.025100 ms Unloading 108 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 353 unused Assets to reduce memory usage. Loaded Objects now: 16239. Total: 955.172800 ms (FindLiveObjects: 16.176100 ms CreateObjectMapping: 1.560200 ms MarkObjects: 936.576100 ms DeleteObjects: 0.858400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' time: 0.092400 ms Unloading 13 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 43373. Total: 1041.313900 ms (FindLiveObjects: 21.493900 ms CreateObjectMapping: 3.714200 ms MarkObjects: 1015.823300 ms DeleteObjects: 0.280900 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' time: 0.110900 ms Unloading 175 Unused Serialized files (Serialized files now loaded: 0) Assertion failed on expression: 'm_AlphaTextures.size() == required' UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 823] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) RenderTexture.Create failed: format unsupported - RG32 SFloat (12). UnityEngine.Camera:set_targetTexture(Camera, RenderTexture) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:135) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:684) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:75) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 432] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Line: 135) System memory in use before: 0.82 GB. System memory in use after: 0.82 GB. Unloading 2341 unused Assets to reduce memory usage. Loaded Objects now: 15982. Total: 1068.618500 ms (FindLiveObjects: 17.557300 ms CreateObjectMapping: 1.837000 ms MarkObjects: 1046.159800 ms DeleteObjects: 3.062800 ms) Script attached to 'VegetationStudioPro' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Render' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' time: 0.059900 ms Unloading 23 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.83 GB. System memory in use after: 0.82 GB. Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 15942. Total: 911.239000 ms (FindLiveObjects: 7.516700 ms CreateObjectMapping: 0.643500 ms MarkObjects: 900.710400 ms DeleteObjects: 2.367800 ms) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' time: 0.036500 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 16367. Total: 1037.245600 ms (FindLiveObjects: 16.313200 ms CreateObjectMapping: 1.407200 ms MarkObjects: 1019.018400 ms DeleteObjects: 0.505500 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting.unity' time: 0.032800 ms Unloading 37 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 269 unused Assets to reduce memory usage. Loaded Objects now: 15904. Total: 870.290800 ms (FindLiveObjects: 8.520800 ms CreateObjectMapping: 0.709000 ms MarkObjects: 860.281300 ms DeleteObjects: 0.778600 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' time: 0.029600 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 18299. Total: 1185.848100 ms (FindLiveObjects: 16.619000 ms CreateObjectMapping: 1.564200 ms MarkObjects: 1167.574200 ms DeleteObjects: 0.089200 ms) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 15875. Total: 963.600900 ms (FindLiveObjects: 16.244700 ms CreateObjectMapping: 1.500500 ms MarkObjects: 945.387900 ms DeleteObjects: 0.466500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15881. Total: 967.611300 ms (FindLiveObjects: 16.934300 ms CreateObjectMapping: 1.438100 ms MarkObjects: 949.202900 ms DeleteObjects: 0.034200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15869. Total: 907.722400 ms (FindLiveObjects: 17.079900 ms CreateObjectMapping: 1.312800 ms MarkObjects: 889.224600 ms DeleteObjects: 0.103200 ms) Compiled shader 'Standard (Roughness setup)' in 4.02s d3d11 (total internal programs: 268, unique: 228) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.62MB to 0.25MB Compiled shader 'Hidden/Amplify Impostors/Octahedron Impostor' in 3.26s d3d11 (total internal programs: 182, unique: 182) Compressed shader 'Hidden/Amplify Impostors/Octahedron Impostor' on d3d11 from 1.40MB to 0.14MB DisplayProgressbar: Building Player Assertion failed on expression: 'm_AlphaTextures.size() == required' UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 823] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Compiled shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' in 1.20s d3d11 (total internal programs: 120, unique: 120) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' on d3d11 from 1.95MB to 0.28MB Compiled shader 'CTS/CTS Terrain Shader Advanced CutOut' in 2.81s d3d11 (total internal programs: 240, unique: 240) Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' on d3d11 from 9.03MB to 1.87MB Unloading 179 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.83 GB. System memory in use after: 0.82 GB. Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 15882. Total: 1080.943700 ms (FindLiveObjects: 8.284300 ms CreateObjectMapping: 0.634200 ms MarkObjects: 1066.665600 ms DeleteObjects: 5.358300 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' uses 144.4 MB compressed / 227.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' uses 133.8 KB compressed / 2.1 MB uncompressed. Level 2 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' uses 44.5 MB compressed / 100.8 MB uncompressed. Level 3 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' uses 62.4 MB compressed / 115.9 MB uncompressed. Level 4 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' uses 0 B compressed / 0 B uncompressed. Level 5 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' uses 52.5 MB compressed / 94.8 MB uncompressed. Level 6 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting.unity' uses 3.9 MB compressed / 8.0 MB uncompressed. Level 7 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' uses 3.6 MB compressed / 6.1 MB uncompressed. Total compressed size 311.4 MB. Total uncompressed size 0.54 GB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' time: 0.027300 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 20888. Total: 1170.341000 ms (FindLiveObjects: 12.779500 ms CreateObjectMapping: 1.710800 ms MarkObjects: 1155.344000 ms DeleteObjects: 0.505900 ms) Unloading 100 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 15911. Total: 1058.899500 ms (FindLiveObjects: 16.539400 ms CreateObjectMapping: 1.413200 ms MarkObjects: 1039.936000 ms DeleteObjects: 1.009500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15920. Total: 1012.416700 ms (FindLiveObjects: 17.318800 ms CreateObjectMapping: 1.335900 ms MarkObjects: 993.687000 ms DeleteObjects: 0.073200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15908. Total: 978.971900 ms (FindLiveObjects: 25.256900 ms CreateObjectMapping: 1.562800 ms MarkObjects: 952.095700 ms DeleteObjects: 0.055300 ms) Compressed shader 'Standard' on d3d11 from 1.62MB to 0.14MB ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' uses 4.1 MB compressed / 7.3 MB uncompressed. Total compressed size 4.1 MB. Total uncompressed size 7.3 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' time: 0.037900 ms Unloading 216 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 18723. Total: 1059.164500 ms (FindLiveObjects: 7.612800 ms CreateObjectMapping: 0.675200 ms MarkObjects: 1050.344100 ms DeleteObjects: 0.531800 ms) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 15915. Total: 992.274200 ms (FindLiveObjects: 16.185000 ms CreateObjectMapping: 1.337500 ms MarkObjects: 974.243100 ms DeleteObjects: 0.507100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15927. Total: 969.384700 ms (FindLiveObjects: 8.926100 ms CreateObjectMapping: 0.741100 ms MarkObjects: 959.684500 ms DeleteObjects: 0.032100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15915. Total: 1023.437800 ms (FindLiveObjects: 16.838300 ms CreateObjectMapping: 1.290100 ms MarkObjects: 1005.258900 ms DeleteObjects: 0.049100 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' uses 11.9 MB compressed / 14.8 MB uncompressed. Total compressed size 11.9 MB. Total uncompressed size 14.8 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPassTraffic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPassTraffic.unity' time: 0.025900 ms Unloading 249 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 17166. Total: 1114.724600 ms (FindLiveObjects: 17.725500 ms CreateObjectMapping: 1.486500 ms MarkObjects: 1094.988800 ms DeleteObjects: 0.522700 ms) Unloading 110 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.72 GB. Unloading 1319 unused Assets to reduce memory usage. Loaded Objects now: 15916. Total: 1025.682300 ms (FindLiveObjects: 14.776600 ms CreateObjectMapping: 1.014300 ms MarkObjects: 1006.022600 ms DeleteObjects: 3.866900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15928. Total: 986.331000 ms (FindLiveObjects: 17.480700 ms CreateObjectMapping: 1.547500 ms MarkObjects: 967.269200 ms DeleteObjects: 0.031700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15916. Total: 1008.813600 ms (FindLiveObjects: 7.149000 ms CreateObjectMapping: 0.630400 ms MarkObjects: 1000.979000 ms DeleteObjects: 0.054200 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.74MB to 0.29MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPassTraffic.unity' uses 45.4 MB compressed / 125.1 MB uncompressed. Total compressed size 45.4 MB. Total uncompressed size 125.1 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' time: 0.043700 ms Unloading 273 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 707 unused Assets to reduce memory usage. Loaded Objects now: 24832. Total: 1044.262100 ms (FindLiveObjects: 16.246800 ms CreateObjectMapping: 1.581200 ms MarkObjects: 1022.786300 ms DeleteObjects: 3.646800 ms) Unloading 159 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 948 unused Assets to reduce memory usage. Loaded Objects now: 15920. Total: 1104.116400 ms (FindLiveObjects: 8.837900 ms CreateObjectMapping: 0.842400 ms MarkObjects: 1092.363500 ms DeleteObjects: 2.071300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15929. Total: 1085.160800 ms (FindLiveObjects: 16.253900 ms CreateObjectMapping: 1.271600 ms MarkObjects: 1067.582100 ms DeleteObjects: 0.052200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15917. Total: 971.070600 ms (FindLiveObjects: 16.170500 ms CreateObjectMapping: 1.605400 ms MarkObjects: 953.212600 ms DeleteObjects: 0.080500 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' uses 58.6 MB compressed / 129.4 MB uncompressed. Total compressed size 58.6 MB. Total uncompressed size 129.4 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_WaterworldTraffic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_WaterworldTraffic.unity' time: 0.042100 ms Unloading 271 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 229 unused Assets to reduce memory usage. Loaded Objects now: 17240. Total: 1073.554000 ms (FindLiveObjects: 19.075900 ms CreateObjectMapping: 1.621300 ms MarkObjects: 1051.870800 ms DeleteObjects: 0.984600 ms) Unloading 94 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.72 GB. Unloading 1086 unused Assets to reduce memory usage. Loaded Objects now: 16104. Total: 1007.486800 ms (FindLiveObjects: 16.906400 ms CreateObjectMapping: 1.394200 ms MarkObjects: 987.822500 ms DeleteObjects: 1.362200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16116. Total: 1001.647000 ms (FindLiveObjects: 16.769900 ms CreateObjectMapping: 1.321300 ms MarkObjects: 983.500300 ms DeleteObjects: 0.054200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16104. Total: 1008.323900 ms (FindLiveObjects: 15.126900 ms CreateObjectMapping: 1.366200 ms MarkObjects: 991.732900 ms DeleteObjects: 0.097000 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.91MB to 0.30MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_WaterworldTraffic.unity' uses 25.8 MB compressed / 74.0 MB uncompressed. Total compressed size 25.8 MB. Total uncompressed size 74.0 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' time: 0.024300 ms Unloading 258 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 472 unused Assets to reduce memory usage. Loaded Objects now: 27258. Total: 1086.108600 ms (FindLiveObjects: 24.355700 ms CreateObjectMapping: 1.967800 ms MarkObjects: 1058.502700 ms DeleteObjects: 1.281100 ms) Unloading 124 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1500 unused Assets to reduce memory usage. Loaded Objects now: 16108. Total: 1138.054600 ms (FindLiveObjects: 16.968400 ms CreateObjectMapping: 1.585900 ms MarkObjects: 1116.405300 ms DeleteObjects: 3.093600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16117. Total: 977.969400 ms (FindLiveObjects: 9.183300 ms CreateObjectMapping: 0.713100 ms MarkObjects: 968.039000 ms DeleteObjects: 0.032900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16105. Total: 1048.500100 ms (FindLiveObjects: 7.211000 ms CreateObjectMapping: 0.638400 ms MarkObjects: 1040.568400 ms DeleteObjects: 0.080900 ms) Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Unloading 62 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 16118. Total: 912.740500 ms (FindLiveObjects: 9.025800 ms CreateObjectMapping: 0.730800 ms MarkObjects: 902.426300 ms DeleteObjects: 0.556600 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' uses 200.4 MB compressed / 440.8 MB uncompressed. Total compressed size 200.4 MB. Total uncompressed size 440.8 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/Waterworld_BR_OC.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/Waterworld_BR_OC.unity' time: 0.023300 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 16320. Total: 1192.148500 ms (FindLiveObjects: 19.985500 ms CreateObjectMapping: 1.012300 ms MarkObjects: 1170.311100 ms DeleteObjects: 0.837900 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 16304. Total: 1087.029000 ms (FindLiveObjects: 12.231900 ms CreateObjectMapping: 0.664600 ms MarkObjects: 1073.367800 ms DeleteObjects: 0.763200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16316. Total: 1007.976200 ms (FindLiveObjects: 17.192500 ms CreateObjectMapping: 1.263200 ms MarkObjects: 989.469700 ms DeleteObjects: 0.049700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16304. Total: 1041.648100 ms (FindLiveObjects: 10.293500 ms CreateObjectMapping: 0.673300 ms MarkObjects: 1030.627600 ms DeleteObjects: 0.052400 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/Waterworld_BR_OC.unity' uses 3.7 MB compressed / 5.5 MB uncompressed. Total compressed size 3.7 MB. Total uncompressed size 5.5 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/MountainPass_BR_OC.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/MountainPass_BR_OC.unity' time: 0.023000 ms Unloading 210 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 16319. Total: 1006.595600 ms (FindLiveObjects: 12.329100 ms CreateObjectMapping: 0.972000 ms MarkObjects: 992.399500 ms DeleteObjects: 0.893000 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 16305. Total: 1036.987900 ms (FindLiveObjects: 7.810400 ms CreateObjectMapping: 0.626400 ms MarkObjects: 1028.469700 ms DeleteObjects: 0.080400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16317. Total: 984.904400 ms (FindLiveObjects: 12.593000 ms CreateObjectMapping: 0.823600 ms MarkObjects: 971.428800 ms DeleteObjects: 0.057300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16305. Total: 1127.666500 ms (FindLiveObjects: 8.796000 ms CreateObjectMapping: 0.762200 ms MarkObjects: 1118.026600 ms DeleteObjects: 0.080800 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/MountainPass_BR_OC.unity' uses 2.5 MB compressed / 3.6 MB uncompressed. Total compressed size 2.5 MB. Total uncompressed size 3.6 MB. Opening scene 'Assets/contents/Sceneries/TestLand/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/BR/BR_Testland.unity' time: 0.024200 ms Unloading 209 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 18865. Total: 1136.502200 ms (FindLiveObjects: 10.018300 ms CreateObjectMapping: 0.895700 ms MarkObjects: 1125.061900 ms DeleteObjects: 0.525400 ms) Unloading 68 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 484 unused Assets to reduce memory usage. Loaded Objects now: 16306. Total: 1019.170600 ms (FindLiveObjects: 17.152600 ms CreateObjectMapping: 1.354600 ms MarkObjects: 999.626700 ms DeleteObjects: 1.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16318. Total: 1001.693100 ms (FindLiveObjects: 7.587700 ms CreateObjectMapping: 0.614700 ms MarkObjects: 993.435500 ms DeleteObjects: 0.053200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16306. Total: 996.584000 ms (FindLiveObjects: 8.002200 ms CreateObjectMapping: 0.718200 ms MarkObjects: 987.735300 ms DeleteObjects: 0.127000 ms) Compiled shader 'SMK/Common' in 2.02s d3d11 (total internal programs: 276, unique: 276) Compressed shader 'SMK/Common' on d3d11 from 1.51MB to 0.11MB ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/BR/BR_Testland.unity' uses 11.7 MB compressed / 16.0 MB uncompressed. Total compressed size 11.7 MB. Total uncompressed size 16.0 MB. Unloading 6 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 16318. Total: 1017.816900 ms (FindLiveObjects: 16.656200 ms CreateObjectMapping: 1.213400 ms MarkObjects: 999.574600 ms DeleteObjects: 0.371600 ms) DisplayProgressNotification: Build Successful Load scene 'Temp/__Backupscenes/0.backup' time: 0.040400 ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16310. Total: 1081.478000 ms (FindLiveObjects: 7.460200 ms CreateObjectMapping: 0.601300 ms MarkObjects: 1073.382500 ms DeleteObjects: 0.033200 ms) *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 3170 seconds (3170296 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.4 KB. Total uncompressed size 8.4 KB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 0 seconds (62 ms) Unloading 74 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 16312. Total: 966.499000 ms (FindLiveObjects: 7.767600 ms CreateObjectMapping: 0.676800 ms MarkObjects: 957.929100 ms DeleteObjects: 0.124300 ms) ------------------------------------------------------------------------------- Bundle Name: trafficvehicle Compressed Size:50.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 131.8 mb 94.8% Meshes 6.0 mb 4.4% Animations 4.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 523.2 kb 0.4% Other Assets 360.4 kb 0.3% Levels 0.0 kb 0.0% Scripts 2.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 267.6 kb 0.2% Total User Assets 139.0 mb 100.0% Complete build size 139.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 15.3% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_N_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_M_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_D_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_CM_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_N.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_M.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_CM.tga 2.7 mb 1.9% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_D.tga 2.7 mb 1.9% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_CM.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_Ambulance_N.tga 1.3 mb 1.0% Assets/vehicles/UserVehicles/Plates/Art/AR/Plates_generator_MAOHS.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_N.tga 1.3 mb 1.0% Assets/vehicles/UserVehicles/Plates/Art/AR/Plates_generator_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_Police_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/FiremanTruck_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Taxi_N.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_N.tga 1.2 mb 0.8% Assets/vehicles/TrafficVehicles/Bus/Art/Meshes/Bus.FBX 906.5 kb 0.6% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Meshes/NPC_FiremanTruck.fbx 682.9 kb 0.5% Assets/vehicles/UserVehicles/Plates/Art/AR/Plates_generator_A.tga 607.5 kb 0.4% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_Scooter_PF.FBX 549.5 kb 0.4% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_ScooterSeatPose.fbx 390.1 kb 0.3% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_N.tga 380.2 kb 0.3% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights__M.tga 378.0 kb 0.3% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_N.tga 374.5 kb 0.3% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_N.tga 362.4 kb 0.3% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_M.tga 361.1 kb 0.3% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_N.tga 347.5 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_M.tga 346.9 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_N.tga 338.9 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_M.tga 338.6 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_M.tga 338.2 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Meshes/NPC_ChevroletAvalanche_PF.FBX 337.8 kb 0.2% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/FiremanTruck_M.tga 335.0 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_Normal.tga 328.0 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_M.tga 319.6 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_ScooterProp_PF.FBX 319.2 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_M.tga 310.7 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_MAOHS.tga 309.1 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_Ambulance_MAHOS.tga 302.1 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_M.tga 302.0 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_N.tga 301.8 kb 0.2% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Bus_MAOHS.tga 301.1 kb 0.2% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_M.tga 299.1 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_M.tga 296.3 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/Mercedes500_M_Mate.tga 294.4 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Normal.tga 288.9 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Meshes/NPC_ChevroletVanExpress_Ambulance_PF.FBX 287.1 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_M.tga 281.1 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_MAOHS.tga 276.8 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_MAOHS_Mate.tga 275.6 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_MAOHS.tga 269.5 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_D.tga 266.4 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_Normal.tga 265.7 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_MAOHS_Mate.tga 262.0 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Taxi_MAHOS.tga 262.0 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_MAOSH.tga 260.8 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_Police_MAOHS.tga 257.0 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_N.tga 256.7 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Normal.tga 252.8 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Mesh/Passat_Police.FBX 252.6 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_MAOHS_Mate.tga 249.8 kb 0.2% Assets/vehicles/TrafficVehicles/AudiS5/Art/Meshes/NPC_AudiS5_PF.FBX 247.4 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_N.tga 243.6 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_Mate_MAOHS.tga 240.1 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_N.tga 236.4 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Mesh/NPC_MercedesSL500_PF.FBX 236.1 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_MAOHS.tga 233.9 kb 0.2% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Bus_Inside_MAOHS.tga 230.2 kb 0.2% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_M.tga 227.0 kb 0.2% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/FiremanTruck_D.tga 223.2 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_MAOSH.tga 216.3 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_MAOSH.tga 194.6 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Meshes/Clio.FBX 190.2 kb 0.1% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_MAHOS.tga 188.2 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_MAOHS.tga 183.2 kb 0.1% Resources/unity_builtin_extra 181.7 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_D.tga 180.9 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Meshes/NPC_ChevroletVanExpress_PF.FBX 179.5 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_AC.tga 172.9 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Mesh/Mazda_CX_7.FBX 172.0 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Meshes/Clio_Taxi.fbx 163.3 kb 0.1% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Bus_N.tga 158.5 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_D.tga 150.8 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_D.tga 150.7 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_D.tga 148.6 kb 0.1% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_E.tga 147.1 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_D.tga 142.0 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_D.tga 140.3 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Mesh/Passat.FBX 138.4 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_AC.tga 137.5 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_AC.tga 132.3 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_D.tga 131.4 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_D.tga 130.4 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_E.tga 130.1 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_AC.tga 126.5 kb 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1.2 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Material/Bus_Ins_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Basic_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Basic_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Police_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Basic_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Basic_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Material/FiremanTruck_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Taxi_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpress_Ambulance_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpress_DIRT_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpress_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Materials/Scooter_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Mate_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Material/FiremanTruck_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Material/AudiS5_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/EmergencyLights_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Light.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/EmergencyLights_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Light_MT.mat 0.9 kb 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Assets/vehicles/UserVehicles/Plates/PiecesPrefab/Plate_PF.prefab 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/VehicleMinimapIcon.mat 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelBus_F_PF.prefab 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelBus_B_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/MinimapIcon_Traffic_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_MotorBike_S.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelPivotTest_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckFront.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckBack.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_MBike.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_S.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_M.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_L.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car.prefab 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/ColorMaskDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObj.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_signals.br_xx_xx Compressed Size:3.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.3 mb 97.2% Meshes 33.5 kb 0.6% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 57.2 kb 1.0% Other Assets 15.3 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.5 kb 0.9% Total User Assets 5.5 mb 100.0% Complete build size 5.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 48.6% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures/Testland_D.tga 1.3 mb 24.3% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures/Testland_S.tga 1.3 mb 24.3% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures/Testland_N.tga 57.2 kb 1.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueBase.shader 5.7 kb 0.1% AssetBundle Object 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_StraightRight.FBX 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_TwoWays.FBX 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_NoEntry.FBX 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_TurnRight.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_IncorporationLeft.FBX 2.0 kb 0.0% 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Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_SquareArrowR.FBX 1.2 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_SquareArrowL.FBX 0.8 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Materials/tes_Signals_MT.mat 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_WildAnimals_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_StraightRight_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_SquareArrowR_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_SquareArrowL_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_IncorporationLeft_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_HardCurve_Right_PF.prefab 0.6 kb 0.0% 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Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Slope_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: terraintextures Compressed Size:10.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.2 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.2 mb 100.0% Complete build size 10.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.7 mb 16.9% Assets/content_common/art_common/Modules/Terrain/Textures/Sand_N.tga 1.7 mb 16.4% Assets/content_common/art_common/Modules/Terrain/Textures/Stone_N.tga 1.5 mb 15.1% Assets/content_common/art_common/Modules/Terrain/Textures/Grass_N.tga 813.5 kb 7.8% Assets/content_common/art_common/Modules/Terrain/Textures/Grass_D.tga 795.0 kb 7.6% Assets/content_common/art_common/Modules/Terrain/Textures/Grass_HGAO.tga 785.1 kb 7.5% Assets/content_common/art_common/Modules/Terrain/Textures/Stone_HGAO.tga 773.3 kb 7.4% Assets/content_common/art_common/Modules/Terrain/Textures/Sand_D.tga 763.5 kb 7.3% Assets/content_common/art_common/Modules/Terrain/Textures/Stone_D.tga 755.4 kb 7.3% Assets/content_common/art_common/Modules/Terrain/Textures/Sand_HGAO.tga 341.6 kb 3.3% Assets/content_common/art_common/Modules/Terrain/Textures/xx_xx_xx_Snow001_N.tga 341.6 kb 3.3% Assets/content_common/art_common/Modules/Terrain/Textures/xx_xx_xx_Snow001_D.tga 1.3 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: pedestrians Compressed Size:4.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.5 mb 60.6% Meshes 1.8 mb 30.3% Animations 10.4 kb 0.2% Sounds 0.0 kb 0.0% Shaders 373.6 kb 6.3% Other Assets 64.3 kb 1.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 89.6 kb 1.5% Total User Assets 5.8 mb 100.0% Complete build size 5.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.3 mb 23.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Body_Normal.png 1.2 mb 20.8% Assets/content_common/art_common/Modules/Pedestrians/Meshes/Citaro_Bus_Driver.FBX 682.9 kb 11.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Body_Diffuse.png 374.7 kb 6.3% Resources/unity_builtin_extra 356.2 kb 6.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_PF.FBX 341.5 kb 5.8% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Top_Normal.png 341.5 kb 5.8% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Shoes_Normal.png 341.5 kb 5.8% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Bottom_Normal.png 240.6 kb 4.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Clothes1_PF.FBX 170.9 kb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Bottom_Diffuse.png 170.9 kb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Top_Opacity.png 170.9 kb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/man001.fbm/man001_Shoes_Diffuse.png 10.4 kb 0.2% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_ScooterSeatPose.fbx 8.9 kb 0.1% AssetBundle Object 6.1 kb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Prefab/Male1_PF.prefab 5.9 kb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Prefab/Clothes1_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/man001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/man001_Top_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/man001_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/man001_Body_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/BusDriver_Shoes_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/BusDriver_Bottom_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/BusDriver_Body_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Materials/BusDriver_Top_MT.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_Animator.controller ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: crossingentities Compressed Size:27.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 37.1 mb 79.6% Meshes 6.4 mb 13.7% Animations 1.3 mb 2.9% Sounds 0.0 kb 0.0% Shaders 1.3 mb 2.7% Other Assets 289.0 kb 0.6% Levels 0.0 kb 0.0% Scripts 1.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 218.2 kb 0.5% Total User Assets 46.6 mb 100.0% Complete build size 46.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 11.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bycicle_N.tif 5.3 mb 11.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bycicle_D.tif 2.7 mb 5.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Male003_D.tif 2.7 mb 5.7% Assets/content_common/art_common/Modules/Animals/Textures/horse_2_D.png 2.7 mb 5.7% Assets/content_common/art_common/Modules/Animals/Textures/Pack_Oveja.tif 1.9 mb 4.1% Assets/content_common/art_common/Modules/Pedestrians/Meshes/man001.fbx 1.8 mb 3.8% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/FBX/man2.fbx 1.6 mb 3.5% Assets/content_common/art_common/Modules/Animals/Meshes/Pig.fbx 1.3 mb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_MetallicAndSmoothness.png 1.3 mb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man02/man002_Body_BaseColor.png 1.3 mb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Body_Normal.png 1.3 mb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Body_BaseColor.png 1.3 mb 2.9% Assets/content_common/art_common/Modules/Animals/Textures/GermanShepherdTexture_01.png 1.3 mb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_BaseColor.png 1.3 mb 2.9% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_Normal.png 1.3 mb 2.9% Assets/content_common/art_common/Modules/Animals/Textures/GermanShepherdNM.png 1.3 mb 2.7% Resources/unity_builtin_extra 1.2 mb 2.6% Assets/content_common/art_common/Modules/Animals/Meshes/Cow.fbx 527.2 kb 1.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Bike/Meshes/Cyclist@Ride.fbx 341.6 kb 0.7% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Shoes_MetallicAndSmoothness.png 341.6 kb 0.7% 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Assets/content_common/art_common/Modules/Pedestrians/Meshes/standard_idle.fbx 16.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/NPC_Pedestrians/Meshes/Pedestrian_Woman.fbx 15.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/NPC_Pedestrians/Animations/Cyclist@Ride.fbx 9.8 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Oveja.prefab 8.9 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Man.prefab 8.0 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Prefabs/Entities/tm_pedestrian.prefab 6.6 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Pig.prefab 6.6 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Cow.prefab 6.4 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Horse.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Cyclist.prefab 5.1 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Dog.prefab 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/NPC_Pedestrians/Controller/Cyclist_CTRL.controller 1.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Pack_Oveja.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Bycicle_D.mat 1.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/tex_vfxpp_particle_sprite_leaf3_green.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Male003A_D.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Materials/man2_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Materials/man2_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Horse_2_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN2/Materials/man2_Bottom_Diffuse 1.mat 0.9 kb 0.0% 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Assets/content_common/art_common/Modules/Animals/Materials/Cow_WH_Mat.mat 0.6 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Pig_walk.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Oveja_Animator_Controller.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/MAN/Controllers_TEMP/Man01_idle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Dog_GermanShepherd.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Horse_Controller.controller 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/NPC_Pedestrians/Controller/RunningMan.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Cow_walk_Controller.controller 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/mat_vfxpp_particle_sprite_leaf3_green.mat 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Whirlpool/WhirlpoolArea.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: textures Compressed Size:31.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 51.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.1 kb 0.0% Total User Assets 51.3 mb 100.0% Complete build size 51.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Snow/Snow_Albedo_Metallic_Smoothness_Mask.tga 5.3 mb 10.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/GlobalUVs_Wet.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Snow/snow_normal.jpg 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/GlobalUVs.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Crack/CrackNormal.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Wet_N.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Animals/Textures/Cat_N.png 2.7 mb 5.2% Assets/content_common/art_common/Modules/Animals/Textures/SheepDogTex.png 2.7 mb 5.2% Assets/content_common/art_common/Modules/Animals/Textures/Cat_D.png 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Soil002_D.tga 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Rock001_D.tga 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Grass001_N.tga 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Grass001_D.tga 682.9 kb 1.3% Assets/content_common/art_common/Modules/Animals/Textures/Pigeon.tif 341.6 kb 0.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Soil002_N.tga 341.6 kb 0.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Snow001_N.tga 341.6 kb 0.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Snow001_D.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MTMate_M.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_N.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_M.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_D.tga 341.5 kb 0.6% Assets/content_common/art_common/Modules/Animals/Textures/CowNM_01.png 2.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_signals.br_xx_xx Compressed Size:40.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 93.3 mb 99.6% Meshes 124.4 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 195.8 kb 0.2% Other Assets 43.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 61.3 kb 0.1% Total User Assets 93.8 mb 100.0% Complete build size 93.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 22.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 22.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 22.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 5.3 mb 5.7% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 5.7% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 5.3 mb 5.7% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Textures/Waterworld_S.tga 5.3 mb 5.7% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Textures/Waterworld_N.tga 5.3 mb 5.7% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Textures/Waterworld_D.tga 2.7 mb 2.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 138.7 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 57.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueBase.shader 26.1 kb 0.0% Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/Meshes/xx_xx_xx_TrafficLight_C.FBX 15.7 kb 0.0% AssetBundle Object 8.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_SoOnibus.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_NoEntry.fbx 3.0 kb 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Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_Yield_150m.fbx 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCrossing.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Traffic.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Roundabout.FBX 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_TwoWay.FBX 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_CurveR.fbx 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_CurveL.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_B500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_A500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_B.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Zone_A.fbx 1.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_Yield.FBX 1.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Sig_ShortBollardGreen.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_Stop.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Rodovia.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Servizo_Auxiliar.fbx 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Sig_Mojon.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_TrafficLight_C_PF.prefab 1.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland01_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Right.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Left.FBX 1.2 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_SoOnibusRight.FBX 1.2 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_RoadHump_Left.FBX 1.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_RoadHumpBig.FBX 0.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_RoadHump.FBX 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Materials/ww_Signals_MT.mat 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Zone_B500m_PF.prefab 0.8 kb 0.0% 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Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_PedestrianCross_100m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_PedestrianCrossing_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_StraightRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_StraightLeft_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SpeedLimit_90_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SpeedLimit_70_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SpeedLimit_60_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SpeedLimit_30_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_SoOnibusRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_RoadHump_Left_PF.prefab 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Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Rodovia_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Parking_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_NoParking_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_NoEntry_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_BusStop_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Yield_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_TwoWay_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Stop_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_Right_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_R34_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_CurveR_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_CurveL_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/ww_NoRightTurn_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: plates_assets.br_xx_xx Compressed Size:1.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 16.0 mb 99.4% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 54.2 kb 0.3% Other Assets 1.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 38.2 kb 0.2% Total User Assets 16.1 mb 100.0% Complete build size 16.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 33.1% Assets/vehicles/UserVehicles/Plates/Art/BR/Plates_generator_MAOHS.tga 5.3 mb 33.1% Assets/vehicles/UserVehicles/Plates/Art/BR/Plates_generator_N.tga 5.3 mb 33.1% Assets/vehicles/UserVehicles/Plates/Art/BR/Plates_generator_A.tga 54.2 kb 0.3% Assets/content_common/art_common/Modules/Shaders/Vehicles/TextureSelector.shader 0.7 kb 0.0% Assets/vehicles/UserVehicles/Plates/Art/BR/Plate.mat 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_signals.br_xx_xx Compressed Size:1.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.0 mb 94.0% Meshes 228.0 kb 2.6% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 180.7 kb 2.1% Other Assets 50.9 kb 0.6% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 60.8 kb 0.7% Total User Assets 8.5 mb 100.0% Complete build size 8.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 62.7% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Textures/Mountainpass_N.tga 2.7 mb 31.3% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Textures/Mountainpass_D.tga 180.7 kb 2.1% Resources/unity_builtin_extra 17.9 kb 0.2% AssetBundle Object 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_80.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_60.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_40.FBX 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_20.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_NoRightTurn.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_NoLeftTurn.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_KeepRight.fbx 9.4 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_Right.fbx 9.3 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_NoEntry.fbx 9.2 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_RoundaboutRed.fbx 9.2 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_TrucksRight.fbx 9.2 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_NoOvertake.fbx 9.2 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_TwoWays.fbx 5.3 kb 0.