LICENSE SYSTEM [2019124 3:38:36] Next license update check is after 2018-09-11T14:42:57 LookupAccountName() failed. Error 1332 LICENSE SYSTEM [2019124 3:38:36] Couldn't set permissions of the license file (Win32_AddFileAccessRights). Built from '2018.2/release' branch; Version is '2018.2.14f1 (3262fb3b0716) revision 3302139'; Using compiler version '191225831' OS: 'Windows 10 (10.0.0) 64bit' Language: 'es' Physical Memory: 18203 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Package Manager] Server::Start -- Port 57956 was selected COMMAND LINE ARGUMENTS: C:\Program Files\Unity2018_2_14f1\Editor\Unity.exe -accept-apiupdate -projectPath C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev -quit -batchmode -nographics -executeMethod AutoBuilder.SMKBuildBundles -logFile C:\Users\Jenkins\.jenkins\projects\cian\build\LogBundles.txt -outputPath C:\Users\Jenkins\.jenkins\projects\cian\build -serial (hidden) -username admin@simumak.com -password (hidden) -uselayers ST -USEFILTER br_xx_xx -USEFILTER xx_xx_st -USEFILTER xx_xx_prostruck -USEFILTER common -USEFILTER materials -USEFILTER terraintextures -USEFILTER textures -USEFILTER vehicles_meshes -USEFILTER vehicles_shaders -USEFILTER uservehicle -USEFILTER trafficvehicle -USEFILTER pedestrian -USEFILTER !xx_xx_smp Successfully changed project path to: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev C:/Users/Jenkins/.jenkins/projects/cian/simuplatform/simuzen_dev Loading GUID <-> Path mappings...0.000112 seconds Loading Asset Database...0.223979 seconds Audio: FMOD Profiler initialized on port 54900 AssetDatabase consistency checks...1.570002 seconds Refreshing native plugins compatible for Editor in 668.11 ms, found 28 plugins. Preloading 0 native plugins for Editor in 0.00 ms. DisplayProgressbar: Unity Package Manager [Package Manager] Done resolving packages in 0.30s seconds [Package Manager] Registering 35 packages: [Package Manager] * Package : com.unity.analytics@2.0.16 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.analytics@2.0.16) [Package Manager] * Package : com.unity.assetbundlebrowser@1.6.0 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.assetbundlebrowser@1.6.0) [Package Manager] * Package : com.unity.package-manager-ui@1.9.11 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.9.11) [Package Manager] * Package : com.unity.textmeshpro@1.2.4 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.textmeshpro@1.2.4) [Package Manager] * Package : com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai) [Package Manager] * Package : com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation) [Package Manager] * Package : com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle) [Package Manager] * Package : com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio) [Package Manager] * Package : com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth) [Package Manager] * Package : com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director) [Package Manager] * Package : com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion) [Package Manager] * Package : com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui) [Package Manager] * Package : com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize) [Package Manager] * Package : com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem) [Package Manager] * Package : com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics) [Package Manager] * Package : com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d) [Package Manager] * Package : com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture) [Package Manager] * Package : com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain) [Package Manager] * Package : com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics) [Package Manager] * Package : com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap) [Package Manager] * Package : com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui) [Package Manager] * Package : com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements) [Package Manager] * Package : com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra) [Package Manager] * Package : com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics) [Package Manager] * Package : com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest) [Package Manager] * Package : com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle) [Package Manager] * Package : com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio) [Package Manager] * Package : com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture) [Package Manager] * Package : com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww) [Package Manager] * Package : com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles) [Package Manager] * Package : com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video) [Package Manager] * Package : com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr) [Package Manager] * Package : com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind) [Package Manager] * Package : com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity2018_2_14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr) [Package Manager] * Package : com.unity.standardevents@1.0.13 (location: C:\Users\Jenkins\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.standardevents@1.0.13) [Package Manager] Done registering packages in 0.03s seconds Initialize engine version: 2018.2.14f1 (3262fb3b0716) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Initialize mono Mono path[0] = 'C:/Program Files/Unity2018_2_14f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity2018_2_14f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity2018_2_14f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56684 Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 5.56 ms, found 34 plugins. Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 Registering precompiled unity dll's ... Register platform support module: C:\Program Files\Unity2018_2_14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.002171 seconds. Registering precompiled user dll's ... Registered in 1.591072 seconds. Registering platform support modules: Registered platform support modules in: 0,1490787s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 5.34 ms, found 34 plugins. Preloading 3 native plugins for Editor in 45.88 ms. Usual method of finding Sirenix plugin path failed. Fallback to folder pattern search... (This tends to happen when reimporting the project.) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:81) System.Object:__icall_wrapper_mono_generic_class_init(IntPtr) Sirenix.Utilities.SirenixGlobalConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixGlobalConfigAttribute.cs:20) System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Type, Boolean) Sirenix.Utilities.TypeExtensions:GetCustomAttributes(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1179) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1150) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1160) Sirenix.Utilities.GlobalConfig`1:get_ConfigAttribute() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:50) Sirenix.Utilities.GlobalConfig`1:LoadInstanceIfAssetExists() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:169) Sirenix.Serialization.UnitySerializationInitializer:Initialize() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\PrefabModification.cs:522) Sirenix.Serialization.UnitySerializationInitializer:InitializeEditor() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\ProperBitConverter.cs:49) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethod(MethodInfo) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:116) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:135) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 81) Found Sirenix plugin path: simuzen/CommonTools/Sirenix/ UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:87) System.Object:__icall_wrapper_mono_generic_class_init(IntPtr) Sirenix.Utilities.SirenixGlobalConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixGlobalConfigAttribute.cs:20) System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Type, Boolean) Sirenix.Utilities.TypeExtensions:GetCustomAttributes(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1179) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type, Boolean) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1150) Sirenix.Utilities.TypeExtensions:GetCustomAttribute(Type) (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Extensions\TypeExtensions.cs:1160) Sirenix.Utilities.GlobalConfig`1:get_ConfigAttribute() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:50) Sirenix.Utilities.GlobalConfig`1:LoadInstanceIfAssetExists() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:169) Sirenix.Serialization.UnitySerializationInitializer:Initialize() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\PrefabModification.cs:522) Sirenix.Serialization.UnitySerializationInitializer:InitializeEditor() (at D:\Sirenix\Sirenix Solution\Sirenix.Serialization\Utilities\ProperBitConverter.cs:49) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethod(MethodInfo) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:116) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:135) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 87) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly - Completed reload, in 14.153 seconds Platform modules already initialized, skipping Begin MonoManager ReloadAssembly OnLevelWasLoaded was found on DW_ObstructionGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_PoolGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BuoyancyGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BoatGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 Registering platform support modules: Registered platform support modules in: 0,1181878s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 6.68 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly - Completed reload, in 6.991 seconds Platform modules already initialized, skipping Validating Project structure ... 0.525907 seconds. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.459875 seconds (Nothing changed) Refresh completed in 0.459946 seconds. WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Warming cache for 32243 main assets: 0.266441 seconds elapsed Initializing Unity extensions: 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' GUID: 12fd8a0055b84bb59e84c9835a37e333 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' GUID: f7b54ff4a43d4fcf81b4538b678e0bcc 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' GUID: adebbd281f1a4ef3a30be7f21937e02f 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' GUID: 1c6d1fbb51834b64847b1b73a75bfc77 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8 'C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29 Unloading 7198 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 369.2 MB. System memory in use after: 368.7 MB. Unloading 2197 unused Assets to reduce memory usage. Loaded Objects now: 7961. Total: 20.408400 ms (FindLiveObjects: 1.985000 ms CreateObjectMapping: 0.557600 ms MarkObjects: 16.011600 ms DeleteObjects: 1.852800 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' time: 0.037300 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 244.7 MB. System memory in use after: 245.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8348. Total: 38.350200 ms (FindLiveObjects: 3.035400 ms CreateObjectMapping: 1.234700 ms MarkObjects: 34.045600 ms DeleteObjects: 0.033100 ms) Baking Scene: CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/AR/AR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/AR/AR_Cityland.unity' time: 0.031000 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 357.2 MB. System memory in use after: 361.7 MB. Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 77443. Total: 75.708200 ms (FindLiveObjects: 7.898600 ms CreateObjectMapping: 5.156100 ms MarkObjects: 61.821100 ms DeleteObjects: 0.830900 ms) Baking Scene: AR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: AR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 230 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 329.3 MB. System memory in use after: 301.1 MB. Unloading 4751 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 52.128500 ms (FindLiveObjects: 4.849800 ms CreateObjectMapping: 1.988800 ms MarkObjects: 40.015400 ms DeleteObjects: 5.273000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.9 MB. System memory in use after: 249.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 31.927800 ms (FindLiveObjects: 1.294100 ms CreateObjectMapping: 0.521100 ms MarkObjects: 30.049500 ms DeleteObjects: 0.062200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.9 MB. System memory in use after: 249.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 21.487000 ms (FindLiveObjects: 1.892400 ms CreateObjectMapping: 0.475900 ms MarkObjects: 19.092100 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.9 MB. System memory in use after: 249.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 20.044100 ms (FindLiveObjects: 1.326100 ms CreateObjectMapping: 0.507500 ms MarkObjects: 18.184700 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.9 MB. System memory in use after: 249.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 18.902300 ms (FindLiveObjects: 1.284600 ms CreateObjectMapping: 0.488300 ms MarkObjects: 17.102100 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.9 MB. System memory in use after: 249.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 22.401300 ms (FindLiveObjects: 1.310200 ms CreateObjectMapping: 0.502300 ms MarkObjects: 20.552700 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.9 MB. System memory in use after: 249.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 20.818200 ms (FindLiveObjects: 1.228700 ms CreateObjectMapping: 0.462300 ms MarkObjects: 19.089500 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.9 MB. System memory in use after: 249.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 20.037300 ms (FindLiveObjects: 1.451300 ms CreateObjectMapping: 0.501900 ms MarkObjects: 18.058000 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.9 MB. System memory in use after: 249.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 19.532400 ms (FindLiveObjects: 1.394200 ms CreateObjectMapping: 0.487600 ms MarkObjects: 17.625200 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.9 MB. System memory in use after: 249.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 21.442400 ms (FindLiveObjects: 1.471500 ms CreateObjectMapping: 0.500400 ms MarkObjects: 19.438100 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 248.9 MB. System memory in use after: 249.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7975. Total: 26.892100 ms (FindLiveObjects: 1.612700 ms CreateObjectMapping: 0.660400 ms MarkObjects: 24.592600 ms DeleteObjects: 0.025600 ms) Opening scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' time: 0.057000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 357.0 MB. System memory in use after: 361.2 MB. Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 59309. Total: 48.841100 ms (FindLiveObjects: 6.043400 ms CreateObjectMapping: 3.146700 ms MarkObjects: 39.488400 ms DeleteObjects: 0.161700 ms) Baking Scene: BR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Texture2DArray is not supported on this platform/GPU UnityEngine.Texture2DArray:Internal_CreateImpl(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) UnityEngine.Texture2DArray:Internal_Create(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) (at C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:290) UnityEngine.Texture2DArray:.ctor(Int32, Int32, Int32, TextureFormat, Boolean, Boolean) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:587) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig, List`1, String, Boolean) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510) JBooth.MicroSplat.TextureArrayPreProcessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2DArray.cpp line 103] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) UnityException: Failed to create 2D array texture because of invalid parameters. at UnityEngine.Texture2DArray.Internal_Create (UnityEngine.Texture2DArray mono, System.Int32 w, System.Int32 h, System.Int32 d, UnityEngine.Experimental.Rendering.GraphicsFormat format, UnityEngine.Experimental.Rendering.TextureCreationFlags flags) [0x00018] in C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:291 at UnityEngine.Texture2DArray..ctor (System.Int32 width, System.Int32 height, System.Int32 depth, UnityEngine.TextureFormat textureFormat, System.Boolean mipChain, System.Boolean linear) [0x00038] in C:\buildslave\unity\build\Runtime\Export\Texture.cs:587 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg, System.Collections.Generic.List`1[T] src, System.String ext, System.Boolean isCluster) [0x00148] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg) [0x00014] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510 at JBooth.MicroSplat.TextureArrayPreProcessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromAssetPaths) [0x00050] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets) [0x00053] in C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140 UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) Hashing assets (1 files)... 0.039 seconds file read: 0.011 seconds (9.444 MB) wait for write: 0.011 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.032 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity - GUID: e5b0c498ac74d334f9f309e64447184a... done. [Time: 556.650100 ms] Unloading 482 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.58 GB. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 59337. Total: 75.332900 ms (FindLiveObjects: 13.086300 ms CreateObjectMapping: 2.992500 ms MarkObjects: 59.026000 ms DeleteObjects: 0.226600 ms) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Texture2DArray is not supported on this platform/GPU UnityEngine.Texture2DArray:Internal_CreateImpl(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) UnityEngine.Texture2DArray:Internal_Create(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) (at C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:290) UnityEngine.Texture2DArray:.ctor(Int32, Int32, Int32, TextureFormat, Boolean, Boolean) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:587) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig, List`1, String, Boolean) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510) JBooth.MicroSplat.TextureArrayPreProcessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2DArray.cpp line 103] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) UnityException: Failed to create 2D array texture because of invalid parameters. at UnityEngine.Texture2DArray.Internal_Create (UnityEngine.Texture2DArray mono, System.Int32 w, System.Int32 h, System.Int32 d, UnityEngine.Experimental.Rendering.GraphicsFormat format, UnityEngine.Experimental.Rendering.TextureCreationFlags flags) [0x00018] in C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:291 at UnityEngine.Texture2DArray..ctor (System.Int32 width, System.Int32 height, System.Int32 depth, UnityEngine.TextureFormat textureFormat, System.Boolean mipChain, System.Boolean linear) [0x00038] in C:\buildslave\unity\build\Runtime\Export\Texture.cs:587 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg, System.Collections.Generic.List`1[T] src, System.String ext, System.Boolean isCluster) [0x00148] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg) [0x00014] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510 at JBooth.MicroSplat.TextureArrayPreProcessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromAssetPaths) [0x00050] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets) [0x00053] in C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140 UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.20 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.46 ms. ----- Total AssetImport time: 3.272306s, AssetImport time: 2.178714s, Asset hashing: 0.039781s [9.4 MB, 237.390335 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000348s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.020 seconds file read: 0.011 seconds (9.499 MB) wait for write: 0.002 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.019 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity - GUID: e5b0c498ac74d334f9f309e64447184a... done. [Time: 36.341700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Texture2DArray is not supported on this platform/GPU UnityEngine.Texture2DArray:Internal_CreateImpl(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) UnityEngine.Texture2DArray:Internal_Create(Texture2DArray, Int32, Int32, Int32, GraphicsFormat, TextureCreationFlags) (at C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:290) UnityEngine.Texture2DArray:.ctor(Int32, Int32, Int32, TextureFormat, Boolean, Boolean) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:587) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig, List`1, String, Boolean) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048) JBooth.MicroSplat.TextureArrayConfigEditor:CompileConfig(TextureArrayConfig) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510) JBooth.MicroSplat.TextureArrayPreProcessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2DArray.cpp line 103] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) UnityException: Failed to create 2D array texture because of invalid parameters. at UnityEngine.Texture2DArray.Internal_Create (UnityEngine.Texture2DArray mono, System.Int32 w, System.Int32 h, System.Int32 d, UnityEngine.Experimental.Rendering.GraphicsFormat format, UnityEngine.Experimental.Rendering.TextureCreationFlags flags) [0x00018] in C:\buildslave\unity\build\Runtime\Export\Texture.bindings.cs:291 at UnityEngine.Texture2DArray..ctor (System.Int32 width, System.Int32 height, System.Int32 depth, UnityEngine.TextureFormat textureFormat, System.Boolean mipChain, System.Boolean linear) [0x00038] in C:\buildslave\unity\build\Runtime\Export\Texture.cs:587 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg, System.Collections.Generic.List`1[T] src, System.String ext, System.Boolean isCluster) [0x00148] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1048 at JBooth.MicroSplat.TextureArrayConfigEditor.CompileConfig (JBooth.MicroSplat.TextureArrayConfig cfg) [0x00014] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayConfigEditor.cs:1510 at JBooth.MicroSplat.TextureArrayPreProcessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromAssetPaths) [0x00050] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\Editor\TextureArrayPreprocessor.cs:48 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets) [0x00053] in C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:140 UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Line: 1048) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.61 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 2.040954s, AssetImport time: 1.292579s, Asset hashing: 0.020525s [9.5 MB, 462.816620 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000431s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 225 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.53 GB. Unloading 5323 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 29.188400 ms (FindLiveObjects: 2.904300 ms CreateObjectMapping: 1.044000 ms MarkObjects: 20.031600 ms DeleteObjects: 5.207900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.9 MB. System memory in use after: 503.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 19.481400 ms (FindLiveObjects: 1.263900 ms CreateObjectMapping: 0.495800 ms MarkObjects: 17.695800 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.9 MB. System memory in use after: 503.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 38.166700 ms (FindLiveObjects: 2.045000 ms CreateObjectMapping: 0.888900 ms MarkObjects: 35.180300 ms DeleteObjects: 0.051300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.9 MB. System memory in use after: 503.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 19.807400 ms (FindLiveObjects: 1.209600 ms CreateObjectMapping: 0.503900 ms MarkObjects: 18.069000 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.9 MB. System memory in use after: 503.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 20.311900 ms (FindLiveObjects: 1.284300 ms CreateObjectMapping: 0.464600 ms MarkObjects: 18.538000 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.9 MB. System memory in use after: 503.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 31.285300 ms (FindLiveObjects: 2.603800 ms CreateObjectMapping: 1.134600 ms MarkObjects: 27.521700 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.9 MB. System memory in use after: 503.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 37.715100 ms (FindLiveObjects: 1.955600 ms CreateObjectMapping: 0.707300 ms MarkObjects: 35.023200 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.9 MB. System memory in use after: 503.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 21.254200 ms (FindLiveObjects: 1.424700 ms CreateObjectMapping: 0.493500 ms MarkObjects: 19.311100 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.9 MB. System memory in use after: 503.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 34.129800 ms (FindLiveObjects: 2.398500 ms CreateObjectMapping: 1.085300 ms MarkObjects: 30.609600 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.9 MB. System memory in use after: 503.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 22.171000 ms (FindLiveObjects: 2.164100 ms CreateObjectMapping: 0.486200 ms MarkObjects: 19.474400 ms DeleteObjects: 0.045200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 502.9 MB. System memory in use after: 503.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8002. Total: 20.567500 ms (FindLiveObjects: 1.277600 ms CreateObjectMapping: 0.510400 ms MarkObjects: 18.755000 ms DeleteObjects: 0.023800 ms) Opening scene 'Assets/contents/Sceneries/CityLand/CL/CL_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/CL/CL_Cityland.unity' time: 0.040700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.59 GB. System memory in use after: 0.60 GB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 56979. Total: 50.730900 ms (FindLiveObjects: 6.836400 ms CreateObjectMapping: 3.506400 ms MarkObjects: 39.593700 ms DeleteObjects: 0.793300 ms) Baking Scene: CL_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CL_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 234 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.54 GB. Unloading 4884 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 26.175600 ms (FindLiveObjects: 2.555700 ms CreateObjectMapping: 0.798400 ms MarkObjects: 17.915100 ms DeleteObjects: 4.905800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.1 MB. System memory in use after: 506.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 19.818800 ms (FindLiveObjects: 1.369400 ms CreateObjectMapping: 0.484700 ms MarkObjects: 17.940700 ms DeleteObjects: 0.023200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.1 MB. System memory in use after: 506.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 20.874800 ms (FindLiveObjects: 1.338200 ms CreateObjectMapping: 0.483200 ms MarkObjects: 19.027900 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.1 MB. System memory in use after: 506.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 20.672200 ms (FindLiveObjects: 1.386700 ms CreateObjectMapping: 0.504800 ms MarkObjects: 18.755300 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.1 MB. System memory in use after: 506.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 20.798700 ms (FindLiveObjects: 1.245300 ms CreateObjectMapping: 0.466400 ms MarkObjects: 19.060700 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.1 MB. System memory in use after: 506.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 20.200600 ms (FindLiveObjects: 1.288600 ms CreateObjectMapping: 0.470700 ms MarkObjects: 18.415900 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.1 MB. System memory in use after: 506.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 20.551100 ms (FindLiveObjects: 1.490800 ms CreateObjectMapping: 0.483700 ms MarkObjects: 18.551300 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.1 MB. System memory in use after: 506.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 39.402600 ms (FindLiveObjects: 2.333300 ms CreateObjectMapping: 1.097600 ms MarkObjects: 35.941100 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.1 MB. System memory in use after: 506.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 20.048500 ms (FindLiveObjects: 1.240100 ms CreateObjectMapping: 0.483400 ms MarkObjects: 18.302200 ms DeleteObjects: 0.022100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.1 MB. System memory in use after: 506.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 31.678400 ms (FindLiveObjects: 1.287400 ms CreateObjectMapping: 0.508000 ms MarkObjects: 29.845500 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 506.1 MB. System memory in use after: 506.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8005. Total: 20.774600 ms (FindLiveObjects: 1.229400 ms CreateObjectMapping: 0.465000 ms MarkObjects: 19.055500 ms DeleteObjects: 0.024000 ms) Opening scene 'Assets/contents/Sceneries/CityLand/ES/ES_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/ES/ES_Cityland.unity' time: 0.029500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.59 GB. System memory in use after: 0.60 GB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 56515. Total: 47.209800 ms (FindLiveObjects: 6.120500 ms CreateObjectMapping: 3.146500 ms MarkObjects: 37.807200 ms DeleteObjects: 0.134600 ms) Baking Scene: ES_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: ES_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 223 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.55 GB. Unloading 4924 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 36.827800 ms (FindLiveObjects: 4.276100 ms CreateObjectMapping: 1.338800 ms MarkObjects: 26.601200 ms DeleteObjects: 4.610600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 34.969100 ms (FindLiveObjects: 1.941000 ms CreateObjectMapping: 0.833700 ms MarkObjects: 32.167000 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 19.600000 ms (FindLiveObjects: 1.242100 ms CreateObjectMapping: 0.495600 ms MarkObjects: 17.838400 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 20.337000 ms (FindLiveObjects: 1.475900 ms CreateObjectMapping: 0.486000 ms MarkObjects: 18.328200 ms DeleteObjects: 0.046200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 26.137600 ms (FindLiveObjects: 1.635900 ms CreateObjectMapping: 0.591400 ms MarkObjects: 23.881100 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 38.115200 ms (FindLiveObjects: 2.433400 ms CreateObjectMapping: 1.086000 ms MarkObjects: 34.566100 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 38.379900 ms (FindLiveObjects: 1.873200 ms CreateObjectMapping: 0.693500 ms MarkObjects: 35.743400 ms DeleteObjects: 0.068300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 20.714300 ms (FindLiveObjects: 1.289500 ms CreateObjectMapping: 0.515500 ms MarkObjects: 18.886400 ms DeleteObjects: 0.022500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 27.790000 ms (FindLiveObjects: 2.464800 ms CreateObjectMapping: 1.072300 ms MarkObjects: 24.213900 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 19.587200 ms (FindLiveObjects: 1.320600 ms CreateObjectMapping: 0.501100 ms MarkObjects: 17.739400 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 20.927400 ms (FindLiveObjects: 1.245300 ms CreateObjectMapping: 0.466700 ms MarkObjects: 19.191600 ms DeleteObjects: 0.023200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 19.977800 ms (FindLiveObjects: 1.225700 ms CreateObjectMapping: 0.463900 ms MarkObjects: 18.246800 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 52.946500 ms (FindLiveObjects: 2.498900 ms CreateObjectMapping: 1.163500 ms MarkObjects: 49.246800 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 36.797000 ms (FindLiveObjects: 2.227400 ms CreateObjectMapping: 0.989400 ms MarkObjects: 33.552400 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 40.233400 ms (FindLiveObjects: 2.891100 ms CreateObjectMapping: 2.444200 ms MarkObjects: 34.859800 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 39.810600 ms (FindLiveObjects: 2.521600 ms CreateObjectMapping: 1.185800 ms MarkObjects: 36.065800 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 28.606600 ms (FindLiveObjects: 1.706500 ms CreateObjectMapping: 0.609500 ms MarkObjects: 26.256500 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 42.442700 ms (FindLiveObjects: 2.469900 ms CreateObjectMapping: 1.088500 ms MarkObjects: 38.843300 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 37.739400 ms (FindLiveObjects: 2.432800 ms CreateObjectMapping: 1.082800 ms MarkObjects: 34.182700 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 37.791900 ms (FindLiveObjects: 2.593200 ms CreateObjectMapping: 1.092700 ms MarkObjects: 34.068000 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 44.818400 ms (FindLiveObjects: 2.343100 ms CreateObjectMapping: 1.092700 ms MarkObjects: 41.066200 ms DeleteObjects: 0.314900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 20.365200 ms (FindLiveObjects: 1.385700 ms CreateObjectMapping: 0.528600 ms MarkObjects: 18.424000 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.4 MB. System memory in use after: 510.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8008. Total: 19.672000 ms (FindLiveObjects: 1.367300 ms CreateObjectMapping: 0.470200 ms MarkObjects: 17.811700 ms DeleteObjects: 0.021800 ms) Opening scene 'Assets/contents/Sceneries/CityLand/IT/IT_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/IT/IT_Cityland.unity' time: 0.041800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 55352. Total: 46.662100 ms (FindLiveObjects: 5.803900 ms CreateObjectMapping: 2.810100 ms MarkObjects: 37.915100 ms DeleteObjects: 0.132100 ms) Baking Scene: IT_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: IT_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 215 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.55 GB. Unloading 4749 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 25.777300 ms (FindLiveObjects: 2.204200 ms CreateObjectMapping: 0.800600 ms MarkObjects: 18.053200 ms DeleteObjects: 4.718500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 38.021300 ms (FindLiveObjects: 2.151000 ms CreateObjectMapping: 0.973700 ms MarkObjects: 34.869600 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 24.315900 ms (FindLiveObjects: 1.225000 ms CreateObjectMapping: 0.463500 ms MarkObjects: 22.603000 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 20.921900 ms (FindLiveObjects: 1.309700 ms CreateObjectMapping: 0.483700 ms MarkObjects: 19.105000 ms DeleteObjects: 0.022300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 21.438000 ms (FindLiveObjects: 1.721000 ms CreateObjectMapping: 0.529300 ms MarkObjects: 19.149600 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 20.412500 ms (FindLiveObjects: 1.230300 ms CreateObjectMapping: 0.465300 ms MarkObjects: 18.692900 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 21.251300 ms (FindLiveObjects: 1.319600 ms CreateObjectMapping: 0.467700 ms MarkObjects: 19.439200 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 19.956300 ms (FindLiveObjects: 1.258100 ms CreateObjectMapping: 0.497600 ms MarkObjects: 18.177400 ms DeleteObjects: 0.022500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 19.867800 ms (FindLiveObjects: 1.296500 ms CreateObjectMapping: 0.504200 ms MarkObjects: 18.042000 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 48.909900 ms (FindLiveObjects: 2.542800 ms CreateObjectMapping: 1.103700 ms MarkObjects: 45.226400 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8011. Total: 36.131700 ms (FindLiveObjects: 2.354800 ms CreateObjectMapping: 1.128900 ms MarkObjects: 32.615400 ms DeleteObjects: 0.031100 ms) Opening scene 'Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff/MX_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff/MX_Cityland.unity' time: 0.045600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 758 unused Assets to reduce memory usage. Loaded Objects now: 58548. Total: 49.506600 ms (FindLiveObjects: 6.551700 ms CreateObjectMapping: 3.527100 ms MarkObjects: 39.032100 ms DeleteObjects: 0.394300 ms) Baking Scene: MX_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MX_CityLand UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 229 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.56 GB. Unloading 4246 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 54.149400 ms (FindLiveObjects: 3.534900 ms CreateObjectMapping: 0.987700 ms MarkObjects: 39.071400 ms DeleteObjects: 10.554400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 32.208000 ms (FindLiveObjects: 2.160000 ms CreateObjectMapping: 0.890000 ms MarkObjects: 29.126700 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 20.322200 ms (FindLiveObjects: 1.425500 ms CreateObjectMapping: 0.527000 ms MarkObjects: 18.343000 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 32.289800 ms (FindLiveObjects: 1.702600 ms CreateObjectMapping: 0.557200 ms MarkObjects: 30.004800 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 21.095300 ms (FindLiveObjects: 1.346200 ms CreateObjectMapping: 0.487000 ms MarkObjects: 19.229300 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 20.664100 ms (FindLiveObjects: 1.314200 ms CreateObjectMapping: 0.506300 ms MarkObjects: 18.819900 ms DeleteObjects: 0.022600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 37.630500 ms (FindLiveObjects: 2.144400 ms CreateObjectMapping: 0.938000 ms MarkObjects: 34.523300 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 29.298100 ms (FindLiveObjects: 1.689100 ms CreateObjectMapping: 0.613800 ms MarkObjects: 26.962000 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 19.891600 ms (FindLiveObjects: 1.318400 ms CreateObjectMapping: 0.511100 ms MarkObjects: 18.038400 ms DeleteObjects: 0.022600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 19.954100 ms (FindLiveObjects: 1.291300 ms CreateObjectMapping: 0.493800 ms MarkObjects: 18.145300 ms DeleteObjects: 0.022500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8014. Total: 32.139700 ms (FindLiveObjects: 2.472000 ms CreateObjectMapping: 1.099100 ms MarkObjects: 28.526600 ms DeleteObjects: 0.040700 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' time: 0.043400 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 25909. Total: 31.308100 ms (FindLiveObjects: 2.858200 ms CreateObjectMapping: 1.229800 ms MarkObjects: 27.159100 ms DeleteObjects: 0.060000 ms) Baking Scene: CityLand_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' time: 0.047600 ms Unloading 105 Unused Serialized files (Serialized files now loaded: 0) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds System memory in use before: 0.71 GB. System memory in use after: 0.67 GB. Unloading 7078 unused Assets to reduce memory usage. Loaded Objects now: 8583. Total: 27.002800 ms (FindLiveObjects: 2.208500 ms CreateObjectMapping: 0.882300 ms MarkObjects: 18.465100 ms DeleteObjects: 5.445800 ms) Baking Scene: CityLand_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' time: 0.972500 ms Unloading 79 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 413 unused Assets to reduce memory usage. Loaded Objects now: 92496. Total: 76.365100 ms (FindLiveObjects: 11.735700 ms CreateObjectMapping: 5.124600 ms MarkObjects: 58.933300 ms DeleteObjects: 0.570600 ms) Baking Scene: CityLand_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.042 seconds file read: 0.011 seconds (14.467 MB) wait for write: 0.011 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.034 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity - GUID: ed26b3b58b8be0542ba97cfb50a82eae... done. [Time: 55.220600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.56 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.651742s, AssetImport time: 0.563417s, Asset hashing: 0.042850s [14.5 MB, 337.621643 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000172s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.022 seconds file read: 0.010 seconds (15.112 MB) wait for write: 0.006 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.021 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity - GUID: ed26b3b58b8be0542ba97cfb50a82eae... done. [Time: 16.283600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.20 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.349694s, AssetImport time: 0.611734s, Asset hashing: 0.023103s [15.1 MB, 654.104614 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000210s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CityLand_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' time: 0.027300 ms Unloading 443 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 3212 unused Assets to reduce memory usage. Loaded Objects now: 38788. Total: 50.636600 ms (FindLiveObjects: 4.512200 ms CreateObjectMapping: 2.602200 ms MarkObjects: 40.753700 ms DeleteObjects: 2.767500 ms) Baking Scene: CityLand_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' time: 0.699500 ms Unloading 178 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.68 GB. Unloading 3676 unused Assets to reduce memory usage. Loaded Objects now: 8797. Total: 35.934800 ms (FindLiveObjects: 2.825600 ms CreateObjectMapping: 1.774800 ms MarkObjects: 23.068500 ms DeleteObjects: 8.264600 ms) Baking Scene: CityLand_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.055 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity - GUID: 30a89b5f96bff5b46b408ff48ab24ed7... done. [Time: 41.606200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.08 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.526387s, AssetImport time: 0.516266s, Asset hashing: 0.009248s [56.1 KB, 5.921342 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000205s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.068 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity - GUID: 30a89b5f96bff5b46b408ff48ab24ed7... done. [Time: 9.644800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.90 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.33 ms. ----- Total AssetImport time: 1.188902s, AssetImport time: 0.558911s, Asset hashing: 0.001482s [70.1 KB, 46.156780 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000253s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CityLand_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.659700 ms (FindLiveObjects: 1.650900 ms CreateObjectMapping: 0.549500 ms MarkObjects: 21.201400 ms DeleteObjects: 0.256800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.071500 ms (FindLiveObjects: 1.439300 ms CreateObjectMapping: 0.491700 ms MarkObjects: 20.113900 ms DeleteObjects: 0.025700 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' time: 0.048100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 12619. Total: 33.578200 ms (FindLiveObjects: 2.220800 ms CreateObjectMapping: 0.551900 ms MarkObjects: 30.599500 ms DeleteObjects: 0.205000 ms) Baking Scene: CityLand_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' time: 0.126900 ms Unloading 24 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 43.721600 ms (FindLiveObjects: 2.999700 ms CreateObjectMapping: 1.211500 ms MarkObjects: 38.951900 ms DeleteObjects: 0.556900 ms) Baking Scene: CityLand_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.634700 ms (FindLiveObjects: 2.573400 ms CreateObjectMapping: 1.175500 ms MarkObjects: 32.823000 ms DeleteObjects: 0.061500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.653200 ms (FindLiveObjects: 1.713000 ms CreateObjectMapping: 0.617000 ms MarkObjects: 28.297900 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.014200 ms (FindLiveObjects: 2.661700 ms CreateObjectMapping: 1.112600 ms MarkObjects: 36.203800 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.862800 ms (FindLiveObjects: 2.445800 ms CreateObjectMapping: 1.161300 ms MarkObjects: 32.225000 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.113500 ms (FindLiveObjects: 2.171000 ms CreateObjectMapping: 0.970100 ms MarkObjects: 40.932100 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.058000 ms (FindLiveObjects: 1.245900 ms CreateObjectMapping: 0.469400 ms MarkObjects: 19.318400 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.555900 ms (FindLiveObjects: 2.249800 ms CreateObjectMapping: 0.941700 ms MarkObjects: 34.337000 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 51.003600 ms (FindLiveObjects: 2.607500 ms CreateObjectMapping: 1.210100 ms MarkObjects: 47.145000 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.788300 ms (FindLiveObjects: 1.288300 ms CreateObjectMapping: 0.477700 ms MarkObjects: 18.998000 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.470600 ms (FindLiveObjects: 2.455100 ms CreateObjectMapping: 1.193800 ms MarkObjects: 33.794500 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.948300 ms (FindLiveObjects: 1.287000 ms CreateObjectMapping: 0.486600 ms MarkObjects: 20.146600 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.859400 ms (FindLiveObjects: 1.247400 ms CreateObjectMapping: 0.485500 ms MarkObjects: 19.101400 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.633000 ms (FindLiveObjects: 1.302300 ms CreateObjectMapping: 0.500600 ms MarkObjects: 18.797800 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.624100 ms (FindLiveObjects: 1.809200 ms CreateObjectMapping: 0.482700 ms MarkObjects: 19.306400 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.843200 ms (FindLiveObjects: 2.606600 ms CreateObjectMapping: 1.195200 ms MarkObjects: 29.012900 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 38.070900 ms (FindLiveObjects: 2.393900 ms CreateObjectMapping: 1.112700 ms MarkObjects: 34.528300 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.449700 ms (FindLiveObjects: 1.303700 ms CreateObjectMapping: 0.485600 ms MarkObjects: 27.624200 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.049100 ms (FindLiveObjects: 1.279000 ms CreateObjectMapping: 0.506600 ms MarkObjects: 34.230900 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.388100 ms (FindLiveObjects: 1.323100 ms CreateObjectMapping: 0.508800 ms MarkObjects: 24.530300 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.189700 ms (FindLiveObjects: 2.164400 ms CreateObjectMapping: 0.895900 ms MarkObjects: 29.094500 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.917000 ms (FindLiveObjects: 1.450200 ms CreateObjectMapping: 0.517500 ms MarkObjects: 18.924000 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.949700 ms (FindLiveObjects: 1.364900 ms CreateObjectMapping: 0.482900 ms MarkObjects: 39.051800 ms DeleteObjects: 0.049100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.361200 ms (FindLiveObjects: 1.866400 ms CreateObjectMapping: 0.773000 ms MarkObjects: 32.685000 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.037800 ms (FindLiveObjects: 1.346100 ms CreateObjectMapping: 0.495300 ms MarkObjects: 19.169800 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.362200 ms (FindLiveObjects: 1.357400 ms CreateObjectMapping: 0.525900 ms MarkObjects: 19.457400 ms DeleteObjects: 0.020500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.594700 ms (FindLiveObjects: 1.446800 ms CreateObjectMapping: 0.497100 ms MarkObjects: 19.625700 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.135000 ms (FindLiveObjects: 1.444200 ms CreateObjectMapping: 0.507800 ms MarkObjects: 19.155700 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.014600 ms (FindLiveObjects: 1.375700 ms CreateObjectMapping: 0.501500 ms MarkObjects: 19.111400 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.767500 ms (FindLiveObjects: 1.234500 ms CreateObjectMapping: 0.466700 ms MarkObjects: 19.041100 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.515700 ms (FindLiveObjects: 1.368200 ms CreateObjectMapping: 0.485200 ms MarkObjects: 19.638200 ms DeleteObjects: 0.023000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.428100 ms (FindLiveObjects: 1.368200 ms CreateObjectMapping: 0.522000 ms MarkObjects: 20.516400 ms DeleteObjects: 0.020400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.641300 ms (FindLiveObjects: 1.331700 ms CreateObjectMapping: 0.514600 ms MarkObjects: 26.764900 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.267700 ms (FindLiveObjects: 1.452500 ms CreateObjectMapping: 0.471700 ms MarkObjects: 19.307000 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.470600 ms (FindLiveObjects: 1.356900 ms CreateObjectMapping: 0.486900 ms MarkObjects: 18.603300 ms DeleteObjects: 0.022500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.887800 ms (FindLiveObjects: 1.356200 ms CreateObjectMapping: 0.511000 ms MarkObjects: 19.994000 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.245100 ms (FindLiveObjects: 1.594600 ms CreateObjectMapping: 0.503600 ms MarkObjects: 20.119200 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.491700 ms (FindLiveObjects: 1.241600 ms CreateObjectMapping: 0.467500 ms MarkObjects: 19.757600 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.697600 ms (FindLiveObjects: 1.637300 ms CreateObjectMapping: 0.661900 ms MarkObjects: 34.371100 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.955800 ms (FindLiveObjects: 1.447600 ms CreateObjectMapping: 0.469500 ms MarkObjects: 20.014400 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 45.727300 ms (FindLiveObjects: 2.510600 ms CreateObjectMapping: 1.142300 ms MarkObjects: 42.047200 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.623100 ms (FindLiveObjects: 1.293900 ms CreateObjectMapping: 0.473500 ms MarkObjects: 19.831400 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.979500 ms (FindLiveObjects: 1.294000 ms CreateObjectMapping: 0.516000 ms MarkObjects: 21.143800 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.428700 ms (FindLiveObjects: 1.383700 ms CreateObjectMapping: 0.514100 ms MarkObjects: 20.503900 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.833600 ms (FindLiveObjects: 1.506600 ms CreateObjectMapping: 0.523800 ms MarkObjects: 19.776400 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.181400 ms (FindLiveObjects: 1.619000 ms CreateObjectMapping: 0.517600 ms MarkObjects: 19.017000 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.430700 ms (FindLiveObjects: 1.289300 ms CreateObjectMapping: 0.525500 ms MarkObjects: 23.558800 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.823300 ms (FindLiveObjects: 1.540800 ms CreateObjectMapping: 0.550000 ms MarkObjects: 20.704500 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.062700 ms (FindLiveObjects: 1.463500 ms CreateObjectMapping: 0.488700 ms MarkObjects: 19.080500 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.766000 ms (FindLiveObjects: 1.243800 ms CreateObjectMapping: 0.471100 ms MarkObjects: 20.024200 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.504500 ms (FindLiveObjects: 1.368200 ms CreateObjectMapping: 0.508000 ms MarkObjects: 18.607700 ms DeleteObjects: 0.019500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.764900 ms (FindLiveObjects: 1.849700 ms CreateObjectMapping: 0.723400 ms MarkObjects: 28.164100 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.865800 ms (FindLiveObjects: 1.492200 ms CreateObjectMapping: 0.550100 ms MarkObjects: 19.795200 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.100000 ms (FindLiveObjects: 1.979300 ms CreateObjectMapping: 0.557800 ms MarkObjects: 19.528200 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.686700 ms (FindLiveObjects: 1.770500 ms CreateObjectMapping: 0.513800 ms MarkObjects: 22.373800 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.322700 ms (FindLiveObjects: 1.487700 ms CreateObjectMapping: 0.514800 ms MarkObjects: 19.285900 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.916900 ms (FindLiveObjects: 1.751700 ms CreateObjectMapping: 0.474400 ms MarkObjects: 24.649500 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.219100 ms (FindLiveObjects: 1.321800 ms CreateObjectMapping: 0.494500 ms MarkObjects: 24.376400 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.420900 ms (FindLiveObjects: 1.313100 ms CreateObjectMapping: 0.505900 ms MarkObjects: 18.577800 ms DeleteObjects: 0.022900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 38.841300 ms (FindLiveObjects: 1.594600 ms CreateObjectMapping: 0.691300 ms MarkObjects: 36.522800 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.375200 ms (FindLiveObjects: 1.710300 ms CreateObjectMapping: 0.659000 ms MarkObjects: 24.980000 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.071100 ms (FindLiveObjects: 1.405700 ms CreateObjectMapping: 0.497800 ms MarkObjects: 20.135000 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.578200 ms (FindLiveObjects: 1.404700 ms CreateObjectMapping: 0.521200 ms MarkObjects: 18.627800 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.775600 ms (FindLiveObjects: 1.245100 ms CreateObjectMapping: 0.471800 ms MarkObjects: 31.014600 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.513200 ms (FindLiveObjects: 1.334800 ms CreateObjectMapping: 0.491300 ms MarkObjects: 19.660000 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 27.798800 ms (FindLiveObjects: 1.852500 ms CreateObjectMapping: 0.621600 ms MarkObjects: 25.285900 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.664500 ms (FindLiveObjects: 1.239000 ms CreateObjectMapping: 0.469200 ms MarkObjects: 18.922600 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.048400 ms (FindLiveObjects: 1.207300 ms CreateObjectMapping: 0.512900 ms MarkObjects: 19.304600 ms DeleteObjects: 0.023000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.278400 ms (FindLiveObjects: 2.411300 ms CreateObjectMapping: 1.169700 ms MarkObjects: 36.669800 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.128900 ms (FindLiveObjects: 2.086300 ms CreateObjectMapping: 0.925400 ms MarkObjects: 28.085400 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 53.751800 ms (FindLiveObjects: 2.941400 ms CreateObjectMapping: 1.124700 ms MarkObjects: 49.637900 ms DeleteObjects: 0.046200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.370100 ms (FindLiveObjects: 1.200100 ms CreateObjectMapping: 0.465900 ms MarkObjects: 18.665900 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.568500 ms (FindLiveObjects: 1.228700 ms CreateObjectMapping: 0.489100 ms MarkObjects: 18.826000 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.388700 ms (FindLiveObjects: 2.654400 ms CreateObjectMapping: 1.106400 ms MarkObjects: 31.585300 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.648200 ms (FindLiveObjects: 1.694800 ms CreateObjectMapping: 0.583500 ms MarkObjects: 22.327000 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.693900 ms (FindLiveObjects: 1.675100 ms CreateObjectMapping: 0.561100 ms MarkObjects: 21.430300 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.319200 ms (FindLiveObjects: 1.695600 ms CreateObjectMapping: 0.539100 ms MarkObjects: 21.043100 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.482600 ms (FindLiveObjects: 1.501800 ms CreateObjectMapping: 0.517000 ms MarkObjects: 19.436400 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.944400 ms (FindLiveObjects: 1.530800 ms CreateObjectMapping: 0.955500 ms MarkObjects: 23.419800 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.279400 ms (FindLiveObjects: 1.282200 ms CreateObjectMapping: 0.506700 ms MarkObjects: 19.444800 ms DeleteObjects: 0.044900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.930600 ms (FindLiveObjects: 1.533700 ms CreateObjectMapping: 0.526200 ms MarkObjects: 19.844500 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.357300 ms (FindLiveObjects: 1.493500 ms CreateObjectMapping: 0.523500 ms MarkObjects: 19.315400 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.888200 ms (FindLiveObjects: 1.746000 ms CreateObjectMapping: 0.554400 ms MarkObjects: 21.559800 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.934300 ms (FindLiveObjects: 1.597200 ms CreateObjectMapping: 0.530200 ms MarkObjects: 20.780400 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.420300 ms (FindLiveObjects: 1.341700 ms CreateObjectMapping: 0.493900 ms MarkObjects: 21.527800 ms DeleteObjects: 0.056000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.578900 ms (FindLiveObjects: 1.349900 ms CreateObjectMapping: 0.486900 ms MarkObjects: 19.714600 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.047600 ms (FindLiveObjects: 2.128000 ms CreateObjectMapping: 0.916200 ms MarkObjects: 32.969500 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 51.017200 ms (FindLiveObjects: 2.460400 ms CreateObjectMapping: 1.096800 ms MarkObjects: 47.406700 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 57.254400 ms (FindLiveObjects: 2.544000 ms CreateObjectMapping: 1.185000 ms MarkObjects: 53.439900 ms DeleteObjects: 0.083700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.618200 ms (FindLiveObjects: 1.282400 ms CreateObjectMapping: 0.524700 ms MarkObjects: 19.788000 ms DeleteObjects: 0.022300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 43.569700 ms (FindLiveObjects: 2.508100 ms CreateObjectMapping: 1.234000 ms MarkObjects: 39.799600 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.806100 ms (FindLiveObjects: 1.640100 ms CreateObjectMapping: 0.622200 ms MarkObjects: 21.511400 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.828600 ms (FindLiveObjects: 1.345100 ms CreateObjectMapping: 0.491100 ms MarkObjects: 18.967300 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.174900 ms (FindLiveObjects: 1.375800 ms CreateObjectMapping: 0.502400 ms MarkObjects: 20.271400 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.623000 ms (FindLiveObjects: 1.371500 ms CreateObjectMapping: 0.501800 ms MarkObjects: 19.725500 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.301600 ms (FindLiveObjects: 1.463400 ms CreateObjectMapping: 0.602300 ms MarkObjects: 26.209900 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.532600 ms (FindLiveObjects: 1.321900 ms CreateObjectMapping: 0.474200 ms MarkObjects: 19.695100 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.584100 ms (FindLiveObjects: 1.272700 ms CreateObjectMapping: 0.471700 ms MarkObjects: 19.814700 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.900500 ms (FindLiveObjects: 1.223100 ms CreateObjectMapping: 0.468000 ms MarkObjects: 19.184500 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.485900 ms (FindLiveObjects: 2.471300 ms CreateObjectMapping: 1.100200 ms MarkObjects: 36.884800 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.757100 ms (FindLiveObjects: 1.245600 ms CreateObjectMapping: 0.499100 ms MarkObjects: 19.987600 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.069000 ms (FindLiveObjects: 2.494500 ms CreateObjectMapping: 1.096700 ms MarkObjects: 36.443800 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.390800 ms (FindLiveObjects: 1.232300 ms CreateObjectMapping: 0.467800 ms MarkObjects: 18.665500 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.262700 ms (FindLiveObjects: 2.029500 ms CreateObjectMapping: 0.812400 ms MarkObjects: 29.391700 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.743600 ms (FindLiveObjects: 1.567000 ms CreateObjectMapping: 0.554700 ms MarkObjects: 22.591000 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.776300 ms (FindLiveObjects: 1.292000 ms CreateObjectMapping: 0.509700 ms MarkObjects: 19.949500 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.930800 ms (FindLiveObjects: 2.561000 ms CreateObjectMapping: 1.156900 ms MarkObjects: 36.170400 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.639400 ms (FindLiveObjects: 1.300300 ms CreateObjectMapping: 0.501500 ms MarkObjects: 19.809800 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 35.355300 ms (FindLiveObjects: 2.446900 ms CreateObjectMapping: 1.088400 ms MarkObjects: 31.789700 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.985200 ms (FindLiveObjects: 1.281500 ms CreateObjectMapping: 0.493000 ms MarkObjects: 20.183500 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.598200 ms (FindLiveObjects: 1.254000 ms CreateObjectMapping: 0.493800 ms MarkObjects: 20.823800 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.983100 ms (FindLiveObjects: 1.802000 ms CreateObjectMapping: 1.359100 ms MarkObjects: 38.795000 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.555400 ms (FindLiveObjects: 1.248100 ms CreateObjectMapping: 0.506800 ms MarkObjects: 28.771400 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 29.621000 ms (FindLiveObjects: 1.533800 ms CreateObjectMapping: 0.588200 ms MarkObjects: 27.466000 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.386800 ms (FindLiveObjects: 2.587500 ms CreateObjectMapping: 1.192200 ms MarkObjects: 36.570400 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.941900 ms (FindLiveObjects: 2.753800 ms CreateObjectMapping: 1.121000 ms MarkObjects: 36.034700 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.500700 ms (FindLiveObjects: 1.259400 ms CreateObjectMapping: 0.468300 ms MarkObjects: 34.737800 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.487800 ms (FindLiveObjects: 1.717500 ms CreateObjectMapping: 0.742000 ms MarkObjects: 36.994600 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.713300 ms (FindLiveObjects: 1.244300 ms CreateObjectMapping: 0.468800 ms MarkObjects: 19.974400 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.931600 ms (FindLiveObjects: 1.775700 ms CreateObjectMapping: 0.570400 ms MarkObjects: 19.557800 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.137300 ms (FindLiveObjects: 1.461300 ms CreateObjectMapping: 0.532100 ms MarkObjects: 19.116400 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.608400 ms (FindLiveObjects: 1.737400 ms CreateObjectMapping: 0.494000 ms MarkObjects: 20.332400 ms DeleteObjects: 0.043400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.566300 ms (FindLiveObjects: 1.252000 ms CreateObjectMapping: 0.506900 ms MarkObjects: 19.782400 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.367100 ms (FindLiveObjects: 1.397200 ms CreateObjectMapping: 0.518800 ms MarkObjects: 20.413100 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.499700 ms (FindLiveObjects: 1.896700 ms CreateObjectMapping: 0.577100 ms MarkObjects: 19.997500 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.787700 ms (FindLiveObjects: 1.488100 ms CreateObjectMapping: 0.485800 ms MarkObjects: 21.784000 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 34.511300 ms (FindLiveObjects: 2.041500 ms CreateObjectMapping: 0.894300 ms MarkObjects: 31.546100 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.328200 ms (FindLiveObjects: 3.635100 ms CreateObjectMapping: 1.215700 ms MarkObjects: 25.446900 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.048600 ms (FindLiveObjects: 1.452100 ms CreateObjectMapping: 0.510400 ms MarkObjects: 21.057400 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.724100 ms (FindLiveObjects: 1.925800 ms CreateObjectMapping: 0.572900 ms MarkObjects: 20.198300 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.983200 ms (FindLiveObjects: 2.332000 ms CreateObjectMapping: 0.835700 ms MarkObjects: 23.779600 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 33.706500 ms (FindLiveObjects: 2.682800 ms CreateObjectMapping: 1.190800 ms MarkObjects: 29.794600 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.483500 ms (FindLiveObjects: 2.518600 ms CreateObjectMapping: 1.064700 ms MarkObjects: 40.864400 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.355400 ms (FindLiveObjects: 1.345600 ms CreateObjectMapping: 0.519500 ms MarkObjects: 19.462700 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.118000 ms (FindLiveObjects: 1.502900 ms CreateObjectMapping: 0.601600 ms MarkObjects: 22.976900 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.663000 ms (FindLiveObjects: 1.219300 ms CreateObjectMapping: 0.469200 ms MarkObjects: 19.950200 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.757800 ms (FindLiveObjects: 1.408400 ms CreateObjectMapping: 0.539200 ms MarkObjects: 21.782100 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.830000 ms (FindLiveObjects: 1.334800 ms CreateObjectMapping: 0.508000 ms MarkObjects: 19.961400 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.031700 ms (FindLiveObjects: 1.274600 ms CreateObjectMapping: 0.475000 ms MarkObjects: 19.256100 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.919800 ms (FindLiveObjects: 2.062500 ms CreateObjectMapping: 0.918100 ms MarkObjects: 34.878700 ms DeleteObjects: 0.059300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.471000 ms (FindLiveObjects: 1.645400 ms CreateObjectMapping: 0.640500 ms MarkObjects: 23.152700 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 31.837200 ms (FindLiveObjects: 2.485200 ms CreateObjectMapping: 1.072200 ms MarkObjects: 28.253100 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.547300 ms (FindLiveObjects: 1.245200 ms CreateObjectMapping: 0.487400 ms MarkObjects: 18.791000 ms DeleteObjects: 0.023100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 40.589000 ms (FindLiveObjects: 2.452300 ms CreateObjectMapping: 1.165200 ms MarkObjects: 36.938900 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.847300 ms (FindLiveObjects: 1.240400 ms CreateObjectMapping: 0.467800 ms MarkObjects: 19.114700 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.790000 ms (FindLiveObjects: 2.483500 ms CreateObjectMapping: 1.110900 ms MarkObjects: 41.167100 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.347500 ms (FindLiveObjects: 1.253200 ms CreateObjectMapping: 0.486300 ms MarkObjects: 19.586300 ms DeleteObjects: 0.020500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.080400 ms (FindLiveObjects: 1.229500 ms CreateObjectMapping: 0.477200 ms MarkObjects: 19.349700 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.208300 ms (FindLiveObjects: 2.194200 ms CreateObjectMapping: 0.817700 ms MarkObjects: 20.154100 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.383100 ms (FindLiveObjects: 1.270800 ms CreateObjectMapping: 0.480300 ms MarkObjects: 18.594800 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.607000 ms (FindLiveObjects: 1.488500 ms CreateObjectMapping: 0.492700 ms MarkObjects: 19.599700 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.100900 ms (FindLiveObjects: 2.726100 ms CreateObjectMapping: 1.141400 ms MarkObjects: 37.197700 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 58.874000 ms (FindLiveObjects: 2.420500 ms CreateObjectMapping: 1.122700 ms MarkObjects: 55.241400 ms DeleteObjects: 0.087300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.691800 ms (FindLiveObjects: 1.313500 ms CreateObjectMapping: 0.506700 ms MarkObjects: 19.845100 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.378400 ms (FindLiveObjects: 1.253100 ms CreateObjectMapping: 0.470000 ms MarkObjects: 19.631100 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.391500 ms (FindLiveObjects: 1.249400 ms CreateObjectMapping: 0.487600 ms MarkObjects: 19.608400 ms DeleteObjects: 0.045700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.633900 ms (FindLiveObjects: 1.268800 ms CreateObjectMapping: 0.493400 ms MarkObjects: 18.847800 ms DeleteObjects: 0.023200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.124700 ms (FindLiveObjects: 1.658700 ms CreateObjectMapping: 0.594600 ms MarkObjects: 19.845200 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.673100 ms (FindLiveObjects: 2.425800 ms CreateObjectMapping: 1.095500 ms MarkObjects: 36.119200 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.826600 ms (FindLiveObjects: 1.929800 ms CreateObjectMapping: 0.720300 ms MarkObjects: 28.149600 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.451300 ms (FindLiveObjects: 1.539400 ms CreateObjectMapping: 0.592600 ms MarkObjects: 20.293000 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.992800 ms (FindLiveObjects: 1.671500 ms CreateObjectMapping: 0.664300 ms MarkObjects: 20.631700 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.785600 ms (FindLiveObjects: 1.380700 ms CreateObjectMapping: 0.495200 ms MarkObjects: 18.882800 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.170400 ms (FindLiveObjects: 1.364700 ms CreateObjectMapping: 0.505400 ms MarkObjects: 19.262300 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.343200 ms (FindLiveObjects: 1.995700 ms CreateObjectMapping: 0.726500 ms MarkObjects: 29.593000 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.073400 ms (FindLiveObjects: 1.759600 ms CreateObjectMapping: 0.537000 ms MarkObjects: 19.748700 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.951700 ms (FindLiveObjects: 2.447400 ms CreateObjectMapping: 0.681200 ms MarkObjects: 20.789500 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.399300 ms (FindLiveObjects: 1.773200 ms CreateObjectMapping: 0.539100 ms MarkObjects: 20.056100 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.964700 ms (FindLiveObjects: 1.600700 ms CreateObjectMapping: 0.524100 ms MarkObjects: 20.812600 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.122100 ms (FindLiveObjects: 1.303000 ms CreateObjectMapping: 0.503000 ms MarkObjects: 19.237200 ms DeleteObjects: 0.077400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.143100 ms (FindLiveObjects: 1.844900 ms CreateObjectMapping: 0.661300 ms MarkObjects: 21.605000 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.510200 ms (FindLiveObjects: 1.305400 ms CreateObjectMapping: 0.499700 ms MarkObjects: 19.677000 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.497700 ms (FindLiveObjects: 1.596500 ms CreateObjectMapping: 0.532400 ms MarkObjects: 21.324600 ms DeleteObjects: 0.043200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.707300 ms (FindLiveObjects: 1.294400 ms CreateObjectMapping: 0.485900 ms MarkObjects: 19.902000 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.130800 ms (FindLiveObjects: 1.420900 ms CreateObjectMapping: 0.493600 ms MarkObjects: 26.146600 ms DeleteObjects: 0.068500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.975000 ms (FindLiveObjects: 1.534300 ms CreateObjectMapping: 0.500900 ms MarkObjects: 20.909200 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.837200 ms (FindLiveObjects: 1.348100 ms CreateObjectMapping: 0.567500 ms MarkObjects: 20.891100 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.413800 ms (FindLiveObjects: 1.720800 ms CreateObjectMapping: 0.540000 ms MarkObjects: 26.126200 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.482000 ms (FindLiveObjects: 1.570100 ms CreateObjectMapping: 0.501800 ms MarkObjects: 19.384500 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.287800 ms (FindLiveObjects: 1.220500 ms CreateObjectMapping: 0.469400 ms MarkObjects: 20.542200 ms DeleteObjects: 0.054700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.233300 ms (FindLiveObjects: 1.325100 ms CreateObjectMapping: 0.519900 ms MarkObjects: 19.362700 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 32.382400 ms (FindLiveObjects: 1.601100 ms CreateObjectMapping: 0.703400 ms MarkObjects: 30.026400 ms DeleteObjects: 0.050600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.700600 ms (FindLiveObjects: 1.328000 ms CreateObjectMapping: 0.500500 ms MarkObjects: 19.848500 ms DeleteObjects: 0.022600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.979000 ms (FindLiveObjects: 1.343300 ms CreateObjectMapping: 0.550500 ms MarkObjects: 21.060900 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.954700 ms (FindLiveObjects: 1.366300 ms CreateObjectMapping: 0.494900 ms MarkObjects: 20.067600 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 36.812700 ms (FindLiveObjects: 2.328300 ms CreateObjectMapping: 0.969500 ms MarkObjects: 33.475200 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 26.379600 ms (FindLiveObjects: 1.398900 ms CreateObjectMapping: 0.490600 ms MarkObjects: 24.435800 ms DeleteObjects: 0.053300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 28.595500 ms (FindLiveObjects: 1.352000 ms CreateObjectMapping: 0.506300 ms MarkObjects: 26.712500 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 39.863600 ms (FindLiveObjects: 2.600100 ms CreateObjectMapping: 1.193200 ms MarkObjects: 36.041300 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 41.192000 ms (FindLiveObjects: 2.505800 ms CreateObjectMapping: 1.171500 ms MarkObjects: 37.482600 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 37.353300 ms (FindLiveObjects: 2.453900 ms CreateObjectMapping: 1.098000 ms MarkObjects: 33.762300 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 44.799200 ms (FindLiveObjects: 2.454500 ms CreateObjectMapping: 1.092600 ms MarkObjects: 41.217400 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 30.536600 ms (FindLiveObjects: 1.288100 ms CreateObjectMapping: 0.491100 ms MarkObjects: 28.729600 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.801400 ms (FindLiveObjects: 1.296600 ms CreateObjectMapping: 0.495700 ms MarkObjects: 19.984100 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.694600 ms (FindLiveObjects: 1.472800 ms CreateObjectMapping: 0.474100 ms MarkObjects: 18.721600 ms DeleteObjects: 0.024800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' time: 0.030200 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8428. Total: 25.323700 ms (FindLiveObjects: 2.088300 ms CreateObjectMapping: 0.890000 ms MarkObjects: 22.317100 ms DeleteObjects: 0.027400 ms) Baking Scene: DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity' time: 0.032900 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 11389. Total: 23.813200 ms (FindLiveObjects: 2.040900 ms CreateObjectMapping: 0.699700 ms MarkObjects: 20.894700 ms DeleteObjects: 0.177400 ms) Baking Scene: AR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.758 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity - GUID: 8fa8832bb777729459cfeafe63d27922... done. [Time: 35.650200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.82 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.46 ms. ----- Total AssetImport time: 1.556678s, AssetImport time: 0.430428s, Asset hashing: 0.011735s [0.8 MB, 64.600853 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000197s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.765 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/AR/AR_DirtTrack.unity - GUID: 8fa8832bb777729459cfeafe63d27922... done. [Time: 14.874600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.39 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.325563s, AssetImport time: 0.588626s, Asset hashing: 0.004034s [0.8 MB, 189.560593 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000441s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 290 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 606 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 23.716900 ms (FindLiveObjects: 1.757200 ms CreateObjectMapping: 0.606800 ms MarkObjects: 20.834500 ms DeleteObjects: 0.517400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.759700 ms (FindLiveObjects: 1.482600 ms CreateObjectMapping: 0.526000 ms MarkObjects: 20.725700 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.738800 ms (FindLiveObjects: 1.395600 ms CreateObjectMapping: 0.510400 ms MarkObjects: 19.807300 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.224800 ms (FindLiveObjects: 1.681300 ms CreateObjectMapping: 0.519400 ms MarkObjects: 19.990300 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 22.438500 ms (FindLiveObjects: 1.520200 ms CreateObjectMapping: 0.525700 ms MarkObjects: 20.366600 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.451400 ms (FindLiveObjects: 3.845500 ms CreateObjectMapping: 0.925400 ms MarkObjects: 20.647700 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 20.786300 ms (FindLiveObjects: 1.288400 ms CreateObjectMapping: 0.501600 ms MarkObjects: 18.972200 ms DeleteObjects: 0.022900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 24.044900 ms (FindLiveObjects: 1.594300 ms CreateObjectMapping: 0.519500 ms MarkObjects: 21.901600 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.601400 ms (FindLiveObjects: 1.455900 ms CreateObjectMapping: 0.487200 ms MarkObjects: 19.632700 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 25.069600 ms (FindLiveObjects: 2.650500 ms CreateObjectMapping: 0.923600 ms MarkObjects: 21.467200 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8055. Total: 21.995800 ms (FindLiveObjects: 1.551400 ms CreateObjectMapping: 0.554700 ms MarkObjects: 19.863000 ms DeleteObjects: 0.025700 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' time: 0.026600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13035. Total: 26.841400 ms (FindLiveObjects: 2.239500 ms CreateObjectMapping: 0.746300 ms MarkObjects: 23.822900 ms DeleteObjects: 0.031900 ms) Baking Scene: BR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.015 seconds file read: 0.001 seconds (1.247 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity - GUID: db414f71797047049afabb746067f4c3... done. [Time: 62.862200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.67 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.520503s, AssetImport time: 0.497076s, Asset hashing: 0.015865s [1.2 MB, 78.586983 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000223s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (1.256 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity - GUID: db414f71797047049afabb746067f4c3... done. [Time: 20.014200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.75 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.475076s, AssetImport time: 0.712944s, Asset hashing: 0.002549s [1.3 MB, 492.591827 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000278s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 306 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 694 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 25.232700 ms (FindLiveObjects: 1.723300 ms CreateObjectMapping: 0.570600 ms MarkObjects: 22.342600 ms DeleteObjects: 0.595300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 28.481500 ms (FindLiveObjects: 1.790100 ms CreateObjectMapping: 0.470900 ms MarkObjects: 26.183400 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.317700 ms (FindLiveObjects: 1.344900 ms CreateObjectMapping: 0.500200 ms MarkObjects: 19.450800 ms DeleteObjects: 0.020800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.147200 ms (FindLiveObjects: 1.260000 ms CreateObjectMapping: 0.504700 ms MarkObjects: 19.357800 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.518900 ms (FindLiveObjects: 1.303400 ms CreateObjectMapping: 0.483900 ms MarkObjects: 20.703700 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 53.027100 ms (FindLiveObjects: 2.442100 ms CreateObjectMapping: 1.065900 ms MarkObjects: 49.487800 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 30.793800 ms (FindLiveObjects: 2.578000 ms CreateObjectMapping: 1.223500 ms MarkObjects: 26.966600 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.374800 ms (FindLiveObjects: 1.484700 ms CreateObjectMapping: 0.469200 ms MarkObjects: 20.395100 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 56.287100 ms (FindLiveObjects: 2.473200 ms CreateObjectMapping: 1.131800 ms MarkObjects: 52.623400 ms DeleteObjects: 0.057300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 34.905200 ms (FindLiveObjects: 2.016400 ms CreateObjectMapping: 0.713200 ms MarkObjects: 32.149800 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.434700 ms (FindLiveObjects: 1.314200 ms CreateObjectMapping: 0.471800 ms MarkObjects: 19.621200 ms DeleteObjects: 0.026800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity' time: 0.055900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11447. Total: 23.971800 ms (FindLiveObjects: 2.025700 ms CreateObjectMapping: 0.625100 ms MarkObjects: 21.286800 ms DeleteObjects: 0.033400 ms) Baking Scene: CL_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.001 seconds (0.769 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity - GUID: eb289d5111a9b7c42ba8500b0be18d21... done. [Time: 29.108200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.47 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.359201s, AssetImport time: 0.398732s, Asset hashing: 0.011201s [0.8 MB, 68.613998 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000168s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.775 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/CL/CL_DirtTrack.unity - GUID: eb289d5111a9b7c42ba8500b0be18d21... done. [Time: 9.742700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.98 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.374872s, AssetImport time: 0.585868s, Asset hashing: 0.001806s [0.8 MB, 429.142365 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000201s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 290 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 615 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 33.035200 ms (FindLiveObjects: 1.779500 ms CreateObjectMapping: 0.594400 ms MarkObjects: 30.155200 ms DeleteObjects: 0.505400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 45.398800 ms (FindLiveObjects: 1.763800 ms CreateObjectMapping: 0.568800 ms MarkObjects: 43.031100 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 34.394400 ms (FindLiveObjects: 1.917800 ms CreateObjectMapping: 0.728400 ms MarkObjects: 31.708300 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.049800 ms (FindLiveObjects: 1.470600 ms CreateObjectMapping: 0.517300 ms MarkObjects: 19.036800 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.237300 ms (FindLiveObjects: 1.342300 ms CreateObjectMapping: 0.500900 ms MarkObjects: 20.369100 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 30.989000 ms (FindLiveObjects: 1.410800 ms CreateObjectMapping: 0.494300 ms MarkObjects: 28.978900 ms DeleteObjects: 0.103800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 35.623800 ms (FindLiveObjects: 2.230300 ms CreateObjectMapping: 0.888700 ms MarkObjects: 32.475700 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.238300 ms (FindLiveObjects: 1.369200 ms CreateObjectMapping: 0.470900 ms MarkObjects: 19.352200 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 46.812500 ms (FindLiveObjects: 1.986100 ms CreateObjectMapping: 0.836700 ms MarkObjects: 43.935400 ms DeleteObjects: 0.052900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 27.053700 ms (FindLiveObjects: 1.612800 ms CreateObjectMapping: 0.602200 ms MarkObjects: 24.810300 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.722800 ms (FindLiveObjects: 1.477300 ms CreateObjectMapping: 0.506500 ms MarkObjects: 20.714300 ms DeleteObjects: 0.023700 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity' time: 0.030100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13717. Total: 43.859700 ms (FindLiveObjects: 3.827400 ms CreateObjectMapping: 1.570400 ms MarkObjects: 38.428200 ms DeleteObjects: 0.032200 ms) Baking Scene: ES_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.007 seconds file read: 0.001 seconds (1.296 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity - GUID: a2b26750afbb5154d877aecee70dc035... done. [Time: 58.197400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.50 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.672467s, AssetImport time: 0.496874s, Asset hashing: 0.007006s [1.3 MB, 185.041534 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000190s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (1.307 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/ES/ES_DirtTrack.unity - GUID: a2b26750afbb5154d877aecee70dc035... done. [Time: 13.609100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.64 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.281519s, AssetImport time: 0.578662s, Asset hashing: 0.005776s [1.3 MB, 226.319275 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000206s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 324 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 770 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 23.142200 ms (FindLiveObjects: 1.585300 ms CreateObjectMapping: 0.546900 ms MarkObjects: 20.295500 ms DeleteObjects: 0.713900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 41.742700 ms (FindLiveObjects: 2.492600 ms CreateObjectMapping: 1.122100 ms MarkObjects: 38.099000 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.516700 ms (FindLiveObjects: 1.338600 ms CreateObjectMapping: 0.499600 ms MarkObjects: 19.645500 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 30.013000 ms (FindLiveObjects: 2.488200 ms CreateObjectMapping: 1.120200 ms MarkObjects: 26.367800 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.148000 ms (FindLiveObjects: 1.331100 ms CreateObjectMapping: 0.484900 ms MarkObjects: 20.308100 ms DeleteObjects: 0.023200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.542400 ms (FindLiveObjects: 1.275900 ms CreateObjectMapping: 0.469200 ms MarkObjects: 19.771200 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 23.866800 ms (FindLiveObjects: 1.444500 ms CreateObjectMapping: 0.533200 ms MarkObjects: 21.862300 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.813700 ms (FindLiveObjects: 1.378500 ms CreateObjectMapping: 0.505700 ms MarkObjects: 19.897300 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 29.424300 ms (FindLiveObjects: 1.888000 ms CreateObjectMapping: 0.594400 ms MarkObjects: 26.909800 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 30.930100 ms (FindLiveObjects: 1.681000 ms CreateObjectMapping: 0.665800 ms MarkObjects: 28.551600 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.918900 ms (FindLiveObjects: 1.335000 ms CreateObjectMapping: 0.506700 ms MarkObjects: 20.051500 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 40.393300 ms (FindLiveObjects: 2.502300 ms CreateObjectMapping: 1.109100 ms MarkObjects: 36.752100 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 25.187300 ms (FindLiveObjects: 1.251900 ms CreateObjectMapping: 0.528400 ms MarkObjects: 23.358200 ms DeleteObjects: 0.047900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.044100 ms (FindLiveObjects: 1.280800 ms CreateObjectMapping: 0.492200 ms MarkObjects: 20.238300 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 46.956200 ms (FindLiveObjects: 3.234800 ms CreateObjectMapping: 1.205700 ms MarkObjects: 42.480900 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 49.059200 ms (FindLiveObjects: 1.384800 ms CreateObjectMapping: 0.484300 ms MarkObjects: 47.137800 ms DeleteObjects: 0.050800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 41.324500 ms (FindLiveObjects: 1.357500 ms CreateObjectMapping: 0.486100 ms MarkObjects: 39.452300 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 24.387300 ms (FindLiveObjects: 2.729200 ms CreateObjectMapping: 1.280500 ms MarkObjects: 20.349000 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 37.488500 ms (FindLiveObjects: 1.307000 ms CreateObjectMapping: 0.469400 ms MarkObjects: 35.663700 ms DeleteObjects: 0.047500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.324100 ms (FindLiveObjects: 1.381700 ms CreateObjectMapping: 0.493500 ms MarkObjects: 19.406400 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 43.810300 ms (FindLiveObjects: 2.514900 ms CreateObjectMapping: 1.230600 ms MarkObjects: 40.022500 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.611800 ms (FindLiveObjects: 1.632800 ms CreateObjectMapping: 0.546300 ms MarkObjects: 19.406100 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 22.123000 ms (FindLiveObjects: 1.699600 ms CreateObjectMapping: 0.607800 ms MarkObjects: 19.788300 ms DeleteObjects: 0.026200 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity' time: 0.027400 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12800. Total: 32.234000 ms (FindLiveObjects: 3.188400 ms CreateObjectMapping: 1.223100 ms MarkObjects: 27.805900 ms DeleteObjects: 0.015700 ms) Baking Scene: IT_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.001 seconds (1.132 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity - GUID: a04370a506f90d04f9ecf730582998d9... done. [Time: 47.461900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.57 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.555541s, AssetImport time: 0.529051s, Asset hashing: 0.010763s [1.1 MB, 105.173798 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000375s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (1.140 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/IT/IT_DirtTrack.unity - GUID: a04370a506f90d04f9ecf730582998d9... done. [Time: 17.351400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.92 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.322742s, AssetImport time: 0.639260s, Asset hashing: 0.002517s [1.1 MB, 452.963287 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000186s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 313 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 711 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 24.436900 ms (FindLiveObjects: 2.367000 ms CreateObjectMapping: 0.582500 ms MarkObjects: 20.863000 ms DeleteObjects: 0.623300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 39.779000 ms (FindLiveObjects: 2.459900 ms CreateObjectMapping: 1.063400 ms MarkObjects: 36.224300 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 20.812500 ms (FindLiveObjects: 1.303200 ms CreateObjectMapping: 0.483600 ms MarkObjects: 18.996600 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 31.991800 ms (FindLiveObjects: 1.628100 ms CreateObjectMapping: 0.661600 ms MarkObjects: 29.669400 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 38.768400 ms (FindLiveObjects: 2.493100 ms CreateObjectMapping: 1.103400 ms MarkObjects: 35.134700 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 46.825000 ms (FindLiveObjects: 3.263200 ms CreateObjectMapping: 1.218600 ms MarkObjects: 42.311400 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 43.119900 ms (FindLiveObjects: 2.445300 ms CreateObjectMapping: 1.190100 ms MarkObjects: 39.458200 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 44.220600 ms (FindLiveObjects: 1.460800 ms CreateObjectMapping: 0.519200 ms MarkObjects: 42.211500 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 41.970800 ms (FindLiveObjects: 2.267200 ms CreateObjectMapping: 1.116300 ms MarkObjects: 38.558600 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 21.273200 ms (FindLiveObjects: 1.380800 ms CreateObjectMapping: 0.517300 ms MarkObjects: 19.348100 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 30.818200 ms (FindLiveObjects: 1.690400 ms CreateObjectMapping: 0.613200 ms MarkObjects: 28.488700 ms DeleteObjects: 0.024600 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity' time: 0.045300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11536. Total: 32.411300 ms (FindLiveObjects: 2.050300 ms CreateObjectMapping: 0.649400 ms MarkObjects: 29.632200 ms DeleteObjects: 0.077900 ms) Baking Scene: MX_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.792 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity - GUID: 77ede9cca018807439a7b6db08e1b5d0... done. [Time: 28.183800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.91 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.492229s, AssetImport time: 0.450323s, Asset hashing: 0.006650s [0.8 MB, 119.062004 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000164s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.798 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Localization/MX/MX_DirtTrack.unity - GUID: 77ede9cca018807439a7b6db08e1b5d0... done. [Time: 11.744000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.80 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.33 ms. ----- Total AssetImport time: 1.205499s, AssetImport time: 0.572962s, Asset hashing: 0.001818s [0.8 MB, 439.219025 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000171s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_DirtTrack UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 298 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 645 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 24.325400 ms (FindLiveObjects: 1.535700 ms CreateObjectMapping: 0.542500 ms MarkObjects: 21.682700 ms DeleteObjects: 0.563800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 29.777400 ms (FindLiveObjects: 2.765200 ms CreateObjectMapping: 1.042700 ms MarkObjects: 25.941600 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 20.857000 ms (FindLiveObjects: 1.243600 ms CreateObjectMapping: 0.526500 ms MarkObjects: 19.053600 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 36.337100 ms (FindLiveObjects: 2.487400 ms CreateObjectMapping: 1.066500 ms MarkObjects: 32.748600 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 24.883500 ms (FindLiveObjects: 1.442900 ms CreateObjectMapping: 0.558700 ms MarkObjects: 22.854600 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 27.932100 ms (FindLiveObjects: 1.704900 ms CreateObjectMapping: 0.529600 ms MarkObjects: 25.668500 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 27.398400 ms (FindLiveObjects: 1.682200 ms CreateObjectMapping: 0.675600 ms MarkObjects: 24.961400 ms DeleteObjects: 0.078100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 29.081200 ms (FindLiveObjects: 1.599300 ms CreateObjectMapping: 0.643300 ms MarkObjects: 26.804700 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 27.576400 ms (FindLiveObjects: 1.627100 ms CreateObjectMapping: 0.613400 ms MarkObjects: 25.310300 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 23.265700 ms (FindLiveObjects: 1.503400 ms CreateObjectMapping: 0.481600 ms MarkObjects: 21.242800 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8058. Total: 31.404400 ms (FindLiveObjects: 2.202700 ms CreateObjectMapping: 1.036200 ms MarkObjects: 28.132500 ms DeleteObjects: 0.031500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' time: 0.029500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8213. Total: 22.378900 ms (FindLiveObjects: 2.018800 ms CreateObjectMapping: 0.541300 ms MarkObjects: 19.793400 ms DeleteObjects: 0.024400 ms) Baking Scene: DirtTrack_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' time: 0.021900 ms Unloading 71 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 8509. Total: 26.600200 ms (FindLiveObjects: 1.943400 ms CreateObjectMapping: 0.492700 ms MarkObjects: 23.990900 ms DeleteObjects: 0.172500 ms) Baking Scene: DirtTrack_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' time: 0.042800 ms Unloading 16 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.82 GB. System memory in use after: 0.79 GB. Unloading 290 unused Assets to reduce memory usage. Loaded Objects now: 35396. Total: 43.028000 ms (FindLiveObjects: 4.043600 ms CreateObjectMapping: 1.505100 ms MarkObjects: 33.297500 ms DeleteObjects: 4.181000 ms) Baking Scene: DirtTrack_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.013 seconds file read: 0.002 seconds (5.866 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.008 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity - GUID: a657627204e791845a6864a755f1e1ca... done. [Time: 17.573200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.63 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.508152s, AssetImport time: 0.434613s, Asset hashing: 0.012824s [5.9 MB, 457.439667 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000321s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.009 seconds file read: 0.005 seconds (6.071 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.008 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity - GUID: a657627204e791845a6864a755f1e1ca... done. [Time: 16.733900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.81 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.55 ms. ----- Total AssetImport time: 1.435670s, AssetImport time: 0.691236s, Asset hashing: 0.009315s [6.1 MB, 651.751892 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000397s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' time: 0.030700 ms Unloading 308 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 2489 unused Assets to reduce memory usage. Loaded Objects now: 9391. Total: 28.755100 ms (FindLiveObjects: 2.880100 ms CreateObjectMapping: 0.970800 ms MarkObjects: 23.409300 ms DeleteObjects: 1.494100 ms) Baking Scene: DirtTrack_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.017 seconds file read: 0.000 seconds (0.238 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.016 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity - GUID: 69aa74db8652ba84b9654de8d6346c04... done. [Time: 34.958500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.87 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.430014s, AssetImport time: 0.422043s, Asset hashing: 0.017154s [243.9 KB, 13.885267 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000189s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.239 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity - GUID: 69aa74db8652ba84b9654de8d6346c04... done. [Time: 9.598600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.74 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.293000s, AssetImport time: 0.608477s, Asset hashing: 0.002409s [244.7 KB, 99.187431 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000472s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' time: 0.052300 ms Unloading 260 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 508 unused Assets to reduce memory usage. Loaded Objects now: 11238. Total: 25.742600 ms (FindLiveObjects: 2.613300 ms CreateObjectMapping: 0.681800 ms MarkObjects: 22.032000 ms DeleteObjects: 0.414300 ms) Baking Scene: DirtTrack_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.000 seconds (0.344 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity - GUID: 2e7cf57473f48b844aa2330c01d304a1... done. [Time: 56.743200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.61 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.519946s, AssetImport time: 0.493482s, Asset hashing: 0.012220s [352.1 KB, 28.141260 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000249s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.345 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity - GUID: 2e7cf57473f48b844aa2330c01d304a1... done. [Time: 9.529600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.94 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.33 ms. ----- Total AssetImport time: 1.329566s, AssetImport time: 0.572120s, Asset hashing: 0.001209s [352.9 KB, 285.092529 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000165s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 241 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.949200 ms (FindLiveObjects: 1.423700 ms CreateObjectMapping: 0.507400 ms MarkObjects: 19.870700 ms DeleteObjects: 0.146700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.644400 ms (FindLiveObjects: 1.334200 ms CreateObjectMapping: 0.469800 ms MarkObjects: 19.814400 ms DeleteObjects: 0.025100 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' time: 0.039700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10491. Total: 30.015600 ms (FindLiveObjects: 2.143800 ms CreateObjectMapping: 0.643000 ms MarkObjects: 27.214900 ms DeleteObjects: 0.012900 ms) Baking Scene: DirtTrack_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.516 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity - GUID: 17cf5d58c302dae4587bd104720edd71... done. [Time: 22.853900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.87 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.528889s, AssetImport time: 0.450465s, Asset hashing: 0.007561s [0.5 MB, 68.184196 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000231s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.520 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity - GUID: 17cf5d58c302dae4587bd104720edd71... done. [Time: 16.211100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.87 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.268769s, AssetImport time: 0.603990s, Asset hashing: 0.002828s [0.5 MB, 183.721756 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000309s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: DirtTrack_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' time: 0.029500 ms Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 425 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 21.925700 ms (FindLiveObjects: 1.732200 ms CreateObjectMapping: 0.535900 ms MarkObjects: 19.387900 ms DeleteObjects: 0.268700 ms) Baking Scene: DirtTrack_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 24.366800 ms (FindLiveObjects: 2.503400 ms CreateObjectMapping: 1.237400 ms MarkObjects: 20.587700 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.979500 ms (FindLiveObjects: 1.310500 ms CreateObjectMapping: 0.505900 ms MarkObjects: 19.120200 ms DeleteObjects: 0.042100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.248300 ms (FindLiveObjects: 2.450500 ms CreateObjectMapping: 1.095300 ms MarkObjects: 37.669800 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 49.535200 ms (FindLiveObjects: 2.472900 ms CreateObjectMapping: 1.271300 ms MarkObjects: 45.764500 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 28.185700 ms (FindLiveObjects: 2.118100 ms CreateObjectMapping: 0.572700 ms MarkObjects: 25.463500 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 24.261800 ms (FindLiveObjects: 1.348300 ms CreateObjectMapping: 0.506500 ms MarkObjects: 22.376000 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.720700 ms (FindLiveObjects: 2.499500 ms CreateObjectMapping: 1.087900 ms MarkObjects: 37.102900 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 42.409000 ms (FindLiveObjects: 1.350000 ms CreateObjectMapping: 0.507300 ms MarkObjects: 40.516500 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 49.853600 ms (FindLiveObjects: 3.157800 ms CreateObjectMapping: 1.188100 ms MarkObjects: 45.470800 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.966700 ms (FindLiveObjects: 1.446700 ms CreateObjectMapping: 0.545000 ms MarkObjects: 18.949300 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.991200 ms (FindLiveObjects: 1.451000 ms CreateObjectMapping: 0.505600 ms MarkObjects: 20.009800 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.504400 ms (FindLiveObjects: 1.437100 ms CreateObjectMapping: 0.502300 ms MarkObjects: 20.516800 ms DeleteObjects: 0.047400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.596300 ms (FindLiveObjects: 1.667800 ms CreateObjectMapping: 0.544600 ms MarkObjects: 21.354100 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.968700 ms (FindLiveObjects: 1.479200 ms CreateObjectMapping: 0.511500 ms MarkObjects: 20.949500 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.743600 ms (FindLiveObjects: 1.289600 ms CreateObjectMapping: 0.469300 ms MarkObjects: 19.960200 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.839300 ms (FindLiveObjects: 1.311400 ms CreateObjectMapping: 0.488400 ms MarkObjects: 21.012500 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.714600 ms (FindLiveObjects: 1.625400 ms CreateObjectMapping: 0.486800 ms MarkObjects: 19.575700 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.624800 ms (FindLiveObjects: 2.100000 ms CreateObjectMapping: 0.573700 ms MarkObjects: 20.920800 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 29.129400 ms (FindLiveObjects: 2.549000 ms CreateObjectMapping: 0.544200 ms MarkObjects: 25.957300 ms DeleteObjects: 0.077700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.159700 ms (FindLiveObjects: 2.176600 ms CreateObjectMapping: 0.517100 ms MarkObjects: 20.435800 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.044700 ms (FindLiveObjects: 1.271300 ms CreateObjectMapping: 0.488100 ms MarkObjects: 19.259100 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 60.237500 ms (FindLiveObjects: 2.708400 ms CreateObjectMapping: 1.191200 ms MarkObjects: 56.268300 ms DeleteObjects: 0.068400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.385900 ms (FindLiveObjects: 1.405000 ms CreateObjectMapping: 0.486400 ms MarkObjects: 19.472900 ms DeleteObjects: 0.020600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 52.361400 ms (FindLiveObjects: 1.275400 ms CreateObjectMapping: 0.491800 ms MarkObjects: 50.549200 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.237200 ms (FindLiveObjects: 2.528200 ms CreateObjectMapping: 1.194400 ms MarkObjects: 36.487800 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.684400 ms (FindLiveObjects: 1.232200 ms CreateObjectMapping: 0.467000 ms MarkObjects: 19.959800 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 24.935000 ms (FindLiveObjects: 1.275100 ms CreateObjectMapping: 0.472300 ms MarkObjects: 23.136000 ms DeleteObjects: 0.050600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 26.865600 ms (FindLiveObjects: 2.743600 ms CreateObjectMapping: 0.843000 ms MarkObjects: 23.251000 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 45.304200 ms (FindLiveObjects: 1.337500 ms CreateObjectMapping: 0.483100 ms MarkObjects: 43.445500 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.074700 ms (FindLiveObjects: 1.461100 ms CreateObjectMapping: 0.512000 ms MarkObjects: 19.077500 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.710600 ms (FindLiveObjects: 1.658500 ms CreateObjectMapping: 0.663500 ms MarkObjects: 21.363800 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 24.780800 ms (FindLiveObjects: 1.711000 ms CreateObjectMapping: 0.542500 ms MarkObjects: 22.500600 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.649700 ms (FindLiveObjects: 1.244300 ms CreateObjectMapping: 0.488100 ms MarkObjects: 19.890300 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 42.066900 ms (FindLiveObjects: 2.168600 ms CreateObjectMapping: 0.913100 ms MarkObjects: 38.959500 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 45.723700 ms (FindLiveObjects: 2.138000 ms CreateObjectMapping: 0.907500 ms MarkObjects: 42.649300 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.059600 ms (FindLiveObjects: 2.478700 ms CreateObjectMapping: 1.071600 ms MarkObjects: 36.472600 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 36.576000 ms (FindLiveObjects: 2.489000 ms CreateObjectMapping: 1.142600 ms MarkObjects: 32.915100 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 35.137200 ms (FindLiveObjects: 2.942500 ms CreateObjectMapping: 1.241500 ms MarkObjects: 30.921900 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.904400 ms (FindLiveObjects: 1.257200 ms CreateObjectMapping: 0.499900 ms MarkObjects: 20.121200 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.781700 ms (FindLiveObjects: 1.788100 ms CreateObjectMapping: 0.560400 ms MarkObjects: 21.403400 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.546400 ms (FindLiveObjects: 1.975800 ms CreateObjectMapping: 0.651400 ms MarkObjects: 19.893100 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.863600 ms (FindLiveObjects: 1.907100 ms CreateObjectMapping: 0.673000 ms MarkObjects: 19.258000 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 27.812900 ms (FindLiveObjects: 1.273100 ms CreateObjectMapping: 0.470100 ms MarkObjects: 26.046200 ms DeleteObjects: 0.022600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 23.406600 ms (FindLiveObjects: 2.309800 ms CreateObjectMapping: 0.563600 ms MarkObjects: 20.492900 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 29.033300 ms (FindLiveObjects: 1.911700 ms CreateObjectMapping: 0.678200 ms MarkObjects: 26.413400 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 24.879000 ms (FindLiveObjects: 2.459400 ms CreateObjectMapping: 0.939900 ms MarkObjects: 21.433800 ms DeleteObjects: 0.044700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.415300 ms (FindLiveObjects: 1.645000 ms CreateObjectMapping: 0.491200 ms MarkObjects: 19.254900 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.101600 ms (FindLiveObjects: 1.456400 ms CreateObjectMapping: 0.481300 ms MarkObjects: 19.136700 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.485600 ms (FindLiveObjects: 1.347000 ms CreateObjectMapping: 0.469500 ms MarkObjects: 18.625700 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.699900 ms (FindLiveObjects: 1.350900 ms CreateObjectMapping: 0.468700 ms MarkObjects: 18.856600 ms DeleteObjects: 0.022900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.552000 ms (FindLiveObjects: 2.593300 ms CreateObjectMapping: 1.133500 ms MarkObjects: 36.792300 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 35.398300 ms (FindLiveObjects: 1.770200 ms CreateObjectMapping: 0.763800 ms MarkObjects: 32.829700 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 49.046400 ms (FindLiveObjects: 2.441500 ms CreateObjectMapping: 1.099600 ms MarkObjects: 45.451200 ms DeleteObjects: 0.052500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 39.420400 ms (FindLiveObjects: 2.441500 ms CreateObjectMapping: 1.066800 ms MarkObjects: 35.882600 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 38.422200 ms (FindLiveObjects: 1.375800 ms CreateObjectMapping: 0.509400 ms MarkObjects: 36.481200 ms DeleteObjects: 0.054900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 29.620900 ms (FindLiveObjects: 1.330500 ms CreateObjectMapping: 0.477400 ms MarkObjects: 27.757400 ms DeleteObjects: 0.054700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 36.028900 ms (FindLiveObjects: 1.278700 ms CreateObjectMapping: 0.515600 ms MarkObjects: 34.080100 ms DeleteObjects: 0.153200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.189600 ms (FindLiveObjects: 2.456900 ms CreateObjectMapping: 1.231400 ms MarkObjects: 36.461800 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 37.251900 ms (FindLiveObjects: 2.361100 ms CreateObjectMapping: 1.096900 ms MarkObjects: 33.760000 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 37.175100 ms (FindLiveObjects: 2.541800 ms CreateObjectMapping: 1.074300 ms MarkObjects: 33.509800 ms DeleteObjects: 0.047300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.589900 ms (FindLiveObjects: 2.834400 ms CreateObjectMapping: 1.167800 ms MarkObjects: 36.554100 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.714900 ms (FindLiveObjects: 1.291900 ms CreateObjectMapping: 0.486500 ms MarkObjects: 18.911200 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 42.200600 ms (FindLiveObjects: 2.145800 ms CreateObjectMapping: 0.930200 ms MarkObjects: 39.097400 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 38.567200 ms (FindLiveObjects: 1.384800 ms CreateObjectMapping: 0.517000 ms MarkObjects: 36.639600 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 29.670600 ms (FindLiveObjects: 1.765200 ms CreateObjectMapping: 0.599600 ms MarkObjects: 27.275000 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.268300 ms (FindLiveObjects: 1.283500 ms CreateObjectMapping: 0.473600 ms MarkObjects: 20.483200 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.761400 ms (FindLiveObjects: 1.244000 ms CreateObjectMapping: 0.486200 ms MarkObjects: 19.007400 ms DeleteObjects: 0.023200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.219700 ms (FindLiveObjects: 1.387000 ms CreateObjectMapping: 0.524800 ms MarkObjects: 19.283100 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.131400 ms (FindLiveObjects: 2.634500 ms CreateObjectMapping: 1.115600 ms MarkObjects: 36.324300 ms DeleteObjects: 0.055100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 42.578500 ms (FindLiveObjects: 2.502800 ms CreateObjectMapping: 1.196300 ms MarkObjects: 38.850400 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.069100 ms (FindLiveObjects: 1.244600 ms CreateObjectMapping: 0.467700 ms MarkObjects: 20.330800 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 43.157800 ms (FindLiveObjects: 2.488200 ms CreateObjectMapping: 1.106600 ms MarkObjects: 39.530200 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.476700 ms (FindLiveObjects: 1.401000 ms CreateObjectMapping: 0.520900 ms MarkObjects: 19.529600 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.833700 ms (FindLiveObjects: 1.353300 ms CreateObjectMapping: 0.491500 ms MarkObjects: 18.964800 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 55.627600 ms (FindLiveObjects: 1.785000 ms CreateObjectMapping: 1.167300 ms MarkObjects: 52.624000 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.969700 ms (FindLiveObjects: 1.257300 ms CreateObjectMapping: 0.468800 ms MarkObjects: 19.219200 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.237200 ms (FindLiveObjects: 1.305400 ms CreateObjectMapping: 0.477600 ms MarkObjects: 19.424800 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 43.872000 ms (FindLiveObjects: 2.453900 ms CreateObjectMapping: 1.097400 ms MarkObjects: 40.283800 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.981000 ms (FindLiveObjects: 1.324100 ms CreateObjectMapping: 0.520800 ms MarkObjects: 20.107800 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.627000 ms (FindLiveObjects: 1.558800 ms CreateObjectMapping: 1.249900 ms MarkObjects: 37.732600 ms DeleteObjects: 0.084800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.093700 ms (FindLiveObjects: 2.230500 ms CreateObjectMapping: 0.540400 ms MarkObjects: 19.296200 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.497800 ms (FindLiveObjects: 1.501500 ms CreateObjectMapping: 0.524700 ms MarkObjects: 20.437900 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.027700 ms (FindLiveObjects: 1.463600 ms CreateObjectMapping: 0.515800 ms MarkObjects: 20.023800 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 41.752500 ms (FindLiveObjects: 2.299600 ms CreateObjectMapping: 0.984800 ms MarkObjects: 38.440400 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.416100 ms (FindLiveObjects: 1.411900 ms CreateObjectMapping: 0.486000 ms MarkObjects: 19.480300 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.944200 ms (FindLiveObjects: 1.339100 ms CreateObjectMapping: 0.545800 ms MarkObjects: 19.976900 ms DeleteObjects: 0.081500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.552500 ms (FindLiveObjects: 1.427300 ms CreateObjectMapping: 0.509600 ms MarkObjects: 19.589400 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 28.089000 ms (FindLiveObjects: 2.219000 ms CreateObjectMapping: 1.251000 ms MarkObjects: 24.583700 