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/xx_br_br_NoPedestrianNoBike.fbx 4.6 kb 0.1% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_Yield.FBX 4.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/FR/Meshes/hg_fr_fr_Sig_ShortBollardGreen.fbx 3.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_Stop.FBX 3.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/xx_br_br_MaximumHeight.FBX 3.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/xx_br_br_ForbiddenHorn.fbx 3.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/FR/Meshes/hg_fr_fr_Sig_Mojon.fbx 3.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_MaximumHeightAvdertenceRight.FBX 3.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_MaximumHeightAvdertenceLeft.FBX 3.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_EndNoOvertake.FBX 2.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/xx_br_br_MaximumHeight_Tunnel.FBX 2.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Max Height_5m_NoStick.FBX 2.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_K3_2.fbx 2.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_K3_1.fbx 2.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_A3_4.fbx 2.1 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_A3_2.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SlipperyRocks.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_DomesticAnimals.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_BadConditions.FBX 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SteepDown.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/xx_br_br_Wind.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_works.FBX 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SlipperyRoad.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_WildAnimals.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_NarrowRR.fbx 2.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/cty_br_br_Roundabout.FBX 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SteepUp.fbx 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_NarrowR.fbx 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_DeadEnd.fbx 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_CurveR.fbx 1.9 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_CurveL.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_K3_4.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_ServicesArea_Diagonal_R.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_K_Zone_Village_Start.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_A_Zone_Village_Start.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_ServicesArea_500.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_K3_3.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_A3_3.fbx 1.8 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Indication_A3_1.fbx 1.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_FinalWorks.FBX 1.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_SquareArrowDouble.fbx 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Directional_A1_ServicesArea_R.fbx 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Directional_A1_ServicesArea.fbx 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Directional_K1_City6.fbx 1.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Directional_A1_City7.fbx 1.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_ChangeDirection.fbx 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Materials/mp_Signals_MT.mat 0.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Tunnel2Name.FBX 0.7 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Meshes/mp_br_br_Tunnel1Name.FBX 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_ShortBollardGreen_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_A_Zone_Village_Start_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_A3_2_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_A3_1_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Directional_A1_ServicesArea_R_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Directional_A1_ServicesArea_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_ServicesArea_Diagonal_R_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_K_Zone_Village_Start_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Directional_K1_City6_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Directional_A1_City7_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_ServicesArea_500_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_K3_4_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_K3_3_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_K3_2_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_K3_1_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_A3_4_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Indication_A3_3_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_DomesticAnimals_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_ChangeDirection_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_EndNoOvertake_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_BadConditions_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_FinalWorks_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_DeadEnd_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SquareArrowDouble_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_CurveR_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_CurveL_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_WildAnimals_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_TrucksRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SpeedLimit_80_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SpeedLimit_60_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SpeedLimit_40_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SpeedLimit_20_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SlipperyRocks_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SlipperyRoad_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_RoundaboutRed_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NoRightTurn_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_TwoWays_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SteepUp_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_SteepDown_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Roundabout_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NoOvertake_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NoLeftTurn_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NoEntry_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NarrowR_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NarrowRR_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Mojon_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_MaximumHeightAvdertenceRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_MaximumHeightAvdertenceLeft_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_KeepRight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Yield_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Works_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Stop_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Right_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_NoPedestrianNoBike_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_ForbiddenHorn_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_MaximumHeight_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Wind_PF.prefab 0.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_MaximumHeight_Tunnel_PF.prefab 0.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Max Height_5m_NoStick_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Tunnel2Name_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/mp_Tunnel1Name_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: vehicles_localized.br_xx_xx Compressed Size:270.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 700.9 mb 95.7% Meshes 29.4 mb 4.0% Animations 115.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.4 mb 0.2% Other Assets 648.0 kb 0.1% Levels 0.0 kb 0.0% Scripts 3.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 298.0 kb 0.0% Total User Assets 732.7 mb 100.0% Complete build size 732.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 2.9% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/ScaniaR440_S.tga 21.3 mb 2.9% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/ScaniaR440_N.tga 21.3 mb 2.9% Assets/vehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/BR_Difuse_ScaniaR440/ScaniaR440_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_Ambulance_AR_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/BR/Textures/FordTransit_BRAmbulance_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/_Legacy/Textures/User_GlassBroken_N.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/_Legacy/Textures/User_GlassBroken_D.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/Textures/BrokenGlass_Normal.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_S.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_I.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 0.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusSepulvedana_S.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserPlatformCargo_S.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserPlatformCargo_N.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserDangerousCargo_S.tga 5.3 mb 0.7% Assets/vehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserDangerousCargo_N.tga 5.3 mb 0.7% 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Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/GlassDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: materials Compressed Size:18.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 26.7 mb 98.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 360.0 kb 1.3% Other Assets 14.1 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 38.6 kb 0.1% Total User Assets 27.1 mb 100.0% Complete build size 27.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 19.7% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_N.tga 5.3 mb 19.7% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_M.tga 5.3 mb 19.7% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_N.tga 5.3 mb 19.7% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_M.tga 2.7 mb 9.9% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_D.tga 2.7 mb 9.9% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_D.tga 257.9 kb 0.9% Resources/unity_builtin_extra 102.1 kb 0.4% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueMedium.shader 2.2 kb 0.0% AssetBundle Object 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Clothes1_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Material/Helmet1Mate_MT 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Material/Helmet1_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Male1_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Cat_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/German_Shepherd_Static_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/SheepDogTex.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Material #2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/German_Mat.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Pig_MAt.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Cow_Mat.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Arab_Mat.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Pigeon.mat ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: interiorpresets Compressed Size:8.9 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 38.7 kb 86.2% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.2% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 13.5% Total User Assets 44.9 kb 100.0% Complete build size 44.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 14.4 kb 32.1% AssetBundle Object 0.3 kb 0.7% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusDrivingPreset.asset 0.3 kb 0.6% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ManTgxExternalPreset.asset 0.3 kb 0.6% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ManTgxDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_TrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_CinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_CinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_ScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_TrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_ScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAxorExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAxorDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Scania440ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Scania440DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4TrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4CinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4ScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckScenePreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAtronExternalPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAtronDrivingPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900TrafficPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900ExternalPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900DrivinglPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900CinematicPresset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900ScenePreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Atego3030ExternalPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Atego3030DrivingPreset.asset 0.1 kb 0.3% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoFHExternalPreset.asset 0.1 kb 0.3% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoFHDrivingPreset.asset 0.1 kb 0.3% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/GolfDrivingPreset.asset 0.1 kb 0.2% Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorPreset.cs 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletExternalPreset.asset ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud.xx_xx_st Compressed Size:11.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 83.2 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 155.4 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 14.4 kb 0.0% Total User Assets 83.4 mb 100.0% Complete build size 83.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 32.0 mb 38.4% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_ProductAtlas.png 16.1 mb 19.3% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_VehicleDashboardAtlas.png 16.0 mb 19.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehicleDashboardAtlas.png 16.0 mb 19.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehiclesAndScenesAtlas.png 1.6 mb 1.9% Assets/UI/Simulator/Simestruck/TP/TP_Background/TP_CentralPanelBus.png 1013.1 kb 1.2% Assets/UI/Simulator/Simestruck/GP/GP_Logo_Simesbus.png 262.7 kb 0.3% Assets/UI/Simulator/Simestruck/GP/GP_BusTrailer.png 262.7 kb 0.3% Assets/UI/Simulator/Simulator_Common/GP/free practice/escenario/GP_Waterland.png 95.4 kb 0.1% Assets/UI/Simulator/Simestruck/TP/TP_Elements/TP_BusInterTrailer_icon.png 38.8 kb 0.0% Assets/UI/Simulator/Simestruck/TP/TP_Breakdowns/TP_DoorSensor.png 3.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehicleDashboardAtlas.asset 3.9 kb 0.0% Assets/UI/Simulator/Simestruck/TP/TP_Elements/TP_RampGoingDown.png 3.9 kb 0.0% Assets/UI/Simulator/Simestruck/TP/TP_Elements/TP_RampUnfolded.png 3.9 kb 0.0% Assets/UI/Simulator/Simestruck/TP/TP_Elements/TP_RampGoingUp.png 3.1 kb 0.0% AssetBundle Object 0.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehiclesAndScenesAtlas.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_ProductAtlas.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/SPInstance.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: camera Compressed Size:2.5 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 3.4 kb 45.1% Levels 0.0 kb 0.0% Scripts 0.1 kb 1.6% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 53.4% Total User Assets 7.5 kb 100.0% Complete build size 7.5 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.1 kb 41.9% Assets/simuzen/platform/systems/base/services/camera/rearview/Resources/RearviewsConfigurations.asset 0.2 kb 3.2% AssetBundle Object 0.1 kb 1.6% Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttrack Compressed Size:306.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 505.8 mb 86.3% Meshes 5.7 mb 1.0% Animations 536.0 kb 0.1% Sounds 0.0 kb 0.0% Shaders 6.0 mb 1.0% Other Assets 12.6 mb 2.2% Levels 32.4 mb 5.5% Scripts 3.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 22.8 mb 3.9% Total User Assets 585.9 mb 100.0% Complete build size 585.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 10.9% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 10.9% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 30.1 mb 5.1% Assets/contents/Sceneries/DirtTrack/LegacyData/DT_terrain_2k.asset 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_MAHOS.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_N.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/Masks/grass_mask_2k.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/Masks/Trees_mask_2k.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/Terrain_MP.asset 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/splatmap_2k.tif 10.7 mb 1.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_AC.tga 9.3 mb 1.6% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Lite_Albedos.asset 8.0 mb 1.4% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Lite_Normals.asset 5.3 mb 0.9% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_RoadSpecial_N.tga 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_RoadSpecial_MR.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_N.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_N.png 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_N.png 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Detail_Normal_3.png 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_SandTile_N.tga 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_SandTile_MR.tga 5.3 mb 0.9% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 5.2 mb 0.9% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_N.tga 4.5 mb 0.8% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_MAOHS.tga 4.3 mb 0.7% Resources/unity_builtin_extra 4.0 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MAOHS.tga 3.8 mb 0.7% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 3.8 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_N.tga 3.7 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.4 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_N.tga 3.0 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_N.tga 2.7 mb 0.5% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_RoadSpecial_D.tga 2.7 mb 0.5% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.5% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_AO.tga 2.7 mb 0.5% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_SandTile_D.tga 2.7 mb 0.5% 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0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Grass.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttrack_dynamic.xx_xx_xx Compressed Size:5.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.1 mb 43.3% Meshes 5.1 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 146.0 kb 2.0% Other Assets 3.6 mb 50.3% Levels 274.8 kb 3.7% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 50.3 kb 0.7% Total User Assets 7.2 mb 100.0% Complete build size 7.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 50.2% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 1.1 mb 15.7% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 15.5% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 10.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 138.7 kb 1.9% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 1.8% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 7.6 kb 0.1% Resources/unity_builtin_extra 6.6 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland Compressed Size:207.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 310.7 mb 79.6% Meshes 5.0 mb 1.3% Animations 3.7 kb 0.0% Sounds 0.0 kb 0.0% Shaders 810.6 kb 0.2% Other Assets 1.4 mb 0.4% Levels 33.8 mb 8.7% Scripts 2.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 38.7 mb 9.9% Total User Assets 390.4 mb 100.0% Complete build size 390.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 16.4% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 16.4% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 21.3 mb 5.5% Assets/contents/Sceneries/TestLand/TreesConfig/Masks/Grass_Mask.tga 9.3 mb 2.4% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/Arrays/CTS_Profile_TT_Lite_Albedos.asset 8.0 mb 2.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/Arrays/CTS_Profile_TT_Lite_Normals.asset 6.0 mb 1.5% Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Textures/Curb_N.tga 5.3 mb 1.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 1.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_05_A_Sm.tga 5.3 mb 1.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_A_Sm.tga 5.3 mb 1.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 1.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_N.tga 5.3 mb 1.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 1.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_N.png 5.3 mb 1.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_05_N.png 5.3 mb 1.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_N.png 5.3 mb 1.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_N.png 5.3 mb 1.4% Assets/simuzen/CommonTools/CTS/Textures/T_Detail_Normal_3.png 5.3 mb 1.4% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/RUSTIC Grass/Textures/Wild Flowers_02.psd 5.3 mb 1.4% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/RUSTIC Grass/Textures/Rustic Grass_10.psd 4.9 mb 1.2% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_N.tga 4.5 mb 1.2% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_MAOHS.tga 4.0 mb 1.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MAOHS.tga 3.8 mb 1.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 1.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_N.tga 3.7 mb 1.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.1 mb 0.8% Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Textures/Curb_AC.tga 2.7 mb 0.7% Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Textures/Curb_MAOHS.tga 2.7 mb 0.7% Assets/contents/Sceneries/TestLand/Road/Textures/Tileable/Testland_maskObjectUV_Tileable.tga 2.7 mb 0.7% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.7% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_AO.tga 2.2 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_AC.tga 2.1 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_AC.tga 2.0 mb 0.5% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 2.0 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.6 mb 0.4% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Sidewalk_N.tga 1.4 mb 0.4% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 1.3 mb 0.3% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Sidewalk_MAOHS.tga 1.3 mb 0.3% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_5_D.tga 1.3 mb 0.3% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_4_D.tga 1.3 mb 0.3% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_N.tga 1.3 mb 0.3% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_M.tga 1.1 mb 0.3% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 0.3% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 1018.7 kb 0.3% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/BigStep.FBX 756.8 kb 0.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 711.5 kb 0.2% Assets/contents/Sceneries/TestLand/Common/Props/Textures/BigFence_N.tga 682.8 kb 0.2% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_6_D.tga 682.8 kb 0.2% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_3_D.tga 682.8 kb 0.2% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_2_D.tga 682.8 kb 0.2% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Sidewalk_AC.tga 665.8 kb 0.2% Assets/contents/Sceneries/TestLand/Common/Props/Textures/BigFence_MAOHS.tga 664.6 kb 0.2% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Props_Testland_MAOHS.tga 573.2 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Props_Testland_N.tga 528.0 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_EM.tga 526.2 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/GuardRail_1.FBX 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377.7 kb 0.1% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Meshes/HotAirBalloon_PF.FBX 355.2 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/BigFence.FBX 341.5 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/rhrixfp_4K_AlbedoOpacity.tga 341.5 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/pgjmd_4K_AlbedoOpacity.tga 309.6 kb 0.1% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Props_Testland_AC.tga 219.6 kb 0.1% Resources/unity_builtin_extra 214.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 196.2 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/Hoarding.FBX 170.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Resources/PerlinSeamless.jpg 166.7 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/Sidewalk.FBX 134.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 128.6 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutMedium.shader 128.3 kb 0.0% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 122.8 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueMedium.shader 111.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueLarge.shader 106.5 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/Ramp_3.FBX 100.2 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Textures/Props_Testland_EM.tga 96.3 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Textures/BigFence_1_MAOHS.tga 96.3 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Textures/BigFence_1_N.tga 91.7 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/Ramp2_Col.FBX 91.3 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/Ramp_2.FBX 82.6 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/ControlBuilding.FBX 78.7 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Textures/BigFence_AC.tga 60.1 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Meshes/Ramp_1.FBX 26.8 kb 0.0% Assets/contents/Sceneries/TestLand/PropsTestland/Props/Meshes/SMB_Element_Exercises.FBX 23.9 kb 0.0% Assets/contents/Sceneries/TestLand/PropsTestland/Props/Meshes/Rampa_02.FBX 22.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Textures/T_Geo_04_sharp.png 17.9 kb 0.0% Assets/contents/Sceneries/TestLand/PropsTestland/Props/Meshes/Rampa_01.FBX 14.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Resources/Shaders/EnviroSkyboxFlatClouds.shader 9.5 kb 0.0% Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/testland.asset 8.1 kb 0.0% Assets/vehicles/UserVehicles/Plates/Art/Meshes/Plate.FBX 6.6 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Meshes/Alcorque.FBX 1.6 kb 0.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/CTS_Profile_TT_Unity.asset 1.6 kb 0.0% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/CTS_Profile_TT_Lite.asset 1.3 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Material/Sidewalk_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Materials/Curbs_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Material/HotAirBalloon6_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Material/HotAirBalloon5_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Material/HotAirBalloon4_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Material/HotAirBalloon3_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Material/HotAirBalloon2_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Material/HotAirBalloon_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Building_High/Material/Building_High.mat 1.0 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Material/BigFence_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_High/Material/Props_High.mat 1.0 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Material/Props_Testland_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Props/Material/BigFence1_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/GlassCommon_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/TestLand/Proxy_Material.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/GlassCommon_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Meshes/HotAirBalloon_Animator.controller 0.6 kb 0.0% Assets/vehicles/UserVehicles/Plates/PiecesPrefab/Plate_PF.prefab 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs 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Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Metal Barrier.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_dynamic.xx_xx_xx Compressed Size:9.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.5 mb 85.7% Meshes 1.2 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 80.3 kb 0.6% Other Assets 1.4 mb 11.4% Levels 234.1 kb 1.9% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 51.9 kb 0.4% Total User Assets 12.2 mb 100.0% Complete build size 12.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 31.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.7 mb 30.4% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 2.0 mb 16.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.4 mb 11.4% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 436.0 kb 3.5% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MASK.tga 410.0 kb 3.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_EM.tga 128.3 kb 1.0% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 72.9 kb 0.6% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutMedium.shader 7.6 kb 0.1% Resources/unity_builtin_extra 1.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_MT.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttrack_oc.br_xx_xx Compressed Size:2.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 3.6 mb 99.5% Levels 9.9 kb 0.3% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 7.6 kb 0.2% Total User Assets 3.6 mb 100.0% Complete build size 3.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 99.5% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland Compressed Size:533.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 795.7 mb 71.3% Meshes 52.0 mb 4.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 4.9 mb 0.4% Other Assets 13.3 mb 1.2% Levels 43.6 mb 3.9% Scripts 3.5 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 206.6 mb 18.5% Total User Assets 1116.1 mb 100.0% Complete build size 1116.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 106.7 mb 9.6% Assets/contents/Sceneries/HighwayLand/Common/Terrain/MicroSplat/MicroSplatData/MicroSplatConfig_normSAO_tarray.asset 106.7 mb 9.6% Assets/contents/Sceneries/HighwayLand/Common/Terrain/MicroSplat/MicroSplatData/MicroSplatConfig_diff_tarray.asset 64.0 mb 5.7% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 5.7% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 52.9 mb 4.7% Assets/contents/Sceneries/HighwayLand/Common/myterrain/Highwayland_2048/New Terrain 3.asset 21.3 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/xx_xx_xx_Viaducto_MAOHS.tga 21.3 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/xx_xx_xx_Viaducto_N.tga 21.3 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/xx_xx_xx_Toll_N.tga 21.3 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/xx_xx_xx_Toll_M.tga 21.3 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/myterrain/Highwayland_2048/Splat_2048_Highwayland.tga 21.3 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/myterrain/Highwayland_2048/Mascara_arboles.tga 21.3 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/myterrain/Highwayland_2048/Mascara_Hierba.tga 21.3 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/Textures/RTP_HIGHWAYLAND/splatmap_x2_y2.tif 21.3 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/Textures/RTP_HIGHWAYLAND/splatmap_x0_y0.tif 21.3 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/Masks/Trees_Mask.tga 21.3 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/Masks/Grass_Mask.tga 21.3 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/Masks/2-2_HW.png 13.5 mb 1.2% Assets/contents/Sceneries/HighwayLand/Common/Terrain_Highwayland/Content/Meshes/xx_xx_xx_Highwayland_Col.FBX 10.7 mb 1.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/xx_xx_xx_Toll_RainMask.tga 10.7 mb 1.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/xx_xx_xx_Viaducto_AC.tga 10.7 mb 1.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/xx_xx_xx_Toll_D.tga 10.4 mb 0.9% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/xx_xx_xx_Tunel.FBX 9.1 mb 0.8% Assets/contents/Sceneries/HighwayLand/Common/Terrain_Highwayland/Content/Meshes/Collider_Road_Highway_Turbosmooth_COL.FBX 5.6 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/LightingData.asset 5.3 mb 0.5% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Textures/Terrain/xx_br_br_Highway_Road_CN.tga 5.3 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/ES/Textures/xx_es_es_Road_Base_S.tga 5.3 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/ES/Textures/xx_es_es_Road_Base_N.tga 5.3 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/AR/Textures/xx_ar_ar_Road_Base_X.tga 5.3 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/AR/Textures/xx_ar_ar_Road_Base_E.tga 3.9 mb 0.4% Resources/unity_builtin_extra 2.7 mb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Terrain_Highwayland/Content/Meshes/xx_xx_xx_Highwayland_HandRails06.fbx 2.7 mb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/ES/Textures/xx_es_es_Road_Base_D.tga 2.5 mb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Terrain_Highwayland/Content/Meshes/xx_xx_xx_Highwayland_HandRails09.fbx 2.2 mb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Road/Icy_lateral/IceRoad(1).FBX 2.0 mb 0.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 1.9 mb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/xx_xx_xx_Toll.FBX 1.9 mb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/xx_xx_xx_HandRails_Col.FBX 1.5 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Terrain_Highwayland/Content/Meshes/xx_xx_xx_Highwayland_HandRails02.fbx 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/Textures/rivershader_default_flotsam1sheet.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards.tga 1.3 mb 0.1% Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/Textures/rivershader_default_normalfoam.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards.tga 1.3 mb 0.1% Assets/simuzen/CommonTools/MicroSplat/Snow/Textures/microsplat_def_snow_normsao.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards.tga 1.3 mb 0.1% Assets/simuzen/CommonTools/MicroSplat/Snow/Textures/microsplat_def_snow_diff.tga 1.3 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Textures/xx_xx_xx_RoadDirt_2x2_S.tga 1.3 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Textures/xx_xx_xx_RoadDirt_2x2_N.tga 1.3 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Textures/xx_xx_xx_RoadDirt_2x2_D.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas.tga 1.3 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Textures/RailTrain_S.tga 1.3 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Textures/RailTrain_N.tga 1.3 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Textures/RailTrain_E.tga 1.3 mb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/Rocks_S.tga 1.3 mb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/Rocks_N.tga 1.1 mb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 1.0 mb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_1_N.tga 859.7 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_1_S.tga 756.8 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_Jungle_billboards/billboardNormal_b8ac5d81-011e-46dc-aef9-0d64ab88086f.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_Jungle_billboards/billboardNormal_894442bd-6403-4f7e-9e62-90781d890f24.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_Jungle_billboards/billboardNormal_5a14c458-8366-4881-83a1-70238d9a4627.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_European_billboards/billboardNormal_3407d122-0975-4622-9082-e8b6469281f3.png 682.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_European_billboards/billboardNormal_1a4f15a9-b4c0-4348-bf26-d34fb25f1d89.png 682.9 kb 0.1% 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Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Normal.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Snow.tga 682.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas.tga 682.8 kb 0.1% 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356.4 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT.spm 349.9 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow.spm 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalmBark_Normal.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalmBark_Normal.tga 341.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/xx_xx_xx_Highway_DegradedAsphalt_N.tga 341.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Icy_lateral/DeformableSurface_snow_base_albedo.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/rhrixfp_4K_AlbedoOpacity_SNOW.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/rhrixfp_4K_AlbedoOpacity.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Custom/qiqkx_4K_AlbedoOpacity.tga 341.5 kb 0.0% 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Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatPropData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Materials/xx_xx_xx_Tunnel_MT.mat 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Grass.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Roadside.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cityland Compressed Size:416.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 360.3 mb 38.2% Meshes 24.3 mb 2.6% Animations 737.2 kb 0.1% Sounds 0.0 kb 0.0% Shaders 6.1 mb 0.6% Other Assets 11.4 mb 1.2% Levels 322.4 mb 34.2% Scripts 2.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 218.7 mb 23.2% Total User Assets 943.9 mb 100.0% Complete build size 943.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_N.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_D.tga 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Global_grass_mask.png 21.3 mb 2.3% Assets/contents/Sceneries/CityLand/Common/Global_veg_mask.png 21.3 mb 2.3% Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/Masks/0-0_HW.png 10.4 mb 1.1% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 7.9 mb 0.8% Assets/contents/Sceneries/CityLand/Common/PropsCityland/Bake/Props/Meshes/xx_xx_xx_FenceMetal.FBX 5.5 mb 0.6% Resources/unity_builtin_extra 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/xx_xx_xx_Cityland_Road_CN.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/CityLand_MountainTerrain_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/CityLand_MountainTerrain_E.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/pjCcZ_4K_Normal_1.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_S.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/BuildingSpecials_E.tga 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/pkbuC2_4K_Normal.jpg 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/olqhV_4K_Normal.jpg 5.3 mb 0.6% Assets/contents/Sceneries/TestLand/RTP_Textures/oeecL2_4K_Normal.jpg 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Road_Base_Tile_X.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Road_Base_Tile_S.tga 5.3 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Road_Base_Tile_E.tga 4.9 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Offroad_Col.FBX 2.7 mb 0.3% Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Wall_Col.FBX 2.7 mb 0.3% Assets/contents/Sceneries/CityLand/Common/Textures/xx_mx_mx_CitylandBase_Road_D.tga 2.7 mb 0.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/pkbuC2_4K_Albedo_1.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/olqhV_4K_Albedo_1.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/oeecL2_4K_Albedo_1.tga 2.7 mb 0.3% Assets/contents/Sceneries/TestLand/RTP_Textures/pjCcZ_4K_Albedo.tga 2.5 mb 0.3% Assets/contents/Sceneries/CityLand/Common/TerrainCityland/TerrainCityland.asset 2.0 mb 0.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 1.5 mb 0.2% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/FBX/Woman001.fbx 1.4 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Asfalt_Col.FBX 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_X.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_S.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_N.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_E.tga 1.3 mb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_D.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_Normal.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas.tga 1.3 mb 0.1% 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0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_LOW/DatePalm_Low Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia 1/Acacia_RT Materials/Billboard.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Triggers/TunnelTrigger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Grass.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cityland_dynamic.xx_xx_xx Compressed Size:8.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.3 mb 23.9% Meshes 5.1 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 146.0 kb 1.0% Other Assets 10.1 mb 74.1% Levels 76.8 kb 0.6% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 51.8 kb 0.4% Total User Assets 13.6 mb 100.0% Complete build size 13.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.1 mb 74.1% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 1.1 mb 8.3% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 8.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 5.4% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 138.7 kb 1.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 1.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 128.3 kb 0.9% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/ReflectionProbe-1.exr 7.6 kb 0.1% Resources/unity_builtin_extra 6.6 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_dynamic.xx_xx_xx Compressed Size:5.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.3 mb 50.9% Meshes 5.1 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 146.0 kb 2.2% Other Assets 2.9 mb 45.3% Levels 50.6 kb 0.8% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 51.8 kb 0.8% Total User Assets 6.4 mb 100.0% Complete build size 6.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.9 mb 45.1% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/LightingData.asset 1.1 mb 17.7% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 17.6% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 11.6% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 138.7 kb 2.1% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 2.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 128.3 kb 2.0% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/ReflectionProbe-1.exr 7.6 kb 0.1% Resources/unity_builtin_extra 6.6 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_localized.br_xx_xx Compressed Size:137.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 249.6 mb 81.7% Meshes 4.1 mb 1.4% Animations 36.2 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.6 mb 0.5% Other Assets 3.0 mb 1.0% Levels 10.6 mb 3.5% Scripts 1.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 36.3 mb 11.9% Total User Assets 305.4 mb 100.0% Complete build size 305.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_S.tga 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_N.tga 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_E.tga 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_D.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Textures/hw_br_br_ColorLanes_Horizontal.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/IT/Textures/xx_xx_xx_RoadAsfalt_Tile_ER.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Textures/hw_br_br_ColorLanes_M.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Textures/hw_br_br_ColorLanes_D.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals3_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals2_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals1_N.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Passat_Policia_PRB_S.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Passat_Policia_PRB_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_X.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_X.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_S.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_E.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_D.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - Bundle System/Police_Car/Common/Passat_I.tga 4.0 mb 1.3% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_D.tga 2.9 mb 0.9% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/LightingData.asset 2.7 mb 0.9% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals3_D.tga 2.7 mb 0.9% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals2_D.tga 2.7 mb 0.9% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals1_D.tga 2.7 mb 0.9% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Passat_Policia_PRB_D.tga 2.7 mb 0.9% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.5 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/Meshes/Animated_Policeman.FBX 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneBifurcation_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneBifurcation_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneBifurcation_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneDirt_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneDirt_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneDirt_N.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneDirt_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_Arrows_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_Arrows_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2xX_Lane_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2xX_Lane_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2xX_Lane_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2x2_Lane_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2x2_Lane_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2x2_Lane_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x4_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x4_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x4_E.tga 1.3 mb 0.4% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Body_MetallicAndSmoothness.png 1.3 mb 0.4% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Body_Normal.png 1.3 mb 0.4% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Body_BaseColor.png 1.1 mb 0.4% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 0.4% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 1021.7 kb 0.3% Resources/unity_builtin_extra 756.8 kb 0.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneBifurcation_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneDirt_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_Arrows_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2xX_Lane_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2x2_Lane_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_CS.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x4_D.tga 682.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Body_AmbientOcclusion.png 431.6 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/xx_br_br_Highwayland_Road.FBX 417.1 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/xx_xx_xx_Hgihway_Toll_Road.FBX 341.5 kb 0.1% 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0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttracktraffic.br_xx_xx Compressed Size:60.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 152.2 mb 92.0% Meshes 1.5 mb 0.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.5 mb 0.9% Other Assets 3.7 mb 2.2% Levels 6.4 mb 3.9% Scripts 2.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 216.7 kb 0.1% Total User Assets 165.5 mb 100.0% Complete build size 165.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_N.tga 5.3 mb 3.2% 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2.2% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 2.7 mb 1.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 0.8% Resources/unity_builtin_extra 335.8 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/MercedesActros/Meshes/MercedesActros.fbx 264.0 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/DodgeCaravan/Meshes/DodgeCaravan.FBX 252.6 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.5 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 151.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Autobus_M/Autobus.fbx 145.8 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Focus/Meshes/FordFocus.FBX 90.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle.shader 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 56.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle_SpecialLights.shader 14.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/NPC_FordTransit_Ambulance.prefab 13.2 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/NPC_Vehicle_Focus.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 9.7 kb 0.0% Assets/simuzen/vehicles/AIVehicles/MercedesActros/NPC_Mercedes_Actros.prefab 7.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Autobus/NPC_Autobus.prefab 6.1 kb 0.0% Assets/simuzen/vehicles/AIVehicles/DodgeCaravan/NPC_Dodge_Caravan.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/VolkswagenGolf/NPC_Volkswagen_Golf.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/CHASIS_FordTransit_BRAmbulance_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercedesActrosCargo_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercesActrosCabin_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/DodgeCaravan_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/FordFocus_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Autobus_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/_Legacy/Materials/Glass_User_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/DodgeCaravan/Meshes/Materials/CarCommon_D.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR DirtTrackSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PODirtTrackExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PIDirtTrackExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/DirtTrackExternalLayerEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/VR DirtTrackEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/DirtTrackEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/DefaultCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_oc.br_xx_xx Compressed Size:16.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 0.3% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 37.8 mb 98.8% Levels 320.6 kb 0.8% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.7 kb 0.0% Total User Assets 38.2 mb 100.0% Complete build size 38.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 34.9 mb 91.3% Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland/OcclusionCullingData.asset 2.9 mb 7.6% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/LightingData.asset 128.3 kb 0.3% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/ReflectionProbe-1.exr 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cityland_oc.br_xx_xx Compressed Size:5.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 1.2% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.1 mb 98.6% Levels 9.9 kb 0.1% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.0 kb 0.1% Total User Assets 10.2 mb 100.0% Complete build size 10.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.1 mb 98.6% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 128.3 kb 1.2% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/ReflectionProbe-1.exr 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cityland_localized.br_xx_xx Compressed Size:123.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 194.8 mb 69.6% Meshes 4.5 mb 1.6% Animations 130.1 kb 0.0% Sounds 0.0 kb 0.0% Shaders 2.5 mb 0.9% Other Assets 10.2 mb 3.6% Levels 45.8 mb 16.3% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 22.2 mb 7.9% Total User Assets 280.0 mb 100.0% Complete build size 280.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 7.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 7.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 7.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 10.3 mb 3.7% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Undercover_Road_X.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Undercover_Road_E.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_xx_xx_Cityland_Road_CN.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_X.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_S.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_N.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_E.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_D.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_ch_ch_AtlasSignals_S.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_ch_ch_AtlasSignals_N.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_br_br_Localizacion_N.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_br_br_Localizacion_E.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_br_br_Localizacion_D.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_br_br_AtlasSignals_N.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_br_br_AtlasSignals_D.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 2.7 mb 1.0% Assets/contents/Sceneries/CityLand/Common/Textures/xx_xx_xx_Cityland_Road_CS.tga 2.7 mb 1.0% Assets/contents/Sceneries/CityLand/Common/Textures/cty_ch_ch_AtlasSignals_D.tga 2.7 mb 1.0% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 2.0 mb 0.7% Resources/unity_builtin_extra 1.8 mb 0.6% Assets/content_common/art_common/Modules/Pedestrians/Meshes/Woman002.fbx 1.5 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/FBX/Woman001.fbx 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_MetallicAndSmoothness.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 1.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_X.tga 1.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_S.tga 1.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_N.tga 1.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_E.tga 1.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_D.tga 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Body_BaseColor.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Body_BaseColor.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_Normal.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_BaseColor.png 1.3 mb 0.5% 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Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/TrafficLightGREEN_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 0.9 kb 0.0% 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Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Controllers_TEMP/Woman2_idle.controller 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld Compressed Size:673.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 712.3 mb 47.8% Meshes 7.4 mb 0.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 6.0 mb 0.4% Other Assets 14.6 mb 1.0% Levels 445.4 mb 29.9% Scripts 3.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 305.7 mb 20.5% Total User Assets 1491.4 mb 100.0% Complete build size 1491.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 4.3% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 4.3% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 51.4 mb 3.4% Assets/contents/Sceneries/WaterWorld/Common/Terrain/Terrain_ww.asset 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Buildings/Textures/Sest_Senat_Building_MAOHS.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Buildings/Textures/Sest_Senat_Building_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MAOSH.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_MAOHS.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_MAOHS.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_AC.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_MASK.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/Masks/Grass_Mask_WW.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/Masks/Tree_Mask_WW.tga 10.7 mb 0.7% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Lite_Albedos.asset 10.7 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Buildings/Textures/Sest_Senat_Building_AC.tga 10.7 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_AC.tga 10.7 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/SideWalk_AC.tga 8.0 mb 0.5% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Lite_Normals.asset 5.5 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 5.3 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_N.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_N.png 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_N.png 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_N.png 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Detail_Normal_3.png 5.3 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MASK.tga 5.3 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/BusStop_MAOHS.tga 5.3 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/BusStop_N.tga 5.2 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_N.tga 4.9 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_N.tga 4.5 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_MAOHS.tga 4.5 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_MAOHS.tga 4.1 mb 0.3% Resources/unity_builtin_extra 4.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MAOHS.tga 3.8 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_N.tga 3.7 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.4 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_N.tga 2.7 mb 0.2% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.2% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_AO.tga 2.7 mb 0.2% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBase_Tileable.tga 2.7 mb 0.2% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/BusStop_AC.tga 2.5 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_AC.tga 2.5 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_MAOHS.tga 2.3 mb 0.2% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Albedos.asset 2.2 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_AC.tga 2.1 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_AC.tga 2.0 mb 0.1% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 2.0 mb 0.1% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Normals.asset 2.0 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.6 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_AC.tga 1.5 mb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterWorldHandRail.FBX 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Azalea_Snow/Azalea_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards.tga 1.3 mb 0.1% 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C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/HighwaylandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR HighwaylandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/HighwaylandSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/HighwaylandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/HighwaylandPOExternalCameraSetting.asset 0.2 kb 0.0% 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0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/HighwaylandCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testlandtraffic.br_xx_xx Compressed Size:15.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 35.0 mb 88.2% Meshes 379.5 kb 0.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.3 mb 3.3% Other Assets 1.4 mb 3.6% Levels 1.4 mb 3.5% Scripts 2.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 178.3 kb 0.4% Total User Assets 39.6 mb 100.0% Complete build size 39.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 2.7 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.4 mb 3.5% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 1.3 mb 3.3% Resources/unity_builtin_extra 198.5 kb 0.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.4% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 128.3 kb 0.3% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 85.5 kb 0.2% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 22.9 kb 0.1% Assets/contents/Sceneries/TestLand/TreesConfig/PersistentVegetation/TT_JunglePersistentVegetation.asset 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/TestlandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR TestlandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/TestlandSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/TestlandtLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/TestlandPOExternalCameraSetting.asset 0.2 kb 0.0% 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Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ScenarioFilter/TestlandInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/TestlandCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: citylandtraffic.br_xx_xx Compressed Size:26.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 45.6 mb 57.2% Meshes 632.1 kb 0.8% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.3 mb 1.6% Other Assets 10.1 mb 12.7% Levels 21.8 mb 27.4% Scripts 3.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 207.1 kb 0.3% Total User Assets 79.7 mb 100.0% Complete build size 79.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.1 mb 12.7% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_N.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 2.7 mb 3.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 1.6% Resources/unity_builtin_extra 252.6 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.5 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 128.3 kb 0.2% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/ReflectionProbe-1.exr 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 14.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/NPC_FordTransit_Ambulance.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/CHASIS_FordTransit_BRAmbulance_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/CitylandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR CitylandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/CitylandSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/CitylandPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/CitylandPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/POCitylandExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PICitylandExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/CitylandExternalLayerEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/VR CitylandEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/CitylandEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightGroupManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% 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Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_localized.br_xx_xx Compressed Size:1.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 6.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.3% Other Assets 1.4 mb 66.5% Levels 537.3 kb 25.1% Scripts 0.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.3 kb 2.1% Total User Assets 2.1 mb 100.0% Complete build size 2.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.4 mb 66.5% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 128.3 kb 6.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 7.4 kb 0.3% 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100.0% Complete build size 555.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 30.1 mb 5.4% Assets/contents/Sceneries/MountainPass/Common/Terrain/Terrain_MP.asset 21.3 mb 3.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_MAHOS.tga 21.3 mb 3.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_N.tga 21.3 mb 3.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_2_N.tga 21.3 mb 3.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_2_M.tga 21.3 mb 3.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_1_N.tga 21.3 mb 3.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_1_M.tga 21.3 mb 3.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/RoadDegraded_MAOHS.tga 21.3 mb 3.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_N.tga 21.3 mb 3.8% 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Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 2.0 mb 13.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 436.0 kb 2.9% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MASK.tga 410.0 kb 2.7% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_EM.tga 72.9 kb 0.5% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutMedium.shader 7.6 kb 0.1% Resources/unity_builtin_extra 1.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_MT.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% 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2.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 211.5 kb 0.2% Total User Assets 125.1 mb 100.0% Complete build size 125.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_S.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_N.tga 5.3 mb 4.3% 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0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/MountainpassCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_localized.br_xx_xx Compressed Size:58.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 106.0 mb 81.9% Meshes 1.9 mb 1.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 427.8 kb 0.3% Other Assets 3.7 mb 2.8% Levels 4.4 mb 3.4% Scripts 0.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 13.0 mb 10.0% Total User Assets 129.4 mb 100.0% Complete build size 129.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 16.5% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_N.tga 21.3 mb 16.5% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_M.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion01_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion00_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadUnidirectional_MR.tga 5.3 mb 4.1% Assets/content_common/art_common/Legacy/xx_xx_xx_RoadAsfalt_Tile_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_Road_Decals_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_Road_Decals_D.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Common/Road/Textures/xx_xx_xx_RoadSpecial_MR.tga 5.3 mb 4.1% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 3.9 mb 3.0% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadUnidirectional_D.tga 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion01_D.tga 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion00_D.tga 2.7 mb 2.1% Assets/content_common/art_common/Legacy/xx_xx_xx_RoadAsfalt_Tile_D.tga 2.7 mb 2.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadYelowSimpleZebra_AC.tga 2.7 mb 2.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadWhiteSimpleZebra_AC.tga 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Common/Road/Textures/xx_xx_xx_RoadSpecial_D.tga 2.0 mb 1.5% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/MaskMP.jpg 1.7 mb 1.3% Assets/contents/Sceneries/MountainPass/Common/Road/Meshes/xx_xx_xx_MountainPassRoad.FBX 213.1 kb 0.2% Resources/unity_builtin_extra 111.4 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueLarge.shader 103.3 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutLarge.shader 9.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_80.fbx 9.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_60.fbx 6.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_Road_Decals_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadDoubleDireccion01_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadDoubleDireccion00_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadWhiteSimpleZebra_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadYelowSimpleZebra_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadUnidirectional_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadAsfalt_Tile_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadSpecial_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Materials/mp_Signals_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworldtraffic.br_xx_xx Compressed Size:25.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 56.3 mb 76.1% Meshes 525.3 kb 0.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.4 mb 1.9% Other Assets 6.0 mb 8.1% Levels 9.6 mb 13.0% Scripts 3.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 206.3 kb 0.3% Total User Assets 74.0 mb 100.0% Complete build size 74.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_S.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_I.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_D.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 5.3 mb 7.2% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 2.7 mb 3.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 1.8% Resources/unity_builtin_extra 603.5 kb 0.8% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/PersistentVegetation/WW_Jungle_Persistent.asset 198.5 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 145.8 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Focus/Meshes/FordFocus.FBX 128.3 kb 0.2% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/ReflectionProbe-0.exr 90.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle.shader 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 13.2 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/NPC_Vehicle_Focus.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/FordFocus_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/_Legacy/Materials/Glass_User_MT.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR WaterworldSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/WaterworldLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/WaterworldLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/WaterworldExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/POWaterworldExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PIWaterworldExternalLayerEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/WaterworldEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/VR WaterworldEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightGroupManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/WaterworldCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_localized.br_xx_xx Compressed Size:200.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 421.5 mb 95.6% Meshes 39.3 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 443.2 kb 0.1% Other Assets 5.3 mb 1.2% Levels 4.4 mb 1.0% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.1 mb 2.1% Total User Assets 440.8 mb 100.0% Complete build size 440.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 14.5% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 14.5% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 21.3 mb 4.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 4.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 4.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MAOSH.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_N.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_M.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_MAOHS.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_N.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_AC.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_N.tga 10.7 mb 2.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_AC.tga 10.7 mb 2.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/SideWalk_AC.tga 5.3 mb 1.2% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 1.2% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 5.3 mb 1.2% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MASK.tga 5.3 mb 1.2% Assets/contents/Sceneries/WaterWorld/Localization/BR/Road/Textures/BR_RoadDecals_AT.tga 5.3 mb 1.2% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Road_MAOSH.tga 5.3 mb 1.2% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Road_N.tga 5.3 mb 1.2% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 5.3 mb 1.2% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadYelowSimpleZebra_AC.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadWhiteSimpleZebra_AC.tga 2.7 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadMaskObjectDouble.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBase_Tileable.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadSingle_AC.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadMaskObject.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadDouble_AC.tga 214.2 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 128.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/ReflectionProbe-0.exr 111.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueLarge.shader 103.3 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutLarge.shader 14.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Resources/Shaders/EnviroSkyboxFlatClouds.shader 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_NoEntry.fbx 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_StraightRight.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_StraightLeft.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_NoRightTurn.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Parking.FBX 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Right.FBX 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCrossing100m.fbx 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Roundabout.FBX 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_TwoWay.FBX 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_CurveR.fbx 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_CurveL.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadCurbsTile_MT.mat 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_B500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_A500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_B.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Zone_A.fbx 1.7 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadBaseTile_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Road/Materials/BR_RoadDecals_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/SideWalk_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadDouble_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/YellowLines_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/WhiteLines_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadSingle_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland01_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Right.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Left.FBX 1.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_RoadHumpBig.FBX 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterworldRoadDecals.FBX 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_oc.br_xx_xx Compressed Size:3.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 2.3% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.1% Other Assets 5.3 mb 96.6% Levels 9.9 kb 0.2% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.1 kb 0.8% Total User Assets 5.5 mb 100.0% Complete build size 5.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 96.6% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 128.3 kb 2.3% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/ReflectionProbe-0.exr 7.6 kb 0.1% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_oc.br_xx_xx Compressed Size:2.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 3.6 mb 99.5% Levels 9.9 kb 0.3% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 7.6 kb 0.2% Total User Assets 3.6 mb 100.0% Complete build size 3.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 99.5% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_localized.br_xx_xx Compressed Size:11.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.1 mb 19.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 264.7 kb 1.6% Other Assets 6.9 kb 0.0% Levels 12.6 mb 78.6% Scripts 0.5 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 40.1 kb 0.2% Total User Assets 16.0 mb 100.0% Complete build size 16.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.1 mb 7.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 7.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 4.6% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 264.7 kb 1.6% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 0.8% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 6.6 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODGameObjectCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: AssetBundles Compressed Size:3.4 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 4.4 kb 52.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 47.7% Total User Assets 8.4 kb 100.0% Complete build size 8.4 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.3 kb 50.9% Built-in AssetBundleManifest: AssetBundleManifest 0.1 kb 1.4% AssetBundle Object ------------------------------------------------------------------------------- Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) RenderTexture.Create failed: format unsupported - RG32 SFloat (12). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) TerrainData is missing splat texture 4. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) RenderTexture.Create failed: format unsupported - RG32 SFloat (12). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll - Finished compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.dll.mdb Script Module: SpracheAssembly.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.dll.mdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 189 milliseconds Pass: 1 took 45 milliseconds - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.dll.mdb Script Module: ZFBrowser.dll Pass: 0 took 21 milliseconds Pass: 1 took 20 milliseconds - Starting compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll Symbols will be read from Temp\Assembly-UnityScript.dll.mdb Script Module: Assembly-UnityScript Pass: 0 took 27 milliseconds Pass: 1 took 0 milliseconds -----Compiler Commandline Arguments: Filename: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\bin\mono.exe" Arguments: "C:\Program 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Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.Lang.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\Boo.Lang.dll" -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_2_14 -define:UNITY_2018_2 -define:UNITY_2018 -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:ENABLE_AUDIO -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_DUCK_TYPING -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_SPRITES -define:ENABLE_GRID -define:ENABLE_TILEMAP -define:ENABLE_TERRAIN -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_DIRECTOR -define:ENABLE_UNET -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_WEBCAM -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES_COLLAB -define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_HUB -define:ENABLE_CLOUD_PROJECT_ID -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_CLOUD_SERVICES_UNET -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_TIMELINE -define:ENABLE_EDITOR_METRICS -define:ENABLE_EDITOR_METRICS_CACHING -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:INCLUDE_DYNAMIC_GI -define:INCLUDE_GI -define:ENABLE_MONO_BDWGC -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:INCLUDE_PUBNUB -define:ENABLE_VIDEO -define:ENABLE_PACKMAN -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_LOCALIZATION -define:PLATFORM_STANDALONE_WIN -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_EVENT_QUEUE -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_VR -define:ENABLE_AR -define:ENABLE_WEBSOCKET_HOST -define:ENABLE_MONO -define:NET_4_6 -define:ENABLE_PROFILER -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_WIN -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:ENABLE_VSTU -define:UNITY_PRO_LICENSE -define:SIMUZEN -define:CROSS_PLATFORM_INPUT -define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE -define:PLAYMAKER -define:PLAYMAKER_1_8_OR_NEWER -define:VEGETATION_STUDIO -define:AMPLIFY_SHADER_EDITOR -define:PLAYMAKER_1_8_5_OR_NEWER -define:TOUCH_REACT -define:ODIN_INSPECTOR -define:PROBUILDER_FBX_ENABLED -define:UNITY_POST_PROCESSING_STACK_V1 -define:CASCADE -define:CT_RTV -define:CTS_PRESENT -define:__MICROSPLAT__ -define:__MICROSPLAT_DETAILRESAMPLE__ -define:__MICROSPLAT_ALPHAHOLE__ -define:__MICROSPLAT_TRIPLANAR__ -define:__MICROSPLAT_TESSELLATION__ -define:__MICROSPLAT_SNOW__ -define:__MICROSPLAT_STREAMS__ -define:__MICROSPLAT_GLOBALTEXTURE__ -define:__MICROSPLAT_TEXTURECLUSTERS__ -define:__MICROSPLAT_WINDGLITTER__ -define:__MICROSPLAT_TERRAINBLEND__ -define:PLAYMAKER_1_9 -define:PLAYMAKER_1_9_0 -define:PLAYMAKER_1_9_OR_NEWER Assets/configuration/scenes/Scripts/GlobalShaderVariables.cs Assets/configuration/test/OverrideConfigParams.cs Assets/configuration/test/TestPMAction.cs Assets/simuzen/CommonTools/7Zip/lzma.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/CameraController.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/HotKey.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/MultiDisplayUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/PathUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/Singleton.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/UnityVersion.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/MultiDisplayCameraCapture.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/SceenshotNamePresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCamera.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfig.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfigAsset.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCutter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotManager.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotNameParser.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotOverlay.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolution.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolutionPresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotTaker.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/TextureExporter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/UltimateScreenshotCreator.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/AndroidUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/CameraUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewController.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/iOsUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/LayoutUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/WebGLUtils.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostor.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostorAsset.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/HelperExtensions.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/ImpostorBakingTools.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/Triangulator.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/VersionInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactCollider.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactMesh.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TRSceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BakedBillboardController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardAtlasRenderer.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardMeshGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardShaderDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/IWindSource.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/VegetationItemShaderInterface.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/SceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/ScriptOrder/AwesomeTechnologiesScriptOrder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/UnityTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_Masks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_StorageAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Clipper/clipper.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/MapMagic/MapMagicInfiniteTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Sentieri/AddWaypointsToMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/TerraFirma/TerrafirmaExportTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/GrassPatchGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/ProceduralGrassPlane.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/WindBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/WindController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabRule.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabSpawner.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/BaseSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/CPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/GPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/AssetUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/CustomList.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/AnimationCurveExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/LayerMaskExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/ListExtentions.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/MeshExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/TextureExtention/TextureExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/DRCKD.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/KDTest.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/LightProbeUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MakeVisible.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MaskBackgroundCreator/MaskBackgroundCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MatrixTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MeshUtils.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PolygonUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PoolingSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/IHasRect.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/RectExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RandomNumberGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RTHolder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneMeshRaycaster.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneVegetationBaker/SceneVegetationBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SerializationSurrogateUtil.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/ShadowMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ThreadUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/IVegetationImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/SceneVegetationImporterSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorageTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Plugins/HeightmapUtil/HeightmapUtilDLL.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/RuntimeObjectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ColorTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/GrayscaleDensityMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ITextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatParamTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MicroSplatStreamControlMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/PerlinTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/RGBATextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskBase.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCachePool.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCache.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCacheController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemIndirectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemInstanceInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemModelInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BaseMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BeaconMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BroadCircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/CircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/LineMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/PolygonMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationBeacon.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationItemMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskLine.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_billboards.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_colliders.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_ComputeShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_editorAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_terrainMaterial.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_textureMasks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_vegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_VegetationLoader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_wind.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeSettings.cs Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Examples/APITester.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/AFPSCounter.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/Abstract/UpdatebleCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/BaseCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/FPSCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/FPSLevel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/OperationMode.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/DrawableLabel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelAnchor.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelEffect.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/AFPSRenderRecorder.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/UIUtils.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/WaitForSecondsUnscaled.cs Assets/simuzen/CommonTools/ColliderView/CV_Box2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Box3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Camera.cs Assets/simuzen/CommonTools/ColliderView/CV_Capsule3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Character3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Circle2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Common.cs Assets/simuzen/CommonTools/ColliderView/CV_Display.cs Assets/simuzen/CommonTools/ColliderView/CV_Edge2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Sphere3D.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProDebug.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProRemoteServer.cs Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSConstants.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSDemoController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFly.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFps.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSGaiaIntegration.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSHeightMap.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSLook.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaskPainter.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaterials.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMeshBlender.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSRuntimeTerrainHelper.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaderID.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaders.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSSingleton.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainStitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainTextureDetails.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWalk.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWorldAPIIntegration.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/BaseCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/DeactiveGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ICullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ImpostorCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ReflectionProbeCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RendererCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingCamera.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingManager.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingStatus.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingUtils.cs Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Assets/simuzen/CommonTools/CullingSystem/System/Utilities.