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.576200 ms (FindLiveObjects: 1.522500 ms CreateObjectMapping: 0.534900 ms MarkObjects: 19.492100 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.613900 ms (FindLiveObjects: 2.114200 ms CreateObjectMapping: 0.619100 ms MarkObjects: 19.856000 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.043900 ms (FindLiveObjects: 1.675500 ms CreateObjectMapping: 0.522300 ms MarkObjects: 19.811300 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.549100 ms (FindLiveObjects: 1.659100 ms CreateObjectMapping: 0.594300 ms MarkObjects: 20.256100 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.166500 ms (FindLiveObjects: 1.574900 ms CreateObjectMapping: 0.514600 ms MarkObjects: 20.052300 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.388300 ms (FindLiveObjects: 1.334900 ms CreateObjectMapping: 0.513300 ms MarkObjects: 19.516400 ms DeleteObjects: 0.023000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 25.218900 ms (FindLiveObjects: 1.358500 ms CreateObjectMapping: 0.491700 ms MarkObjects: 23.289700 ms DeleteObjects: 0.078200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.186000 ms (FindLiveObjects: 2.178300 ms CreateObjectMapping: 0.912300 ms MarkObjects: 37.068600 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 21.085100 ms (FindLiveObjects: 1.411700 ms CreateObjectMapping: 0.505200 ms MarkObjects: 19.144500 ms DeleteObjects: 0.023000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.756500 ms (FindLiveObjects: 1.460100 ms CreateObjectMapping: 0.520500 ms MarkObjects: 18.741900 ms DeleteObjects: 0.033100 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' time: 0.045600 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8528. Total: 22.596500 ms (FindLiveObjects: 1.825100 ms CreateObjectMapping: 0.487700 ms MarkObjects: 20.255900 ms DeleteObjects: 0.026700 ms) Baking Scene: Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity' time: 0.036200 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 18262. Total: 26.950200 ms (FindLiveObjects: 2.564800 ms CreateObjectMapping: 1.030600 ms MarkObjects: 23.134700 ms DeleteObjects: 0.219500 ms) Baking Scene: AR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.017 seconds file read: 0.001 seconds (2.200 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.008 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity - GUID: a4337d367c002de44a4efd0edf703db9... done. [Time: 53.268900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.70 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.434257s, AssetImport time: 0.451358s, Asset hashing: 0.017673s [2.2 MB, 124.473526 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000416s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (2.339 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/AR/AR_Highwayland.unity - GUID: a4337d367c002de44a4efd0edf703db9... done. [Time: 14.573400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.08 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.315624s, AssetImport time: 0.621276s, Asset hashing: 0.003900s [2.3 MB, 599.805664 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000159s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 412 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.58 GB. Unloading 1225 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 24.743000 ms (FindLiveObjects: 1.883600 ms CreateObjectMapping: 0.576400 ms MarkObjects: 21.087900 ms DeleteObjects: 1.194100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.992900 ms (FindLiveObjects: 1.277600 ms CreateObjectMapping: 0.509400 ms MarkObjects: 19.180900 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 38.551500 ms (FindLiveObjects: 2.710000 ms CreateObjectMapping: 1.256600 ms MarkObjects: 34.550400 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.815900 ms (FindLiveObjects: 1.324100 ms CreateObjectMapping: 0.512900 ms MarkObjects: 18.955200 ms DeleteObjects: 0.022300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.936300 ms (FindLiveObjects: 2.412900 ms CreateObjectMapping: 1.095300 ms MarkObjects: 37.395900 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 40.363600 ms (FindLiveObjects: 1.513400 ms CreateObjectMapping: 0.504400 ms MarkObjects: 38.312800 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.163900 ms (FindLiveObjects: 1.281500 ms CreateObjectMapping: 0.500800 ms MarkObjects: 20.353800 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 38.074000 ms (FindLiveObjects: 2.635400 ms CreateObjectMapping: 1.166500 ms MarkObjects: 34.243900 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 22.160800 ms (FindLiveObjects: 1.277900 ms CreateObjectMapping: 0.470100 ms MarkObjects: 20.387300 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 20.769900 ms (FindLiveObjects: 1.244900 ms CreateObjectMapping: 0.467700 ms MarkObjects: 19.032500 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8067. Total: 52.317800 ms (FindLiveObjects: 2.648900 ms CreateObjectMapping: 1.289800 ms MarkObjects: 48.349200 ms DeleteObjects: 0.028800 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' time: 0.030900 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.66 GB. System memory in use after: 0.66 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 23857. Total: 32.456400 ms (FindLiveObjects: 3.037700 ms CreateObjectMapping: 1.357700 ms MarkObjects: 28.015500 ms DeleteObjects: 0.044600 ms) Baking Scene: BR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.015 seconds file read: 0.003 seconds (5.094 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity - GUID: a2f1c8d2a9ba8fe44be4cc570534b66e... done. [Time: 40.224100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.62 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.417777s, AssetImport time: 0.429609s, Asset hashing: 0.015387s [5.1 MB, 331.056671 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000213s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.007 seconds file read: 0.002 seconds (5.119 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity - GUID: a2f1c8d2a9ba8fe44be4cc570534b66e... done. [Time: 13.172200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.66 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.53 ms. ----- Total AssetImport time: 1.242892s, AssetImport time: 0.589177s, Asset hashing: 0.007598s [5.1 MB, 673.693909 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000205s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 542 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.65 GB. System memory in use after: 0.64 GB. Unloading 1602 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 24.370300 ms (FindLiveObjects: 1.598100 ms CreateObjectMapping: 0.599000 ms MarkObjects: 20.201400 ms DeleteObjects: 1.970900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 32.257300 ms (FindLiveObjects: 2.079600 ms CreateObjectMapping: 0.943000 ms MarkObjects: 29.186100 ms DeleteObjects: 0.047400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 35.017300 ms (FindLiveObjects: 2.208700 ms CreateObjectMapping: 0.955900 ms MarkObjects: 31.819100 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 28.679700 ms (FindLiveObjects: 2.359900 ms CreateObjectMapping: 0.724500 ms MarkObjects: 25.566400 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 28.541500 ms (FindLiveObjects: 2.137700 ms CreateObjectMapping: 0.915200 ms MarkObjects: 25.456100 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 40.482600 ms (FindLiveObjects: 2.395100 ms CreateObjectMapping: 1.098900 ms MarkObjects: 36.957500 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 36.522500 ms (FindLiveObjects: 1.777400 ms CreateObjectMapping: 0.926100 ms MarkObjects: 33.783500 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 21.916600 ms (FindLiveObjects: 1.274900 ms CreateObjectMapping: 0.468800 ms MarkObjects: 20.148300 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 41.451200 ms (FindLiveObjects: 2.682800 ms CreateObjectMapping: 1.157600 ms MarkObjects: 37.582200 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 29.476000 ms (FindLiveObjects: 2.494000 ms CreateObjectMapping: 1.176100 ms MarkObjects: 25.775300 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8073. Total: 50.428400 ms (FindLiveObjects: 1.909900 ms CreateObjectMapping: 0.938600 ms MarkObjects: 47.501600 ms DeleteObjects: 0.077000 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity' time: 0.032700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.65 GB. System memory in use after: 0.66 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 22729. Total: 29.939600 ms (FindLiveObjects: 2.947800 ms CreateObjectMapping: 1.329700 ms MarkObjects: 25.619700 ms DeleteObjects: 0.041800 ms) Baking Scene: CL_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.002 seconds (3.179 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity - GUID: a1bbc8305ca4f31428a6f934007b7d80... done. [Time: 32.199800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.81 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.491429s, AssetImport time: 0.441234s, Asset hashing: 0.010683s [3.2 MB, 297.596863 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000175s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.008 seconds file read: 0.003 seconds (3.334 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/CL/CL_Highwayland.unity - GUID: a1bbc8305ca4f31428a6f934007b7d80... done. [Time: 17.572200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.95 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.283184s, AssetImport time: 0.680350s, Asset hashing: 0.007842s [3.3 MB, 425.154205 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000204s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 423 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.65 GB. System memory in use after: 0.64 GB. Unloading 1355 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 31.018200 ms (FindLiveObjects: 1.923800 ms CreateObjectMapping: 0.691500 ms MarkObjects: 26.815700 ms DeleteObjects: 1.586200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 34.761200 ms (FindLiveObjects: 1.821300 ms CreateObjectMapping: 0.679200 ms MarkObjects: 32.232700 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 21.351400 ms (FindLiveObjects: 1.364400 ms CreateObjectMapping: 0.538100 ms MarkObjects: 19.423000 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 32.090800 ms (FindLiveObjects: 2.060300 ms CreateObjectMapping: 0.634100 ms MarkObjects: 29.365000 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 22.400400 ms (FindLiveObjects: 1.375800 ms CreateObjectMapping: 0.504600 ms MarkObjects: 20.491200 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 21.891900 ms (FindLiveObjects: 1.496300 ms CreateObjectMapping: 0.551200 ms MarkObjects: 19.803600 ms DeleteObjects: 0.040300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 23.237600 ms (FindLiveObjects: 1.534400 ms CreateObjectMapping: 0.477100 ms MarkObjects: 21.196800 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 22.171100 ms (FindLiveObjects: 1.585900 ms CreateObjectMapping: 0.511700 ms MarkObjects: 20.045000 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 21.742800 ms (FindLiveObjects: 1.514700 ms CreateObjectMapping: 0.529000 ms MarkObjects: 19.671600 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 21.616600 ms (FindLiveObjects: 1.378000 ms CreateObjectMapping: 0.557100 ms MarkObjects: 19.655700 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8076. Total: 39.138600 ms (FindLiveObjects: 1.363900 ms CreateObjectMapping: 0.509900 ms MarkObjects: 37.213200 ms DeleteObjects: 0.050400 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity' time: 0.029300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.64 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17544. Total: 45.643100 ms (FindLiveObjects: 2.582700 ms CreateObjectMapping: 1.032300 ms MarkObjects: 41.988400 ms DeleteObjects: 0.038800 ms) Baking Scene: ES_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (1.991 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity - GUID: dfb239009740f7643ba8293917ac2819... done. [Time: 50.889900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.71 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.573991s, AssetImport time: 0.443575s, Asset hashing: 0.008289s [2.0 MB, 240.221756 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000244s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (2.017 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/ES/ES_Highwayland.unity - GUID: dfb239009740f7643ba8293917ac2819... done. [Time: 13.796600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.09 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.251320s, AssetImport time: 0.576330s, Asset hashing: 0.006374s [2.0 MB, 316.380829 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000385s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 486 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.63 GB. Unloading 1697 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 24.096600 ms (FindLiveObjects: 1.907700 ms CreateObjectMapping: 0.565100 ms MarkObjects: 19.757200 ms DeleteObjects: 1.865800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 46.308800 ms (FindLiveObjects: 2.991700 ms CreateObjectMapping: 0.995500 ms MarkObjects: 42.286600 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 26.284500 ms (FindLiveObjects: 1.656300 ms CreateObjectMapping: 0.605400 ms MarkObjects: 23.998700 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 52.363600 ms (FindLiveObjects: 2.360400 ms CreateObjectMapping: 1.103800 ms MarkObjects: 48.778700 ms DeleteObjects: 0.119500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 21.573400 ms (FindLiveObjects: 1.485100 ms CreateObjectMapping: 0.489200 ms MarkObjects: 19.577300 ms DeleteObjects: 0.021100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 36.420300 ms (FindLiveObjects: 2.223000 ms CreateObjectMapping: 1.125700 ms MarkObjects: 33.037800 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 24.465800 ms (FindLiveObjects: 2.056100 ms CreateObjectMapping: 0.577400 ms MarkObjects: 21.802700 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 21.375200 ms (FindLiveObjects: 1.615700 ms CreateObjectMapping: 0.540600 ms MarkObjects: 19.189600 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 22.855400 ms (FindLiveObjects: 1.907500 ms CreateObjectMapping: 0.610400 ms MarkObjects: 20.309900 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 23.090500 ms (FindLiveObjects: 2.070500 ms CreateObjectMapping: 0.541000 ms MarkObjects: 20.454300 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 24.147000 ms (FindLiveObjects: 2.392800 ms CreateObjectMapping: 0.752100 ms MarkObjects: 20.972800 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 23.414700 ms (FindLiveObjects: 1.661000 ms CreateObjectMapping: 0.541200 ms MarkObjects: 21.186200 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 25.882800 ms (FindLiveObjects: 1.490600 ms CreateObjectMapping: 0.504400 ms MarkObjects: 23.861500 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 20.478000 ms (FindLiveObjects: 1.226800 ms CreateObjectMapping: 0.467000 ms MarkObjects: 18.758600 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 25.716600 ms (FindLiveObjects: 1.782500 ms CreateObjectMapping: 0.529000 ms MarkObjects: 23.374300 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 25.298100 ms (FindLiveObjects: 1.739800 ms CreateObjectMapping: 0.560300 ms MarkObjects: 22.960600 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 23.032200 ms (FindLiveObjects: 1.473300 ms CreateObjectMapping: 0.520200 ms MarkObjects: 21.007600 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 21.430200 ms (FindLiveObjects: 1.262800 ms CreateObjectMapping: 0.471200 ms MarkObjects: 19.668300 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 21.005800 ms (FindLiveObjects: 1.342700 ms CreateObjectMapping: 0.494600 ms MarkObjects: 19.143500 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 21.799500 ms (FindLiveObjects: 1.266800 ms CreateObjectMapping: 0.488700 ms MarkObjects: 20.018500 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 23.169000 ms (FindLiveObjects: 1.485400 ms CreateObjectMapping: 0.486300 ms MarkObjects: 21.167300 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 46.286200 ms (FindLiveObjects: 2.799400 ms CreateObjectMapping: 1.113700 ms MarkObjects: 42.331100 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8079. Total: 20.587000 ms (FindLiveObjects: 1.298200 ms CreateObjectMapping: 0.505000 ms MarkObjects: 18.750500 ms DeleteObjects: 0.032400 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity' time: 0.028300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.68 GB. System memory in use after: 0.68 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15203. Total: 25.940600 ms (FindLiveObjects: 2.380000 ms CreateObjectMapping: 0.777200 ms MarkObjects: 22.743900 ms DeleteObjects: 0.038300 ms) Baking Scene: IT_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.001 seconds (1.577 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity - GUID: 7ad8710b54fe2764d9275ca9f0cd80a6... done. [Time: 35.729800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.74 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.604273s, AssetImport time: 0.479975s, Asset hashing: 0.012536s [1.6 MB, 125.791130 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000308s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.547 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/IT/IT_Highwayland.unity - GUID: 7ad8710b54fe2764d9275ca9f0cd80a6... done. [Time: 9.733100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.99 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.235224s, AssetImport time: 0.578592s, Asset hashing: 0.002753s [1.5 MB, 562.047424 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000204s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 503 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.68 GB. System memory in use after: 0.67 GB. Unloading 1839 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 25.221000 ms (FindLiveObjects: 2.019800 ms CreateObjectMapping: 0.646800 ms MarkObjects: 20.631700 ms DeleteObjects: 1.921600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 24.446900 ms (FindLiveObjects: 1.278300 ms CreateObjectMapping: 0.503900 ms MarkObjects: 22.639100 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 37.235900 ms (FindLiveObjects: 2.207300 ms CreateObjectMapping: 0.975100 ms MarkObjects: 34.027200 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 49.941200 ms (FindLiveObjects: 2.681600 ms CreateObjectMapping: 1.116500 ms MarkObjects: 46.112600 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 23.677000 ms (FindLiveObjects: 1.323700 ms CreateObjectMapping: 0.543200 ms MarkObjects: 21.784300 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 21.923300 ms (FindLiveObjects: 1.295500 ms CreateObjectMapping: 0.475800 ms MarkObjects: 20.127700 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 22.316700 ms (FindLiveObjects: 1.330600 ms CreateObjectMapping: 0.489800 ms MarkObjects: 20.470400 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 21.407600 ms (FindLiveObjects: 1.645400 ms CreateObjectMapping: 0.494500 ms MarkObjects: 19.232000 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 40.289900 ms (FindLiveObjects: 2.517700 ms CreateObjectMapping: 1.164800 ms MarkObjects: 36.559100 ms DeleteObjects: 0.047200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 21.373900 ms (FindLiveObjects: 1.377800 ms CreateObjectMapping: 0.519200 ms MarkObjects: 19.452300 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 26.965600 ms (FindLiveObjects: 1.715700 ms CreateObjectMapping: 0.503900 ms MarkObjects: 24.717900 ms DeleteObjects: 0.027000 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity' time: 0.029200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.64 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17790. Total: 27.629500 ms (FindLiveObjects: 2.553700 ms CreateObjectMapping: 0.874000 ms MarkObjects: 24.164000 ms DeleteObjects: 0.037000 ms) Baking Scene: MX_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.009 seconds file read: 0.002 seconds (2.897 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity - GUID: d1b598feb0b44d64a8d876357ca1b9d1... done. [Time: 42.590200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.63 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.548268s, AssetImport time: 0.508139s, Asset hashing: 0.009677s [2.9 MB, 299.345734 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000228s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.009 seconds file read: 0.001 seconds (3.040 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/MX/MX_Highwayland.unity - GUID: d1b598feb0b44d64a8d876357ca1b9d1... done. [Time: 14.608000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.14 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.261633s, AssetImport time: 0.562312s, Asset hashing: 0.010061s [3.0 MB, 302.161011 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000403s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_Highwayland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 404 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.63 GB. Unloading 976 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 24.745000 ms (FindLiveObjects: 1.662700 ms CreateObjectMapping: 0.565200 ms MarkObjects: 21.431100 ms DeleteObjects: 1.084900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 20.982700 ms (FindLiveObjects: 1.673700 ms CreateObjectMapping: 0.510600 ms MarkObjects: 18.774300 ms DeleteObjects: 0.023000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 52.823800 ms (FindLiveObjects: 2.481600 ms CreateObjectMapping: 1.099900 ms MarkObjects: 49.200600 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 23.113700 ms (FindLiveObjects: 1.525000 ms CreateObjectMapping: 0.512500 ms MarkObjects: 21.039400 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 21.438000 ms (FindLiveObjects: 1.316200 ms CreateObjectMapping: 0.473200 ms MarkObjects: 19.624400 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 20.961800 ms (FindLiveObjects: 1.401600 ms CreateObjectMapping: 0.515600 ms MarkObjects: 19.018500 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 34.325500 ms (FindLiveObjects: 1.806700 ms CreateObjectMapping: 0.641100 ms MarkObjects: 31.850800 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 21.256200 ms (FindLiveObjects: 1.429900 ms CreateObjectMapping: 0.556800 ms MarkObjects: 19.243100 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 37.780700 ms (FindLiveObjects: 2.263500 ms CreateObjectMapping: 0.941500 ms MarkObjects: 34.539100 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 22.022500 ms (FindLiveObjects: 1.289300 ms CreateObjectMapping: 0.501700 ms MarkObjects: 20.178900 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8082. Total: 20.986100 ms (FindLiveObjects: 1.274100 ms CreateObjectMapping: 0.489000 ms MarkObjects: 19.198200 ms DeleteObjects: 0.024000 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' time: 0.028200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.64 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8310. Total: 27.853300 ms (FindLiveObjects: 2.087700 ms CreateObjectMapping: 1.065600 ms MarkObjects: 24.659100 ms DeleteObjects: 0.039900 ms) Baking Scene: Highwayland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' time: 0.028100 ms Unloading 20 Unused Serialized files (Serialized files now loaded: 0) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Failed to get pixels of splat texture UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) TerrainData is missing splat texture 4. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Shader 'MicroSplat/Highwayland_20148_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) System memory in use before: 0.94 GB. System memory in use after: 0.91 GB. Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 8538. Total: 39.914200 ms (FindLiveObjects: 1.820500 ms CreateObjectMapping: 0.544400 ms MarkObjects: 37.254500 ms DeleteObjects: 0.293900 ms) Baking Scene: Highwayland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) TerrainData is missing splat texture 4. UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' time: 0.048400 ms Unloading 69 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.98 GB. Unloading 326 unused Assets to reduce memory usage. Loaded Objects now: 11391. Total: 48.604600 ms (FindLiveObjects: 3.117900 ms CreateObjectMapping: 1.228800 ms MarkObjects: 41.924700 ms DeleteObjects: 2.331900 ms) Baking Scene: Highwayland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (0.725 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity - GUID: d368bf319271adf4189016517f0e7c57... done. [Time: 42.024500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.14 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.81 ms. ----- Total AssetImport time: 1.364552s, AssetImport time: 0.436193s, Asset hashing: 0.006503s [0.7 MB, 111.484459 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000168s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.730 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity - GUID: d368bf319271adf4189016517f0e7c57... done. [Time: 13.756700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.82 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.361909s, AssetImport time: 0.591952s, Asset hashing: 0.004738s [0.7 MB, 153.967010 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000386s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' time: 0.035600 ms Unloading 237 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.92 GB. Unloading 396 unused Assets to reduce memory usage. Loaded Objects now: 17545. Total: 35.071600 ms (FindLiveObjects: 2.957500 ms CreateObjectMapping: 1.134300 ms MarkObjects: 30.568300 ms DeleteObjects: 0.410100 ms) Baking Scene: Highwayland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.013 seconds file read: 0.002 seconds (1.151 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity - GUID: 3a2b01d1fcc4e404485ab086738904ca... done. [Time: 36.189100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.50 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.450198s, AssetImport time: 0.447641s, Asset hashing: 0.013760s [1.2 MB, 83.644592 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000177s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.242 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity - GUID: 3a2b01d1fcc4e404485ab086738904ca... done. [Time: 18.302200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.96 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.33 ms. ----- Total AssetImport time: 1.222467s, AssetImport time: 0.593235s, Asset hashing: 0.002867s [1.2 MB, 433.069916 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000173s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' time: 0.032800 ms Unloading 297 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.81 GB. Unloading 1553 unused Assets to reduce memory usage. Loaded Objects now: 8543. Total: 27.624500 ms (FindLiveObjects: 1.946300 ms CreateObjectMapping: 0.603100 ms MarkObjects: 21.777700 ms DeleteObjects: 3.296600 ms) Baking Scene: Highwayland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity - GUID: 85aca8645a716564a9a1350c5f9695ab... done. [Time: 35.367000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.73 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.471307s, AssetImport time: 0.482773s, Asset hashing: 0.007245s [45.9 KB, 6.190841 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000537s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity - GUID: 85aca8645a716564a9a1350c5f9695ab... done. [Time: 15.909800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.77 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.33 ms. ----- Total AssetImport time: 1.268361s, AssetImport time: 0.582268s, Asset hashing: 0.000935s [46.1 KB, 48.170345 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000248s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 213 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 8104. Total: 23.045100 ms (FindLiveObjects: 1.628500 ms CreateObjectMapping: 0.530300 ms MarkObjects: 20.631200 ms DeleteObjects: 0.254100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8104. Total: 22.891000 ms (FindLiveObjects: 2.011200 ms CreateObjectMapping: 0.545300 ms MarkObjects: 20.298700 ms DeleteObjects: 0.034400 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' time: 0.058500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17646. Total: 27.325300 ms (FindLiveObjects: 2.560600 ms CreateObjectMapping: 0.895300 ms MarkObjects: 23.845100 ms DeleteObjects: 0.023400 ms) Baking Scene: Highwayland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.015 seconds file read: 0.001 seconds (1.508 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity - GUID: 46c70bd2da3e6c640bb60d1c33d8ed69... done. [Time: 24.555600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.79 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.428798s, AssetImport time: 0.394921s, Asset hashing: 0.016079s [1.5 MB, 93.765610 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000384s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (1.474 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity - GUID: 46c70bd2da3e6c640bb60d1c33d8ed69... done. [Time: 13.335500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.93 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.298768s, AssetImport time: 0.604590s, Asset hashing: 0.006360s [1.5 MB, 231.731918 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000355s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Highwayland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' time: 0.032200 ms Unloading 224 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 395 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 24.809700 ms (FindLiveObjects: 1.844900 ms CreateObjectMapping: 0.508400 ms MarkObjects: 22.104000 ms DeleteObjects: 0.351400 ms) Baking Scene: Highwayland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 37.220700 ms (FindLiveObjects: 1.476300 ms CreateObjectMapping: 0.471300 ms MarkObjects: 35.216200 ms DeleteObjects: 0.055700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 30.363300 ms (FindLiveObjects: 1.308200 ms CreateObjectMapping: 0.486100 ms MarkObjects: 28.541000 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 28.318800 ms (FindLiveObjects: 1.824600 ms CreateObjectMapping: 0.481200 ms MarkObjects: 25.984800 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.573200 ms (FindLiveObjects: 1.290300 ms CreateObjectMapping: 0.503900 ms MarkObjects: 23.749500 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 42.442500 ms (FindLiveObjects: 1.823800 ms CreateObjectMapping: 0.675500 ms MarkObjects: 39.916800 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.979200 ms (FindLiveObjects: 2.002500 ms CreateObjectMapping: 0.563300 ms MarkObjects: 22.375400 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 39.114600 ms (FindLiveObjects: 3.616700 ms CreateObjectMapping: 1.246100 ms MarkObjects: 34.223900 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.283300 ms (FindLiveObjects: 1.392400 ms CreateObjectMapping: 0.528400 ms MarkObjects: 21.324900 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.793600 ms (FindLiveObjects: 1.624600 ms CreateObjectMapping: 0.521700 ms MarkObjects: 19.619000 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.974300 ms (FindLiveObjects: 1.648500 ms CreateObjectMapping: 0.611200 ms MarkObjects: 20.674400 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 44.983200 ms (FindLiveObjects: 2.275400 ms CreateObjectMapping: 0.986000 ms MarkObjects: 41.695000 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.962200 ms (FindLiveObjects: 2.772000 ms CreateObjectMapping: 0.933100 ms MarkObjects: 21.231100 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.522800 ms (FindLiveObjects: 1.723100 ms CreateObjectMapping: 0.651900 ms MarkObjects: 23.111900 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.003700 ms (FindLiveObjects: 1.308600 ms CreateObjectMapping: 0.471900 ms MarkObjects: 21.195200 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.957500 ms (FindLiveObjects: 1.789000 ms CreateObjectMapping: 0.592700 ms MarkObjects: 20.548900 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.430100 ms (FindLiveObjects: 1.321900 ms CreateObjectMapping: 0.495300 ms MarkObjects: 20.572000 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.024800 ms (FindLiveObjects: 1.383000 ms CreateObjectMapping: 0.495500 ms MarkObjects: 20.118900 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.943100 ms (FindLiveObjects: 2.083100 ms CreateObjectMapping: 0.686700 ms MarkObjects: 21.142600 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.147900 ms (FindLiveObjects: 1.664500 ms CreateObjectMapping: 0.522300 ms MarkObjects: 22.927400 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.763400 ms (FindLiveObjects: 1.681000 ms CreateObjectMapping: 0.540100 ms MarkObjects: 20.515600 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.525900 ms (FindLiveObjects: 1.923900 ms CreateObjectMapping: 0.522900 ms MarkObjects: 22.046100 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.641200 ms (FindLiveObjects: 1.776000 ms CreateObjectMapping: 0.563400 ms MarkObjects: 20.275800 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.809100 ms (FindLiveObjects: 1.373500 ms CreateObjectMapping: 0.492800 ms MarkObjects: 20.913700 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.278500 ms (FindLiveObjects: 1.275700 ms CreateObjectMapping: 0.503700 ms MarkObjects: 22.472200 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.549100 ms (FindLiveObjects: 1.750500 ms CreateObjectMapping: 0.545200 ms MarkObjects: 22.200500 ms DeleteObjects: 0.051700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 26.621800 ms (FindLiveObjects: 2.183200 ms CreateObjectMapping: 0.766800 ms MarkObjects: 23.644900 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.875800 ms (FindLiveObjects: 1.590300 ms CreateObjectMapping: 0.523100 ms MarkObjects: 21.736500 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.830500 ms (FindLiveObjects: 1.589400 ms CreateObjectMapping: 0.483400 ms MarkObjects: 19.735600 ms DeleteObjects: 0.020600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.184100 ms (FindLiveObjects: 1.438000 ms CreateObjectMapping: 0.489300 ms MarkObjects: 20.228200 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.780100 ms (FindLiveObjects: 2.284900 ms CreateObjectMapping: 0.527600 ms MarkObjects: 20.942500 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.749800 ms (FindLiveObjects: 1.350900 ms CreateObjectMapping: 0.656100 ms MarkObjects: 25.703400 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.999200 ms (FindLiveObjects: 1.444200 ms CreateObjectMapping: 0.506100 ms MarkObjects: 20.021800 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.290900 ms (FindLiveObjects: 2.418100 ms CreateObjectMapping: 0.625000 ms MarkObjects: 24.221800 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.154500 ms (FindLiveObjects: 1.913800 ms CreateObjectMapping: 0.471900 ms MarkObjects: 20.744100 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.710800 ms (FindLiveObjects: 1.398500 ms CreateObjectMapping: 0.526700 ms MarkObjects: 20.757500 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.612500 ms (FindLiveObjects: 2.252200 ms CreateObjectMapping: 0.549900 ms MarkObjects: 20.780900 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.573700 ms (FindLiveObjects: 1.909500 ms CreateObjectMapping: 0.747300 ms MarkObjects: 20.849600 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.149400 ms (FindLiveObjects: 1.728600 ms CreateObjectMapping: 0.540300 ms MarkObjects: 20.851600 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.616400 ms (FindLiveObjects: 1.553000 ms CreateObjectMapping: 0.526700 ms MarkObjects: 20.508900 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.766800 ms (FindLiveObjects: 2.221700 ms CreateObjectMapping: 0.659300 ms MarkObjects: 20.843300 ms DeleteObjects: 0.041400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.825500 ms (FindLiveObjects: 1.649900 ms CreateObjectMapping: 0.516000 ms MarkObjects: 21.627500 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 36.880600 ms (FindLiveObjects: 1.519100 ms CreateObjectMapping: 0.516600 ms MarkObjects: 34.814000 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 43.770400 ms (FindLiveObjects: 1.348100 ms CreateObjectMapping: 0.489100 ms MarkObjects: 41.891100 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.217800 ms (FindLiveObjects: 1.236900 ms CreateObjectMapping: 0.489900 ms MarkObjects: 20.470000 ms DeleteObjects: 0.020600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.797200 ms (FindLiveObjects: 2.291900 ms CreateObjectMapping: 0.858900 ms MarkObjects: 20.620100 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.309100 ms (FindLiveObjects: 1.503700 ms CreateObjectMapping: 0.641500 ms MarkObjects: 20.138600 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 29.044300 ms (FindLiveObjects: 1.275100 ms CreateObjectMapping: 0.503300 ms MarkObjects: 27.210700 ms DeleteObjects: 0.054400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.966200 ms (FindLiveObjects: 1.553600 ms CreateObjectMapping: 0.528700 ms MarkObjects: 19.857800 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.175100 ms (FindLiveObjects: 1.529100 ms CreateObjectMapping: 0.519500 ms MarkObjects: 20.099900 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 40.596800 ms (FindLiveObjects: 1.667000 ms CreateObjectMapping: 0.632000 ms MarkObjects: 38.268700 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.226800 ms (FindLiveObjects: 1.522400 ms CreateObjectMapping: 0.524300 ms MarkObjects: 21.150800 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.638800 ms (FindLiveObjects: 1.547700 ms CreateObjectMapping: 0.507000 ms MarkObjects: 21.555300 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 26.834600 ms (FindLiveObjects: 2.522300 ms CreateObjectMapping: 0.884400 ms MarkObjects: 23.400100 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.119100 ms (FindLiveObjects: 1.481700 ms CreateObjectMapping: 0.501000 ms MarkObjects: 22.104400 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.316200 ms (FindLiveObjects: 2.070900 ms CreateObjectMapping: 0.590300 ms MarkObjects: 21.628700 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.857700 ms (FindLiveObjects: 1.634300 ms CreateObjectMapping: 0.494800 ms MarkObjects: 20.691800 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.836700 ms (FindLiveObjects: 2.012500 ms CreateObjectMapping: 0.591800 ms MarkObjects: 23.205500 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.619100 ms (FindLiveObjects: 1.253200 ms CreateObjectMapping: 0.466100 ms MarkObjects: 20.874800 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.846800 ms (FindLiveObjects: 1.324500 ms CreateObjectMapping: 0.511200 ms MarkObjects: 19.984200 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.036200 ms (FindLiveObjects: 1.692300 ms CreateObjectMapping: 0.517000 ms MarkObjects: 22.802000 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.344300 ms (FindLiveObjects: 1.404000 ms CreateObjectMapping: 0.507100 ms MarkObjects: 19.406000 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 28.461300 ms (FindLiveObjects: 1.382800 ms CreateObjectMapping: 0.510000 ms MarkObjects: 26.537200 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.410700 ms (FindLiveObjects: 1.302900 ms CreateObjectMapping: 0.496100 ms MarkObjects: 19.587400 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.575700 ms (FindLiveObjects: 1.448400 ms CreateObjectMapping: 0.474900 ms MarkObjects: 19.625300 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.957900 ms (FindLiveObjects: 1.343200 ms CreateObjectMapping: 0.492400 ms MarkObjects: 20.093400 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.991900 ms (FindLiveObjects: 2.000400 ms CreateObjectMapping: 0.651100 ms MarkObjects: 23.287900 ms DeleteObjects: 0.051200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 23.751700 ms (FindLiveObjects: 1.737900 ms CreateObjectMapping: 0.504800 ms MarkObjects: 21.480800 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.649900 ms (FindLiveObjects: 1.752700 ms CreateObjectMapping: 0.593500 ms MarkObjects: 23.273400 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.138000 ms (FindLiveObjects: 1.578800 ms CreateObjectMapping: 0.494500 ms MarkObjects: 20.036800 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.256600 ms (FindLiveObjects: 1.730200 ms CreateObjectMapping: 0.583700 ms MarkObjects: 21.914300 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.780700 ms (FindLiveObjects: 1.265100 ms CreateObjectMapping: 0.507500 ms MarkObjects: 19.983100 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.387100 ms (FindLiveObjects: 1.339500 ms CreateObjectMapping: 0.530500 ms MarkObjects: 19.490500 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.829700 ms (FindLiveObjects: 1.406200 ms CreateObjectMapping: 0.503200 ms MarkObjects: 19.888200 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.941700 ms (FindLiveObjects: 1.993000 ms CreateObjectMapping: 0.598700 ms MarkObjects: 20.319500 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 33.785300 ms (FindLiveObjects: 3.576400 ms CreateObjectMapping: 1.371700 ms MarkObjects: 28.807600 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 26.105400 ms (FindLiveObjects: 1.526900 ms CreateObjectMapping: 0.727100 ms MarkObjects: 23.814600 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.076900 ms (FindLiveObjects: 1.379600 ms CreateObjectMapping: 0.515500 ms MarkObjects: 23.156800 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.374700 ms (FindLiveObjects: 1.643600 ms CreateObjectMapping: 0.586700 ms MarkObjects: 25.077400 ms DeleteObjects: 0.065900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.929000 ms (FindLiveObjects: 1.410300 ms CreateObjectMapping: 0.514800 ms MarkObjects: 20.973000 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.589600 ms (FindLiveObjects: 1.855600 ms CreateObjectMapping: 0.668600 ms MarkObjects: 25.024100 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.755400 ms (FindLiveObjects: 1.826500 ms CreateObjectMapping: 0.554100 ms MarkObjects: 23.292000 ms DeleteObjects: 0.081100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 24.552900 ms (FindLiveObjects: 1.885700 ms CreateObjectMapping: 0.586400 ms MarkObjects: 22.045400 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.654400 ms (FindLiveObjects: 1.308500 ms CreateObjectMapping: 0.471900 ms MarkObjects: 19.845900 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.763800 ms (FindLiveObjects: 1.327900 ms CreateObjectMapping: 0.496700 ms MarkObjects: 19.914800 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.211200 ms (FindLiveObjects: 1.259900 ms CreateObjectMapping: 0.478100 ms MarkObjects: 23.422000 ms DeleteObjects: 0.050400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 32.312700 ms (FindLiveObjects: 3.694800 ms CreateObjectMapping: 1.271400 ms MarkObjects: 27.312900 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.634200 ms (FindLiveObjects: 1.447700 ms CreateObjectMapping: 0.527200 ms MarkObjects: 20.619700 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.381300 ms (FindLiveObjects: 1.726600 ms CreateObjectMapping: 0.512100 ms MarkObjects: 20.114800 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.620300 ms (FindLiveObjects: 1.319600 ms CreateObjectMapping: 0.471800 ms MarkObjects: 19.778100 ms DeleteObjects: 0.050000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 25.126400 ms (FindLiveObjects: 1.493000 ms CreateObjectMapping: 0.479600 ms MarkObjects: 23.117000 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.333700 ms (FindLiveObjects: 1.251400 ms CreateObjectMapping: 0.503900 ms MarkObjects: 19.556100 ms DeleteObjects: 0.021700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.568700 ms (FindLiveObjects: 1.308400 ms CreateObjectMapping: 0.524600 ms MarkObjects: 25.688300 ms DeleteObjects: 0.046600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.678200 ms (FindLiveObjects: 1.366400 ms CreateObjectMapping: 0.515200 ms MarkObjects: 19.771100 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.366700 ms (FindLiveObjects: 1.300700 ms CreateObjectMapping: 0.470600 ms MarkObjects: 19.572400 ms DeleteObjects: 0.022300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.846100 ms (FindLiveObjects: 1.426100 ms CreateObjectMapping: 0.490300 ms MarkObjects: 19.904400 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 27.637000 ms (FindLiveObjects: 1.555800 ms CreateObjectMapping: 0.597300 ms MarkObjects: 25.454500 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 21.173700 ms (FindLiveObjects: 1.451700 ms CreateObjectMapping: 0.489700 ms MarkObjects: 19.206800 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8107. Total: 22.705000 ms (FindLiveObjects: 1.518100 ms CreateObjectMapping: 0.513300 ms MarkObjects: 20.649200 ms DeleteObjects: 0.023300 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' time: 0.030400 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8480. Total: 22.168400 ms (FindLiveObjects: 1.693200 ms CreateObjectMapping: 0.521000 ms MarkObjects: 19.928300 ms DeleteObjects: 0.025000 ms) Baking Scene: MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity' time: 0.050700 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 11810. Total: 28.495400 ms (FindLiveObjects: 2.625600 ms CreateObjectMapping: 0.890600 ms MarkObjects: 24.797100 ms DeleteObjects: 0.181100 ms) Baking Scene: AR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (0.789 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity - GUID: d55e73d8c81f69c4898d9d887c57c49b... done. [Time: 37.847900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.57 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.56 ms. ----- Total AssetImport time: 1.546430s, AssetImport time: 0.497229s, Asset hashing: 0.008708s [0.8 MB, 90.654640 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000301s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.796 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/AR/Scenes/AR_MountainPass.unity - GUID: d55e73d8c81f69c4898d9d887c57c49b... done. [Time: 9.540200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.86 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.354964s, AssetImport time: 0.608320s, Asset hashing: 0.002323s [0.8 MB, 342.606049 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000209s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 306 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 788 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 23.528500 ms (FindLiveObjects: 1.604000 ms CreateObjectMapping: 0.585500 ms MarkObjects: 20.418600 ms DeleteObjects: 0.919700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 22.503100 ms (FindLiveObjects: 1.407700 ms CreateObjectMapping: 0.503300 ms MarkObjects: 20.560700 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 25.067100 ms (FindLiveObjects: 2.819300 ms CreateObjectMapping: 1.154800 ms MarkObjects: 21.063600 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 21.911500 ms (FindLiveObjects: 1.646000 ms CreateObjectMapping: 0.508800 ms MarkObjects: 19.729300 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 22.379500 ms (FindLiveObjects: 1.695500 ms CreateObjectMapping: 0.586600 ms MarkObjects: 20.068500 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 21.357300 ms (FindLiveObjects: 1.457700 ms CreateObjectMapping: 0.478900 ms MarkObjects: 19.393800 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 22.586300 ms (FindLiveObjects: 2.041900 ms CreateObjectMapping: 0.947800 ms MarkObjects: 19.550500 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 23.005700 ms (FindLiveObjects: 1.323700 ms CreateObjectMapping: 0.476500 ms MarkObjects: 21.170400 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 21.844800 ms (FindLiveObjects: 1.277100 ms CreateObjectMapping: 0.505000 ms MarkObjects: 20.038500 ms DeleteObjects: 0.023100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 32.426100 ms (FindLiveObjects: 2.094200 ms CreateObjectMapping: 0.918400 ms MarkObjects: 29.388000 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8110. Total: 23.212900 ms (FindLiveObjects: 1.509900 ms CreateObjectMapping: 0.565800 ms MarkObjects: 21.113700 ms DeleteObjects: 0.022300 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' time: 0.030200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17025. Total: 29.655200 ms (FindLiveObjects: 2.989900 ms CreateObjectMapping: 0.810400 ms MarkObjects: 25.811500 ms DeleteObjects: 0.042200 ms) Baking Scene: BR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (2.097 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity - GUID: 7009db4ea2cdb894eb706ee80f5922a1... done. [Time: 33.644600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.54 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.379331s, AssetImport time: 0.399028s, Asset hashing: 0.008005s [2.1 MB, 261.902161 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000246s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.002 seconds (2.112 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity - GUID: 7009db4ea2cdb894eb706ee80f5922a1... done. [Time: 15.030600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.96 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.361971s, AssetImport time: 0.644024s, Asset hashing: 0.003942s [2.1 MB, 535.789673 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000214s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 343 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1145 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 25.550900 ms (FindLiveObjects: 2.583900 ms CreateObjectMapping: 0.835900 ms MarkObjects: 20.685700 ms DeleteObjects: 1.444400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 22.440100 ms (FindLiveObjects: 1.718700 ms CreateObjectMapping: 0.670100 ms MarkObjects: 20.023100 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 24.267700 ms (FindLiveObjects: 1.287700 ms CreateObjectMapping: 0.490000 ms MarkObjects: 22.464500 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 36.462300 ms (FindLiveObjects: 3.461300 ms CreateObjectMapping: 0.898500 ms MarkObjects: 32.061700 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 27.634300 ms (FindLiveObjects: 2.166000 ms CreateObjectMapping: 0.593700 ms MarkObjects: 24.835300 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 27.596800 ms (FindLiveObjects: 1.682300 ms CreateObjectMapping: 0.527400 ms MarkObjects: 25.348400 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 23.294100 ms (FindLiveObjects: 1.415200 ms CreateObjectMapping: 0.508800 ms MarkObjects: 21.342100 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 22.467300 ms (FindLiveObjects: 1.658400 ms CreateObjectMapping: 0.569100 ms MarkObjects: 20.213100 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 22.613100 ms (FindLiveObjects: 1.540800 ms CreateObjectMapping: 0.572600 ms MarkObjects: 20.471600 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 21.225800 ms (FindLiveObjects: 1.341600 ms CreateObjectMapping: 0.513000 ms MarkObjects: 19.288700 ms DeleteObjects: 0.081800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 21.535100 ms (FindLiveObjects: 1.307000 ms CreateObjectMapping: 0.512200 ms MarkObjects: 19.690500 ms DeleteObjects: 0.024900 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity' time: 0.031600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13343. Total: 46.088100 ms (FindLiveObjects: 3.705100 ms CreateObjectMapping: 1.444400 ms MarkObjects: 40.903100 ms DeleteObjects: 0.034100 ms) Baking Scene: CL_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (1.174 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity - GUID: 229673c6185e2f64c94f2ac7628b1b3d... done. [Time: 25.619500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.52 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.48 ms. ----- Total AssetImport time: 1.479299s, AssetImport time: 0.428655s, Asset hashing: 0.008414s [1.2 MB, 139.518524 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000257s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (1.183 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/CL/Scenes/CL_MountainPass.unity - GUID: 229673c6185e2f64c94f2ac7628b1b3d... done. [Time: 9.979000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.01 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.310245s, AssetImport time: 0.617877s, Asset hashing: 0.002534s [1.2 MB, 467.003815 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000361s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 301 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 664 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 26.027200 ms (FindLiveObjects: 2.453400 ms CreateObjectMapping: 0.541500 ms MarkObjects: 22.438500 ms DeleteObjects: 0.593000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 23.159200 ms (FindLiveObjects: 2.388600 ms CreateObjectMapping: 0.494000 ms MarkObjects: 20.250100 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 27.180700 ms (FindLiveObjects: 1.855800 ms CreateObjectMapping: 0.623000 ms MarkObjects: 24.674000 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 25.309400 ms (FindLiveObjects: 1.512500 ms CreateObjectMapping: 0.789700 ms MarkObjects: 22.982400 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 21.366800 ms (FindLiveObjects: 1.465100 ms CreateObjectMapping: 0.506600 ms MarkObjects: 19.367400 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 22.561400 ms (FindLiveObjects: 1.478600 ms CreateObjectMapping: 0.536200 ms MarkObjects: 20.518800 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 23.184900 ms (FindLiveObjects: 1.569200 ms CreateObjectMapping: 0.669800 ms MarkObjects: 20.913900 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 22.055800 ms (FindLiveObjects: 1.366400 ms CreateObjectMapping: 0.506900 ms MarkObjects: 20.141800 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 22.559400 ms (FindLiveObjects: 1.622800 ms CreateObjectMapping: 0.588300 ms MarkObjects: 20.325500 ms DeleteObjects: 0.021800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 25.381400 ms (FindLiveObjects: 1.943100 ms CreateObjectMapping: 0.607800 ms MarkObjects: 22.798100 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8113. Total: 25.732100 ms (FindLiveObjects: 1.818100 ms CreateObjectMapping: 0.587200 ms MarkObjects: 23.288200 ms DeleteObjects: 0.037700 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity' time: 0.029200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19668. Total: 29.551700 ms (FindLiveObjects: 2.855200 ms CreateObjectMapping: 1.302800 ms MarkObjects: 25.352800 ms DeleteObjects: 0.040000 ms) Baking Scene: ES_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.015 seconds file read: 0.002 seconds (2.558 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity - GUID: bab554802e243044db450d0825f0031e... done. [Time: 35.992900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.74 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.618868s, AssetImport time: 0.531405s, Asset hashing: 0.015860s [2.6 MB, 161.290909 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000248s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.002 seconds (2.577 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/ES/Scenes/ES_MountainPass.unity - GUID: bab554802e243044db450d0825f0031e... done. [Time: 10.625900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.78 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.305682s, AssetImport time: 0.581190s, Asset hashing: 0.008774s [2.6 MB, 293.672485 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000164s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 349 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 987 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 32.281300 ms (FindLiveObjects: 2.434700 ms CreateObjectMapping: 0.765400 ms MarkObjects: 27.990800 ms DeleteObjects: 1.089200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 23.854900 ms (FindLiveObjects: 1.880000 ms CreateObjectMapping: 0.644000 ms MarkObjects: 21.302300 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 21.364100 ms (FindLiveObjects: 1.366000 ms CreateObjectMapping: 0.508800 ms MarkObjects: 19.463500 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 38.245100 ms (FindLiveObjects: 2.526000 ms CreateObjectMapping: 1.064300 ms MarkObjects: 34.617900 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 21.829600 ms (FindLiveObjects: 1.435300 ms CreateObjectMapping: 0.490200 ms MarkObjects: 19.879300 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 21.939800 ms (FindLiveObjects: 1.364500 ms CreateObjectMapping: 0.516600 ms MarkObjects: 20.035000 ms DeleteObjects: 0.023100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 35.582900 ms (FindLiveObjects: 2.698800 ms CreateObjectMapping: 1.229800 ms MarkObjects: 31.621100 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 31.917200 ms (FindLiveObjects: 1.749200 ms CreateObjectMapping: 0.663100 ms MarkObjects: 29.455100 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 33.979700 ms (FindLiveObjects: 2.260200 ms CreateObjectMapping: 0.893600 ms MarkObjects: 30.802700 ms DeleteObjects: 0.022100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 45.498600 ms (FindLiveObjects: 2.281800 ms CreateObjectMapping: 0.933000 ms MarkObjects: 42.245500 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 22.374400 ms (FindLiveObjects: 1.467500 ms CreateObjectMapping: 0.549200 ms MarkObjects: 20.332300 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 39.675100 ms (FindLiveObjects: 2.483200 ms CreateObjectMapping: 1.197400 ms MarkObjects: 35.949500 ms DeleteObjects: 0.043700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 21.393700 ms (FindLiveObjects: 1.499300 ms CreateObjectMapping: 0.509500 ms MarkObjects: 19.358400 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 22.938400 ms (FindLiveObjects: 1.452500 ms CreateObjectMapping: 0.521300 ms MarkObjects: 20.933700 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 38.036900 ms (FindLiveObjects: 2.108300 ms CreateObjectMapping: 0.909800 ms MarkObjects: 34.985300 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 35.290500 ms (FindLiveObjects: 2.372900 ms CreateObjectMapping: 0.953300 ms MarkObjects: 31.936800 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 31.630100 ms (FindLiveObjects: 1.325300 ms CreateObjectMapping: 0.474300 ms MarkObjects: 29.803400 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 29.506500 ms (FindLiveObjects: 1.639200 ms CreateObjectMapping: 0.678800 ms MarkObjects: 27.157200 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 26.922500 ms (FindLiveObjects: 1.601700 ms CreateObjectMapping: 0.504200 ms MarkObjects: 24.788500 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 24.620200 ms (FindLiveObjects: 1.878000 ms CreateObjectMapping: 0.499100 ms MarkObjects: 22.212400 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 22.275700 ms (FindLiveObjects: 1.672400 ms CreateObjectMapping: 0.482600 ms MarkObjects: 20.091700 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 22.414100 ms (FindLiveObjects: 1.685800 ms CreateObjectMapping: 0.542700 ms MarkObjects: 20.157300 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8116. Total: 22.382000 ms (FindLiveObjects: 1.591600 ms CreateObjectMapping: 0.519700 ms MarkObjects: 20.239500 ms DeleteObjects: 0.030200 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity' time: 0.031000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13143. Total: 25.632000 ms (FindLiveObjects: 2.359600 ms CreateObjectMapping: 0.710500 ms MarkObjects: 22.527600 ms DeleteObjects: 0.033500 ms) Baking Scene: IT_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.002 seconds (1.009 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity - GUID: 2367d92c84a222f49b51f750f25b4c6a... done. [Time: 30.453500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.13 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.545501s, AssetImport time: 0.482344s, Asset hashing: 0.010467s [1.0 MB, 96.380013 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000379s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.002 seconds (1.015 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/IT/Scenes/IT_MountainPass.unity - GUID: 2367d92c84a222f49b51f750f25b4c6a... done. [Time: 10.550400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.60 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.285991s, AssetImport time: 0.574438s, Asset hashing: 0.005070s [1.0 MB, 200.240936 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000334s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 349 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.78 GB. Unloading 1292 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 24.664200 ms (FindLiveObjects: 1.963300 ms CreateObjectMapping: 0.658100 ms MarkObjects: 20.491300 ms DeleteObjects: 1.550300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 27.942700 ms (FindLiveObjects: 2.364700 ms CreateObjectMapping: 0.606500 ms MarkObjects: 24.945100 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 21.968800 ms (FindLiveObjects: 1.271800 ms CreateObjectMapping: 0.486800 ms MarkObjects: 20.186400 ms DeleteObjects: 0.022700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 35.289000 ms (FindLiveObjects: 2.039700 ms CreateObjectMapping: 0.838000 ms MarkObjects: 32.364500 ms DeleteObjects: 0.045000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 39.693100 ms (FindLiveObjects: 2.431200 ms CreateObjectMapping: 1.164400 ms MarkObjects: 36.034400 ms DeleteObjects: 0.061600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 21.396100 ms (FindLiveObjects: 1.323000 ms CreateObjectMapping: 0.471000 ms MarkObjects: 19.577400 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 21.760400 ms (FindLiveObjects: 1.772100 ms CreateObjectMapping: 0.509000 ms MarkObjects: 19.453900 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 27.937900 ms (FindLiveObjects: 2.043200 ms CreateObjectMapping: 0.916200 ms MarkObjects: 24.948300 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 22.083600 ms (FindLiveObjects: 1.346900 ms CreateObjectMapping: 0.471000 ms MarkObjects: 20.241300 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 21.057200 ms (FindLiveObjects: 1.250000 ms CreateObjectMapping: 0.488000 ms MarkObjects: 19.293100 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8119. Total: 24.869500 ms (FindLiveObjects: 1.382100 ms CreateObjectMapping: 0.507100 ms MarkObjects: 22.949800 ms DeleteObjects: 0.029400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity' time: 0.029000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11963. Total: 25.252800 ms (FindLiveObjects: 2.078800 ms CreateObjectMapping: 0.657900 ms MarkObjects: 22.482400 ms DeleteObjects: 0.032800 ms) Baking Scene: MX_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.010 seconds file read: 0.001 seconds (0.817 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity - GUID: c4bddd4f141c37144b8a3a1325426597... done. [Time: 33.568600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.61 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.453079s, AssetImport time: 0.483416s, Asset hashing: 0.011495s [0.8 MB, 71.038528 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000515s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.823 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Localization/MX/Scenes/MX_MountainPass.unity - GUID: c4bddd4f141c37144b8a3a1325426597... done. [Time: 10.103900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.66 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.267096s, AssetImport time: 0.605960s, Asset hashing: 0.002429s [0.8 MB, 338.954407 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000375s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_MountainPass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 314 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 827 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 25.025500 ms (FindLiveObjects: 2.082400 ms CreateObjectMapping: 0.869600 ms MarkObjects: 21.070500 ms DeleteObjects: 1.001600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 23.273500 ms (FindLiveObjects: 1.695700 ms CreateObjectMapping: 0.571700 ms MarkObjects: 20.976900 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 21.997900 ms (FindLiveObjects: 1.606500 ms CreateObjectMapping: 0.495500 ms MarkObjects: 19.868200 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 26.489100 ms (FindLiveObjects: 1.564700 ms CreateObjectMapping: 0.566300 ms MarkObjects: 24.329400 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 22.468700 ms (FindLiveObjects: 1.529100 ms CreateObjectMapping: 0.524300 ms MarkObjects: 20.390000 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 24.080200 ms (FindLiveObjects: 1.386000 ms CreateObjectMapping: 0.487300 ms MarkObjects: 22.171900 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 34.922300 ms (FindLiveObjects: 2.495600 ms CreateObjectMapping: 1.072300 ms MarkObjects: 31.324200 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 29.964800 ms (FindLiveObjects: 1.900000 ms CreateObjectMapping: 0.684600 ms MarkObjects: 27.347900 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 35.258300 ms (FindLiveObjects: 2.311900 ms CreateObjectMapping: 0.988000 ms MarkObjects: 31.926100 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 21.020800 ms (FindLiveObjects: 1.552600 ms CreateObjectMapping: 0.549400 ms MarkObjects: 18.894300 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8122. Total: 23.107500 ms (FindLiveObjects: 1.556000 ms CreateObjectMapping: 0.520100 ms MarkObjects: 20.995500 ms DeleteObjects: 0.035300 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' time: 0.027700 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8619. Total: 37.557300 ms (FindLiveObjects: 3.399900 ms CreateObjectMapping: 1.194000 ms MarkObjects: 32.931600 ms DeleteObjects: 0.030400 ms) Baking Scene: MountainPass_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' time: 0.027600 ms Unloading 34 Unused Serialized files (Serialized files now loaded: 0) Assertion failed on expression: 'm_AlphaTextures.size() == required' UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 823] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - RG32 SFloat (12). UnityEngine.Camera:set_targetTexture(Camera, RenderTexture) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:135) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:684) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:75) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 432] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Line: 135) System memory in use before: 0.87 GB. System memory in use after: 0.87 GB. Unloading 256 unused Assets to reduce memory usage. Loaded Objects now: 8239. Total: 29.966800 ms (FindLiveObjects: 1.827100 ms CreateObjectMapping: 0.565900 ms MarkObjects: 26.939800 ms DeleteObjects: 0.632500 ms) Baking Scene: MountainPass_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' time: 0.063800 ms Unloading 25 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 35640. Total: 45.569400 ms (FindLiveObjects: 4.747100 ms CreateObjectMapping: 2.803800 ms MarkObjects: 36.715100 ms DeleteObjects: 1.302700 ms) Baking Scene: MountainPass_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.018 seconds file read: 0.004 seconds (6.017 MB) wait for write: 0.002 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.012 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity - GUID: 58633f35435d8b84682059a33bd3764a... done. [Time: 34.686700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.58 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.564317s, AssetImport time: 0.449164s, Asset hashing: 0.018374s [6.0 MB, 327.478424 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000236s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.009 seconds file read: 0.004 seconds (6.044 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.008 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity - GUID: 58633f35435d8b84682059a33bd3764a... done. [Time: 13.146500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.65 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.355522s, AssetImport time: 0.644167s, Asset hashing: 0.014403s [6.0 MB, 419.647827 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000479s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' time: 0.045100 ms Unloading 308 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 2520 unused Assets to reduce memory usage. Loaded Objects now: 9507. Total: 41.254500 ms (FindLiveObjects: 2.119900 ms CreateObjectMapping: 0.841900 ms MarkObjects: 36.696500 ms DeleteObjects: 1.595000 ms) Baking Scene: MountainPass_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.001 seconds (0.241 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity - GUID: 505492901329f9a4ba77115805bd170d... done. [Time: 31.310100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.65 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.39 ms. ----- Total AssetImport time: 1.533994s, AssetImport time: 0.476232s, Asset hashing: 0.011500s [246.5 KB, 20.936964 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000290s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.242 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity - GUID: 505492901329f9a4ba77115805bd170d... done. [Time: 10.341800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.75 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.277396s, AssetImport time: 0.605817s, Asset hashing: 0.002870s [247.3 KB, 84.150627 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000376s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' time: 0.046300 ms Unloading 272 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.78 GB. Unloading 552 unused Assets to reduce memory usage. Loaded Objects now: 10933. Total: 24.643200 ms (FindLiveObjects: 2.057200 ms CreateObjectMapping: 0.616600 ms MarkObjects: 21.488900 ms DeleteObjects: 0.479700 ms) Baking Scene: MountainPass_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.300 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity - GUID: f600c43e2f157c24b83bc78c24c5882e... done. [Time: 20.582600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.78 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.44 ms. ----- Total AssetImport time: 1.490869s, AssetImport time: 0.442423s, Asset hashing: 0.005560s [307.1 KB, 53.939945 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000197s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.303 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity - GUID: f600c43e2f157c24b83bc78c24c5882e... done. [Time: 16.339000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.57 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.539178s, AssetImport time: 0.724114s, Asset hashing: 0.009561s [309.9 KB, 31.652687 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000225s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 238 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.739900 ms (FindLiveObjects: 2.291200 ms CreateObjectMapping: 1.031100 ms MarkObjects: 34.213600 ms DeleteObjects: 0.202900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.312800 ms (FindLiveObjects: 1.759500 ms CreateObjectMapping: 0.490600 ms MarkObjects: 22.035300 ms DeleteObjects: 0.025700 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' time: 0.063100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10552. Total: 24.206100 ms (FindLiveObjects: 2.043400 ms CreateObjectMapping: 0.576000 ms MarkObjects: 21.570300 ms DeleteObjects: 0.015800 ms) Baking Scene: MountainPass_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (0.516 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity - GUID: 8dd2bf1cd83d9b744a1ec350aa996727... done. [Time: 25.062700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.54 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.43 ms. ----- Total AssetImport time: 1.406450s, AssetImport time: 0.442474s, Asset hashing: 0.006056s [0.5 MB, 85.138107 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000163s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.520 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity - GUID: 8dd2bf1cd83d9b744a1ec350aa996727... done. [Time: 22.532400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.35 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.62 ms. ----- Total AssetImport time: 1.554078s, AssetImport time: 0.841830s, Asset hashing: 0.003812s [0.5 MB, 136.336273 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000654s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MountainPass_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' time: 0.032000 ms Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 425 unused Assets to reduce memory usage. Loaded Objects now: 8201. Total: 41.808800 ms (FindLiveObjects: 2.053300 ms CreateObjectMapping: 0.602400 ms MarkObjects: 38.824000 ms DeleteObjects: 0.328200 ms) Baking Scene: MountainPass_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.353400 ms (FindLiveObjects: 1.407500 ms CreateObjectMapping: 0.535300 ms MarkObjects: 19.368400 ms DeleteObjects: 0.041400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.874000 ms (FindLiveObjects: 2.803000 ms CreateObjectMapping: 1.249800 ms MarkObjects: 23.789200 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.446800 ms (FindLiveObjects: 1.491500 ms CreateObjectMapping: 0.531800 ms MarkObjects: 22.394100 ms DeleteObjects: 0.028600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.620600 ms (FindLiveObjects: 2.208100 ms CreateObjectMapping: 0.719200 ms MarkObjects: 19.648300 ms DeleteObjects: 0.043800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.527600 ms (FindLiveObjects: 2.081200 ms CreateObjectMapping: 0.899200 ms MarkObjects: 29.519900 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.848500 ms (FindLiveObjects: 1.571800 ms CreateObjectMapping: 0.481000 ms MarkObjects: 34.702600 ms DeleteObjects: 0.091800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.671600 ms (FindLiveObjects: 2.031000 ms CreateObjectMapping: 0.586600 ms MarkObjects: 20.022700 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.736900 ms (FindLiveObjects: 2.493300 ms CreateObjectMapping: 3.784600 ms MarkObjects: 24.429500 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.635300 ms (FindLiveObjects: 1.812900 ms CreateObjectMapping: 0.611500 ms MarkObjects: 22.184000 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.185000 ms (FindLiveObjects: 1.357800 ms CreateObjectMapping: 0.486100 ms MarkObjects: 20.314400 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.459100 ms (FindLiveObjects: 2.162000 ms CreateObjectMapping: 0.904000 ms MarkObjects: 36.346900 ms DeleteObjects: 0.045000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.276000 ms (FindLiveObjects: 1.890900 ms CreateObjectMapping: 1.117500 ms MarkObjects: 38.240100 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.762100 ms (FindLiveObjects: 2.396800 ms CreateObjectMapping: 1.161700 ms MarkObjects: 31.176700 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.942300 ms (FindLiveObjects: 1.589400 ms CreateObjectMapping: 0.623700 ms MarkObjects: 25.702100 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.797300 ms (FindLiveObjects: 1.306000 ms CreateObjectMapping: 0.506500 ms MarkObjects: 25.948800 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.430600 ms (FindLiveObjects: 1.379500 ms CreateObjectMapping: 0.485100 ms MarkObjects: 19.541800 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.984700 ms (FindLiveObjects: 1.523900 ms CreateObjectMapping: 0.574900 ms MarkObjects: 19.861600 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.774700 ms (FindLiveObjects: 1.362300 ms CreateObjectMapping: 0.497100 ms MarkObjects: 19.891600 ms DeleteObjects: 0.023000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.773300 ms (FindLiveObjects: 2.489500 ms CreateObjectMapping: 1.095100 ms MarkObjects: 24.161600 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.429400 ms (FindLiveObjects: 2.485300 ms CreateObjectMapping: 1.114800 ms MarkObjects: 36.802200 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.126200 ms (FindLiveObjects: 1.384700 ms CreateObjectMapping: 0.489000 ms MarkObjects: 19.227100 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.965500 ms (FindLiveObjects: 1.455200 ms CreateObjectMapping: 0.500300 ms MarkObjects: 38.959200 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.076200 ms (FindLiveObjects: 2.700500 ms CreateObjectMapping: 1.123900 ms MarkObjects: 22.222200 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.490000 ms (FindLiveObjects: 2.586900 ms CreateObjectMapping: 1.073900 ms MarkObjects: 36.793800 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.439700 ms (FindLiveObjects: 1.317900 ms CreateObjectMapping: 0.470900 ms MarkObjects: 25.603100 ms DeleteObjects: 0.046900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.580000 ms (FindLiveObjects: 1.351900 ms CreateObjectMapping: 0.512700 ms MarkObjects: 20.644900 ms DeleteObjects: 0.069100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.930700 ms (FindLiveObjects: 2.555000 ms CreateObjectMapping: 1.139100 ms MarkObjects: 31.207600 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.408600 ms (FindLiveObjects: 1.596400 ms CreateObjectMapping: 0.561400 ms MarkObjects: 20.220900 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.704200 ms (FindLiveObjects: 2.661300 ms CreateObjectMapping: 1.295300 ms MarkObjects: 23.720500 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.958300 ms (FindLiveObjects: 1.579600 ms CreateObjectMapping: 0.557000 ms MarkObjects: 20.788600 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.482200 ms (FindLiveObjects: 1.614100 ms CreateObjectMapping: 0.541300 ms MarkObjects: 20.300400 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.809900 ms (FindLiveObjects: 1.662500 ms CreateObjectMapping: 0.561500 ms MarkObjects: 21.561100 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.864500 ms (FindLiveObjects: 1.282900 ms CreateObjectMapping: 0.491300 ms MarkObjects: 19.066600 ms DeleteObjects: 0.023100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.022100 ms (FindLiveObjects: 2.197900 ms CreateObjectMapping: 0.643900 ms MarkObjects: 21.157300 ms DeleteObjects: 0.022000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.877000 ms (FindLiveObjects: 2.900800 ms CreateObjectMapping: 1.507700 ms MarkObjects: 28.436000 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.984300 ms (FindLiveObjects: 1.712500 ms CreateObjectMapping: 0.645000 ms MarkObjects: 20.598200 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.280600 ms (FindLiveObjects: 1.753700 ms CreateObjectMapping: 0.619100 ms MarkObjects: 25.877000 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.486500 ms (FindLiveObjects: 1.294400 ms CreateObjectMapping: 0.469200 ms MarkObjects: 22.697100 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.336500 ms (FindLiveObjects: 3.220100 ms CreateObjectMapping: 1.423200 ms MarkObjects: 36.668300 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.513500 ms (FindLiveObjects: 2.586000 ms CreateObjectMapping: 1.188100 ms MarkObjects: 23.715000 ms DeleteObjects: 0.022800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 56.446800 ms (FindLiveObjects: 2.538000 ms CreateObjectMapping: 1.114800 ms MarkObjects: 52.763300 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.899600 ms (FindLiveObjects: 1.311800 ms CreateObjectMapping: 0.473600 ms MarkObjects: 20.090600 ms DeleteObjects: 0.022800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.985800 ms (FindLiveObjects: 1.679700 ms CreateObjectMapping: 0.736100 ms MarkObjects: 21.545100 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.485800 ms (FindLiveObjects: 2.534400 ms CreateObjectMapping: 1.144800 ms MarkObjects: 29.777900 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.616100 ms (FindLiveObjects: 1.496700 ms CreateObjectMapping: 0.514800 ms MarkObjects: 19.581400 ms DeleteObjects: 0.022500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.745100 ms (FindLiveObjects: 1.393900 ms CreateObjectMapping: 0.500800 ms MarkObjects: 19.824700 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 65.009200 ms (FindLiveObjects: 5.362700 ms CreateObjectMapping: 1.331500 ms MarkObjects: 58.233500 ms DeleteObjects: 0.079500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.801300 ms (FindLiveObjects: 1.793600 ms CreateObjectMapping: 0.685300 ms MarkObjects: 27.285600 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.817400 ms (FindLiveObjects: 2.651700 ms CreateObjectMapping: 1.098800 ms MarkObjects: 28.036600 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.800200 ms (FindLiveObjects: 3.016600 ms CreateObjectMapping: 0.732900 ms MarkObjects: 29.018600 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.323100 ms (FindLiveObjects: 2.542700 ms CreateObjectMapping: 1.111500 ms MarkObjects: 42.639500 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.424600 ms (FindLiveObjects: 3.037600 ms CreateObjectMapping: 1.048700 ms MarkObjects: 22.289800 ms DeleteObjects: 0.047300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.015700 ms (FindLiveObjects: 1.271100 ms CreateObjectMapping: 0.468600 ms MarkObjects: 19.251300 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.349500 ms (FindLiveObjects: 1.853100 ms CreateObjectMapping: 0.695200 ms MarkObjects: 32.764200 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.770400 ms (FindLiveObjects: 1.333200 ms CreateObjectMapping: 0.490600 ms MarkObjects: 19.923200 ms DeleteObjects: 0.022500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.284300 ms (FindLiveObjects: 1.761200 ms CreateObjectMapping: 0.639300 ms MarkObjects: 19.845200 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.386600 ms (FindLiveObjects: 1.788400 ms CreateObjectMapping: 0.624600 ms MarkObjects: 19.941000 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.575100 ms (FindLiveObjects: 1.527100 ms CreateObjectMapping: 0.512400 ms MarkObjects: 20.511500 ms DeleteObjects: 0.022900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.787400 ms (FindLiveObjects: 2.167300 ms CreateObjectMapping: 0.744300 ms MarkObjects: 31.822500 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.496300 ms (FindLiveObjects: 1.963200 ms CreateObjectMapping: 0.520500 ms MarkObjects: 20.937900 ms DeleteObjects: 0.073600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.020700 ms (FindLiveObjects: 1.968600 ms CreateObjectMapping: 0.603100 ms MarkObjects: 21.420300 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.775500 ms (FindLiveObjects: 1.458000 ms CreateObjectMapping: 0.522400 ms MarkObjects: 19.768200 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.337700 ms (FindLiveObjects: 1.665500 ms CreateObjectMapping: 0.514900 ms MarkObjects: 20.118900 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.871800 ms (FindLiveObjects: 1.626400 ms CreateObjectMapping: 0.648200 ms MarkObjects: 19.572300 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.271800 ms (FindLiveObjects: 1.575200 ms CreateObjectMapping: 0.536500 ms MarkObjects: 20.135200 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.016200 ms (FindLiveObjects: 2.464000 ms CreateObjectMapping: 1.135300 ms MarkObjects: 51.387400 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.359900 ms (FindLiveObjects: 1.448500 ms CreateObjectMapping: 0.551500 ms MarkObjects: 19.325100 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.948900 ms (FindLiveObjects: 1.270500 ms CreateObjectMapping: 0.502000 ms MarkObjects: 20.150800 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.408000 ms (FindLiveObjects: 1.484300 ms CreateObjectMapping: 0.537200 ms MarkObjects: 24.360000 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.495900 ms (FindLiveObjects: 1.512300 ms CreateObjectMapping: 0.524100 ms MarkObjects: 20.426100 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.964400 ms (FindLiveObjects: 2.145500 ms CreateObjectMapping: 0.910800 ms MarkObjects: 31.878500 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.173300 ms (FindLiveObjects: 2.513800 ms CreateObjectMapping: 1.084200 ms MarkObjects: 44.542600 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.315400 ms (FindLiveObjects: 1.407900 ms CreateObjectMapping: 0.506200 ms MarkObjects: 19.376900 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.608300 ms (FindLiveObjects: 2.973600 ms CreateObjectMapping: 1.195200 ms MarkObjects: 37.411200 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.381400 ms (FindLiveObjects: 2.652900 ms CreateObjectMapping: 1.074500 ms MarkObjects: 40.591900 ms DeleteObjects: 0.060900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.626500 ms (FindLiveObjects: 1.430200 ms CreateObjectMapping: 0.532300 ms MarkObjects: 20.639100 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.502400 ms (FindLiveObjects: 1.536700 ms CreateObjectMapping: 0.502100 ms MarkObjects: 19.437000 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.051900 ms (FindLiveObjects: 1.397200 ms CreateObjectMapping: 0.515100 ms MarkObjects: 20.114100 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.046600 ms (FindLiveObjects: 1.459200 ms CreateObjectMapping: 0.494900 ms MarkObjects: 20.067600 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.339800 ms (FindLiveObjects: 2.488900 ms CreateObjectMapping: 1.068600 ms MarkObjects: 26.748800 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.238900 ms (FindLiveObjects: 1.821400 ms CreateObjectMapping: 0.680600 ms MarkObjects: 28.651700 ms DeleteObjects: 0.084300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.435900 ms (FindLiveObjects: 2.034900 ms CreateObjectMapping: 0.724000 ms MarkObjects: 27.648300 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.128400 ms (FindLiveObjects: 1.348400 ms CreateObjectMapping: 0.504800 ms MarkObjects: 20.246800 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.406200 ms (FindLiveObjects: 1.392600 ms CreateObjectMapping: 0.499900 ms MarkObjects: 19.466600 ms DeleteObjects: 0.046200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.132300 ms (FindLiveObjects: 2.371200 ms CreateObjectMapping: 0.835100 ms MarkObjects: 21.885900 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.097400 ms (FindLiveObjects: 1.867800 ms CreateObjectMapping: 0.678400 ms MarkObjects: 19.523200 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.482800 ms (FindLiveObjects: 1.440400 ms CreateObjectMapping: 0.491700 ms MarkObjects: 20.524600 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.587200 ms (FindLiveObjects: 1.421200 ms CreateObjectMapping: 0.488200 ms MarkObjects: 20.648300 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.022900 ms (FindLiveObjects: 1.243400 ms CreateObjectMapping: 0.467200 ms MarkObjects: 19.276100 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.340800 ms (FindLiveObjects: 1.827500 ms CreateObjectMapping: 0.662200 ms MarkObjects: 30.817300 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.822000 ms (FindLiveObjects: 1.991900 ms CreateObjectMapping: 0.768100 ms MarkObjects: 32.011500 ms DeleteObjects: 0.049300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.939900 ms (FindLiveObjects: 1.449700 ms CreateObjectMapping: 0.542800 ms MarkObjects: 22.924000 ms DeleteObjects: 0.022800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.306600 ms (FindLiveObjects: 2.464200 ms CreateObjectMapping: 1.140800 ms MarkObjects: 27.662000 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.461900 ms (FindLiveObjects: 2.640000 ms CreateObjectMapping: 1.150900 ms MarkObjects: 36.588000 ms DeleteObjects: 0.081500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.853900 ms (FindLiveObjects: 1.585200 ms CreateObjectMapping: 0.527000 ms MarkObjects: 19.691400 ms DeleteObjects: 0.049400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.712800 ms (FindLiveObjects: 1.949300 ms CreateObjectMapping: 0.784500 ms MarkObjects: 28.942600 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.808400 ms (FindLiveObjects: 1.512400 ms CreateObjectMapping: 0.529100 ms MarkObjects: 19.741100 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.698300 ms (FindLiveObjects: 1.902100 ms CreateObjectMapping: 0.600700 ms MarkObjects: 23.161400 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.089500 ms (FindLiveObjects: 1.283500 ms CreateObjectMapping: 0.470300 ms MarkObjects: 19.310600 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.725800 ms (FindLiveObjects: 2.435900 ms CreateObjectMapping: 1.136900 ms MarkObjects: 37.123600 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.141100 ms (FindLiveObjects: 2.505500 ms CreateObjectMapping: 1.104200 ms MarkObjects: 23.495500 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.259700 ms (FindLiveObjects: 1.279600 ms CreateObjectMapping: 0.509200 ms MarkObjects: 20.445600 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.027000 ms (FindLiveObjects: 1.239900 ms CreateObjectMapping: 0.485800 ms MarkObjects: 20.277200 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.584100 ms (FindLiveObjects: 1.518600 ms CreateObjectMapping: 0.505200 ms MarkObjects: 20.535000 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.836200 ms (FindLiveObjects: 1.469600 ms CreateObjectMapping: 0.527900 ms MarkObjects: 19.761700 ms DeleteObjects: 0.075800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.451500 ms (FindLiveObjects: 1.313900 ms CreateObjectMapping: 0.490000 ms MarkObjects: 20.622100 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.656900 ms (FindLiveObjects: 1.742000 ms CreateObjectMapping: 0.612800 ms MarkObjects: 37.273600 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.052000 ms (FindLiveObjects: 1.281900 ms CreateObjectMapping: 0.469100 ms MarkObjects: 20.266300 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.297600 ms (FindLiveObjects: 1.440200 ms CreateObjectMapping: 0.557600 ms MarkObjects: 21.273000 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.657900 ms (FindLiveObjects: 2.497300 ms CreateObjectMapping: 1.142700 ms MarkObjects: 32.991200 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.984000 ms (FindLiveObjects: 2.691600 ms CreateObjectMapping: 1.136600 ms MarkObjects: 36.127300 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.804800 ms (FindLiveObjects: 1.434700 ms CreateObjectMapping: 0.514600 ms MarkObjects: 41.802200 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.203600 ms (FindLiveObjects: 2.416000 ms CreateObjectMapping: 1.108300 ms MarkObjects: 45.633600 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.455700 ms (FindLiveObjects: 1.614100 ms CreateObjectMapping: 0.524500 ms MarkObjects: 24.289300 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.001400 ms (FindLiveObjects: 2.944000 ms CreateObjectMapping: 1.090500 ms MarkObjects: 38.941000 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.114700 ms (FindLiveObjects: 1.749100 ms CreateObjectMapping: 0.546100 ms MarkObjects: 21.775200 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.634600 ms (FindLiveObjects: 1.592600 ms CreateObjectMapping: 0.567700 ms MarkObjects: 20.427600 ms DeleteObjects: 0.046000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.427800 ms (FindLiveObjects: 1.579200 ms CreateObjectMapping: 0.527300 ms MarkObjects: 21.288300 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.991800 ms (FindLiveObjects: 1.606100 ms CreateObjectMapping: 0.537000 ms MarkObjects: 19.822200 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.654100 ms (FindLiveObjects: 1.457600 ms CreateObjectMapping: 0.491000 ms MarkObjects: 19.668400 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.991100 ms (FindLiveObjects: 3.578800 ms CreateObjectMapping: 0.900600 ms MarkObjects: 36.481500 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.809100 ms (FindLiveObjects: 1.712900 ms CreateObjectMapping: 0.516600 ms MarkObjects: 20.549200 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.581800 ms (FindLiveObjects: 1.515600 ms CreateObjectMapping: 0.487400 ms MarkObjects: 20.552300 ms DeleteObjects: 0.025700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.150000 ms (FindLiveObjects: 1.548600 ms CreateObjectMapping: 0.539700 ms MarkObjects: 23.032400 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.801900 ms (FindLiveObjects: 1.295000 ms CreateObjectMapping: 0.492300 ms MarkObjects: 19.986900 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.061900 ms (FindLiveObjects: 1.357700 ms CreateObjectMapping: 0.509600 ms MarkObjects: 20.157100 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.258500 ms (FindLiveObjects: 2.729800 ms CreateObjectMapping: 1.412100 ms MarkObjects: 38.081700 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.763800 ms (FindLiveObjects: 2.833800 ms CreateObjectMapping: 1.323900 ms MarkObjects: 39.571300 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.779000 ms (FindLiveObjects: 1.765900 ms CreateObjectMapping: 0.682200 ms MarkObjects: 31.274100 ms DeleteObjects: 0.055800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.372100 ms (FindLiveObjects: 3.069700 ms CreateObjectMapping: 1.148500 ms MarkObjects: 21.127100 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.706100 ms (FindLiveObjects: 3.902300 ms CreateObjectMapping: 1.392500 ms MarkObjects: 41.375200 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.277700 ms (FindLiveObjects: 2.846000 ms CreateObjectMapping: 1.177200 ms MarkObjects: 45.202600 ms DeleteObjects: 0.050500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.288500 ms (FindLiveObjects: 1.519900 ms CreateObjectMapping: 0.541500 ms MarkObjects: 20.201200 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.827200 ms (FindLiveObjects: 1.294300 ms CreateObjectMapping: 0.497100 ms MarkObjects: 32.968600 ms DeleteObjects: 0.066200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.175400 ms (FindLiveObjects: 1.273100 ms CreateObjectMapping: 0.489800 ms MarkObjects: 19.386900 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.011700 ms (FindLiveObjects: 1.286200 ms CreateObjectMapping: 0.473100 ms MarkObjects: 24.200500 ms DeleteObjects: 0.050900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.526400 ms (FindLiveObjects: 1.313600 ms CreateObjectMapping: 0.500400 ms MarkObjects: 24.661400 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.721100 ms (FindLiveObjects: 1.374900 ms CreateObjectMapping: 0.560300 ms MarkObjects: 37.757800 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.577300 ms (FindLiveObjects: 2.454600 ms CreateObjectMapping: 1.117800 ms MarkObjects: 45.951300 ms DeleteObjects: 0.052000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.606300 ms (FindLiveObjects: 1.836900 ms CreateObjectMapping: 0.525200 ms MarkObjects: 20.215600 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.531100 ms (FindLiveObjects: 1.370900 ms CreateObjectMapping: 0.469500 ms MarkObjects: 20.651600 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.077700 ms (FindLiveObjects: 3.091000 ms CreateObjectMapping: 1.864900 ms MarkObjects: 41.072300 ms DeleteObjects: 0.048000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.238900 ms (FindLiveObjects: 1.450200 ms CreateObjectMapping: 0.522200 ms MarkObjects: 20.234200 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.905000 ms (FindLiveObjects: 2.244500 ms CreateObjectMapping: 1.199400 ms MarkObjects: 42.434000 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.550100 ms (FindLiveObjects: 1.678100 ms CreateObjectMapping: 0.520100 ms MarkObjects: 21.318800 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.273500 ms (FindLiveObjects: 1.524400 ms CreateObjectMapping: 0.524100 ms MarkObjects: 20.195200 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.106600 ms (FindLiveObjects: 1.387600 ms CreateObjectMapping: 0.513300 ms MarkObjects: 20.179500 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.023100 ms (FindLiveObjects: 1.259100 ms CreateObjectMapping: 0.469300 ms MarkObjects: 20.269100 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.178000 ms (FindLiveObjects: 2.466700 ms CreateObjectMapping: 1.164700 ms MarkObjects: 35.518800 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.008400 ms (FindLiveObjects: 1.268700 ms CreateObjectMapping: 0.468400 ms MarkObjects: 20.248100 ms DeleteObjects: 0.022600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 52.647800 ms (FindLiveObjects: 2.205100 ms CreateObjectMapping: 0.941500 ms MarkObjects: 49.434400 ms DeleteObjects: 0.065100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.530200 ms (FindLiveObjects: 1.482200 ms CreateObjectMapping: 0.507000 ms MarkObjects: 20.515000 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.768600 ms (FindLiveObjects: 1.289800 ms CreateObjectMapping: 0.469100 ms MarkObjects: 30.956400 ms DeleteObjects: 0.052600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.061400 ms (FindLiveObjects: 2.495500 ms CreateObjectMapping: 1.142100 ms MarkObjects: 39.366800 ms DeleteObjects: 0.055600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.766300 ms (FindLiveObjects: 1.481800 ms CreateObjectMapping: 0.510200 ms MarkObjects: 23.706500 ms DeleteObjects: 0.066800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.079500 ms (FindLiveObjects: 1.712900 ms CreateObjectMapping: 0.505300 ms MarkObjects: 20.829500 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.621200 ms (FindLiveObjects: 1.536700 ms CreateObjectMapping: 0.601800 ms MarkObjects: 19.455300 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.650300 ms (FindLiveObjects: 2.990100 ms CreateObjectMapping: 1.082100 ms MarkObjects: 22.549400 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.863400 ms (FindLiveObjects: 1.363600 ms CreateObjectMapping: 0.503700 ms MarkObjects: 20.968900 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.778600 ms (FindLiveObjects: 2.509100 ms CreateObjectMapping: 1.092600 ms MarkObjects: 29.151100 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.259600 ms (FindLiveObjects: 1.275200 ms CreateObjectMapping: 0.505300 ms MarkObjects: 19.453500 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.168900 ms (FindLiveObjects: 1.431500 ms CreateObjectMapping: 0.507400 ms MarkObjects: 19.204100 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.892000 ms (FindLiveObjects: 1.344700 ms CreateObjectMapping: 0.509700 ms MarkObjects: 20.013700 ms DeleteObjects: 0.022800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.275700 ms (FindLiveObjects: 2.211600 ms CreateObjectMapping: 0.984400 ms MarkObjects: 35.040900 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.382700 ms (FindLiveObjects: 1.361900 ms CreateObjectMapping: 0.491900 ms MarkObjects: 19.502900 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.365800 ms (FindLiveObjects: 1.433700 ms CreateObjectMapping: 0.489700 ms MarkObjects: 19.414600 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.220800 ms (FindLiveObjects: 1.535900 ms CreateObjectMapping: 0.517100 ms MarkObjects: 20.130300 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.669700 ms (FindLiveObjects: 2.070300 ms CreateObjectMapping: 0.553100 ms MarkObjects: 21.018300 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.114200 ms (FindLiveObjects: 1.565000 ms CreateObjectMapping: 0.556400 ms MarkObjects: 23.965900 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.353300 ms (FindLiveObjects: 1.359000 ms CreateObjectMapping: 0.553500 ms MarkObjects: 23.413400 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.583500 ms (FindLiveObjects: 1.355100 ms CreateObjectMapping: 0.509100 ms MarkObjects: 19.693500 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.712200 ms (FindLiveObjects: 1.315400 ms CreateObjectMapping: 0.503500 ms MarkObjects: 19.868400 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.060500 ms (FindLiveObjects: 1.421200 ms CreateObjectMapping: 0.514000 ms MarkObjects: 19.100000 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.367900 ms (FindLiveObjects: 2.596300 ms CreateObjectMapping: 1.174700 ms MarkObjects: 36.560600 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.526500 ms (FindLiveObjects: 2.222800 ms CreateObjectMapping: 0.908300 ms MarkObjects: 36.367100 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.832200 ms (FindLiveObjects: 1.309900 ms CreateObjectMapping: 0.493200 ms MarkObjects: 20.003000 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.833500 ms (FindLiveObjects: 1.947400 ms CreateObjectMapping: 0.683300 ms MarkObjects: 24.172400 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.355000 ms (FindLiveObjects: 1.535400 ms CreateObjectMapping: 0.572600 ms MarkObjects: 19.223100 ms DeleteObjects: 0.023000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.594800 ms (FindLiveObjects: 2.261000 ms CreateObjectMapping: 1.019800 ms MarkObjects: 23.287500 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.140100 ms (FindLiveObjects: 1.361500 ms CreateObjectMapping: 0.501500 ms MarkObjects: 20.249000 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.317900 ms (FindLiveObjects: 1.374000 ms CreateObjectMapping: 0.507300 ms MarkObjects: 31.406100 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.439900 ms (FindLiveObjects: 1.370500 ms CreateObjectMapping: 0.493300 ms MarkObjects: 41.494400 ms DeleteObjects: 0.081100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.400700 ms (FindLiveObjects: 1.465900 ms CreateObjectMapping: 0.572200 ms MarkObjects: 38.310600 ms DeleteObjects: 0.050900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.986800 ms (FindLiveObjects: 2.508700 ms CreateObjectMapping: 1.102300 ms MarkObjects: 52.335900 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.525600 ms (FindLiveObjects: 1.260400 ms CreateObjectMapping: 0.508000 ms MarkObjects: 43.700300 ms DeleteObjects: 0.056000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.454600 ms (FindLiveObjects: 2.559800 ms CreateObjectMapping: 1.053900 ms MarkObjects: 33.798200 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.737800 ms (FindLiveObjects: 1.300200 ms CreateObjectMapping: 0.553600 ms MarkObjects: 20.856900 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.323400 ms (FindLiveObjects: 1.370900 ms CreateObjectMapping: 0.492000 ms MarkObjects: 20.435500 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.331400 ms (FindLiveObjects: 2.822300 ms CreateObjectMapping: 1.098900 ms MarkObjects: 42.379000 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.420800 ms (FindLiveObjects: 2.575400 ms CreateObjectMapping: 1.187500 ms MarkObjects: 37.622300 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.233600 ms (FindLiveObjects: 2.477400 ms CreateObjectMapping: 1.116400 ms MarkObjects: 36.603900 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.478600 ms (FindLiveObjects: 1.269100 ms CreateObjectMapping: 0.472500 ms MarkObjects: 26.710500 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.630100 ms (FindLiveObjects: 1.256700 ms CreateObjectMapping: 0.469000 ms MarkObjects: 18.879100 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.855300 ms (FindLiveObjects: 1.767300 ms CreateObjectMapping: 0.683600 ms MarkObjects: 23.371900 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.334800 ms (FindLiveObjects: 1.559800 ms CreateObjectMapping: 0.519200 ms MarkObjects: 21.227100 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.217800 ms (FindLiveObjects: 2.184800 ms CreateObjectMapping: 0.520400 ms MarkObjects: 20.481500 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.832000 ms (FindLiveObjects: 2.748900 ms CreateObjectMapping: 1.125600 ms MarkObjects: 38.922700 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.591500 ms (FindLiveObjects: 1.320800 ms CreateObjectMapping: 0.506300 ms MarkObjects: 20.739600 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.562000 ms (FindLiveObjects: 1.374100 ms CreateObjectMapping: 0.494100 ms MarkObjects: 19.669800 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.152100 ms (FindLiveObjects: 2.388900 ms CreateObjectMapping: 1.099500 ms MarkObjects: 37.626100 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.093900 ms (FindLiveObjects: 1.797100 ms CreateObjectMapping: 0.477900 ms MarkObjects: 19.792500 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.842800 ms (FindLiveObjects: 2.317700 ms CreateObjectMapping: 1.101400 ms MarkObjects: 30.391700 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.791300 ms (FindLiveObjects: 1.603600 ms CreateObjectMapping: 0.519400 ms MarkObjects: 19.625200 ms DeleteObjects: 0.042200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.273100 ms (FindLiveObjects: 1.255200 ms CreateObjectMapping: 0.485700 ms MarkObjects: 28.460400 ms DeleteObjects: 0.070500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.145000 ms (FindLiveObjects: 1.317500 ms CreateObjectMapping: 0.472100 ms MarkObjects: 20.325400 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 53.561900 ms (FindLiveObjects: 3.738300 ms CreateObjectMapping: 1.229300 ms MarkObjects: 48.548600 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.828600 ms (FindLiveObjects: 1.395800 ms CreateObjectMapping: 0.517100 ms MarkObjects: 19.890000 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.554900 ms (FindLiveObjects: 2.380200 ms CreateObjectMapping: 1.116400 ms MarkObjects: 36.028100 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.740900 ms (FindLiveObjects: 2.361700 ms CreateObjectMapping: 1.094300 ms MarkObjects: 28.253000 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.072300 ms (FindLiveObjects: 3.156200 ms CreateObjectMapping: 1.178600 ms MarkObjects: 39.707600 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.099200 ms (FindLiveObjects: 1.393600 ms CreateObjectMapping: 0.491700 ms MarkObjects: 20.176700 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.281700 ms (FindLiveObjects: 1.387400 ms CreateObjectMapping: 0.510700 ms MarkObjects: 20.345300 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.525500 ms (FindLiveObjects: 1.308300 ms CreateObjectMapping: 0.510700 ms MarkObjects: 19.682200 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.972900 ms (FindLiveObjects: 2.534000 ms CreateObjectMapping: 1.169400 ms MarkObjects: 33.238800 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.122900 ms (FindLiveObjects: 1.690700 ms CreateObjectMapping: 0.570500 ms MarkObjects: 23.827100 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.976200 ms (FindLiveObjects: 1.298500 ms CreateObjectMapping: 0.506400 ms MarkObjects: 20.146600 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.494800 ms (FindLiveObjects: 2.230600 ms CreateObjectMapping: 0.601400 ms MarkObjects: 21.633300 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.211300 ms (FindLiveObjects: 1.831500 ms CreateObjectMapping: 0.488800 ms MarkObjects: 19.862900 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.802600 ms (FindLiveObjects: 1.364800 ms CreateObjectMapping: 0.491700 ms MarkObjects: 20.919200 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.961600 ms (FindLiveObjects: 1.573500 ms CreateObjectMapping: 0.503300 ms MarkObjects: 22.783600 ms DeleteObjects: 0.099800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.562200 ms (FindLiveObjects: 1.634000 ms CreateObjectMapping: 0.557200 ms MarkObjects: 20.340000 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.368200 ms (FindLiveObjects: 1.583800 ms CreateObjectMapping: 0.536600 ms MarkObjects: 21.215900 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.498300 ms (FindLiveObjects: 2.133200 ms CreateObjectMapping: 1.065800 ms MarkObjects: 26.259300 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.448100 ms (FindLiveObjects: 1.430900 ms CreateObjectMapping: 0.490500 ms MarkObjects: 19.500600 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.093800 ms (FindLiveObjects: 1.337800 ms CreateObjectMapping: 0.505900 ms MarkObjects: 19.225700 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.132400 ms (FindLiveObjects: 2.388500 ms CreateObjectMapping: 0.928300 ms MarkObjects: 38.787100 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.307200 ms (FindLiveObjects: 2.133300 ms CreateObjectMapping: 0.496800 ms MarkObjects: 19.647400 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.451500 ms (FindLiveObjects: 2.727500 ms CreateObjectMapping: 1.199500 ms MarkObjects: 38.480600 ms DeleteObjects: 0.042300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.133500 ms (FindLiveObjects: 2.048600 ms CreateObjectMapping: 0.567100 ms MarkObjects: 26.443400 ms DeleteObjects: 0.072700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.145900 ms (FindLiveObjects: 1.347200 ms CreateObjectMapping: 0.547500 ms MarkObjects: 23.209100 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.128600 ms (FindLiveObjects: 1.270000 ms CreateObjectMapping: 0.480600 ms MarkObjects: 20.351900 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.414500 ms (FindLiveObjects: 1.679300 ms CreateObjectMapping: 0.596200 ms MarkObjects: 26.109500 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.488800 ms (FindLiveObjects: 1.501800 ms CreateObjectMapping: 0.529700 ms MarkObjects: 21.412600 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 46.108400 ms (FindLiveObjects: 2.400000 ms CreateObjectMapping: 1.106200 ms MarkObjects: 42.554500 ms DeleteObjects: 0.046200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.223400 ms (FindLiveObjects: 1.718900 ms CreateObjectMapping: 0.680500 ms MarkObjects: 28.779700 ms DeleteObjects: 0.043200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.197600 ms (FindLiveObjects: 1.243900 ms CreateObjectMapping: 0.468400 ms MarkObjects: 20.452600 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.272500 ms (FindLiveObjects: 2.472300 ms CreateObjectMapping: 1.137700 ms MarkObjects: 44.628000 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.770600 ms (FindLiveObjects: 1.235700 ms CreateObjectMapping: 0.499900 ms MarkObjects: 20.010300 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.459200 ms (FindLiveObjects: 2.198000 ms CreateObjectMapping: 0.919400 ms MarkObjects: 33.297700 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.818300 ms (FindLiveObjects: 1.395100 ms CreateObjectMapping: 0.548300 ms MarkObjects: 18.850800 ms DeleteObjects: 0.023100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.292200 ms (FindLiveObjects: 2.669800 ms CreateObjectMapping: 1.125200 ms MarkObjects: 31.449100 ms DeleteObjects: 0.046800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.517500 ms (FindLiveObjects: 1.728200 ms CreateObjectMapping: 0.593200 ms MarkObjects: 23.168300 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.892400 ms (FindLiveObjects: 2.616700 ms CreateObjectMapping: 0.997800 ms MarkObjects: 23.250400 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.557800 ms (FindLiveObjects: 2.101900 ms CreateObjectMapping: 0.644400 ms MarkObjects: 21.777000 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.080300 ms (FindLiveObjects: 1.714300 ms CreateObjectMapping: 0.692800 ms MarkObjects: 22.643100 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.036700 ms (FindLiveObjects: 1.252700 ms CreateObjectMapping: 0.489700 ms MarkObjects: 20.268800 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.010700 ms (FindLiveObjects: 2.396600 ms CreateObjectMapping: 0.797500 ms MarkObjects: 26.785900 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.984600 ms (FindLiveObjects: 2.151600 ms CreateObjectMapping: 0.930700 ms MarkObjects: 24.830400 ms DeleteObjects: 0.070600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.367900 ms (FindLiveObjects: 2.426600 ms CreateObjectMapping: 1.140300 ms MarkObjects: 37.766200 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.994200 ms (FindLiveObjects: 1.378900 ms CreateObjectMapping: 0.501000 ms MarkObjects: 20.089300 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 36.934700 ms (FindLiveObjects: 2.396300 ms CreateObjectMapping: 1.061000 ms MarkObjects: 33.445300 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.254500 ms (FindLiveObjects: 1.266300 ms CreateObjectMapping: 0.541100 ms MarkObjects: 20.422200 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.672000 ms (FindLiveObjects: 2.655300 ms CreateObjectMapping: 1.216800 ms MarkObjects: 37.762700 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.068400 ms (FindLiveObjects: 1.480900 ms CreateObjectMapping: 0.487000 ms MarkObjects: 20.079600 ms DeleteObjects: 0.019900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.399600 ms (FindLiveObjects: 2.429700 ms CreateObjectMapping: 1.094500 ms MarkObjects: 37.811800 ms DeleteObjects: 0.062400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.082300 ms (FindLiveObjects: 1.434400 ms CreateObjectMapping: 0.504900 ms MarkObjects: 22.107000 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.316800 ms (FindLiveObjects: 1.602500 ms CreateObjectMapping: 0.534900 ms MarkObjects: 20.132100 ms DeleteObjects: 0.046300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 45.223500 ms (FindLiveObjects: 2.006600 ms CreateObjectMapping: 0.949400 ms MarkObjects: 42.237500 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.406600 ms (FindLiveObjects: 1.559100 ms CreateObjectMapping: 0.532900 ms MarkObjects: 25.285300 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.808900 ms (FindLiveObjects: 1.296900 ms CreateObjectMapping: 0.492500 ms MarkObjects: 18.994700 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.646600 ms (FindLiveObjects: 2.040300 ms CreateObjectMapping: 0.586500 ms MarkObjects: 24.986200 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.904700 ms (FindLiveObjects: 1.893800 ms CreateObjectMapping: 0.631400 ms MarkObjects: 22.350900 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.456600 ms (FindLiveObjects: 1.660000 ms CreateObjectMapping: 0.505800 ms MarkObjects: 21.256900 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.557500 ms (FindLiveObjects: 2.840100 ms CreateObjectMapping: 0.705300 ms MarkObjects: 22.980300 ms DeleteObjects: 0.029200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.662200 ms (FindLiveObjects: 1.807600 ms CreateObjectMapping: 0.784200 ms MarkObjects: 21.042400 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.085000 ms (FindLiveObjects: 1.753000 ms CreateObjectMapping: 0.630000 ms