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/MouseOrbit.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/Player.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DeformableSurface.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DepthCamera.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceData.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceMeshBuilder.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfacePhysicsSphere.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Basics.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Sequences.cs "Assets/simuzen/CommonTools/Drunk Man/Script/AutoRotate.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/Demo.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/FreeCamera.cs" Assets/simuzen/CommonTools/DynamicWater/DynamicWater/BuoyancyForce.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BuoyancyGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CameraFade.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CharacterRipples.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DemoGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DragRigidBody.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GameCamera.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GUILayout.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_HUDFPS.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_MouseSplash.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ObstructionGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_PoolGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SetCenterOfMass.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_Swimming.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ThirdPersonController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_UnderwaterThirdPersonAnimation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterBumpOffset.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterSplash.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWater.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAdvancedAmbient.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAmbientSimple.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverSimulation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/FluidVolume.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterCore.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMath.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMesh.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterSolver.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/MarkObstructionAsTerrain.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/SplashZone.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/UnderwaterFog.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/WaterDetector.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/CameraTrackingRefraction.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/RiverRenderer.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/BranchData.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Camera/CascadeCameraFollow.cs 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Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/TransformUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Utils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/EyeType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRTemporalWarping.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/TemporalWarpingStatus.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/VRHeightOffset.cs "Assets/simuzen/CommonTools/Line Renderer Pro/Scripts/LineRendererPro.cs" Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatObject.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatPropData.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatRuntimeUtil.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/TextureArrayConfig.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamCollider.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamEmitter.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamManager.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/MicroSplatBlendableObject.cs Assets/simuzen/CommonTools/MicroSplat/WindsAndGlitter/Scripts/GlitterLight.cs Assets/simuzen/CommonTools/playmaker/iTween/iTween.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActionHelpers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActivateGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddExplosionForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddScript.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddTorque.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFloatV2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimationSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorCrossFade.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorInterruptMatchTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorMatchTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorPlay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartPlayback.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartRecording.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopPlayback.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopRecording.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/BaseClasses/AnimatorFrameUpdateSelector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorApplyRootMotion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBoneGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCullingMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsUserName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorGravityWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorHumanScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsHuman.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsLayerInTransition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsMatchingTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsParameterControlledByCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLeftFootBottomHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorNextStateInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRightFootBottomHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/NavMeshAgentAnimatorSynchronizer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorApplyRootMotion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorCullingMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorStabilizeFeet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnyKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationQuit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationRunInBackground.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAddRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayClear.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayDeleteAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayForEach.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetNext.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetRandom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayResize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayReverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayShuffle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySort.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayTransferValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/FsmArraySet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArrayItem.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArrayItem.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioMute.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPlay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AxisEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseAnimationAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableIndexAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseLogAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseUpdateAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BlendAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Blink.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAllTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAnyTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolFlip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolNoneTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BroadcastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BuildString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallStaticMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeIn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeOut.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CapturePoseAsAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CollisionEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorRamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Comment.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ComponentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerIsGrounded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSimpleMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertEnumToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertMaterialToObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertSecondsToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateEmptyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CutToCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Debug/Assert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugDrawShape.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugLog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroySelf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetachChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetectDeviceOrientation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceOrientationEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DevicePlayFullScreenMovie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceShakeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceVibrate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugLine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugRay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawFullscreenColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawStateLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EaseEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EasingFunction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableBehaviour.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Explosion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindClosest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FinishFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Flicker.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAbs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAddMultiple.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatDivide.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatMultiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSignTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSubtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FormatString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardAllEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmEventOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompareTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectHasChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsChildOf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsNull.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsVisible.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectTagSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAngleToTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxisVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerCollisionFlags.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceAcceleration.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceRoll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDistance.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetEventInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariables.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetIPhoneSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetJointBreakInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLocationInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseX.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetNextChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetOwner.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParticleCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPreviousStateName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastAllInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenWidth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLeft.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringRight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSubstring.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSystemDateTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTagCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTimeInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTriggerInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVectorLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GotoPreviousState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIContentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIElementHitTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginAreaFollowObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutConfirmPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEmailField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFlexibleSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutRepeatButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSelectionGrid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToggle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToolbar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUITooltip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/HasComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IncrementRenderQueue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InterpolateTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InvokeMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsSleeping.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenResume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/KillDelayedEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevelNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/ColorCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerClearHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetNextHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRegisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRequestHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerUnregisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkCloseConnection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkConnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDestroy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDisconnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetAveragePing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectionsCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLastPing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLocalPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMaximumConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMessagePlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkDisconnectionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkErrorInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNextConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkHavePublicIpAddress.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInitializeServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInstantiate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsClient.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkPeerTypeSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLevelPrefix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLogLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMaxConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetIsMine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetViewId.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewRemoveRPCs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/PlayMakerRPCProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEventByProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/StartServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/NextFrameEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddRelativeForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddTorque2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Collision2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetCollision2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetJointBreak2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextLineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapArea2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapCircle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapPoint2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextRayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetRayCastHit2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetSpeed2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetTrigger2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsSleeping2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2dGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/RayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/ScreenPick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetCollider2dIsTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2dScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetHingeJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetWheelJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Sleep2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SmoothLookAt2d.cs "Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Touch Object 2d Event.cs" Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Trigger2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeAllRigidBodies2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeUp2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsHasKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomSound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlaySound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/RebuildTextures.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralBoolean.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProjectLocationToMap.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionEulerAngles.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionFromRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionAngleAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionBaseAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionEuler.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionInverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLookRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionRotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionSlerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomWait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Raycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RaycastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectOverlaps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformContainsScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformFlipLayoutAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToLocalPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToWorldPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorRectPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformWorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RemoveMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetGUIMatrix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetInputAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RestartLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RewindAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rotate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RotateGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSMAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SampleCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/AllowSceneActivation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/CreateScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneActivateChangedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneBuildIndex.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCountInBuildSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsDirty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsLoaded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsValid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetScenePath.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootGameObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneUnLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Internal/GetSceneActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MergeScenes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MoveGameObjectToScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendActiveSceneChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneUnLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SetActiveScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenPick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenToWorldPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventByName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventToFsm.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendMessage.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendRandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SequenceEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAllFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAmbientLight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioLoop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioPitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBoolValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraCullingMask.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraFOV.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetDrag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEnumValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFlareStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFloatValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogDensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIContentColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIDepth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUISkin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetHaloStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntFromFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetJointConnectedBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightCookie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightFlare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightIntensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightSpotAngle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMouseCursor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetObjectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetShadowStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetSkybox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetStringValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTagsOnChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureOffset.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVisibility.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Sleep.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothFollowAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAtDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartCoroutine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventBoolData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventFloatData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventIntData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventSentBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventStringData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector2Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector3Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringAppend.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringJoin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringSplit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringReplace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SwipeGestureEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TakeScreenshot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TestAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchGUIEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchObjectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TrackMouseMovement.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformInputToWorldSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Translate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetACosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetASine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetCosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetSine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetTan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasEnableRaycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasForceUpdateCanvases.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerGetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerSetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerCanvasRaycastFilterProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiBoolValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDragEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEventBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiFloatValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiIntValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiPointerEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiVector2ValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/EventTriggerActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemCurrentRayCastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemExecuteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerDataInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerEventDataInputButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiIsPointerOverUiObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnBeginDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnCancelEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDeselectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnEndDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnInitializePotentialDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnMoveEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerDownEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerEnterEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerExitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerUpEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnScrollEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSelectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnUpdateSelectedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiSetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementGetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementSetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationGetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationSetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetAnimationTriggers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionGetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionSetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonOnClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownAddOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownClearOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownGetSelectedData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicGetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicSetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldActivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldDeactivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetIsFocused.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetWasCanceled.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextEnd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextStart.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnValueChangeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetAsterixChar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRebuild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetNumberOfSteps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetSize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetNormalizedPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleGetIsOn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleOnValueChangedEvent.cs 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Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Substract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/SetHandsPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3AddXYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Subtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Wait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeAllRigidBodies.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/FsmProcessor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Include/iTweenFSMEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/UpdateHelper.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/GetSetAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/MinAttribute.cs 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Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FxaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/GrainComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/MotionBlurComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ScreenSpaceReflectionComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/TaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/UserLutComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/VignetteComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AmbientOcclusionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AntialiasingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BloomModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BuiltinDebugViewsModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ChromaticAberrationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ColorGradingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DepthOfFieldModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DitheringModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/EyeAdaptationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/FogModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/GrainModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/MotionBlurModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ScreenSpaceReflectionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/UserLutModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/VignetteModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingBehaviour.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingContext.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/ColorGradingCurve.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/GraphicsUtils.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/MaterialFactory.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/RenderTextureFactory.cs Assets/simuzen/CommonTools/PostProcessing/Utilities/CustomMotionTexture/ExampleWheelController.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Examples/ControlMapperDemo/Scripts/ControlMapperDemoMessage.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ButtonInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CalibrationWindow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerExt.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerFitter.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Classes.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Enums.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_InputGrid.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_WindowManager.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomButton.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomSlider.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomToggle.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ICustomSelectable.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputBehaviorWindow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputFieldInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputRow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/LanguageData.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollbarVisibilityHelper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollRectSelectableChild.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemedElement.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemeSettings.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ToggleInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControl.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControlSet.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIElementInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIGroup.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIImageHelper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISelectionUtility.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISliderControl.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UITools.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/Window.cs Assets/simuzen/CommonTools/Rewired/Extras/TouchControls/Examples/TouchControls1/Scripts/TouchControls1_ManipulateCube.cs Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredStandaloneInputModule.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/InputManager.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Misc/ExternalTools.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/ExtensionMethods.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Model/Enum/Platform.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BackgroundController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseConstants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseHelper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTPlayerPrefs.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTWebClient.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/FFTAnalyzer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/PlatformController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomColor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomRotator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomScaler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SerializeDeSerialize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SpectrumVisualizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Social.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/StaticManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIDrag.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIFocus.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIHint.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIResize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIWindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioFilterController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioSourceController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/FPSDisplay.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/ScrollRectHandler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/TakeScreenshot.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/WindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Delegates.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/LiveSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ESpeakModifiers.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/Gender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/MaryTTSType.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ProviderType.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/SpeakMode.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Sequence.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Voice.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/VoiceAlias.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Wrapper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/BaseVoiceProvider.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/IVoiceProvider.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderAndroid.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderIOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderLinux.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMacOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMary.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWindows.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWSA.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Speaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/AudioFileGenerator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/ChangeGender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Loudspeaker.cs 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Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ArgumentsBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConditionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionAssemblySelectionBinder.cs 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Assets/simuzen/platform/hud/components/COM_LoginBioPopup.cs Assets/simuzen/platform/hud/components/COM_Popup.cs Assets/simuzen/platform/hud/components/ConfigurationScreenData.cs Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Assets/simuzen/platform/hud/components/FreePracticeScreenData.cs Assets/simuzen/platform/hud/components/GenericDropDownResultComponent.cs Assets/simuzen/platform/hud/components/GenericMainMenuComponent.cs Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Assets/simuzen/platform/hud/components/HCOM_CPFDigits.cs Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_GoalsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_InfractionsBar.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_MessagePanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_Timer.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/IG_RearviewPanelHandler.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_InstructorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_MinimapPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Bus.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CameraButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CamStreaming.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeLevel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargePosition.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Environment.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Failure.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCamera.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCategory.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InstructorCollision.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_PhysicsButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SnowThickness.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Spawn.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SpawnValue.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Traffic.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_UserBehavior.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Value.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Wind.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_Interlude.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_LoginMenu.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_MainMenu.cs Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Assets/simuzen/platform/hud/components/HCOM_Replay.cs Assets/simuzen/platform/hud/components/HCOM_ResultsPanel/HCOM_Results.cs Assets/simuzen/platform/hud/components/HCOM_ResultsParamDescription.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Assets/simuzen/platform/hud/components/HCOM_StudentInfo.cs Assets/simuzen/platform/hud/components/HCOM_VisualSummaryPanel.cs Assets/simuzen/platform/hud/components/HMonitorSettings.cs Assets/simuzen/platform/hud/components/HUD_E_CPFDigit.cs Assets/simuzen/platform/hud/components/ICanStoreParameters.cs Assets/simuzen/platform/hud/components/IHComponent.cs Assets/simuzen/platform/hud/components/InstructorHComponent.cs Assets/simuzen/platform/hud/components/ISceneryCargoManager.cs Assets/simuzen/platform/hud/components/RearviewHUDComponent.cs Assets/simuzen/platform/hud/components/SceneryCargoManager.cs Assets/simuzen/platform/hud/components/SMKBrowserUI.cs Assets/simuzen/platform/hud/data/ButtonInfo.cs Assets/simuzen/platform/hud/data/configurationParameters/LoadTypeId.cs Assets/simuzen/platform/hud/data/HUDConfigurationParametersData.cs Assets/simuzen/platform/hud/data/HUDExcerciseStatisticsScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseConfirmScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDTeachingPlanScreenData.cs Assets/simuzen/platform/hud/data/HUDVehicleData.cs Assets/simuzen/platform/hud/data/ScreenData.cs Assets/simuzen/platform/hud/descriptors/HBaseDescriptor.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BDZP_RabbitTurtleMode.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_SpecialFunctions.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_BikeFailures.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Odometers.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_BulldozerPanel/HDES_BDZP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ConfigurationPanel/HDES_Configuration.cs Assets/simuzen/platform/hud/descriptors/HDES_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_CPFDigits.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_ExerciseConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_FreePracticeMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_InfoParam.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_GoalsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InclinometerPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InfractionsBar.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_LoadPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanelPrefab.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ObserverPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_Timer.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_InstructorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_MinimapPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Bus.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CameraButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CamStreaming.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeLevel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargePosition.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Environment.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Failure.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCamera.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCategory.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InstructorCollision.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_PhysicsButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SnowThickness.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Spawn.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SpawnValue.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Traffic.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_UserBehavior.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Value.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Wind.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_Interlude.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_BasicParameters.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_ForkController.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_LightIndicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Velocity.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_MSP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_LoginMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_MainMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_Replay.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_Results.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_ResultsParamDescription.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorReplays.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorSessions.cs Assets/simuzen/platform/hud/descriptors/HDES_StudentInfo.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_LedRPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_PressionHeatBatteryOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RetarderAbsAsrOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_VehicleType.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Velocity.cs Assets/simuzen/platform/hud/elements/HButton.cs Assets/simuzen/platform/hud/elements/HDialogButton.cs Assets/simuzen/platform/hud/elements/HEventButton.cs Assets/simuzen/platform/hud/elements/HFsmEventButton.cs Assets/simuzen/platform/hud/elements/HFsmPIReplays.cs Assets/simuzen/platform/hud/elements/HFsmPISessionButton.cs Assets/simuzen/platform/hud/elements/HLocalizableDropdown.cs Assets/simuzen/platform/hud/elements/HLocalizableLabel.cs Assets/simuzen/platform/hud/elements/HLocalizableTextMeshProLabel.cs Assets/simuzen/platform/hud/elements/HProductLogo.cs Assets/simuzen/platform/hud/elements/HSelectionButton.cs Assets/simuzen/platform/hud/elements/HSimBundleVersionLabel.cs Assets/simuzen/platform/hud/elements/HSlider.cs Assets/simuzen/platform/hud/elements/HWidget.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BDZPRabbitTurtleModeHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPSpecialFunctionsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPRPMBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BulldozerPanelHandlers/BDZPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonAcceptExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonCourseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/HScrollToSelected.cs Assets/simuzen/platform/hud/elements/impl/HWID_ConfigurationParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParamHUnselectableButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ResultsParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_BasicParameters.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_ForkController.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_LightIndicators.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/HCOM_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPPressionHeatBateryAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVehicleTypeHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs Assets/simuzen/platform/hud/elements/IParameterized.cs Assets/simuzen/platform/hud/elements/MultiImageButton.cs Assets/simuzen/platform/hud/elements/MultiImageToggle.cs Assets/simuzen/platform/hud/elements/Popups/ExerciseParamsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/IPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/IToPopupData.cs Assets/simuzen/platform/hud/elements/Popups/LoadingPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/LoginBioPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/MonitorSettingsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/PopupData.cs Assets/simuzen/platform/hud/elements/Popups/ProxyPopup.cs Assets/simuzen/platform/hud/elements/Popups/SimplePopupPanel.cs "Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/PlayVLC.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/QuitVLCHelper.cs" Assets/simuzen/platform/hud/HUDDefaultConstants.cs Assets/simuzen/platform/hud/HUDMonitor.cs Assets/simuzen/platform/hud/HUDParameterValue.cs Assets/simuzen/platform/hud/HUDTools.cs Assets/simuzen/platform/hud/ICanShowMessages.cs Assets/simuzen/platform/hud/IHUDElement.cs Assets/simuzen/platform/hud/IScreen.cs Assets/simuzen/platform/hud/ISignals.cs Assets/simuzen/platform/hud/IStudentInfoConsumer.cs Assets/simuzen/platform/hud/messaging/ActionTimerMessage.cs Assets/simuzen/platform/hud/messaging/BasicMessageData.cs Assets/simuzen/platform/hud/messaging/IHUDMessage.cs Assets/simuzen/platform/hud/messaging/IndicationMessageData.cs Assets/simuzen/platform/hud/messaging/InfractionMessageData.cs Assets/simuzen/platform/hud/messaging/ISelectionMesssage.cs Assets/simuzen/platform/hud/ProxyAtlas.cs Assets/simuzen/platform/hud/ProxyScreen.cs Assets/simuzen/platform/hud/PseudoSimescarGUIService.cs Assets/simuzen/platform/hud/ResourceReference.cs Assets/simuzen/platform/hud/screens/AbstractHScreen.cs Assets/simuzen/platform/hud/screens/HSCR_BlackEmptyScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ChooseLoginOrDemo.cs Assets/simuzen/platform/hud/screens/HSCR_ConfigurationScreen.cs Assets/simuzen/platform/hud/screens/HSCR_Empty.cs Assets/simuzen/platform/hud/screens/HSCR_ExerciseConfirmation.cs Assets/simuzen/platform/hud/screens/HSCR_FreePractice.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePIScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePOScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGameScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InstructorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InterludeScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LiftDashboard.cs Assets/simuzen/platform/hud/screens/HSCR_LoadingSimulatorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LoginByCPFScreen.cs Assets/simuzen/platform/hud/screens/HSCR_MonitorSettingsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayButtonsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ResultsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorReplays.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorSessions.cs Assets/simuzen/platform/hud/screens/HSCR_SocratesAndTelemetryScreen.cs Assets/simuzen/platform/hud/screens/HSCR_StudentInfo.cs Assets/simuzen/platform/hud/screens/HSCR_VehicleDashboard.cs Assets/simuzen/platform/hud/screens/IHScreen.cs Assets/simuzen/platform/hud/SMKNGUITools.cs "Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/SnowVolumeGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/TelemetryGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs" Assets/simuzen/platform/hud/XMLScreenComponentsReader.cs Assets/simuzen/platform/installers/ByProduct/EmptyProductInstaller.cs Assets/simuzen/platform/installers/ByProduct/ProductInstaller.cs Assets/simuzen/platform/installers/CameraInstaller.cs Assets/simuzen/platform/installers/DebugTrafficInstaller.cs Assets/simuzen/platform/installers/EnvironmentInstaller.cs Assets/simuzen/platform/installers/FakeInteropDecoratorInstaller.cs Assets/simuzen/platform/installers/FakeTrafficInstaller.cs Assets/simuzen/platform/installers/FileInstaller.cs Assets/simuzen/platform/installers/GlobalInputInstaller.cs Assets/simuzen/platform/installers/GlobalInstaller.cs Assets/simuzen/platform/installers/GlobalOutputInstaller.cs Assets/simuzen/platform/installers/GlobalPriorityInstaller.cs Assets/simuzen/platform/installers/GlobalServicesInstaller.cs Assets/simuzen/platform/installers/InfractionInstaller.cs Assets/simuzen/platform/installers/SceneryServiceInstaller.cs Assets/simuzen/platform/installers/ServicesInitializationList.cs Assets/simuzen/platform/installers/SimulationSceneInstaller.cs Assets/simuzen/platform/installers/SMKMonoInstaller.cs Assets/simuzen/platform/installers/StartingSceneInstaller.cs Assets/simuzen/platform/installers/StatisticInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationInstaller.cs Assets/simuzen/platform/installers/TestStartingConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TrafficInstaller.cs Assets/simuzen/platform/installers/TrainingManagerSceneInstaller.cs Assets/simuzen/platform/installers/VegetationInstaller.cs Assets/simuzen/platform/legacy/Biometrics/CFingerPrintReader.cs Assets/simuzen/platform/legacy/Biometrics/FingerprintReader.cs Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Assets/simuzen/platform/legacy/diagnosis/DiagnosticParameters.cs Assets/simuzen/platform/legacy/environment/Rain/FollowTransform.cs Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Assets/simuzen/platform/legacy/socrates/SocratesParametersTranslator.cs Assets/simuzen/platform/legacy/ws/AuthenticationWebServices.cs Assets/simuzen/platform/legacy/ws/Dynadvert.cs Assets/simuzen/platform/legacy/ws/DynAdvertWS.cs Assets/simuzen/platform/legacy/ws/ExecuteFinalBatchProcess.cs Assets/simuzen/platform/legacy/ws/IConnectionManager.cs Assets/simuzen/platform/legacy/ws/InitialChecker.cs Assets/simuzen/platform/legacy/ws/ProSimulador.cs Assets/simuzen/platform/legacy/ws/ProsimuladorConnectionManager.cs Assets/simuzen/platform/legacy/ws/SMKDiagnosticTool.cs Assets/simuzen/platform/legacy/ws/SMKWrongXMLException.cs Assets/simuzen/platform/legacy/ws/Socrates.cs Assets/simuzen/platform/legacy/ws/SocratesConnectionManager.cs Assets/simuzen/platform/legacy/ws/SocratesWS.cs Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Assets/simuzen/platform/legacy/ws/WS.cs Assets/simuzen/platform/legacy/ws/WSFakeReader.cs Assets/simuzen/platform/legacy/ws/WSManager.cs Assets/simuzen/platform/PlatformException.cs Assets/simuzen/platform/playmaker/actions/configuration/BaseConfigurationAction.cs Assets/simuzen/platform/playmaker/actions/configuration/CleanUpAction.cs Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationValueAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsPIAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsReplayAction.cs Assets/simuzen/platform/playmaker/actions/configuration/LaunchUpdateAction.cs Assets/simuzen/platform/playmaker/actions/configuration/RestartSimAction.cs Assets/simuzen/platform/playmaker/actions/configuration/SetOcclusionScene.cs Assets/simuzen/platform/playmaker/actions/configuration/SetSimulatorModeAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseParamClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesParamsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesStatisticsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextScreenInformation.cs Assets/simuzen/platform/playmaker/actions/context/ContexVariableClean.cs Assets/simuzen/platform/playmaker/actions/context/GetContextBoolVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/GetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextCPFInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextExercisesParamAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextSimulatorInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStudentFingerprintInfo.cs Assets/simuzen/platform/playmaker/actions/environment/GetDayTimeLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/environment/GetWeatherLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetWiperNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/OnEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ConsolidateExerciseResultAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ExerciseTimeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/PIError.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SelectConfirmMenuAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SetKeyboardModeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/StartExerciseAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForEscapePressedAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForExitButtonAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForFSMToEndAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/FingerprintFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/ReadFingerprintAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceChangeScreenAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceClosePopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateCPFScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreatePopupDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowBasicPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowDelayedRespawnPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowMessageAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowProgressPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/HUDUpdatePopupData.cs Assets/simuzen/platform/playmaker/actions/gui/InstanceControllerAction.cs Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsSpreadingSalt.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckExpansionJoints.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckLaneChange.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckPourSnowOnVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckRespectCyclist.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSnowplowOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleDirection.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleSpeedInfraction.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStop.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/GivePriorityToEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasRedTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/HasStop.cs Assets/simuzen/platform/playmaker/actions/infraction/Infraction.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNode.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNodeForPedestrian.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingCorrectLane.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingLaneReserved.cs Assets/simuzen/platform/playmaker/actions/interop/BeginExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/CancelExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/EditorLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/EndExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExecutionExitCompareAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExerciseInfoAction.cs Assets/simuzen/platform/playmaker/actions/interop/InitialLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/InteropFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/interop/LoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/LogoutAction.cs Assets/simuzen/platform/playmaker/actions/interop/SavePictureAction.cs Assets/simuzen/platform/playmaker/actions/interop/SessionConfirmationAction.cs Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Assets/simuzen/platform/playmaker/actions/logic/CrashListenerAction.cs Assets/simuzen/platform/playmaker/actions/logic/FloatCompareStorer.cs Assets/simuzen/platform/playmaker/actions/logic/RestartSimulatorAction.cs Assets/simuzen/platform/playmaker/actions/misc/GarbageCollection.cs Assets/simuzen/platform/playmaker/actions/network/StartDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StartNetAction.cs Assets/simuzen/platform/playmaker/actions/network/StopDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StopNetAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFinalizeExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorLoadExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnMenuAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnSimulationAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorReadyAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorScreenData.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorToScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/output/PlatformToInitialPositionAction.cs Assets/simuzen/platform/playmaker/actions/passengers/AnyPassengerRequest.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopRequieresRamp.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopSelected.cs Assets/simuzen/platform/playmaker/actions/passengers/CheckStopPosition.cs Assets/simuzen/platform/playmaker/actions/passengers/ClearPassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/EnterBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/ExitBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/GetGameObject.cs Assets/simuzen/platform/playmaker/actions/passengers/GetPlace.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowEnd.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowStart.cs Assets/simuzen/platform/playmaker/actions/passengers/ReservePlace.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBase.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBool.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorFloat.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSimAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSMKSimUserAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SessionBatchAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/SMKBaseFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/Statistics/OnExerciseEnd.cs Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDoorsOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDrivingLightsOn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreTrailerOpenDoors.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BaseVehicleAction.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockRamp.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClosestDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClutchLevel.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetEulerLocalRotationX.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetIDLERpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputStatus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetLeastRoadGrip.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRampValues.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRoadSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeedInMeterPerSeconds.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsABus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsBrokenDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsDoorOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsEngineWorking.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsFifthWheelOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsNeutralGearActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsStalledMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsWorkingMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnBreakDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnCollision.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnGearChanged.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/SwitchVehicleType.cs" Assets/simuzen/platform/playmaker/actions/zms/EventHUBAction.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/FsmInjector.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/RunFSMInjector.cs Assets/simuzen/platform/playmaker/FsmStateActionException.cs Assets/simuzen/platform/simulation/ChangeScreenInDecoratorScene.cs Assets/simuzen/platform/simulation/ExerciseParamKeys.cs Assets/simuzen/platform/simulation/exercises/AlcoholTest.cs Assets/simuzen/platform/simulation/exercises/BaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfig.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseDB.cs Assets/simuzen/platform/simulation/exercises/Exercises.cs Assets/simuzen/platform/simulation/exercises/ExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/FreeExercise.cs Assets/simuzen/platform/simulation/exercises/Goal.cs Assets/simuzen/platform/simulation/exercises/IBaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/ScheduledExercise.cs Assets/simuzen/platform/simulation/exercises/SessionInfo.cs Assets/simuzen/platform/simulation/IExercise.cs Assets/simuzen/platform/simulation/IPracticeData.cs Assets/simuzen/platform/simulation/ProductConfigurator.cs Assets/simuzen/platform/simulation/ProductFsmFactory.cs Assets/simuzen/platform/simulation/ResultParamKeys.cs Assets/simuzen/platform/simulation/SimulationSignals.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluation.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluationCriteriaConfig.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseReplayConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseResultConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseScoreConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseSuperMarioConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseTelemetryConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseResult/ExerciseResult.cs Assets/simuzen/platform/simulation/users/Instructor.cs Assets/simuzen/platform/simulation/users/Student.cs Assets/simuzen/platform/SMKBehaviour.cs Assets/simuzen/platform/systems/base/configuration/ConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationExternalExecutables.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamDB.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamKeys.cs Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Assets/simuzen/platform/systems/base/configuration/FileNames.cs Assets/simuzen/platform/systems/base/configuration/FileNamesPaths.cs Assets/simuzen/platform/systems/base/configuration/FoscamConfigDB.cs Assets/simuzen/platform/systems/base/configuration/Hardware.cs Assets/simuzen/platform/systems/base/configuration/HMonitor.cs Assets/simuzen/platform/systems/base/configuration/HMonitorContainer.cs Assets/simuzen/platform/systems/base/configuration/IConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/IConfiguration.cs Assets/simuzen/platform/systems/base/configuration/IProductModel.cs Assets/simuzen/platform/systems/base/configuration/LauncherEnvironmentKeys.cs Assets/simuzen/platform/systems/base/configuration/Param.cs Assets/simuzen/platform/systems/base/configuration/ParamDB.cs Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Assets/simuzen/platform/systems/base/configuration/ProductModelFromFile.cs Assets/simuzen/platform/systems/base/configuration/ProductParamKeys.cs Assets/simuzen/platform/systems/base/configuration/ResultDB.cs Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Assets/simuzen/platform/systems/base/localization/BetterList.cs Assets/simuzen/platform/systems/base/localization/ByteReader.cs Assets/simuzen/platform/systems/base/localization/ILocalizationService.cs Assets/simuzen/platform/systems/base/localization/LocalizationHandler.cs Assets/simuzen/platform/systems/base/localization/LocalizationService.cs Assets/simuzen/platform/systems/base/log/ExtendedLogger.cs Assets/simuzen/platform/systems/base/log/FileLogHandler.cs Assets/simuzen/platform/systems/base/log/IExtendedLogger.cs Assets/simuzen/platform/systems/base/log/LogManager.cs Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Assets/simuzen/platform/systems/base/services/AbstractService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstants.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstantsPSA.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioID.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/IGlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/ISceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BackhoeLoaderAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BaseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BladeDraggingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BlinkersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/CameraAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/DumperBucketAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentWarehouseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ErrorPanelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExpansionJointAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ForkAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/FurnitureAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/GearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/HornAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ISceneAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/LiftMotorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryBladeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachinerySandAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MinelandEnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MovementAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OnTriggerChangeReverb.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ParkingSensorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PassengerAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupTerrainsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SpeedLimitAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ThrottleMotorbikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TinesAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TireBlastAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TracksReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficLightAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TruckIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleInteriorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehiclePerceptionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleSkidAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WindAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WipersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/IGlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Locution.cs Assets/simuzen/platform/systems/base/services/audio/MiniMapServiceInstaller.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSounds.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSoundsFactory.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Bundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleCache.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleParametersKeys.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/ManifestBundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsOnBundleList.cs Assets/simuzen/platform/systems/base/services/bundle/IBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/ZenjectAsyncLoadLevel.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraConfigurator.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BaseCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CameraRotationByInputAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CloneCameraAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CrashCameraSmoothAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/FreeBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MotorbikeDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/OrbitalBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/SmoothFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/VRCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/BackhoeLoaderDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FreeBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/LiftDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MachineryDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MotorBikeDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/OrbitBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimDriverParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimpleCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SmoothFollowCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/VRBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/CameraPivotListener.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugPIButtons.cs Assets/simuzen/platform/systems/base/services/camera/debug/test/TestFacadeClient.cs Assets/simuzen/platform/systems/base/services/camera/effects/AquaplaningEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/CloudyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/HailEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/ICameraEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/IcyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/OilEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/PPPPriority.cs Assets/simuzen/platform/systems/base/services/camera/effects/RainyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SnowEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SunnyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/ILogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraFactory.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistances.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/IGlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/HudScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreensConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/NetAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Assets/simuzen/platform/systems/base/services/camera/pivot/Pivot.cs Assets/simuzen/platform/systems/base/services/camera/pivot/PivotType.cs Assets/simuzen/platform/systems/base/services/camera/PivotsHandler.cs Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/TestAWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/TrainingManagerCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/VehicleCameraSettings.cs Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Assets/simuzen/platform/systems/base/services/coroutine/ICoroutineService.cs Assets/simuzen/platform/systems/base/services/databus/DataBusInstaller.cs Assets/simuzen/platform/systems/base/services/databus/DataBusKey.cs Assets/simuzen/platform/systems/base/services/databus/DataBusObject.cs Assets/simuzen/platform/systems/base/services/databus/DataBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/ForkControllerWriter.cs Assets/simuzen/platform/systems/base/services/databus/IDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/TrafficWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/AidsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BackhoeLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BrakesWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BulldozerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/CargoWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ComponentWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DoorsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DumperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/EngineWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExtendedLightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FifthWheelWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FuelTankWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearboxWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearPreselectorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IgnitionWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/InclinometerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/KickstandWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/LightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryBladeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/PassengersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RabbitTurtleModeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RampWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RipperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SceneryCargoManagerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SensorControlerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SnowPlowWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedControlDeviceWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/StabilizersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/TransferWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/VehicleInputWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WheelLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WindWriter.cs Assets/simuzen/platform/systems/base/services/fingerprint/IFingerprintService.cs Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Assets/simuzen/platform/systems/base/services/hud/GUIControlSignals.cs Assets/simuzen/platform/systems/base/services/hud/IGUIService.cs Assets/simuzen/platform/systems/base/services/hud/ISceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/SceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/Scripts/LoginBioPopupPanel.cs Assets/simuzen/platform/systems/base/services/hud/SimuZenGUIService.cs Assets/simuzen/platform/systems/base/services/IExerciseDataEvent.cs Assets/simuzen/platform/systems/base/services/infraction/IInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/IInfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionEventData.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFactory.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFSM.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionId.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/AggressiveDriving.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/CollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ConeCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ContinuousInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DiscreteInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithForkRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/FreeAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/GearShiftAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InclinationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InfractionMonoBehaviour.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/KickstandInfracction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/NeutralGearDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OffroadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OperatorsSecurityDistanceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OverturnInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SettedSpeedLimitInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedWithChainsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/StopTriggerInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TracksBrakeDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TurningOffWithoutHandBrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadInWrongPlaceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongApproachToCrusherInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/BeginExerciseInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropResults.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/EndResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/InitialLoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyInteropServiceSession.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ExerciseInfoMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginRequest.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginResponse.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LogoutMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/Cerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ICerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ISimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetManagerWS.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/LogicsModifier.cs Assets/simuzen/platform/systems/base/services/infraction/PIInfractionService.cs Assets/simuzen/platform/systems/base/services/input/Decorators/DialFilter.cs 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Imp/CustomControllers/FakeBabel.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FalseEventsControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LiftSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MachinarySimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MaqSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/NetControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/OnGUIControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesBikeBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCar4WDBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCarBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesTruckBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SnowPlowSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputActionException.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputEventSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputMapSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputRuntimeDebug.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IgnitionKeyMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/PreviouslyOnRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredActions.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs" Assets/simuzen/platform/systems/base/services/input/InputHelper.cs Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Assets/simuzen/platform/systems/base/services/input/Tools/BabelPrinter.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMKBabel.cs Assets/simuzen/platform/systems/base/services/IService.cs Assets/simuzen/platform/systems/base/services/log/ErrorHandler.cs Assets/simuzen/platform/systems/base/services/log/IErrorHandler.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapDragArea.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapItem.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs Assets/simuzen/platform/systems/base/services/MonoService.cs Assets/simuzen/platform/systems/base/services/multidisplay/SMKMultidisplay.cs Assets/simuzen/platform/systems/base/services/network/Components/MQPseudoRigidbodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToPickupVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToSnowPlowVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicUnsync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BackhoeLoaderTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CyclistAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DeformableMeshSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DumperBucketSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ExcavatorTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectBasicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/HierachySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MachineryTrackAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeHandlebarSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/NetAuthorityBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerPiecesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengersSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PedestrianAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PickupChainsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RampSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ReplayCrossingEntityAnimator.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RotaryLightsAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SnowplowBladesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehiclesSandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TriangleJointSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleBellowSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleLightsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWiperSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelLoaderTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/MQRigidbodyNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviourManager.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/SnowplowNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/INetworkService.cs Assets/simuzen/platform/systems/base/services/network/messages/BaseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentModifierNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentPresetNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/CrossingSpawnDistanceNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DeformableSurfaceMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DestroyRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EmptyNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentConfigurationNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentWindNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ErrorNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ExerciseParametersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/FloatNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/InfractionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/IntNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MotorVehicleInitNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MultipleNetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/NetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PiecesPassengersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIEventNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIPhysicsChangeNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PISpawnPositionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SingleBoolNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnResponseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TelemetryNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TrafficLightNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/UnloadCargoNetMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkManagerUtils.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/DebugNetMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/INetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageID.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/RegisteredHandler.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/UnregisterMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkPhysicsManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionSignals.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkDiscovery.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManager.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerClient.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerService.cs Assets/simuzen/platform/systems/base/services/network/UDPClient.cs Assets/simuzen/platform/systems/base/services/network/UDPListener.cs Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestrator.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestratorEventFlow.cs Assets/simuzen/platform/systems/base/services/orchestrator/NetOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorHelper.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/IExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/NetExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/ReplayExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SceneExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SimExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/TrainingManagerExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/ExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/IExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/IGIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/INetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/NetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/INetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/INetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/NetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/OrchestratorPluginsConfigurations.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/ISceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/SceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/IScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/IServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/ServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/SMKTimer/SMKTimeManager.cs Assets/simuzen/platform/systems/base/services/output/implementation/FakeOutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/ForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputTo3DofConverter.cs Assets/simuzen/platform/systems/base/services/output/implementation/PlatformService.cs Assets/simuzen/platform/systems/base/services/output/implementation/SimesBikePlatform.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IOutputService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IPlatformService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/BusStopPassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BaseMonoPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IGraphManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengerReceiver.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengersWithHandicapped.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPlaceManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IStopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Passenger.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCollider.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersFlow.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReceiverSyncHandler.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReset.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersSection.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Place.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PlaceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/StopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusTransformParent.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IPassengersServiceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceDebugInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersSceneInstaller.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Pose.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/Palette.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/PropPassengersCreator.cs Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Assets/simuzen/platform/systems/base/services/persistence/IPersistentService.cs Assets/simuzen/platform/systems/base/services/rearview/IRearviewService.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewCameras.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewDescriptor.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewService.cs Assets/simuzen/platform/systems/base/services/registry/IRegistryService.cs Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Assets/simuzen/platform/systems/base/services/remotefiles/IRemoteFileService.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileConstants.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileDownloadPaths.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileManager.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayAnimatorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBaseData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBoolData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayColorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEmptyData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnumData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnvironmentData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayFloatData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayIntData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayParticleSystemData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayPassengerAnimationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayRotationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficLightData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficVehicleParticle.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayUserVehicleGlassData.cs Assets/simuzen/platform/systems/base/services/replay/IRecordService.cs Assets/simuzen/platform/systems/base/services/replay/IReplayPlayer.cs Assets/simuzen/platform/systems/base/services/replay/IReplayRecorder.cs Assets/simuzen/platform/systems/base/services/replay/ISceneReplayService.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBasePlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBaseRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCameraPivot.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCyclistAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableMesh.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDumperRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayEnvironment.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorTracksAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayGraphicVehicle.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMaterial.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerActive.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerType.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPedestrianAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPlates.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRampPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRearviews.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySandCargoAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowPlow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficCrash.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransform.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleChainsPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleGlass.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleHandlebar.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleOptionalGo.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWipers.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayVehicleSkin.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelsPivot.cs Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCameraDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCompatibility.cs Assets/simuzen/platform/systems/base/services/replay/ReplayDataCollection.cs Assets/simuzen/platform/systems/base/services/replay/ReplayFileManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Assets/simuzen/platform/systems/base/services/replay/ReplayPlayerController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRecordController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAssetsManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayResolver.cs Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayServicesDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayUserVehicleRotaryLights.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotHandler.cs Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/IFrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/MotorbikeDriverCameraPivotBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Camera/NoJointPivotDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/PICameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/RearviewToFrameRateSubscriber.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehavior.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPreset.cs Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Assets/simuzen/platform/systems/base/services/scene/Culling/ICullingService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ConfigEnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentComponents.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentPreset.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloudEnvironment.cs "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/EnvironmentComponents.cs" "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/IEnvironmentComponents.cs" Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceLight.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfacePartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DefSurfInitialStatusMessage.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/IDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/NetDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SnowParticleHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SurfaceDataPartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/AquaplaningManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/CloudyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DaytimeManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DegradedAsphaltManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/FogManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/HailManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyAdherenceManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/ModifiersManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/OilManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/RainyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SnowManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SunnyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/WindManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/AquaplaningModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/CloudyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DaytimeModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DegradedAsphaltModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/FogModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/HailModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyAdherentModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/ModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/OilModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/RainyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SunnyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/WindModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetControllerByEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ManagersEnvironmentHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatParticulateModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatSnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatWaterModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/NetEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ObjectsByEnv.cs Assets/simuzen/platform/systems/base/services/scene/Environment/RuntimeEditor/EnvironmentRuntimeTool.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EnvironmentEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventHistoryLogger.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventLog.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/IEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/PassengersEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/TrafficEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/VehicleEventFactory.cs" Assets/simuzen/platform/systems/base/services/scene/Input/BasicPIInputProxy.cs Assets/simuzen/platform/systems/base/services/scene/Input/EnvironmentInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/LocalWindInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MineSimCargoInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/PIInputProxyInstaller.cs Assets/simuzen/platform/systems/base/services/scene/Input/SpawnInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/TrafficInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/UserBehaviorInput.cs "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/ContextManagerInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/IPassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerAnimationController.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PieceDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/IPhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicAdherenceManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicSnowManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicWindManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/WindDebug.cs" Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/IGlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryDataManager.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryNames.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/GameObjectFromBundleGroup.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/IAbstractEntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/GameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IMiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IVehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/MiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/NetGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/EntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/GameObjectPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/IAbstractEntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/DynamicSceneItem.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/ISpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointHelper.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGODescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Assets/simuzen/platform/systems/base/services/scene/Tools/ColorsTools.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/ModifierPaths.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/StylesTools.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DebugTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/FakeTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/ITrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/NetTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/IVegetationService.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Assets/simuzen/platform/systems/base/services/ServiceEvents.cs Assets/simuzen/platform/systems/base/services/ServiceHelper.cs Assets/simuzen/platform/systems/base/services/ServicesExceptions.cs Assets/simuzen/platform/systems/base/services/Statistics/IStatisticService.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/EndExerciseStatist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/Statist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistInfractionCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistValueTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticId.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsFilter.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsService.cs Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/IGlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/NetTelemetryManager.cs Assets/simuzen/platform/systems/base/services/telemetry/PITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ReplayTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryConfig.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DeltaTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/MultipleTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/TelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryFilter.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryId.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryInstaller.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryToBabel.cs Assets/simuzen/platform/systems/base/services/test/TestService.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/CalibrableObject.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerChecker.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerFinder.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/IGlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/ISceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovable.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinous.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinousVector3.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisMultiplePositions.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovablePressButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableWheelContinous.cs Assets/simuzen/platform/systems/base/session/ContextManagerScene.cs Assets/simuzen/platform/systems/base/session/ContextParamKeys.cs Assets/simuzen/platform/systems/base/session/ContextService.cs Assets/simuzen/platform/systems/base/session/IContextService.cs Assets/simuzen/platform/systems/base/simulatormode/ISimulatorModes.cs Assets/simuzen/platform/systems/base/simulatormode/SimulatorModes.cs Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/SmkVehicleGraphicsCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/WheelPivotCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs Assets/simuzen/platform/systems/base/traffic/scripts/EncapsulateColliderUtility.cs Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs Assets/simuzen/platform/systems/base/traffic/scripts/LevelCrossingDescriptor.cs 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Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/IBreakdownController.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LightsFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MirrorBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/NoFuel.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Overheating.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/OverHeatingEvent.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Puncture.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/RearBrakeFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SnowplowHydraulicFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SteeringBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SuspensionFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/TransmissionBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/VPVehicleControllerBreakdown.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelBreakdown.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelMisalignment.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AnimationSuspensionDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackBellowsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackHitchDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BaseVehicleDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BellowsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BodyLeanDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/ForkliftDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/GlassDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HitchDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/JointDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/BackhoeLoaderDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/DumperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/ExcavatorDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryBladeDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/RipperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/WheelLoaderDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorbikeWheelDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorVehicleRootValidator.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OptionalGameObjectsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/RampDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SandCargoDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRotatingLightContainerDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SnowPlowDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TracksDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TriangleJointDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleTextureDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AidsInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AxisInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BaseInputModule.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BreakdownInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BulldozerInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ButtonInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/CargoInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ClutchInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/BaseInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/CommonInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ConfigurableInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/EveryInputController.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ForkliftInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MachineryInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorcycleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/PickupInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/SnowRemovalVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/TrailerInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsWithRampInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DumperInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ExcavatorInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/FallOffInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ForkInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/GearInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/KickstandInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/LeanInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/LoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBladeInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ManeuverInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorcycleIgnitionInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Pickup4x4Input.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RabbitTurtleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RipperInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SimpleGearInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SnowPlowInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SpeedControlInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/StabilizersInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SteeringWheelInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ThresholdAxisInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TracksInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TrailerBrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TwoThrottleModesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/VehicleComponentInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/VehicleKeyInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/WheelLoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Installer/VehicleInstaller.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Output/BaseForcefeedbackHardwareConnection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Output/ForcefeedbackHardwareConnection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Output/MotorcycleForcefeedbackHardwareConnection.cs Assets/simuzen/platform/VehicleDynamics/Scripts/TelemetryGUIController.cs "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BackhoeLoaderAnimationHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BaseUserVehicleBehaviour.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Container.cs" "Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs" 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Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseObjectMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseUnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseVariable.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Parser.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseError.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportCode.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReporter.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportLine.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/UndeclaredVarReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Script.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BinaryOperationSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BlockSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ClassMethodSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ExpressionSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/IfSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/LiteralSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/Syntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/UnaryOperationSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSetSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/InstructionSet.cs 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Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/UnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/VariableOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Instruction.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Attributes/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Class.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Asset.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Environment.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Logger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Timer.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Traffic.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Trigger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/UserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ClassMethodsSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ExecutableMethodHolder.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/VirtualMachine.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Context.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/LocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/MojoManager.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/ObjectiveSet.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Attributes/SmartMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartExercise.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartSpawnPoint.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartTrigger.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartUserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/SmartObject.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITmEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorItemsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorAssetsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorEntitiesManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorGoalsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorRuntimeScriptsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorSpawnPointsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorTriggersManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorUserVehicleScriptsManager.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerGlobalService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerSceneService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/AssetTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/BaseTrainingManagerStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/GoalsTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnpointTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpecialScriptsTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/TriggerTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerScenePrefabs.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Assets/simuzen/tm/Scripts/TMEditor/Managers/TMInputToEntitiesManager.cs Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly2DCameraAction.cs Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly3DCameraAction.cs Assets/simuzen/tm/Scripts/TMEditor/Properties/AssemblyInfo.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/AutoCompleteInfractions.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/CustomUnityEvents.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteButton.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteSelectedInfractionEvent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/GoalsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/InfractionsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableExerciseGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TMGoalsComponentController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionPraxisComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionsPraxis.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPage.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/DialogControllers/LocutionsDialogController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ExerciseSavedListener.cs Assets/simuzen/tm/Scripts/TMEditor/UI/LoadLevelSlider.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntityController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MultiSubPanelsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/RuntimeController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/SpawnPointController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/TriggerController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/UserVehicleController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/AssetsList.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableUI.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/Signals/RuntimeSignals.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmAsset.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmEntity.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExercise.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExerciseLocutions.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmGoal.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmObject.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmResource.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmSpawnPoint.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmText.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmTrigger.cs Assets/simuzen/tm/Scripts/Utils/AdvancedVehicleConfig.cs Assets/simuzen/tm/Scripts/Utils/ErrorTemplates.cs Assets/simuzen/tm/Scripts/Utils/ExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Assets/simuzen/tm/Scripts/Utils/Menu/ExerciseParamImageListener.cs Assets/simuzen/tm/Scripts/Utils/Menu/GlobalExerciseParamsController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseObjetiveController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/Menu/TimerController.cs Assets/simuzen/tm/Scripts/Utils/Menu/ToggleGroupController.cs Assets/simuzen/tm/Scripts/Utils/NameTemplates.cs Assets/simuzen/tm/Scripts/Utils/OpenTMDocumentation.cs Assets/simuzen/tm/Scripts/Utils/OrthoCamera.cs Assets/simuzen/tm/Scripts/Utils/PanelComplete.cs Assets/simuzen/tm/Scripts/Utils/PanelScaler.cs Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolLEngineDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolSpatialAudio.cs Assets/Wwise/Deployment/API/Generated/Common/Ak3DSpatializationMode.cs Assets/Wwise/Deployment/API/Generated/Common/AkActionOnEventType.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioDeviceState.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioFormat.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioInterruptionCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSourceChangeCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankContent.cs Assets/Wwise/Deployment/API/Generated/Common/AkBusHierarchyFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackSerializer.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfig.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfigType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelEmitter.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkConnectionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkCurveInterpolation.cs Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkDurationCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkEmitterSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkGlobalCallbackLocation.cs Assets/Wwise/Deployment/API/Generated/Common/AkGroupType.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMemSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDICcTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIPost.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObstructionOcclusionValues.cs Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkPannerType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositionSourceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPropagationPathParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkStreamMgrSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangleProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkVector.cs Assets/Wwise/Deployment/API/Generated/Mac/AkMemPoolAttributes_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkPlatformInitSettings_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkMemPoolAttributes_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkPlatformInitSettings_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkThreadProperties_Windows.cs Assets/Wwise/Deployment/API/Handwritten/AkAudioInputManager.cs Assets/Wwise/Deployment/API/Handwritten/AkAuxSendArray.cs Assets/Wwise/Deployment/API/Handwritten/AkBankManager.cs Assets/Wwise/Deployment/API/Handwritten/AkBasePathGetter.cs Assets/Wwise/Deployment/API/Handwritten/AkCallbackManager.cs Assets/Wwise/Deployment/API/Handwritten/AkChannelEmitterArray.cs Assets/Wwise/Deployment/API/Handwritten/AkLogger.cs Assets/Wwise/Deployment/API/Handwritten/AkMIDIPostArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPositionArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPropagationPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundEngine.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkTriangleArray.cs Assets/Wwise/Deployment/API/Handwritten/AkUtilities.cs Assets/Wwise/Deployment/API/Handwritten/WwiseTypes.cs Assets/Wwise/Deployment/Components/AkAmbient.cs Assets/Wwise/Deployment/Components/AkAudioListener.cs Assets/Wwise/Deployment/Components/AkBank.cs Assets/Wwise/Deployment/Components/AkDragDropHelper.cs Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkEnvironment.cs Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs Assets/Wwise/Deployment/Components/AkEvent.cs Assets/Wwise/Deployment/Components/AkEventCallbackData.cs Assets/Wwise/Deployment/Components/AkEventPlayable.cs Assets/Wwise/Deployment/Components/AkEventTrack.cs Assets/Wwise/Deployment/Components/AkGameObj.cs Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs Assets/Wwise/Deployment/Components/AkInitializer.cs Assets/Wwise/Deployment/Components/AkMemBankLoader.cs Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkRoom.cs Assets/Wwise/Deployment/Components/AkRoomPortal.cs Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs Assets/Wwise/Deployment/Components/AkRTPCTrack.cs Assets/Wwise/Deployment/Components/AkSoundEngineController.cs Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs Assets/Wwise/Deployment/Components/AkState.cs Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs Assets/Wwise/Deployment/Components/AkSwitch.cs Assets/Wwise/Deployment/Components/AkTerminator.cs Assets/Wwise/Deployment/Components/AkTriggerBase.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs Assets/Wwise/Deployment/Components/AkTriggerDisable.cs Assets/Wwise/Deployment/Components/AkTriggerEnable.cs Assets/Wwise/Deployment/Components/AkTriggerEnter.cs Assets/Wwise/Deployment/Components/AkTriggerExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs Assets/Wwise/Extensions/AkSoundEngine.extensions.cs -lib:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll Compilation succeeded - 530 warning(s) -----CompilerOutput:-stderr---------- Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs(18,22): warning CS0108: `Core.CullingSystem.Behaviours.LightCullingBehaviour.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: `Core.CullingSystem.Behaviours.LODMeshFilterCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: `Core.CullingSystem.Behaviours.LODSkinnedMeshCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs(8,27): warning CS0108: `Core.CullingSystem.Behaviours.RigidbodyCullingBehaviour.rigidbody' hides inherited member `UnityEngine.Component.rigidbody'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs(8,25): warning CS0108: `Core.CullingSystem.Behaviours.ShadowsCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs(29,23): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponent.cs(45,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs(14,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(182,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(86,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(57,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(55,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(52,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(53,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: `SimuZen.Services.AbstractStateMachineGUIService.Update()' hides inherited member `SMKBehaviour.Update()'. Use the new keyword if hiding was intended Assets/simuzen/platform/SMKBehaviour.cs(20,17): (Location of the symbol related to previous warning) Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/playmaker/PlayMaker.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(20,45): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs(40,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(15,36): warning CS0108: `SimuZen.Services.Infraction.RotaryLightsInfraction.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: `SimuZen.Services.EnvironmentService.ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member `UnityEngine.Component.particleSystem'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/GlobalPieceCollection.cs(24,17): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(29,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(30,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(35,59): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(38,47): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs(24,20): warning CS0414: The private field `BackgroundKey.thisHwnd' is assigned but its value is never used Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs(15,32): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SystemCheckAction.configuration' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs(13,15): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AlarmAudioManager._keyState' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs(18,31): warning CS0414: The private field `SimuZen.Services.AssetBundleSystem.BundleLocalizator.errorresolver' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(24,43): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnBundleVersionResult' is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(25,30): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnLoadingBundle' is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(42,50): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.dll.mdb Script Module: Assembly-CSharp.dll Pass: 0 took 592 milliseconds [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentPresetNetMessage] MessageClassProcessor for ChangeEnvironmentPresetNetMessage [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Start [ChangeEnvironmentPresetNetMessage] GenerateSerialization [ChangeEnvironmentPresetNetMessage] GenerateDeserialization [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [EnvironmentWindNetMessage] MessageClassProcessor for EnvironmentWindNetMessage [EnvironmentWindNetMessage] MessageClassProcessor Start [EnvironmentWindNetMessage] GenerateSerialization [EnvironmentWindNetMessage] GenerateDeserialization [EnvironmentWindNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed Pass: 1 took 899 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:06.4381067 - Starting compile 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-define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES_COLLAB -define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_HUB -define:ENABLE_CLOUD_PROJECT_ID -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_CLOUD_SERVICES_UNET -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_TIMELINE -define:ENABLE_EDITOR_METRICS -define:ENABLE_EDITOR_METRICS_CACHING -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:INCLUDE_DYNAMIC_GI -define:INCLUDE_GI -define:ENABLE_MONO_BDWGC -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:INCLUDE_PUBNUB -define:ENABLE_VIDEO -define:ENABLE_PACKMAN -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_LOCALIZATION -define:PLATFORM_STANDALONE_WIN -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_EVENT_QUEUE -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_VR -define:ENABLE_AR -define:ENABLE_WEBSOCKET_HOST -define:ENABLE_MONO -define:NET_4_6 -define:ENABLE_PROFILER -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_WIN -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:ENABLE_VSTU -define:UNITY_PRO_LICENSE -define:SIMUZEN -define:CROSS_PLATFORM_INPUT -define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE -define:PLAYMAKER -define:PLAYMAKER_1_8_OR_NEWER -define:VEGETATION_STUDIO -define:AMPLIFY_SHADER_EDITOR -define:PLAYMAKER_1_8_5_OR_NEWER -define:TOUCH_REACT -define:ODIN_INSPECTOR -define:PROBUILDER_FBX_ENABLED -define:UNITY_POST_PROCESSING_STACK_V1 -define:CASCADE -define:CT_RTV -define:CTS_PRESENT -define:__MICROSPLAT__ -define:__MICROSPLAT_DETAILRESAMPLE__ -define:__MICROSPLAT_ALPHAHOLE__ -define:__MICROSPLAT_TRIPLANAR__ -define:__MICROSPLAT_TESSELLATION__ -define:__MICROSPLAT_SNOW__ -define:__MICROSPLAT_STREAMS__ -define:__MICROSPLAT_GLOBALTEXTURE__ -define:__MICROSPLAT_TEXTURECLUSTERS__ -define:__MICROSPLAT_WINDGLITTER__ -define:__MICROSPLAT_TERRAINBLEND__ -define:PLAYMAKER_1_9 -define:PLAYMAKER_1_9_0 -define:PLAYMAKER_1_9_OR_NEWER Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Assets/configuration/scenes/Editor/GlobalShaderVariablesEditorWindow.cs Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs 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Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLightingIndirectLighting.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs "Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode .cs" Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs "Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode .cs" Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs "Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode .cs" Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SummedBlendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwitchNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwizzleNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/ToggleSwitchNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ObjectToWorldTransfNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ParentTransfNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/WorldToObjectTransfNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/VectorFromMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedAvgNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedBlendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeAttributes.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUsageRegister.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUtils.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AddOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DivideOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExtensibleInputPortNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MaxOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MinOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultiplyOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs 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Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/PathFiltersTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/SceneFiltersTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/StringFiltersTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/TabBase.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/MaintainerWindow.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/AboutTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/CleanerTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/IssuesTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/RecordsTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Utils/CSLayout.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Utils/CSTextureLoader.cs 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Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/ObjectUtil.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/Singleton.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/StringUtils.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/AssetsWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/BasicWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/HistoryWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/MiniPrefabWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/PrefabsWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/ScenesWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/ScriptsWindow.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Plot_Overtime/Editor/WMG_X_Plot_Overtime_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Axis_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Bezier_Band_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Hierarchical_Tree_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Legend_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Pie_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Pie_Graph_Slice_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Prefab_Gen.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Radar_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Ring_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Series_E.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/Configuration.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/InitAnyScene.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/InitAnySceneWindow.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/ProjectHelper.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/StringUtils.cs Assets/simuzen/CommonTools/LayersForProduct/Editor/LayersForProductTool.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/CorePreferences.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/CustomEditorBase.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/CustomPropertyDrawerBase.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/EmptyFolderUtility.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/LeapHandControllerEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/LeapImageRetrieverEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/LeapServiceProviderEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/Tests/FrameValidator.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/Tests/HandFactoryTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/Tests/TransformCopyTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/Editor/Tests/SlidingMaxTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Editor/TransformTweenBehaviourEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Editor/Tests/TweenTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/Editor/AttachmentHandsEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Editor/CombinablePropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/AssetFolderPropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/SerializableDictionaryEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/SerializableHashSetEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/StreamingAssetPropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/StreamingFolderPropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/DequeTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/MinHeapTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/MultiTypedListTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/MultiTypedReferenceTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/ProduceConsumeBufferTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Editor/ListAndArrayExtensionTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Editor/QueryTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/CommentEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/EnumEventTableEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/Hotkeys.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/SingleLayerEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/TransformUtilTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/Editor/EyeTypeEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/Editor/LeapTemporalWarpingEditor.cs "Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs" "Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs" Assets/simuzen/CommonTools/MicroSplat/AlphaHole/Editor/MicroSplatAlphaHole.cs Assets/simuzen/CommonTools/MicroSplat/AntiTile/Scripts/Editor/MicroSplatDetailResample.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/FeatureDescriptor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/IRenderLoopAdapter.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatBaseFeatures.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatDefines.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatShaderGUI.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatShaderGUI_Compiler.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatShaderGUI_PerTex.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor_Baking.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor_TerrainDesc.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor_WeightLimiting.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatUtilities.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/SurfaceShaderRenderLoopAdapter.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayEditor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayPreprocessor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/VegetationStudio/Editor/MicroSplatVegetationStudio.cs Assets/simuzen/CommonTools/MicroSplat/GlobalTexture/Scripts/Editor/MicroSplatGlobalTexture.cs Assets/simuzen/CommonTools/MicroSplat/Snow/Scripts/Editor/MicroSplatSnow.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/MicroSplatStreams.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/MicroSplatTerrainJob.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/StreamManagerEditor.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/StreamPainter_GUI.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/StreamPainter_Painting.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/StreamPainterWindow.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/Editor/MicroSplatBlendableMaterialEditor.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/Editor/MicroSplatBlendableObjectEditor.