MarkObjects: 20.674300 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.637200 ms (FindLiveObjects: 1.657300 ms CreateObjectMapping: 0.587000 ms MarkObjects: 32.358900 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.144300 ms (FindLiveObjects: 2.276600 ms CreateObjectMapping: 0.659400 ms MarkObjects: 20.177500 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.636300 ms (FindLiveObjects: 1.724900 ms CreateObjectMapping: 0.623000 ms MarkObjects: 20.258000 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.630000 ms (FindLiveObjects: 3.788100 ms CreateObjectMapping: 1.217100 ms MarkObjects: 23.598000 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.155500 ms (FindLiveObjects: 1.572200 ms CreateObjectMapping: 0.526000 ms MarkObjects: 21.028400 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.667900 ms (FindLiveObjects: 1.666800 ms CreateObjectMapping: 0.608600 ms MarkObjects: 20.365700 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.140700 ms (FindLiveObjects: 2.458100 ms CreateObjectMapping: 0.758500 ms MarkObjects: 20.896900 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.414100 ms (FindLiveObjects: 1.602100 ms CreateObjectMapping: 0.576400 ms MarkObjects: 20.209700 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.376900 ms (FindLiveObjects: 1.757300 ms CreateObjectMapping: 0.651400 ms MarkObjects: 26.925800 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.030400 ms (FindLiveObjects: 1.709900 ms CreateObjectMapping: 0.612700 ms MarkObjects: 19.679400 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.437200 ms (FindLiveObjects: 1.722500 ms CreateObjectMapping: 0.516700 ms MarkObjects: 21.170500 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.529000 ms (FindLiveObjects: 1.675200 ms CreateObjectMapping: 0.548600 ms MarkObjects: 20.276600 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.736200 ms (FindLiveObjects: 1.575000 ms CreateObjectMapping: 0.538000 ms MarkObjects: 19.597700 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.307400 ms (FindLiveObjects: 2.356300 ms CreateObjectMapping: 0.981700 ms MarkObjects: 25.941800 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.257800 ms (FindLiveObjects: 3.438800 ms CreateObjectMapping: 1.148000 ms MarkObjects: 37.635300 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.429500 ms (FindLiveObjects: 1.257500 ms CreateObjectMapping: 0.507700 ms MarkObjects: 19.639800 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.331300 ms (FindLiveObjects: 2.510500 ms CreateObjectMapping: 1.117500 ms MarkObjects: 36.671300 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.434300 ms (FindLiveObjects: 1.826500 ms CreateObjectMapping: 0.682400 ms MarkObjects: 24.898600 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 31.523400 ms (FindLiveObjects: 1.343300 ms CreateObjectMapping: 0.488200 ms MarkObjects: 29.643000 ms DeleteObjects: 0.047600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.574600 ms (FindLiveObjects: 2.682400 ms CreateObjectMapping: 1.103400 ms MarkObjects: 30.758400 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 27.917700 ms (FindLiveObjects: 1.282800 ms CreateObjectMapping: 0.521700 ms MarkObjects: 26.062900 ms DeleteObjects: 0.049000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.851500 ms (FindLiveObjects: 2.993500 ms CreateObjectMapping: 1.205100 ms MarkObjects: 37.582800 ms DeleteObjects: 0.069000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.657300 ms (FindLiveObjects: 1.339100 ms CreateObjectMapping: 0.517400 ms MarkObjects: 19.776200 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.143200 ms (FindLiveObjects: 1.348100 ms CreateObjectMapping: 0.482500 ms MarkObjects: 20.277200 ms DeleteObjects: 0.034400 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland.unity' time: 0.044500 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8476. Total: 29.168700 ms (FindLiveObjects: 2.493900 ms CreateObjectMapping: 0.609600 ms MarkObjects: 26.045400 ms DeleteObjects: 0.018600 ms) Baking Scene: Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/AR/AR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/AR/AR_Testland.unity' time: 0.048900 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 10649. Total: 25.993200 ms (FindLiveObjects: 2.881800 ms CreateObjectMapping: 0.747000 ms MarkObjects: 22.158500 ms DeleteObjects: 0.205100 ms) Baking Scene: AR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.425 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/AR/AR_Testland.unity - GUID: 83cb13b63f475a9439c8f16a2bffaf72... done. [Time: 40.757100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.20 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.42 ms. ----- Total AssetImport time: 1.462674s, AssetImport time: 0.462144s, Asset hashing: 0.006347s [435.0 KB, 66.932846 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000238s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.418 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/AR/AR_Testland.unity - GUID: 83cb13b63f475a9439c8f16a2bffaf72... done. [Time: 14.117700 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.91 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.341533s, AssetImport time: 0.612963s, Asset hashing: 0.003156s [428.0 KB, 132.432739 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000163s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: AR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 267 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 647 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.261200 ms (FindLiveObjects: 2.262800 ms CreateObjectMapping: 0.934300 ms MarkObjects: 38.320500 ms DeleteObjects: 0.742300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.921700 ms (FindLiveObjects: 1.597700 ms CreateObjectMapping: 0.476600 ms MarkObjects: 19.803100 ms DeleteObjects: 0.043200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.132000 ms (FindLiveObjects: 1.575800 ms CreateObjectMapping: 0.549000 ms MarkObjects: 25.882200 ms DeleteObjects: 0.124200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.238200 ms (FindLiveObjects: 1.758000 ms CreateObjectMapping: 0.526400 ms MarkObjects: 19.926100 ms DeleteObjects: 0.026200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.479200 ms (FindLiveObjects: 1.341900 ms CreateObjectMapping: 0.515400 ms MarkObjects: 20.593500 ms DeleteObjects: 0.027700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.674300 ms (FindLiveObjects: 1.342400 ms CreateObjectMapping: 0.482300 ms MarkObjects: 22.806100 ms DeleteObjects: 0.042800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 40.590200 ms (FindLiveObjects: 2.434600 ms CreateObjectMapping: 0.969400 ms MarkObjects: 37.142600 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.700100 ms (FindLiveObjects: 1.416800 ms CreateObjectMapping: 0.537200 ms MarkObjects: 20.715400 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.815900 ms (FindLiveObjects: 1.968400 ms CreateObjectMapping: 0.560500 ms MarkObjects: 20.256800 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 29.317500 ms (FindLiveObjects: 2.088600 ms CreateObjectMapping: 0.772300 ms MarkObjects: 26.393800 ms DeleteObjects: 0.061700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.320800 ms (FindLiveObjects: 1.226600 ms CreateObjectMapping: 0.492300 ms MarkObjects: 21.564800 ms DeleteObjects: 0.036300 ms) Opening scene 'Assets/contents/Sceneries/TestLand/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/BR/BR_Testland.unity' time: 0.038000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10696. Total: 37.085000 ms (FindLiveObjects: 3.291100 ms CreateObjectMapping: 1.358000 ms MarkObjects: 32.398200 ms DeleteObjects: 0.036500 ms) Baking Scene: BR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.427 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/BR/BR_Testland.unity - GUID: 1ffbba40f02a7fd4c9a957e269cce764... done. [Time: 31.528400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.72 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.518307s, AssetImport time: 0.458167s, Asset hashing: 0.011842s [437.1 KB, 36.044079 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000412s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.423 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/BR/BR_Testland.unity - GUID: 1ffbba40f02a7fd4c9a957e269cce764... done. [Time: 14.722800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.80 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.233319s, AssetImport time: 0.569300s, Asset hashing: 0.001369s [433.6 KB, 309.287628 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000221s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 269 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 681 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.054500 ms (FindLiveObjects: 1.346200 ms CreateObjectMapping: 0.539800 ms MarkObjects: 22.592200 ms DeleteObjects: 0.575800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.213000 ms (FindLiveObjects: 1.395000 ms CreateObjectMapping: 0.492500 ms MarkObjects: 20.301300 ms DeleteObjects: 0.023100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.805300 ms (FindLiveObjects: 1.465700 ms CreateObjectMapping: 0.512300 ms MarkObjects: 19.803900 ms DeleteObjects: 0.022700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 49.959000 ms (FindLiveObjects: 3.570800 ms CreateObjectMapping: 1.200400 ms MarkObjects: 45.158200 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.925600 ms (FindLiveObjects: 1.295700 ms CreateObjectMapping: 0.492700 ms MarkObjects: 19.099500 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 48.182100 ms (FindLiveObjects: 2.422900 ms CreateObjectMapping: 1.132900 ms MarkObjects: 44.583400 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.606100 ms (FindLiveObjects: 1.323100 ms CreateObjectMapping: 0.511100 ms MarkObjects: 19.733100 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.491900 ms (FindLiveObjects: 2.438200 ms CreateObjectMapping: 1.145400 ms MarkObjects: 39.880200 ms DeleteObjects: 0.027000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 32.717300 ms (FindLiveObjects: 2.441300 ms CreateObjectMapping: 1.065200 ms MarkObjects: 29.178700 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 39.554400 ms (FindLiveObjects: 2.634200 ms CreateObjectMapping: 1.181500 ms MarkObjects: 35.708800 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.533400 ms (FindLiveObjects: 1.783600 ms CreateObjectMapping: 0.511000 ms MarkObjects: 20.214200 ms DeleteObjects: 0.023600 ms) Opening scene 'Assets/contents/Sceneries/TestLand/CL/CL_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/CL/CL_Testland.unity' time: 0.044000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10659. Total: 38.905900 ms (FindLiveObjects: 5.518900 ms CreateObjectMapping: 2.716300 ms MarkObjects: 30.634500 ms DeleteObjects: 0.034500 ms) Baking Scene: CL_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.001 seconds (0.443 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/CL/CL_Testland.unity - GUID: ff0cd77a4a6bde1448b3fc4039f29e8b... done. [Time: 47.153400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.81 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.525366s, AssetImport time: 0.509054s, Asset hashing: 0.012378s [453.2 KB, 35.752560 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000416s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.440 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/CL/CL_Testland.unity - GUID: ff0cd77a4a6bde1448b3fc4039f29e8b... done. [Time: 9.364400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.99 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.45 ms. ----- Total AssetImport time: 1.417400s, AssetImport time: 0.665906s, Asset hashing: 0.003448s [450.8 KB, 127.672981 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000540s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: CL_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 269 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 657 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.544200 ms (FindLiveObjects: 2.014100 ms CreateObjectMapping: 0.615100 ms MarkObjects: 30.162600 ms DeleteObjects: 0.751300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.703700 ms (FindLiveObjects: 1.908600 ms CreateObjectMapping: 0.552500 ms MarkObjects: 19.216100 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.935800 ms (FindLiveObjects: 1.647600 ms CreateObjectMapping: 0.651300 ms MarkObjects: 19.604300 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.719400 ms (FindLiveObjects: 1.760000 ms CreateObjectMapping: 0.570400 ms MarkObjects: 20.353600 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.126600 ms (FindLiveObjects: 1.375700 ms CreateObjectMapping: 0.492200 ms MarkObjects: 20.234100 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.227800 ms (FindLiveObjects: 2.828400 ms CreateObjectMapping: 1.182500 ms MarkObjects: 29.188600 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.538300 ms (FindLiveObjects: 1.454900 ms CreateObjectMapping: 0.513700 ms MarkObjects: 19.543000 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.731800 ms (FindLiveObjects: 1.477100 ms CreateObjectMapping: 0.543400 ms MarkObjects: 23.678900 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 35.441800 ms (FindLiveObjects: 2.131900 ms CreateObjectMapping: 0.911700 ms MarkObjects: 32.372300 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 44.371300 ms (FindLiveObjects: 2.449400 ms CreateObjectMapping: 1.216000 ms MarkObjects: 40.660800 ms DeleteObjects: 0.043800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.253300 ms (FindLiveObjects: 1.284900 ms CreateObjectMapping: 0.474700 ms MarkObjects: 20.447100 ms DeleteObjects: 0.045800 ms) Opening scene 'Assets/contents/Sceneries/TestLand/ES/ES_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/ES/ES_Testland.unity' time: 0.029600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10609. Total: 25.033900 ms (FindLiveObjects: 2.043900 ms CreateObjectMapping: 0.723400 ms MarkObjects: 22.228200 ms DeleteObjects: 0.037600 ms) Baking Scene: ES_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.433 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/ES/ES_Testland.unity - GUID: bd0805ff3177d794b894a18ed92b8ba3... done. [Time: 41.561200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.70 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.544688s, AssetImport time: 0.452416s, Asset hashing: 0.006332s [443.3 KB, 68.366142 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000176s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.434 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/ES/ES_Testland.unity - GUID: bd0805ff3177d794b894a18ed92b8ba3... done. [Time: 13.291300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.05 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.01 ms. ----- Total AssetImport time: 1.228802s, AssetImport time: 0.575279s, Asset hashing: 0.001334s [444.4 KB, 325.472931 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000158s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: ES_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 265 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 637 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.696300 ms (FindLiveObjects: 1.369400 ms CreateObjectMapping: 0.529300 ms MarkObjects: 19.300300 ms DeleteObjects: 0.496600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 26.364400 ms (FindLiveObjects: 1.216100 ms CreateObjectMapping: 0.466300 ms MarkObjects: 24.650300 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.258000 ms (FindLiveObjects: 1.211600 ms CreateObjectMapping: 0.483000 ms MarkObjects: 20.539200 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.932500 ms (FindLiveObjects: 1.443200 ms CreateObjectMapping: 0.492300 ms MarkObjects: 19.972200 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 55.969300 ms (FindLiveObjects: 2.506100 ms CreateObjectMapping: 1.072000 ms MarkObjects: 52.363000 ms DeleteObjects: 0.026800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 54.817200 ms (FindLiveObjects: 2.434700 ms CreateObjectMapping: 1.081200 ms MarkObjects: 51.273000 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 33.312800 ms (FindLiveObjects: 2.629600 ms CreateObjectMapping: 1.110900 ms MarkObjects: 29.547200 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.578100 ms (FindLiveObjects: 2.853500 ms CreateObjectMapping: 1.359800 ms MarkObjects: 34.323500 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.367100 ms (FindLiveObjects: 1.833600 ms CreateObjectMapping: 0.541500 ms MarkObjects: 20.966100 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.478100 ms (FindLiveObjects: 1.542200 ms CreateObjectMapping: 0.525500 ms MarkObjects: 20.377600 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.919000 ms (FindLiveObjects: 1.533100 ms CreateObjectMapping: 0.517200 ms MarkObjects: 20.842700 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.000500 ms (FindLiveObjects: 1.715800 ms CreateObjectMapping: 0.591300 ms MarkObjects: 20.662800 ms DeleteObjects: 0.029700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.686700 ms (FindLiveObjects: 1.640100 ms CreateObjectMapping: 0.836500 ms MarkObjects: 19.181300 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 28.258900 ms (FindLiveObjects: 1.687700 ms CreateObjectMapping: 0.679900 ms MarkObjects: 25.852800 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.866300 ms (FindLiveObjects: 2.464400 ms CreateObjectMapping: 1.093100 ms MarkObjects: 38.280800 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 53.355500 ms (FindLiveObjects: 2.163100 ms CreateObjectMapping: 0.930700 ms MarkObjects: 50.224700 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.725300 ms (FindLiveObjects: 1.432400 ms CreateObjectMapping: 0.618600 ms MarkObjects: 20.648600 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.892600 ms (FindLiveObjects: 1.424700 ms CreateObjectMapping: 0.572100 ms MarkObjects: 18.871400 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.935300 ms (FindLiveObjects: 1.969800 ms CreateObjectMapping: 0.497100 ms MarkObjects: 20.443700 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.367600 ms (FindLiveObjects: 1.351200 ms CreateObjectMapping: 0.517700 ms MarkObjects: 19.474100 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.753100 ms (FindLiveObjects: 1.535500 ms CreateObjectMapping: 0.551000 ms MarkObjects: 22.641000 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.337600 ms (FindLiveObjects: 1.372300 ms CreateObjectMapping: 0.518400 ms MarkObjects: 19.421500 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.882600 ms (FindLiveObjects: 1.923700 ms CreateObjectMapping: 0.658000 ms MarkObjects: 20.265400 ms DeleteObjects: 0.034100 ms) Opening scene 'Assets/contents/Sceneries/TestLand/IT/IT_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/IT/IT_Testland.unity' time: 0.031000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10621. Total: 25.289400 ms (FindLiveObjects: 1.934300 ms CreateObjectMapping: 0.534700 ms MarkObjects: 22.791300 ms DeleteObjects: 0.028100 ms) Baking Scene: IT_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.000 seconds (0.427 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/IT/IT_Testland.unity - GUID: 67785b301df57a24b9b6f1415c67be32... done. [Time: 56.405100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.44 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.625921s, AssetImport time: 0.489046s, Asset hashing: 0.011899s [437.6 KB, 35.918453 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000209s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.424 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/IT/IT_Testland.unity - GUID: 67785b301df57a24b9b6f1415c67be32... done. [Time: 16.797500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.62 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.48 ms. ----- Total AssetImport time: 1.290750s, AssetImport time: 0.607075s, Asset hashing: 0.001295s [434.0 KB, 327.366058 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000232s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 265 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 637 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 24.111000 ms (FindLiveObjects: 1.368200 ms CreateObjectMapping: 0.529600 ms MarkObjects: 21.711800 ms DeleteObjects: 0.500600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.045700 ms (FindLiveObjects: 1.287200 ms CreateObjectMapping: 0.507000 ms MarkObjects: 20.229400 ms DeleteObjects: 0.021600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 37.031900 ms (FindLiveObjects: 2.438400 ms CreateObjectMapping: 1.221100 ms MarkObjects: 33.342700 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.588000 ms (FindLiveObjects: 1.491600 ms CreateObjectMapping: 0.518700 ms MarkObjects: 20.549900 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.933900 ms (FindLiveObjects: 1.373600 ms CreateObjectMapping: 0.510000 ms MarkObjects: 19.010500 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.801300 ms (FindLiveObjects: 1.352500 ms CreateObjectMapping: 0.528300 ms MarkObjects: 19.882300 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.240500 ms (FindLiveObjects: 1.392800 ms CreateObjectMapping: 0.521000 ms MarkObjects: 19.300900 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 20.984400 ms (FindLiveObjects: 1.355200 ms CreateObjectMapping: 0.522600 ms MarkObjects: 19.080700 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 42.964800 ms (FindLiveObjects: 2.782900 ms CreateObjectMapping: 1.124300 ms MarkObjects: 39.025700 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.605100 ms (FindLiveObjects: 1.422100 ms CreateObjectMapping: 0.513800 ms MarkObjects: 19.644300 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 38.332000 ms (FindLiveObjects: 2.479300 ms CreateObjectMapping: 1.118200 ms MarkObjects: 34.699000 ms DeleteObjects: 0.034100 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity' time: 0.030300 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9274. Total: 23.342700 ms (FindLiveObjects: 2.053400 ms CreateObjectMapping: 0.696600 ms MarkObjects: 20.580000 ms DeleteObjects: 0.012000 ms) Baking Scene: MX_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.007 seconds file read: 0.001 seconds (0.259 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity - GUID: 6b44a93d4a787e441ad7f98eb3359963... done. [Time: 18.258500 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.91 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.449155s, AssetImport time: 0.460962s, Asset hashing: 0.007805s [265.6 KB, 33.233818 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000354s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.261 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity - GUID: 6b44a93d4a787e441ad7f98eb3359963... done. [Time: 13.460800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.91 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.48 ms. ----- Total AssetImport time: 1.480051s, AssetImport time: 0.712619s, Asset hashing: 0.002651s [267.7 KB, 98.607269 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000427s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: MX_Testland UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 244 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 374 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 41.199700 ms (FindLiveObjects: 2.997400 ms CreateObjectMapping: 1.196900 ms MarkObjects: 36.659600 ms DeleteObjects: 0.344400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 30.967000 ms (FindLiveObjects: 1.817100 ms CreateObjectMapping: 0.864200 ms MarkObjects: 28.260100 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 61.220600 ms (FindLiveObjects: 3.994800 ms CreateObjectMapping: 1.227200 ms MarkObjects: 55.901500 ms DeleteObjects: 0.094300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.435100 ms (FindLiveObjects: 1.401400 ms CreateObjectMapping: 0.481400 ms MarkObjects: 20.514400 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 25.518700 ms (FindLiveObjects: 1.421200 ms CreateObjectMapping: 0.551300 ms MarkObjects: 23.521100 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.414500 ms (FindLiveObjects: 1.460600 ms CreateObjectMapping: 0.526000 ms MarkObjects: 19.399500 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 34.740100 ms (FindLiveObjects: 2.436600 ms CreateObjectMapping: 1.194400 ms MarkObjects: 31.081800 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 43.788600 ms (FindLiveObjects: 2.439300 ms CreateObjectMapping: 1.122300 ms MarkObjects: 40.198400 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 21.958900 ms (FindLiveObjects: 1.397100 ms CreateObjectMapping: 0.523800 ms MarkObjects: 20.011800 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 22.824700 ms (FindLiveObjects: 1.716500 ms CreateObjectMapping: 0.587900 ms MarkObjects: 20.493600 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 23.732700 ms (FindLiveObjects: 1.424700 ms CreateObjectMapping: 0.551300 ms MarkObjects: 21.729400 ms DeleteObjects: 0.026600 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' time: 0.030200 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 8226. Total: 30.485500 ms (FindLiveObjects: 1.823800 ms CreateObjectMapping: 0.495400 ms MarkObjects: 28.006200 ms DeleteObjects: 0.158900 ms) Baking Scene: Testland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' time: 0.050700 ms Unloading 35 Unused Serialized files (Serialized files now loaded: 0) Assertion failed on expression: 'm_AlphaTextures.size() == required' UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 823] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - RG32 SFloat (12). UnityEngine.Camera:set_targetTexture(Camera, RenderTexture) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:135) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:684) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:75) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 432] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Line: 135) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 8221. Total: 30.673300 ms (FindLiveObjects: 1.924200 ms CreateObjectMapping: 0.572000 ms MarkObjects: 28.021600 ms DeleteObjects: 0.154800 ms) Baking Scene: Testland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' time: 0.037300 ms Unloading 10 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.94 GB. System memory in use after: 0.93 GB. Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 17620. Total: 42.107900 ms (FindLiveObjects: 2.874300 ms CreateObjectMapping: 1.096300 ms MarkObjects: 33.695200 ms DeleteObjects: 4.441200 ms) Baking Scene: Testland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (1.981 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Props.unity - GUID: ef8d4b6440072cb4d9cec0bb4e39c2ae... done. [Time: 59.388900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 13.58 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.548147s, AssetImport time: 0.513210s, Asset hashing: 0.008148s [2.0 MB, 243.188644 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000176s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.004 seconds file read: 0.002 seconds (1.995 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Props.unity - GUID: ef8d4b6440072cb4d9cec0bb4e39c2ae... done. [Time: 15.798600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.60 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.400916s, AssetImport time: 0.654581s, Asset hashing: 0.004347s [2.0 MB, 458.895599 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000182s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' time: 0.043000 ms Unloading 295 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 774 unused Assets to reduce memory usage. Loaded Objects now: 8628. Total: 23.485600 ms (FindLiveObjects: 1.824900 ms CreateObjectMapping: 0.564700 ms MarkObjects: 20.389600 ms DeleteObjects: 0.705700 ms) Baking Scene: Testland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.012 seconds file read: 0.000 seconds (0.070 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Buildings.unity - GUID: d47e1a094e976b34589dbc7395d0705c... done. [Time: 63.550000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.84 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.510562s, AssetImport time: 0.496392s, Asset hashing: 0.011872s [72.1 KB, 5.934607 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000183s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.069 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Buildings.unity - GUID: d47e1a094e976b34589dbc7395d0705c... done. [Time: 22.466200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.59 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.44 ms. ----- Total AssetImport time: 1.285413s, AssetImport time: 0.590917s, Asset hashing: 0.000962s [70.5 KB, 71.534988 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000170s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' time: 0.027800 ms Unloading 241 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 406 unused Assets to reduce memory usage. Loaded Objects now: 8993. Total: 31.700900 ms (FindLiveObjects: 1.958300 ms CreateObjectMapping: 0.530000 ms MarkObjects: 28.824900 ms DeleteObjects: 0.386600 ms) Baking Scene: Testland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.097 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity - GUID: f384444e1846f354b945028397f60b48... done. [Time: 34.794000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.71 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.573593s, AssetImport time: 0.452031s, Asset hashing: 0.005543s [99.3 KB, 17.498596 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000195s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.098 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity - GUID: f384444e1846f354b945028397f60b48... done. [Time: 11.330300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.67 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.87 ms. ----- Total AssetImport time: 1.292458s, AssetImport time: 0.623056s, Asset hashing: 0.001112s [100.1 KB, 87.941483 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000195s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 64.855200 ms (FindLiveObjects: 2.738500 ms CreateObjectMapping: 1.148200 ms MarkObjects: 60.695900 ms DeleteObjects: 0.271200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.909700 ms (FindLiveObjects: 1.279700 ms CreateObjectMapping: 0.505900 ms MarkObjects: 19.096100 ms DeleteObjects: 0.027200 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' time: 0.035600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component could not be found on game object. Adding one! UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) GameObject has multiple Transform components! Merged into single one. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Transform component deleted: GameObject pointer is invalid UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8486. Total: 56.477800 ms (FindLiveObjects: 3.135600 ms CreateObjectMapping: 1.171300 ms MarkObjects: 52.127300 ms DeleteObjects: 0.042000 ms) Baking Scene: Testland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' time: 0.032200 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8721. Total: 22.166600 ms (FindLiveObjects: 1.861200 ms CreateObjectMapping: 0.488100 ms MarkObjects: 19.764700 ms DeleteObjects: 0.051500 ms) Baking Scene: Testland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' time: 0.030000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10675. Total: 36.086200 ms (FindLiveObjects: 2.462800 ms CreateObjectMapping: 0.801000 ms MarkObjects: 32.767700 ms DeleteObjects: 0.053500 ms) Baking Scene: Testland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.215 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity - GUID: 86122a996b9072642b2de31f3fe22701... done. [Time: 28.441900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.43 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.97 ms. ----- Total AssetImport time: 1.504954s, AssetImport time: 0.459596s, Asset hashing: 0.006359s [220.0 KB, 33.793232 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000241s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.216 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity - GUID: 86122a996b9072642b2de31f3fe22701... done. [Time: 19.501300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.78 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.280153s, AssetImport time: 0.656586s, Asset hashing: 0.002069s [221.4 KB, 104.479698 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000187s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Testland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 261 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.79 GB. Unloading 656 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 38.901500 ms (FindLiveObjects: 2.455700 ms CreateObjectMapping: 1.133500 ms MarkObjects: 34.895700 ms DeleteObjects: 0.415100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 27.501100 ms (FindLiveObjects: 2.028400 ms CreateObjectMapping: 0.546600 ms MarkObjects: 24.895000 ms DeleteObjects: 0.030400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 27.349900 ms (FindLiveObjects: 1.571900 ms CreateObjectMapping: 0.501200 ms MarkObjects: 25.247900 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.113500 ms (FindLiveObjects: 1.660100 ms CreateObjectMapping: 0.523500 ms MarkObjects: 19.904100 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.276400 ms (FindLiveObjects: 2.065000 ms CreateObjectMapping: 0.573200 ms MarkObjects: 21.593100 ms DeleteObjects: 0.044300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 26.563900 ms (FindLiveObjects: 1.480800 ms CreateObjectMapping: 0.486200 ms MarkObjects: 24.567000 ms DeleteObjects: 0.028700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 30.628000 ms (FindLiveObjects: 2.277000 ms CreateObjectMapping: 0.920100 ms MarkObjects: 27.400100 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.523700 ms (FindLiveObjects: 1.295100 ms CreateObjectMapping: 0.512000 ms MarkObjects: 20.637400 ms DeleteObjects: 0.078200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.317200 ms (FindLiveObjects: 1.557000 ms CreateObjectMapping: 0.518100 ms MarkObjects: 19.212300 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.902700 ms (FindLiveObjects: 1.447800 ms CreateObjectMapping: 0.485600 ms MarkObjects: 21.943100 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.328800 ms (FindLiveObjects: 1.629400 ms CreateObjectMapping: 0.504600 ms MarkObjects: 21.126000 ms DeleteObjects: 0.067800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.141800 ms (FindLiveObjects: 1.254400 ms CreateObjectMapping: 0.507400 ms MarkObjects: 19.352900 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.579700 ms (FindLiveObjects: 2.469300 ms CreateObjectMapping: 1.041300 ms MarkObjects: 25.036500 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.393600 ms (FindLiveObjects: 1.357100 ms CreateObjectMapping: 0.510300 ms MarkObjects: 19.500700 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.692500 ms (FindLiveObjects: 1.396000 ms CreateObjectMapping: 0.509000 ms MarkObjects: 18.762700 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 43.951200 ms (FindLiveObjects: 2.631800 ms CreateObjectMapping: 1.345300 ms MarkObjects: 39.945200 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.600000 ms (FindLiveObjects: 1.452200 ms CreateObjectMapping: 0.513500 ms MarkObjects: 21.598300 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.405900 ms (FindLiveObjects: 1.414500 ms CreateObjectMapping: 0.566800 ms MarkObjects: 22.355400 ms DeleteObjects: 0.068100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.646600 ms (FindLiveObjects: 1.295300 ms CreateObjectMapping: 0.472200 ms MarkObjects: 19.843200 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.812900 ms (FindLiveObjects: 1.372700 ms CreateObjectMapping: 0.511600 ms MarkObjects: 18.903400 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 34.607500 ms (FindLiveObjects: 2.482800 ms CreateObjectMapping: 1.056300 ms MarkObjects: 31.041100 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 42.932100 ms (FindLiveObjects: 3.918100 ms CreateObjectMapping: 1.294300 ms MarkObjects: 37.661500 ms DeleteObjects: 0.056000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 26.934100 ms (FindLiveObjects: 1.870900 ms CreateObjectMapping: 0.643700 ms MarkObjects: 24.393600 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 34.659800 ms (FindLiveObjects: 1.594400 ms CreateObjectMapping: 0.620100 ms MarkObjects: 32.410500 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.677700 ms (FindLiveObjects: 2.631400 ms CreateObjectMapping: 0.708800 ms MarkObjects: 25.308900 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 40.769200 ms (FindLiveObjects: 2.927800 ms CreateObjectMapping: 1.401400 ms MarkObjects: 36.395400 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 39.724400 ms (FindLiveObjects: 2.645200 ms CreateObjectMapping: 1.109800 ms MarkObjects: 35.920100 ms DeleteObjects: 0.047600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.932900 ms (FindLiveObjects: 1.259500 ms CreateObjectMapping: 0.522900 ms MarkObjects: 19.124600 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.356000 ms (FindLiveObjects: 1.339900 ms CreateObjectMapping: 0.494100 ms MarkObjects: 19.488700 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.089400 ms (FindLiveObjects: 2.168300 ms CreateObjectMapping: 0.940100 ms MarkObjects: 20.950600 ms DeleteObjects: 0.029300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.200100 ms (FindLiveObjects: 1.553700 ms CreateObjectMapping: 0.516900 ms MarkObjects: 20.103300 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.613600 ms (FindLiveObjects: 1.838200 ms CreateObjectMapping: 0.654400 ms MarkObjects: 21.093000 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.377200 ms (FindLiveObjects: 1.515000 ms CreateObjectMapping: 0.517300 ms MarkObjects: 20.314300 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.268800 ms (FindLiveObjects: 1.412400 ms CreateObjectMapping: 0.504800 ms MarkObjects: 20.326500 ms DeleteObjects: 0.024400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.954600 ms (FindLiveObjects: 1.281300 ms CreateObjectMapping: 0.494000 ms MarkObjects: 19.153200 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 38.100700 ms (FindLiveObjects: 2.836000 ms CreateObjectMapping: 1.132800 ms MarkObjects: 34.101700 ms DeleteObjects: 0.028500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.835100 ms (FindLiveObjects: 1.629900 ms CreateObjectMapping: 0.536700 ms MarkObjects: 19.639700 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.434200 ms (FindLiveObjects: 1.547700 ms CreateObjectMapping: 0.529300 ms MarkObjects: 20.331800 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.231300 ms (FindLiveObjects: 1.271700 ms CreateObjectMapping: 0.462900 ms MarkObjects: 21.445200 ms DeleteObjects: 0.050800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.833000 ms (FindLiveObjects: 2.584800 ms CreateObjectMapping: 0.704100 ms MarkObjects: 19.504400 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.205800 ms (FindLiveObjects: 1.640000 ms CreateObjectMapping: 0.548800 ms MarkObjects: 19.979000 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 33.678000 ms (FindLiveObjects: 2.329200 ms CreateObjectMapping: 0.938000 ms MarkObjects: 30.381700 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 31.563000 ms (FindLiveObjects: 1.604900 ms CreateObjectMapping: 0.588600 ms MarkObjects: 29.339800 ms DeleteObjects: 0.026400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 30.674200 ms (FindLiveObjects: 1.516600 ms CreateObjectMapping: 0.514700 ms MarkObjects: 28.583700 ms DeleteObjects: 0.057700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.773600 ms (FindLiveObjects: 2.399100 ms CreateObjectMapping: 1.091600 ms MarkObjects: 25.253300 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.067500 ms (FindLiveObjects: 1.261900 ms CreateObjectMapping: 0.511200 ms MarkObjects: 19.268800 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 37.238600 ms (FindLiveObjects: 2.221300 ms CreateObjectMapping: 0.971900 ms MarkObjects: 34.014400 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.348000 ms (FindLiveObjects: 1.204500 ms CreateObjectMapping: 0.467900 ms MarkObjects: 18.648700 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.685500 ms (FindLiveObjects: 1.262900 ms CreateObjectMapping: 0.499800 ms MarkObjects: 18.898200 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 37.653500 ms (FindLiveObjects: 1.756500 ms CreateObjectMapping: 0.551500 ms MarkObjects: 35.244500 ms DeleteObjects: 0.099500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 24.965100 ms (FindLiveObjects: 1.534000 ms CreateObjectMapping: 0.572300 ms MarkObjects: 22.835300 ms DeleteObjects: 0.022700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 31.546600 ms (FindLiveObjects: 1.468200 ms CreateObjectMapping: 0.505000 ms MarkObjects: 29.519600 ms DeleteObjects: 0.052400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.749000 ms (FindLiveObjects: 1.468200 ms CreateObjectMapping: 0.526300 ms MarkObjects: 20.728500 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 31.483800 ms (FindLiveObjects: 2.905700 ms CreateObjectMapping: 1.119600 ms MarkObjects: 27.424400 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 30.895000 ms (FindLiveObjects: 2.461100 ms CreateObjectMapping: 1.054300 ms MarkObjects: 27.335200 ms DeleteObjects: 0.043200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.020900 ms (FindLiveObjects: 1.332500 ms CreateObjectMapping: 0.510400 ms MarkObjects: 20.152900 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 27.170600 ms (FindLiveObjects: 1.384000 ms CreateObjectMapping: 0.507500 ms MarkObjects: 25.241900 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.089100 ms (FindLiveObjects: 1.266900 ms CreateObjectMapping: 0.466800 ms MarkObjects: 20.331200 ms DeleteObjects: 0.023600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.773900 ms (FindLiveObjects: 1.564800 ms CreateObjectMapping: 0.534000 ms MarkObjects: 21.643200 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.376300 ms (FindLiveObjects: 1.705700 ms CreateObjectMapping: 0.515100 ms MarkObjects: 20.129900 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 31.905200 ms (FindLiveObjects: 2.646300 ms CreateObjectMapping: 1.235300 ms MarkObjects: 27.982900 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.629000 ms (FindLiveObjects: 1.571900 ms CreateObjectMapping: 0.522500 ms MarkObjects: 19.506400 ms DeleteObjects: 0.027400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.092400 ms (FindLiveObjects: 1.594600 ms CreateObjectMapping: 0.560000 ms MarkObjects: 19.909000 ms DeleteObjects: 0.028000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.992300 ms (FindLiveObjects: 1.469400 ms CreateObjectMapping: 0.469800 ms MarkObjects: 20.022600 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 36.263800 ms (FindLiveObjects: 2.086300 ms CreateObjectMapping: 0.924000 ms MarkObjects: 33.226500 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 37.033500 ms (FindLiveObjects: 2.985000 ms CreateObjectMapping: 1.216200 ms MarkObjects: 32.764900 ms DeleteObjects: 0.065900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.414100 ms (FindLiveObjects: 1.526000 ms CreateObjectMapping: 0.514200 ms MarkObjects: 21.343300 ms DeleteObjects: 0.029500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.415800 ms (FindLiveObjects: 1.488800 ms CreateObjectMapping: 0.495600 ms MarkObjects: 20.403800 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 27.996200 ms (FindLiveObjects: 2.305100 ms CreateObjectMapping: 0.746600 ms MarkObjects: 24.884000 ms DeleteObjects: 0.059100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.804800 ms (FindLiveObjects: 1.365400 ms CreateObjectMapping: 0.490200 ms MarkObjects: 18.921400 ms DeleteObjects: 0.026600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 31.055200 ms (FindLiveObjects: 1.651300 ms CreateObjectMapping: 0.662800 ms MarkObjects: 28.638000 ms DeleteObjects: 0.102100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.601400 ms (FindLiveObjects: 1.335400 ms CreateObjectMapping: 0.532700 ms MarkObjects: 18.711800 ms DeleteObjects: 0.020900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.404200 ms (FindLiveObjects: 1.667900 ms CreateObjectMapping: 0.499600 ms MarkObjects: 19.210500 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 40.575200 ms (FindLiveObjects: 2.427900 ms CreateObjectMapping: 1.056800 ms MarkObjects: 37.059300 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 39.337000 ms (FindLiveObjects: 2.270500 ms CreateObjectMapping: 1.176500 ms MarkObjects: 35.855000 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.457600 ms (FindLiveObjects: 1.261500 ms CreateObjectMapping: 0.506900 ms MarkObjects: 19.662100 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.961900 ms (FindLiveObjects: 1.216900 ms CreateObjectMapping: 0.466100 ms MarkObjects: 19.241600 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 29.466400 ms (FindLiveObjects: 2.817800 ms CreateObjectMapping: 1.120200 ms MarkObjects: 25.493400 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.040700 ms (FindLiveObjects: 1.333300 ms CreateObjectMapping: 0.484900 ms MarkObjects: 20.196600 ms DeleteObjects: 0.025200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 40.096300 ms (FindLiveObjects: 1.237200 ms CreateObjectMapping: 0.505600 ms MarkObjects: 38.318900 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 41.462100 ms (FindLiveObjects: 2.436800 ms CreateObjectMapping: 1.117400 ms MarkObjects: 37.879800 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 26.327400 ms (FindLiveObjects: 1.953800 ms CreateObjectMapping: 0.613000 ms MarkObjects: 23.733900 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.786800 ms (FindLiveObjects: 1.243700 ms CreateObjectMapping: 0.470000 ms MarkObjects: 20.047700 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.052500 ms (FindLiveObjects: 1.359500 ms CreateObjectMapping: 0.490900 ms MarkObjects: 19.175300 ms DeleteObjects: 0.026000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.211400 ms (FindLiveObjects: 1.284500 ms CreateObjectMapping: 0.485900 ms MarkObjects: 19.390900 ms DeleteObjects: 0.048900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.994000 ms (FindLiveObjects: 1.275200 ms CreateObjectMapping: 0.482500 ms MarkObjects: 20.205400 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 20.951800 ms (FindLiveObjects: 1.417200 ms CreateObjectMapping: 0.499600 ms MarkObjects: 19.011500 ms DeleteObjects: 0.022600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 48.116900 ms (FindLiveObjects: 3.638700 ms CreateObjectMapping: 1.258700 ms MarkObjects: 43.184800 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 30.515200 ms (FindLiveObjects: 1.328900 ms CreateObjectMapping: 0.502800 ms MarkObjects: 28.643500 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 28.936500 ms (FindLiveObjects: 2.016400 ms CreateObjectMapping: 0.665900 ms MarkObjects: 26.220500 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.658700 ms (FindLiveObjects: 1.453900 ms CreateObjectMapping: 0.507800 ms MarkObjects: 19.669800 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 41.318100 ms (FindLiveObjects: 3.796200 ms CreateObjectMapping: 1.476200 ms MarkObjects: 36.018300 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 34.954000 ms (FindLiveObjects: 2.668800 ms CreateObjectMapping: 0.729600 ms MarkObjects: 31.522500 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.805400 ms (FindLiveObjects: 1.569500 ms CreateObjectMapping: 0.544900 ms MarkObjects: 20.659300 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.434600 ms (FindLiveObjects: 1.507700 ms CreateObjectMapping: 0.531300 ms MarkObjects: 19.365300 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 53.655900 ms (FindLiveObjects: 2.744700 ms CreateObjectMapping: 1.175300 ms MarkObjects: 49.672300 ms DeleteObjects: 0.061900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.178500 ms (FindLiveObjects: 1.566100 ms CreateObjectMapping: 0.538800 ms MarkObjects: 21.045000 ms DeleteObjects: 0.027800 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' time: 0.026800 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8460. Total: 34.608800 ms (FindLiveObjects: 3.209200 ms CreateObjectMapping: 1.214200 ms MarkObjects: 30.152300 ms DeleteObjects: 0.031700 ms) Baking Scene: Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.339900 ms (FindLiveObjects: 1.395100 ms CreateObjectMapping: 0.493800 ms MarkObjects: 21.256200 ms DeleteObjects: 0.193900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 40.691600 ms (FindLiveObjects: 2.646700 ms CreateObjectMapping: 1.193900 ms MarkObjects: 36.809300 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.152000 ms (FindLiveObjects: 1.395900 ms CreateObjectMapping: 0.504300 ms MarkObjects: 19.225100 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 32.018800 ms (FindLiveObjects: 2.141000 ms CreateObjectMapping: 0.737400 ms MarkObjects: 29.101500 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.053500 ms (FindLiveObjects: 1.377700 ms CreateObjectMapping: 0.500300 ms MarkObjects: 20.148500 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 44.442000 ms (FindLiveObjects: 1.880300 ms CreateObjectMapping: 0.752500 ms MarkObjects: 41.772500 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 41.157100 ms (FindLiveObjects: 2.385800 ms CreateObjectMapping: 1.233700 ms MarkObjects: 37.490800 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 36.489700 ms (FindLiveObjects: 1.355700 ms CreateObjectMapping: 0.495400 ms MarkObjects: 34.598700 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 21.073100 ms (FindLiveObjects: 1.329500 ms CreateObjectMapping: 0.488600 ms MarkObjects: 19.229000 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 23.368000 ms (FindLiveObjects: 1.415200 ms CreateObjectMapping: 0.537800 ms MarkObjects: 21.389200 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 22.074000 ms (FindLiveObjects: 1.238400 ms CreateObjectMapping: 0.467400 ms MarkObjects: 20.341700 ms DeleteObjects: 0.025900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8134. Total: 41.884800 ms (FindLiveObjects: 1.253700 ms CreateObjectMapping: 0.484400 ms MarkObjects: 40.093800 ms DeleteObjects: 0.051900 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' time: 0.029600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19287. Total: 36.706800 ms (FindLiveObjects: 3.469800 ms CreateObjectMapping: 1.141000 ms MarkObjects: 32.054700 ms DeleteObjects: 0.039600 ms) Baking Scene: BR_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.009 seconds file read: 0.003 seconds (2.184 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity - GUID: 88a68ea3570d81844971a8a4a169a7eb... done. [Time: 29.497200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.67 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.33 ms. ----- Total AssetImport time: 1.423227s, AssetImport time: 0.440288s, Asset hashing: 0.009560s [2.2 MB, 228.466370 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000171s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (2.143 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity - GUID: 88a68ea3570d81844971a8a4a169a7eb... done. [Time: 16.927300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.99 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 1.399948s, AssetImport time: 0.713184s, Asset hashing: 0.003950s [2.1 MB, 542.455872 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000158s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: BR_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 295 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 1694 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 24.677500 ms (FindLiveObjects: 1.683600 ms CreateObjectMapping: 0.567700 ms MarkObjects: 19.976100 ms DeleteObjects: 2.449400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 30.590900 ms (FindLiveObjects: 3.219000 ms CreateObjectMapping: 1.004000 ms MarkObjects: 26.336900 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 28.569200 ms (FindLiveObjects: 1.390300 ms CreateObjectMapping: 0.540400 ms MarkObjects: 26.582200 ms DeleteObjects: 0.055200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 23.465300 ms (FindLiveObjects: 1.733900 ms CreateObjectMapping: 0.546200 ms MarkObjects: 21.162800 ms DeleteObjects: 0.021300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 27.304000 ms (FindLiveObjects: 2.069700 ms CreateObjectMapping: 0.600900 ms MarkObjects: 24.601600 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 21.338100 ms (FindLiveObjects: 1.310800 ms CreateObjectMapping: 0.511000 ms MarkObjects: 19.488600 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 31.822900 ms (FindLiveObjects: 2.627300 ms CreateObjectMapping: 1.105800 ms MarkObjects: 28.047400 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 20.846100 ms (FindLiveObjects: 1.239700 ms CreateObjectMapping: 0.491800 ms MarkObjects: 19.088400 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 39.863500 ms (FindLiveObjects: 2.256600 ms CreateObjectMapping: 0.966300 ms MarkObjects: 36.614400 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 37.220200 ms (FindLiveObjects: 2.286100 ms CreateObjectMapping: 0.946200 ms MarkObjects: 33.943000 ms DeleteObjects: 0.043700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 24.477000 ms (FindLiveObjects: 1.704800 ms CreateObjectMapping: 0.515400 ms MarkObjects: 22.216000 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 23.128600 ms (FindLiveObjects: 1.681000 ms CreateObjectMapping: 0.644100 ms MarkObjects: 20.758800 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.889300 ms (FindLiveObjects: 1.461000 ms CreateObjectMapping: 0.488000 ms MarkObjects: 20.914100 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 28.051900 ms (FindLiveObjects: 1.585800 ms CreateObjectMapping: 0.488900 ms MarkObjects: 25.919300 ms DeleteObjects: 0.056900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 21.512500 ms (FindLiveObjects: 1.561800 ms CreateObjectMapping: 0.521500 ms MarkObjects: 19.403300 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 23.012300 ms (FindLiveObjects: 1.438300 ms CreateObjectMapping: 0.501200 ms MarkObjects: 21.043700 ms DeleteObjects: 0.028300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 41.097900 ms (FindLiveObjects: 2.750800 ms CreateObjectMapping: 1.162200 ms MarkObjects: 37.147800 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 25.793200 ms (FindLiveObjects: 1.821000 ms CreateObjectMapping: 0.679300 ms MarkObjects: 23.264800 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 31.556400 ms (FindLiveObjects: 1.564600 ms CreateObjectMapping: 0.545800 ms MarkObjects: 29.417700 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.786600 ms (FindLiveObjects: 1.383900 ms CreateObjectMapping: 0.488900 ms MarkObjects: 20.864100 ms DeleteObjects: 0.048900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 25.835800 ms (FindLiveObjects: 1.542700 ms CreateObjectMapping: 0.559100 ms MarkObjects: 23.693800 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 21.071900 ms (FindLiveObjects: 1.397100 ms CreateObjectMapping: 0.505500 ms MarkObjects: 19.143000 ms DeleteObjects: 0.025400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 21.190800 ms (FindLiveObjects: 1.411100 ms CreateObjectMapping: 0.505000 ms MarkObjects: 19.249100 ms DeleteObjects: 0.024900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 35.127200 ms (FindLiveObjects: 2.353200 ms CreateObjectMapping: 0.976100 ms MarkObjects: 31.767800 ms DeleteObjects: 0.029000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 34.237100 ms (FindLiveObjects: 1.525700 ms CreateObjectMapping: 0.501000 ms MarkObjects: 32.177300 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.144100 ms (FindLiveObjects: 1.351400 ms CreateObjectMapping: 0.487400 ms MarkObjects: 20.280000 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 26.737700 ms (FindLiveObjects: 1.465500 ms CreateObjectMapping: 0.501900 ms MarkObjects: 24.734300 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 39.282500 ms (FindLiveObjects: 2.364100 ms CreateObjectMapping: 1.068000 ms MarkObjects: 35.809900 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 31.236300 ms (FindLiveObjects: 3.323400 ms CreateObjectMapping: 1.639200 ms MarkObjects: 26.244700 ms DeleteObjects: 0.027500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.579900 ms (FindLiveObjects: 1.400300 ms CreateObjectMapping: 0.512800 ms MarkObjects: 20.640300 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 24.267400 ms (FindLiveObjects: 1.351200 ms CreateObjectMapping: 0.489400 ms MarkObjects: 22.378800 ms DeleteObjects: 0.047200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 41.754900 ms (FindLiveObjects: 2.656600 ms CreateObjectMapping: 1.131200 ms MarkObjects: 37.935200 ms DeleteObjects: 0.030700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 33.312300 ms (FindLiveObjects: 2.525500 ms CreateObjectMapping: 1.157000 ms MarkObjects: 29.601300 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 40.391300 ms (FindLiveObjects: 2.479000 ms CreateObjectMapping: 1.128300 ms MarkObjects: 36.751900 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 41.063900 ms (FindLiveObjects: 2.962200 ms CreateObjectMapping: 1.107400 ms MarkObjects: 36.965500 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 49.987100 ms (FindLiveObjects: 2.712100 ms CreateObjectMapping: 1.119500 ms MarkObjects: 46.097800 ms DeleteObjects: 0.056000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.590800 ms (FindLiveObjects: 1.489200 ms CreateObjectMapping: 0.536500 ms MarkObjects: 20.538200 ms DeleteObjects: 0.026300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 25.059400 ms (FindLiveObjects: 1.817300 ms CreateObjectMapping: 0.709400 ms MarkObjects: 22.496500 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 25.088000 ms (FindLiveObjects: 1.354800 ms CreateObjectMapping: 0.484600 ms MarkObjects: 23.209100 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 27.591700 ms (FindLiveObjects: 2.315500 ms CreateObjectMapping: 0.853400 ms MarkObjects: 24.393200 ms DeleteObjects: 0.028200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.279900 ms (FindLiveObjects: 1.546100 ms CreateObjectMapping: 0.535700 ms MarkObjects: 20.159500 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 25.092200 ms (FindLiveObjects: 1.969100 ms CreateObjectMapping: 0.518900 ms MarkObjects: 22.579400 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 54.445300 ms (FindLiveObjects: 2.223500 ms CreateObjectMapping: 0.887600 ms MarkObjects: 51.288200 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.536400 ms (FindLiveObjects: 1.575900 ms CreateObjectMapping: 0.537900 ms MarkObjects: 20.391200 ms DeleteObjects: 0.030500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 22.225300 ms (FindLiveObjects: 1.503400 ms CreateObjectMapping: 0.512700 ms MarkObjects: 20.182300 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 24.382100 ms (FindLiveObjects: 1.818700 ms CreateObjectMapping: 0.630500 ms MarkObjects: 21.902800 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8137. Total: 24.660500 ms (FindLiveObjects: 1.689000 ms CreateObjectMapping: 0.497700 ms MarkObjects: 22.443900 ms DeleteObjects: 0.028900 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity' time: 0.049000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14598. Total: 28.399400 ms (FindLiveObjects: 3.091600 ms CreateObjectMapping: 1.315600 ms MarkObjects: 23.944700 ms DeleteObjects: 0.046300 ms) Baking Scene: IT_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.007 seconds file read: 0.001 seconds (1.254 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity - GUID: a45e9a39e75e1e440bccc8b970516b6f... done. [Time: 35.376300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.81 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.40 ms. ----- Total AssetImport time: 1.467859s, AssetImport time: 0.456854s, Asset hashing: 0.007885s [1.3 MB, 159.070694 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000286s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (1.231 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Localization/IT/Scenes/IT_Waterworld.unity - GUID: a45e9a39e75e1e440bccc8b970516b6f... done. [Time: 13.451800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.87 ms, found 34 plugins. Preloading 3 native plugins for Editor in 1.05 ms. ----- Total AssetImport time: 1.302171s, AssetImport time: 0.596898s, Asset hashing: 0.006850s [1.2 MB, 179.689392 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000175s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: IT_Waterworld UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 280 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 1600 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 33.851300 ms (FindLiveObjects: 2.348100 ms CreateObjectMapping: 0.999800 ms MarkObjects: 28.173300 ms DeleteObjects: 2.328600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 26.260500 ms (FindLiveObjects: 1.413700 ms CreateObjectMapping: 0.542900 ms MarkObjects: 24.275500 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 25.430700 ms (FindLiveObjects: 1.669800 ms CreateObjectMapping: 0.566000 ms MarkObjects: 23.169800 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 21.891200 ms (FindLiveObjects: 1.387500 ms CreateObjectMapping: 0.491600 ms MarkObjects: 19.985800 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 21.044400 ms (FindLiveObjects: 1.269200 ms CreateObjectMapping: 0.467800 ms MarkObjects: 19.282300 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 35.658400 ms (FindLiveObjects: 1.407900 ms CreateObjectMapping: 0.496400 ms MarkObjects: 33.696500 ms DeleteObjects: 0.056600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 27.156400 ms (FindLiveObjects: 2.709400 ms CreateObjectMapping: 1.119000 ms MarkObjects: 23.297800 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 56.593100 ms (FindLiveObjects: 2.528200 ms CreateObjectMapping: 1.165900 ms MarkObjects: 52.871000 ms DeleteObjects: 0.026900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 33.468700 ms (FindLiveObjects: 1.926300 ms CreateObjectMapping: 0.683000 ms MarkObjects: 30.834500 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 45.566100 ms (FindLiveObjects: 3.084000 ms CreateObjectMapping: 1.089600 ms MarkObjects: 41.363100 ms DeleteObjects: 0.027900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 21.133900 ms (FindLiveObjects: 1.305200 ms CreateObjectMapping: 0.472300 ms MarkObjects: 19.324300 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 22.981500 ms (FindLiveObjects: 1.793200 ms CreateObjectMapping: 0.496800 ms MarkObjects: 20.665500 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 29.861800 ms (FindLiveObjects: 2.328600 ms CreateObjectMapping: 0.938400 ms MarkObjects: 26.566500 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 21.824500 ms (FindLiveObjects: 1.314000 ms CreateObjectMapping: 0.470800 ms MarkObjects: 20.011800 ms DeleteObjects: 0.027200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 21.648000 ms (FindLiveObjects: 1.261500 ms CreateObjectMapping: 0.492100 ms MarkObjects: 19.869100 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 23.873000 ms (FindLiveObjects: 1.502900 ms CreateObjectMapping: 0.565300 ms MarkObjects: 21.780500 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 35.330800 ms (FindLiveObjects: 1.520000 ms CreateObjectMapping: 0.631400 ms MarkObjects: 33.112800 ms DeleteObjects: 0.065500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 35.313900 ms (FindLiveObjects: 4.188800 ms CreateObjectMapping: 1.560600 ms MarkObjects: 29.526500 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 22.670700 ms (FindLiveObjects: 1.461800 ms CreateObjectMapping: 0.495700 ms MarkObjects: 20.688200 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 24.250700 ms (FindLiveObjects: 1.542200 ms CreateObjectMapping: 0.514100 ms MarkObjects: 22.166800 ms DeleteObjects: 0.026700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 39.338100 ms (FindLiveObjects: 2.468500 ms CreateObjectMapping: 1.072500 ms MarkObjects: 35.744200 ms DeleteObjects: 0.051300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 21.153900 ms (FindLiveObjects: 1.287200 ms CreateObjectMapping: 0.472000 ms MarkObjects: 19.360100 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8140. Total: 21.017700 ms (FindLiveObjects: 1.276400 ms CreateObjectMapping: 0.491000 ms MarkObjects: 19.222500 ms DeleteObjects: 0.026500 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' time: 0.032600 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9527. Total: 25.599000 ms (FindLiveObjects: 3.040500 ms CreateObjectMapping: 0.937300 ms MarkObjects: 21.587700 ms DeleteObjects: 0.032700 ms) Baking Scene: Waterworld_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.038 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity - GUID: 60a28083ae741814790d193237bd1b6d... done. [Time: 28.010300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.63 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.422242s, AssetImport time: 0.440572s, Asset hashing: 0.007589s [39.4 KB, 5.067094 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000393s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.038 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity - GUID: 60a28083ae741814790d193237bd1b6d... done. [Time: 28.883800 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.88 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.355902s, AssetImport time: 0.621815s, Asset hashing: 0.002284s [38.5 KB, 16.475327 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000515s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_Base UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' time: 0.027800 ms Unloading 301 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.05 GB. Unloading 982 unused Assets to reduce memory usage. Loaded Objects now: 8617. Total: 27.817500 ms (FindLiveObjects: 2.351400 ms CreateObjectMapping: 0.585500 ms MarkObjects: 23.391400 ms DeleteObjects: 1.488400 ms) Baking Scene: Waterworld_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Terrain UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' time: 0.201500 ms Unloading 19 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.11 GB. Unloading 423 unused Assets to reduce memory usage. Loaded Objects now: 156990. Total: 139.867400 ms (FindLiveObjects: 18.178000 ms CreateObjectMapping: 7.563800 ms MarkObjects: 112.354100 ms DeleteObjects: 1.770500 ms) Baking Scene: Waterworld_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.064 seconds file read: 0.018 seconds (33.543 MB) wait for write: 0.025 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.053 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity - GUID: 39439cfd2acd2ad4eb5f18130a0774cb... done. [Time: 21.843200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.03 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.37 ms. ----- Total AssetImport time: 1.526951s, AssetImport time: 0.457091s, Asset hashing: 0.064231s [33.5 MB, 522.214905 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000361s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.051 seconds file read: 0.029 seconds (32.922 MB) wait for write: 0.004 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.049 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity - GUID: 39439cfd2acd2ad4eb5f18130a0774cb... done. [Time: 10.382600 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.61 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.35 ms. ----- Total AssetImport time: 1.468039s, AssetImport time: 0.724004s, Asset hashing: 0.052150s [32.9 MB, 631.292175 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000177s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_Props UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' time: 0.046400 ms Unloading 286 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.15 GB. Unloading 767 unused Assets to reduce memory usage. Loaded Objects now: 25753. Total: 68.871400 ms (FindLiveObjects: 4.719500 ms CreateObjectMapping: 1.663400 ms MarkObjects: 61.347600 ms DeleteObjects: 1.139600 ms) Baking Scene: Waterworld_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.017 seconds file read: 0.004 seconds (3.690 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity - GUID: f6d427d62fc681347883368a67774001... done. [Time: 33.328000 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.76 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.434693s, AssetImport time: 0.460345s, Asset hashing: 0.017666s [3.7 MB, 208.885208 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000254s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.013 seconds file read: 0.002 seconds (3.619 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.012 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity - GUID: f6d427d62fc681347883368a67774001... done. [Time: 19.156300 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.62 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.49 ms. ----- Total AssetImport time: 1.323457s, AssetImport time: 0.639838s, Asset hashing: 0.014163s [3.6 MB, 255.523376 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000344s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_Buildings UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' time: 0.032600 ms Unloading 273 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.10 GB. Unloading 1616 unused Assets to reduce memory usage. Loaded Objects now: 8163. Total: 45.723900 ms (FindLiveObjects: 2.714600 ms CreateObjectMapping: 1.016200 ms MarkObjects: 35.127200 ms DeleteObjects: 6.865000 ms) Baking Scene: Waterworld_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Dynamic UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.87 GB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 34.264200 ms (FindLiveObjects: 2.046800 ms CreateObjectMapping: 0.487700 ms MarkObjects: 31.634200 ms DeleteObjects: 0.094200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.231000 ms (FindLiveObjects: 2.052600 ms CreateObjectMapping: 0.501600 ms MarkObjects: 19.651900 ms DeleteObjects: 0.024000 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' time: 0.040500 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 25356. Total: 39.496100 ms (FindLiveObjects: 6.127400 ms CreateObjectMapping: 2.326000 ms MarkObjects: 30.996400 ms DeleteObjects: 0.045400 ms) Baking Scene: Waterworld_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.017 seconds file read: 0.004 seconds (4.534 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity - GUID: 049d89990de03134cb0285e008ca325f... done. [Time: 22.732200 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.74 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.476532s, AssetImport time: 0.454328s, Asset hashing: 0.017852s [4.5 MB, 254.000137 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000185s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.015 seconds file read: 0.007 seconds (4.454 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.013 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity - GUID: 049d89990de03134cb0285e008ca325f... done. [Time: 19.993900 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.07 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 1.316333s, AssetImport time: 0.606291s, Asset hashing: 0.015910s [4.5 MB, 279.960388 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000166s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_StreetLight UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' time: 0.032200 ms Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.87 GB. Unloading 256 unused Assets to reduce memory usage. Loaded Objects now: 8442. Total: 45.394600 ms (FindLiveObjects: 2.708400 ms CreateObjectMapping: 0.583500 ms MarkObjects: 41.895800 ms DeleteObjects: 0.205500 ms) Baking Scene: Waterworld_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' time: 0.118500 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected(String, OpenSceneMode, Scene&) UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 12491. Total: 59.585300 ms (FindLiveObjects: 4.413100 ms CreateObjectMapping: 1.412900 ms MarkObjects: 53.692100 ms DeleteObjects: 0.066000 ms) Baking Scene: Waterworld_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (1 files)... 0.013 seconds file read: 0.001 seconds (0.484 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity - GUID: b8a41b5dc21945d43a56cc0ba8b0dbbe... done. [Time: 50.379100 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.60 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.36 ms. ----- Total AssetImport time: 1.584160s, AssetImport time: 0.448313s, Asset hashing: 0.013133s [495.5 KB, 36.843609 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000198s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.474 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity - GUID: b8a41b5dc21945d43a56cc0ba8b0dbbe... done. [Time: 15.604400 ms] ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.84 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.52 ms. ----- Total AssetImport time: 1.463356s, AssetImport time: 0.673231s, Asset hashing: 0.002234s [485.7 KB, 212.338013 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 0.000156s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 1, Cached Assets: 0, Not available: 0, Not supported: 1. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Baked Scene: Waterworld_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:48) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 262 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 636 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.302000 ms (FindLiveObjects: 4.130800 ms CreateObjectMapping: 1.258100 ms MarkObjects: 36.444800 ms DeleteObjects: 0.466800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.817100 ms (FindLiveObjects: 2.052900 ms CreateObjectMapping: 0.494400 ms MarkObjects: 20.246600 ms DeleteObjects: 0.022300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 28.734400 ms (FindLiveObjects: 2.587000 ms CreateObjectMapping: 0.681100 ms MarkObjects: 25.434400 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.853600 ms (FindLiveObjects: 3.829900 ms CreateObjectMapping: 1.176800 ms MarkObjects: 35.818300 ms DeleteObjects: 0.027300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.910600 ms (FindLiveObjects: 2.082000 ms CreateObjectMapping: 0.496300 ms MarkObjects: 20.310200 ms DeleteObjects: 0.021400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.576900 ms (FindLiveObjects: 3.669800 ms CreateObjectMapping: 1.155000 ms MarkObjects: 36.721600 ms DeleteObjects: 0.029100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 21.965700 ms (FindLiveObjects: 2.044100 ms CreateObjectMapping: 0.516400 ms MarkObjects: 19.379800 ms DeleteObjects: 0.024700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.057100 ms (FindLiveObjects: 2.231900 ms CreateObjectMapping: 0.634000 ms MarkObjects: 19.166700 ms DeleteObjects: 0.023700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 35.109300 ms (FindLiveObjects: 2.106000 ms CreateObjectMapping: 0.515500 ms MarkObjects: 32.457200 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.165400 ms (FindLiveObjects: 2.219800 ms CreateObjectMapping: 0.588300 ms MarkObjects: 19.332600 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.633500 ms (FindLiveObjects: 2.212600 ms CreateObjectMapping: 0.601100 ms MarkObjects: 19.794900 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 21.671800 ms (FindLiveObjects: 2.231000 ms CreateObjectMapping: 0.618700 ms MarkObjects: 18.798100 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 21.905200 ms (FindLiveObjects: 2.341000 ms CreateObjectMapping: 0.628800 ms MarkObjects: 18.911400 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 32.403300 ms (FindLiveObjects: 3.692500 ms CreateObjectMapping: 1.243500 ms MarkObjects: 27.423600 ms DeleteObjects: 0.042500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 36.376600 ms (FindLiveObjects: 3.815600 ms CreateObjectMapping: 0.845300 ms MarkObjects: 31.680100 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.447600 ms (FindLiveObjects: 2.225500 ms CreateObjectMapping: 0.563800 ms MarkObjects: 19.631800 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 58.979400 ms (FindLiveObjects: 3.451700 ms CreateObjectMapping: 1.177900 ms MarkObjects: 54.291800 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.430600 ms (FindLiveObjects: 2.181300 ms CreateObjectMapping: 0.582100 ms MarkObjects: 19.640000 ms DeleteObjects: 0.026500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.487900 ms (FindLiveObjects: 2.115900 ms CreateObjectMapping: 0.515800 ms MarkObjects: 19.832200 ms DeleteObjects: 0.023300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 27.762000 ms (FindLiveObjects: 2.153600 ms CreateObjectMapping: 0.614100 ms MarkObjects: 24.963700 ms DeleteObjects: 0.029900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.154800 ms (FindLiveObjects: 2.270600 ms CreateObjectMapping: 0.579500 ms MarkObjects: 19.268700 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.970900 ms (FindLiveObjects: 3.493200 ms CreateObjectMapping: 1.117200 ms MarkObjects: 36.329700 ms DeleteObjects: 0.029800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.239300 ms (FindLiveObjects: 3.555400 ms CreateObjectMapping: 1.168700 ms MarkObjects: 37.484500 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 43.069300 ms (FindLiveObjects: 7.533300 ms CreateObjectMapping: 1.215900 ms MarkObjects: 34.257200 ms DeleteObjects: 0.061800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 28.886100 ms (FindLiveObjects: 2.375300 ms CreateObjectMapping: 0.595200 ms MarkObjects: 25.873100 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 39.695000 ms (FindLiveObjects: 3.867600 ms CreateObjectMapping: 1.149500 ms MarkObjects: 34.619300 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.216000 ms (FindLiveObjects: 1.990100 ms CreateObjectMapping: 0.492200 ms MarkObjects: 19.696900 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 36.463900 ms (FindLiveObjects: 3.650300 ms CreateObjectMapping: 1.178900 ms MarkObjects: 31.601200 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 21.805800 ms (FindLiveObjects: 2.150400 ms CreateObjectMapping: 0.556200 ms MarkObjects: 19.072400 ms DeleteObjects: 0.025600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 43.210500 ms (FindLiveObjects: 3.631600 ms CreateObjectMapping: 1.159700 ms MarkObjects: 38.350400 ms DeleteObjects: 0.067400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.146000 ms (FindLiveObjects: 2.201500 ms CreateObjectMapping: 0.492900 ms MarkObjects: 19.426300 ms DeleteObjects: 0.024600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 36.595400 ms (FindLiveObjects: 3.673000 ms CreateObjectMapping: 1.156000 ms MarkObjects: 31.730900 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.151800 ms (FindLiveObjects: 3.695200 ms CreateObjectMapping: 1.165000 ms MarkObjects: 36.256300 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 33.766200 ms (FindLiveObjects: 4.149200 ms CreateObjectMapping: 1.227800 ms MarkObjects: 28.363500 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.125900 ms (FindLiveObjects: 3.250500 ms CreateObjectMapping: 0.583500 ms MarkObjects: 19.266200 ms DeleteObjects: 0.024500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 55.929600 ms (FindLiveObjects: 4.177400 ms CreateObjectMapping: 1.649400 ms MarkObjects: 50.064900 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.757700 ms (FindLiveObjects: 2.015200 ms CreateObjectMapping: 0.505000 ms MarkObjects: 20.211100 ms DeleteObjects: 0.025800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.272700 ms (FindLiveObjects: 3.393300 ms CreateObjectMapping: 1.134300 ms MarkObjects: 37.714700 ms DeleteObjects: 0.028900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 27.088600 ms (FindLiveObjects: 2.157300 ms CreateObjectMapping: 0.524300 ms MarkObjects: 24.376700 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 39.358900 ms (FindLiveObjects: 2.378800 ms CreateObjectMapping: 0.640300 ms MarkObjects: 36.303900 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 56.304800 ms (FindLiveObjects: 3.775700 ms CreateObjectMapping: 1.161100 ms MarkObjects: 51.321300 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.042300 ms (FindLiveObjects: 1.999300 ms CreateObjectMapping: 0.494000 ms MarkObjects: 20.512000 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.750500 ms (FindLiveObjects: 2.007000 ms CreateObjectMapping: 0.495300 ms MarkObjects: 20.224500 ms DeleteObjects: 0.022800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 47.658100 ms (FindLiveObjects: 2.079700 ms CreateObjectMapping: 0.511300 ms MarkObjects: 45.029300 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 38.188700 ms (FindLiveObjects: 3.594000 ms CreateObjectMapping: 1.256600 ms MarkObjects: 33.312200 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.569600 ms (FindLiveObjects: 4.137700 ms CreateObjectMapping: 1.301700 ms MarkObjects: 35.098300 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.907000 ms (FindLiveObjects: 3.515900 ms CreateObjectMapping: 1.276200 ms MarkObjects: 36.083100 ms DeleteObjects: 0.030600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 38.335300 ms (FindLiveObjects: 2.090800 ms CreateObjectMapping: 0.565900 ms MarkObjects: 35.611800 ms DeleteObjects: 0.066000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.287800 ms (FindLiveObjects: 2.276000 ms CreateObjectMapping: 0.572400 ms MarkObjects: 19.415300 ms DeleteObjects: 0.023500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.279800 ms (FindLiveObjects: 2.101300 ms CreateObjectMapping: 0.507400 ms MarkObjects: 19.646400 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.655300 ms (FindLiveObjects: 2.623100 ms CreateObjectMapping: 0.732700 ms MarkObjects: 20.273800 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.085600 ms (FindLiveObjects: 3.666600 ms CreateObjectMapping: 1.140700 ms MarkObjects: 36.240300 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.428100 ms (FindLiveObjects: 3.706100 ms CreateObjectMapping: 1.142700 ms MarkObjects: 35.532800 ms DeleteObjects: 0.045300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 46.852900 ms (FindLiveObjects: 3.732300 ms CreateObjectMapping: 1.166500 ms MarkObjects: 41.925200 ms DeleteObjects: 0.027600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.561000 ms (FindLiveObjects: 2.215800 ms CreateObjectMapping: 0.551400 ms MarkObjects: 19.769200 ms DeleteObjects: 0.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 21.591200 ms (FindLiveObjects: 2.006100 ms CreateObjectMapping: 0.495400 ms MarkObjects: 19.065900 ms DeleteObjects: 0.022500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 47.717800 ms (FindLiveObjects: 3.366000 ms CreateObjectMapping: 1.123400 ms MarkObjects: 43.191400 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.656200 ms (FindLiveObjects: 4.050400 ms CreateObjectMapping: 1.328500 ms MarkObjects: 37.246900 ms DeleteObjects: 0.028400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.685100 ms (FindLiveObjects: 3.394900 ms CreateObjectMapping: 1.141100 ms MarkObjects: 37.084400 ms DeleteObjects: 0.063400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 51.665400 ms (FindLiveObjects: 3.887700 ms CreateObjectMapping: 1.189600 ms MarkObjects: 46.552100 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 21.860500 ms (FindLiveObjects: 2.236600 ms CreateObjectMapping: 0.577000 ms MarkObjects: 19.021500 ms DeleteObjects: 0.024000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 36.139900 ms (FindLiveObjects: 2.871300 ms CreateObjectMapping: 0.807600 ms MarkObjects: 32.424400 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 34.366900 ms (FindLiveObjects: 2.520100 ms CreateObjectMapping: 0.842100 ms MarkObjects: 30.978300 ms DeleteObjects: 0.025500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 31.454900 ms (FindLiveObjects: 3.034000 ms CreateObjectMapping: 1.022900 ms MarkObjects: 27.351900 ms DeleteObjects: 0.044800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.645500 ms (FindLiveObjects: 2.143800 ms CreateObjectMapping: 0.530400 ms MarkObjects: 19.943300 ms DeleteObjects: 0.027100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 29.659700 ms (FindLiveObjects: 2.630600 ms CreateObjectMapping: 0.740400 ms MarkObjects: 26.253600 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.776400 ms (FindLiveObjects: 3.722700 ms CreateObjectMapping: 1.206700 ms MarkObjects: 35.815700 ms DeleteObjects: 0.030100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 43.730800 ms (FindLiveObjects: 3.258500 ms CreateObjectMapping: 1.031300 ms MarkObjects: 39.376200 ms DeleteObjects: 0.063400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 34.847600 ms (FindLiveObjects: 2.877000 ms CreateObjectMapping: 0.773600 ms MarkObjects: 31.157600 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.694200 ms (FindLiveObjects: 2.235500 ms CreateObjectMapping: 0.599900 ms MarkObjects: 19.835000 ms DeleteObjects: 0.023200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.750500 ms (FindLiveObjects: 3.794500 ms CreateObjectMapping: 1.176800 ms MarkObjects: 35.734900 ms DeleteObjects: 0.042800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.516500 ms (FindLiveObjects: 2.266800 ms CreateObjectMapping: 0.607700 ms MarkObjects: 19.616900 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.509500 ms (FindLiveObjects: 3.516000 ms CreateObjectMapping: 1.146200 ms MarkObjects: 36.817300 ms DeleteObjects: 0.028800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.003900 ms (FindLiveObjects: 2.226700 ms CreateObjectMapping: 0.517500 ms MarkObjects: 19.234600 ms DeleteObjects: 0.024200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 21.965500 ms (FindLiveObjects: 2.136000 ms CreateObjectMapping: 0.523800 ms MarkObjects: 19.280600 ms DeleteObjects: 0.024300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 25.099100 ms (FindLiveObjects: 2.292800 ms CreateObjectMapping: 0.602200 ms MarkObjects: 22.178300 ms DeleteObjects: 0.025100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 26.298500 ms (FindLiveObjects: 2.201600 ms CreateObjectMapping: 0.542100 ms MarkObjects: 23.495400 ms DeleteObjects: 0.058500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.821600 ms (FindLiveObjects: 2.137600 ms CreateObjectMapping: 0.540900 ms MarkObjects: 20.117300 ms DeleteObjects: 0.025000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.213400 ms (FindLiveObjects: 2.246400 ms CreateObjectMapping: 0.597700 ms MarkObjects: 20.322300 ms DeleteObjects: 0.046200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.287300 ms (FindLiveObjects: 2.259800 ms CreateObjectMapping: 0.580900 ms MarkObjects: 19.422000 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.243100 ms (FindLiveObjects: 2.208800 ms CreateObjectMapping: 0.559100 ms MarkObjects: 19.450900 ms DeleteObjects: 0.023400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.686500 ms (FindLiveObjects: 2.068700 ms CreateObjectMapping: 0.511100 ms MarkObjects: 20.081700 ms DeleteObjects: 0.024100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.523400 ms (FindLiveObjects: 2.683100 ms CreateObjectMapping: 0.691600 ms MarkObjects: 20.123100 ms DeleteObjects: 0.024800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.194800 ms (FindLiveObjects: 2.411100 ms CreateObjectMapping: 0.558000 ms MarkObjects: 20.199000 ms DeleteObjects: 0.026100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 30.893600 ms (FindLiveObjects: 2.284500 ms CreateObjectMapping: 0.638400 ms MarkObjects: 27.931200 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 23.971400 ms (FindLiveObjects: 2.093000 ms CreateObjectMapping: 0.516600 ms MarkObjects: 21.307600 ms DeleteObjects: 0.053300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 42.120400 ms (FindLiveObjects: 3.159400 ms CreateObjectMapping: 0.906600 ms MarkObjects: 38.018200 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 32.812600 ms (FindLiveObjects: 2.760400 ms CreateObjectMapping: 0.756000 ms MarkObjects: 29.255500 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.442100 ms (FindLiveObjects: 3.661200 ms CreateObjectMapping: 1.247600 ms MarkObjects: 36.474000 ms DeleteObjects: 0.057900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 22.223600 ms (FindLiveObjects: 2.221800 ms CreateObjectMapping: 0.578400 ms MarkObjects: 19.398800 ms DeleteObjects: 0.023900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.146900 ms (FindLiveObjects: 3.875300 ms CreateObjectMapping: 1.229700 ms MarkObjects: 35.012300 ms DeleteObjects: 0.028100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 40.873500 ms (FindLiveObjects: 3.754300 ms CreateObjectMapping: 1.194700 ms MarkObjects: 35.887600 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 31.542500 ms (FindLiveObjects: 3.611300 ms CreateObjectMapping: 1.203600 ms MarkObjects: 26.701100 ms DeleteObjects: 0.025300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 32.935400 ms (FindLiveObjects: 3.550400 ms CreateObjectMapping: 1.214900 ms MarkObjects: 28.135800 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 30.007200 ms (FindLiveObjects: 3.494800 ms CreateObjectMapping: 1.138500 ms MarkObjects: 25.335500 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. Total: 41.904700 ms (FindLiveObjects: 3.659900 ms CreateObjectMapping: 1.245800 ms MarkObjects: 36.964900 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8155. 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-r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\UnityScript.Lang.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\unityscript\Boo.Lang.dll" -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_2_14 -define:UNITY_2018_2 -define:UNITY_2018 -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:ENABLE_AUDIO -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_DUCK_TYPING -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_SPRITES -define:ENABLE_GRID -define:ENABLE_TILEMAP -define:ENABLE_TERRAIN -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_DIRECTOR -define:ENABLE_UNET -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_WEBCAM -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES_COLLAB -define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_HUB -define:ENABLE_CLOUD_PROJECT_ID -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_CLOUD_SERVICES_UNET -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_TIMELINE -define:ENABLE_EDITOR_METRICS -define:ENABLE_EDITOR_METRICS_CACHING -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:INCLUDE_DYNAMIC_GI -define:INCLUDE_GI -define:ENABLE_MONO_BDWGC -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:INCLUDE_PUBNUB -define:ENABLE_VIDEO -define:ENABLE_PACKMAN -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_LOCALIZATION -define:PLATFORM_STANDALONE_WIN -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_EVENT_QUEUE -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_VR -define:ENABLE_AR -define:ENABLE_WEBSOCKET_HOST -define:ENABLE_MONO -define:NET_4_6 -define:UNITY_PRO_LICENSE -define:SIMUZEN -define:CROSS_PLATFORM_INPUT -define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE -define:PLAYMAKER -define:PLAYMAKER_1_8_OR_NEWER -define:VEGETATION_STUDIO -define:AMPLIFY_SHADER_EDITOR -define:PLAYMAKER_1_8_5_OR_NEWER -define:TOUCH_REACT -define:ODIN_INSPECTOR -define:PROBUILDER_FBX_ENABLED -define:UNITY_POST_PROCESSING_STACK_V1 -define:CASCADE -define:CT_RTV -define:CTS_PRESENT -define:__MICROSPLAT__ -define:__MICROSPLAT_DETAILRESAMPLE__ -define:__MICROSPLAT_ALPHAHOLE__ -define:__MICROSPLAT_TRIPLANAR__ -define:__MICROSPLAT_TESSELLATION__ -define:__MICROSPLAT_SNOW__ -define:__MICROSPLAT_STREAMS__ -define:__MICROSPLAT_GLOBALTEXTURE__ -define:__MICROSPLAT_TEXTURECLUSTERS__ -define:__MICROSPLAT_WINDGLITTER__ -define:__MICROSPLAT_TERRAINBLEND__ -define:PLAYMAKER_1_9 -define:PLAYMAKER_1_9_0 -define:PLAYMAKER_1_9_OR_NEWER Assets/configuration/scenes/Scripts/GlobalShaderVariables.cs Assets/configuration/test/OverrideConfigParams.cs Assets/configuration/test/TestPMAction.cs Assets/simuzen/CommonTools/7Zip/lzma.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/CameraController.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/HotKey.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/MultiDisplayUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/PathUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/Singleton.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/UnityVersion.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/MultiDisplayCameraCapture.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/SceenshotNamePresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCamera.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfig.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfigAsset.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCutter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotManager.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotNameParser.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotOverlay.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolution.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolutionPresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotTaker.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/TextureExporter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/UltimateScreenshotCreator.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/AndroidUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/CameraUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewController.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/iOsUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/LayoutUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/WebGLUtils.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostor.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostorAsset.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/HelperExtensions.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/ImpostorBakingTools.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/Triangulator.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/VersionInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactCollider.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactMesh.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TRSceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BakedBillboardController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardAtlasRenderer.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardMeshGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardShaderDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/IWindSource.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/VegetationItemShaderInterface.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/SceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/ScriptOrder/AwesomeTechnologiesScriptOrder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/UnityTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_Masks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_StorageAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Clipper/clipper.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/MapMagic/MapMagicInfiniteTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Sentieri/AddWaypointsToMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/TerraFirma/TerrafirmaExportTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/GrassPatchGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/ProceduralGrassPlane.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/WindBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/WindController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabRule.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabSpawner.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/BaseSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/CPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/GPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/AssetUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/CustomList.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/AnimationCurveExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/LayerMaskExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/ListExtentions.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/MeshExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/TextureExtention/TextureExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/DRCKD.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/KDTest.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/LightProbeUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MakeVisible.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MaskBackgroundCreator/MaskBackgroundCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MatrixTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MeshUtils.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PolygonUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PoolingSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/IHasRect.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/RectExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RandomNumberGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RTHolder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneMeshRaycaster.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneVegetationBaker/SceneVegetationBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SerializationSurrogateUtil.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/ShadowMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ThreadUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/IVegetationImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/SceneVegetationImporterSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorageTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Plugins/HeightmapUtil/HeightmapUtilDLL.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/RuntimeObjectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ColorTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/GrayscaleDensityMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ITextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatParamTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MicroSplatStreamControlMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/PerlinTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/RGBATextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskBase.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCachePool.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCache.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCacheController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemIndirectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemInstanceInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemModelInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BaseMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BeaconMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BroadCircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/CircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/LineMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/PolygonMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationBeacon.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationItemMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskLine.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_billboards.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_colliders.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_ComputeShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_editorAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_terrainMaterial.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_textureMasks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_vegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_VegetationLoader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_wind.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeSettings.cs Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Examples/APITester.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/AFPSCounter.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/Abstract/UpdatebleCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/BaseCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/FPSCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/FPSLevel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/OperationMode.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/DrawableLabel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelAnchor.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelEffect.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/AFPSRenderRecorder.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/UIUtils.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/WaitForSecondsUnscaled.cs Assets/simuzen/CommonTools/ColliderView/CV_Box2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Box3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Camera.cs Assets/simuzen/CommonTools/ColliderView/CV_Capsule3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Character3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Circle2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Common.cs Assets/simuzen/CommonTools/ColliderView/CV_Display.cs Assets/simuzen/CommonTools/ColliderView/CV_Edge2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Sphere3D.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProDebug.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProRemoteServer.cs Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSConstants.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSDemoController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFly.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFps.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSGaiaIntegration.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSHeightMap.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSLook.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaskPainter.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaterials.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMeshBlender.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSRuntimeTerrainHelper.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaderID.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaders.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSSingleton.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainStitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainTextureDetails.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWalk.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWorldAPIIntegration.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/BaseCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/DeactiveGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ICullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ImpostorCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ReflectionProbeCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RendererCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingCamera.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingManager.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingStatus.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingUtils.cs Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Assets/simuzen/CommonTools/CullingSystem/System/Utilities.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/MouseOrbit.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/Player.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DeformableSurface.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DepthCamera.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceData.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceMeshBuilder.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfacePhysicsSphere.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Basics.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Sequences.cs "Assets/simuzen/CommonTools/Drunk Man/Script/AutoRotate.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/Demo.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/FreeCamera.cs" Assets/simuzen/CommonTools/DynamicWater/DynamicWater/BuoyancyForce.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BuoyancyGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CameraFade.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CharacterRipples.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DemoGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DragRigidBody.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GameCamera.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GUILayout.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_HUDFPS.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_MouseSplash.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ObstructionGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_PoolGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SetCenterOfMass.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_Swimming.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ThirdPersonController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_UnderwaterThirdPersonAnimation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterBumpOffset.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterSplash.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWater.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAdvancedAmbient.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAmbientSimple.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverSimulation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/FluidVolume.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterCore.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMath.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMesh.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterSolver.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/MarkObstructionAsTerrain.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/SplashZone.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/UnderwaterFog.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/WaterDetector.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/CameraTrackingRefraction.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/RiverRenderer.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/BranchData.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Camera/CascadeCameraFollow.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeJunction.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeManager.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeMarker.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeReadMe.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeRoot.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeShaderSetting.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/CascadeTerrainManager.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/LandscapeStamper.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Mesh/CascadePathMesh.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/MultiThreadSetting.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Shader/ShaderInterface.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Tools/CascadeTextureGenerator.cs "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Config.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Helpers/FPSDisplay.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESLandscapeController.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESReadMe.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESTerrainManagerEditor.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/Integration/IntegrationScript.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/Integration/LineMaskSetting.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ObjectExtension.cs" "Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Samples/Scripts/DemoUI.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Samples/Scripts/EventTest.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Samples/Scripts/FPSController.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Samples/Scripts/NetworkFPSController.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Samples/Scripts/SampleHUDFPS.cs" "Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/AQUAS 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Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroySelf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetachChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetectDeviceOrientation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceOrientationEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DevicePlayFullScreenMovie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceShakeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceVibrate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugLine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugRay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawFullscreenColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawStateLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EaseEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EasingFunction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableBehaviour.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Explosion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindClosest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FinishFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Flicker.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAbs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAddMultiple.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatDivide.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatMultiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSignTest.cs 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Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsNull.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsVisible.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectTagSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAngleToTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxisVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerCollisionFlags.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceAcceleration.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceRoll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDistance.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetEventInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariables.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetIPhoneSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetJointBreakInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLocationInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseX.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetNextChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetOwner.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParticleCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPreviousStateName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastAllInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenWidth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLeft.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringRight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSubstring.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSystemDateTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTagCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTimeInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTriggerInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVectorLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GotoPreviousState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIContentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIElementHitTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginAreaFollowObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutConfirmPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEmailField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFlexibleSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutRepeatButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSelectionGrid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToggle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToolbar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUITooltip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/HasComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IncrementRenderQueue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InterpolateTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InvokeMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsSleeping.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenResume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/KillDelayedEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevelNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/ColorCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerClearHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetNextHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRegisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRequestHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerUnregisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkCloseConnection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkConnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDestroy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDisconnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetAveragePing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectionsCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLastPing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLocalPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMaximumConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMessagePlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkDisconnectionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkErrorInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNextConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkHavePublicIpAddress.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInitializeServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInstantiate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsClient.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkPeerTypeSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLevelPrefix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLogLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMaxConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetIsMine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetViewId.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewRemoveRPCs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/PlayMakerRPCProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEventByProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/StartServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/NextFrameEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddRelativeForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddTorque2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Collision2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetCollision2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetJointBreak2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextLineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapArea2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapCircle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapPoint2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextRayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetRayCastHit2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetSpeed2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetTrigger2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsSleeping2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2dGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/RayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/ScreenPick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetCollider2dIsTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2dScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetHingeJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetWheelJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Sleep2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SmoothLookAt2d.cs "Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Touch Object 2d Event.cs" Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Trigger2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeAllRigidBodies2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeUp2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsHasKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomSound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlaySound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/RebuildTextures.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralBoolean.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProjectLocationToMap.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionEulerAngles.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionFromRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionAngleAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionBaseAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionEuler.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionInverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLookRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionRotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionSlerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomWait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Raycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RaycastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectOverlaps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformContainsScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformFlipLayoutAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToLocalPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToWorldPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorRectPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformWorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RemoveMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetGUIMatrix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetInputAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RestartLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RewindAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rotate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RotateGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSMAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SampleCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/AllowSceneActivation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/CreateScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneActivateChangedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneBuildIndex.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCountInBuildSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsDirty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsLoaded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsValid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetScenePath.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootGameObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneUnLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Internal/GetSceneActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MergeScenes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MoveGameObjectToScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendActiveSceneChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneUnLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SetActiveScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenPick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenToWorldPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventByName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventToFsm.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendMessage.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendRandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SequenceEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAllFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAmbientLight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioLoop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioPitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBoolValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraCullingMask.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraFOV.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetDrag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEnumValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFlareStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFloatValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogDensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIContentColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIDepth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUISkin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetHaloStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntFromFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetJointConnectedBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightCookie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightFlare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightIntensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightSpotAngle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMouseCursor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetObjectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetShadowStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetSkybox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetStringValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTagsOnChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureOffset.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVisibility.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Sleep.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothFollowAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAtDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartCoroutine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventBoolData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventFloatData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventIntData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventSentBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventStringData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector2Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector3Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringAppend.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringJoin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringSplit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringReplace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SwipeGestureEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TakeScreenshot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TestAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchGUIEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchObjectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TrackMouseMovement.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformInputToWorldSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Translate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetACosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetASine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetCosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetSine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetTan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasEnableRaycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasForceUpdateCanvases.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerGetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerSetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerCanvasRaycastFilterProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiBoolValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDragEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEventBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiFloatValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiIntValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiPointerEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiVector2ValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/EventTriggerActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemCurrentRayCastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemExecuteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerDataInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerEventDataInputButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiIsPointerOverUiObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnBeginDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnCancelEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDeselectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnEndDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnInitializePotentialDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnMoveEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerDownEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerEnterEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerExitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerUpEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnScrollEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSelectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnUpdateSelectedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiSetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementGetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementSetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationGetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationSetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetAnimationTriggers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionGetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionSetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonOnClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownAddOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownClearOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownGetSelectedData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicGetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicSetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldActivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldDeactivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetIsFocused.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetWasCanceled.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextEnd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextStart.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnValueChangeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetAsterixChar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRebuild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetNumberOfSteps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetSize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetNormalizedPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleGetIsOn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleSetIsOn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGUILayout.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/DebugVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2Length.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2XY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SelectRandomVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2XY.cs 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Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Substract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/SetHandsPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3AddXYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3LowPassFilter.cs 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Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIElementInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIGroup.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIImageHelper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISelectionUtility.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISliderControl.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UITools.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/Window.cs Assets/simuzen/CommonTools/Rewired/Extras/TouchControls/Examples/TouchControls1/Scripts/TouchControls1_ManipulateCube.cs Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredStandaloneInputModule.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/InputManager.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Misc/ExternalTools.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/ExtensionMethods.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Model/Enum/Platform.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BackgroundController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseConstants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseHelper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTPlayerPrefs.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTWebClient.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/FFTAnalyzer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/PlatformController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomColor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomRotator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomScaler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SerializeDeSerialize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SpectrumVisualizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Social.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/StaticManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIDrag.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIFocus.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIHint.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIResize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIWindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioFilterController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioSourceController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/FPSDisplay.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/ScrollRectHandler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/TakeScreenshot.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/WindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Delegates.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/LiveSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ESpeakModifiers.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/Gender.cs 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Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderIOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderLinux.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMacOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMary.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWindows.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWSA.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Speaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/AudioFileGenerator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/ChangeGender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Loudspeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Sequencer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/SpeechText.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/TextFileSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/VoiceInitalizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Config.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Constants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Helper.cs "Assets/simuzen/CommonTools/Simple Path Finding/Edge.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Graph.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphAsset.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphManager.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphTest.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Node.cs" 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Assets/simuzen/CommonTools/Utils/Animator/AnimatorUtils.cs Assets/simuzen/CommonTools/Utils/AudioClipUtils.cs Assets/simuzen/CommonTools/Utils/BitwiseUtils.cs Assets/simuzen/CommonTools/Utils/BooleanUtils.cs Assets/simuzen/CommonTools/Utils/BoundsUtils.cs Assets/simuzen/CommonTools/Utils/CameraUtils.cs Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/ClassTypeConstraintAttribute.cs Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/ClassTypeReference.cs Assets/simuzen/CommonTools/Utils/ClassType/Example/ExampleBehaviour.cs Assets/simuzen/CommonTools/Utils/ClassType/Example/Special.cs Assets/simuzen/CommonTools/Utils/CollectionUtils.cs Assets/simuzen/CommonTools/Utils/Collider/ColliderFreeRoomVisualHelper.cs Assets/simuzen/CommonTools/Utils/Collider/ColliderGroup.cs Assets/simuzen/CommonTools/Utils/Collider/ColliderUtils.cs Assets/simuzen/CommonTools/Utils/ComponentUtils.cs Assets/simuzen/CommonTools/Utils/DependencySolver.cs Assets/simuzen/CommonTools/Utils/DictionaryExtensions.cs Assets/simuzen/CommonTools/Utils/Drawers/ConstPopup.cs Assets/simuzen/CommonTools/Utils/Drawers/DataClassPopup.cs Assets/simuzen/CommonTools/Utils/Drawers/Divider.cs Assets/simuzen/CommonTools/Utils/Drawers/DropdownSubtypesOf.cs Assets/simuzen/CommonTools/Utils/Drawers/EnumFlagAttribute.cs Assets/simuzen/CommonTools/Utils/Drawers/HelpBoxUtility.cs Assets/simuzen/CommonTools/Utils/Drawers/Vector2RangeAttribute.cs Assets/simuzen/CommonTools/Utils/Drawers/Vector3RangeAttribute.cs Assets/simuzen/CommonTools/Utils/Encryption.cs Assets/simuzen/CommonTools/Utils/EnumFlagsUtils.cs Assets/simuzen/CommonTools/Utils/EnumUtils.cs Assets/simuzen/CommonTools/Utils/FileManager.cs "Assets/simuzen/CommonTools/Utils/Graph Maker/Graph.cs" Assets/simuzen/CommonTools/Utils/IReseteableObject.cs Assets/simuzen/CommonTools/Utils/IXMLSerializable.cs Assets/simuzen/CommonTools/Utils/LayerMaskUtils.cs Assets/simuzen/CommonTools/Utils/ListExtensions.cs Assets/simuzen/CommonTools/Utils/LoadScene.cs Assets/simuzen/CommonTools/Utils/Maths/MathUtils.cs Assets/simuzen/CommonTools/Utils/Maths/PolygonUtils.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/ComplexNoise.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/DeadbandFilter.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/DoubleExponentialSmoothing.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/ExponentialSmoothing.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/FilteredSignalEdge.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalEdge.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalGenerator.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalTime.cs Assets/simuzen/CommonTools/Utils/Maths/Signal/Vector3Smoothing.cs Assets/simuzen/CommonTools/Utils/Maths/TinyMean.cs Assets/simuzen/CommonTools/Utils/Maths/TrapezoidalQuadrature.cs Assets/simuzen/CommonTools/Utils/Maths/TriangleSolver.cs Assets/simuzen/CommonTools/Utils/MultiKeyDictionary.cs Assets/simuzen/CommonTools/Utils/NetMessageUtils.cs Assets/simuzen/CommonTools/Utils/NetUtils.cs Assets/simuzen/CommonTools/Utils/ObjectUtil.cs Assets/simuzen/CommonTools/Utils/PivotDrawer.cs Assets/simuzen/CommonTools/Utils/PositionTracker.cs Assets/simuzen/CommonTools/Utils/PriorityQueue.cs Assets/simuzen/CommonTools/Utils/Product.cs Assets/simuzen/CommonTools/Utils/Profiler/MemoryFootprinter.cs Assets/simuzen/CommonTools/Utils/QuaternionUtils.cs Assets/simuzen/CommonTools/Utils/ReflectionUtils.cs Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs Assets/simuzen/CommonTools/Utils/RuntimeOnGUIUtils.cs "Assets/simuzen/CommonTools/Utils/Simple State Machine/SimpleStateMachine.cs" Assets/simuzen/CommonTools/Utils/Singleton.cs Assets/simuzen/CommonTools/Utils/SMKLog.cs Assets/simuzen/CommonTools/Utils/Stateless/DynamicTriggerBehaviour.cs Assets/simuzen/CommonTools/Utils/Stateless/Enforce.cs Assets/simuzen/CommonTools/Utils/Stateless/IgnoredTriggerBehaviour.cs Assets/simuzen/CommonTools/Utils/Stateless/ParameterConversion.cs Assets/simuzen/CommonTools/Utils/Stateless/ParameterConversionResources.Designer.cs Assets/simuzen/CommonTools/Utils/Stateless/StateConfiguration.cs Assets/simuzen/CommonTools/Utils/Stateless/StateMachine.cs Assets/simuzen/CommonTools/Utils/Stateless/StateMachineResources.Designer.cs Assets/simuzen/CommonTools/Utils/Stateless/StateReference.cs Assets/simuzen/CommonTools/Utils/Stateless/StateRepresentation.cs Assets/simuzen/CommonTools/Utils/Stateless/StateRepresentationResources.Designer.cs Assets/simuzen/CommonTools/Utils/Stateless/Transition.cs Assets/simuzen/CommonTools/Utils/Stateless/TransitioningTriggerBehaviour.cs Assets/simuzen/CommonTools/Utils/Stateless/TriggerBehaviour.cs Assets/simuzen/CommonTools/Utils/Stateless/TriggerWithParameters.cs Assets/simuzen/CommonTools/Utils/StringUtils.cs Assets/simuzen/CommonTools/Utils/TimeUtils.cs Assets/simuzen/CommonTools/Utils/Transform/CopyTransformForChild.cs Assets/simuzen/CommonTools/Utils/Transform/TransformUtils.cs Assets/simuzen/CommonTools/Utils/Transform/ZRotationBlocker.cs Assets/simuzen/CommonTools/Utils/Validation/IValidation.cs Assets/simuzen/CommonTools/Utils/Validation/NotNullAttribute.cs Assets/simuzen/CommonTools/Utils/Validation/ValidationInfo.cs Assets/simuzen/CommonTools/Utils/Validation/ValidationUtils.cs Assets/simuzen/CommonTools/Utils/WriteTempFileUtils.cs Assets/simuzen/CommonTools/Utils/XMLUtils.cs Assets/simuzen/CommonTools/VertexPaint/VertexInstanceStream.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/AutoMocking/ZenjectMoqExtensions.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder3.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder4.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinder5.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandBinderBase.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/CommandExtensions.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/Finalizers/CommandBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Binders/Finalizers/CommandBindingFinalizerBase.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Command/Command.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/ISignal.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal3.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal4.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal5.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/Signal6.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/CommandsAndSignals/Signal/SignalExtensions.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Bob.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Jim.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Norf.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Norf2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefab/Qux.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Bob.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Jim.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Norf2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromPrefabResource/Qux.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefab/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Bar.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/TestFromSubContainerPrefabResource/Gorp.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/PrefabFactory/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactory/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryFive/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryFive/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryOne/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestBindFactoryOne/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/TestGameObjectFactoryOne/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestMonoInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/BarInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/FooInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/TestScriptableObjectInstallers/QuxInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ArgumentsBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConditionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionAssemblySelectionBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionBindInfo.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionFilterTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionSelectTypesBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/CopyIntoSubContainersBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/DynamicFactoryBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderBase.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderWithParams.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinderBase.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder0.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder1.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder2.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder3.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder4.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder5.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderNonGeneric.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectGroupNameScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/GameObjectNameGroupNameScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/IdScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/NonLazyBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ScopeArgBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ScopeBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/SubContainerBinder.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/BindInfo.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/GameObjectCreationParameters.cs Assets/simuzen/CommonTools/zenject/Source/Binding/BindingUtil.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/BindFinalizerWrapper.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/IBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/NullBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabResourceBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ProviderBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ScopableBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SingleProviderBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerInstallerBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerMethodBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerPrefabBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerPrefabResourceBindingFinalizer.cs Assets/simuzen/CommonTools/zenject/Source/Factories/DynamicFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/IFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/KeyedFactory.cs Assets/simuzen/CommonTools/zenject/Source/Factories/PrefabFactory.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectableInfo.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Injection/InjectUtil.cs Assets/simuzen/CommonTools/zenject/Source/Injection/Lazy.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/Context.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/ContextUtil.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/GameObjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/ProjectContext.cs Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneContext.cs 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Assets/simuzen/CommonTools/zenject/Source/Internal/MiscExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/PreserveAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ProfileBlock.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ReflectionUtil.cs Assets/simuzen/CommonTools/zenject/Source/Internal/TypeExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Internal/ValuePair.cs Assets/simuzen/CommonTools/zenject/Source/Main/BindingId.cs Assets/simuzen/CommonTools/zenject/Source/Main/DiContainer.cs Assets/simuzen/CommonTools/zenject/Source/Main/IInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Main/LazyInstanceInjector.cs Assets/simuzen/CommonTools/zenject/Source/Providers/CachedProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToCurrentGameObjectComponentProvider.cs 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Assets/simuzen/CommonTools/zenject/Source/Providers/IProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/IProviderExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderSimple.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderUntyped.cs Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderWithContainer.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/IPrefabInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiatorCached.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/IPrefabProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProviderResource.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ProviderUtil.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ResolveProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/ResourceProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Prefab/PrefabResourceSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Prefab/PrefabSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonId.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonImplIds.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonMarkRegistry.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SingletonTypes.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Standard/StandardSingletonDeclaration.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/Standard/StandardSingletonProviderCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByMethod.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByPrefab.cs Assets/simuzen/CommonTools/zenject/Source/Providers/Singleton/SubContainer/SubContainerSingletonProviderCreatorByPrefabResource.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/ISubContainerCreator.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByMethod.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByPrefab.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByPrefabWithParams.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorCached.cs Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerDependencyProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/TransientProvider.cs Assets/simuzen/CommonTools/zenject/Source/Providers/UntypedFactoryProvider.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/DisposableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/InitializableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/DefaultGameObjectKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/Kernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/MonoKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/ProjectKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/SceneKernel.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/TaskUpdater.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/TickableManager.cs Assets/simuzen/CommonTools/zenject/Source/Runtime/UnityEventManager.cs Assets/simuzen/CommonTools/zenject/Source/Usage/IInitializable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ILateDisposable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectAttributeBase.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectLocalAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectOptionalAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Usage/InjectSources.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ITickable.cs Assets/simuzen/CommonTools/zenject/Source/Usage/ZenjectAllowDuringValidationAttribute.cs Assets/simuzen/CommonTools/zenject/Source/Util/ActionInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Util/ExecutionOrderExtensions.cs Assets/simuzen/CommonTools/zenject/Source/Util/ExecutionOrderInstaller.cs Assets/simuzen/CommonTools/zenject/Source/Util/TypeAnalyzer.cs Assets/simuzen/CommonTools/zenject/Source/Util/UnityUtil.cs Assets/simuzen/CommonTools/zenject/Source/Util/ValidationUtil.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectException.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectSceneLoader.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectTypeInfo.cs Assets/simuzen/CommonTools/zenject/Source/Util/ZenUtilInternal.cs Assets/simuzen/CommonTools/zenject/Source/Validation/IValidatable.cs Assets/simuzen/CommonTools/zenject/Source/Validation/ValidationMarker.cs Assets/simuzen/platform/batch/SMKsessionBatch.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/BladeOrientationHelper.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CargoDumperSpawnerManager.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CCargoContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CMaterialContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DecelerationObstacle.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshesStatusNetMessage.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DumperCallZoneDescriptor.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DumperRigidBodiesContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationInstaller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/IMiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsServiceInstaller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningParticleController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningParticleDescriptor.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/NetMiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/NetSupportSandContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/PIDumperInitializer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RemoteUnloadZone.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RigidBodyManipulator.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RockContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandDrag.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UserCargoContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VisualCargoRepresentation.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Assets/simuzen/platform/errors/ErrorCodes.cs Assets/simuzen/platform/errors/ErrorDescriptor.cs Assets/simuzen/platform/errors/ErrorResolver.cs Assets/simuzen/platform/errors/Exceptions.cs Assets/simuzen/platform/execution/InitialFSM.cs Assets/simuzen/platform/execution/login/ILoginFsmFactory.cs Assets/simuzen/platform/execution/login/LoginFsmFactory.cs Assets/simuzen/platform/execution/ProductExecutionFlowFactory.cs Assets/simuzen/platform/factories/POFactory.cs Assets/simuzen/platform/hud/animations/AnimDefinition.cs Assets/simuzen/platform/hud/behaviours/Atlas.cs Assets/simuzen/platform/hud/behaviours/ChooseLoginOrDemoListener.cs Assets/simuzen/platform/hud/components/AbstractHComponent.cs Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs Assets/simuzen/platform/hud/components/BrowserPopup.cs Assets/simuzen/platform/hud/components/CamStreamingVLC.cs Assets/simuzen/platform/hud/components/COM_InterludePopup.cs Assets/simuzen/platform/hud/components/COM_LoginBioPopup.cs Assets/simuzen/platform/hud/components/COM_Popup.cs Assets/simuzen/platform/hud/components/ConfigurationScreenData.cs Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Assets/simuzen/platform/hud/components/FreePracticeScreenData.cs Assets/simuzen/platform/hud/components/GenericDropDownResultComponent.cs Assets/simuzen/platform/hud/components/GenericMainMenuComponent.cs Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Assets/simuzen/platform/hud/components/HCOM_CPFDigits.cs Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_GoalsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_InfractionsBar.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_MessagePanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_Timer.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/IG_RearviewPanelHandler.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_InstructorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_MinimapPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Bus.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CameraButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CamStreaming.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeLevel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargePosition.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Environment.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Failure.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCamera.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCategory.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InstructorCollision.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_PhysicsButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SnowThickness.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Spawn.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SpawnValue.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Traffic.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_UserBehavior.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Value.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Wind.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_Interlude.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_LoginMenu.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_MainMenu.cs Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Assets/simuzen/platform/hud/components/HCOM_Replay.cs Assets/simuzen/platform/hud/components/HCOM_ResultsPanel/HCOM_Results.cs Assets/simuzen/platform/hud/components/HCOM_ResultsParamDescription.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Assets/simuzen/platform/hud/components/HCOM_StudentInfo.cs Assets/simuzen/platform/hud/components/HCOM_VisualSummaryPanel.cs Assets/simuzen/platform/hud/components/HMonitorSettings.cs Assets/simuzen/platform/hud/components/HUD_E_CPFDigit.cs Assets/simuzen/platform/hud/components/ICanStoreParameters.cs Assets/simuzen/platform/hud/components/IHComponent.cs Assets/simuzen/platform/hud/components/InstructorHComponent.cs Assets/simuzen/platform/hud/components/ISceneryCargoManager.cs Assets/simuzen/platform/hud/components/RearviewHUDComponent.cs Assets/simuzen/platform/hud/components/SceneryCargoManager.cs Assets/simuzen/platform/hud/components/SMKBrowserUI.cs Assets/simuzen/platform/hud/data/ButtonInfo.cs Assets/simuzen/platform/hud/data/configurationParameters/LoadTypeId.cs Assets/simuzen/platform/hud/data/HUDConfigurationParametersData.cs Assets/simuzen/platform/hud/data/HUDExcerciseStatisticsScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseConfirmScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDTeachingPlanScreenData.cs Assets/simuzen/platform/hud/data/HUDVehicleData.cs Assets/simuzen/platform/hud/data/ScreenData.cs Assets/simuzen/platform/hud/descriptors/HBaseDescriptor.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BDZP_RabbitTurtleMode.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_SpecialFunctions.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_BikeFailures.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Odometers.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_BulldozerPanel/HDES_BDZP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ConfigurationPanel/HDES_Configuration.cs Assets/simuzen/platform/hud/descriptors/HDES_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_CPFDigits.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_ExerciseConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_FreePracticeMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_InfoParam.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_GoalsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InclinometerPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InfractionsBar.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_LoadPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanelPrefab.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ObserverPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_Timer.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_InstructorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_MinimapPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Bus.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CameraButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CamStreaming.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeLevel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargePosition.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Environment.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Failure.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCamera.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCategory.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InstructorCollision.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_PhysicsButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SnowThickness.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Spawn.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SpawnValue.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Traffic.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_UserBehavior.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Value.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Wind.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_Interlude.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_BasicParameters.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_ForkController.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_LightIndicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Velocity.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_MSP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_LoginMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_MainMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_Replay.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_Results.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_ResultsParamDescription.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorReplays.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorSessions.cs Assets/simuzen/platform/hud/descriptors/HDES_StudentInfo.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_LedRPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_PressionHeatBatteryOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RetarderAbsAsrOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_VehicleType.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Velocity.cs Assets/simuzen/platform/hud/elements/HButton.cs Assets/simuzen/platform/hud/elements/HDialogButton.cs Assets/simuzen/platform/hud/elements/HEventButton.cs Assets/simuzen/platform/hud/elements/HFsmEventButton.cs Assets/simuzen/platform/hud/elements/HFsmPIReplays.cs Assets/simuzen/platform/hud/elements/HFsmPISessionButton.cs Assets/simuzen/platform/hud/elements/HLocalizableDropdown.cs Assets/simuzen/platform/hud/elements/HLocalizableLabel.cs Assets/simuzen/platform/hud/elements/HLocalizableTextMeshProLabel.cs Assets/simuzen/platform/hud/elements/HProductLogo.cs Assets/simuzen/platform/hud/elements/HSelectionButton.cs Assets/simuzen/platform/hud/elements/HSimBundleVersionLabel.cs Assets/simuzen/platform/hud/elements/HSlider.cs Assets/simuzen/platform/hud/elements/HWidget.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BDZPRabbitTurtleModeHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPSpecialFunctionsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPRPMBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BulldozerPanelHandlers/BDZPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonAcceptExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonCourseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/HScrollToSelected.cs Assets/simuzen/platform/hud/elements/impl/HWID_ConfigurationParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParamHUnselectableButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ResultsParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_BasicParameters.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_ForkController.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_LightIndicators.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/HCOM_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPPressionHeatBateryAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVehicleTypeHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs Assets/simuzen/platform/hud/elements/IParameterized.cs Assets/simuzen/platform/hud/elements/MultiImageButton.cs Assets/simuzen/platform/hud/elements/MultiImageToggle.cs Assets/simuzen/platform/hud/elements/Popups/ExerciseParamsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/IPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/IToPopupData.cs Assets/simuzen/platform/hud/elements/Popups/LoadingPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/LoginBioPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/MonitorSettingsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/PopupData.cs Assets/simuzen/platform/hud/elements/Popups/ProxyPopup.cs Assets/simuzen/platform/hud/elements/Popups/SimplePopupPanel.cs "Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/PlayVLC.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/QuitVLCHelper.cs" Assets/simuzen/platform/hud/HUDDefaultConstants.cs Assets/simuzen/platform/hud/HUDMonitor.cs Assets/simuzen/platform/hud/HUDParameterValue.cs Assets/simuzen/platform/hud/HUDTools.cs Assets/simuzen/platform/hud/ICanShowMessages.cs Assets/simuzen/platform/hud/IHUDElement.cs Assets/simuzen/platform/hud/IScreen.cs Assets/simuzen/platform/hud/ISignals.cs Assets/simuzen/platform/hud/IStudentInfoConsumer.cs Assets/simuzen/platform/hud/messaging/ActionTimerMessage.cs Assets/simuzen/platform/hud/messaging/BasicMessageData.cs Assets/simuzen/platform/hud/messaging/IHUDMessage.cs Assets/simuzen/platform/hud/messaging/IndicationMessageData.cs Assets/simuzen/platform/hud/messaging/InfractionMessageData.cs Assets/simuzen/platform/hud/messaging/ISelectionMesssage.cs Assets/simuzen/platform/hud/ProxyAtlas.cs Assets/simuzen/platform/hud/ProxyScreen.cs Assets/simuzen/platform/hud/PseudoSimescarGUIService.cs Assets/simuzen/platform/hud/ResourceReference.cs Assets/simuzen/platform/hud/screens/AbstractHScreen.cs Assets/simuzen/platform/hud/screens/HSCR_BlackEmptyScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ChooseLoginOrDemo.cs Assets/simuzen/platform/hud/screens/HSCR_ConfigurationScreen.cs Assets/simuzen/platform/hud/screens/HSCR_Empty.cs Assets/simuzen/platform/hud/screens/HSCR_ExerciseConfirmation.cs Assets/simuzen/platform/hud/screens/HSCR_FreePractice.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePIScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePOScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGameScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InstructorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InterludeScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LiftDashboard.cs Assets/simuzen/platform/hud/screens/HSCR_LoadingSimulatorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LoginByCPFScreen.cs Assets/simuzen/platform/hud/screens/HSCR_MonitorSettingsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayButtonsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ResultsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorReplays.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorSessions.cs Assets/simuzen/platform/hud/screens/HSCR_SocratesAndTelemetryScreen.cs Assets/simuzen/platform/hud/screens/HSCR_StudentInfo.cs Assets/simuzen/platform/hud/screens/HSCR_VehicleDashboard.cs Assets/simuzen/platform/hud/screens/IHScreen.cs Assets/simuzen/platform/hud/SMKNGUITools.cs "Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/SnowVolumeGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/TelemetryGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs" Assets/simuzen/platform/hud/XMLScreenComponentsReader.cs Assets/simuzen/platform/installers/ByProduct/EmptyProductInstaller.cs Assets/simuzen/platform/installers/ByProduct/ProductInstaller.cs Assets/simuzen/platform/installers/CameraInstaller.cs Assets/simuzen/platform/installers/DebugTrafficInstaller.cs Assets/simuzen/platform/installers/EnvironmentInstaller.cs Assets/simuzen/platform/installers/FakeInteropDecoratorInstaller.cs Assets/simuzen/platform/installers/FakeTrafficInstaller.cs Assets/simuzen/platform/installers/FileInstaller.cs Assets/simuzen/platform/installers/GlobalInputInstaller.cs Assets/simuzen/platform/installers/GlobalInstaller.cs Assets/simuzen/platform/installers/GlobalOutputInstaller.cs Assets/simuzen/platform/installers/GlobalPriorityInstaller.cs Assets/simuzen/platform/installers/GlobalServicesInstaller.cs Assets/simuzen/platform/installers/InfractionInstaller.cs Assets/simuzen/platform/installers/SceneryServiceInstaller.cs Assets/simuzen/platform/installers/ServicesInitializationList.cs Assets/simuzen/platform/installers/SimulationSceneInstaller.cs Assets/simuzen/platform/installers/SMKMonoInstaller.cs Assets/simuzen/platform/installers/StartingSceneInstaller.cs Assets/simuzen/platform/installers/StatisticInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationInstaller.cs Assets/simuzen/platform/installers/TestStartingConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TrafficInstaller.cs Assets/simuzen/platform/installers/TrainingManagerSceneInstaller.cs Assets/simuzen/platform/installers/VegetationInstaller.cs Assets/simuzen/platform/legacy/Biometrics/CFingerPrintReader.cs Assets/simuzen/platform/legacy/Biometrics/FingerprintReader.cs Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Assets/simuzen/platform/legacy/diagnosis/DiagnosticParameters.cs Assets/simuzen/platform/legacy/environment/Rain/FollowTransform.cs Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Assets/simuzen/platform/legacy/socrates/SocratesParametersTranslator.cs Assets/simuzen/platform/legacy/ws/AuthenticationWebServices.cs Assets/simuzen/platform/legacy/ws/Dynadvert.cs Assets/simuzen/platform/legacy/ws/DynAdvertWS.cs Assets/simuzen/platform/legacy/ws/ExecuteFinalBatchProcess.cs Assets/simuzen/platform/legacy/ws/IConnectionManager.cs Assets/simuzen/platform/legacy/ws/InitialChecker.cs Assets/simuzen/platform/legacy/ws/ProSimulador.cs Assets/simuzen/platform/legacy/ws/ProsimuladorConnectionManager.cs Assets/simuzen/platform/legacy/ws/SMKDiagnosticTool.cs Assets/simuzen/platform/legacy/ws/SMKWrongXMLException.cs Assets/simuzen/platform/legacy/ws/Socrates.cs Assets/simuzen/platform/legacy/ws/SocratesConnectionManager.cs Assets/simuzen/platform/legacy/ws/SocratesWS.cs Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Assets/simuzen/platform/legacy/ws/WS.cs Assets/simuzen/platform/legacy/ws/WSFakeReader.cs Assets/simuzen/platform/legacy/ws/WSManager.cs Assets/simuzen/platform/PlatformException.cs Assets/simuzen/platform/playmaker/actions/configuration/BaseConfigurationAction.cs Assets/simuzen/platform/playmaker/actions/configuration/CleanUpAction.cs Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationValueAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsPIAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsReplayAction.cs Assets/simuzen/platform/playmaker/actions/configuration/LaunchUpdateAction.cs Assets/simuzen/platform/playmaker/actions/configuration/RestartSimAction.cs Assets/simuzen/platform/playmaker/actions/configuration/SetOcclusionScene.cs Assets/simuzen/platform/playmaker/actions/configuration/SetSimulatorModeAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseParamClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesParamsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesStatisticsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextScreenInformation.cs Assets/simuzen/platform/playmaker/actions/context/ContexVariableClean.cs Assets/simuzen/platform/playmaker/actions/context/GetContextBoolVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/GetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextCPFInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextExercisesParamAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextSimulatorInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStudentFingerprintInfo.cs Assets/simuzen/platform/playmaker/actions/environment/GetDayTimeLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/environment/GetWeatherLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetWiperNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/OnEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ConsolidateExerciseResultAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ExerciseTimeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/PIError.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SelectConfirmMenuAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SetKeyboardModeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/StartExerciseAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForEscapePressedAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForExitButtonAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForFSMToEndAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/FingerprintFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/ReadFingerprintAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceChangeScreenAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceClosePopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateCPFScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreatePopupDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowBasicPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowDelayedRespawnPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowMessageAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowProgressPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/HUDUpdatePopupData.cs Assets/simuzen/platform/playmaker/actions/gui/InstanceControllerAction.cs Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsSpreadingSalt.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckExpansionJoints.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckLaneChange.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckPourSnowOnVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckRespectCyclist.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSnowplowOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleDirection.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleSpeedInfraction.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStop.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/GivePriorityToEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasRedTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/HasStop.cs Assets/simuzen/platform/playmaker/actions/infraction/Infraction.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNode.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNodeForPedestrian.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingCorrectLane.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingLaneReserved.cs Assets/simuzen/platform/playmaker/actions/interop/BeginExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/CancelExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/EditorLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/EndExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExecutionExitCompareAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExerciseInfoAction.cs Assets/simuzen/platform/playmaker/actions/interop/InitialLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/InteropFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/interop/LoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/LogoutAction.cs Assets/simuzen/platform/playmaker/actions/interop/SavePictureAction.cs Assets/simuzen/platform/playmaker/actions/interop/SessionConfirmationAction.cs Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Assets/simuzen/platform/playmaker/actions/logic/CrashListenerAction.cs Assets/simuzen/platform/playmaker/actions/logic/FloatCompareStorer.cs Assets/simuzen/platform/playmaker/actions/logic/RestartSimulatorAction.cs Assets/simuzen/platform/playmaker/actions/misc/GarbageCollection.cs Assets/simuzen/platform/playmaker/actions/network/StartDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StartNetAction.cs Assets/simuzen/platform/playmaker/actions/network/StopDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StopNetAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFinalizeExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorLoadExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnMenuAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnSimulationAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorReadyAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorScreenData.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorToScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/output/PlatformToInitialPositionAction.cs Assets/simuzen/platform/playmaker/actions/passengers/AnyPassengerRequest.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopRequieresRamp.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopSelected.cs Assets/simuzen/platform/playmaker/actions/passengers/CheckStopPosition.cs Assets/simuzen/platform/playmaker/actions/passengers/ClearPassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/EnterBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/ExitBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/GetGameObject.cs Assets/simuzen/platform/playmaker/actions/passengers/GetPlace.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowEnd.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowStart.cs Assets/simuzen/platform/playmaker/actions/passengers/ReservePlace.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBase.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBool.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorFloat.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSimAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSMKSimUserAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SessionBatchAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/SMKBaseFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/Statistics/OnExerciseEnd.cs Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDoorsOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDrivingLightsOn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreTrailerOpenDoors.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BaseVehicleAction.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockRamp.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClosestDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClutchLevel.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetEulerLocalRotationX.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetIDLERpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputStatus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetLeastRoadGrip.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRampValues.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRoadSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeedInMeterPerSeconds.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsABus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsBrokenDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsDoorOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsEngineWorking.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsFifthWheelOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsNeutralGearActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsStalledMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsWorkingMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnBreakDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnCollision.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnGearChanged.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/SwitchVehicleType.cs" Assets/simuzen/platform/playmaker/actions/zms/EventHUBAction.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/FsmInjector.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/RunFSMInjector.cs Assets/simuzen/platform/playmaker/FsmStateActionException.cs Assets/simuzen/platform/simulation/ChangeScreenInDecoratorScene.cs Assets/simuzen/platform/simulation/ExerciseParamKeys.cs Assets/simuzen/platform/simulation/exercises/AlcoholTest.cs Assets/simuzen/platform/simulation/exercises/BaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfig.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseDB.cs Assets/simuzen/platform/simulation/exercises/Exercises.cs Assets/simuzen/platform/simulation/exercises/ExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/FreeExercise.cs Assets/simuzen/platform/simulation/exercises/Goal.cs Assets/simuzen/platform/simulation/exercises/IBaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/ScheduledExercise.cs Assets/simuzen/platform/simulation/exercises/SessionInfo.cs Assets/simuzen/platform/simulation/IExercise.cs Assets/simuzen/platform/simulation/IPracticeData.cs Assets/simuzen/platform/simulation/ProductConfigurator.cs Assets/simuzen/platform/simulation/ProductFsmFactory.cs Assets/simuzen/platform/simulation/ResultParamKeys.cs Assets/simuzen/platform/simulation/SimulationSignals.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluation.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluationCriteriaConfig.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseReplayConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseResultConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseScoreConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseSuperMarioConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseTelemetryConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseResult/ExerciseResult.cs Assets/simuzen/platform/simulation/users/Instructor.cs Assets/simuzen/platform/simulation/users/Student.cs Assets/simuzen/platform/SMKBehaviour.cs Assets/simuzen/platform/systems/base/configuration/ConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationExternalExecutables.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamDB.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamKeys.cs Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Assets/simuzen/platform/systems/base/configuration/FileNames.cs Assets/simuzen/platform/systems/base/configuration/FileNamesPaths.cs Assets/simuzen/platform/systems/base/configuration/FoscamConfigDB.cs Assets/simuzen/platform/systems/base/configuration/Hardware.cs Assets/simuzen/platform/systems/base/configuration/HMonitor.cs Assets/simuzen/platform/systems/base/configuration/HMonitorContainer.cs Assets/simuzen/platform/systems/base/configuration/IConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/IConfiguration.cs Assets/simuzen/platform/systems/base/configuration/IProductModel.cs Assets/simuzen/platform/systems/base/configuration/LauncherEnvironmentKeys.cs Assets/simuzen/platform/systems/base/configuration/Param.cs Assets/simuzen/platform/systems/base/configuration/ParamDB.cs Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Assets/simuzen/platform/systems/base/configuration/ProductModelFromFile.cs Assets/simuzen/platform/systems/base/configuration/ProductParamKeys.cs Assets/simuzen/platform/systems/base/configuration/ResultDB.cs Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Assets/simuzen/platform/systems/base/localization/BetterList.cs Assets/simuzen/platform/systems/base/localization/ByteReader.cs Assets/simuzen/platform/systems/base/localization/ILocalizationService.cs Assets/simuzen/platform/systems/base/localization/LocalizationHandler.cs Assets/simuzen/platform/systems/base/localization/LocalizationService.cs Assets/simuzen/platform/systems/base/log/ExtendedLogger.cs Assets/simuzen/platform/systems/base/log/FileLogHandler.cs Assets/simuzen/platform/systems/base/log/IExtendedLogger.cs Assets/simuzen/platform/systems/base/log/LogManager.cs Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Assets/simuzen/platform/systems/base/services/AbstractService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstants.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstantsPSA.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioID.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/IGlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/ISceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BackhoeLoaderAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BaseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BladeDraggingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BlinkersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/CameraAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/DumperBucketAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentWarehouseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ErrorPanelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExpansionJointAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ForkAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/FurnitureAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/GearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/HornAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ISceneAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/LiftMotorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryBladeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachinerySandAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MinelandEnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MovementAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OnTriggerChangeReverb.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ParkingSensorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PassengerAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupTerrainsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SpeedLimitAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ThrottleMotorbikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TinesAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TireBlastAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TracksReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficLightAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TruckIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleInteriorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehiclePerceptionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleSkidAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WindAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WipersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/IGlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Locution.cs Assets/simuzen/platform/systems/base/services/audio/MiniMapServiceInstaller.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSounds.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSoundsFactory.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Bundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleCache.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleParametersKeys.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/ManifestBundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsOnBundleList.cs Assets/simuzen/platform/systems/base/services/bundle/IBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/ZenjectAsyncLoadLevel.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraConfigurator.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BaseCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CameraRotationByInputAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CloneCameraAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CrashCameraSmoothAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/FreeBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MotorbikeDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/OrbitalBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/SmoothFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/VRCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/BackhoeLoaderDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FreeBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/LiftDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MachineryDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MotorBikeDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/OrbitBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimDriverParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimpleCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SmoothFollowCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/VRBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/CameraPivotListener.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugPIButtons.cs Assets/simuzen/platform/systems/base/services/camera/debug/test/TestFacadeClient.cs Assets/simuzen/platform/systems/base/services/camera/effects/AquaplaningEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/CloudyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/HailEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/ICameraEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/IcyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/OilEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/PPPPriority.cs Assets/simuzen/platform/systems/base/services/camera/effects/RainyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SnowEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SunnyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/ILogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraFactory.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistances.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/IGlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/HudScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreensConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/NetAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Assets/simuzen/platform/systems/base/services/camera/pivot/Pivot.cs Assets/simuzen/platform/systems/base/services/camera/pivot/PivotType.cs Assets/simuzen/platform/systems/base/services/camera/PivotsHandler.cs Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/TestAWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/TrainingManagerCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/VehicleCameraSettings.cs Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Assets/simuzen/platform/systems/base/services/coroutine/ICoroutineService.cs Assets/simuzen/platform/systems/base/services/databus/DataBusInstaller.cs Assets/simuzen/platform/systems/base/services/databus/DataBusKey.cs Assets/simuzen/platform/systems/base/services/databus/DataBusObject.cs Assets/simuzen/platform/systems/base/services/databus/DataBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/ForkControllerWriter.cs Assets/simuzen/platform/systems/base/services/databus/IDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/TrafficWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/AidsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BackhoeLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BrakesWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BulldozerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/CargoWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ComponentWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DoorsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DumperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/EngineWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExtendedLightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FifthWheelWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FuelTankWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearboxWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearPreselectorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IgnitionWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/InclinometerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/KickstandWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/LightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryBladeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/PassengersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RabbitTurtleModeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RampWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RipperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SceneryCargoManagerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SensorControlerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SnowPlowWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedControlDeviceWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/StabilizersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/TransferWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/VehicleInputWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WheelLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WindWriter.cs Assets/simuzen/platform/systems/base/services/fingerprint/IFingerprintService.cs Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Assets/simuzen/platform/systems/base/services/hud/GUIControlSignals.cs Assets/simuzen/platform/systems/base/services/hud/IGUIService.cs Assets/simuzen/platform/systems/base/services/hud/ISceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/SceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/Scripts/LoginBioPopupPanel.cs Assets/simuzen/platform/systems/base/services/hud/SimuZenGUIService.cs Assets/simuzen/platform/systems/base/services/IExerciseDataEvent.cs Assets/simuzen/platform/systems/base/services/infraction/IInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/IInfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionEventData.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFactory.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFSM.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionId.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/AggressiveDriving.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/CollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ConeCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ContinuousInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DiscreteInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithForkRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/FreeAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/GearShiftAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InclinationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InfractionMonoBehaviour.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/KickstandInfracction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/NeutralGearDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OffroadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OperatorsSecurityDistanceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OverturnInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SettedSpeedLimitInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedWithChainsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/StopTriggerInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TracksBrakeDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TurningOffWithoutHandBrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadInWrongPlaceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongApproachToCrusherInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/BeginExerciseInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropResults.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/EndResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/InitialLoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyInteropServiceSession.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ExerciseInfoMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginRequest.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginResponse.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LogoutMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/Cerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ICerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ISimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetManagerWS.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/LogicsModifier.cs Assets/simuzen/platform/systems/base/services/infraction/PIInfractionService.cs Assets/simuzen/platform/systems/base/services/input/Decorators/DialFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/FlankFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/InvertFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/PIFilter.cs Assets/simuzen/platform/systems/base/services/input/IInputMapService.cs Assets/simuzen/platform/systems/base/services/input/IInputService.cs Assets/simuzen/platform/systems/base/services/input/impl/Babel/BabelInput.cs "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/AbstractBabelControllerForRewiredBase.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/BabelDummyDecorator.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerDecorator.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FakeBabel.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FalseEventsControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LiftSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MachinarySimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MaqSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/NetControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/OnGUIControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesBikeBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCar4WDBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCarBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesTruckBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SnowPlowSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputActionException.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputEventSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputMapSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputRuntimeDebug.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IgnitionKeyMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/PreviouslyOnRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredActions.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs" Assets/simuzen/platform/systems/base/services/input/InputHelper.cs Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Assets/simuzen/platform/systems/base/services/input/Tools/BabelPrinter.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMKBabel.cs Assets/simuzen/platform/systems/base/services/IService.cs Assets/simuzen/platform/systems/base/services/log/ErrorHandler.cs Assets/simuzen/platform/systems/base/services/log/IErrorHandler.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapDragArea.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapItem.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs Assets/simuzen/platform/systems/base/services/MonoService.cs Assets/simuzen/platform/systems/base/services/multidisplay/SMKMultidisplay.cs Assets/simuzen/platform/systems/base/services/network/Components/MQPseudoRigidbodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToPickupVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToSnowPlowVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicUnsync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BackhoeLoaderTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CyclistAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DeformableMeshSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DumperBucketSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ExcavatorTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectBasicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/HierachySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MachineryTrackAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeHandlebarSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/NetAuthorityBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerPiecesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengersSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PedestrianAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PickupChainsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RampSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ReplayCrossingEntityAnimator.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RotaryLightsAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SnowplowBladesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehiclesSandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TriangleJointSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleBellowSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleLightsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWiperSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelLoaderTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/MQRigidbodyNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviourManager.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/SnowplowNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/INetworkService.cs Assets/simuzen/platform/systems/base/services/network/messages/BaseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentModifierNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentPresetNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/CrossingSpawnDistanceNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DeformableSurfaceMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DestroyRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EmptyNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentConfigurationNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentWindNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ErrorNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ExerciseParametersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/FloatNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/InfractionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/IntNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MotorVehicleInitNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MultipleNetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/NetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PiecesPassengersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIEventNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIPhysicsChangeNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PISpawnPositionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SingleBoolNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnResponseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TelemetryNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TrafficLightNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/UnloadCargoNetMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkManagerUtils.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/DebugNetMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/INetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageID.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/RegisteredHandler.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/UnregisterMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkPhysicsManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionSignals.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkDiscovery.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManager.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerClient.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerService.cs Assets/simuzen/platform/systems/base/services/network/UDPClient.cs Assets/simuzen/platform/systems/base/services/network/UDPListener.cs Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestrator.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestratorEventFlow.cs Assets/simuzen/platform/systems/base/services/orchestrator/NetOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorHelper.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/IExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/NetExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/ReplayExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SceneExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SimExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/TrainingManagerExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/ExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/IExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/IGIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/INetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/NetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/INetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/INetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/NetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/OrchestratorPluginsConfigurations.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/ISceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/SceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/IScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/IServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/ServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/SMKTimer/SMKTimeManager.cs Assets/simuzen/platform/systems/base/services/output/implementation/FakeOutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/ForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputTo3DofConverter.cs Assets/simuzen/platform/systems/base/services/output/implementation/PlatformService.cs Assets/simuzen/platform/systems/base/services/output/implementation/SimesBikePlatform.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IOutputService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IPlatformService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/BusStopPassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BaseMonoPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IGraphManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengerReceiver.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengersWithHandicapped.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPlaceManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IStopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Passenger.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCollider.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersFlow.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReceiverSyncHandler.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReset.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersSection.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Place.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PlaceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/StopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusTransformParent.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IPassengersServiceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceDebugInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersSceneInstaller.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Pose.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/Palette.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/PropPassengersCreator.cs Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Assets/simuzen/platform/systems/base/services/persistence/IPersistentService.cs Assets/simuzen/platform/systems/base/services/rearview/IRearviewService.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewCameras.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewDescriptor.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewService.cs Assets/simuzen/platform/systems/base/services/registry/IRegistryService.cs Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Assets/simuzen/platform/systems/base/services/remotefiles/IRemoteFileService.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileConstants.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileDownloadPaths.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileManager.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayAnimatorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBaseData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBoolData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayColorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEmptyData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnumData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnvironmentData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayFloatData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayIntData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayParticleSystemData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayPassengerAnimationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayRotationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficLightData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficVehicleParticle.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayUserVehicleGlassData.cs Assets/simuzen/platform/systems/base/services/replay/IRecordService.cs Assets/simuzen/platform/systems/base/services/replay/IReplayPlayer.cs Assets/simuzen/platform/systems/base/services/replay/IReplayRecorder.cs Assets/simuzen/platform/systems/base/services/replay/ISceneReplayService.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBasePlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBaseRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCameraPivot.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCyclistAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableMesh.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDumperRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayEnvironment.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorTracksAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayGraphicVehicle.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMaterial.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerActive.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerType.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPedestrianAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPlates.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRampPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRearviews.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySandCargoAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowPlow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficCrash.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransform.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleChainsPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleGlass.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleHandlebar.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleOptionalGo.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWipers.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayVehicleSkin.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelsPivot.cs Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCameraDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCompatibility.cs Assets/simuzen/platform/systems/base/services/replay/ReplayDataCollection.cs Assets/simuzen/platform/systems/base/services/replay/ReplayFileManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Assets/simuzen/platform/systems/base/services/replay/ReplayPlayerController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRecordController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAssetsManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayResolver.cs Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayServicesDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayUserVehicleRotaryLights.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotHandler.cs Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/IFrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/MotorbikeDriverCameraPivotBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Camera/NoJointPivotDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/PICameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/RearviewToFrameRateSubscriber.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehavior.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPreset.cs Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Assets/simuzen/platform/systems/base/services/scene/Culling/ICullingService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ConfigEnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentComponents.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentPreset.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloudEnvironment.cs "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/EnvironmentComponents.cs" "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/IEnvironmentComponents.cs" Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceLight.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfacePartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DefSurfInitialStatusMessage.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/IDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/NetDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SnowParticleHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SurfaceDataPartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/AquaplaningManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/CloudyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DaytimeManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DegradedAsphaltManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/FogManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/HailManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyAdherenceManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/ModifiersManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/OilManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/RainyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SnowManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SunnyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/WindManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/AquaplaningModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/CloudyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DaytimeModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DegradedAsphaltModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/FogModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/HailModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyAdherentModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/ModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/OilModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/RainyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SunnyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/WindModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetControllerByEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ManagersEnvironmentHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatParticulateModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatSnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatWaterModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/NetEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ObjectsByEnv.cs Assets/simuzen/platform/systems/base/services/scene/Environment/RuntimeEditor/EnvironmentRuntimeTool.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EnvironmentEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventHistoryLogger.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventLog.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/IEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/PassengersEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/TrafficEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/VehicleEventFactory.cs" Assets/simuzen/platform/systems/base/services/scene/Input/BasicPIInputProxy.cs Assets/simuzen/platform/systems/base/services/scene/Input/EnvironmentInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/LocalWindInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MineSimCargoInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/PIInputProxyInstaller.cs Assets/simuzen/platform/systems/base/services/scene/Input/SpawnInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/TrafficInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/UserBehaviorInput.cs "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/ContextManagerInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/IPassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerAnimationController.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PieceDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/IPhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicAdherenceManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicSnowManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicWindManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/WindDebug.cs" Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/IGlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryDataManager.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryNames.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/GameObjectFromBundleGroup.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/IAbstractEntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/GameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IMiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IVehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/MiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/NetGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/EntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/GameObjectPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/IAbstractEntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/DynamicSceneItem.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/ISpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointHelper.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGODescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Assets/simuzen/platform/systems/base/services/scene/Tools/ColorsTools.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/ModifierPaths.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Assets/simuzen/platform/systems/base/services/scene/Tools/StylesTools.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DebugTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/FakeTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/ITrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/NetTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/IVegetationService.cs Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Assets/simuzen/platform/systems/base/services/ServiceEvents.cs Assets/simuzen/platform/systems/base/services/ServiceHelper.cs Assets/simuzen/platform/systems/base/services/ServicesExceptions.cs Assets/simuzen/platform/systems/base/services/Statistics/IStatisticService.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/EndExerciseStatist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/Statist.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistInfractionCounter.cs Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistValueTimer.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticId.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsFilter.cs Assets/simuzen/platform/systems/base/services/Statistics/StatisticsService.cs Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/IGlobalTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/NetTelemetryManager.cs Assets/simuzen/platform/systems/base/services/telemetry/PITelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/ReplayTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryConfig.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DeltaTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/MultipleTelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/TelemetryData.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryFilter.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryId.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryInstaller.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryService.cs Assets/simuzen/platform/systems/base/services/telemetry/TelemetryToBabel.cs Assets/simuzen/platform/systems/base/services/test/TestService.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/CalibrableObject.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerChecker.cs Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerFinder.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/IGlobalVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/ISceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovable.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinous.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinousVector3.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisMultiplePositions.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovablePressButton.cs Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableWheelContinous.cs Assets/simuzen/platform/systems/base/session/ContextManagerScene.cs Assets/simuzen/platform/systems/base/session/ContextParamKeys.cs Assets/simuzen/platform/systems/base/session/ContextService.cs Assets/simuzen/platform/systems/base/session/IContextService.cs Assets/simuzen/platform/systems/base/simulatormode/ISimulatorModes.cs Assets/simuzen/platform/systems/base/simulatormode/SimulatorModes.cs Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/SmkVehicleGraphicsCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/WheelPivotCreator.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs Assets/simuzen/platform/systems/base/traffic/scripts/EncapsulateColliderUtility.cs Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs Assets/simuzen/platform/systems/base/traffic/scripts/LevelCrossingDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Assets/simuzen/platform/systems/base/traffic/scripts/MaterialsGroupDescriptor.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKPlayerReservePoints.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficPlayerFinder.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactory.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactoryService.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleInfo.cs Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/VehicleAllowedLanes.cs Assets/simuzen/platform/systems/base/vehicle/ExternalComponents/BrakingAreaForce.cs Assets/simuzen/platform/systems/base/vehicle/Interior/IVehicleInteriorManager.cs Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorManager.cs Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorPreset.cs Assets/simuzen/platform/systems/base/vehicle/IVehicleState.cs Assets/simuzen/platform/systems/base/vehicle/IVehicleTelemetry.cs Assets/simuzen/platform/systems/base/vehicle/Lights/IVehicleLightsController.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleAdditionalComponentsInstaller.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLight.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsRuntimeEditor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/AwarenessBase.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/BusStopAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/ColliderAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/IAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/StressAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/TrafficAwareness.cs Assets/simuzen/platform/systems/base/vehicle/Perception/BasePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/CameraPerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/ConsciousnessController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/DebugVehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/ICameraPerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/IVehiclePerceptionController.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BladeDraggingTrigger.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BlindSpotSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BrakingAreaSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BusStopSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/CeilingSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ConeSensor.cs Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ExpansionJointSensor.cs 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Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/IBreakdownController.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LightsFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MirrorBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/NoFuel.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Overheating.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/OverHeatingEvent.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Puncture.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/RearBrakeFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SnowplowHydraulicFailure.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SteeringBroken.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SuspensionFailure.cs 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Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/ForkliftDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/GlassDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HitchDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/JointDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/BackhoeLoaderDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/DumperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/ExcavatorDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryBladeDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/RipperDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/WheelLoaderDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorbikeWheelDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorVehicleRootValidator.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OptionalGameObjectsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/RampDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SandCargoDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRotatingLightContainerDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SnowPlowDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TracksDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TriangleJointDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleTextureDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs 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Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/EveryInputController.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ForkliftInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MachineryInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorcycleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/PickupInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/SnowRemovalVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/TrailerInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsWithRampInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DumperInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ExcavatorInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/FallOffInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ForkInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/GearInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/KickstandInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/LeanInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/LoaderInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBladeInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBrakesInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ManeuverInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorcycleIgnitionInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Pickup4x4Input.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RabbitTurtleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RipperInput.cs 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Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/VehicleDatabaseHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/VehicleHelper.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseId.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseInstaller.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/IVehicleService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Whirlpool/WhirlpoolArea.cs "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/DatabaseCollection.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle 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Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseObjectMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseUnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseVariable.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Parser.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseError.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportCode.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReporter.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportLine.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/UndeclaredVarReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Script.cs 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Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/UnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/VariableOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Instruction.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Attributes/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Class.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Asset.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Environment.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Logger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Timer.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Traffic.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Trigger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/UserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ClassMethodsSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ExecutableMethodHolder.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/VirtualMachine.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Context.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/LocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/MojoManager.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/ObjectiveSet.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Attributes/SmartMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartExercise.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartSpawnPoint.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartTrigger.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartUserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/SmartObject.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITmEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorItemsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorAssetsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorEntitiesManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorGoalsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorRuntimeScriptsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorSpawnPointsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorTriggersManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorUserVehicleScriptsManager.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerGlobalService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerSceneService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/AssetTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/BaseTrainingManagerStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/GoalsTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnpointTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpecialScriptsTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/TriggerTMStep.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerScenePrefabs.cs Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Assets/simuzen/tm/Scripts/TMEditor/Managers/TMInputToEntitiesManager.cs Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly2DCameraAction.cs Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly3DCameraAction.cs Assets/simuzen/tm/Scripts/TMEditor/Properties/AssemblyInfo.