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/Editor/MicroSplatTerrainBlending.cs Assets/simuzen/CommonTools/MicroSplat/Tessellation/Scripts/Editor/MicroSplatTessellation.cs Assets/simuzen/CommonTools/MicroSplat/TextureClusters/Scripts/Editor/MicroSplatTextureClusters.cs Assets/simuzen/CommonTools/MicroSplat/Triplanar/Scripts/Editor/MicroSplatTriplanar.cs Assets/simuzen/CommonTools/MicroSplat/WindsAndGlitter/Scripts/Editor/MicroSplatWindsAndGlitter.cs Assets/simuzen/CommonTools/MissingScriptFinder/Editor/FindMissingScripts.cs Assets/simuzen/CommonTools/playmaker/iTween/PlayMaker/Editor/iTweenMoveToActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/BaseClasses/OnAnimatorUpdateActionEditorBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorAnimatorRootActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorBodyActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorBoneGameObjectActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorBoolActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentStateInfoActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentStateInfoIsNameActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentStateInfoIsTagActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentTransitionInfoActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentTransitionInfoIsNameActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentTransitionInfoIsUserNameActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorDeltaActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorFloatActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorGravityWeightActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorIKGoalActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorIntActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorIsLayerInTransitionActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorIsMatchingTargetActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorLayerWeightActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorNextStateInfoActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorPivotActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorSpeedActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorTargetActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/SetAnimatorBoolActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/SetAnimatorFloatActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/SetAnimatorIntActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Editor/CallMethodEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Editor/GetDistanceEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Editor/LookAtActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Editor/MoveTowardsActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Editor/PlayMakerEventProxyEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Editor/SetCameraFOVActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Editor/SetPropertyEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/GetQuaternionEulerAnglesCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/GetQuaternionFromRotationCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/GetQuaternionMultipliedByQuaternionCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/GetQuaternionMultipliedByVectorCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionAngleAxisCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionCustomEditorBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionEulerCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionInverseCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionLerpCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionLookRotationCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionLowPassFilterCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionRotateTowardsCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/Editor/QuaternionSlerpCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetSceneBuildIndexCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetSceneIsDirtyCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetSceneIsLoadedCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetSceneIsValidCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetSceneNameCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetScenePathCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetSceneRootCountCustomEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Editor/GetSceneRootGameObjectsCustomEditor.cs 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Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/SpeakerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/SpeechTextEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/TextFileSpeakerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/VoiceInitalizerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/ConfigBase.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/ConfigPreferences.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/ConfigWindow.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/RTVoiceGameObject.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/RTVoiceMenu.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/CompileDefines.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/ConfigLoader.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/Launch.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/ReminderCheck.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/SetApiLevel.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/SetupResources.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/Telemetry.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/UnityCheck.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/UpdateCheck.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/WSACheck.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Util/BuildPostprocessor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Util/EditorConfig.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Util/EditorConstants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Util/EditorHelper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Util/GAApi.cs Assets/simuzen/CommonTools/ScriptableObjectFactory/Editor/ScriptableObjectFactory.cs Assets/simuzen/CommonTools/ScriptableObjectFactory/Editor/ScriptableObjectWindow.cs "Assets/simuzen/CommonTools/Simple Path Finding/Editor/GraphManagerEditor.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Editor/TagList.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/Editor/GetPositionInPathEditor.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/Editor/PathFollowerEditor.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPAtlasBuilder.cs" "Assets/simuzen/CommonTools/Simple Sprite 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Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_RenderModelEditor.cs Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_SkyboxEditor.cs Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Update.cs Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/Editor/GenerateSphereCullingAbsorbtionAlgorithim.cs Assets/simuzen/CommonTools/uFileBrowser/Scripts/Editor/uFileBrowserEditor.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Editor/bl_MiniMapHelperEditor.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Editor/CustomToggleDrawer.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Editor/LayerMaskDrawer.cs Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Editor/SeparatorDrawer.cs Assets/simuzen/CommonTools/UIWidgets/Editor/AccordionItemDrawer.cs Assets/simuzen/CommonTools/UIWidgets/Editor/CenteredSliderEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/CursorsEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/DragSupportEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/EasyLayoutEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/LayoutSwitcherEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewBaseEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewCustomBaseEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewCustomEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewCustomHeightEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewGameObjectsEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewIconsEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewItemEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewPaginatorEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/MenuOptions.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ProgressbarEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/RangeSliderEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/RangeSliderFloatEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ResizableEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ResizableHeaderEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ScrollRectPaginator.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SelectableHelperEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SpinnerEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SpinnerFloatEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SplitterEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TabButtonEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TabIconButtonEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TabIconsDrawer.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TileViewEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TreeViewCustomEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TreeViewDataSourceEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TreeViewDataSourceWindow.cs "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Editor/ListViewCustomSampleEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Editor/ListViewUnderlineSampleEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Editor/ListViewVariableHeightEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Editor/HarborListViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Editor/TraderListViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/Editor/SteamSpyViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/Editor/TileViewSampleEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/Editor/ToDoListViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/Editor/TreeViewSampleEditor.cs" Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/Editor/ClassTypeReferencePropertyDrawer.cs Assets/simuzen/CommonTools/Utils/Collider/Editor/ColliderFreeRoomVisualHelperEditor.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/ConstPopupDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/ConstPopupEditor.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/DataClassPopupDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/DividerDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/DropdownSubtypesDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/HelpBoxDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/PropertyDrawerHelper.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/Vector2RangeDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/Vector3RangeDrawer.cs Assets/simuzen/CommonTools/Utils/Editor/CheckBundleIntegrity.cs Assets/simuzen/CommonTools/Utils/Editor/CreateObjectButton.cs Assets/simuzen/CommonTools/Utils/Editor/CreateObjectButtonList.cs Assets/simuzen/CommonTools/Utils/Editor/CustomInspectorCreator.cs Assets/simuzen/CommonTools/Utils/Editor/EditorCoroutine.cs Assets/simuzen/CommonTools/Utils/Editor/EditorList.cs Assets/simuzen/CommonTools/Utils/Editor/FindAllFieldsWithAttributeInProject.cs Assets/simuzen/CommonTools/Utils/Editor/FindComponentUsage.cs Assets/simuzen/CommonTools/Utils/Editor/FinderUtils.cs Assets/simuzen/CommonTools/Utils/Editor/FindMissingScriptsRecursively.cs Assets/simuzen/CommonTools/Utils/Editor/HandlesUtils.cs Assets/simuzen/CommonTools/Utils/Editor/IEnumerableExtensionWithProgressBar.cs Assets/simuzen/CommonTools/Utils/Editor/ModifyStaticPrefab.cs Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs Assets/simuzen/CommonTools/Utils/Editor/Normalizer.cs Assets/simuzen/CommonTools/Utils/Editor/PrefabMatrix.cs Assets/simuzen/CommonTools/Utils/Editor/ProjectUtils.cs Assets/simuzen/CommonTools/Utils/Editor/SceneViewUtils.cs Assets/simuzen/CommonTools/Utils/Editor/ScriptableObjectUtils.cs Assets/simuzen/CommonTools/Utils/Editor/TransformCopier.cs Assets/simuzen/CommonTools/Utils/Editor/TransformGroup.cs Assets/simuzen/CommonTools/Utils/Editor/UpdateSVNRepos.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorApplyPrefabs.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorNormalizePivots.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorObjExporter.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorRandomizeScaleAndRotation.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorRenameGOs.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorReplaceByNameGOs.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorReplaceGOs.cs "Assets/simuzen/CommonTools/Utils/Simple State Machine/Editor/SimpleStateMachineTest.cs" Assets/simuzen/CommonTools/Utils/Tools/Editor/FindAllPrefabsAndOrganizeInLayers.cs Assets/simuzen/CommonTools/Utils/Tools/Editor/TransformToTerrainTool.cs Assets/simuzen/CommonTools/Utils/UnitTest/Editor/TestUtils.cs Assets/simuzen/CommonTools/Utils/Validation/Editor/ValidatorEditorTools.cs Assets/simuzen/CommonTools/VertexPaint/Editor/ColorSwatches.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomBrushes/BlendNormalsBrush.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomBrushes/Noise.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomBrushes/VertexPainterNoiseBrush.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/BakeAO.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/BakePivot.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/BakeTexture.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/CombineMeshes.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/IVertexPainterUtility.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/MultiplyChannelValues.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/SaveMeshes.cs Assets/simuzen/CommonTools/VertexPaint/Editor/PaintJob.cs Assets/simuzen/CommonTools/VertexPaint/Editor/RxLookingGlass.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterCustomBrush.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterUtilities.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_GUI.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/AutoMocking/Editor/TestAutoMocking.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestBindGameObject.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromComponent.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromGameObject.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromPrefab.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromPrefabResource.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromResource.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromSiblingComponent.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromSubContainerPrefab.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromSubContainerPrefabResource.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestBindFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestBindFactoryFive.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestBindFactoryOne.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestGameObjectFactoryOne.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestGameObjectFactoryZero.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestPrefabFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/Editor/TestInstallers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/Editor/TestMonoInstallers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/Editor/TestScriptableObjectInstallers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Util/Editor/FixtureUtil.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestMultipleContractTypes.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestMultipleContractTypes2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestMultipleContractTypes3.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestNonLazy.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestRebind.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestUnbind.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestWithArguments.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestTo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToGetter.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToInstance.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToMethod.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToResolve.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToSubContainerInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToSubContainerMethod.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Commands/TestCommandsOne.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Commands/TestCommandsZero.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsBasic.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsComplex.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsFieldName.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsIdentifier.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsParents.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsTarget.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsTargetInstance.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestIdentifiers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/FooMore.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/TestConvention.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/TestConvention2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/TestConventionNames.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryTo0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryTo1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryTo5.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToFactory0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToFactory1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToGetter0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToInstance0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToMethod0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToMethod1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToResolve0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerInstaller0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerInstaller1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerMethod0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerMethod1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/IFactory/TestIFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/TestFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestAllInjectionTypes.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestBaseClassPropertyInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestCircularDependencies.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestConstructorInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestConstructorInjectionOptional.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestDuplicateInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestInjectSources.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestListInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestNullableValues.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestParameters.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestPostInjectCall.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestPostInjectParameters.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestPropertyInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestStructInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestTestOptional.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestCircularDependencies.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestConflictingToSingletonUses.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestCopyIntoAllSubContainers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestFacadeSubContainer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestGenericContract.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestMisc.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestMoq.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestNestedContainer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestResolveMany.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestSubContainers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestSubContainers4.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestTaskUpdater.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestTestUtil.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestTransientMockProvider.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestValidateInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/ZenjectProfileTest.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignals.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignalsOneParam.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignalsSixParams.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignalsWithIdentifiers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestTriggers1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Util/TestListComparer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Validation/TestValidate1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Validation/TestValidateFactories.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/ContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/GameObjectContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/ProjectContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/SceneContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/SceneDecoratorContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/EditorWindow/GuiRenderableManager.cs Assets/simuzen/CommonTools/zenject/Source/Editor/EditorWindow/IGuiRenderable.cs Assets/simuzen/CommonTools/zenject/Source/Editor/EditorWindow/ZenjectEditorWindow.cs Assets/simuzen/CommonTools/zenject/Source/Editor/ObjectGraphVisualizer.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Testing/ZenjectIntegrationTestFixture.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Testing/ZenjectUnitTestFixture.cs Assets/simuzen/CommonTools/zenject/Source/Editor/UnityInspectorListEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/ZenMenuItems.cs Assets/simuzen/CommonTools/zenject/Source/Editor/ZenUnityEditorUtil.cs Assets/simuzen/platform/builds/Editor/BuildCreator/AbstractBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/AdditionalSMKVersionFileManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildCreatorFileNames.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildFromCommand.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildRepoManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildResourceWindow.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildWindowManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BundleManagerResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BundleResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/CheckSumFileCreator.cs Assets/simuzen/platform/builds/Editor/BuildCreator/ConfirmationWindow.cs Assets/simuzen/platform/builds/Editor/BuildCreator/DirectoryBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/FileBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/FileVersionBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/SVNBuilds.cs Assets/simuzen/platform/builds/Editor/LocalizationTool/BundleLocalizationCreator.cs Assets/simuzen/platform/builds/Editor/LocalizationTool/SystemBundleResource.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/Editor/DecelerationObstacleEditor.cs Assets/simuzen/platform/hud/data/Editor/HUDConfigurationParametersCreator.cs Assets/simuzen/platform/hud/data/Editor/HUDVehicleCreator.cs Assets/simuzen/platform/installers/Editor/CameraInstallerEditor.cs Assets/simuzen/platform/installers/Editor/EnvironmentInstallerEditor.cs Assets/simuzen/platform/installers/Editor/EnvironmentSettingsDrawer.cs Assets/simuzen/platform/playmaker/actions/passengers/Editor/GetPlaceEditor.cs Assets/simuzen/platform/systems/base/configuration/Editor/ParamDBEditor.cs Assets/simuzen/platform/systems/base/configuration/Editor/ParamEditor.cs Assets/simuzen/platform/systems/base/configuration/Editor/ParamPropertyDrawer.cs Assets/simuzen/platform/systems/base/configuration/test/Editor/DefaultConfigurationTest.cs Assets/simuzen/platform/systems/base/localization/test/Editor/LocalizationTest.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Editor/AudioExporter.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Editor/VehicleSoundsCreator.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/Editor/RegisterAssetsOnBundle.cs Assets/simuzen/platform/systems/base/services/bundle/Editor/BundleManagerInspector.cs Assets/simuzen/platform/systems/base/services/camera/Editor/LogicCameraLayerCullDistancesPropertyDrawer.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/Editor/ImportCameraConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/Editor/ScreenConfigurationEditorWindow.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/CameraLayerNumberCamerasProperty.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/LogicCameraEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/LogicCameraMenu.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/LogicCameraSettingEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/OverrideBehaviourTypeInEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/OverrideTypeInEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/PivotTypeEditor.cs Assets/simuzen/platform/systems/base/services/databus/Editor/DataBusEditorWindow.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/InfractionFilterEditor.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/InfractionMonoBehaviourEditor.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/InfractionServiceEditor.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/LogicsToolWindow.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/MessageWindow.cs Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs Assets/simuzen/platform/systems/base/services/input/Editor/RewiredImporterExporter.cs "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Editor/RewiredInputSystemEditor.cs" Assets/simuzen/platform/systems/base/services/network/Editor/AssetIdSeeker.cs Assets/simuzen/platform/systems/base/services/network/Editor/NetPrefabRegister.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/PassengersDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/PlaceDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Editor/BaseMonoPassengersEditor.cs Assets/simuzen/platform/systems/base/services/rearview/Editor/RearviewConfigurationWindow.cs Assets/simuzen/platform/systems/base/services/registry/Editor/RegistrableIdentityEditor.cs Assets/simuzen/platform/systems/base/services/registry/Editor/UndoRegistryOnDynamicsFolder.cs Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Assets/simuzen/platform/systems/base/services/replay/Editor/ReplayPrefabRegister.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/ConfigDeformableSurfaces.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/Editor/EventHistoryLoggerEditor.cs" Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/Editor/GenerateSphereCullingAbsorbtionAlgorithim.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/Editor/EntityFactoryEditor.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/Editor/GameObjectsInPoolEditor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/Editor/SpawnPointDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/Editor/SpawnPointHelperEditor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/Editor/SpawnPointServiceEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/HeaderLabels.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/AquaplaningPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/CloudyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/DaytimePanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/DegradedAsphaltPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/FogPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/HailPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/IcyAdherencePanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/IcyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/ModifiersPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/OilPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/RainyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/SnowPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/SunnyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/WindPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/ConfigBaseScene.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/EnvironmentBrief.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/EnvironmentModifiers.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/EnvironmentModifiersHandler.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/PPPPriority.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/SceneProxy.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/Table.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/TModifiers.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/AquaplaningUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/DaytimeUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/DegradedAsphaltUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/EmptyUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/IcyAdherencetUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/IcyUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/ModifiersUpdaters.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/OilUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/SnowUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/WindUpdater.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/TStateModifier.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/DataSettingsEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/EnvDataSettingsEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/Editor/EnvironmentSettingDrawer.cs 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Assets/Wwise/Editor/WwiseComponents/AkEnvironmentPortalInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEventCallbackDataDrawer.cs Assets/Wwise/Editor/WwiseComponents/AkEventInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEventPlayableInspector.cs Assets/Wwise/Editor/WwiseComponents/AkGameObjectInspector.cs Assets/Wwise/Editor/WwiseComponents/AkGameObjListenerListDrawer.cs Assets/Wwise/Editor/WwiseComponents/AkInitializerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkPortalManager.cs Assets/Wwise/Editor/WwiseComponents/AkRoomInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRoomPortalInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRTPCPlayableInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRTPCTrackInspector.cs Assets/Wwise/Editor/WwiseComponents/AkSpatialAudioListenerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkStateInspector.cs Assets/Wwise/Editor/WwiseComponents/AkSwitchInspector.cs Assets/Wwise/Editor/WwiseComponents/AkUnityEventHandlerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkWwiseXMLWatcher.cs Assets/Wwise/Editor/WwiseMenu/Common/AkUnityBuilderBase.cs Assets/Wwise/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs Assets/Wwise/Editor/WwiseMenu/Common/AkWwiseIdConverter.cs Assets/Wwise/Editor/WwiseMenu/Mac/AkWwiseMenu_Mac.cs Assets/Wwise/Editor/WwiseMenu/Windows/AkWwiseMenu_Windows.cs Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs Assets/Wwise/Editor/WwiseSetupWizard/AkSceneUtils.cs Assets/Wwise/Editor/WwiseSetupWizard/AkUnitySettingsParser.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWSAUtils.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwisePostImportCallbackSetup.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSettingsWindow.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Assets/Wwise/Editor/WwiseSetupWizard/AkXboxOneUtils.cs Assets/Wwise/Editor/WwiseTypes/AcousticTextureDrawer.cs Assets/Wwise/Editor/WwiseTypes/AuxBusDrawer.cs Assets/Wwise/Editor/WwiseTypes/BankDrawer.cs Assets/Wwise/Editor/WwiseTypes/BaseTypeDrawer.cs Assets/Wwise/Editor/WwiseTypes/CallbackFlagsDrawer.cs Assets/Wwise/Editor/WwiseTypes/EventDrawer.cs Assets/Wwise/Editor/WwiseTypes/RTPCDrawer.cs Assets/Wwise/Editor/WwiseTypes/StateDrawer.cs Assets/Wwise/Editor/WwiseTypes/SwitchDrawer.cs Assets/Wwise/Editor/WwiseTypes/TriggerDrawer.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseComponentPicker.cs Assets/Wwise/Editor/WwiseWindows/AkWwisePicker.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectData.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectInfo.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseTreeView.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseWWUBuilder.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseXMLBuilder.cs Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewControl.cs Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewItem.cs -lib:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-Editor.dll Compilation succeeded - 161 warning(s) -----CompilerOutput:-stderr---------- Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs(9,50): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenu' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenu.cs(11,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,39): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/IReorderableListAdaptor.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(9,43): warning CS0618: `UnityEditor.SaveAssetsProcessor' is obsolete: `Use UnityEditor.AssetModificationProcessor' Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(84,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(30,19): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(37,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(26,11): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListControl' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(14,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(99,38): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListTexture' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(11,14): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(179,97): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListFlags' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListFlags.cs(19,14): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(421,17): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(41,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(451,43): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(459,16): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(81,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(465,41): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(46,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(473,16): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(118,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(479,41): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(86,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(487,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(175,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(493,39): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(123,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(501,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(214,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(507,38): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(180,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(17,18): warning CS0618: `UnityEditor.Build.IPreprocessBuild' is obsolete: `Use IPreprocessBuildWithReport instead' Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(48,18): warning CS0618: `UnityEditor.Build.IPostprocessBuild' is obsolete: `Use IPostprocessBuildWithReport instead' Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: `SimuZen.Services.Passengers.BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member `SimuZen.Services.Passengers.PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/PassengersDescriptorEditor.cs(24,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(153,29): warning CS0109: The member `TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs(61,25): warning CS0108: `EditorProjectOrBundle.SetDirty()' hides inherited member `UnityEngine.ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs(28,14): warning CS0219: The variable `showPanel' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs(18,27): warning CS0219: The variable `window' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs(23,28): warning CS0219: The variable `window' is assigned but its value is never used Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs(58,26): warning CS0618: `UnityEngine.Keyframe.tangentMode' is obsolete: `Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(32,75): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs(274,34): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs(18,28): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, string, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(200,41): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(198,104): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(211,45): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(209,89): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,111): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,37): warning CS0618: `UnityEditor.Handles.Button(UnityEngine.Vector3, UnityEngine.Quaternion, float, float, UnityEditor.Handles.DrawCapFunction)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(214,20): warning CS0618: `UnityEditor.MaterialEditor.TexturePropertyWithHDRColor(UnityEngine.GUIContent, UnityEditor.MaterialProperty, UnityEditor.MaterialProperty, UnityEditor.ColorPickerHDRConfig, bool)' is obsolete: `Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(25,18): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(86,23): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(88,20): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type `Rotorz.ReorderableList.ElementAdderMeta' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(14,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(61,37): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListGUI' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(113,74): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListStyles' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListStyles.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(586,19): warning CS0436: The type `Rotorz.ReorderableList.Internal.GUIHelper' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/GUIHelper.cs(15,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(635,21): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListResources' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(34,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(1111,28): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListDropTarget' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/IReorderableListDropTarget.cs(17,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(212,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(226,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(357,22): warning CS0436: The type `Rotorz.ReorderableList.SerializedPropertyAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs(22,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type `Rotorz.ReorderableList.Internal.SerializedPropertyUtility' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/SerializedPropertyUtility.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs(162,25): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(119,24): warning CS0618: `UnityEditor.AssetDatabase.IsOpenForEdit(string)' is obsolete: `AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(173,13): warning CS0618: `UnityEditor.TextureImporterSettings.maxTextureSize' is obsolete: `Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(176,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(276,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(615,45): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(630,27): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(642,24): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(647,22): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.PSM' is obsolete: `PSM has been removed in >= 5.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(96,34): warning CS0618: `UnityEditor.BuildTargetGroup.SamsungTV' is obsolete: `SamsungTV has been removed as of 2017.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(97,34): warning CS0618: `UnityEditor.BuildTargetGroup.Tizen' is obsolete: `Tizen has been removed in 2017.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.PSM' is obsolete: `PSM has been removed in >= 5.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.Tizen' is obsolete: `Tizen has been removed in 2017.3' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(76,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(87,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(283,19): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(287,85): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(293,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(405,19): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(409,80): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(415,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(601,21): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(614,21): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(648,25): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(659,25): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs(20,34): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, UnityEngine.GUIContent, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs(122,27): warning CS0168: The variable `e' is declared but never used Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(1703,24): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(2340,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs(452,56): warning CS0618: `UnityEditor.BuildOptions.ForceOptimizeScriptCompilation' is obsolete: `Specify IL2CPP optimization level in Player Settings.' Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs(24,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(84,27): warning CS0612: `NetPrefabRegister' is obsolete Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(90,27): warning CS0612: `NetPrefabRegister' is obsolete Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(662,39): warning CS0618: `UnityEditor.EditorGUILayout.ObjectField(string, UnityEngine.Object, System.Type, params UnityEngine.GUILayoutOption[])' is obsolete: `Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(948,21): warning CS0219: The variable `deformableSurface' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(24,19): warning CS0219: The variable `exerciseCreator' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(55,30): warning CS0219: The variable `rootDocResult' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(73,43): warning CS0219: The variable `elementsDocResult' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,3): warning CS0162: Unreachable code detected Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,10): warning CS0168: The variable `tab' is declared but never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(206,10): warning CS0168: The variable `intermediateTab' is declared but never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(207,10): warning CS0168: The variable `finalTab' is declared but never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(218,10): warning CS0219: The variable `finalTab' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2347,97): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2589,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3066,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3070,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2971,13): warning CS0219: The variable `resultLog' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3425,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3438,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3448,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3554,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3567,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3568,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4205,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4216,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs(13,12): warning CS0618: `UnityEditor.EditorWindow.title' is obsolete: `Use titleContent instead (it supports setting a title icon as well).' Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(11,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(13,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(8,11): warning CS0414: The private field `RefreshLightProbesVolumes.HorizontalSpacing' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(9,11): warning CS0414: The private field `RefreshLightProbesVolumes.VerticalSpacing' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(10,11): warning CS0414: The private field `RefreshLightProbesVolumes.OffsetFomFloor' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(11,9): warning CS0414: The private field `RefreshLightProbesVolumes.numberOfLayers' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(12,10): warning CS0414: The private field `RefreshLightProbesVolumes.FillVolume' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(13,10): warning CS0414: The private field `RefreshLightProbesVolumes.FollowFloor' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs(18,28): warning CS0414: The private field `TestSocrates._configuration' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(568,21): warning CS0414: The private field `DeformableSurfaceCreator.textures' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(587,18): warning CS0414: The private field `DeformableSurfaceCreator.dfScrollPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(588,18): warning CS0414: The private field `DeformableSurfaceCreator.regionsScrollPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(233,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.center' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(234,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.regionSize' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(15,22): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._initLocalized' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(16,28): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._sceneProxy' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs(16,52): warning CS0414: The private field `EnvironmentTool.MessageWindow._environmentModifiersHandler' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs(10,29): warning CS0414: The private field `EnvironmentTool.FogUpdater._enabledVolumetricFog' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs(11,39): warning CS0414: The private field `EnvironmentTool.HailUpdater._profile' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs(10,39): warning CS0414: The private field `EnvironmentTool.RainyUpdater._profile' is assigned but its value is never used Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs(20,30): warning CS0414: The private field `MojoSharp.Tests.FullTest.instructionLog' is assigned but its value is never used Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs(18,30): warning CS0414: The private field `MojoSharp.Tests.VirtualMachineTest.instructionLog' is assigned but its value is never used Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs(12,30): warning CS0414: The private field `MojoSharp.SmartObjects.SmartObjectEditor.instructionLog' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Line: 5) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Line: 11) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 11) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Line: 12) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 3) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs(18,22): warning CS0108: `Core.CullingSystem.Behaviours.LightCullingBehaviour.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs Line: 18) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: `Core.CullingSystem.Behaviours.LODMeshFilterCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs Line: 7) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: `Core.CullingSystem.Behaviours.LODSkinnedMeshCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs Line: 7) Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs(8,27): warning CS0108: `Core.CullingSystem.Behaviours.RigidbodyCullingBehaviour.rigidbody' hides inherited member `UnityEngine.Component.rigidbody'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs Line: 8) Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs(8,25): warning CS0108: `Core.CullingSystem.Behaviours.ShadowsCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs Line: 8) Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Line: 25) Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Line: 7) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Line: 60) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Line: 14) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Line: 96) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Line: 18) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Line: 73) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Line: 94) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 140) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 33) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 39) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 45) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 52) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 224) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Line: 17) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 33) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: `SimuZen.Services.AbstractStateMachineGUIService.Update()' hides inherited member `SMKBehaviour.Update()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 1243) Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs Line: 16) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Line: 19) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Line: 17) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(20,45): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 20) Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Line: 9) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(15,36): warning CS0108: `SimuZen.Services.Infraction.RotaryLightsInfraction.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Line: 15) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Line: 22) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Line: 10) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Line: 11) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 7) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 87) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Line: 56) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 148) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: `SimuZen.Services.EnvironmentService.ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member `UnityEngine.Component.particleSystem'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs Line: 49) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Line: 330) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 65) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Line: 122) Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Line: 134) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 13) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Line: 54) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Line: 9) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Line: 88) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Line: 43) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Line: 5) Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs Line: 45) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs Line: 6) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 7) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 16) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 17) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 13) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 14) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 15) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Line: 7) Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs Line: 10) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 9) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 18) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Line: 296) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 188) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 211) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 11) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 20) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 49) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 1440) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1097) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1201) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1222) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 2341) Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs Line: 440) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 20) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Line: 138) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 33) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 27) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 48) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 98) Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs Line: 57) Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs Line: 6) Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs Line: 24) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 201) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 205) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 232) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 236) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 21) Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs Line: 32) Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(38,47): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs Line: 38) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Line: 324) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 618) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 619) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 1007) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 557) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 321) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 127) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 62) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 63) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 64) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 141) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 136) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 100) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 274) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 258) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 92) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 58) Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Line: 64) Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Line: 33) Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs Line: 23) Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Line: 121) Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 662) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 578) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 587) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 93) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 95) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 101) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 52) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Line: 19) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 28) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 63) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 61) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Line: 359) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 450) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 539) Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Line: 326) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 233) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 234) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 235) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 262) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 320) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 322) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 327) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 357) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 60) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 98) Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs Line: 169) Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' (Filename: Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs Line: 892) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 260) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 262) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs Line: 1722) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 31) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 34) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 37) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 40) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 43) Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/utils/ReplayUtils.cs Line: 29) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 153) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs Line: 55) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 92) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs Line: 26) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 183) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 98) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 103) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 109) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 113) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs Line: 40) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs Line: 137) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 240) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 241) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 76) Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Line: 45) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 29) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 30) Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs Line: 40) Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs Line: 22) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 43) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 60) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 183) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 76) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 77) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 64) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 83) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 273) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Line: 75) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 84) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Line: 18) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 102) Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Line: 16) Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 26) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 20) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 22) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 24) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 25) Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Line: 15) Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Line: 47) Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Line: 43) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Line: 8) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 22) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 28) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 23) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 29) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 31) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Line: 13) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 23) Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs(24,20): warning CS0414: The private field `BackgroundKey.thisHwnd' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs Line: 24) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 9) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Line: 46) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 22) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 26) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 27) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 7) Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 144) Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 146) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Line: 18) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Line: 19) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 8) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 9) Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Line: 32) Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Line: 39) Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Line: 35) Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Line: 11) Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Line: 12) Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs(15,32): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SystemCheckAction.configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs Line: 15) Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Line: 119) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 81) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 82) Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Line: 46) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Line: 13) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs(13,15): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AlarmAudioManager._keyState' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs Line: 13) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Line: 18) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Line: 20) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Line: 72) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Line: 22) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Line: 22) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs(18,31): warning CS0414: The private field `SimuZen.Services.AssetBundleSystem.BundleLocalizator.errorresolver' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs Line: 18) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(24,43): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnBundleVersionResult' is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 24) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(25,30): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnLoadingBundle' is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 25) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(42,50): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 42) Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Line: 17) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 21) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 29) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 33) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 36) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 22) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 32) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 35) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 24) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 137) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 138) Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Line: 14) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 58) Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Line: 10) Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Line: 15) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 9) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 10) Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Line: 45) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Line: 21) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Line: 30) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Line: 45) Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs Line: 20) Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Line: 60) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 79) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 80) Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Line: 45) Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Line: 20) Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Line: 28) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 17) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 21) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 40) Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Line: 15) Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Line: 7) Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Line: 22) Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Line: 21) Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Line: 80) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Line: 73) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Line: 79) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Line: 36) Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Line: 17) Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 30) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 37) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 39) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 42) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs Line: 18) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 29) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs Line: 10) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Line: 27) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Line: 34) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 160) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 170) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 171) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 172) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 173) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 174) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 175) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 176) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 177) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 472) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 473) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 518) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 519) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 525) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 470) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 471) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 496) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 497) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 523) Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Line: 30) Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Line: 16) Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Line: 11) Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 18) Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 20) Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 49) Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 51) Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Line: 19) Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Line: 15) Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/session/ContextService.cs Line: 15) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 21) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 26) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 27) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Line: 28) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 56) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 63) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs Line: 16) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 30) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 32) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 44) Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs Line: 13) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs Line: 22) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 57) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 191) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs Line: 30) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Line: 13) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Line: 14) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs Line: 19) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs Line: 28) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 12) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 13) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 14) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 19) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 20) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 94) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 114) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Line: 39) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Line: 19) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 42) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 43) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Line: 21) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Line: 28) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Line: 40) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 22) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 31) Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Line: 12) Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Line: 23) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs(9,50): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenu' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs Line: 9) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 11) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,39): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs Line: 22) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(9,43): warning CS0618: `UnityEditor.SaveAssetsProcessor' is obsolete: `Use UnityEditor.AssetModificationProcessor' (Filename: Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Line: 9) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs Line: 87) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs Line: 101) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(84,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 84) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs Line: 31) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs Line: 64) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 18) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 21) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 31) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 46) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 66) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(30,19): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs Line: 30) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(37,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs Line: 37) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(26,11): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListControl' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs Line: 26) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(99,38): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListTexture' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs Line: 99) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(179,97): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListFlags' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 179) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(421,17): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 421) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(451,43): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 451) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(459,16): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 459) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(465,41): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 465) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(473,16): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 473) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(479,41): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 479) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(487,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 487) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(493,39): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 493) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(501,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 501) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(507,38): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 507) Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(17,18): warning CS0618: `UnityEditor.Build.IPreprocessBuild' is obsolete: `Use IPreprocessBuildWithReport instead' (Filename: Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs Line: 17) Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(48,18): warning CS0618: `UnityEditor.Build.IPostprocessBuild' is obsolete: `Use IPostprocessBuildWithReport instead' (Filename: Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs Line: 48) Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: `SimuZen.Services.Passengers.BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member `SimuZen.Services.Passengers.PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs Line: 14) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(153,29): warning CS0109: The member `TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 153) Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs(61,25): warning CS0108: `EditorProjectOrBundle.SetDirty()' hides inherited member `UnityEngine.ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs Line: 61) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs Line: 66) Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs(28,14): warning CS0219: The variable `showPanel' is assigned but its value is never used (Filename: Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs Line: 28) Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs(18,27): warning CS0219: The variable `window' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs Line: 18) Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs(23,28): warning CS0219: The variable `window' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs Line: 23) Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs(58,26): warning CS0618: `UnityEngine.Keyframe.tangentMode' is obsolete: `Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs Line: 58) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Line: 21) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Line: 21) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(32,75): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Line: 32) Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs(274,34): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs Line: 274) Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs(18,28): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, string, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs Line: 18) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(200,41): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 200) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(198,104): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 198) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(211,45): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 211) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(209,89): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 209) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,111): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 289) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,37): warning CS0618: `UnityEditor.Handles.Button(UnityEngine.Vector3, UnityEngine.Quaternion, float, float, UnityEditor.Handles.DrawCapFunction)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 289) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(214,20): warning CS0618: `UnityEditor.MaterialEditor.TexturePropertyWithHDRColor(UnityEngine.GUIContent, UnityEditor.MaterialProperty, UnityEditor.MaterialProperty, UnityEditor.ColorPickerHDRConfig, bool)' is obsolete: `Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs Line: 214) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs Line: 66) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(25,18): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 25) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(86,23): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 86) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(88,20): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 88) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 21) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type `Rotorz.ReorderableList.ElementAdderMeta' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 59) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(61,37): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListGUI' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs Line: 61) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(113,74): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListStyles' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs Line: 113) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(586,19): warning CS0436: The type `Rotorz.ReorderableList.Internal.GUIHelper' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 586) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(635,21): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListResources' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 635) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(1111,28): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListDropTarget' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 1111) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(212,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs Line: 212) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(226,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs Line: 226) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(357,22): warning CS0436: The type `Rotorz.ReorderableList.SerializedPropertyAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs Line: 357) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type `Rotorz.ReorderableList.Internal.SerializedPropertyUtility' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs Line: 99) Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' (Filename: Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs Line: 24) Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' (Filename: Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs Line: 24) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs(162,25): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs Line: 162) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(119,24): warning CS0618: `UnityEditor.AssetDatabase.IsOpenForEdit(string)' is obsolete: `AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 119) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(173,13): warning CS0618: `UnityEditor.TextureImporterSettings.maxTextureSize' is obsolete: `Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 173) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(176,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 176) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(276,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 276) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(615,45): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 615) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(630,27): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 630) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(642,24): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 642) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(647,22): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 647) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.PSM' is obsolete: `PSM has been removed in >= 5.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 95) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(96,34): warning CS0618: `UnityEditor.BuildTargetGroup.SamsungTV' is obsolete: `SamsungTV has been removed as of 2017.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 96) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(97,34): warning CS0618: `UnityEditor.BuildTargetGroup.Tizen' is obsolete: `Tizen has been removed in 2017.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 97) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.PSM' is obsolete: `PSM has been removed in >= 5.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 35) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.Tizen' is obsolete: `Tizen has been removed in 2017.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 36) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(76,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 76) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(87,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 87) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(283,19): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 283) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(287,85): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 287) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(293,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 293) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(405,19): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 405) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(409,80): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 409) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(415,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 415) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(601,21): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 601) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(614,21): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 614) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(648,25): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 648) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(659,25): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 659) Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs(20,34): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, UnityEngine.GUIContent, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs Line: 20) Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs(122,27): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs Line: 122) Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(1703,24): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs Line: 1703) Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(2340,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs Line: 2340) Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs(452,56): warning CS0618: `UnityEditor.BuildOptions.ForceOptimizeScriptCompilation' is obsolete: `Specify IL2CPP optimization level in Player Settings.' (Filename: Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs Line: 452) Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs(24,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs Line: 24) Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(84,27): warning CS0612: `NetPrefabRegister' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Line: 84) Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(90,27): warning CS0612: `NetPrefabRegister' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Line: 90) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(662,39): warning CS0618: `UnityEditor.EditorGUILayout.ObjectField(string, UnityEngine.Object, System.Type, params UnityEngine.GUILayoutOption[])' is obsolete: `Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 662) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(948,21): warning CS0219: The variable `deformableSurface' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 948) Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(24,19): warning CS0219: The variable `exerciseCreator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Line: 24) Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(55,30): warning CS0219: The variable `rootDocResult' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Line: 55) Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(73,43): warning CS0219: The variable `elementsDocResult' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Line: 73) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 205) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,10): warning CS0168: The variable `tab' is declared but never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 205) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(206,10): warning CS0168: The variable `intermediateTab' is declared but never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 206) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(207,10): warning CS0168: The variable `finalTab' is declared but never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 207) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(218,10): warning CS0219: The variable `finalTab' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 218) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2347,97): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2347) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2567) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2567) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2568) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2568) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2569) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2569) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2573) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2573) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2574) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2574) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2575) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2575) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2589,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2589) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3066,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3066) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3070,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3070) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2971,13): warning CS0219: The variable `resultLog' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2971) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3425,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3425) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3438,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3438) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3448,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3448) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3554,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3554) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3567,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3567) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3568,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3568) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4205,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 4205) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4216,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 4216) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs(13,12): warning CS0618: `UnityEditor.EditorWindow.title' is obsolete: `Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs Line: 13) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(11,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used (Filename: Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Line: 11) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(13,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used (Filename: Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Line: 13) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(8,11): warning CS0414: The private field `RefreshLightProbesVolumes.HorizontalSpacing' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 8) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(9,11): warning CS0414: The private field `RefreshLightProbesVolumes.VerticalSpacing' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 9) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(10,11): warning CS0414: The private field `RefreshLightProbesVolumes.OffsetFomFloor' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 10) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(11,9): warning CS0414: The private field `RefreshLightProbesVolumes.numberOfLayers' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 11) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(12,10): warning CS0414: The private field `RefreshLightProbesVolumes.FillVolume' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 12) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(13,10): warning CS0414: The private field `RefreshLightProbesVolumes.FollowFloor' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs(18,28): warning CS0414: The private field `TestSocrates._configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs Line: 18) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(568,21): warning CS0414: The private field `DeformableSurfaceCreator.textures' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 568) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(587,18): warning CS0414: The private field `DeformableSurfaceCreator.dfScrollPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 587) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(588,18): warning CS0414: The private field `DeformableSurfaceCreator.regionsScrollPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 588) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(233,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.center' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 233) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(234,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.regionSize' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 234) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(15,22): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._initLocalized' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs Line: 15) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(16,28): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._sceneProxy' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs(16,52): warning CS0414: The private field `EnvironmentTool.MessageWindow._environmentModifiersHandler' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs(10,29): warning CS0414: The private field `EnvironmentTool.FogUpdater._enabledVolumetricFog' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs Line: 10) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs(11,39): warning CS0414: The private field `EnvironmentTool.HailUpdater._profile' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs Line: 11) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs(10,39): warning CS0414: The private field `EnvironmentTool.RainyUpdater._profile' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs Line: 10) Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs(20,30): warning CS0414: The private field `MojoSharp.Tests.FullTest.instructionLog' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs Line: 20) Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs(18,30): warning CS0414: The private field `MojoSharp.Tests.VirtualMachineTest.instructionLog' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs Line: 18) Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs(12,30): warning CS0414: The private field `MojoSharp.SmartObjects.SmartObjectEditor.instructionLog' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs Line: 12) Reloading assemblies after script compilation. Begin MonoManager ReloadAssembly OnLevelWasLoaded was found on DW_BuoyancyGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_PoolGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BoatGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_ObstructionGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 Registering platform support modules: Registered platform support modules in: 0,1293515s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 88.83 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly Refreshing native plugins compatible for Editor in 5.90 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 4.833342s, AssetImport time: 0.000001s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Initialized touch support. - Completed reload, in 24.293 seconds Platform modules already initialized, skipping Batchmode quit successfully invoked - shutting down! Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.819448 seconds (Nothing changed) Refresh completed in 0.819576 seconds. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.616614 seconds (Nothing changed) Refresh completed in 0.616676 seconds. [Package Manager] Server::Kill -- Server was shutdown Cleanup mono Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0debugger-agent: Unable to listen on 5916