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/AutoCompleteInfractions.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/CustomUnityEvents.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteButton.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteSelectedInfractionEvent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/GoalsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/InfractionsDialog.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableExerciseGoals.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TMGoalsComponentController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionPraxisComponent.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionsPraxis.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPage.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/DialogControllers/LocutionsDialogController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ExerciseSavedListener.cs Assets/simuzen/tm/Scripts/TMEditor/UI/LoadLevelSlider.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntityController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MultiSubPanelsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/RuntimeController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/SpawnPointController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/TriggerController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/UserVehicleController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/AssetsList.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableUI.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/Signals/RuntimeSignals.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmAsset.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmEntity.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExercise.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExerciseLocutions.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmGoal.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmObject.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmResource.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmSpawnPoint.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmText.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmTrigger.cs Assets/simuzen/tm/Scripts/Utils/AdvancedVehicleConfig.cs Assets/simuzen/tm/Scripts/Utils/ErrorTemplates.cs Assets/simuzen/tm/Scripts/Utils/ExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Assets/simuzen/tm/Scripts/Utils/Menu/ExerciseParamImageListener.cs Assets/simuzen/tm/Scripts/Utils/Menu/GlobalExerciseParamsController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseObjetiveController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/Menu/TimerController.cs Assets/simuzen/tm/Scripts/Utils/Menu/ToggleGroupController.cs Assets/simuzen/tm/Scripts/Utils/NameTemplates.cs Assets/simuzen/tm/Scripts/Utils/OpenTMDocumentation.cs Assets/simuzen/tm/Scripts/Utils/OrthoCamera.cs Assets/simuzen/tm/Scripts/Utils/PanelComplete.cs Assets/simuzen/tm/Scripts/Utils/PanelScaler.cs Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolLEngineDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolSpatialAudio.cs Assets/Wwise/Deployment/API/Generated/Common/Ak3DSpatializationMode.cs Assets/Wwise/Deployment/API/Generated/Common/AkActionOnEventType.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioDeviceState.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioFormat.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioInterruptionCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSourceChangeCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankContent.cs Assets/Wwise/Deployment/API/Generated/Common/AkBusHierarchyFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackSerializer.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfig.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfigType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelEmitter.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkConnectionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkCurveInterpolation.cs Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkDurationCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkEmitterSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkGlobalCallbackLocation.cs Assets/Wwise/Deployment/API/Generated/Common/AkGroupType.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMemSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDICcTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIPost.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObstructionOcclusionValues.cs Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkPannerType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositionSourceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPropagationPathParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkStreamMgrSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangleProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkVector.cs Assets/Wwise/Deployment/API/Generated/Mac/AkMemPoolAttributes_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkPlatformInitSettings_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkMemPoolAttributes_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkPlatformInitSettings_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkThreadProperties_Windows.cs Assets/Wwise/Deployment/API/Handwritten/AkAudioInputManager.cs Assets/Wwise/Deployment/API/Handwritten/AkAuxSendArray.cs Assets/Wwise/Deployment/API/Handwritten/AkBankManager.cs Assets/Wwise/Deployment/API/Handwritten/AkBasePathGetter.cs Assets/Wwise/Deployment/API/Handwritten/AkCallbackManager.cs Assets/Wwise/Deployment/API/Handwritten/AkChannelEmitterArray.cs Assets/Wwise/Deployment/API/Handwritten/AkLogger.cs Assets/Wwise/Deployment/API/Handwritten/AkMIDIPostArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPositionArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPropagationPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundEngine.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkTriangleArray.cs Assets/Wwise/Deployment/API/Handwritten/AkUtilities.cs Assets/Wwise/Deployment/API/Handwritten/WwiseTypes.cs Assets/Wwise/Deployment/Components/AkAmbient.cs Assets/Wwise/Deployment/Components/AkAudioListener.cs Assets/Wwise/Deployment/Components/AkBank.cs Assets/Wwise/Deployment/Components/AkDragDropHelper.cs Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkEnvironment.cs Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs Assets/Wwise/Deployment/Components/AkEvent.cs Assets/Wwise/Deployment/Components/AkEventCallbackData.cs Assets/Wwise/Deployment/Components/AkEventPlayable.cs Assets/Wwise/Deployment/Components/AkEventTrack.cs Assets/Wwise/Deployment/Components/AkGameObj.cs Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs Assets/Wwise/Deployment/Components/AkInitializer.cs Assets/Wwise/Deployment/Components/AkMemBankLoader.cs Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkRoom.cs Assets/Wwise/Deployment/Components/AkRoomPortal.cs Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs Assets/Wwise/Deployment/Components/AkRTPCTrack.cs Assets/Wwise/Deployment/Components/AkSoundEngineController.cs Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs Assets/Wwise/Deployment/Components/AkState.cs Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs Assets/Wwise/Deployment/Components/AkSwitch.cs Assets/Wwise/Deployment/Components/AkTerminator.cs Assets/Wwise/Deployment/Components/AkTriggerBase.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs Assets/Wwise/Deployment/Components/AkTriggerDisable.cs Assets/Wwise/Deployment/Components/AkTriggerEnable.cs Assets/Wwise/Deployment/Components/AkTriggerEnter.cs Assets/Wwise/Deployment/Components/AkTriggerExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs Assets/Wwise/Extensions/AkSoundEngine.extensions.cs -lib:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll Compilation succeeded - 524 warning(s) -----CompilerOutput:-stderr---------- Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs(16,24): warning CS0109: The member `Valve.VR.InteractionSystem.LinearAnimation.animation' does not hide an inherited member. The new keyword is not required Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs(41,25): warning CS0109: The member `Valve.VR.InteractionSystem.TeleportPoint.animation' does not hide an inherited member. The new keyword is not required Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(21,20): warning CS0109: The member `SteamVR_Camera.camera' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs(29,23): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponent.cs(45,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs(14,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(182,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(86,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(57,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(55,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(52,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(53,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/playmaker/PlayMaker.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs(40,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/GlobalPieceCollection.cs(24,17): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(29,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(30,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(35,59): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1619,19): warning CS0219: The variable `dimensions' is assigned but its value is never used Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1752,19): warning CS0219: The variable `dimensions' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs(32,11): warning CS0219: The variable `lAssetPath' is assigned but its value is never used Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/ResultDB.cs(122,13): warning CS0162: Unreachable code detected Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(14,18): warning CS0414: The private field `CullingBakeDebugger.prevDebug' is assigned but its value is never used Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(15,33): warning CS0414: The private field `CullingBakeDebugger.cullingSpheres' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(69,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._riverBedDesignMaterial' is never assigned to, and will always have its default value `null' Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(70,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._surfaceDesignMaterial' is never assigned to, and will always have its default value `null' Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.dll.mdb Script Module: Assembly-CSharp.dll Pass: 0 took 171 milliseconds [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentPresetNetMessage] MessageClassProcessor for ChangeEnvironmentPresetNetMessage [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Start [ChangeEnvironmentPresetNetMessage] GenerateSerialization [ChangeEnvironmentPresetNetMessage] GenerateDeserialization [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [EnvironmentWindNetMessage] MessageClassProcessor for EnvironmentWindNetMessage [EnvironmentWindNetMessage] MessageClassProcessor Start [EnvironmentWindNetMessage] GenerateSerialization [EnvironmentWindNetMessage] GenerateDeserialization [EnvironmentWindNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed Pass: 1 took 1040 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:05.4827208 Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Line: 5) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Line: 11) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 11) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Line: 12) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 3) Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Line: 25) Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Line: 7) Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs(16,24): warning CS0109: The member `Valve.VR.InteractionSystem.LinearAnimation.animation' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs Line: 16) Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs(41,25): warning CS0109: The member `Valve.VR.InteractionSystem.TeleportPoint.animation' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs Line: 41) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(21,20): warning CS0109: The member `SteamVR_Camera.camera' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 21) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Line: 60) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Line: 14) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Line: 96) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Line: 18) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Line: 73) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Line: 94) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 140) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 33) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 39) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 45) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 52) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 224) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Line: 17) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 33) Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs Line: 16) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Line: 19) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Line: 17) Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Line: 9) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Line: 22) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Line: 10) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Line: 11) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 7) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 87) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Line: 56) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 148) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Line: 330) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 65) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Line: 122) Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Line: 134) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 13) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Line: 54) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Line: 9) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Line: 88) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Line: 43) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Line: 5) Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs Line: 45) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs Line: 6) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 7) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 16) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 17) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 13) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 14) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 15) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Line: 7) Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs Line: 10) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 9) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 18) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Line: 296) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 188) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 211) Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1619,19): warning CS0219: The variable `dimensions' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 1619) Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs(1752,19): warning CS0219: The variable `dimensions' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 1752) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 11) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 20) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 49) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 1440) Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs(32,11): warning CS0219: The variable `lAssetPath' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ESAssetTool.cs Line: 32) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1097) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1201) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1222) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 2341) Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs Line: 440) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 20) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Line: 138) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 33) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 27) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 48) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 98) Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs Line: 57) Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs Line: 6) Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs Line: 24) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 201) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 205) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 232) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 236) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 21) Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs Line: 32) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Line: 324) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 618) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 619) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 1007) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 557) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 321) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 127) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 62) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 63) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 64) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 141) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 136) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 100) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 274) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 258) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 92) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 58) Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Line: 64) Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Line: 33) Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs Line: 23) Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Line: 121) Assets/simuzen/platform/systems/base/configuration/ResultDB.cs(122,13): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/platform/systems/base/configuration/ResultDB.cs Line: 122) Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 662) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 578) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 587) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 93) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 95) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 101) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 52) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Line: 19) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 28) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 63) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 61) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Line: 359) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 450) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 539) Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Line: 326) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 233) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 234) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 235) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 262) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 320) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 322) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 327) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 357) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 60) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 98) Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs Line: 169) Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' (Filename: Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs Line: 892) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 260) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 262) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs Line: 1722) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 31) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 34) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 37) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 40) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 43) Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/utils/ReplayUtils.cs Line: 29) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 153) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs Line: 55) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 92) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs Line: 26) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 183) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 98) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 103) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 109) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 113) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs Line: 40) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs Line: 137) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 240) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 241) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 76) Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Line: 45) Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(14,18): warning CS0414: The private field `CullingBakeDebugger.prevDebug' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Line: 14) Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs(15,33): warning CS0414: The private field `CullingBakeDebugger.cullingSpheres' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Line: 15) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 29) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 30) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(69,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._riverBedDesignMaterial' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 69) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(70,20): warning CS0649: Field `com.earthshaping.Cascade.RiverPath._surfaceDesignMaterial' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 70) Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs Line: 40) Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs Line: 22) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 43) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 60) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 183) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 76) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 77) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 64) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 83) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 273) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Line: 75) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 84) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Line: 18) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 102) Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Line: 16) Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 26) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 20) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 22) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 24) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 25) Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Line: 15) Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Line: 47) Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Line: 43) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Line: 8) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 22) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 28) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 23) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 29) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 31) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Line: 13) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 23) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 9) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Line: 46) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 22) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 26) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 27) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 7) Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 144) Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 146) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Line: 18) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Line: 19) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 8) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 9) Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Line: 32) Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Line: 39) Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Line: 35) Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Line: 11) Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Line: 12) Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Line: 119) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 81) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 82) Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Line: 46) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Line: 13) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Line: 18) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Line: 20) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Line: 72) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Line: 22) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Line: 22) Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Line: 17) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 21) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 29) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 33) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 36) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 22) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 32) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 35) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 24) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 137) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 138) Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Line: 14) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 58) Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Line: 10) Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Line: 15) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 9) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 10) Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Line: 45) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Line: 21) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Line: 30) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Line: 45) Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs Line: 20) Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Line: 60) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 79) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 80) Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Line: 45) Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Line: 20) Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Line: 28) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 17) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 21) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 40) Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Line: 15) Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Line: 7) Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Line: 22) Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Line: 21) Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Line: 80) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Line: 73) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Line: 79) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Line: 36) Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Line: 17) Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 30) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 37) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 39) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 42) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs Line: 18) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 29) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs Line: 10) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Line: 27) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Line: 34) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 160) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 170) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 171) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 172) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 173) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 174) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 175) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 176) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 177) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 472) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 473) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 518) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 519) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 525) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 470) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 471) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 496) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 497) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 523) Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Line: 30) Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Line: 16) Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Line: 11) Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 18) Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 20) Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 49) Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 51) Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Line: 19) Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Line: 15) Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/session/ContextService.cs Line: 15) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 21) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 26) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 27) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Line: 28) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 56) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 63) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs Line: 16) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 30) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 32) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 44) Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs Line: 13) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs Line: 22) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 57) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 191) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs Line: 30) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Line: 13) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Line: 14) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs Line: 19) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs Line: 28) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 12) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 13) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 14) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 19) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 20) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 94) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 114) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Line: 39) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Line: 19) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 42) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 43) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Line: 21) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Line: 28) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Line: 40) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 22) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 31) Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Line: 12) Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Line: 23) Unloading 358 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 8167. Total: 879.426000 ms (FindLiveObjects: 7.217300 ms CreateObjectMapping: 0.696100 ms MarkObjects: 871.423700 ms DeleteObjects: 0.087700 ms) Assembly 'SMKSocratesCOMDLL' has non matching file name: 'SMKsocratesCOMDLL.dll'. This can cause build issues on some platforms. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEditor.AssemblyHelper:CheckForAssemblyFileNameMismatch(String) (at C:\buildslave\unity\build\Editor\Mono\AssemblyHelper.cs:30) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Player System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 208 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 876.008600 ms (FindLiveObjects: 2.644800 ms CreateObjectMapping: 0.611400 ms MarkObjects: 872.617000 ms DeleteObjects: 0.134700 ms) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 849.291700 ms (FindLiveObjects: 2.870900 ms CreateObjectMapping: 0.734100 ms MarkObjects: 845.376800 ms DeleteObjects: 0.308900 ms) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 852.702600 ms (FindLiveObjects: 4.220700 ms CreateObjectMapping: 1.382100 ms MarkObjects: 846.902200 ms DeleteObjects: 0.196500 ms) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 176 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 867.257300 ms (FindLiveObjects: 2.616100 ms CreateObjectMapping: 0.697700 ms MarkObjects: 863.668000 ms DeleteObjects: 0.275000 ms) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 819.472400 ms (FindLiveObjects: 3.711400 ms CreateObjectMapping: 1.126400 ms MarkObjects: 814.449100 ms DeleteObjects: 0.184500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' time: 0.029700 ms Unloading 669 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 35865. Total: 915.840200 ms (FindLiveObjects: 5.038500 ms CreateObjectMapping: 1.772600 ms MarkObjects: 908.536100 ms DeleteObjects: 0.491800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' time: 0.037200 ms Unloading 122 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 2307 unused Assets to reduce memory usage. Loaded Objects now: 8335. Total: 845.548500 ms (FindLiveObjects: 4.754900 ms CreateObjectMapping: 1.670600 ms MarkObjects: 837.097800 ms DeleteObjects: 2.023500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' time: 0.028300 ms Unloading 27 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 8257. Total: 941.942300 ms (FindLiveObjects: 4.840600 ms CreateObjectMapping: 1.501000 ms MarkObjects: 934.939500 ms DeleteObjects: 0.659800 ms) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' time: 0.030100 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 10609. Total: 918.542900 ms (FindLiveObjects: 4.635400 ms CreateObjectMapping: 1.296100 ms MarkObjects: 912.241600 ms DeleteObjects: 0.368200 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' time: 0.036600 ms Unloading 17 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.90 GB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 9510. Total: 888.977200 ms (FindLiveObjects: 3.033200 ms CreateObjectMapping: 0.738700 ms MarkObjects: 884.443800 ms DeleteObjects: 0.760500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' time: 0.029200 ms Unloading 146 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.25 GB. System memory in use after: 1.25 GB. Unloading 314 unused Assets to reduce memory usage. Loaded Objects now: 8632. Total: 904.052400 ms (FindLiveObjects: 3.160800 ms CreateObjectMapping: 0.777200 ms MarkObjects: 899.239500 ms DeleteObjects: 0.873500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting.unity' time: 0.032300 ms Unloading 139 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.25 GB. System memory in use after: 1.20 GB. Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 8218. Total: 985.613700 ms (FindLiveObjects: 2.952100 ms CreateObjectMapping: 0.569900 ms MarkObjects: 977.071900 ms DeleteObjects: 5.018800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' time: 0.028500 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 8562. Total: 936.105100 ms (FindLiveObjects: 2.565400 ms CreateObjectMapping: 0.537400 ms MarkObjects: 932.903200 ms DeleteObjects: 0.098100 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 8189. Total: 883.701800 ms (FindLiveObjects: 2.333300 ms CreateObjectMapping: 0.622200 ms MarkObjects: 880.423000 ms DeleteObjects: 0.322500 ms) Setting up 3 worker threads for Enlighten. Thread -> id: 15b4 -> priority: 1 Thread -> id: 19c4 -> priority: 1 Thread -> id: 2d0c -> priority: 1 Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8084. Total: 884.276700 ms (FindLiveObjects: 3.604100 ms CreateObjectMapping: 0.685800 ms MarkObjects: 879.960500 ms DeleteObjects: 0.025200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8072. Total: 956.159900 ms (FindLiveObjects: 2.238000 ms CreateObjectMapping: 0.639000 ms MarkObjects: 953.230400 ms DeleteObjects: 0.051700 ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Unloading 46 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.82 GB. System memory in use after: 0.82 GB. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 8085. Total: 953.227200 ms (FindLiveObjects: 3.301100 ms CreateObjectMapping: 0.591800 ms MarkObjects: 948.814000 ms DeleteObjects: 0.519300 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 2.52s d3d11 (total internal programs: 750, unique: 674) Compressed shader 'Standard' on d3d11 from 2.62MB to 0.25MB DisplayProgressbar: Building Player Compiled shader 'Legacy Shaders/Specular' in 1.09s d3d11 (total internal programs: 52, unique: 52) Compiled shader 'Nature/Terrain/Specular' in 1.58s d3d11 (total internal programs: 104, unique: 104) Compiled shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' in 1.64s d3d11 (total internal programs: 104, unique: 104) Compiled shader 'Hidden/TerrainEngine/Splatmap/Specular-Base' in 1.71s d3d11 (total internal programs: 52, unique: 52) DisplayProgressbar: Compiling shader variants Compiled shader 'Nature/SpeedTree' in 6.49s d3d11 (total internal programs: 2288, unique: 2274) Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 3.35MB to 0.71MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.27MB to 0.13MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Props.unity' uses 45.5 MB compressed / 58.0 MB uncompressed. Level 1 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Base.unity' uses 22.0 MB compressed / 45.1 MB uncompressed. Level 2 'Assets/contents/Sceneries/DirtTrack/Dirttrack_ReflectionProbes.unity' uses 33.6 KB compressed / 128.0 KB uncompressed. Level 3 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Streetlight.unity' uses 3.6 MB compressed / 6.1 MB uncompressed. Level 4 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Buildings.unity' uses 96.3 MB compressed / 217.6 MB uncompressed. Level 5 'Assets/contents/Sceneries/DirtTrack/Dirttrack_Terrain.unity' uses 134.6 MB compressed / 250.5 MB uncompressed. Level 6 'Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting.unity' uses 3.7 MB compressed / 6.3 MB uncompressed. Level 7 'Assets/contents/Sceneries/DirtTrack/DirtTrack.unity' uses 109.1 KB compressed / 2.1 MB uncompressed. Total compressed size 306.0 MB. Total uncompressed size 0.57 GB. Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' time: 0.024900 ms Unloading 430 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.83 GB. Unloading 583 unused Assets to reduce memory usage. Loaded Objects now: 11276. Total: 854.475400 ms (FindLiveObjects: 3.271200 ms CreateObjectMapping: 0.726500 ms MarkObjects: 844.467800 ms DeleteObjects: 6.008900 ms) Unloading 10 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 8106. Total: 921.407900 ms (FindLiveObjects: 3.214900 ms CreateObjectMapping: 0.965100 ms MarkObjects: 916.747300 ms DeleteObjects: 0.479600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8118. Total: 902.819700 ms (FindLiveObjects: 2.894100 ms CreateObjectMapping: 0.804900 ms MarkObjects: 899.100200 ms DeleteObjects: 0.019600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8106. Total: 983.229400 ms (FindLiveObjects: 2.963000 ms CreateObjectMapping: 0.885700 ms MarkObjects: 979.342600 ms DeleteObjects: 0.037200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/DirtTrack_Dynamic.unity' uses 5.7 MB compressed / 7.2 MB uncompressed. Total compressed size 5.7 MB. Total uncompressed size 7.2 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' time: 0.031100 ms Unloading 215 Unused Serialized files (Serialized files now loaded: 0) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 697] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 838] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 1309] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component deleted: GameObject pointer is invalid UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Utility/DelayedCleanupManager.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 8459. Total: 907.364800 ms (FindLiveObjects: 4.153200 ms CreateObjectMapping: 1.204300 ms MarkObjects: 901.254100 ms DeleteObjects: 0.751600 ms) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to '' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' time: 0.073100 ms Unloading 6 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 159 unused Assets to reduce memory usage. Loaded Objects now: 17600. Total: 965.536200 ms (FindLiveObjects: 3.657900 ms CreateObjectMapping: 1.087000 ms MarkObjects: 960.333000 ms DeleteObjects: 0.457200 ms) Script attached to 'HotAirBalloon4_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon5_PF (3)' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon5_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon4_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'HotAirBalloon5_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' time: 0.033500 ms Unloading 145 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.83 GB. System memory in use after: 0.82 GB. Unloading 476 unused Assets to reduce memory usage. Loaded Objects now: 8135. Total: 952.576200 ms (FindLiveObjects: 3.723100 ms CreateObjectMapping: 1.137800 ms MarkObjects: 946.631000 ms DeleteObjects: 1.083200 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' time: 0.028500 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 8208. Total: 904.462900 ms (FindLiveObjects: 3.168400 ms CreateObjectMapping: 0.795500 ms MarkObjects: 900.385400 ms DeleteObjects: 0.112300 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' time: 0.032100 ms Unloading 35 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 8611. Total: 918.789900 ms (FindLiveObjects: 4.048400 ms CreateObjectMapping: 1.169100 ms MarkObjects: 913.062400 ms DeleteObjects: 0.508800 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' time: 0.024800 ms Unloading 49 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.73 GB. Unloading 209 unused Assets to reduce memory usage. Loaded Objects now: 10659. Total: 956.742200 ms (FindLiveObjects: 3.447500 ms CreateObjectMapping: 0.891700 ms MarkObjects: 951.754800 ms DeleteObjects: 0.647500 ms) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (1)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScooterProp_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (4)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalanche_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF (1)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ScootterProp_PF (3)' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' time: 0.029500 ms Unloading 141 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 458 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 887.898100 ms (FindLiveObjects: 2.638400 ms CreateObjectMapping: 0.577300 ms MarkObjects: 883.838900 ms DeleteObjects: 0.842400 ms) Script attached to 'ReflectionProbe7' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe71' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe78' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe99' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe61' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe68' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe102' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe111' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe77' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe52' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe84' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe18' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe19' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe104' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe41' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe92' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe75' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe90' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe37' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe4' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe73' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe46' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe85' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe95' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe113' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe49' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe15' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe59' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe11' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe79' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe70' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe96' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe36' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe23' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe47' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe20' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe24' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe53' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe108' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe91' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe6' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe38' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe26' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe66' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe16' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe81' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe56' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe55' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe98' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe14' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe57' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe82' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe105' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe45' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe88' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe69' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe93' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe72' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe74' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe65' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe103' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe89' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe21' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe22' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe87' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe44' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe63' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe48' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe42' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe33' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe86' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe2' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe76' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe100' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe114' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe51' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe31' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe50' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe35' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe106' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe62' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe10' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe27' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe64' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe54' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe34' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe67' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe25' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe112' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe97' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe40' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe5' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe83' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe30' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe29' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe60' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe110' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe28' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe9' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe80' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe58' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe3' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe43' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe13' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe12' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe109' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe8' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe17' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe101' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe1' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe94' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe39' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe32' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe107' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland.unity' time: 0.049000 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8468. Total: 895.694500 ms (FindLiveObjects: 6.049600 ms CreateObjectMapping: 0.758900 ms MarkObjects: 888.838500 ms DeleteObjects: 0.046200 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' time: 0.046500 ms Unloading 22 Unused Serialized files (Serialized files now loaded: 0) Assertion failed on expression: 'm_AlphaTextures.size() == required' UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 823] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) RenderTexture.Create failed: format unsupported - RG32 SFloat (12). UnityEngine.Camera:set_targetTexture(Camera, RenderTexture) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:135) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:684) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:75) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 432] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Line: 135) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 8211. Total: 839.449900 ms (FindLiveObjects: 2.964800 ms CreateObjectMapping: 0.566700 ms MarkObjects: 835.699700 ms DeleteObjects: 0.217900 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Render' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationStudioPro' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Unloading 18 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 8121. Total: 927.019300 ms (FindLiveObjects: 2.241300 ms CreateObjectMapping: 0.554600 ms MarkObjects: 922.565800 ms DeleteObjects: 1.656300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8127. Total: 922.673300 ms (FindLiveObjects: 3.017400 ms CreateObjectMapping: 0.872700 ms MarkObjects: 918.762300 ms DeleteObjects: 0.019800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8115. Total: 1011.848800 ms (FindLiveObjects: 3.671300 ms CreateObjectMapping: 0.992800 ms MarkObjects: 1007.142700 ms DeleteObjects: 0.041000 ms) Compiled shader 'Standard' in 2.46s d3d11 (total internal programs: 370, unique: 332) Compressed shader 'Standard' on d3d11 from 1.25MB to 0.12MB Compiled shader 'SMK/Common' in 1.07s d3d11 (total internal programs: 232, unique: 214) Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Unloading 115 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.82 GB. System memory in use after: 0.82 GB. Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 8128. Total: 852.272700 ms (FindLiveObjects: 3.115100 ms CreateObjectMapping: 0.681200 ms MarkObjects: 847.847300 ms DeleteObjects: 0.628100 ms) Assertion failed on expression: 'm_AlphaTextures.size() == required' UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 823] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD' on d3d11 from 1.93MB to 0.29MB Compiled shader 'CTS/CTS Terrain Shader Advanced' in 1.19s d3d11 (total internal programs: 240, unique: 240) Compressed shader 'CTS/CTS Terrain Shader Advanced' on d3d11 from 8.99MB to 1.85MB ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' uses 0.8 MB compressed / 1.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' uses 86.6 MB compressed / 194.8 MB uncompressed. Level 2 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' uses 1.9 MB compressed / 2.9 MB uncompressed. Level 3 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' uses 79.5 MB compressed / 118.8 MB uncompressed. Level 4 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' uses 29.2 MB compressed / 41.0 MB uncompressed. Level 5 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' uses 9.9 MB compressed / 12.5 MB uncompressed. Level 6 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' uses 20.8 KB compressed / 128.0 KB uncompressed. Level 7 'Assets/contents/Sceneries/TestLand/Testland.unity' uses 93.7 KB compressed / 2.1 MB uncompressed. Level 8 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' uses 88.8 MB compressed / 153.5 MB uncompressed. Total compressed size 296.7 MB. Total uncompressed size 0.51 GB. Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' time: 0.026700 ms Unloading 241 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.84 GB. Unloading 256 unused Assets to reduce memory usage. Loaded Objects now: 9031. Total: 859.131400 ms (FindLiveObjects: 5.461100 ms CreateObjectMapping: 1.257400 ms MarkObjects: 850.077500 ms DeleteObjects: 2.333900 ms) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 853.426400 ms (FindLiveObjects: 2.782500 ms CreateObjectMapping: 0.677100 ms MarkObjects: 849.518800 ms DeleteObjects: 0.446900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8184. Total: 941.963400 ms (FindLiveObjects: 2.605900 ms CreateObjectMapping: 0.538600 ms MarkObjects: 938.796900 ms DeleteObjects: 0.021200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8172. Total: 882.205000 ms (FindLiveObjects: 2.398200 ms CreateObjectMapping: 0.597200 ms MarkObjects: 879.172000 ms DeleteObjects: 0.036700 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' uses 9.9 MB compressed / 12.2 MB uncompressed. Total compressed size 9.9 MB. Total uncompressed size 12.2 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_BR_OC.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/DirtTrack_BR_OC.unity' time: 0.033800 ms Unloading 217 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 8187. Total: 820.857000 ms (FindLiveObjects: 2.733700 ms CreateObjectMapping: 0.688600 ms MarkObjects: 816.924800 ms DeleteObjects: 0.508900 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 8173. Total: 1003.054600 ms (FindLiveObjects: 4.174600 ms CreateObjectMapping: 1.038500 ms MarkObjects: 997.780400 ms DeleteObjects: 0.059900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8185. Total: 963.756100 ms (FindLiveObjects: 2.716700 ms CreateObjectMapping: 0.705800 ms MarkObjects: 960.311300 ms DeleteObjects: 0.021400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8173. Total: 987.194300 ms (FindLiveObjects: 2.133900 ms CreateObjectMapping: 0.503400 ms MarkObjects: 984.520300 ms DeleteObjects: 0.035600 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/DirtTrack_BR_OC.unity' uses 2.5 MB compressed / 3.6 MB uncompressed. Total compressed size 2.5 MB. Total uncompressed size 3.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' time: 0.025700 ms Unloading 209 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 11470. Total: 902.867300 ms (FindLiveObjects: 3.688600 ms CreateObjectMapping: 0.776200 ms MarkObjects: 897.985800 ms DeleteObjects: 0.415600 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' time: 0.051300 ms Unloading 38 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.94 GB. Unloading 199 unused Assets to reduce memory usage. Loaded Objects now: 17628. Total: 900.479400 ms (FindLiveObjects: 3.777100 ms CreateObjectMapping: 1.285500 ms MarkObjects: 894.721100 ms DeleteObjects: 0.694900 ms) Script attached to 'Streetlight_7_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' time: 0.032200 ms Unloading 116 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.83 GB. Unloading 1230 unused Assets to reduce memory usage. Loaded Objects now: 17694. Total: 894.792600 ms (FindLiveObjects: 4.699300 ms CreateObjectMapping: 1.249200 ms MarkObjects: 885.399900 ms DeleteObjects: 3.443200 ms) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (37)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (67)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (17)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (29)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (9)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (44)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (10)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (14)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (12)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (46)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (41)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (29)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (60)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (28)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (70)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (42)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (39)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (51)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (49)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (17)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (57)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (26)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (34)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (59)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (19)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (53)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (32)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (7)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (23)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (21)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (56)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (68)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (73)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (71)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (32)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (20)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (65)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (33)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (13)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (54)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (38)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (69)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (64)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (15)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (24)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (47)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (30)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (31)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (50)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (21)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (18)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (45)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (27)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (20)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (9)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (24)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (11)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (62)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (11)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (30)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (31)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (14)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (58)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (19)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (55)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (10)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (12)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (72)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (16)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (18)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (52)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (22)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (48)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (15)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (40)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (61)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (66)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (8)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (13)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (43)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (26)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (25)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (27)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (63)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (25)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (36)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (35)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (22)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (23)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (16)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Point light (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_5_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_7_LOD_PF (6)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (8)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF (28)' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_4_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Streetlight_3_LOD_PF' in scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' time: 0.030900 ms Unloading 10 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 8201. Total: 796.464200 ms (FindLiveObjects: 3.210700 ms CreateObjectMapping: 0.801300 ms MarkObjects: 791.849200 ms DeleteObjects: 0.602300 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' time: 0.028800 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8418. Total: 871.244900 ms (FindLiveObjects: 2.896500 ms CreateObjectMapping: 0.731600 ms MarkObjects: 867.544000 ms DeleteObjects: 0.071300 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' time: 0.031500 ms Unloading 31 Unused Serialized files (Serialized files now loaded: 0) Shader 'MicroSplat/Highwayland_20148_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: MicroSplat/Highwayland_20148_Terrain Line: 2323) System memory in use before: 0.96 GB. System memory in use after: 0.92 GB. Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 8637. Total: 826.430500 ms (FindLiveObjects: 3.535100 ms CreateObjectMapping: 0.815900 ms MarkObjects: 821.535500 ms DeleteObjects: 0.542800 ms) Script attached to 'Terrain' in scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Baked Vegetation Holder' in scene 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/Texture2D.cpp line 1405] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Failed to get pixels of splat texture UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 260] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) TerrainData is missing splat texture 4. UnityEngine.TerrainData:set_Internal_baseMapResolution(TerrainData, Int32) UnityEngine.TerrainData:set_baseMapResolution(Int32) (at C:\buildslave\unity\build\Modules\Terrain\Public\TerrainData.bindings.cs:563) MicroSplatTerrain:Cleanup() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:106) MicroSplatTerrain:OnDisable() (at Assets\simuzen\CommonTools\MicroSplat\Core\Scripts\MicroSplatTerrain.cs:74) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213] (Filename: Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Line: 106) Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' time: 0.031100 ms Unloading 198 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.05 GB. System memory in use after: 1.04 GB. Unloading 429 unused Assets to reduce memory usage. Loaded Objects now: 8658. Total: 950.697800 ms (FindLiveObjects: 3.278100 ms CreateObjectMapping: 0.708800 ms MarkObjects: 943.057200 ms DeleteObjects: 3.652400 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting.unity' time: 0.052800 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 8229. Total: 916.176900 ms (FindLiveObjects: 2.699100 ms CreateObjectMapping: 0.573400 ms MarkObjects: 912.691600 ms DeleteObjects: 0.211400 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 8198. Total: 903.797200 ms (FindLiveObjects: 3.786900 ms CreateObjectMapping: 1.150100 ms MarkObjects: 898.767100 ms DeleteObjects: 0.091500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8195. Total: 897.184400 ms (FindLiveObjects: 4.146400 ms CreateObjectMapping: 1.227100 ms MarkObjects: 891.788100 ms DeleteObjects: 0.021500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8183. Total: 920.736900 ms (FindLiveObjects: 3.307100 ms CreateObjectMapping: 1.223600 ms MarkObjects: 916.170300 ms DeleteObjects: 0.034900 ms) Compiled shader 'SMK/Common_Metallic' in 1.49s d3d11 (total internal programs: 264, unique: 246) Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Shader 'MicroSplat/Highwayland_20148_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compiled shader 'Hidden/MicroSplat/Highwayland_20148_Terrain_Base1075034413' in 1.87s d3d11 (total internal programs: 60, unique: 60) Compiled shader 'MicroSplat/Highwayland_20148_Terrain' in 2.94s d3d11 (total internal programs: 60, unique: 60) Unloading 268 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.98 GB. Unloading 391 unused Assets to reduce memory usage. Loaded Objects now: 8196. Total: 982.541600 ms (FindLiveObjects: 2.697800 ms CreateObjectMapping: 0.601400 ms MarkObjects: 974.897700 ms DeleteObjects: 4.343600 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Props.unity' uses 47.6 MB compressed / 120.9 MB uncompressed. Level 1 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Buildings.unity' uses 139.4 MB compressed / 289.4 MB uncompressed. Level 2 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_streetlight.unity' uses 8.8 MB compressed / 14.1 MB uncompressed. Level 3 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_reflectionprobes.unity' uses 91.1 KB compressed / 128.0 KB uncompressed. Level 4 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Base.unity' uses 26.5 MB compressed / 36.0 MB uncompressed. Level 5 'Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Common/Scenes/Highwayland_Terrain.unity' uses 306.8 MB compressed / 0.63 GB uncompressed. Level 6 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland.unity' uses 108.3 KB compressed / 2.1 MB uncompressed. Level 7 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting.unity' uses 3.7 MB compressed / 8.6 MB uncompressed. Total compressed size 0.52 GB. Total uncompressed size 1.09 GB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' time: 0.028200 ms Unloading 212 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 9074. Total: 940.038100 ms (FindLiveObjects: 3.472400 ms CreateObjectMapping: 0.597900 ms MarkObjects: 935.351000 ms DeleteObjects: 0.615900 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' time: 0.026600 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 26592. Total: 928.262000 ms (FindLiveObjects: 4.437200 ms CreateObjectMapping: 1.584000 ms MarkObjects: 922.004500 ms DeleteObjects: 0.235500 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' time: 0.036800 ms Unloading 189 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.83 GB. System memory in use after: 0.80 GB. Unloading 7091 unused Assets to reduce memory usage. Loaded Objects now: 94298. Total: 1062.674200 ms (FindLiveObjects: 12.586700 ms CreateObjectMapping: 6.044100 ms MarkObjects: 1029.710000 ms DeleteObjects: 14.332600 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' time: 0.039100 ms Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.96 GB. Unloading 3015 unused Assets to reduce memory usage. Loaded Objects now: 39444. Total: 894.470200 ms (FindLiveObjects: 11.202300 ms CreateObjectMapping: 3.170700 ms MarkObjects: 876.865000 ms DeleteObjects: 3.210000 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' time: 0.037600 ms Unloading 190 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.87 GB. Unloading 3688 unused Assets to reduce memory usage. Loaded Objects now: 8724. Total: 880.963600 ms (FindLiveObjects: 5.286300 ms CreateObjectMapping: 2.149900 ms MarkObjects: 863.475100 ms DeleteObjects: 10.050900 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity' time: 0.034700 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 8732. Total: 948.147400 ms (FindLiveObjects: 5.973700 ms CreateObjectMapping: 1.023500 ms MarkObjects: 940.788100 ms DeleteObjects: 0.361000 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' time: 0.045100 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 250 unused Assets to reduce memory usage. Loaded Objects now: 13278. Total: 892.331200 ms (FindLiveObjects: 5.568300 ms CreateObjectMapping: 1.418600 ms MarkObjects: 885.145900 ms DeleteObjects: 0.197100 ms) Script attached to 'Spotlight (83)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (398)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (202)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (115)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (394)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (166)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (188)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (336)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (521)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (457)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (105)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (317)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (258)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (502)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (332)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (400)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (421)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (492)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (191)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (127)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (553)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (208)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (112)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (240)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (152)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (221)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (175)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (339)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (379)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (113)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (137)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (420)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (159)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (144)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (122)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (76)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (163)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (314)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (93)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (115)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (102)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (72)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (124)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (84)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (577)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (228)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (145)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (330)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (255)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (147)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (138)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (89)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (176)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (225)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (447)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (327)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (329)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (344)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (112)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (153)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (149)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (237)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (182)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (448)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (536)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (227)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (150)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (284)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (299)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (179)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (116)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (552)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (579)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (87)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (259)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (100)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (188)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (198)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (298)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (532)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (76)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (156)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (462)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (430)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (290)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (214)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (538)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (529)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (99)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (268)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (551)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (565)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (423)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (295)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (389)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (572)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (441)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (72)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (73)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (135)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (337)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (205)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (322)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (108)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (200)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (231)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (347)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (461)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (135)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (570)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (324)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (479)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (580)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (189)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (563)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (98)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (140)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (466)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (88)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (469)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (104)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (369)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (359)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (187)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (277)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (83)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (86)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (95)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (471)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (482)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (402)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (223)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (453)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (390)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (507)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (148)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (169)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (378)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (98)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (297)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (559)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (169)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (328)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (81)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (93)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (484)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (365)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (346)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (452)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (78)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (212)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (91)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (410)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (275)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (574)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (217)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (230)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (413)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (92)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (123)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (90)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (335)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (403)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (475)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (468)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (573)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (127)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (102)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (95)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (133)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (454)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (526)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (377)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (162)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (168)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (249)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (251)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (554)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (518)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (113)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (417)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (130)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (164)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (236)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (137)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (481)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (83)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (581)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (164)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (568)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (104)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (192)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (437)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (81)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (412)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (478)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (440)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (431)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (302)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (136)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (186)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (213)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (182)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (167)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (79)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (121)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (75)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (451)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (139)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (215)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (92)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (69)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (186)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (434)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (373)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (531)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (156)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (287)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (362)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (406)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (198)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (158)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (105)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (387)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (316)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (172)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (370)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (444)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (267)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (180)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (319)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (496)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (196)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (286)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (203)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (404)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (143)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (104)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (354)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (187)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (309)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (555)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (204)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (310)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (78)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (541)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (133)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (292)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (381)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (114)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (432)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (96)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (132)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (117)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (241)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (86)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (155)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (408)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (305)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (120)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (119)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (204)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (380)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (82)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (94)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (392)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (407)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (464)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (325)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (53)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (494)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (110)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (495)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (281)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (94)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (483)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (77)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (131)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (132)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (201)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (174)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (459)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (357)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (456)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (181)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (488)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (111)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (397)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (560)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (578)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (383)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (546)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (340)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (384)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (92)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (491)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (270)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (129)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (303)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (519)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (101)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (446)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (199)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (176)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (118)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (141)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (261)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (226)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (253)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (429)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (118)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (70)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (234)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (121)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (422)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (264)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (166)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (90)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (89)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (561)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (130)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (100)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (82)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (445)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (516)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (171)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (411)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (71)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (350)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (140)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (569)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (114)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (177)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (97)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (111)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (12)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (285)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (278)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (360)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (415)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (165)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (71)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (125)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (74)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (180)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (405)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (93)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (279)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (160)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (513)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (368)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (438)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (85)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (280)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (94)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (385)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (54)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (134)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (95)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (576)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (108)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (530)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (473)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (545)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (216)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (195)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (194)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (88)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (288)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (540)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (520)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (262)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (525)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (77)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (418)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (195)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (81)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (564)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (283)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (78)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (74)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (535)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (501)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (101)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (361)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (211)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (250)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (149)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (512)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (66)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (542)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (382)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (117)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (18)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (463)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (558)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (318)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (129)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (474)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (84)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (101)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (138)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (80)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (35)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (48)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (263)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (300)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (128)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (358)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (500)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (98)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (33)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (123)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (477)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (442)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (497)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (508)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (333)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (71)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (41)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (414)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (56)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (206)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (517)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (343)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (293)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (505)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (247)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (199)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (244)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (323)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (409)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (175)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (193)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (203)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (320)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (46)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (349)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (503)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (162)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (128)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (246)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (152)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (173)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (159)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (31)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (26)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (550)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (184)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (99)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (150)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (374)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (91)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (269)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (106)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (119)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (109)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (522)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (575)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (289)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (148)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (13)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (173)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (142)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (549)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (566)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (460)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (155)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (455)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (90)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (435)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (105)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (151)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (157)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (79)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (341)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (136)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (476)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (124)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (527)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (59)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (449)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (171)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (366)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (190)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (141)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (131)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (87)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (490)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (70)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (235)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (301)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (515)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (307)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (428)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (209)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (424)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (100)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (28)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (146)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (480)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (401)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (242)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (274)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (157)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (126)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (197)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (245)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (86)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (543)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (196)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (168)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (75)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (103)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (294)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (271)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (238)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (80)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (419)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (315)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (107)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (85)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (304)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (218)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (439)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (79)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (248)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (200)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (178)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (161)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (29)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (163)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (194)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (260)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (499)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (371)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (399)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (147)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (109)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (179)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (1)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (73)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (75)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (533)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (313)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (308)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (185)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (571)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (487)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (183)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (504)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (376)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (498)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (470)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (103)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (436)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (506)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (77)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (220)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (233)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (146)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (193)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (20)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (181)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (82)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (391)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (338)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (5)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (183)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (312)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (331)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (103)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (528)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (395)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (172)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (170)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (165)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (62)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (160)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (202)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (426)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (334)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (2)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (170)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (58)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (153)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (273)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (60)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (30)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (443)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (16)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (17)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (154)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (493)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (174)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (232)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (219)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (151)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (342)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (7)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (97)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (72)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (367)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (190)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (144)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (514)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (15)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (65)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (192)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (189)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (185)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (85)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (120)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (272)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (351)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (364)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (88)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (51)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (509)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (282)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (32)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (254)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (96)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (396)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (134)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (326)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (11)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (87)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (74)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (106)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (96)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (544)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (10)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (177)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (99)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (27)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (256)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (375)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (363)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (116)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (142)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (562)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (567)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (40)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (73)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (486)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (36)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (57)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (489)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (311)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (321)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (3)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (84)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (547)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (25)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (296)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (184)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (388)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (9)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (178)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (102)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (353)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (224)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (76)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (465)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (386)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (70)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (450)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (243)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (393)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (523)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (291)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (91)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (427)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (222)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (425)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (239)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (14)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (191)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (467)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (42)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (416)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (126)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (67)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (511)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (8)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (68)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (485)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (207)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (197)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (537)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (4)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (458)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (107)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (524)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (252)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (38)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (50)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (44)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (266)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (19)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (21)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (22)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (276)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (106)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (433)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (548)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (556)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (97)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (37)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (122)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (582)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (49)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (24)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (61)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (229)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (352)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (89)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (64)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (145)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (348)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (139)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (539)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'xx_xx_xx_BusStopLarge_A_PF' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (158)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (372)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (167)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (557)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (55)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (143)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (47)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (39)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (23)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (345)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (34)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (510)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (356)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (154)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (205)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (472)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (63)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (355)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (161)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (534)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (45)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (110)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (306)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (265)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (257)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (210)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (43)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_light (6)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'lights (201)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Spotlight (125)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (52)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'point_lamp (80)' in scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' time: 0.029500 ms Unloading 24 Unused Serialized files (Serialized files now loaded: 0) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 0.87 GB. System memory in use after: 0.87 GB. Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 9279. Total: 1098.549000 ms (FindLiveObjects: 3.085400 ms CreateObjectMapping: 0.601100 ms MarkObjects: 1094.594900 ms DeleteObjects: 0.266800 ms) Unloading 182 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.87 GB. Unloading 494 unused Assets to reduce memory usage. Loaded Objects now: 8715. Total: 861.858000 ms (FindLiveObjects: 5.320600 ms CreateObjectMapping: 1.338300 ms MarkObjects: 852.699100 ms DeleteObjects: 2.498500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8715. Total: 893.114700 ms (FindLiveObjects: 5.436400 ms CreateObjectMapping: 1.285600 ms MarkObjects: 886.355000 ms DeleteObjects: 0.036400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8703. Total: 992.265100 ms (FindLiveObjects: 4.311600 ms CreateObjectMapping: 1.079900 ms MarkObjects: 986.808800 ms DeleteObjects: 0.063500 ms) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 6.05s d3d11 (total internal programs: 1076, unique: 966) Compressed shader 'Standard (Specular setup)' on d3d11 from 3.85MB to 0.39MB Compiled shader 'Standard' in 1.39s d3d11 (total internal programs: 1176, unique: 1056) Compressed shader 'Standard' on d3d11 from 4.19MB to 0.40MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Player A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 345] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Unloading 309 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.80 GB. Unloading 445 unused Assets to reduce memory usage. Loaded Objects now: 8716. Total: 935.367600 ms (FindLiveObjects: 4.955800 ms CreateObjectMapping: 1.158800 ms MarkObjects: 926.582100 ms DeleteObjects: 2.669700 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' uses 5.8 MB compressed / 12.3 MB uncompressed. Level 1 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' uses 93.5 MB compressed / 185.9 MB uncompressed. Level 2 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' uses 74.5 MB compressed / 151.4 MB uncompressed. Level 3 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' uses 166.4 MB compressed / 368.9 MB uncompressed. Level 4 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' uses 173.4 KB compressed / 256.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity' uses 13.5 MB compressed / 55.0 MB uncompressed. Level 6 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' uses 102.6 KB compressed / 0.8 MB uncompressed. Level 7 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' uses 62.4 MB compressed / 169.6 MB uncompressed. Total compressed size 416.4 MB. Total uncompressed size 0.92 GB. Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' time: 0.023500 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 11965. Total: 954.623500 ms (FindLiveObjects: 4.840300 ms CreateObjectMapping: 0.817800 ms MarkObjects: 948.206500 ms DeleteObjects: 0.757500 ms) Unloading 10 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 11208. Total: 812.619800 ms (FindLiveObjects: 4.392300 ms CreateObjectMapping: 0.715900 ms MarkObjects: 807.094900 ms DeleteObjects: 0.415900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11220. Total: 783.951100 ms (FindLiveObjects: 5.109100 ms CreateObjectMapping: 0.843100 ms MarkObjects: 777.971400 ms DeleteObjects: 0.026300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11208. Total: 825.922300 ms (FindLiveObjects: 4.088600 ms CreateObjectMapping: 0.608000 ms MarkObjects: 821.183100 ms DeleteObjects: 0.041600 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' uses 8.8 MB compressed / 13.6 MB uncompressed. Total compressed size 8.8 MB. Total uncompressed size 13.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' time: 0.027200 ms Unloading 216 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 11648. Total: 842.168300 ms (FindLiveObjects: 6.260100 ms CreateObjectMapping: 1.316500 ms MarkObjects: 834.151000 ms DeleteObjects: 0.439700 ms) Unloading 9 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 11209. Total: 804.157800 ms (FindLiveObjects: 4.075500 ms CreateObjectMapping: 0.618600 ms MarkObjects: 799.027100 ms DeleteObjects: 0.435900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11221. Total: 827.223100 ms (FindLiveObjects: 7.296500 ms CreateObjectMapping: 1.232800 ms MarkObjects: 818.654800 ms DeleteObjects: 0.037300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11209. Total: 834.992800 ms (FindLiveObjects: 6.510100 ms CreateObjectMapping: 0.834200 ms MarkObjects: 827.605000 ms DeleteObjects: 0.042700 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_Dynamic.unity' uses 5.1 MB compressed / 6.4 MB uncompressed. Total compressed size 5.1 MB. Total uncompressed size 6.4 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' time: 0.026800 ms Unloading 216 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 27000. Total: 845.646800 ms (FindLiveObjects: 11.169400 ms CreateObjectMapping: 3.008100 ms MarkObjects: 831.016300 ms DeleteObjects: 0.451300 ms) Unloading 424 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.78 GB. Unloading 1407 unused Assets to reduce memory usage. Loaded Objects now: 11217. Total: 892.107200 ms (FindLiveObjects: 6.741400 ms CreateObjectMapping: 1.281000 ms MarkObjects: 881.687500 ms DeleteObjects: 2.396400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11223. Total: 859.929800 ms (FindLiveObjects: 7.577000 ms CreateObjectMapping: 1.276600 ms MarkObjects: 851.034700 ms DeleteObjects: 0.040400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11211. Total: 826.378600 ms (FindLiveObjects: 6.845800 ms CreateObjectMapping: 0.864200 ms MarkObjects: 818.623200 ms DeleteObjects: 0.044200 ms) Compiled shader 'Standard (Specular setup)' in 7.40s d3d11 (total internal programs: 484, unique: 436) Compressed shader 'Standard (Specular setup)' on d3d11 from 1.67MB to 0.17MB Compressed shader 'Standard' on d3d11 from 2.62MB to 0.26MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB Compiled shader 'SMK/Vehicles/TrafficVehicle' in 2.27s d3d11 (total internal programs: 216, unique: 198) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland.unity' uses 137.3 MB compressed / 305.4 MB uncompressed. Total compressed size 137.3 MB. Total uncompressed size 305.4 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Traffic/BR_DirtTrackTraffic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Traffic/BR_DirtTrackTraffic.unity' time: 0.044000 ms Unloading 503 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 251 unused Assets to reduce memory usage. Loaded Objects now: 12873. Total: 795.149500 ms (FindLiveObjects: 4.941700 ms CreateObjectMapping: 0.942000 ms MarkObjects: 788.745500 ms DeleteObjects: 0.519100 ms) Unloading 125 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.71 GB. Unloading 1546 unused Assets to reduce memory usage. Loaded Objects now: 11398. Total: 1042.327600 ms (FindLiveObjects: 8.607200 ms CreateObjectMapping: 1.399100 ms MarkObjects: 1029.490600 ms DeleteObjects: 2.829000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11410. Total: 1056.216400 ms (FindLiveObjects: 5.557800 ms CreateObjectMapping: 0.917300 ms MarkObjects: 1049.713300 ms DeleteObjects: 0.027000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11398. Total: 992.890500 ms (FindLiveObjects: 8.847300 ms CreateObjectMapping: 1.472000 ms MarkObjects: 982.524400 ms DeleteObjects: 0.044900 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 4.33s d3d11 (total internal programs: 856, unique: 748) Compressed shader 'Standard (Specular setup)' on d3d11 from 2.91MB to 0.30MB Compiled shader 'Standard' in 2.76s d3d11 (total internal programs: 808, unique: 704) Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Traffic/BR_DirtTrackTraffic.unity' uses 60.4 MB compressed / 165.5 MB uncompressed. Total compressed size 60.5 MB. Total uncompressed size 165.5 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_BR_OC.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_BR_OC.unity' time: 0.030300 ms Unloading 288 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 935 unused Assets to reduce memory usage. Loaded Objects now: 11415. Total: 1120.155400 ms (FindLiveObjects: 10.420200 ms CreateObjectMapping: 1.680400 ms MarkObjects: 1105.668700 ms DeleteObjects: 2.384800 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 11399. Total: 977.439300 ms (FindLiveObjects: 4.581600 ms CreateObjectMapping: 0.756800 ms MarkObjects: 968.758700 ms DeleteObjects: 3.341200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11411. Total: 978.854700 ms (FindLiveObjects: 4.739900 ms CreateObjectMapping: 0.802400 ms MarkObjects: 973.280100 ms DeleteObjects: 0.031400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11399. Total: 988.747100 ms (FindLiveObjects: 5.772000 ms CreateObjectMapping: 0.898000 ms MarkObjects: 982.031200 ms DeleteObjects: 0.044900 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Highwayland_BR_OC.unity' uses 16.5 MB compressed / 38.2 MB uncompressed. Total compressed size 16.5 MB. Total uncompressed size 38.2 MB. Opening scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' time: 0.033700 ms Unloading 211 Unused Serialized files (Serialized files now loaded: 0) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 316 unused Assets to reduce memory usage. Loaded Objects now: 62746. Total: 910.189500 ms (FindLiveObjects: 18.741800 ms CreateObjectMapping: 6.392700 ms MarkObjects: 881.091200 ms DeleteObjects: 3.962600 ms) Unloading 371 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.76 GB. Unloading 5118 unused Assets to reduce memory usage. Loaded Objects now: 11403. Total: 1048.380200 ms (FindLiveObjects: 6.549400 ms CreateObjectMapping: 1.276400 ms MarkObjects: 1028.898700 ms DeleteObjects: 11.654300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11412. Total: 901.085700 ms (FindLiveObjects: 9.830100 ms CreateObjectMapping: 1.603000 ms MarkObjects: 889.623600 ms DeleteObjects: 0.027600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11400. Total: 955.965200 ms (FindLiveObjects: 8.360100 ms CreateObjectMapping: 1.230200 ms MarkObjects: 946.326300 ms DeleteObjects: 0.047300 ms) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 3.56MB to 0.37MB Compiled shader 'Standard' in 14.06s d3d11 (total internal programs: 1552, unique: 1398) Compressed shader 'Standard' on d3d11 from 5.49MB to 0.53MB Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Compressed shader 'SMK/Common_Metallic' on d3d11 from 1.38MB to 0.11MB '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 34] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' uses 123.1 MB compressed / 280.0 MB uncompressed. Total compressed size 123.1 MB. Total uncompressed size 280.0 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' time: 0.021200 ms Unloading 361 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 277 unused Assets to reduce memory usage. Loaded Objects now: 11721. Total: 878.928800 ms (FindLiveObjects: 7.779600 ms CreateObjectMapping: 0.875100 ms MarkObjects: 869.616600 ms DeleteObjects: 0.656200 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' time: 0.065800 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.78 GB. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 13101. Total: 931.286500 ms (FindLiveObjects: 5.176600 ms CreateObjectMapping: 0.895300 ms MarkObjects: 924.843300 ms DeleteObjects: 0.370400 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' time: 0.053600 ms Unloading 44 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.84 GB. Unloading 787 unused Assets to reduce memory usage. Loaded Objects now: 12047. Total: 922.345000 ms (FindLiveObjects: 5.185400 ms CreateObjectMapping: 0.882400 ms MarkObjects: 906.657700 ms DeleteObjects: 9.618300 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' time: 0.075300 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 29329. Total: 1015.867600 ms (FindLiveObjects: 7.621600 ms CreateObjectMapping: 1.956600 ms MarkObjects: 1005.793000 ms DeleteObjects: 0.495500 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' time: 0.034500 ms Unloading 83 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.11 GB. Unloading 1422 unused Assets to reduce memory usage. Loaded Objects now: 12016. Total: 1052.557700 ms (FindLiveObjects: 10.834500 ms CreateObjectMapping: 1.824600 ms MarkObjects: 1031.430400 ms DeleteObjects: 8.466800 ms) Script attached to 'ReflectionProbe_28' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_29' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_1' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_35' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_18' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_9' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_10' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_27' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_22' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_37' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_38' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_39' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_40' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_21' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_11' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_6' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_13' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_16' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_20' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_5' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_25' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_23' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_8' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_12' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_33' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_36' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_3' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_15' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_31' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_2' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_7' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_30' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_26' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_4' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_17' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_32' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_24' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_14' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_34' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe_19' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' time: 0.090300 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 28931. Total: 911.312000 ms (FindLiveObjects: 9.226600 ms CreateObjectMapping: 2.115500 ms MarkObjects: 899.883700 ms DeleteObjects: 0.085000 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' time: 0.062400 ms Unloading 83 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.09 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 12208. Total: 973.041500 ms (FindLiveObjects: 10.176400 ms CreateObjectMapping: 1.519200 ms MarkObjects: 960.836700 ms DeleteObjects: 0.508000 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' time: 0.044100 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:113) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:65) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 113) System memory in use before: 1.09 GB. System memory in use after: 1.06 GB. Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 16071. Total: 947.819000 ms (FindLiveObjects: 7.336400 ms CreateObjectMapping: 1.125200 ms MarkObjects: 930.295200 ms DeleteObjects: 9.060900 ms) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (11)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (12)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (9)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (9)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (10)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (10)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (9)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (12)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (11)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_DIRT_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (13)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (4)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (10)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (8)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_MercedesSL500_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_CRV_PROP_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Passat_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletVanExpress_Prop_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Mazda_CX_7_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_Clio_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_ChevroletAvalancheDirt_Prop_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'NPC_AudiS5_Prop_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' time: 0.038300 ms Unloading 145 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.97 GB. Unloading 441 unused Assets to reduce memory usage. Loaded Objects now: 160583. Total: 1101.683600 ms (FindLiveObjects: 23.006500 ms CreateObjectMapping: 8.462500 ms MarkObjects: 1068.922800 ms DeleteObjects: 1.291000 ms) Script attached to 'Bar_Terrace_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Bar_Terrace_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' time: 0.036900 ms Unloading 95 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.89 GB. Unloading 571 unused Assets to reduce memory usage. Loaded Objects now: 11756. Total: 987.894100 ms (FindLiveObjects: 5.527600 ms CreateObjectMapping: 0.913300 ms MarkObjects: 980.252200 ms DeleteObjects: 1.199900 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 11737. Total: 921.945900 ms (FindLiveObjects: 5.544100 ms CreateObjectMapping: 0.763500 ms MarkObjects: 915.562400 ms DeleteObjects: 0.074600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11734. Total: 969.520000 ms (FindLiveObjects: 4.849700 ms CreateObjectMapping: 0.772300 ms MarkObjects: 963.870800 ms DeleteObjects: 0.026500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11722. Total: 1023.306800 ms (FindLiveObjects: 5.350600 ms CreateObjectMapping: 0.781500 ms MarkObjects: 1017.131200 ms DeleteObjects: 0.042700 ms) Compiled shader 'CustomShaders/Assets/Cutout/Large' in 1.19s d3d11 (total internal programs: 62, unique: 62) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.83 GB. System memory in use after: 0.83 GB. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 11735. Total: 879.880600 ms (FindLiveObjects: 7.677100 ms CreateObjectMapping: 0.985600 ms MarkObjects: 870.780100 ms DeleteObjects: 0.436900 ms) Compiled shader 'CustomShaders/Vehicles/TextureSelector' in 1.40s d3d11 (total internal programs: 94, unique: 94) DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree' on d3d11 from 14.03MB to 1.75MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 2.86MB to 0.23MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 3.35MB to 0.71MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.27MB to 0.13MB Unloading 308 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 580 unused Assets to reduce memory usage. Loaded Objects now: 11735. Total: 947.267200 ms (FindLiveObjects: 6.026200 ms CreateObjectMapping: 0.999100 ms MarkObjects: 936.565500 ms DeleteObjects: 3.674600 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' uses 3.7 MB compressed / 5.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Base.unity' uses 140.4 MB compressed / 330.9 MB uncompressed. Level 2 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld.unity' uses 96.9 KB compressed / 2.0 MB uncompressed. Level 3 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Buildings.unity' uses 212.5 MB compressed / 0.51 GB uncompressed. Level 4 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' uses 60.6 KB compressed / 128.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' uses 21.3 MB compressed / 31.5 MB uncompressed. Level 6 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Terrain.unity' uses 115.3 MB compressed / 264.5 MB uncompressed. Level 7 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ParkedVehicles.unity' uses 25.3 MB compressed / 40.1 MB uncompressed. Level 8 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Props.unity' uses 149.7 MB compressed / 271.4 MB uncompressed. Level 9 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting.unity' uses 5.1 MB compressed / 20.5 MB uncompressed. Total compressed size 0.66 GB. Total uncompressed size 1.46 GB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' time: 0.033300 ms Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 15845. Total: 995.388000 ms (FindLiveObjects: 8.460400 ms CreateObjectMapping: 0.764200 ms MarkObjects: 984.990900 ms DeleteObjects: 1.171000 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 15829. Total: 1019.385200 ms (FindLiveObjects: 9.791500 ms CreateObjectMapping: 1.331000 ms MarkObjects: 1007.871700 ms DeleteObjects: 0.389900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15841. Total: 1007.616300 ms (FindLiveObjects: 7.816900 ms CreateObjectMapping: 0.624100 ms MarkObjects: 999.140300 ms DeleteObjects: 0.034300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15829. Total: 900.030800 ms (FindLiveObjects: 8.023200 ms CreateObjectMapping: 0.717600 ms MarkObjects: 891.240700 ms DeleteObjects: 0.048500 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' uses 0.9 MB compressed / 1.6 MB uncompressed. Total compressed size 0.9 MB. Total uncompressed size 1.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Common/Traffic/BR_HighwaylandTraffic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Common/Traffic/BR_HighwaylandTraffic.unity' time: 0.020700 ms Unloading 245 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 17259. Total: 1022.389400 ms (FindLiveObjects: 7.720000 ms CreateObjectMapping: 0.853500 ms MarkObjects: 1013.298700 ms DeleteObjects: 0.516100 ms) Unloading 126 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1501 unused Assets to reduce memory usage. Loaded Objects now: 15830. Total: 896.844400 ms (FindLiveObjects: 8.052400 ms CreateObjectMapping: 0.853700 ms MarkObjects: 885.476100 ms DeleteObjects: 2.461300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15842. Total: 899.821800 ms (FindLiveObjects: 7.767400 ms CreateObjectMapping: 0.655900 ms MarkObjects: 891.343800 ms DeleteObjects: 0.053200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15830. Total: 1025.953100 ms (FindLiveObjects: 9.923700 ms CreateObjectMapping: 1.044500 ms MarkObjects: 1014.858300 ms DeleteObjects: 0.125600 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 12.20s d3d11 (total internal programs: 1528, unique: 1330) Compressed shader 'Standard (Specular setup)' on d3d11 from 5.51MB to 0.58MB Compiled shader 'Standard' in 6.44s d3d11 (total internal programs: 1444, unique: 1256) Compressed shader 'Standard' on d3d11 from 5.23MB to 0.49MB Compiled shader 'SMK/Vehicles/TrafficVehicle' in 1.13s d3d11 (total internal programs: 252, unique: 252) Compressed shader 'SMK/Vehicles/TrafficVehicle' on d3d11 from 1.02MB to 0.07MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Common/Traffic/BR_HighwaylandTraffic.unity' uses 59.8 MB compressed / 166.2 MB uncompressed. Total compressed size 59.8 MB. Total uncompressed size 166.2 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' time: 0.029700 ms Unloading 312 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 733 unused Assets to reduce memory usage. Loaded Objects now: 16780. Total: 1128.043100 ms (FindLiveObjects: 10.471200 ms CreateObjectMapping: 1.209300 ms MarkObjects: 1112.333700 ms DeleteObjects: 4.027700 ms) Unloading 75 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1005 unused Assets to reduce memory usage. Loaded Objects now: 15831. Total: 1065.113500 ms (FindLiveObjects: 15.314200 ms CreateObjectMapping: 1.408500 ms MarkObjects: 1046.464400 ms DeleteObjects: 1.925000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15843. Total: 1150.181300 ms (FindLiveObjects: 15.818600 ms CreateObjectMapping: 1.305400 ms MarkObjects: 1133.023400 ms DeleteObjects: 0.032600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15831. Total: 965.397100 ms (FindLiveObjects: 15.074400 ms CreateObjectMapping: 1.307000 ms MarkObjects: 948.634800 ms DeleteObjects: 0.379300 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.74MB to 0.29MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' uses 15.8 MB compressed / 39.6 MB uncompressed. Total compressed size 15.8 MB. Total uncompressed size 39.6 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' time: 0.027600 ms Unloading 250 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 391 unused Assets to reduce memory usage. Loaded Objects now: 16963. Total: 1043.680100 ms (FindLiveObjects: 8.436800 ms CreateObjectMapping: 0.881700 ms MarkObjects: 1033.560700 ms DeleteObjects: 0.800100 ms) Unloading 38 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 15832. Total: 806.142300 ms (FindLiveObjects: 8.008600 ms CreateObjectMapping: 0.761900 ms MarkObjects: 796.797000 ms DeleteObjects: 0.574000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15844. Total: 832.681800 ms (FindLiveObjects: 10.380700 ms CreateObjectMapping: 0.815400 ms MarkObjects: 821.432000 ms DeleteObjects: 0.051900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15832. Total: 1025.822500 ms (FindLiveObjects: 28.505600 ms CreateObjectMapping: 1.131400 ms MarkObjects: 996.115600 ms DeleteObjects: 0.068200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' uses 1.0 MB compressed / 2.1 MB uncompressed. Total compressed size 1.0 MB. Total uncompressed size 2.1 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' time: 0.032600 ms Unloading 210 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 17215. Total: 1107.588200 ms (FindLiveObjects: 17.356400 ms CreateObjectMapping: 1.614600 ms MarkObjects: 1088.002300 ms DeleteObjects: 0.613200 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' time: 0.031100 ms Unloading 108 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.72 GB. Unloading 353 unused Assets to reduce memory usage. Loaded Objects now: 16210. Total: 1132.526300 ms (FindLiveObjects: 8.038700 ms CreateObjectMapping: 0.795400 ms MarkObjects: 1122.884700 ms DeleteObjects: 0.806600 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' time: 0.047600 ms Unloading 13 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 43344. Total: 984.422300 ms (FindLiveObjects: 10.501900 ms CreateObjectMapping: 2.169400 ms MarkObjects: 971.477700 ms DeleteObjects: 0.272400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' time: 0.036600 ms Unloading 175 Unused Serialized files (Serialized files now loaded: 0) Assertion failed on expression: 'm_AlphaTextures.size() == required' UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 823] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) RenderTexture.Create failed: format unsupported - RG32 SFloat (12). UnityEngine.Camera:set_targetTexture(Camera, RenderTexture) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:135) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:684) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystem\TouchReactSystem.cs:75) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 432] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Line: 135) System memory in use before: 0.82 GB. System memory in use after: 0.82 GB. Unloading 2341 unused Assets to reduce memory usage. Loaded Objects now: 15953. Total: 1080.464000 ms (FindLiveObjects: 16.416600 ms CreateObjectMapping: 1.774700 ms MarkObjects: 1057.617200 ms DeleteObjects: 4.653900 ms) Script attached to 'VegetationStudioPro' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'Render' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'VegetationSystemPro' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' time: 0.102100 ms Unloading 23 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.82 GB. System memory in use after: 0.82 GB. Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 15913. Total: 983.405600 ms (FindLiveObjects: 16.246000 ms CreateObjectMapping: 1.386900 ms MarkObjects: 962.677600 ms DeleteObjects: 3.093300 ms) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Script attached to 'ReflectionProbe' in scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviourSerialization_Editor.cpp line 593] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' time: 0.027900 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 16338. Total: 945.032000 ms (FindLiveObjects: 15.948000 ms CreateObjectMapping: 0.797000 ms MarkObjects: 927.923500 ms DeleteObjects: 0.362200 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting.unity' time: 0.021000 ms Unloading 37 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.72 GB. Unloading 269 unused Assets to reduce memory usage. Loaded Objects now: 15875. Total: 1067.037400 ms (FindLiveObjects: 16.269800 ms CreateObjectMapping: 1.476400 ms MarkObjects: 1048.499200 ms DeleteObjects: 0.790400 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' time: 0.038700 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.73 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 18270. Total: 1023.673500 ms (FindLiveObjects: 16.601100 ms CreateObjectMapping: 1.432900 ms MarkObjects: 1005.498600 ms DeleteObjects: 0.139200 ms) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 15846. Total: 953.942600 ms (FindLiveObjects: 12.316900 ms CreateObjectMapping: 0.711200 ms MarkObjects: 940.420600 ms DeleteObjects: 0.492700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15852. Total: 1000.016500 ms (FindLiveObjects: 16.125700 ms CreateObjectMapping: 1.386800 ms MarkObjects: 982.466200 ms DeleteObjects: 0.032100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15840. Total: 1029.923100 ms (FindLiveObjects: 16.693600 ms CreateObjectMapping: 1.297800 ms MarkObjects: 1011.880100 ms DeleteObjects: 0.050200 ms) Compiled shader 'Standard (Roughness setup)' in 5.34s d3d11 (total internal programs: 268, unique: 228) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.62MB to 0.25MB Compiled shader 'Hidden/Amplify Impostors/Octahedron Impostor' in 2.38s d3d11 (total internal programs: 182, unique: 182) Compressed shader 'Hidden/Amplify Impostors/Octahedron Impostor' on d3d11 from 1.40MB to 0.14MB DisplayProgressbar: Building Player Assertion failed on expression: 'm_AlphaTextures.size() == required' UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 823] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Compiled shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' in 1.77s d3d11 (total internal programs: 120, unique: 120) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' on d3d11 from 1.95MB to 0.28MB Compiled shader 'CTS/CTS Terrain Shader Advanced CutOut' in 3.41s d3d11 (total internal programs: 240, unique: 240) Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' on d3d11 from 9.03MB to 1.87MB Unloading 179 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.83 GB. System memory in use after: 0.82 GB. Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 15853. Total: 1146.742000 ms (FindLiveObjects: 9.519800 ms CreateObjectMapping: 0.691800 ms MarkObjects: 1131.786300 ms DeleteObjects: 4.742400 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Buildings.unity' uses 144.4 MB compressed / 227.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass.unity' uses 133.8 KB compressed / 2.1 MB uncompressed. Level 2 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Props.unity' uses 44.5 MB compressed / 100.8 MB uncompressed. Level 3 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Terrain.unity' uses 62.4 MB compressed / 115.9 MB uncompressed. Level 4 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_ReflectionProbes.unity' uses 0 B compressed / 0 B uncompressed. Level 5 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Base.unity' uses 52.5 MB compressed / 94.8 MB uncompressed. Level 6 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting.unity' uses 3.9 MB compressed / 8.0 MB uncompressed. Level 7 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Streetlight.unity' uses 3.6 MB compressed / 6.1 MB uncompressed. Total compressed size 311.4 MB. Total uncompressed size 0.54 GB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' time: 0.034200 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 20859. Total: 1122.236200 ms (FindLiveObjects: 14.908900 ms CreateObjectMapping: 1.353100 ms MarkObjects: 1105.537200 ms DeleteObjects: 0.435500 ms) Unloading 100 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 15882. Total: 976.729000 ms (FindLiveObjects: 8.383900 ms CreateObjectMapping: 0.751000 ms MarkObjects: 965.668100 ms DeleteObjects: 1.924700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15891. Total: 965.685500 ms (FindLiveObjects: 15.976800 ms CreateObjectMapping: 1.190900 ms MarkObjects: 948.483100 ms DeleteObjects: 0.033200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15879. Total: 1020.127600 ms (FindLiveObjects: 11.546900 ms CreateObjectMapping: 1.506500 ms MarkObjects: 1007.023500 ms DeleteObjects: 0.049100 ms) Compressed shader 'Standard' on d3d11 from 1.62MB to 0.14MB ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Localization/BR/BR_DirtTrack.unity' uses 4.1 MB compressed / 7.3 MB uncompressed. Total compressed size 4.1 MB. Total uncompressed size 7.3 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' time: 0.019800 ms Unloading 216 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 18694. Total: 908.875400 ms (FindLiveObjects: 8.079200 ms CreateObjectMapping: 0.809500 ms MarkObjects: 899.184300 ms DeleteObjects: 0.801600 ms) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 15886. Total: 1030.909100 ms (FindLiveObjects: 7.337200 ms CreateObjectMapping: 0.615700 ms MarkObjects: 1022.302500 ms DeleteObjects: 0.652600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15898. Total: 966.406700 ms (FindLiveObjects: 16.422400 ms CreateObjectMapping: 1.446500 ms MarkObjects: 948.462800 ms DeleteObjects: 0.073200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15886. Total: 1013.560300 ms (FindLiveObjects: 7.057700 ms CreateObjectMapping: 0.567500 ms MarkObjects: 1005.882300 ms DeleteObjects: 0.051900 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_Dynamic.unity' uses 11.9 MB compressed / 14.8 MB uncompressed. Total compressed size 11.9 MB. Total uncompressed size 14.8 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPassTraffic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPassTraffic.unity' time: 0.037600 ms Unloading 249 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 17137. Total: 979.030700 ms (FindLiveObjects: 17.304300 ms CreateObjectMapping: 1.596600 ms MarkObjects: 959.593700 ms DeleteObjects: 0.534900 ms) Unloading 110 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1319 unused Assets to reduce memory usage. Loaded Objects now: 15887. Total: 992.748500 ms (FindLiveObjects: 14.821900 ms CreateObjectMapping: 0.846400 ms MarkObjects: 974.142900 ms DeleteObjects: 2.935700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15899. Total: 1000.104800 ms (FindLiveObjects: 15.670900 ms CreateObjectMapping: 1.267200 ms MarkObjects: 983.132300 ms DeleteObjects: 0.032700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15887. Total: 1070.184400 ms (FindLiveObjects: 11.992500 ms CreateObjectMapping: 1.088900 ms MarkObjects: 1057.049900 ms DeleteObjects: 0.052000 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.74MB to 0.29MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPassTraffic.unity' uses 45.4 MB compressed / 125.1 MB uncompressed. Total compressed size 45.4 MB. Total uncompressed size 125.1 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' time: 0.025300 ms Unloading 273 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 707 unused Assets to reduce memory usage. Loaded Objects now: 24803. Total: 1106.724100 ms (FindLiveObjects: 21.876400 ms CreateObjectMapping: 2.450100 ms MarkObjects: 1078.110800 ms DeleteObjects: 4.285300 ms) Unloading 159 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 948 unused Assets to reduce memory usage. Loaded Objects now: 15891. Total: 1054.016400 ms (FindLiveObjects: 9.822500 ms CreateObjectMapping: 0.975700 ms MarkObjects: 1039.138900 ms DeleteObjects: 4.078000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15900. Total: 904.876000 ms (FindLiveObjects: 19.611200 ms CreateObjectMapping: 2.225500 ms MarkObjects: 882.985800 ms DeleteObjects: 0.052000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15888. Total: 1155.435500 ms (FindLiveObjects: 10.741800 ms CreateObjectMapping: 0.906300 ms MarkObjects: 1143.735800 ms DeleteObjects: 0.050400 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/BR_MountainPass.unity' uses 58.6 MB compressed / 129.4 MB uncompressed. Total compressed size 58.6 MB. Total uncompressed size 129.4 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_WaterworldTraffic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_WaterworldTraffic.unity' time: 0.022200 ms Unloading 271 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 229 unused Assets to reduce memory usage. Loaded Objects now: 17211. Total: 1030.662600 ms (FindLiveObjects: 9.743800 ms CreateObjectMapping: 0.850500 ms MarkObjects: 1019.171400 ms DeleteObjects: 0.895800 ms) Unloading 94 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1086 unused Assets to reduce memory usage. Loaded Objects now: 16075. Total: 1185.930600 ms (FindLiveObjects: 15.730600 ms CreateObjectMapping: 1.447100 ms MarkObjects: 1167.193600 ms DeleteObjects: 1.557600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16087. Total: 868.406600 ms (FindLiveObjects: 7.894500 ms CreateObjectMapping: 0.640500 ms MarkObjects: 859.781700 ms DeleteObjects: 0.088600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16075. Total: 998.018700 ms (FindLiveObjects: 10.411200 ms CreateObjectMapping: 0.828000 ms MarkObjects: 986.701800 ms DeleteObjects: 0.076500 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.91MB to 0.30MB Compressed shader 'Standard' on d3d11 from 2.76MB to 0.26MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_WaterworldTraffic.unity' uses 25.8 MB compressed / 74.0 MB uncompressed. Total compressed size 25.8 MB. Total uncompressed size 74.0 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' time: 0.077600 ms Unloading 258 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 472 unused Assets to reduce memory usage. Loaded Objects now: 27229. Total: 1084.640800 ms (FindLiveObjects: 9.615200 ms CreateObjectMapping: 1.340600 ms MarkObjects: 1071.792500 ms DeleteObjects: 1.891500 ms) Unloading 124 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 1500 unused Assets to reduce memory usage. Loaded Objects now: 16079. Total: 995.741100 ms (FindLiveObjects: 7.658600 ms CreateObjectMapping: 0.878300 ms MarkObjects: 983.997500 ms DeleteObjects: 3.206100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16088. Total: 965.639000 ms (FindLiveObjects: 9.619200 ms CreateObjectMapping: 0.864000 ms MarkObjects: 955.121800 ms DeleteObjects: 0.032800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16076. Total: 1143.118200 ms (FindLiveObjects: 9.832500 ms CreateObjectMapping: 0.897800 ms MarkObjects: 1132.295100 ms DeleteObjects: 0.091500 ms) Compressed shader 'SMK/Common' on d3d11 from 1.16MB to 0.08MB Unloading 62 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 16089. Total: 1048.524500 ms (FindLiveObjects: 11.900500 ms CreateObjectMapping: 0.742400 ms MarkObjects: 1035.455100 ms DeleteObjects: 0.425600 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/BR_Waterworld.unity' uses 200.4 MB compressed / 440.8 MB uncompressed. Total compressed size 200.4 MB. Total uncompressed size 440.8 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/Waterworld_BR_OC.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/Waterworld_BR_OC.unity' time: 0.023700 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 16291. Total: 913.827700 ms (FindLiveObjects: 9.046200 ms CreateObjectMapping: 0.840800 ms MarkObjects: 903.492800 ms DeleteObjects: 0.447300 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 16275. Total: 999.167600 ms (FindLiveObjects: 7.004600 ms CreateObjectMapping: 0.595500 ms MarkObjects: 990.409600 ms DeleteObjects: 1.156600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16287. Total: 925.121600 ms (FindLiveObjects: 9.457300 ms CreateObjectMapping: 0.759700 ms MarkObjects: 914.869700 ms DeleteObjects: 0.034000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16275. Total: 908.877900 ms (FindLiveObjects: 7.371000 ms CreateObjectMapping: 0.597900 ms MarkObjects: 900.858600 ms DeleteObjects: 0.049600 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Localization/BR/Scenes/Waterworld_BR_OC.unity' uses 3.7 MB compressed / 5.5 MB uncompressed. Total compressed size 3.7 MB. Total uncompressed size 5.5 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/MountainPass_BR_OC.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/MountainPass_BR_OC.unity' time: 0.021900 ms Unloading 210 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 16290. Total: 907.188300 ms (FindLiveObjects: 8.703200 ms CreateObjectMapping: 0.770100 ms MarkObjects: 897.237400 ms DeleteObjects: 0.476900 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 16276. Total: 978.401600 ms (FindLiveObjects: 13.100600 ms CreateObjectMapping: 1.427900 ms MarkObjects: 963.793600 ms DeleteObjects: 0.078300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16288. Total: 951.243600 ms (FindLiveObjects: 17.633100 ms CreateObjectMapping: 1.379900 ms MarkObjects: 932.193600 ms DeleteObjects: 0.035500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16276. Total: 1036.490900 ms (FindLiveObjects: 16.337800 ms CreateObjectMapping: 1.363400 ms MarkObjects: 1018.649900 ms DeleteObjects: 0.138000 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Localization/BR/Scenes/MountainPass_BR_OC.unity' uses 2.5 MB compressed / 3.6 MB uncompressed. Total compressed size 2.5 MB. Total uncompressed size 3.6 MB. Opening scene 'Assets/contents/Sceneries/TestLand/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/BR/BR_Testland.unity' time: 0.021200 ms Unloading 209 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 18836. Total: 952.779100 ms (FindLiveObjects: 14.830300 ms CreateObjectMapping: 0.975200 ms MarkObjects: 936.096100 ms DeleteObjects: 0.876200 ms) Unloading 68 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.71 GB. Unloading 484 unused Assets to reduce memory usage. Loaded Objects now: 16277. Total: 1073.011100 ms (FindLiveObjects: 12.238600 ms CreateObjectMapping: 1.438400 ms MarkObjects: 1057.636500 ms DeleteObjects: 1.696500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16289. Total: 1086.115100 ms (FindLiveObjects: 16.475200 ms CreateObjectMapping: 1.297100 ms MarkObjects: 1068.302500 ms DeleteObjects: 0.038800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16277. Total: 1052.049200 ms (FindLiveObjects: 9.207000 ms CreateObjectMapping: 0.758600 ms MarkObjects: 1042.011700 ms DeleteObjects: 0.070900 ms) Compiled shader 'SMK/Common' in 2.12s d3d11 (total internal programs: 276, unique: 276) Compressed shader 'SMK/Common' on d3d11 from 1.51MB to 0.11MB ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/BR/BR_Testland.unity' uses 11.7 MB compressed / 16.0 MB uncompressed. Total compressed size 11.7 MB. Total uncompressed size 16.0 MB. Unloading 6 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 16289. Total: 920.569100 ms (FindLiveObjects: 8.018900 ms CreateObjectMapping: 0.639300 ms MarkObjects: 911.543500 ms DeleteObjects: 0.366400 ms) Load scene 'Temp/__Backupscenes/0.backup' time: 0.041400 ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16281. Total: 1147.237400 ms (FindLiveObjects: 15.874300 ms CreateObjectMapping: 0.885200 ms MarkObjects: 1130.423900 ms DeleteObjects: 0.052600 ms) *** Cancelled 'Build.AssetBundle.WindowsStandaloneSupport' in 2721 seconds (2721265 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.4 KB. Total uncompressed size 8.4 KB. *** Completed 'Build.AssetBundle.WindowsStandaloneSupport' in 0 seconds (98 ms) Unloading 74 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 16283. Total: 986.215900 ms (FindLiveObjects: 8.654800 ms CreateObjectMapping: 0.731300 ms MarkObjects: 976.749800 ms DeleteObjects: 0.078900 ms) ------------------------------------------------------------------------------- Bundle Name: dirttrack Compressed Size:306.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 505.8 mb 86.3% Meshes 5.7 mb 1.0% Animations 536.0 kb 0.1% Sounds 0.0 kb 0.0% Shaders 6.0 mb 1.0% Other Assets 12.6 mb 2.2% Levels 32.4 mb 5.5% Scripts 3.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 22.8 mb 3.9% Total User Assets 585.9 mb 100.0% Complete build size 585.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 10.9% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 10.9% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 30.1 mb 5.1% Assets/contents/Sceneries/DirtTrack/LegacyData/DT_terrain_2k.asset 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_MAHOS.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_N.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/Masks/grass_mask_2k.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/Masks/Trees_mask_2k.tga 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/Terrain_MP.asset 21.3 mb 3.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/MicroSplat/splatmap_2k.tif 10.7 mb 1.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_AC.tga 9.3 mb 1.6% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Lite_Albedos.asset 8.0 mb 1.4% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Lite_Normals.asset 5.3 mb 0.9% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_RoadSpecial_N.tga 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_RoadSpecial_MR.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_N.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_N.png 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_N.png 5.3 mb 0.9% Assets/simuzen/CommonTools/CTS/Textures/T_Detail_Normal_3.png 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_SandTile_N.tga 5.3 mb 0.9% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_SandTile_MR.tga 5.3 mb 0.9% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 5.2 mb 0.9% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_N.tga 4.5 mb 0.8% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_MAOHS.tga 4.3 mb 0.7% Resources/unity_builtin_extra 4.0 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MAOHS.tga 3.8 mb 0.7% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 3.8 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_N.tga 3.7 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.4 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_N.tga 3.0 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_N.tga 2.7 mb 0.5% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_RoadSpecial_D.tga 2.7 mb 0.5% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.5% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_AO.tga 2.7 mb 0.5% Assets/contents/Sceneries/DirtTrack/Road/Meshes/Textures/xx_xx_xx_SandTile_D.tga 2.7 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_MAOHS.tga 2.5 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_AC.tga 2.5 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_MAOHS.tga 2.1 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_AC.tga 2.0 mb 0.3% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 2.0 mb 0.3% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Normals.asset 2.0 mb 0.3% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/DT/Arrays/CTS_Profile_DT_Albedos.asset 2.0 mb 0.3% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/MaskMP.jpg 2.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.6 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_AC.tga 1.5 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_1_AC.tga 1.4 mb 0.2% Assets/contents/Sceneries/DirtTrack/Road/Meshes/xx_xx_xx_DirtTrackRoad.FBX 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.2% 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Bundle Name: dirttrack_dynamic.xx_xx_xx Compressed Size:5.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.1 mb 43.3% Meshes 5.1 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 146.0 kb 2.0% Other Assets 3.6 mb 50.3% Levels 274.8 kb 3.7% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 50.3 kb 0.7% Total User Assets 7.2 mb 100.0% Complete build size 7.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 50.2% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 1.1 mb 15.7% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 15.5% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 10.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 138.7 kb 1.9% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 1.8% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 7.6 kb 0.1% Resources/unity_builtin_extra 6.6 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland Compressed Size:296.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 433.4 mb 82.2% Meshes 5.3 mb 1.0% Animations 3.7 kb 0.0% Sounds 0.0 kb 0.0% Shaders 4.2 mb 0.8% Other Assets 11.7 mb 2.2% Levels 33.8 mb 6.4% Scripts 2.5 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 38.7 mb 7.3% Total User Assets 527.2 mb 100.0% Complete build size 527.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 12.1% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 12.1% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 31.6 mb 6.0% Assets/contents/Sceneries/TestLand/Testland_2048.asset 21.3 mb 4.0% 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assets only): Textures 10.5 mb 85.7% Meshes 1.2 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 80.3 kb 0.6% Other Assets 1.4 mb 11.4% Levels 234.1 kb 1.9% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 51.9 kb 0.4% Total User Assets 12.2 mb 100.0% Complete build size 12.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 31.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.7 mb 30.4% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 2.0 mb 16.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.4 mb 11.4% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 436.0 kb 3.5% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MASK.tga 410.0 kb 3.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_EM.tga 128.3 kb 1.0% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 72.9 kb 0.6% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutMedium.shader 7.6 kb 0.1% Resources/unity_builtin_extra 1.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_MT.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% 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Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Roadside.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cityland Compressed Size:416.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 360.3 mb 38.2% Meshes 24.3 mb 2.6% Animations 737.2 kb 0.1% Sounds 0.0 kb 0.0% Shaders 6.1 mb 0.6% Other Assets 11.4 mb 1.2% Levels 322.4 mb 34.2% Scripts 2.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 218.7 mb 23.2% Total User Assets 943.9 mb 100.0% Complete build size 943.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 2.3% 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Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Triggers/TunnelTrigger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Grass.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cityland_dynamic.xx_xx_xx Compressed Size:8.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.3 mb 23.9% Meshes 5.1 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 146.0 kb 1.0% Other Assets 10.1 mb 74.1% Levels 76.8 kb 0.6% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 51.8 kb 0.4% Total User Assets 13.6 mb 100.0% Complete build size 13.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.1 mb 74.1% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 1.1 mb 8.3% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 8.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 5.4% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 138.7 kb 1.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 1.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 128.3 kb 0.9% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/ReflectionProbe-1.exr 7.6 kb 0.1% Resources/unity_builtin_extra 6.6 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_dynamic.xx_xx_xx Compressed Size:5.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.3 mb 50.9% Meshes 5.1 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 146.0 kb 2.2% Other Assets 2.9 mb 45.3% Levels 50.6 kb 0.8% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 51.8 kb 0.8% Total User Assets 6.4 mb 100.0% Complete build size 6.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.9 mb 45.1% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/LightingData.asset 1.1 mb 17.7% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 17.6% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 11.6% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 138.7 kb 2.1% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 2.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 128.3 kb 2.0% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/ReflectionProbe-1.exr 7.6 kb 0.1% Resources/unity_builtin_extra 6.6 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.1% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_localized.br_xx_xx Compressed Size:137.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 249.6 mb 81.7% Meshes 4.1 mb 1.4% Animations 36.2 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.6 mb 0.5% Other Assets 3.0 mb 1.0% Levels 10.6 mb 3.5% Scripts 1.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 36.3 mb 11.9% Total User Assets 305.4 mb 100.0% Complete build size 305.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_S.tga 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_N.tga 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_E.tga 21.3 mb 7.0% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_D.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Textures/hw_br_br_ColorLanes_Horizontal.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/IT/Textures/xx_xx_xx_RoadAsfalt_Tile_ER.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Textures/hw_br_br_ColorLanes_M.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Textures/hw_br_br_ColorLanes_D.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals3_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals2_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Textures/hg_br_br_AtlasSignals1_N.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Passat_Policia_PRB_S.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Passat_Policia_PRB_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Textures/Props_Highwayland_X.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_X.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_S.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_E.tga 5.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_Base_D.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 1.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 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Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneBifurcation_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneBifurcation_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneBifurcation_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneDirt_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneDirt_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneDirt_N.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneDirt_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_Arrows_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_Arrows_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2xX_Lane_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2xX_Lane_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2xX_Lane_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2x2_Lane_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2x2_Lane_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2x2_Lane_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_E.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x4_X.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x4_S.tga 1.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x4_E.tga 1.3 mb 0.4% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Body_MetallicAndSmoothness.png 1.3 mb 0.4% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Body_Normal.png 1.3 mb 0.4% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Body_BaseColor.png 1.1 mb 0.4% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 0.4% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 1021.7 kb 0.3% Resources/unity_builtin_extra 756.8 kb 0.2% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneBifurcation_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x8_LaneDirt_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x6_Arrows_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2xX_Lane_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Road_2x2_Lane_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_D.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x7_CS.tga 682.8 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Textures/xx_br_br_Highway_2x4_D.tga 682.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Textures/PoliceMan_Body_AmbientOcclusion.png 431.6 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/xx_br_br_Highwayland_Road.FBX 417.1 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/xx_xx_xx_Hgihway_Toll_Road.FBX 341.5 kb 0.1% 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Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_EyerlineDireccional.fbx 3.4 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Link_B_B2_3.fbx 3.4 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_fr_fr_Link_B_B1_5.fbx 2.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Meshes/hw_br_br_TollSpeed.FBX 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.7 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Materials/xx_xx_xx_PropsHighwayland_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Signals/Meshes/hw_br_br_CobrancaAutomatica.FBX 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/develop_structure/Localizacion/BR/Signals/Meshes/hw_br_br_CobrancaManual.FBX 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Meshes/hg_br_br_Sig_Via_Facil.FBX 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Materials/hg_br_br_Signals3_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Materials/hg_br_br_Signals2_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Localizacion/BR/Signals/Materials/hg_br_br_Signals1_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/horizontal_toll.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Materials/Police_Bottom.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Materials/Police_Top.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Materials/Police_Shoes.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Policia_PRF_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Materials/Police_Cap.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Materials/Police_Body.mat 0.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/BR/BR/Meshes/hw_br_br_SpeedRoad_40.FBX 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/PoliceMan/Police_Controller/Police_Controller.controller 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODGameObjectCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttracktraffic.br_xx_xx Compressed Size:60.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 152.2 mb 92.0% Meshes 1.5 mb 0.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.5 mb 0.9% Other Assets 3.7 mb 2.2% Levels 6.4 mb 3.9% Scripts 2.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 216.7 kb 0.1% Total User Assets 165.5 mb 100.0% Complete build size 165.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_N.tga 5.3 mb 3.2% 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Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/DodgeCaravan_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/DodgeCaravan_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Autobus_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 3.6 mb 2.2% Assets/contents/Sceneries/DirtTrack/DirtTrack_lighting/LightingData.asset 2.7 mb 1.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 0.8% Resources/unity_builtin_extra 335.8 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/MercedesActros/Meshes/MercedesActros.fbx 264.0 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/DodgeCaravan/Meshes/DodgeCaravan.FBX 252.6 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.5 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 151.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Autobus_M/Autobus.fbx 145.8 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Focus/Meshes/FordFocus.FBX 90.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle.shader 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 56.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle_SpecialLights.shader 14.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/NPC_FordTransit_Ambulance.prefab 13.2 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/NPC_Vehicle_Focus.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 9.7 kb 0.0% Assets/simuzen/vehicles/AIVehicles/MercedesActros/NPC_Mercedes_Actros.prefab 7.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Autobus/NPC_Autobus.prefab 6.1 kb 0.0% Assets/simuzen/vehicles/AIVehicles/DodgeCaravan/NPC_Dodge_Caravan.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/VolkswagenGolf/NPC_Volkswagen_Golf.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/CHASIS_FordTransit_BRAmbulance_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercedesActrosCargo_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercesActrosCabin_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/DodgeCaravan_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/FordFocus_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Autobus_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/_Legacy/Materials/Glass_User_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/DodgeCaravan/Meshes/Materials/CarCommon_D.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR DirtTrackSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PODirtTrackExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PIDirtTrackExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/DirtTrackExternalLayerEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/VR DirtTrackEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/DirtTrackEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/DefaultCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_oc.br_xx_xx Compressed Size:16.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 0.3% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 37.8 mb 98.8% Levels 320.6 kb 0.8% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.7 kb 0.0% Total User Assets 38.2 mb 100.0% Complete build size 38.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 34.9 mb 91.3% Assets/contents/Sceneries/HighwayLand/BR/BR_Highwayland/OcclusionCullingData.asset 2.9 mb 7.6% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/LightingData.asset 128.3 kb 0.3% Assets/contents/Sceneries/HighwayLand/Common/Highwayland_lighting/ReflectionProbe-1.exr 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cityland_localized.br_xx_xx Compressed Size:123.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 194.8 mb 69.6% Meshes 4.5 mb 1.6% Animations 130.1 kb 0.0% Sounds 0.0 kb 0.0% Shaders 2.5 mb 0.9% Other Assets 10.2 mb 3.6% Levels 45.8 mb 16.3% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 22.2 mb 7.9% Total User Assets 280.0 mb 100.0% Complete build size 280.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 7.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 7.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 7.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 10.3 mb 3.7% Assets/contents/Sceneries/CityLand/Common/Cityland_lighting/LightingData.asset 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Undercover_Road_X.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Undercover_Road_E.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_xx_xx_Cityland_Road_CN.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_X.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_S.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_N.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_E.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/xx_br_br_Cityland_Road_D.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_ch_ch_AtlasSignals_S.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_ch_ch_AtlasSignals_N.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_br_br_Localizacion_N.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_br_br_Localizacion_E.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_br_br_Localizacion_D.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_br_br_AtlasSignals_N.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/cty_br_br_AtlasSignals_D.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 1.9% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 2.7 mb 1.0% Assets/contents/Sceneries/CityLand/Common/Textures/xx_xx_xx_Cityland_Road_CS.tga 2.7 mb 1.0% Assets/contents/Sceneries/CityLand/Common/Textures/cty_ch_ch_AtlasSignals_D.tga 2.7 mb 1.0% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 2.0 mb 0.7% Resources/unity_builtin_extra 1.8 mb 0.6% Assets/content_common/art_common/Modules/Pedestrians/Meshes/Woman002.fbx 1.5 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/FBX/Woman001.fbx 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_MetallicAndSmoothness.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 1.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_X.tga 1.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_S.tga 1.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_N.tga 1.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_E.tga 1.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan02_D.tga 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Body_BaseColor.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Body_BaseColor.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_Normal.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_BaseColor.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_Normal.png 1.3 mb 0.5% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png 1.1 mb 0.4% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 0.4% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 0.3% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 682.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_AmbientOcclusion.png 406.0 kb 0.1% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/Meshes/xx_br_br_LeySeca.FBX 341.5 kb 0.1% 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341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Top_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Hair_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Top_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Hair_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Top_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Shoes_Normal.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Hair_Normal.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Hair_BaseColor.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_Normal.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_Normal.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_Normal.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Top_Normal.png 341.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_Normal.png 269.3 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/Common_Metallic.shader 214.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 170.8 kb 0.1% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/Pedestrian_TrafficLights_BR.tga 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_AmbientOcclusion.png 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_AmbientOcclusion.png 170.8 kb 0.1% Assets/contents/Sceneries/CityLand/Common/Textures/xx_xx_xx_DegradedAsphalt_D.tga 170.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Top_BaseColor.png 170.8 kb 0.1% 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Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_Sculture01_C.FBX 85.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/Yellow_Light_LED.tga 85.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/Red_Light_LED.tga 85.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/Yellow_Light.tga 85.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/Semaforos_.tga 85.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/Red_Light.tga 85.5 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/Green_Light.tga 70.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/FBX/idle.fbx 59.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_RoundaboutBig_A.FBX 56.1 kb 0.0% Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_RoundaboutBig_C.FBX 44.1 kb 0.0% 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Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/Meshes/xx_xx_xx_BusStop_BRT_A.FBX 7.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/cty_br_br_NoEntry_NoStick.FBX 6.6 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 5.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 3.8 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/xx_br_br_Servizo_Auxiliar.fbx 3.7 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/xx_xx_xx_SchoolForward.fbx 3.7 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/xx_xx_xx_HospitalLeft.fbx 3.6 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/xx_xx_xx_StadiumLeft.FBX 3.6 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/xx_xx_xx_SchoolRight.fbx 3.6 kb 0.0% 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Assets/contents/Sceneries/CityLand/Common/Materials/xx_br_br_Localization_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_ch_ch_Signals_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Hair_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Hair_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Hair_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/TrafficLightYELLOW_LEDs_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/TrafficLightRED_LEDs_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse 2.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/TrafficLightGREEN_LEDs_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/P_TrafficLightGREEN_BR_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/TrafficLightYELLOW_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/P_TrafficLightRED_BR_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/TrafficLightRED_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/TrafficLightGREEN_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 0.9 kb 0.0% 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Assets/content_common/art_common/Modules/Pedestrians/SMK_Pedestrian/WOMAN2/Controllers_TEMP/Woman2_idle.controller 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld Compressed Size:673.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 712.3 mb 47.8% Meshes 7.4 mb 0.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 6.0 mb 0.4% Other Assets 14.6 mb 1.0% Levels 445.4 mb 29.9% Scripts 3.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 305.7 mb 20.5% Total User Assets 1491.4 mb 100.0% Complete build size 1491.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 4.3% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 4.3% Assets/simuzen/CommonTools/Enviro - Dynamic 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Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_N.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/Masks/Grass_Mask_WW.tga 21.3 mb 1.4% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/Masks/Tree_Mask_WW.tga 10.7 mb 0.7% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Lite_Albedos.asset 10.7 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Buildings/Textures/Sest_Senat_Building_AC.tga 10.7 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/Senat_Fence_AC.tga 10.7 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/SideWalk_AC.tga 8.0 mb 0.5% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Lite_Normals.asset 5.5 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 5.3 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/Grass/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_N.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Sand_01_N.png 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Rock_02_N.png 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Ground_Moss_02_N.png 5.3 mb 0.4% Assets/simuzen/CommonTools/CTS/Textures/T_Detail_Normal_3.png 5.3 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MASK.tga 5.3 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/BusStop_MAOHS.tga 5.3 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Props/Textures/BusStop_N.tga 5.2 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_N.tga 4.9 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_N.tga 4.5 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_Small/Textures/Building_Small_MAOHS.tga 4.5 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Building_High/Textures/Building_High_MAOHS.tga 4.1 mb 0.3% Resources/unity_builtin_extra 4.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_MAOHS.tga 3.8 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High_N.tga 3.7 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.4 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_N.tga 2.7 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Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Normals.asset 2.0 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 1.6 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Props_High/Textures/Props_High1_AC.tga 1.5 mb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterWorldHandRail.FBX 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.1% 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Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards.tga 1.3 mb 0.1% 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0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testlandtraffic.br_xx_xx Compressed Size:15.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 35.0 mb 88.2% Meshes 379.5 kb 0.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.3 mb 3.3% Other Assets 1.4 mb 3.6% Levels 1.4 mb 3.5% Scripts 2.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 178.3 kb 0.4% Total User Assets 39.6 mb 100.0% Complete build size 39.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 13.5% 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Assets/simuzen/platform/systems/base/services/infraction/Filters/ScenarioFilter/TestlandInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/TestlandCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_localized.br_xx_xx Compressed Size:1.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 6.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.3% Other Assets 1.4 mb 66.5% Levels 537.3 kb 25.1% Scripts 0.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.3 kb 2.1% Total User Assets 2.1 mb 100.0% Complete build size 2.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.4 mb 66.5% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 128.3 kb 6.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 7.4 kb 0.3% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 0.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 0.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 0.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 0.1 kb 0.0% 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Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_N.tga 21.3 mb 3.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_2_N.tga 21.3 mb 3.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_2_M.tga 21.3 mb 3.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_1_N.tga 21.3 mb 3.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/xx_xx_xx_Tunnel_1_M.tga 21.3 mb 3.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/RoadDegraded_MAOHS.tga 21.3 mb 3.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_N.tga 21.3 mb 3.8% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/RoadDegraded_N.tga 21.3 mb 3.8% Assets/contents/Sceneries/MountainPass/Common/TreesConfig/Masks/grass_mask_2k.tga 10.7 mb 1.9% Assets/contents/Sceneries/MountainPass/Common/Props/Textures/Props_MountainPass_AC.tga 10.7 mb 1.9% 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Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_dynamic.xx_xx_xx Compressed Size:11.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.3 mb 69.8% Meshes 1.2 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 80.3 kb 0.5% Other Assets 3.6 mb 24.5% Levels 737.7 kb 4.9% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 50.4 kb 0.3% Total User Assets 14.8 mb 100.0% Complete build size 14.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 25.8% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_N.tga 3.7 mb 25.1% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MAOHS.tga 3.6 mb 24.5% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 2.0 mb 13.3% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_AC.tga 436.0 kb 2.9% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_MASK.tga 410.0 kb 2.7% Assets/content_common/art_common/Modules/Props_small/Props_Small/Textures/PropSSmall_EM.tga 72.9 kb 0.5% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutMedium.shader 7.6 kb 0.1% Resources/unity_builtin_extra 1.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Meshes/Cono.FBX 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props_Small/Material/Prop_Small_MT.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpasstraffic.br_xx_xx Compressed Size:45.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 109.5 mb 87.5% Meshes 1.1 mb 0.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.4 mb 1.1% Other Assets 3.7 mb 3.0% Levels 9.3 mb 7.4% Scripts 2.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 211.5 kb 0.2% Total User Assets 125.1 mb 100.0% Complete build size 125.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_S.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_I.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusSepulvedana_S.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_I.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_D.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Autobus_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 4.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 3.6 mb 2.9% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 2.7 mb 2.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 1.0% Resources/unity_builtin_extra 335.8 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/MercedesActros/Meshes/MercedesActros.fbx 252.6 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.5 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 151.0 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Autobus_M/Autobus.fbx 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 56.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle_SpecialLights.shader 14.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/NPC_FordTransit_Ambulance.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 9.7 kb 0.0% Assets/simuzen/vehicles/AIVehicles/MercedesActros/NPC_Mercedes_Actros.prefab 7.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Autobus/NPC_Autobus.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/CHASIS_FordTransit_BRAmbulance_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercedesActrosCargo_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercesActrosCabin_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Autobus_MT.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR MountainPassSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/MountainpassLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassPOExternalCameraSetting.asset 0.2 kb 0.0% 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Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/MountainpassCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_localized.br_xx_xx Compressed Size:58.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 106.0 mb 81.9% Meshes 1.9 mb 1.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 427.8 kb 0.3% Other Assets 3.7 mb 2.8% Levels 4.4 mb 3.4% Scripts 0.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 13.0 mb 10.0% Total User Assets 129.4 mb 100.0% Complete build size 129.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 16.5% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_N.tga 21.3 mb 16.5% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_M.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion01_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion00_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadUnidirectional_MR.tga 5.3 mb 4.1% Assets/content_common/art_common/Legacy/xx_xx_xx_RoadAsfalt_Tile_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_Road_Decals_MR.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_Road_Decals_D.tga 5.3 mb 4.1% Assets/contents/Sceneries/MountainPass/Common/Road/Textures/xx_xx_xx_RoadSpecial_MR.tga 5.3 mb 4.1% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 3.9 mb 3.0% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadUnidirectional_D.tga 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion01_D.tga 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/xx_br_br_RoadDoubleDireccion00_D.tga 2.7 mb 2.1% Assets/content_common/art_common/Legacy/xx_xx_xx_RoadAsfalt_Tile_D.tga 2.7 mb 2.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadYelowSimpleZebra_AC.tga 2.7 mb 2.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadWhiteSimpleZebra_AC.tga 2.7 mb 2.1% Assets/contents/Sceneries/MountainPass/Common/Road/Textures/xx_xx_xx_RoadSpecial_D.tga 2.0 mb 1.5% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Textures/MaskMP.jpg 1.7 mb 1.3% Assets/contents/Sceneries/MountainPass/Common/Road/Meshes/xx_xx_xx_MountainPassRoad.FBX 213.1 kb 0.2% Resources/unity_builtin_extra 111.4 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueLarge.shader 103.3 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutLarge.shader 9.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_80.fbx 9.4 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Signals/Meshes/xx_xx_xx_SpeedLimit_60.fbx 6.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_Road_Decals_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadDoubleDireccion01_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadDoubleDireccion00_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadWhiteSimpleZebra_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadYelowSimpleZebra_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadUnidirectional_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadAsfalt_Tile_MT.mat 6.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Road/Materials/xx_br_br_RoadSpecial_MT.mat 1.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Localization/BR/Signals/Materials/mp_Signals_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworldtraffic.br_xx_xx Compressed Size:25.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 56.3 mb 76.1% Meshes 525.3 kb 0.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.4 mb 1.9% Other Assets 6.0 mb 8.1% Levels 9.6 mb 13.0% Scripts 3.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 206.3 kb 0.3% Total User Assets 74.0 mb 100.0% Complete build size 74.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_S.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_I.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_D.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 7.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 5.3 mb 7.2% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 2.7 mb 3.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 1.8% Resources/unity_builtin_extra 603.5 kb 0.8% Assets/contents/Sceneries/WaterWorld/Common/TreesConfig/PersistentVegetation/WW_Jungle_Persistent.asset 198.5 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.0 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 145.8 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Focus/Meshes/FordFocus.FBX 128.3 kb 0.2% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/ReflectionProbe-0.exr 90.2 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Legacy/TrafficVehicle.shader 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 13.2 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/NPC_Vehicle_Focus.prefab 10.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/CameraPostProcessProfiles/EnvironmentCamera Post-Processing Profile.asset 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/FordFocus_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/_Legacy/Materials/Glass_User_MT.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR WaterworldSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/WaterworldLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/WaterworldLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% 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Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/WaterworldCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_localized.br_xx_xx Compressed Size:200.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 421.5 mb 95.6% Meshes 39.3 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 443.2 kb 0.1% Other Assets 5.3 mb 1.2% Levels 4.4 mb 1.0% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.1 mb 2.1% Total User Assets 440.8 mb 100.0% Complete build size 440.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 14.5% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 14.5% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 21.3 mb 4.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 4.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 4.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MAOSH.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_N.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_M.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_MAOHS.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_N.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_AC.tga 21.3 mb 4.8% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Sidewalk_N.tga 10.7 mb 2.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBaseTileable_AC.tga 10.7 mb 2.4% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/SideWalk_AC.tga 5.3 mb 1.2% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 1.2% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 5.3 mb 1.2% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadCurbsTile_MASK.tga 5.3 mb 1.2% Assets/contents/Sceneries/WaterWorld/Localization/BR/Road/Textures/BR_RoadDecals_AT.tga 5.3 mb 1.2% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Road_MAOSH.tga 5.3 mb 1.2% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/Road_N.tga 5.3 mb 1.2% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 5.3 mb 1.2% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadYelowSimpleZebra_AC.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadWhiteSimpleZebra_AC.tga 2.7 mb 0.6% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadMaskObjectDouble.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadBase_Tileable.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadSingle_AC.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadMaskObject.tga 2.7 mb 0.6% Assets/contents/Sceneries/WaterWorld/Common/Road/Textures/RoadDouble_AC.tga 214.2 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 128.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/ReflectionProbe-0.exr 111.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Opaque/OpaqueLarge.shader 103.3 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Assets/Cutout/CutoutLarge.shader 14.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Resources/Shaders/EnviroSkyboxFlatClouds.shader 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_NoEntry.fbx 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_StraightRight.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_StraightLeft.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_NoRightTurn.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Parking.FBX 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Right.FBX 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCrossing100m.fbx 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Roundabout.FBX 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_TwoWay.FBX 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_CurveR.fbx 1.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_CurveL.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadCurbsTile_MT.mat 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_B500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_A500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_br_br_Zone_B.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_Zone_A.fbx 1.7 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadBaseTile_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Road/Materials/BR_RoadDecals_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/SideWalk_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadDouble_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/YellowLines_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/WhiteLines_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Materials/RoadSingle_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland01_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Right.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/ww_br_br_PedestrianCross_Left.FBX 1.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Localization/BR/Signals/Meshes/xx_xx_xx_RoadHumpBig.FBX 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/WaterworldRoadDecals.FBX 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_oc.br_xx_xx Compressed Size:3.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 2.3% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.1% Other Assets 5.3 mb 96.6% Levels 9.9 kb 0.2% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.1 kb 0.8% Total User Assets 5.5 mb 100.0% Complete build size 5.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 96.6% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 128.3 kb 2.3% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/ReflectionProbe-0.exr 7.6 kb 0.1% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_oc.br_xx_xx Compressed Size:2.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 3.6 mb 99.5% Levels 9.9 kb 0.3% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 7.6 kb 0.2% Total User Assets 3.6 mb 100.0% Complete build size 3.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 99.5% Assets/contents/Sceneries/MountainPass/Common/Scenes/MountainPass_lighting/LightingData.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_localized.br_xx_xx Compressed Size:11.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.1 mb 19.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 264.7 kb 1.6% Other Assets 6.9 kb 0.0% Levels 12.6 mb 78.6% Scripts 0.5 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 40.1 kb 0.2% Total User Assets 16.0 mb 100.0% Complete build size 16.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.1 mb 7.1% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_S.tga 1.1 mb 7.0% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_N.tga 756.8 kb 4.6% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas.tga 264.7 kb 1.6% Assets/content_common/art_common/Modules/Shaders/Legacy/Common.shader 134.1 kb 0.8% Assets/content_common/art_common/Legacy/Optimized_Props/Textures/SuperAtlas_E.tga 6.6 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props/Material/xx_xx_xx_SuperAtlas_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODGameObjectCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: AssetBundles Compressed Size:3.4 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 4.4 kb 52.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 47.7% Total User Assets 8.4 kb 100.0% Complete build size 8.4 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.3 kb 50.9% Built-in AssetBundleManifest: AssetBundleManifest 0.1 kb 1.4% AssetBundle Object ------------------------------------------------------------------------------- Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Transform component could not be found on game object. Adding one! UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GameObject has multiple Transform components! Merged into single one. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) CheckConsistency: GameObject does not reference component MonoBehaviour. Fixing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) RenderTexture.Create failed: format unsupported - RG32 SFloat (12). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Shader error in 'MicroSplat/Highwayland_20148_Terrain': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at line 2323 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH INSTANCING_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) Failed to get pixels of splat texture UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) TerrainData is missing splat texture 4. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) A tree couldn't be loaded because the prefab is missing. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) RenderTexture.Create failed: format unsupported - RG32 SFloat (12). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:472) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:458) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:127) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:56) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 559] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 127) - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll - Finished compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.dll.mdb Script Module: SpracheAssembly.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.dll.mdb Script Module: ZFBrowser.dll Pass: 0 took 20 milliseconds Pass: 1 took 19 milliseconds - Starting compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.dll.mdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 57 milliseconds Pass: 1 took 9 milliseconds - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll Symbols will be read from Temp\Assembly-UnityScript.dll.mdb Script Module: Assembly-UnityScript Pass: 0 took 26 milliseconds Pass: 1 took 0 milliseconds -----Compiler Commandline Arguments: Filename: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\bin\mono.exe" Arguments: "C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-724bdfd30f753c34d9dcb6f6df38b6c4 index: 88 Responsefile: Temp/UnityTempFile-724bdfd30f753c34d9dcb6f6df38b6c4 Contents: -debug -target:library -nowarn:0169 -langversion:6 -out:Temp/Assembly-CSharp.dll -nostdlib -unsafe -r:Library/ScriptAssemblies/SpracheAssembly.dll -r:Library/ScriptAssemblies/UnityEditor.StandardEvents.dll -r:Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll -r:Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll -r:Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll -r:Library/ScriptAssemblies/ZFBrowser.dll -r:Library/ScriptAssemblies/Unity.TextMeshPro.dll -r:Library/ScriptAssemblies/ZFBrowser-Editor.dll -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ARModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AnimationModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.AudioModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.BaselibModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClothModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CloudWebServicesModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.DirectorModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.FacebookModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.GameCenterModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.GridModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.HotReloadModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.IMGUIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ImageConversionModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.InputModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.LocalizationModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ParticlesLegacyModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.PhysicsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.Physics2DModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ProfilerModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.StreamingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.StyleSheetsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.SubstanceModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TLSModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TerrainModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TextRenderingModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TilemapModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.TimelineModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UIModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UIElementsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UNETModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UmbraModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityConnectModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.VRModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.VehiclesModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.VideoModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.WindModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.XRModule.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEditor.dll" -r:"C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/Unity.Locator.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll" -r:"C:/Program Files/Unity2018_2_14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll" -r:"C:/Program 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-define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_EVENT_QUEUE -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_VR -define:ENABLE_AR -define:ENABLE_WEBSOCKET_HOST -define:ENABLE_MONO -define:NET_4_6 -define:ENABLE_PROFILER -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_WIN -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:ENABLE_VSTU -define:UNITY_PRO_LICENSE -define:SIMUZEN -define:CROSS_PLATFORM_INPUT -define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE -define:PLAYMAKER -define:PLAYMAKER_1_8_OR_NEWER -define:VEGETATION_STUDIO -define:AMPLIFY_SHADER_EDITOR -define:PLAYMAKER_1_8_5_OR_NEWER -define:TOUCH_REACT -define:ODIN_INSPECTOR -define:PROBUILDER_FBX_ENABLED -define:UNITY_POST_PROCESSING_STACK_V1 -define:CASCADE -define:CT_RTV -define:CTS_PRESENT -define:__MICROSPLAT__ -define:__MICROSPLAT_DETAILRESAMPLE__ -define:__MICROSPLAT_ALPHAHOLE__ -define:__MICROSPLAT_TRIPLANAR__ -define:__MICROSPLAT_TESSELLATION__ -define:__MICROSPLAT_SNOW__ -define:__MICROSPLAT_STREAMS__ -define:__MICROSPLAT_GLOBALTEXTURE__ -define:__MICROSPLAT_TEXTURECLUSTERS__ -define:__MICROSPLAT_WINDGLITTER__ -define:__MICROSPLAT_TERRAINBLEND__ -define:PLAYMAKER_1_9 -define:PLAYMAKER_1_9_0 -define:PLAYMAKER_1_9_OR_NEWER Assets/configuration/scenes/Scripts/GlobalShaderVariables.cs Assets/configuration/test/OverrideConfigParams.cs Assets/configuration/test/TestPMAction.cs Assets/simuzen/CommonTools/7Zip/lzma.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/CameraController.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/HotKey.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/MultiDisplayUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/PathUtils.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/Singleton.cs Assets/simuzen/CommonTools/AlmostEngine/Shared/Scripts/UnityVersion.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/MultiDisplayCameraCapture.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/SceenshotNamePresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCamera.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfig.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotConfigAsset.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotCutter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotManager.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotNameParser.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotOverlay.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolution.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotResolutionPresets.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/ScreenshotTaker.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/TextureExporter.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/UltimateScreenshotCreator.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/AndroidUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/CameraUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewController.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/GameViewUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/iOsUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/LayoutUtils.cs Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/WebGLUtils.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostor.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/AmplifyImpostorAsset.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/HelperExtensions.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/ImpostorBakingTools.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/Triangulator.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Scripts/VersionInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactCollider.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactMesh.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TouchReactSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/TRSceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BakedBillboardController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardAtlasRenderer.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardMeshGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardShaderDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/BillboardSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/ColliderSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/ITerrainShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/IWindSource.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/Interface/VegetationItemShaderInterface.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/SceneViewDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/ScriptOrder/AwesomeTechnologiesScriptOrder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/TerrainData/UnityTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_Masks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Common/VegetationStudioManager_StorageAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Clipper/clipper.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/MapMagic/MapMagicInfiniteTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/BoundsOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Octree/Scripts/PointOctreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/Sentieri/AddWaypointsToMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/External/TerraFirma/TerrafirmaExportTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/GrassPatchGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/ProceduralGrassPlane.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/GrassPatch/WindBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/GrassSystem/WindController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrain.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/MeshTerrain/MeshTerrainData.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabRule.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/RuntimePrefabSpawner/RuntimePrefabSpawner.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/BaseSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/CPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/Splatmap/GPUSplatmapGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/TerrainSystem/TerrainSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/AssetUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/CustomList.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/AnimationCurveExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/LayerMaskExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/ListExtentions.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/MeshExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/Extentions/TextureExtention/TextureExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/DRCKD.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/KDTree/KDTest.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/LightProbeUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MakeVisible.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MaskBackgroundCreator/MaskBackgroundCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MatrixTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MeshUtils.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PolygonUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/PoolingSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/IHasRect.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTree.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/QuadTreeNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/QuadTree/RectExtention.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RandomNumberGenerator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/RTHolder.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneMeshRaycaster.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneVegetationBaker/SceneVegetationBaker.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SerializationSurrogateUtil.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/ShadowMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ThreadUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/IVegetationImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/SceneVegetationImporterSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStoragePackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/PersistentVegetationStorageTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Plugins/HeightmapUtil/HeightmapUtilDLL.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/RuntimeObjectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ColorTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/GrayscaleDensityMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/ITextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatParamTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MegaSplatTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/MicroSplatStreamControlMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/PerlinTextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/RGBATextureMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskBase.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/TextureMask/TextureMaskUtility.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCachePool.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCache.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationCellCacheController.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemIndirectInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemInstanceInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationItemModelInfo.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BaseMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BeaconMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/BroadCircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/CircleMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/LineMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Areas/PolygonMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationBeacon.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationItemMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMask.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskArea.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/VegetationMaskLine.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationPackage.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSettings.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_billboards.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_colliders.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_ComputeShader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_editorAPI.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_terrainMaterial.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_textureMasks.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_vegetationCell.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_VegetationLoader.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationSystem_wind.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeDetector.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationTypeSettings.cs Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/LightProbesVolumeSettings.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Examples/APITester.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/AFPSCounter.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/Abstract/UpdatebleCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/BaseCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/FPSCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/FPSLevel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/OperationMode.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/DrawableLabel.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelAnchor.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelEffect.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/AFPSRenderRecorder.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/UIUtils.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/WaitForSecondsUnscaled.cs Assets/simuzen/CommonTools/ColliderView/CV_Box2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Box3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Camera.cs Assets/simuzen/CommonTools/ColliderView/CV_Capsule3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Character3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Circle2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Common.cs Assets/simuzen/CommonTools/ColliderView/CV_Display.cs Assets/simuzen/CommonTools/ColliderView/CV_Edge2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh2D.cs Assets/simuzen/CommonTools/ColliderView/CV_Mesh3D.cs Assets/simuzen/CommonTools/ColliderView/CV_Sphere3D.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProDebug.cs Assets/simuzen/CommonTools/ConsolePro/ConsoleProRemoteServer.cs Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSConstants.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSDemoController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFly.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSFps.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSGaiaIntegration.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSHeightMap.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSLook.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaskPainter.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMaterials.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSMeshBlender.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSRuntimeTerrainHelper.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaderID.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSShaders.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSSingleton.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainStitcher.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainTextureDetails.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWalk.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherController.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherManager.cs Assets/simuzen/CommonTools/CTS/Scripts/CTSWorldAPIIntegration.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/BaseCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ColliderCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/DeactiveGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ICullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ImpostorCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODGameObjectCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ReflectionProbeCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RendererCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingCamera.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDebugger.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingManager.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingStatus.cs Assets/simuzen/CommonTools/CullingSystem/System/CullingUtils.cs Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Assets/simuzen/CommonTools/CullingSystem/System/Utilities.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/MouseOrbit.cs Assets/simuzen/CommonTools/DeformableSurface/Example/Scripts/Player.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DeformableSurface.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/DepthCamera.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceData.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceMeshBuilder.cs Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfacePhysicsSphere.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Basics.cs Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Sequences.cs "Assets/simuzen/CommonTools/Drunk Man/Script/AutoRotate.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/Demo.cs" "Assets/simuzen/CommonTools/Drunk Man/Script/FreeCamera.cs" Assets/simuzen/CommonTools/DynamicWater/DynamicWater/BuoyancyForce.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BuoyancyGUI.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CameraFade.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CharacterRipples.cs 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Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_Swimming.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ThirdPersonController.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_UnderwaterThirdPersonAnimation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterBumpOffset.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterSplash.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWater.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAdvancedAmbient.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAmbientSimple.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverSimulation.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/FluidVolume.cs 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Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Tutorial_1/WMG_X_Tutorial_1.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_WorldSpace/WMG_X_WorldSpace.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Axis_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Bezier_Band_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Grid.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Hierarchical_Tree.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Pie_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Radar_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Random_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Ring_Graph.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Anim.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Events.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Graph_Tooltip.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_GUI_Functions.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Image_Custom_Mat.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycaster.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycatcher.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Text_Functions.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Change_Obj.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_EnumFlagAttribute.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Enums.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_List.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Reflection.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Util.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Axis.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Bezier_Band.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Compute_Shader.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_ComputeLineGraph_Data.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Data_Source.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Auto_Anim.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Manager.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend_Entry.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Link.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Node.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Pie_Graph_Slice.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Ring.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Series.cs Assets/simuzen/CommonTools/LayersForProduct/LayerListsHolder.cs Assets/simuzen/CommonTools/LayersForProduct/LayersList.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SlidingMax.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedFloat.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedQuaternion.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedVector3.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Ease.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/IValueProxy.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/TransformTweenBehaviour.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Enums.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/IInterpolator.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/InterpolatorBases.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/MaterialInterpolators.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/TransformInterpolators.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/ValueInterpolators.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenInstance.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenRunner.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Tween.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHand.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHandEnableDisable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHands.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointBehaviour.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointFlags.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/AutoFindAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/CombinablePropertyAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Disable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/DisableIf.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EditTimeOnly.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EnumFlags.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/ImplementsInterface.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/ImplementsTypeNameDropdownAttribute.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Incrementable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MaxValue.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinMax.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinValue.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/OnEditorChange.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/UnitsAttribute.cs 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Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyHashSet.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyList.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/RingBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableDictionary.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableHashSet.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingAsset.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingFolder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/AbstractHoldDetector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/Detector.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/DetectorLogicGate.cs 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Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapServiceProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Concat.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/DirectQueryExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/DirectQueryOps.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/ListAndArrayExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/OfType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryWrapper.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Select.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SelectMany.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/SkipWhile.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeCount.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/TakeWhile.cs 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Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/StationaryTestLeapProvider.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/AssertHelper.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/BitConverterNonAlloc.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Comment.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ConnectionMonitor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/DisconnectionNotice.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EditorResources.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnableDepthBuffer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnumEventTable.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ExecutionOrder.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FpsLabel.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FrameRateControls.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/GuiRectUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/HandUtils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/InternalUtility.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableBehaviors.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableGameObjects.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/LeapUnityExtensions.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProfilerSample.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProgressBar.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeColliderGizmos.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoManager.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoToggle.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/SingleLayer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/TransformUtil.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Utils.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/EyeType.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRTemporalWarping.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/TemporalWarpingStatus.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/VRHeightOffset.cs "Assets/simuzen/CommonTools/Line Renderer Pro/Scripts/LineRendererPro.cs" Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatObject.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatPropData.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatRuntimeUtil.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/MicroSplatTerrain.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/TextureArrayConfig.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamCollider.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamEmitter.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/StreamManager.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/MicroSplatBlendableObject.cs Assets/simuzen/CommonTools/MicroSplat/WindsAndGlitter/Scripts/GlitterLight.cs Assets/simuzen/CommonTools/playmaker/iTween/iTween.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActionHelpers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActivateGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddExplosionForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddForce.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddScript.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddTorque.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFloatV2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimationSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorCrossFade.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorInterruptMatchTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorMatchTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorPlay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartPlayback.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartRecording.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopPlayback.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopRecording.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/BaseClasses/AnimatorFrameUpdateSelector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorApplyRootMotion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBoneGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCullingMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsUserName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorGravityWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorHumanScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsHuman.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsLayerInTransition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsMatchingTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsParameterControlledByCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLeftFootBottomHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorNextStateInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRightFootBottomHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/NavMeshAgentAnimatorSynchronizer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorApplyRootMotion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorCullingMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFeetPivotActive.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorIKGoal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayersAffectMassCenter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayerWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlayBackSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlaybackTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorStabilizeFeet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnyKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationQuit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationRunInBackground.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAddRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayClear.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayDeleteAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayForEach.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetNext.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetRandom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayResize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayReverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayShuffle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySort.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayTransferValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/FsmArraySet.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArrayItem.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArrayItem.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioMute.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPlay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AxisEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseAnimationAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableIndexAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseLogAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseUpdateAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BlendAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Blink.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAllTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAnyTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolFlip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolNoneTrue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BroadcastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BuildString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallStaticMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeIn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeOut.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CapturePoseAsAnimationClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CollisionEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorRamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Comment.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ComponentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerIsGrounded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSimpleMove.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertEnumToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertMaterialToObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertSecondsToString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateEmptyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CutToCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Debug/Assert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugDrawShape.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugLog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroySelf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetachChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetectDeviceOrientation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceOrientationEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DevicePlayFullScreenMovie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceShakeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceVibrate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugLine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugRay.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawFullscreenColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawStateLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EaseEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EasingFunction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableBehaviour.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFog.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Explosion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindClosest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FinishFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Flicker.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAbs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAddMultiple.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatDivide.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatInterpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatMultiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSignTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSubtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FormatString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardAllEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmEventOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompareTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectHasChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsChildOf.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsNull.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsVisible.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectTagSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAngleToTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxisVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerCollisionFlags.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceAcceleration.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceRoll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDistance.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetEventInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariables.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetIPhoneSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetJointBreakInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLastEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLocationInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonDown.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseX.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetNextChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetOwner.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParticleCollisionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPreviousStateName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomChild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastAllInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastHitInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRoot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenHeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenWidth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLeft.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringRight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSubstring.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSystemDateTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTagCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTimeInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTriggerInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVectorLength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GotoPreviousState.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIContentAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIElementHitTest.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginAreaFollowObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutConfirmPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEmailField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndArea.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndCentered.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndScrollView.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFlexibleSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutHorizontalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutPasswordField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutRepeatButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSelectionGrid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextField.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextLabel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToggle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToolbar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUITooltip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIVerticalSlider.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/HasComponent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IncrementRenderQueue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntClamp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InterpolateTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntOperator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InvokeMethod.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsSleeping.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenFsmAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPause.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenResume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleAdd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleFrom.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleTo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleUpdate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenStop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/KillDelayedEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevelNum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/ColorCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovePosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerClearHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetNextHostData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRegisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRequestHostList.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerUnregisterHost.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkCloseConnection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkConnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDestroy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDisconnect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetAveragePing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectionsCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLastPing.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLocalPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMaximumConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMessagePlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkDisconnectionInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkErrorInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNextConnectedPlayerProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkHavePublicIpAddress.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInitializeServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInstantiate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsClient.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkPeerTypeSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetIsMessageQueueRunning.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLevelPrefix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLogLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMaxConnections.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMinimumAllocatableViewIDs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetSendRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetIsMine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetViewId.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewRemoveRPCs.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/PlayMakerRPCProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEventByProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/StartServer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/NextFrameEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ObjectCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddRelativeForce2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddTorque2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Collision2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetCollision2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetJointBreak2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextLineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapArea2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapCircle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapPoint2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextRayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetRayCastHit2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetSpeed2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetTrigger2dInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsSleeping2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LineCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2dGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/RayCast2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/ScreenPick2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetCollider2dIsTrigger.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2dScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetHingeJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsFixedAngle2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsKinematic2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetMass2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetVelocity2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetWheelJoint2dProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Sleep2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SmoothLookAt2d.cs "Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Touch Object 2d Event.cs" Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Trigger2dEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeAllRigidBodies2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeUp2d.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsHasKey.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomSound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlaySound.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/RebuildTextures.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralBoolean.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProjectLocationToMap.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionEulerAngles.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionFromRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByVector.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionAngleAxis.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionBaseAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionEuler.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionInverse.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLookRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionRotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionSlerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomWait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Raycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RaycastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectOverlaps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformContainsScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformFlipLayoutAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToLocalPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToWorldPointInRectangle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchoredPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMinAndMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorRectPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetPivot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetSizeDelta.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformWorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RemoveMixingTransform.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetGUIMatrix.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetInputAxes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RestartLevel.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RewindAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rotate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RotateGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSM.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSMAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SampleCurve.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleGUI.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/AllowSceneActivation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/CreateScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneActivateChangedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneBuildIndex.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCountInBuildSettings.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsDirty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsLoaded.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsValid.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetScenePath.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootCount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootGameObjects.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneUnLoadedEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Internal/GetSceneActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MergeScenes.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MoveGameObjectToScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendActiveSceneChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneUnLoadedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SetActiveScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadScene.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadSceneAsynch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenPick.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenToWorldPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventByName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventToFsm.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendMessage.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendRandomEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SequenceEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAllFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAmbientLight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationSpeed.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationTime.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationWeight.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioClip.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioLoop.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioPitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBoolValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraCullingMask.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraFOV.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorRGBA.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetDrag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEnumValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventTarget.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFlareStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFloatValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogDensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmBool.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmEnum.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmQuaternion.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmRect.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmString.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVariable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameVolume.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIBackgroundColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIContentColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIDepth.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUISkin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetHaloStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntFromFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIsKinematic.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetJointConnectedBody.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLayer.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightCookie.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightFlare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightIntensity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightRange.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightSpotAngle.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMainCamera.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMass.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMouseCursor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetName.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetObjectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetParent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetProperty.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomMaterial.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectFields.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRotation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetShadowStrength.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetSkybox.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetStringValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTag.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTagsOnChildren.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureOffset.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureScale.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3XYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVelocity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVisibility.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Sleep.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothFollowAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAtDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartCoroutine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventBoolData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventFloatData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventIntData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventSentBy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventStringData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector2Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector3Data.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopAnimation.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopLocationServiceUpdates.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringAppend.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringJoin.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringSplit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringChanged.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringCompare.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringContains.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringReplace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringSwitch.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SwipeGestureEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TakeScreenshot.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TestAction.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchGUIEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchObjectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TrackMouseMovement.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformInputToWorldSpace.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Translate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetACosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetASine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector3.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetCosine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetSine.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetTan.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasEnableRaycast.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasForceUpdateCanvases.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerGetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerSetScaleFactor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerCanvasRaycastFilterProxy.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiBoolValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDragEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEventBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiFloatValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiIntValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiPointerEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiVector2ValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/EventTriggerActionBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemCurrentRayCastAll.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemExecuteEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerDataInfo.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerEventDataInputButton.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiIsPointerOverUiObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnBeginDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnCancelEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDeselectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDropEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnEndDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnInitializePotentialDragEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnMoveEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerDownEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerEnterEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerExitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerUpEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnScrollEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSelectEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnUpdateSelectedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiSetSelectedGameObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementGetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementSetValues.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationGetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationSetProperties.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationGetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationSetMode.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetAnimationTriggers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetBlockColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetIsInteractable.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionGetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionSetType.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonArray.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonOnClickEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownAddOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownClearOptions.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownGetSelectedData.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeAlpha.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicGetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicSetColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetFillAmount.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetSprite.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldActivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldDeactivate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetIsFocused.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsFloat.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsInt.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetWasCanceled.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextEnd.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextStart.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnEndEditEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnSubmitEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnValueChangeEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetAsterixChar.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCaretBlinkRate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCharacterLimit.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetHideMobileInput.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetPlaceHolder.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetSelectionColor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetTexture.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRebuild.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetNumberOfSteps.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetSize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetHorizontal.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetNormalizedPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetVertical.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetDirection.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetMinMax.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetNormalizedValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetValue.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetWholeNumbers.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextGetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextSetText.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleGetIsOn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleOnValueChangedEvent.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleSetIsOn.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGravity.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGUILayout.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/DebugVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2Length.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2XY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SelectRandomVector2.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2Value.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2XY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2AddXY.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2MoveTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Substract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/SetHandsPosition.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Add.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3AddXYZ.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3ClampMagnitude.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3HighPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Interpolate.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Invert.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Lerp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3LowPassFilter.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Multiply.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Normalize.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Operator.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3PerSecond.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3RotateTowards.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Subtract.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Wait.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeAllRigidBodies.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeUp.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WorldToScreenPoint.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/FsmProcessor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Include/iTweenFSMEvents.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/UpdateHelper.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/GetSetAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/MinAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/TrackballAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Attributes/TrackballGroupAttribute.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/AmbientOcclusionComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/BloomComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ChromaticAberrationComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ColorGradingComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/DepthOfFieldComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/DitheringComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/EyeAdaptationComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FogComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/FxaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/GrainComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/MotionBlurComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/ScreenSpaceReflectionComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/TaaComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/UserLutComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Components/VignetteComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AmbientOcclusionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/AntialiasingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BloomModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/BuiltinDebugViewsModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ChromaticAberrationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ColorGradingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DepthOfFieldModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/DitheringModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/EyeAdaptationModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/FogModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/GrainModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/MotionBlurModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/ScreenSpaceReflectionModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/UserLutModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Models/VignetteModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingBehaviour.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingComponent.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingContext.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingModel.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/PostProcessingProfile.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/ColorGradingCurve.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/GraphicsUtils.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/MaterialFactory.cs Assets/simuzen/CommonTools/PostProcessing/Runtime/Utils/RenderTextureFactory.cs Assets/simuzen/CommonTools/PostProcessing/Utilities/CustomMotionTexture/ExampleWheelController.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Examples/ControlMapperDemo/Scripts/ControlMapperDemoMessage.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ButtonInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CalibrationWindow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerExt.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerFitter.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Classes.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Enums.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_InputGrid.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_WindowManager.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomButton.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomSlider.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomToggle.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ICustomSelectable.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputBehaviorWindow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputFieldInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputRow.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/LanguageData.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollbarVisibilityHelper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollRectSelectableChild.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemedElement.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemeSettings.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ToggleInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControl.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControlSet.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIElementInfo.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIGroup.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIImageHelper.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISelectionUtility.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISliderControl.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UITools.cs Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/Window.cs Assets/simuzen/CommonTools/Rewired/Extras/TouchControls/Examples/TouchControls1/Scripts/TouchControls1_ManipulateCube.cs Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredStandaloneInputModule.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/InputManager.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Misc/ExternalTools.cs Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/ExtensionMethods.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Model/Enum/Platform.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BackgroundController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseConstants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/BaseHelper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTPlayerPrefs.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/CTWebClient.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/FFTAnalyzer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/PlatformController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomColor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomRotator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/RandomScaler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SerializeDeSerialize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Scripts/Util/SpectrumVisualizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Social.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/StaticManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIDrag.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIFocus.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIHint.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIResize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/UIWindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioFilterController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/AudioSourceController.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/FPSDisplay.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/ScrollRectHandler.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/Util/TakeScreenshot.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/UI/Scripts/WindowManager.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Delegates.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/LiveSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ESpeakModifiers.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/Gender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/MaryTTSType.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/ProviderType.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Enum/SpeakMode.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Sequence.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Voice.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/VoiceAlias.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Model/Wrapper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/BaseVoiceProvider.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/IVoiceProvider.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderAndroid.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderIOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderLinux.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMacOS.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderMary.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWindows.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Provider/VoiceProviderWSA.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Speaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/AudioFileGenerator.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/ChangeGender.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Loudspeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/Sequencer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/SpeechText.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/TextFileSpeaker.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Tool/VoiceInitalizer.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Config.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Constants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Scripts/Util/Helper.cs "Assets/simuzen/CommonTools/Simple Path Finding/Edge.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Graph.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphAsset.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphManager.cs" "Assets/simuzen/CommonTools/Simple Path Finding/GraphTest.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Node.cs" 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Assets/simuzen/CommonTools/SMAA/Scripts/QualityPreset.cs Assets/simuzen/CommonTools/SMAA/Scripts/SMAA.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/IStandaloneFileBrowser.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowser.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserEditor.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserMac.cs Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserWindows.cs "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs" "Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/AfterburnerPhysicsForce.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExplosionFireAndDebris.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExplosionPhysicsForce.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/Explosive.cs" "Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExtinguishableParticleSystem.cs" 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Assets/Utility/DynamicShadowSettings.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/EventSystemChecker.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/FollowTarget.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/FOVKick.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/FPSCounter.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/LerpControlledBob.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/ObjectResetter.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/ParticleSystemDestroyer.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/PlatformSpecificContent.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleMouseRotator.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/SmoothFollow.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectActivator.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointCircuit.cs" "Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointProgressTracker.cs" Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_GazeTracker.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_LaserPointer.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_Teleporter.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestThrow.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestTrackedCamera.cs Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TrackedController.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/BodyCollider.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CircularDrive.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ComplexThrowable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ControllerHoverHighlight.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnDetachedFromHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnParticleSystemDeath.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnTriggerEnter.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DistanceHaptics.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DontDestroyOnLoad.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/FallbackCameraController.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Hand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HapticRack.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HideOnHandFocusLost.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/IgnoreHovering.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InputModule.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableButtonEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackage.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageReference.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageSpawner.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimator.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAudioPitch.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearBlendshape.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDisplacement.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDrive.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearMapping.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Player.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/PlaySound.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SeeThru.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SleepOnAwake.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundDeparent.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundPlayOneshot.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachAfterControllerIsTracking.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachToHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnRenderModel.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Throwable.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/UIElement.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Unparent.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Util.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/VelocityEstimator.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Hints/Scripts/ControllerButtonHints.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArcheryTarget.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Arrow.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArrowHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArrowheadRotation.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Balloon.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonColliders.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonHapticBump.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonSpawner.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ExplosionWobble.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/FireSource.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Longbow.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/SoundBowClick.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/ControllerHintsExample.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/InteractableExample.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/AllowTeleportWhileAttachedToHand.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/ChaperoneInfo.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/IgnoreTeleportTrace.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/Teleport.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportArc.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportArea.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportMarkerBase.cs Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs Assets/simuzen/CommonTools/SteamVR/Plugins/openvr_api.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs 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Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Render.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_RenderModel.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Skybox.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_SphericalProjection.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TestController.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TrackedCamera.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TrackedObject.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_UpdatePoses.cs Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Utils.cs Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/GameObjectGroup.cs Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/SphereCullingController.cs Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/TreeSystemController.cs "Assets/simuzen/CommonTools/Trinary Software/Timing.cs" 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Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/BladeOrientationHelper.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CargoDumperSpawnerManager.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CCargoContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/CMaterialContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DecelerationObstacle.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshesStatusNetMessage.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DumperCallZoneDescriptor.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DumperRigidBodiesContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationInstaller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/IMiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsServiceInstaller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningParticleController.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningParticleDescriptor.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/NetMiningOperationsService.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/NetSupportSandContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/PIDumperInitializer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RemoteUnloadZone.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RigidBodyManipulator.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/RockContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandDrag.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UserCargoContainer.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VisualCargoRepresentation.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Assets/simuzen/platform/errors/ErrorCodes.cs Assets/simuzen/platform/errors/ErrorDescriptor.cs Assets/simuzen/platform/errors/ErrorResolver.cs Assets/simuzen/platform/errors/Exceptions.cs Assets/simuzen/platform/execution/InitialFSM.cs Assets/simuzen/platform/execution/login/ILoginFsmFactory.cs Assets/simuzen/platform/execution/login/LoginFsmFactory.cs Assets/simuzen/platform/execution/ProductExecutionFlowFactory.cs Assets/simuzen/platform/factories/POFactory.cs Assets/simuzen/platform/hud/animations/AnimDefinition.cs Assets/simuzen/platform/hud/behaviours/Atlas.cs Assets/simuzen/platform/hud/behaviours/ChooseLoginOrDemoListener.cs Assets/simuzen/platform/hud/components/AbstractHComponent.cs Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs Assets/simuzen/platform/hud/components/BrowserPopup.cs Assets/simuzen/platform/hud/components/CamStreamingVLC.cs Assets/simuzen/platform/hud/components/COM_InterludePopup.cs Assets/simuzen/platform/hud/components/COM_LoginBioPopup.cs Assets/simuzen/platform/hud/components/COM_Popup.cs Assets/simuzen/platform/hud/components/ConfigurationScreenData.cs Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Assets/simuzen/platform/hud/components/FreePracticeScreenData.cs Assets/simuzen/platform/hud/components/GenericDropDownResultComponent.cs Assets/simuzen/platform/hud/components/GenericMainMenuComponent.cs Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Assets/simuzen/platform/hud/components/HCOM_CPFDigits.cs Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_GoalsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_InfractionsBar.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_MessagePanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_Timer.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/components/HCOM_InGamePanel/IG_RearviewPanelHandler.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_InstructorPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_MinimapPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Bus.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CameraButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CamStreaming.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeLevel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargePosition.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Environment.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Failure.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCamera.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCategory.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InstructorCollision.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_PhysicsButton.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SnowThickness.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Spawn.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SpawnValue.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Traffic.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_UserBehavior.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Value.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Wind.cs Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/components/HCOM_Interlude.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_LoginMenu.cs Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_MainMenu.cs Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Assets/simuzen/platform/hud/components/HCOM_Replay.cs Assets/simuzen/platform/hud/components/HCOM_ResultsPanel/HCOM_Results.cs Assets/simuzen/platform/hud/components/HCOM_ResultsParamDescription.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Assets/simuzen/platform/hud/components/HCOM_StudentInfo.cs Assets/simuzen/platform/hud/components/HCOM_VisualSummaryPanel.cs Assets/simuzen/platform/hud/components/HMonitorSettings.cs Assets/simuzen/platform/hud/components/HUD_E_CPFDigit.cs Assets/simuzen/platform/hud/components/ICanStoreParameters.cs Assets/simuzen/platform/hud/components/IHComponent.cs Assets/simuzen/platform/hud/components/InstructorHComponent.cs Assets/simuzen/platform/hud/components/ISceneryCargoManager.cs Assets/simuzen/platform/hud/components/RearviewHUDComponent.cs Assets/simuzen/platform/hud/components/SceneryCargoManager.cs Assets/simuzen/platform/hud/components/SMKBrowserUI.cs Assets/simuzen/platform/hud/data/ButtonInfo.cs Assets/simuzen/platform/hud/data/configurationParameters/LoadTypeId.cs Assets/simuzen/platform/hud/data/HUDConfigurationParametersData.cs Assets/simuzen/platform/hud/data/HUDExcerciseStatisticsScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseConfirmScreenData.cs Assets/simuzen/platform/hud/data/HUDExerciseInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDInfoScreenData.cs Assets/simuzen/platform/hud/data/HUDTeachingPlanScreenData.cs Assets/simuzen/platform/hud/data/HUDVehicleData.cs Assets/simuzen/platform/hud/data/ScreenData.cs Assets/simuzen/platform/hud/descriptors/HBaseDescriptor.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BDZP_RabbitTurtleMode.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_SpecialFunctions.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_BikeFailures.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Odometers.cs Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_BulldozerPanel/HDES_BDZP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ConfigurationPanel/HDES_Configuration.cs Assets/simuzen/platform/hud/descriptors/HDES_CoursesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_CPFDigits.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_ExerciseConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_TeachingPlanConfirm.cs Assets/simuzen/platform/hud/descriptors/HDES_ExercisesTeachingPlan.cs Assets/simuzen/platform/hud/descriptors/HDES_FreePracticeMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_InfoParam.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_GoalsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InclinometerPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_IndicationsPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InfractionsBar.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_LoadPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanelPrefab.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ObserverPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ParkingSensorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_Timer.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_WeatherAndTime.cs Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_PI_SocratesAndTelemetryPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_InstructorPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_MinimapPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Bus.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CameraButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CamStreaming.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeLevel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargePosition.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeViscosity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_DistanceObstacles.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Environment.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Failure.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCamera.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCategory.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InstructorCollision.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_PhysicsButton.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SnowThickness.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Spawn.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SpawnValue.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Traffic.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_TrafficIntensity.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_UserBehavior.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Value.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_WeatherModifiers.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Wind.cs Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_Replay_GeneralPanel.cs Assets/simuzen/platform/hud/descriptors/HDES_Interlude.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_BasicParameters.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_ForkController.cs Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_LightIndicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Velocity.cs Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_MSP_BeltHandbrakePreheating.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_LoginMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_MainMenu.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Failures.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Indicators.cs Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_Replay.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_Results.cs Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_ResultsParamDescription.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorReplays.cs Assets/simuzen/platform/hud/descriptors/HDES_SimulatorSessions.cs Assets/simuzen/platform/hud/descriptors/HDES_StudentInfo.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gasoline.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gear.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_LedRPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Lights.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_PressionHeatBatteryOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RetarderAbsAsrOthers.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_RPM.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_VehicleType.cs Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Velocity.cs Assets/simuzen/platform/hud/elements/HButton.cs Assets/simuzen/platform/hud/elements/HDialogButton.cs Assets/simuzen/platform/hud/elements/HEventButton.cs Assets/simuzen/platform/hud/elements/HFsmEventButton.cs Assets/simuzen/platform/hud/elements/HFsmPIReplays.cs Assets/simuzen/platform/hud/elements/HFsmPISessionButton.cs Assets/simuzen/platform/hud/elements/HLocalizableDropdown.cs Assets/simuzen/platform/hud/elements/HLocalizableLabel.cs Assets/simuzen/platform/hud/elements/HLocalizableTextMeshProLabel.cs Assets/simuzen/platform/hud/elements/HProductLogo.cs Assets/simuzen/platform/hud/elements/HSelectionButton.cs Assets/simuzen/platform/hud/elements/HSimBundleVersionLabel.cs Assets/simuzen/platform/hud/elements/HSlider.cs Assets/simuzen/platform/hud/elements/HWidget.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BDZPRabbitTurtleModeHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPSpecialFunctionsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPRPMBikeHandler.cs Assets/simuzen/platform/hud/elements/impl/BulldozerPanelHandlers/BDZPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonAcceptExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonCourseAction.cs Assets/simuzen/platform/hud/elements/impl/buttons/HButtonExerciseAction.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/HScrollToSelected.cs Assets/simuzen/platform/hud/elements/impl/HWID_ConfigurationParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParamHUnselectableButton.cs Assets/simuzen/platform/hud/elements/impl/HWID_ResultsParameterHSelectionButton.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_BasicParameters.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_ForkController.cs Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_LightIndicators.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPBeltHandbrakePreheatingHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPFailuresHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/HCOM_TP_OnboardTechnology.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGasolineHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPGearHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPPressionHeatBateryAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRPMHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVehicleTypeHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPVelocityHandler.cs Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs Assets/simuzen/platform/hud/elements/IParameterized.cs Assets/simuzen/platform/hud/elements/MultiImageButton.cs Assets/simuzen/platform/hud/elements/MultiImageToggle.cs Assets/simuzen/platform/hud/elements/Popups/ExerciseParamsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/IPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/IToPopupData.cs Assets/simuzen/platform/hud/elements/Popups/LoadingPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/LoginBioPopupPanel.cs Assets/simuzen/platform/hud/elements/Popups/MonitorSettingsPopupData.cs Assets/simuzen/platform/hud/elements/Popups/PopupData.cs Assets/simuzen/platform/hud/elements/Popups/ProxyPopup.cs Assets/simuzen/platform/hud/elements/Popups/SimplePopupPanel.cs "Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/PlayVLC.cs" "Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/QuitVLCHelper.cs" Assets/simuzen/platform/hud/HUDDefaultConstants.cs Assets/simuzen/platform/hud/HUDMonitor.cs Assets/simuzen/platform/hud/HUDParameterValue.cs Assets/simuzen/platform/hud/HUDTools.cs Assets/simuzen/platform/hud/ICanShowMessages.cs Assets/simuzen/platform/hud/IHUDElement.cs Assets/simuzen/platform/hud/IScreen.cs Assets/simuzen/platform/hud/ISignals.cs Assets/simuzen/platform/hud/IStudentInfoConsumer.cs Assets/simuzen/platform/hud/messaging/ActionTimerMessage.cs Assets/simuzen/platform/hud/messaging/BasicMessageData.cs Assets/simuzen/platform/hud/messaging/IHUDMessage.cs Assets/simuzen/platform/hud/messaging/IndicationMessageData.cs Assets/simuzen/platform/hud/messaging/InfractionMessageData.cs Assets/simuzen/platform/hud/messaging/ISelectionMesssage.cs Assets/simuzen/platform/hud/ProxyAtlas.cs Assets/simuzen/platform/hud/ProxyScreen.cs Assets/simuzen/platform/hud/PseudoSimescarGUIService.cs Assets/simuzen/platform/hud/ResourceReference.cs Assets/simuzen/platform/hud/screens/AbstractHScreen.cs Assets/simuzen/platform/hud/screens/HSCR_BlackEmptyScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ChooseLoginOrDemo.cs Assets/simuzen/platform/hud/screens/HSCR_ConfigurationScreen.cs Assets/simuzen/platform/hud/screens/HSCR_Empty.cs Assets/simuzen/platform/hud/screens/HSCR_ExerciseConfirmation.cs Assets/simuzen/platform/hud/screens/HSCR_FreePractice.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePIScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGamePOScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InGameScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InstructorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_InterludeScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LiftDashboard.cs Assets/simuzen/platform/hud/screens/HSCR_LoadingSimulatorScreen.cs Assets/simuzen/platform/hud/screens/HSCR_LoginByCPFScreen.cs Assets/simuzen/platform/hud/screens/HSCR_MonitorSettingsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayButtonsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ReplayScreen.cs Assets/simuzen/platform/hud/screens/HSCR_ResultsScreen.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorReplays.cs Assets/simuzen/platform/hud/screens/HSCR_SimulatorSessions.cs Assets/simuzen/platform/hud/screens/HSCR_SocratesAndTelemetryScreen.cs Assets/simuzen/platform/hud/screens/HSCR_StudentInfo.cs Assets/simuzen/platform/hud/screens/HSCR_VehicleDashboard.cs Assets/simuzen/platform/hud/screens/IHScreen.cs Assets/simuzen/platform/hud/SMKNGUITools.cs "Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/SnowVolumeGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/TelemetryGraphManager.cs" "Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs" Assets/simuzen/platform/hud/XMLScreenComponentsReader.cs Assets/simuzen/platform/installers/ByProduct/EmptyProductInstaller.cs Assets/simuzen/platform/installers/ByProduct/ProductInstaller.cs Assets/simuzen/platform/installers/CameraInstaller.cs Assets/simuzen/platform/installers/DebugTrafficInstaller.cs Assets/simuzen/platform/installers/EnvironmentInstaller.cs Assets/simuzen/platform/installers/FakeInteropDecoratorInstaller.cs Assets/simuzen/platform/installers/FakeTrafficInstaller.cs Assets/simuzen/platform/installers/FileInstaller.cs Assets/simuzen/platform/installers/GlobalInputInstaller.cs Assets/simuzen/platform/installers/GlobalInstaller.cs Assets/simuzen/platform/installers/GlobalOutputInstaller.cs Assets/simuzen/platform/installers/GlobalPriorityInstaller.cs Assets/simuzen/platform/installers/GlobalServicesInstaller.cs Assets/simuzen/platform/installers/InfractionInstaller.cs Assets/simuzen/platform/installers/SceneryServiceInstaller.cs Assets/simuzen/platform/installers/ServicesInitializationList.cs Assets/simuzen/platform/installers/SimulationSceneInstaller.cs Assets/simuzen/platform/installers/SMKMonoInstaller.cs Assets/simuzen/platform/installers/StartingSceneInstaller.cs Assets/simuzen/platform/installers/StatisticInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TestExerciseConfigurationInstaller.cs Assets/simuzen/platform/installers/TestStartingConfigurationDecoratorInstaller.cs Assets/simuzen/platform/installers/TrafficInstaller.cs Assets/simuzen/platform/installers/TrainingManagerSceneInstaller.cs Assets/simuzen/platform/installers/VegetationInstaller.cs Assets/simuzen/platform/legacy/Biometrics/CFingerPrintReader.cs Assets/simuzen/platform/legacy/Biometrics/FingerprintReader.cs Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Assets/simuzen/platform/legacy/diagnosis/DiagnosticParameters.cs Assets/simuzen/platform/legacy/environment/Rain/FollowTransform.cs Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Assets/simuzen/platform/legacy/socrates/SocratesParametersTranslator.cs Assets/simuzen/platform/legacy/ws/AuthenticationWebServices.cs Assets/simuzen/platform/legacy/ws/Dynadvert.cs Assets/simuzen/platform/legacy/ws/DynAdvertWS.cs Assets/simuzen/platform/legacy/ws/ExecuteFinalBatchProcess.cs Assets/simuzen/platform/legacy/ws/IConnectionManager.cs Assets/simuzen/platform/legacy/ws/InitialChecker.cs Assets/simuzen/platform/legacy/ws/ProSimulador.cs Assets/simuzen/platform/legacy/ws/ProsimuladorConnectionManager.cs Assets/simuzen/platform/legacy/ws/SMKDiagnosticTool.cs Assets/simuzen/platform/legacy/ws/SMKWrongXMLException.cs Assets/simuzen/platform/legacy/ws/Socrates.cs Assets/simuzen/platform/legacy/ws/SocratesConnectionManager.cs Assets/simuzen/platform/legacy/ws/SocratesWS.cs Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Assets/simuzen/platform/legacy/ws/WS.cs Assets/simuzen/platform/legacy/ws/WSFakeReader.cs Assets/simuzen/platform/legacy/ws/WSManager.cs Assets/simuzen/platform/PlatformException.cs Assets/simuzen/platform/playmaker/actions/configuration/BaseConfigurationAction.cs Assets/simuzen/platform/playmaker/actions/configuration/CleanUpAction.cs Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationValueAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsPIAction.cs Assets/simuzen/platform/playmaker/actions/configuration/IsReplayAction.cs Assets/simuzen/platform/playmaker/actions/configuration/LaunchUpdateAction.cs Assets/simuzen/platform/playmaker/actions/configuration/RestartSimAction.cs Assets/simuzen/platform/playmaker/actions/configuration/SetOcclusionScene.cs Assets/simuzen/platform/playmaker/actions/configuration/SetSimulatorModeAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExerciseParamClear.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesParamsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextExercisesStatisticsToScreenData.cs Assets/simuzen/platform/playmaker/actions/context/ContextFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/context/ContextScreenInformation.cs Assets/simuzen/platform/playmaker/actions/context/ContexVariableClean.cs Assets/simuzen/platform/playmaker/actions/context/GetContextBoolVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/GetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextCPFInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextExercisesParamAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextSimulatorInfo.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStringVariableAction.cs Assets/simuzen/platform/playmaker/actions/context/SetContextStudentFingerprintInfo.cs Assets/simuzen/platform/playmaker/actions/environment/GetDayTimeLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/environment/GetWeatherLightsNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/GetWiperNeeded.cs Assets/simuzen/platform/playmaker/actions/environment/OnEnvironmentChange.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ConsolidateExerciseResultAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ExerciseTimeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/PIError.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SelectConfirmMenuAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SetKeyboardModeAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/StartExerciseAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForEscapePressedAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForExitButtonAction.cs Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForFSMToEndAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/FingerprintFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/fingerprint/ReadFingerprintAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceChangeScreenAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceClosePopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateCPFScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreatePopupDataAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowBasicPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowDelayedRespawnPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowMessageAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowProgressPopupAction.cs Assets/simuzen/platform/playmaker/actions/gui/HUDUpdatePopupData.cs Assets/simuzen/platform/playmaker/actions/gui/InstanceControllerAction.cs Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsSpreadingSalt.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckExpansionJoints.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckLaneChange.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckPourSnowOnVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckRespectCyclist.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSnowplowOnABridge.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleDirection.cs Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleSpeedInfraction.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStop.cs Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/GivePriorityToEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasEmergencyVehicle.cs Assets/simuzen/platform/playmaker/actions/infraction/HasRedTrafficLight.cs Assets/simuzen/platform/playmaker/actions/infraction/HasStop.cs Assets/simuzen/platform/playmaker/actions/infraction/Infraction.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNode.cs Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNodeForPedestrian.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingCorrectLane.cs Assets/simuzen/platform/playmaker/actions/infraction/UsingLaneReserved.cs Assets/simuzen/platform/playmaker/actions/interop/BeginExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/CancelExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/EditorLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/EndExerciseAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExecutionExitCompareAction.cs Assets/simuzen/platform/playmaker/actions/interop/ExerciseInfoAction.cs Assets/simuzen/platform/playmaker/actions/interop/InitialLoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/InteropFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/interop/LoginAction.cs Assets/simuzen/platform/playmaker/actions/interop/LogoutAction.cs Assets/simuzen/platform/playmaker/actions/interop/SavePictureAction.cs Assets/simuzen/platform/playmaker/actions/interop/SessionConfirmationAction.cs Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Assets/simuzen/platform/playmaker/actions/logic/CrashListenerAction.cs Assets/simuzen/platform/playmaker/actions/logic/FloatCompareStorer.cs Assets/simuzen/platform/playmaker/actions/logic/RestartSimulatorAction.cs Assets/simuzen/platform/playmaker/actions/misc/GarbageCollection.cs Assets/simuzen/platform/playmaker/actions/network/StartDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StartNetAction.cs Assets/simuzen/platform/playmaker/actions/network/StopDiscovery.cs Assets/simuzen/platform/playmaker/actions/network/StopNetAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFinalizeExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorLoadExerciseAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnMenuAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnSimulationAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorReadyAction.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorScreenData.cs Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorToScreenDataAction.cs Assets/simuzen/platform/playmaker/actions/output/PlatformToInitialPositionAction.cs Assets/simuzen/platform/playmaker/actions/passengers/AnyPassengerRequest.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopRequieresRamp.cs Assets/simuzen/platform/playmaker/actions/passengers/BusStopSelected.cs Assets/simuzen/platform/playmaker/actions/passengers/CheckStopPosition.cs Assets/simuzen/platform/playmaker/actions/passengers/ClearPassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/EnterBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/ExitBusStop.cs Assets/simuzen/platform/playmaker/actions/passengers/GetGameObject.cs Assets/simuzen/platform/playmaker/actions/passengers/GetPlace.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengerRequests.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowEnd.cs Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowStart.cs Assets/simuzen/platform/playmaker/actions/passengers/ReservePlace.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBase.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBool.cs Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorFloat.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSimAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/CheckSMKSimUserAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SessionBatchAction.cs Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/SMKBaseFsmStateAction.cs Assets/simuzen/platform/playmaker/actions/Statistics/OnExerciseEnd.cs Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDoorsOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreDrivingLightsOn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/AreTrailerOpenDoors.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BaseVehicleAction.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/BlockRamp.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClosestDoor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetClutchLevel.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetEulerLocalRotationX.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetIDLERpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputStatus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetLeastRoadGrip.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRampValues.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRoadSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetRpm.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeed.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeedInMeterPerSeconds.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsABus.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsBrokenDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsDoorOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsEngineWorking.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsFifthWheelOpen.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsNeutralGearActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderActive.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsStalledMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/IsWorkingMotor.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnBreakDown.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnCollision.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnGearChanged.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawn.cs" "Assets/simuzen/platform/playmaker/actions/user vehicle/SwitchVehicleType.cs" Assets/simuzen/platform/playmaker/actions/zms/EventHUBAction.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/FsmInjector.cs Assets/simuzen/platform/playmaker/FsmServiceContainers/RunFSMInjector.cs Assets/simuzen/platform/playmaker/FsmStateActionException.cs Assets/simuzen/platform/simulation/ChangeScreenInDecoratorScene.cs Assets/simuzen/platform/simulation/ExerciseParamKeys.cs Assets/simuzen/platform/simulation/exercises/AlcoholTest.cs Assets/simuzen/platform/simulation/exercises/BaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfig.cs Assets/simuzen/platform/simulation/exercises/ExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/ExerciseDB.cs Assets/simuzen/platform/simulation/exercises/Exercises.cs Assets/simuzen/platform/simulation/exercises/ExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/FreeExercise.cs Assets/simuzen/platform/simulation/exercises/Goal.cs Assets/simuzen/platform/simulation/exercises/IBaseExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseConfiguration.cs Assets/simuzen/platform/simulation/exercises/IExerciseTemplate.cs Assets/simuzen/platform/simulation/exercises/ScheduledExercise.cs Assets/simuzen/platform/simulation/exercises/SessionInfo.cs Assets/simuzen/platform/simulation/IExercise.cs Assets/simuzen/platform/simulation/IPracticeData.cs Assets/simuzen/platform/simulation/ProductConfigurator.cs Assets/simuzen/platform/simulation/ProductFsmFactory.cs Assets/simuzen/platform/simulation/ResultParamKeys.cs Assets/simuzen/platform/simulation/SimulationSignals.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluation.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluationCriteriaConfig.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseReplayConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseResultConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseScoreConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseSuperMarioConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseTelemetryConfiguration.cs Assets/simuzen/platform/simulation/teachingplan/ExerciseResult/ExerciseResult.cs Assets/simuzen/platform/simulation/users/Instructor.cs Assets/simuzen/platform/simulation/users/Student.cs Assets/simuzen/platform/SMKBehaviour.cs Assets/simuzen/platform/systems/base/configuration/ConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationExternalExecutables.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamDB.cs Assets/simuzen/platform/systems/base/configuration/ConfigurationParamKeys.cs Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Assets/simuzen/platform/systems/base/configuration/FileNames.cs Assets/simuzen/platform/systems/base/configuration/FileNamesPaths.cs Assets/simuzen/platform/systems/base/configuration/FoscamConfigDB.cs Assets/simuzen/platform/systems/base/configuration/Hardware.cs Assets/simuzen/platform/systems/base/configuration/HMonitor.cs Assets/simuzen/platform/systems/base/configuration/HMonitorContainer.cs Assets/simuzen/platform/systems/base/configuration/IConfigInstructor.cs Assets/simuzen/platform/systems/base/configuration/IConfiguration.cs Assets/simuzen/platform/systems/base/configuration/IProductModel.cs Assets/simuzen/platform/systems/base/configuration/LauncherEnvironmentKeys.cs Assets/simuzen/platform/systems/base/configuration/Param.cs Assets/simuzen/platform/systems/base/configuration/ParamDB.cs Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Assets/simuzen/platform/systems/base/configuration/ProductModelFromFile.cs Assets/simuzen/platform/systems/base/configuration/ProductParamKeys.cs Assets/simuzen/platform/systems/base/configuration/ResultDB.cs Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Assets/simuzen/platform/systems/base/localization/BetterList.cs Assets/simuzen/platform/systems/base/localization/ByteReader.cs Assets/simuzen/platform/systems/base/localization/ILocalizationService.cs Assets/simuzen/platform/systems/base/localization/LocalizationHandler.cs Assets/simuzen/platform/systems/base/localization/LocalizationService.cs Assets/simuzen/platform/systems/base/log/ExtendedLogger.cs Assets/simuzen/platform/systems/base/log/FileLogHandler.cs Assets/simuzen/platform/systems/base/log/IExtendedLogger.cs Assets/simuzen/platform/systems/base/log/LogManager.cs Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Assets/simuzen/platform/systems/base/services/AbstractService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstants.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstantsPSA.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioID.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/IGlobalAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/ISceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BackhoeLoaderAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BaseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BladeDraggingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BlinkersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/CameraAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/DumperBucketAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentWarehouseAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ErrorPanelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExpansionJointAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ForkAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/FurnitureAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/GearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/HornAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ISceneAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/LiftMotorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryBladeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryEngineAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryRollingAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachinerySandAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MinelandEnvironmentAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MovementAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OnTriggerChangeReverb.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ParkingSensorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PassengerAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupTerrainsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SpeedLimitAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ThrottleMotorbikeAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TinesAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TireBlastAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TracksReverseGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficLightAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TruckIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleIgnitionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleInteriorAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehiclePerceptionAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleSkidAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WindAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WipersAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearAudioManager.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/IGlobalLocutionService.cs Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Locution.cs Assets/simuzen/platform/systems/base/services/audio/MiniMapServiceInstaller.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSounds.cs Assets/simuzen/platform/systems/base/services/audio/VehicleSoundsFactory.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Bundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleCache.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleParametersKeys.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/ManifestBundle.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsOnBundleList.cs Assets/simuzen/platform/systems/base/services/bundle/IBundleService.cs Assets/simuzen/platform/systems/base/services/bundle/ZenjectAsyncLoadLevel.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraConfigurator.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.cs Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BaseCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CameraRotationByInputAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CloneCameraAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CrashCameraSmoothAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/FreeBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MotorbikeDriverBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/OrbitalBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/SmoothFollowBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/action/VRCameraBehaviourAction.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/BackhoeLoaderDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/FreeBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/LiftDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MachineryDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/MotorBikeDriverBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/OrbitBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/ParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimDriverParentTransformBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SimpleCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/SmoothFollowCameraBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/behaviours/VRBehaviourData.cs Assets/simuzen/platform/systems/base/services/camera/CameraPivotListener.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Assets/simuzen/platform/systems/base/services/camera/debug/DebugPIButtons.cs Assets/simuzen/platform/systems/base/services/camera/debug/test/TestFacadeClient.cs Assets/simuzen/platform/systems/base/services/camera/effects/AquaplaningEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/CloudyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/HailEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/ICameraEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/IcyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/OilEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/PPPPriority.cs Assets/simuzen/platform/systems/base/services/camera/effects/RainyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SnowEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/effects/SunnyEffectHandler.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/IAWSCameraSystem.cs Assets/simuzen/platform/systems/base/services/camera/ILogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraFactory.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistances.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleData.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/IGlobalCameraService.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/HudScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreenConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreensConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/NetAWSCameraService.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Assets/simuzen/platform/systems/base/services/camera/pivot/Pivot.cs Assets/simuzen/platform/systems/base/services/camera/pivot/PivotType.cs Assets/simuzen/platform/systems/base/services/camera/PivotsHandler.cs Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Assets/simuzen/platform/systems/base/services/camera/TestAWSCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/TrainingManagerCameraInstaller.cs Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/VehicleCameraSettings.cs Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Assets/simuzen/platform/systems/base/services/coroutine/ICoroutineService.cs Assets/simuzen/platform/systems/base/services/databus/DataBusInstaller.cs Assets/simuzen/platform/systems/base/services/databus/DataBusKey.cs Assets/simuzen/platform/systems/base/services/databus/DataBusObject.cs Assets/simuzen/platform/systems/base/services/databus/DataBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/ForkControllerWriter.cs Assets/simuzen/platform/systems/base/services/databus/IDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Assets/simuzen/platform/systems/base/services/databus/TrafficWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/AidsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BackhoeLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BrakesWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/BulldozerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/CargoWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ComponentWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DoorsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/DumperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/EngineWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/ExtendedLightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FifthWheelWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/FuelTankWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearboxWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/GearPreselectorWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IBusWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/IgnitionWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/InclinometerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/KickstandWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/LightsWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryBladeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/PassengersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RabbitTurtleModeWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RampWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/RipperWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SceneryCargoManagerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SensorControlerWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SnowPlowWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedControlDeviceWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/StabilizersWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/TransferWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/VehicleInputWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WheelLoaderWriter.cs Assets/simuzen/platform/systems/base/services/databus/Writers/WindWriter.cs Assets/simuzen/platform/systems/base/services/fingerprint/IFingerprintService.cs Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Assets/simuzen/platform/systems/base/services/hud/GUIControlSignals.cs Assets/simuzen/platform/systems/base/services/hud/IGUIService.cs Assets/simuzen/platform/systems/base/services/hud/ISceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/SceneGUIService.cs Assets/simuzen/platform/systems/base/services/hud/Scripts/LoginBioPopupPanel.cs Assets/simuzen/platform/systems/base/services/hud/SimuZenGUIService.cs Assets/simuzen/platform/systems/base/services/IExerciseDataEvent.cs Assets/simuzen/platform/systems/base/services/infraction/IInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/IInfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionEventData.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFactory.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionFSM.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionId.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/AggressiveDriving.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/CollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ConeCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ContinuousInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DiscreteInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithForkRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/FreeAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/GearShiftAccelerationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InclinationInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/InfractionMonoBehaviour.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/KickstandInfracction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/NeutralGearDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OffroadInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OperatorsSecurityDistanceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/OverturnInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkWithBucketRaisedInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SettedSpeedLimitInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedWithChainsInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/StopTriggerInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TracksBrakeDrivingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/TurningOffWithoutHandBrakeInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadInWrongPlaceInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongApproachToCrusherInfraction.cs Assets/simuzen/platform/systems/base/services/infraction/InfractionService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/BeginExerciseInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropResults.cs Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/EndResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/InitialLoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyInteropServiceSession.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LoginInteropResult.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ExerciseInfoMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginRequest.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginResponse.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LogoutMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndRequestMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndResponseMessage.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/Cerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ICerberus.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ISimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetManagerWS.cs Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetService.cs Assets/simuzen/platform/systems/base/services/infraction/LogicsModifier.cs Assets/simuzen/platform/systems/base/services/infraction/PIInfractionService.cs Assets/simuzen/platform/systems/base/services/input/Decorators/DialFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/FlankFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/InvertFilter.cs Assets/simuzen/platform/systems/base/services/input/Decorators/PIFilter.cs Assets/simuzen/platform/systems/base/services/input/IInputMapService.cs Assets/simuzen/platform/systems/base/services/input/IInputService.cs Assets/simuzen/platform/systems/base/services/input/impl/Babel/BabelInput.cs "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/AbstractBabelControllerForRewiredBase.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/BabelDummyDecorator.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerDecorator.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FakeBabel.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FalseEventsControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LiftSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MachinarySimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MaqSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/NetControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/OnGUIControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesBikeBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCar4WDBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCarBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesTruckBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SnowPlowSimBabelControllerForRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputActionException.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputEventSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputMapSystem.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputRuntimeDebug.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IgnitionKeyMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IMapper.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/PreviouslyOnRewired.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredActions.cs" "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs" Assets/simuzen/platform/systems/base/services/input/InputHelper.cs Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Assets/simuzen/platform/systems/base/services/input/Tools/BabelPrinter.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Assets/simuzen/platform/systems/base/services/input/wrappers/SMKBabel.cs Assets/simuzen/platform/systems/base/services/IService.cs Assets/simuzen/platform/systems/base/services/log/ErrorHandler.cs Assets/simuzen/platform/systems/base/services/log/IErrorHandler.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapDragArea.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapItem.cs Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs Assets/simuzen/platform/systems/base/services/MonoService.cs Assets/simuzen/platform/systems/base/services/multidisplay/SMKMultidisplay.cs Assets/simuzen/platform/systems/base/services/network/Components/MQPseudoRigidbodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToPickupVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToSnowPlowVehicleSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicUnsync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BackhoeLoaderTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CyclistAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DeformableMeshSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DumperBucketSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ExcavatorTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectBasicSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectTransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/HierachySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MachineryTrackAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeHandlebarSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/NetAuthorityBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerPiecesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengersSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PedestrianAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PickupChainsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RampSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ReplayCrossingEntityAnimator.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RotaryLightsAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SnowplowBladesSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehiclesSandCargoAnimationSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TriangleJointSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleBellowSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleLightsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWiperSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelLoaderTransformsSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/MQRigidbodyNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviourManager.cs Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/SnowplowNetPhysics.cs Assets/simuzen/platform/systems/base/services/network/INetworkService.cs Assets/simuzen/platform/systems/base/services/network/messages/BaseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentModifierNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentPresetNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/CrossingSpawnDistanceNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DeformableSurfaceMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/DestroyRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EmptyNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentConfigurationNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentWindNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ErrorNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/ExerciseParametersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/FloatNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/InfractionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/IntNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MotorVehicleInitNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/MultipleNetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/NetIdentityNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PiecesPassengersNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIEventNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PIPhysicsChangeNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/PISpawnPositionNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SingleBoolNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnRequestNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/SpawnResponseNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TelemetryNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/TrafficLightNetMessage.cs Assets/simuzen/platform/systems/base/services/network/messages/UnloadCargoNetMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkManagerUtils.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/DebugNetMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/INetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageID.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/RegisteredHandler.cs Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/UnregisterMessage.cs Assets/simuzen/platform/systems/base/services/network/NetworkPhysicsManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionManager.cs Assets/simuzen/platform/systems/base/services/network/NetworkSessionSignals.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkDiscovery.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManager.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerClient.cs Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerService.cs Assets/simuzen/platform/systems/base/services/network/UDPClient.cs Assets/simuzen/platform/systems/base/services/network/UDPListener.cs Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestrator.cs Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestratorEventFlow.cs Assets/simuzen/platform/systems/base/services/orchestrator/NetOrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorFromList.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorHelper.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IOrchestratorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/IExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/NetExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/ReplayExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SceneExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SimExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/TrainingManagerExerciseConfigurationPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/ExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/IExerciseInstantiatorPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/IGIReadyPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/INetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/NetInitializeThirdStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/INetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/INetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/NetInitializeSecondStepPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/OrchestratorPluginsConfigurations.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/ISceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/SceneInjectPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/IScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/IServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/ServicesLoaderPlugin.cs Assets/simuzen/platform/systems/base/services/orchestrator/SMKTimer/SMKTimeManager.cs Assets/simuzen/platform/systems/base/services/output/implementation/FakeOutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/ForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputService.cs Assets/simuzen/platform/systems/base/services/output/implementation/OutputTo3DofConverter.cs Assets/simuzen/platform/systems/base/services/output/implementation/PlatformService.cs Assets/simuzen/platform/systems/base/services/output/implementation/SimesBikePlatform.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IForceFeedbackService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IOutputService.cs Assets/simuzen/platform/systems/base/services/output/interfaces/IPlatformService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/BusStopPassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BaseMonoPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IGraphManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengerReceiver.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengers.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengersWithHandicapped.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPlaceManagerGetter.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IStopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Passenger.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCollider.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersFlow.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReceiverSyncHandler.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReset.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersSection.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Place.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PlaceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/StopRequest.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IPIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/IReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusTransformParent.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusPropPassengersManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusStopManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IPassengersServiceManager.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceDebugInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceInput.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersSceneInstaller.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Pose.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/Palette.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/PropPassengersCreator.cs Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Assets/simuzen/platform/systems/base/services/persistence/IPersistentService.cs Assets/simuzen/platform/systems/base/services/rearview/IRearviewService.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewCameras.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewDescriptor.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.cs Assets/simuzen/platform/systems/base/services/rearview/RearviewService.cs Assets/simuzen/platform/systems/base/services/registry/IRegistryService.cs Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Assets/simuzen/platform/systems/base/services/remotefiles/IRemoteFileService.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileConstants.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileDownloadPaths.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileManager.cs Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayAnimatorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBaseData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBoolData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayColorData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEmptyData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnumData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnvironmentData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayFloatData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayIntData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayParticleSystemData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayPassengerAnimationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayRotationData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficLightData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficVehicleParticle.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformData.cs Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayUserVehicleGlassData.cs Assets/simuzen/platform/systems/base/services/replay/IRecordService.cs Assets/simuzen/platform/systems/base/services/replay/IReplayPlayer.cs Assets/simuzen/platform/systems/base/services/replay/IReplayRecorder.cs Assets/simuzen/platform/systems/base/services/replay/ISceneReplayService.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBasePlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBaseRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCameraPivot.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCyclistAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableMesh.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDumperRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayEnvironment.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorTracksAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayGraphicVehicle.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMaterial.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerActive.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerType.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPedestrianAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPlates.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRampPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRearviews.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySandCargoAnimation.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowPlow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowParticleSystem.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficCrash.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransform.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleChainsPlayer.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleGlass.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleHandlebar.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleLights.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleOptionalGo.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWheels.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWipers.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayVehicleSkin.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelsPivot.cs Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCameraDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayCompatibility.cs Assets/simuzen/platform/systems/base/services/replay/ReplayDataCollection.cs Assets/simuzen/platform/systems/base/services/replay/ReplayFileManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Assets/simuzen/platform/systems/base/services/replay/ReplayPlayerController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRecordController.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAssetsManager.cs Assets/simuzen/platform/systems/base/services/replay/ReplayResolver.cs Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Assets/simuzen/platform/systems/base/services/replay/ReplayServicesDescriptor.cs Assets/simuzen/platform/systems/base/services/replay/ReplayUserVehicleRotaryLights.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotHandler.cs Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/IFrameRateService.cs Assets/simuzen/platform/systems/base/services/scene/Camera/MotorbikeDriverCameraPivotBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Camera/NoJointPivotDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/PICameraPivotDescritor.cs Assets/simuzen/platform/systems/base/services/scene/Camera/RearviewToFrameRateSubscriber.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehavior.cs Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPreset.cs Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Assets/simuzen/platform/systems/base/services/scene/Culling/ICullingService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ConfigEnvironmentSetting.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentComponents.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentPreset.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud.cs Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloudEnvironment.cs "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/EnvironmentComponents.cs" "Assets/simuzen/platform/systems/base/services/scene/Environment/Environment Components/IEnvironmentComponents.cs" Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceLight.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfacePartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DefSurfInitialStatusMessage.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/IDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/NetDeformableSurfaceEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SnowParticleHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/SurfaceDataPartial.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/AquaplaningManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/CloudyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DaytimeManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/DegradedAsphaltManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/FogManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/HailManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyAdherenceManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/IcyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/ModifiersManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/OilManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/RainyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SnowManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/SunnyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentManagers/WindManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/AquaplaningModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/CloudyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DaytimeModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/DegradedAsphaltModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/FogModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/HailModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyAdherentModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IcyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/IModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/ModifierEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/OilModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/RainyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/SunnyModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentModifiers/WindModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentConfiguration.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentEvent.cs Assets/simuzen/platform/systems/base/services/scene/Environment/IEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetController.cs Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetControllerByEnvironment.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ManagersEnvironmentHandler.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatParticulateModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatSnowModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatWaterModifier.cs Assets/simuzen/platform/systems/base/services/scene/Environment/NetEnvironmentService.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ObjectsByEnv.cs Assets/simuzen/platform/systems/base/services/scene/Environment/RuntimeEditor/EnvironmentRuntimeTool.cs Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EnvironmentEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventHistoryLogger.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventLog.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/IEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/PassengersEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/TrafficEventFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/VehicleEventFactory.cs" Assets/simuzen/platform/systems/base/services/scene/Input/BasicPIInputProxy.cs Assets/simuzen/platform/systems/base/services/scene/Input/EnvironmentInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/LocalWindInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/MineSimCargoInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/PIInputProxyInstaller.cs Assets/simuzen/platform/systems/base/services/scene/Input/SpawnInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/TrafficInput.cs Assets/simuzen/platform/systems/base/services/scene/Input/UserBehaviorInput.cs "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/ContextManagerInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/IPassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerAnimationController.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryInstaller.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs" "Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PieceDescriptor.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/IPhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicAdherenceManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentService.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicSnowManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicWindManager.cs" "Assets/simuzen/platform/systems/base/services/scene/Physic Environment/WindDebug.cs" Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/IGlobalSceneryService.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryDataManager.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryNames.cs Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/GameObjectFromBundleGroup.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/IAbstractEntityFactory.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/GameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IMiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/IVehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/MiniMapService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/NetGameObjectCreationService.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/EntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/GameObjectPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/IAbstractEntityPool.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/DynamicSceneItem.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/ISpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointHelper.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 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Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/EveryInputController.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ForkliftInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MachineryInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorcycleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/PickupInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/SnowRemovalVehicleInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/TrailerInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsWithRampInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DumperInput.cs Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ExcavatorInput.cs 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Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseObjectMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseUnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseVariable.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Parser.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseError.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportCode.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReporter.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportLine.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/UndeclaredVarReport.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Script.cs 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Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/IVirtualMachineComponent.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/MainThreadHelper.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/PlayedLocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/Stack.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/VariableSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/BinaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/IfJump.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/LoadLiteral.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/UnaryOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/VariableOperation.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Instruction.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Attributes/ClassMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Class.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Asset.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Environment.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Logger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Timer.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Traffic.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Trigger.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/UserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ClassMethodsSet.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ExecutableMethodHolder.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/VirtualMachine.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Context.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Locution.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/LocutionSet.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/MojoManager.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/Objective.cs Assets/simuzen/tm/Scripts/MojoSharp/Context/ObjectiveSet.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Attributes/SmartMethod.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartExercise.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartSpawnPoint.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartTrigger.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartUserVehicle.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/SmartObject.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITmEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorItemsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorAssetsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorEntitiesManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorGoalsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorRuntimeScriptsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorSpawnPointsManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorTriggersManager.cs Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorUserVehicleScriptsManager.cs 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Assets/simuzen/tm/Scripts/TMEditor/UI/LoadLevelSlider.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntityController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MultiSubPanelsController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/RuntimeController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/SpawnPointController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/TriggerController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/UserVehicleController.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/AssetsList.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableUI.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/Signals/RuntimeSignals.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmAsset.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmEntity.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExercise.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExerciseLocutions.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmGoal.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmObject.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmResource.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmSpawnPoint.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmText.cs Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmTrigger.cs Assets/simuzen/tm/Scripts/Utils/AdvancedVehicleConfig.cs Assets/simuzen/tm/Scripts/Utils/ErrorTemplates.cs Assets/simuzen/tm/Scripts/Utils/ExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Assets/simuzen/tm/Scripts/Utils/Menu/ExerciseParamImageListener.cs Assets/simuzen/tm/Scripts/Utils/Menu/GlobalExerciseParamsController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseObjetiveController.cs Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseToggle.cs Assets/simuzen/tm/Scripts/Utils/Menu/TimerController.cs Assets/simuzen/tm/Scripts/Utils/Menu/ToggleGroupController.cs Assets/simuzen/tm/Scripts/Utils/NameTemplates.cs Assets/simuzen/tm/Scripts/Utils/OpenTMDocumentation.cs Assets/simuzen/tm/Scripts/Utils/OrthoCamera.cs Assets/simuzen/tm/Scripts/Utils/PanelComplete.cs Assets/simuzen/tm/Scripts/Utils/PanelScaler.cs Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolLEngineDefault.cs Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolSpatialAudio.cs Assets/Wwise/Deployment/API/Generated/Common/Ak3DSpatializationMode.cs Assets/Wwise/Deployment/API/Generated/Common/AkActionOnEventType.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioDeviceState.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioFormat.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioInterruptionCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkAudioSourceChangeCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkBankContent.cs Assets/Wwise/Deployment/API/Generated/Common/AkBusHierarchyFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackSerializer.cs Assets/Wwise/Deployment/API/Generated/Common/AkCallbackType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfig.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfigType.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelEmitter.cs Assets/Wwise/Deployment/API/Generated/Common/AkChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkConnectionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkCurveInterpolation.cs Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkDurationCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkEmitterSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkGlobalCallbackLocation.cs Assets/Wwise/Deployment/API/Generated/Common/AkGroupType.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMemSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDICcTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIPost.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObstructionOcclusionValues.cs Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkPannerType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositionSourceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPropagationPathParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkStreamMgrSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangleProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkVector.cs Assets/Wwise/Deployment/API/Generated/Mac/AkMemPoolAttributes_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkPlatformInitSettings_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkMemPoolAttributes_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkPlatformInitSettings_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs Assets/Wwise/Deployment/API/Generated/Windows/AkThreadProperties_Windows.cs Assets/Wwise/Deployment/API/Handwritten/AkAudioInputManager.cs Assets/Wwise/Deployment/API/Handwritten/AkAuxSendArray.cs Assets/Wwise/Deployment/API/Handwritten/AkBankManager.cs Assets/Wwise/Deployment/API/Handwritten/AkBasePathGetter.cs Assets/Wwise/Deployment/API/Handwritten/AkCallbackManager.cs Assets/Wwise/Deployment/API/Handwritten/AkChannelEmitterArray.cs Assets/Wwise/Deployment/API/Handwritten/AkLogger.cs Assets/Wwise/Deployment/API/Handwritten/AkMIDIPostArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPositionArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPropagationPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundEngine.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkTriangleArray.cs Assets/Wwise/Deployment/API/Handwritten/AkUtilities.cs Assets/Wwise/Deployment/API/Handwritten/WwiseTypes.cs Assets/Wwise/Deployment/Components/AkAmbient.cs Assets/Wwise/Deployment/Components/AkAudioListener.cs Assets/Wwise/Deployment/Components/AkBank.cs Assets/Wwise/Deployment/Components/AkDragDropHelper.cs Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkEnvironment.cs Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs Assets/Wwise/Deployment/Components/AkEvent.cs Assets/Wwise/Deployment/Components/AkEventCallbackData.cs Assets/Wwise/Deployment/Components/AkEventPlayable.cs Assets/Wwise/Deployment/Components/AkEventTrack.cs Assets/Wwise/Deployment/Components/AkGameObj.cs Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs Assets/Wwise/Deployment/Components/AkInitializer.cs Assets/Wwise/Deployment/Components/AkMemBankLoader.cs Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkRoom.cs Assets/Wwise/Deployment/Components/AkRoomPortal.cs Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs Assets/Wwise/Deployment/Components/AkRTPCTrack.cs Assets/Wwise/Deployment/Components/AkSoundEngineController.cs Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs Assets/Wwise/Deployment/Components/AkState.cs Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs Assets/Wwise/Deployment/Components/AkSwitch.cs Assets/Wwise/Deployment/Components/AkTerminator.cs Assets/Wwise/Deployment/Components/AkTriggerBase.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs Assets/Wwise/Deployment/Components/AkTriggerDisable.cs Assets/Wwise/Deployment/Components/AkTriggerEnable.cs Assets/Wwise/Deployment/Components/AkTriggerEnter.cs Assets/Wwise/Deployment/Components/AkTriggerExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs Assets/Wwise/Extensions/AkSoundEngine.extensions.cs -lib:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll Compilation succeeded - 530 warning(s) -----CompilerOutput:-stderr---------- Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs(18,22): warning CS0108: `Core.CullingSystem.Behaviours.LightCullingBehaviour.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: `Core.CullingSystem.Behaviours.LODMeshFilterCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: `Core.CullingSystem.Behaviours.LODSkinnedMeshCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs(8,27): warning CS0108: `Core.CullingSystem.Behaviours.RigidbodyCullingBehaviour.rigidbody' hides inherited member `UnityEngine.Component.rigidbody'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs(8,25): warning CS0108: `Core.CullingSystem.Behaviours.ShadowsCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended Assets/simuzen/CommonTools/zenject/Source/Factories/Factory.cs(29,23): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponent.cs(45,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs(14,40): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs(14,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(182,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(86,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(57,21): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(55,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(52,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(53,32): (Location of the symbol related to previous warning) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs(16,44): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: `SimuZen.Services.AbstractStateMachineGUIService.Update()' hides inherited member `SMKBehaviour.Update()'. Use the new keyword if hiding was intended Assets/simuzen/platform/SMKBehaviour.cs(20,17): (Location of the symbol related to previous warning) Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/playmaker/PlayMaker.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(20,45): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs(40,22): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(15,36): warning CS0108: `SimuZen.Services.Infraction.RotaryLightsInfraction.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs(13,46): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: `SimuZen.Services.EnvironmentService.ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member `UnityEngine.Component.particleSystem'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/GlobalPieceCollection.cs(24,17): (Location of the symbol related to previous warning) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(29,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(30,50): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(34,45): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(35,59): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs(36,38): (Location of the symbol related to previous warning) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(38,47): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs(24,20): warning CS0414: The private field `BackgroundKey.thisHwnd' is assigned but its value is never used Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs(15,32): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SystemCheckAction.configuration' is assigned but its value is never used Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs(13,15): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AlarmAudioManager._keyState' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs(18,31): warning CS0414: The private field `SimuZen.Services.AssetBundleSystem.BundleLocalizator.errorresolver' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(24,43): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnBundleVersionResult' is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(25,30): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnLoadingBundle' is never used Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(42,50): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.dll.mdb Script Module: Assembly-CSharp.dll Pass: 0 took 278 milliseconds [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentPresetNetMessage] MessageClassProcessor for ChangeEnvironmentPresetNetMessage [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Start [ChangeEnvironmentPresetNetMessage] GenerateSerialization [ChangeEnvironmentPresetNetMessage] GenerateDeserialization [ChangeEnvironmentPresetNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [EnvironmentWindNetMessage] MessageClassProcessor for EnvironmentWindNetMessage [EnvironmentWindNetMessage] MessageClassProcessor Start [EnvironmentWindNetMessage] GenerateSerialization [EnvironmentWindNetMessage] GenerateDeserialization [EnvironmentWindNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed Pass: 1 took 1052 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:06.5311913 - Starting compile 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-define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES_COLLAB -define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_HUB -define:ENABLE_CLOUD_PROJECT_ID -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_CLOUD_SERVICES_UNET -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_TIMELINE -define:ENABLE_EDITOR_METRICS -define:ENABLE_EDITOR_METRICS_CACHING -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:INCLUDE_DYNAMIC_GI -define:INCLUDE_GI -define:ENABLE_MONO_BDWGC -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:INCLUDE_PUBNUB -define:ENABLE_VIDEO -define:ENABLE_PACKMAN -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_LOCALIZATION -define:PLATFORM_STANDALONE_WIN 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-define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE -define:PLAYMAKER -define:PLAYMAKER_1_8_OR_NEWER -define:VEGETATION_STUDIO -define:AMPLIFY_SHADER_EDITOR -define:PLAYMAKER_1_8_5_OR_NEWER -define:TOUCH_REACT -define:ODIN_INSPECTOR -define:PROBUILDER_FBX_ENABLED -define:UNITY_POST_PROCESSING_STACK_V1 -define:CASCADE -define:CT_RTV -define:CTS_PRESENT -define:__MICROSPLAT__ -define:__MICROSPLAT_DETAILRESAMPLE__ -define:__MICROSPLAT_ALPHAHOLE__ -define:__MICROSPLAT_TRIPLANAR__ -define:__MICROSPLAT_TESSELLATION__ -define:__MICROSPLAT_SNOW__ -define:__MICROSPLAT_STREAMS__ -define:__MICROSPLAT_GLOBALTEXTURE__ -define:__MICROSPLAT_TEXTURECLUSTERS__ -define:__MICROSPLAT_WINDGLITTER__ -define:__MICROSPLAT_TERRAINBLEND__ -define:PLAYMAKER_1_9 -define:PLAYMAKER_1_9_0 -define:PLAYMAKER_1_9_OR_NEWER Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Assets/configuration/scenes/Editor/GlobalShaderVariablesEditorWindow.cs Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs 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Assets/simuzen/CommonTools/AlmostEngine/UltimateScreenshotCreator/Assets/Scripts/Utils/Editor/iOsPostProcessBuild.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Editor/About/About.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Editor/Inspector/AmplifyImpostorInspector.cs Assets/simuzen/CommonTools/AmplifyImpostors/Plugins/Editor/ShaderEditorNode/AmplifyImpostorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Actions/ActionData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Actions/ActionLog.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Constants.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/CustomDrawers/EditableIf.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Graphs/NodeGrid.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Graphs/ParentGraph.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderEditorWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunction.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AmplifyShaderFunctionEditor.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/AutoPanData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Clipboard.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ConfirmationWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ConsoleLogWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ContextMenuItem.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/DebugConsoleWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/DragAndDropTool.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/DuplicatePreventionBuffer.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/GraphContextMenu.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/MenuParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/NodeParametersWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/ContextPalette.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PalettePopUp.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Palette/PaletteWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/PortLegendInfo.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/SceneSaveCallback.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderEditorModeWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/ShaderLibrary.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButton.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonParent.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsWindow.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackColor.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackFloat.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackInt.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVariable.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector2.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Native/IFallbackVars.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/CommentaryNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ColorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/GlobalArrayNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/IntNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix3X3Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Matrix4X4Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/MatrixParentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PiNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/PropertyNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/RangedFloatNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLightingIndirectLighting.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/StaticSwitch.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TextureArrayNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector2Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector3Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/Vector4Node.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/DrawInfo.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/DynamicTypeNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/CameraDepthFade.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeGrabScreenPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGBAHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeFloatRGHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeLightmapHlpNode.cs "Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeViewNormalStereoHlpNode .cs" Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DepthFade.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DitheringNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeDepthNormalNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGBAHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeFloatRGHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/EncodeViewNormalStereoHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/GammaToLinearNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/HelperParentNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LinearToGammaNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceLightDirHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ObjSpaceViewDirHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxMappingNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOcclusionMappingNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ShadeVertexLightsHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/SurfaceDepthNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToViewPosHlpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceLightDirHlpNode.cs "Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/WorldSpaceViewDirHlpNode .cs" Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/BlendOpsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/DesaturateOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/HSVToRGBNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/NoiseGeneratorNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/PosterizeNode.cs "Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/RGBToHSVNode .cs" Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimpleContrastOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/SimplexNoiseNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/TFHCGrayscale.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/ISignalGenerator.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/ConditionalIfNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/KeywordSwitchNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreater.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareGreaterEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLower.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareNotEqual.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareWithRange.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCIf.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCStub.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalDefinesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalIncludesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalPragmasHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/AdditionalSurfaceOptionsHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BillboardOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/BlendOpsHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CodeGenerationData.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ColorMaskHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/CustomTagsHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/DependenciesHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FallbackPickerHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionInput.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionOutput.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitch.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSwitchByPipeline.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/LogNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/MasterNodeDataCollector.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutlineOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/OutputNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingOptionsOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/RenderingPlatformsOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StandardSurface.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/StencilBufferOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/TessellationOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/UsePassHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/ZBufferOpHelper.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/AppendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/BreakToComponentsNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/CustomExpressionNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/DynamicAppendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/FresnelNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/GetLocalVarNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/LayeredBlendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/MatrixFromVectors.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/PosFromTransformMatrix.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RegisterLocalVarNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RelayNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SummedBlendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwitchNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/SwizzleNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/ToggleSwitchNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ObjectToWorldTransfNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/ParentTransfNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/Transformation/WorldToObjectTransfNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/VectorFromMatrixNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedAvgNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WeightedBlendNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeAttributes.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeRestrictions.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUsageRegister.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/NodeUtils.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AddOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs Assets/simuzen/CommonTools/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs 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Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/Editor/AmplifyNodes/TouchReactNode.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/Editor/CompilerDefineTouchReact.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/Editor/TouchReactBaseEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/Editor/TouchReactColliderEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/Editor/TouchReactMeshEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystem/Editor/TouchReactSystemEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/Editor/BakedBillboardControllerEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/BillboardSystem/Editor/BillboardSystemEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/ColliderSystem/Editor/ColliderSystemEditor.cs 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Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/MaskBackgroundCreator/Editor/MaskBackgroundCreatorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ObstacleMaskCreator/Editor/ObstacleMaskCreatorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/SceneVegetationBaker/Editor/SceneVegetationBakerEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/ShadowMaskCreator/Editor/ShadowMaskCreatorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/Utility/VegetationColorMaskCreator/Editor/VegetationColorMaskCreatorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Editor/VegetationPackageEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Editor/VegetationPackageEditorTools.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Editor/VegetationSystemEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/Editor/VegetationSystemToolWindowEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Editor/PersistentVegetationStorageEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Editor/PersistentVegetationStoragePackageEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/Editor/SceneVegetationImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/Editor/SceneVegetationImporterSettingsEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/Editor/TerrainDetailImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/PersistentVegetationStorage/Importer/Editor/TerrainTreeImporter.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationBeaconEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationItemMaskEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationMaskAreaEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationMaskEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationMaskErrorEditor.cs Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudio/VegetationSystem/VegetationMask/Editor/VegetationMaskLineEditor.cs Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs Assets/simuzen/CommonTools/BakingTools/Editor/FilteredBundleBuilderWindow.cs Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/LightProbesVolumeEditor.cs Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Editor/AFPSCounterEditor.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Editor/AFPSRenderRecorderEditor.cs Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Editor/EditorUIUtils.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Maintainer.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/MaintainerMarker.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/CleanerSortingType.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/ProjectCleaner.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/Records/AssetRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/Records/CleanerErrorRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/Records/CleanerRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Cleaner/RecordType.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/Enums/RecordLocation.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/Enums/SortingDirection.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/IShowableRecord.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/Records/RecordBase.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/RecordsSortings.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Common/ReportsBuilder.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/IssuesFinder.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/IssuesFixer.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/IssuesSortingType.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Modules/RecordsBased/Issues/Records/BuildSettingsIssueRecord.cs 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Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/PathFiltersTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/SceneFiltersTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/StringFiltersTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Filters/Tabs/TabBase.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/MaintainerWindow.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/AboutTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/CleanerTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/IssuesTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Tabs/RecordsTab.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Utils/CSLayout.cs Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/UI/Utils/CSTextureLoader.cs 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Assets/simuzen/CommonTools/DeformableSurface/Scripts/Editor/SurfaceDataEditor.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_BuoyancyForceEditor.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_DynamicWaterEditor.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_EditorExtensions.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_FluidVolumeEditor.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_HOEditorUndoManager.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_LayerTagChecker.cs Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/Editor/DW_MenuItems.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/Editor/RiverShaderGUI.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/Editor/RiverShaderGUI_Compiler.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/ShaderGenerator/Editor/RiverUtilities.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CascadeHelp.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CascadeMainMenu.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CascadeManagerEditor.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CascadeRootEditor.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CascadeWindow.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/CompilerDefineRiver.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Editor/RiverPathEditor.cs Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/Tools/Editor/CascadeTextureGeneratorEditor.cs 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Integration/Editor/EnviroWAPIEditor.cs" Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/AssetsController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/BasicController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/HistoryController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/PrefabsController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/ScenesController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Controllers/ScriptsController.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Model/Configuration.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Model/FullInfo.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Model/InstanceInfo.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Model/ScenesInfo.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/GUILayoutUtils.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/ObjectUtil.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/Singleton.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Utils/StringUtils.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/AssetsWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/BasicWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/HistoryWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/MiniPrefabWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/PrefabsWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/ScenesWindow.cs Assets/simuzen/CommonTools/FasterInspector/Editor/Scripts/Windows/ScriptsWindow.cs Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Plot_Overtime/Editor/WMG_X_Plot_Overtime_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Axis_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Bezier_Band_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Hierarchical_Tree_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Legend_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Pie_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Pie_Graph_Slice_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Prefab_Gen.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Radar_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Ring_Graph_E.cs Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_Series_E.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/Configuration.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/InitAnyScene.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/InitAnySceneWindow.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/ProjectHelper.cs Assets/simuzen/CommonTools/InitAnyScene/Editor/Scripts/StringUtils.cs Assets/simuzen/CommonTools/LayersForProduct/Editor/LayersForProductTool.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/CorePreferences.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/CustomEditorBase.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/CustomPropertyDrawerBase.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/EmptyFolderUtility.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/LeapHandControllerEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/LeapImageRetrieverEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/LeapServiceProviderEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/Tests/FrameValidator.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/Tests/HandFactoryTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Editor/Tests/TransformCopyTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/Editor/Tests/SlidingMaxTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Editor/TransformTweenBehaviourEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Editor/Tests/TweenTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/Editor/AttachmentHandsEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Editor/CombinablePropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/AssetFolderPropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/SerializableDictionaryEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/SerializableHashSetEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/StreamingAssetPropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/StreamingFolderPropertyDrawer.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/DequeTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/MinHeapTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/MultiTypedListTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/MultiTypedReferenceTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Editor/Tests/ProduceConsumeBufferTest.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Editor/ListAndArrayExtensionTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Editor/QueryTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/CommentEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/EnumEventTableEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/Hotkeys.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/SingleLayerEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Editor/TransformUtilTests.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/Editor/EyeTypeEditor.cs Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/Editor/LeapTemporalWarpingEditor.cs "Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs" "Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs" Assets/simuzen/CommonTools/MicroSplat/AlphaHole/Editor/MicroSplatAlphaHole.cs Assets/simuzen/CommonTools/MicroSplat/AntiTile/Scripts/Editor/MicroSplatDetailResample.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/FeatureDescriptor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/IRenderLoopAdapter.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatBaseFeatures.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatDefines.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatShaderGUI.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatShaderGUI_Compiler.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatShaderGUI_PerTex.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor_Baking.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor_TerrainDesc.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatTerrainEditor_WeightLimiting.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/MicroSplatUtilities.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/SurfaceShaderRenderLoopAdapter.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayConfigEditor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayEditor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/Editor/TextureArrayPreprocessor.cs Assets/simuzen/CommonTools/MicroSplat/Core/Scripts/VegetationStudio/Editor/MicroSplatVegetationStudio.cs Assets/simuzen/CommonTools/MicroSplat/GlobalTexture/Scripts/Editor/MicroSplatGlobalTexture.cs Assets/simuzen/CommonTools/MicroSplat/Snow/Scripts/Editor/MicroSplatSnow.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/MicroSplatStreams.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/MicroSplatTerrainJob.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/StreamManagerEditor.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/StreamPainter_GUI.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/StreamPainter_Painting.cs Assets/simuzen/CommonTools/MicroSplat/Streams/Scripts/Editor/StreamPainterWindow.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/Editor/MicroSplatBlendableMaterialEditor.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/Editor/MicroSplatBlendableObjectEditor.cs Assets/simuzen/CommonTools/MicroSplat/TerrainBlending/Editor/MicroSplatTerrainBlending.cs Assets/simuzen/CommonTools/MicroSplat/Tessellation/Scripts/Editor/MicroSplatTessellation.cs Assets/simuzen/CommonTools/MicroSplat/TextureClusters/Scripts/Editor/MicroSplatTextureClusters.cs Assets/simuzen/CommonTools/MicroSplat/Triplanar/Scripts/Editor/MicroSplatTriplanar.cs Assets/simuzen/CommonTools/MicroSplat/WindsAndGlitter/Scripts/Editor/MicroSplatWindsAndGlitter.cs Assets/simuzen/CommonTools/MissingScriptFinder/Editor/FindMissingScripts.cs Assets/simuzen/CommonTools/playmaker/iTween/PlayMaker/Editor/iTweenMoveToActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/BaseClasses/OnAnimatorUpdateActionEditorBase.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorAnimatorRootActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorBodyActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorBoneGameObjectActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorBoolActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentStateInfoActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentStateInfoIsNameActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentStateInfoIsTagActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentTransitionInfoActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentTransitionInfoIsNameActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorCurrentTransitionInfoIsUserNameActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorDeltaActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorFloatActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorGravityWeightActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorIKGoalActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorIntActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorIsLayerInTransitionActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorIsMatchingTargetActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorLayerWeightActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorNextStateInfoActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorPivotActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorSpeedActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/GetAnimatorTargetActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/SetAnimatorBoolActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/SetAnimatorFloatActionEditor.cs Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/Editor/SetAnimatorIntActionEditor.cs 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Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/SpeakerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/SpeechTextEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/TextFileSpeakerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Extension/VoiceInitalizerEditor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/ConfigBase.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/ConfigPreferences.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/ConfigWindow.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/RTVoiceGameObject.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Integration/RTVoiceMenu.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/CompileDefines.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/ConfigLoader.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/Launch.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/ReminderCheck.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/SetApiLevel.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/SetupResources.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/Telemetry.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/UnityCheck.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/UpdateCheck.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/WSACheck.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Util/BuildPostprocessor.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Util/EditorConfig.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Util/EditorConstants.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Util/EditorHelper.cs Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Util/GAApi.cs Assets/simuzen/CommonTools/ScriptableObjectFactory/Editor/ScriptableObjectFactory.cs Assets/simuzen/CommonTools/ScriptableObjectFactory/Editor/ScriptableObjectWindow.cs "Assets/simuzen/CommonTools/Simple Path Finding/Editor/GraphManagerEditor.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Editor/TagList.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/Editor/GetPositionInPathEditor.cs" "Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/Editor/PathFollowerEditor.cs" "Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPAtlasBuilder.cs" "Assets/simuzen/CommonTools/Simple Sprite 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Assets/simuzen/CommonTools/UIWidgets/Editor/CursorsEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/DragSupportEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/EasyLayoutEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/LayoutSwitcherEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewBaseEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewCustomBaseEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewCustomEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewCustomHeightEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewGameObjectsEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewIconsEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewItemEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ListViewPaginatorEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/MenuOptions.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ProgressbarEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/RangeSliderEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/RangeSliderFloatEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ResizableEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ResizableHeaderEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/ScrollRectPaginator.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SelectableHelperEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SpinnerEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SpinnerFloatEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/SplitterEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TabButtonEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TabIconButtonEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TabIconsDrawer.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TileViewEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TreeViewCustomEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TreeViewDataSourceEditor.cs Assets/simuzen/CommonTools/UIWidgets/Editor/TreeViewDataSourceWindow.cs "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Editor/ListViewCustomSampleEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Editor/ListViewUnderlineSampleEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Editor/ListViewVariableHeightEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Editor/HarborListViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Editor/TraderListViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/Editor/SteamSpyViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/Editor/TileViewSampleEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/Editor/ToDoListViewEditor.cs" "Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/Editor/TreeViewSampleEditor.cs" Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/Editor/ClassTypeReferencePropertyDrawer.cs Assets/simuzen/CommonTools/Utils/Collider/Editor/ColliderFreeRoomVisualHelperEditor.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/ConstPopupDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/ConstPopupEditor.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/DataClassPopupDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/DividerDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/DropdownSubtypesDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/HelpBoxDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/PropertyDrawerHelper.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/Vector2RangeDrawer.cs Assets/simuzen/CommonTools/Utils/Drawers/Editor/Vector3RangeDrawer.cs Assets/simuzen/CommonTools/Utils/Editor/CheckBundleIntegrity.cs Assets/simuzen/CommonTools/Utils/Editor/CreateObjectButton.cs Assets/simuzen/CommonTools/Utils/Editor/CreateObjectButtonList.cs Assets/simuzen/CommonTools/Utils/Editor/CustomInspectorCreator.cs Assets/simuzen/CommonTools/Utils/Editor/EditorCoroutine.cs Assets/simuzen/CommonTools/Utils/Editor/EditorList.cs Assets/simuzen/CommonTools/Utils/Editor/FindAllFieldsWithAttributeInProject.cs Assets/simuzen/CommonTools/Utils/Editor/FindComponentUsage.cs Assets/simuzen/CommonTools/Utils/Editor/FinderUtils.cs Assets/simuzen/CommonTools/Utils/Editor/FindMissingScriptsRecursively.cs Assets/simuzen/CommonTools/Utils/Editor/HandlesUtils.cs Assets/simuzen/CommonTools/Utils/Editor/IEnumerableExtensionWithProgressBar.cs Assets/simuzen/CommonTools/Utils/Editor/ModifyStaticPrefab.cs Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs Assets/simuzen/CommonTools/Utils/Editor/Normalizer.cs Assets/simuzen/CommonTools/Utils/Editor/PrefabMatrix.cs Assets/simuzen/CommonTools/Utils/Editor/ProjectUtils.cs Assets/simuzen/CommonTools/Utils/Editor/SceneViewUtils.cs Assets/simuzen/CommonTools/Utils/Editor/ScriptableObjectUtils.cs Assets/simuzen/CommonTools/Utils/Editor/TransformCopier.cs Assets/simuzen/CommonTools/Utils/Editor/TransformGroup.cs Assets/simuzen/CommonTools/Utils/Editor/UpdateSVNRepos.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorApplyPrefabs.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorNormalizePivots.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorObjExporter.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorRandomizeScaleAndRotation.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorRenameGOs.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorReplaceByNameGOs.cs Assets/simuzen/CommonTools/Utils/Scene/Editor/EditorReplaceGOs.cs "Assets/simuzen/CommonTools/Utils/Simple State Machine/Editor/SimpleStateMachineTest.cs" Assets/simuzen/CommonTools/Utils/Tools/Editor/FindAllPrefabsAndOrganizeInLayers.cs Assets/simuzen/CommonTools/Utils/Tools/Editor/TransformToTerrainTool.cs Assets/simuzen/CommonTools/Utils/UnitTest/Editor/TestUtils.cs Assets/simuzen/CommonTools/Utils/Validation/Editor/ValidatorEditorTools.cs Assets/simuzen/CommonTools/VertexPaint/Editor/ColorSwatches.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomBrushes/BlendNormalsBrush.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomBrushes/Noise.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomBrushes/VertexPainterNoiseBrush.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/BakeAO.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/BakePivot.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/BakeTexture.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/CombineMeshes.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/IVertexPainterUtility.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/MultiplyChannelValues.cs Assets/simuzen/CommonTools/VertexPaint/Editor/CustomUtilities/SaveMeshes.cs Assets/simuzen/CommonTools/VertexPaint/Editor/PaintJob.cs Assets/simuzen/CommonTools/VertexPaint/Editor/RxLookingGlass.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterCustomBrush.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterUtilities.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_GUI.cs Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/AutoMocking/Editor/TestAutoMocking.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestBindGameObject.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromComponent.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromGameObject.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromPrefab.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromPrefabResource.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromResource.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromSiblingComponent.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromSubContainerPrefab.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Bindings/Editor/TestFromSubContainerPrefabResource.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestBindFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestBindFactoryFive.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestBindFactoryOne.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestGameObjectFactoryOne.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestGameObjectFactoryZero.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Factories/Editor/TestPrefabFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/Editor/TestInstallers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/Editor/TestMonoInstallers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Installers/Editor/TestScriptableObjectInstallers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/IntegrationTests/Util/Editor/FixtureUtil.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestMultipleContractTypes.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestMultipleContractTypes2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestMultipleContractTypes3.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestNonLazy.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestRebind.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestUnbind.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestWithArguments.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestTo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToGetter.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToInstance.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToMethod.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToResolve.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToSubContainerInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Bindings/TestToSubContainerMethod.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Commands/TestCommandsOne.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Commands/TestCommandsZero.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsBasic.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsComplex.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsFieldName.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsIdentifier.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsParents.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsTarget.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestConditionsTargetInstance.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conditions/TestIdentifiers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/Foo.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/FooMore.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/TestConvention.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/TestConvention2.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Conventions/TestConventionNames.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryTo0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryTo1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryTo5.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToFactory0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToFactory1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToGetter0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToInstance0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToMethod0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToMethod1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToResolve0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerInstaller0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerInstaller1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerMethod0.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/Bindings/TestFactoryToSubContainerMethod1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/IFactory/TestIFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Factories/TestFactory.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestAllInjectionTypes.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestBaseClassPropertyInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestCircularDependencies.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestConstructorInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestConstructorInjectionOptional.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestDuplicateInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestInjectSources.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestListInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestNullableValues.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestParameters.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestPostInjectCall.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestPostInjectParameters.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestPropertyInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestStructInjection.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Injection/TestTestOptional.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestCircularDependencies.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestConflictingToSingletonUses.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestCopyIntoAllSubContainers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestFacadeSubContainer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestGenericContract.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestMisc.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestMoq.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestNestedContainer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestResolveMany.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestSubContainers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestSubContainers4.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestTaskUpdater.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestTestUtil.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestTransientMockProvider.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/TestValidateInstaller.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Other/ZenjectProfileTest.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignals.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignalsOneParam.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignalsSixParams.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestSignalsWithIdentifiers.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Signals/TestTriggers1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Util/TestListComparer.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Validation/TestValidate1.cs Assets/simuzen/CommonTools/zenject/OptionalExtras/UnitTests/Editor/Validation/TestValidateFactories.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/ContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/GameObjectContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/ProjectContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/SceneContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Editors/SceneDecoratorContextEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/EditorWindow/GuiRenderableManager.cs Assets/simuzen/CommonTools/zenject/Source/Editor/EditorWindow/IGuiRenderable.cs Assets/simuzen/CommonTools/zenject/Source/Editor/EditorWindow/ZenjectEditorWindow.cs Assets/simuzen/CommonTools/zenject/Source/Editor/ObjectGraphVisualizer.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Testing/ZenjectIntegrationTestFixture.cs Assets/simuzen/CommonTools/zenject/Source/Editor/Testing/ZenjectUnitTestFixture.cs Assets/simuzen/CommonTools/zenject/Source/Editor/UnityInspectorListEditor.cs Assets/simuzen/CommonTools/zenject/Source/Editor/ZenMenuItems.cs Assets/simuzen/CommonTools/zenject/Source/Editor/ZenUnityEditorUtil.cs Assets/simuzen/platform/builds/Editor/BuildCreator/AbstractBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/AdditionalSMKVersionFileManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildCreatorFileNames.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildFromCommand.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildRepoManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildResourceWindow.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BuildWindowManager.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BundleManagerResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/BundleResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/CheckSumFileCreator.cs Assets/simuzen/platform/builds/Editor/BuildCreator/ConfirmationWindow.cs Assets/simuzen/platform/builds/Editor/BuildCreator/DirectoryBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/FileBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/FileVersionBuildResource.cs Assets/simuzen/platform/builds/Editor/BuildCreator/SVNBuilds.cs Assets/simuzen/platform/builds/Editor/LocalizationTool/BundleLocalizationCreator.cs Assets/simuzen/platform/builds/Editor/LocalizationTool/SystemBundleResource.cs Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/Editor/DecelerationObstacleEditor.cs Assets/simuzen/platform/hud/data/Editor/HUDConfigurationParametersCreator.cs Assets/simuzen/platform/hud/data/Editor/HUDVehicleCreator.cs Assets/simuzen/platform/installers/Editor/CameraInstallerEditor.cs Assets/simuzen/platform/installers/Editor/EnvironmentInstallerEditor.cs Assets/simuzen/platform/installers/Editor/EnvironmentSettingsDrawer.cs Assets/simuzen/platform/playmaker/actions/passengers/Editor/GetPlaceEditor.cs Assets/simuzen/platform/systems/base/configuration/Editor/ParamDBEditor.cs Assets/simuzen/platform/systems/base/configuration/Editor/ParamEditor.cs Assets/simuzen/platform/systems/base/configuration/Editor/ParamPropertyDrawer.cs Assets/simuzen/platform/systems/base/configuration/test/Editor/DefaultConfigurationTest.cs Assets/simuzen/platform/systems/base/localization/test/Editor/LocalizationTest.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Editor/AudioExporter.cs Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Editor/VehicleSoundsCreator.cs Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/Editor/RegisterAssetsOnBundle.cs Assets/simuzen/platform/systems/base/services/bundle/Editor/BundleManagerInspector.cs Assets/simuzen/platform/systems/base/services/camera/Editor/LogicCameraLayerCullDistancesPropertyDrawer.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/Editor/ImportCameraConfiguration.cs Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/Editor/ScreenConfigurationEditorWindow.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/CameraLayerNumberCamerasProperty.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/LogicCameraEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/LogicCameraMenu.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/LogicCameraSettingEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/OverrideBehaviourTypeInEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/OverrideTypeInEditor.cs Assets/simuzen/platform/systems/base/services/camera/tools/Editor/PivotTypeEditor.cs Assets/simuzen/platform/systems/base/services/databus/Editor/DataBusEditorWindow.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/InfractionFilterEditor.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/InfractionMonoBehaviourEditor.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/InfractionServiceEditor.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/LogicsToolWindow.cs Assets/simuzen/platform/systems/base/services/infraction/Editor/MessageWindow.cs Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs Assets/simuzen/platform/systems/base/services/input/Editor/RewiredImporterExporter.cs "Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Editor/RewiredInputSystemEditor.cs" Assets/simuzen/platform/systems/base/services/network/Editor/AssetIdSeeker.cs Assets/simuzen/platform/systems/base/services/network/Editor/NetPrefabRegister.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/PassengersDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/PlaceDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Editor/BaseMonoPassengersEditor.cs Assets/simuzen/platform/systems/base/services/rearview/Editor/RearviewConfigurationWindow.cs Assets/simuzen/platform/systems/base/services/registry/Editor/RegistrableIdentityEditor.cs Assets/simuzen/platform/systems/base/services/registry/Editor/UndoRegistryOnDynamicsFolder.cs Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Assets/simuzen/platform/systems/base/services/replay/Editor/ReplayPrefabRegister.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/ConfigDeformableSurfaces.cs Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs "Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/Editor/EventHistoryLoggerEditor.cs" Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/Editor/GenerateSphereCullingAbsorbtionAlgorithim.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/Editor/EntityFactoryEditor.cs Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/Editor/GameObjectsInPoolEditor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/Editor/SpawnPointDescriptorEditor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/Editor/SpawnPointHelperEditor.cs Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/Editor/SpawnPointServiceEditor.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/HeaderLabels.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/AquaplaningPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/CloudyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/DaytimePanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/DegradedAsphaltPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/FogPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/HailPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/IcyAdherencePanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/IcyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/ModifiersPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/OilPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/RainyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/SnowPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/SunnyPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersPanels/WindPanel.cs Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/ConfigBaseScene.cs 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Database/Scripts/Editor/Window/VariableDefinitionWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VariableSelectableList.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VehicleDatabaseWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VehicleDatabaseWindowPiece.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Editor/Window/VehicleWindow.cs" "Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Variables/Editor/VariableTest.cs" Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/CompilerTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FileIOTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/ParserTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/StackTest.cs Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs Assets/simuzen/tm/Scripts/MojoSharp/Editor/CheckSyntax.cs Assets/simuzen/tm/Scripts/MojoSharp/Editor/PrintSyntaxHelp.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectTest.cs Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/Test/Editor/DatasourcesTest.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/Editor/CreateAssetsList.cs Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/Editor/CreateScriptableUI.cs Assets/simuzen/tm/Scripts/TMFramework/Editor/GenericSelectableList.cs Assets/Wwise/Editor/WwiseComponents/AkAmbientInspector.cs Assets/Wwise/Editor/WwiseComponents/AkAudioListenerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkBankInspector.cs Assets/Wwise/Editor/WwiseComponents/AkBaseInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEnvironmentInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEnvironmentPortalInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEventCallbackDataDrawer.cs Assets/Wwise/Editor/WwiseComponents/AkEventInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEventPlayableInspector.cs Assets/Wwise/Editor/WwiseComponents/AkGameObjectInspector.cs Assets/Wwise/Editor/WwiseComponents/AkGameObjListenerListDrawer.cs Assets/Wwise/Editor/WwiseComponents/AkInitializerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkPortalManager.cs Assets/Wwise/Editor/WwiseComponents/AkRoomInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRoomPortalInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRTPCPlayableInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRTPCTrackInspector.cs Assets/Wwise/Editor/WwiseComponents/AkSpatialAudioListenerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkStateInspector.cs Assets/Wwise/Editor/WwiseComponents/AkSwitchInspector.cs Assets/Wwise/Editor/WwiseComponents/AkUnityEventHandlerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkWwiseXMLWatcher.cs Assets/Wwise/Editor/WwiseMenu/Common/AkUnityBuilderBase.cs Assets/Wwise/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs Assets/Wwise/Editor/WwiseMenu/Common/AkWwiseIdConverter.cs Assets/Wwise/Editor/WwiseMenu/Mac/AkWwiseMenu_Mac.cs Assets/Wwise/Editor/WwiseMenu/Windows/AkWwiseMenu_Windows.cs Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs Assets/Wwise/Editor/WwiseSetupWizard/AkSceneUtils.cs Assets/Wwise/Editor/WwiseSetupWizard/AkUnitySettingsParser.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWSAUtils.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwisePostImportCallbackSetup.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSettingsWindow.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Assets/Wwise/Editor/WwiseSetupWizard/AkXboxOneUtils.cs Assets/Wwise/Editor/WwiseTypes/AcousticTextureDrawer.cs Assets/Wwise/Editor/WwiseTypes/AuxBusDrawer.cs Assets/Wwise/Editor/WwiseTypes/BankDrawer.cs Assets/Wwise/Editor/WwiseTypes/BaseTypeDrawer.cs Assets/Wwise/Editor/WwiseTypes/CallbackFlagsDrawer.cs Assets/Wwise/Editor/WwiseTypes/EventDrawer.cs Assets/Wwise/Editor/WwiseTypes/RTPCDrawer.cs Assets/Wwise/Editor/WwiseTypes/StateDrawer.cs Assets/Wwise/Editor/WwiseTypes/SwitchDrawer.cs Assets/Wwise/Editor/WwiseTypes/TriggerDrawer.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseComponentPicker.cs Assets/Wwise/Editor/WwiseWindows/AkWwisePicker.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectData.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectInfo.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseTreeView.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseWWUBuilder.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseXMLBuilder.cs Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewControl.cs Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewItem.cs -lib:"C:\Program Files\Unity2018_2_14f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-Editor.dll Compilation succeeded - 161 warning(s) -----CompilerOutput:-stderr---------- Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs(9,50): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenu' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenu.cs(11,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,39): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/IReorderableListAdaptor.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(9,43): warning CS0618: `UnityEditor.SaveAssetsProcessor' is obsolete: `Use UnityEditor.AssetModificationProcessor' Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(12,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(84,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(30,19): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(37,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdder.cs(13,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(26,11): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListControl' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(14,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(99,38): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListTexture' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(11,14): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(179,97): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListFlags' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListFlags.cs(19,14): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(421,17): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(41,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(451,43): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(459,16): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(81,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(465,41): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(46,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(473,16): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(118,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(479,41): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(86,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(487,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(175,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(493,39): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(123,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(501,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(214,23): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(507,38): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListEvents.cs(180,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(17,18): warning CS0618: `UnityEditor.Build.IPreprocessBuild' is obsolete: `Use IPreprocessBuildWithReport instead' Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(48,18): warning CS0618: `UnityEditor.Build.IPostprocessBuild' is obsolete: `Use IPostprocessBuildWithReport instead' Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: `SimuZen.Services.Passengers.BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member `SimuZen.Services.Passengers.PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/PassengersDescriptorEditor.cs(24,24): (Location of the symbol related to previous warning) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(153,29): warning CS0109: The member `TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an inherited member. The new keyword is not required Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs(61,25): warning CS0108: `EditorProjectOrBundle.SetDirty()' hides inherited member `UnityEngine.ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended C:\Program Files\Unity2018_2_14f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs(28,14): warning CS0219: The variable `showPanel' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs(18,27): warning CS0219: The variable `window' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs(23,28): warning CS0219: The variable `window' is assigned but its value is never used Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs(58,26): warning CS0618: `UnityEngine.Keyframe.tangentMode' is obsolete: `Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(32,75): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs(274,34): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs(18,28): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, string, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(200,41): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(198,104): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(211,45): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(209,89): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,111): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,37): warning CS0618: `UnityEditor.Handles.Button(UnityEngine.Vector3, UnityEngine.Quaternion, float, float, UnityEditor.Handles.DrawCapFunction)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(214,20): warning CS0618: `UnityEditor.MaterialEditor.TexturePropertyWithHDRColor(UnityEngine.GUIContent, UnityEditor.MaterialProperty, UnityEditor.MaterialProperty, UnityEditor.ColorPickerHDRConfig, bool)' is obsolete: `Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(25,18): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(86,23): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(88,20): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(15,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type `Rotorz.ReorderableList.ElementAdderMeta' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(14,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(61,37): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListGUI' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(113,74): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListStyles' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListStyles.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(586,19): warning CS0436: The type `Rotorz.ReorderableList.Internal.GUIHelper' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/GUIHelper.cs(15,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(635,21): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListResources' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(34,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(1111,28): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListDropTarget' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/IReorderableListDropTarget.cs(17,19): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(212,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(226,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(357,22): warning CS0436: The type `Rotorz.ReorderableList.SerializedPropertyAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs(22,15): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type `Rotorz.ReorderableList.Internal.SerializedPropertyUtility' conflicts with the imported type of same name'. Ignoring the imported type definition Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/SerializedPropertyUtility.cs(13,22): (Location of the symbol related to previous warning) C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Editor.ReorderableList.dll (Location of the symbol related to previous warning) Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs(162,25): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(119,24): warning CS0618: `UnityEditor.AssetDatabase.IsOpenForEdit(string)' is obsolete: `AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(173,13): warning CS0618: `UnityEditor.TextureImporterSettings.maxTextureSize' is obsolete: `Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(176,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(276,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(615,45): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(630,27): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(642,24): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(647,22): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.PSM' is obsolete: `PSM has been removed in >= 5.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(96,34): warning CS0618: `UnityEditor.BuildTargetGroup.SamsungTV' is obsolete: `SamsungTV has been removed as of 2017.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(97,34): warning CS0618: `UnityEditor.BuildTargetGroup.Tizen' is obsolete: `Tizen has been removed in 2017.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.PSM' is obsolete: `PSM has been removed in >= 5.3' Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.Tizen' is obsolete: `Tizen has been removed in 2017.3' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(76,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(87,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(283,19): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(287,85): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(293,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(405,19): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(409,80): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(415,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(601,21): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(614,21): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(648,25): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(659,25): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs(20,34): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, UnityEngine.GUIContent, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs(122,27): warning CS0168: The variable `e' is declared but never used Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(1703,24): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(2340,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs(452,56): warning CS0618: `UnityEditor.BuildOptions.ForceOptimizeScriptCompilation' is obsolete: `Specify IL2CPP optimization level in Player Settings.' Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs(24,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(84,27): warning CS0612: `NetPrefabRegister' is obsolete Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(90,27): warning CS0612: `NetPrefabRegister' is obsolete Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(662,39): warning CS0618: `UnityEditor.EditorGUILayout.ObjectField(string, UnityEngine.Object, System.Type, params UnityEngine.GUILayoutOption[])' is obsolete: `Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(948,21): warning CS0219: The variable `deformableSurface' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(24,19): warning CS0219: The variable `exerciseCreator' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(55,30): warning CS0219: The variable `rootDocResult' is assigned but its value is never used Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(73,43): warning CS0219: The variable `elementsDocResult' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,3): warning CS0162: Unreachable code detected Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,10): warning CS0168: The variable `tab' is declared but never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(206,10): warning CS0168: The variable `intermediateTab' is declared but never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(207,10): warning CS0168: The variable `finalTab' is declared but never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(218,10): warning CS0219: The variable `finalTab' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2347,97): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2589,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3066,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3070,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2971,13): warning CS0219: The variable `resultLog' is assigned but its value is never used Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3425,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3438,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3448,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3554,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3567,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3568,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4205,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4216,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs(13,12): warning CS0618: `UnityEditor.EditorWindow.title' is obsolete: `Use titleContent instead (it supports setting a title icon as well).' Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(11,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(13,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(8,11): warning CS0414: The private field `RefreshLightProbesVolumes.HorizontalSpacing' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(9,11): warning CS0414: The private field `RefreshLightProbesVolumes.VerticalSpacing' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(10,11): warning CS0414: The private field `RefreshLightProbesVolumes.OffsetFomFloor' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(11,9): warning CS0414: The private field `RefreshLightProbesVolumes.numberOfLayers' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(12,10): warning CS0414: The private field `RefreshLightProbesVolumes.FillVolume' is assigned but its value is never used Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(13,10): warning CS0414: The private field `RefreshLightProbesVolumes.FollowFloor' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs(18,28): warning CS0414: The private field `TestSocrates._configuration' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(568,21): warning CS0414: The private field `DeformableSurfaceCreator.textures' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(587,18): warning CS0414: The private field `DeformableSurfaceCreator.dfScrollPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(588,18): warning CS0414: The private field `DeformableSurfaceCreator.regionsScrollPosition' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(233,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.center' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(234,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.regionSize' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(15,22): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._initLocalized' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(16,28): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._sceneProxy' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs(16,52): warning CS0414: The private field `EnvironmentTool.MessageWindow._environmentModifiersHandler' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs(10,29): warning CS0414: The private field `EnvironmentTool.FogUpdater._enabledVolumetricFog' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs(11,39): warning CS0414: The private field `EnvironmentTool.HailUpdater._profile' is assigned but its value is never used Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs(10,39): warning CS0414: The private field `EnvironmentTool.RainyUpdater._profile' is assigned but its value is never used Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs(20,30): warning CS0414: The private field `MojoSharp.Tests.FullTest.instructionLog' is assigned but its value is never used Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs(18,30): warning CS0414: The private field `MojoSharp.Tests.VirtualMachineTest.instructionLog' is assigned but its value is never used Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs(12,30): warning CS0414: The private field `MojoSharp.SmartObjects.SmartObjectEditor.instructionLog' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs(5,1): warning CS0105: The using directive for `System.Collections' appeared previously in this namespace (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/UnloadZoneChecker.cs Line: 5) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs Line: 11) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(11,1): warning CS0105: The using directive for `System.Linq' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 11) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs(12,1): warning CS0105: The using directive for `Zenject' appeared previously in this namespace (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs Line: 12) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(3,1): warning CS0105: The using directive for `Perception' appeared previously in this namespace (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 3) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs(18,22): warning CS0108: `Core.CullingSystem.Behaviours.LightCullingBehaviour.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/LightCullingBehaviour.cs Line: 18) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: `Core.CullingSystem.Behaviours.LODMeshFilterCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODMeshFilterCullingBehaviour.cs Line: 7) Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: `Core.CullingSystem.Behaviours.LODSkinnedMeshCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/LODSkinnedMeshCullingBehaviour.cs Line: 7) Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs(8,27): warning CS0108: `Core.CullingSystem.Behaviours.RigidbodyCullingBehaviour.rigidbody' hides inherited member `UnityEngine.Component.rigidbody'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/RigidbodyCullingBehaviour.cs Line: 8) Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs(8,25): warning CS0108: `Core.CullingSystem.Behaviours.ShadowsCullingBehaviour.renderer' hides inherited member `UnityEngine.Component.renderer'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/CommonTools/CullingSystem/Behaviours/ShadowsCullingBehaviour.cs Line: 8) Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs(25,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs Line: 25) Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs(7,18): warning CS0659: `Core.CullingSystem.QueueItem' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs Line: 7) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs(60,44): warning CS0108: `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODFactory.Create(SimuZen.Services.DeformableMeshZone)' hides inherited member `Zenject.Factory.Create(SimuZen.Services.DeformableMeshZone)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODFactory.cs Line: 60) Assets/simuzen/platform/hud/components/HCOM_Configuration.cs(14,32): warning CS0108: `SimuZen.HUD.HCOM_Configuration._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_Configuration.cs Line: 14) Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs(19,26): warning CS0108: `SimuZen.HUD.HCOM_DinamicCpfDigits._screen' hides inherited member `SimuZen.HUD.AbstractHComponent._screen'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs(96,41): warning CS0108: `SimuZen.HUD.HCOM_ParameterDescription._configuration' hides inherited member `SimuZen.HUD.AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs Line: 96) Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: `SimuZen.HUD.HDES_PI_VehicleTelemetry.RootPanel' hides inherited member `SimuZen.HUD.AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs Line: 18) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs(73,18): warning CS0108: `SimuZen.HUD.MSPIndicatorsHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)' hides inherited member `SimuZen.HUD.TruckPanelHandler.DrawBar(DataBusObject, SimuZen.HUD.AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs Line: 73) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs(94,16): warning CS0108: `SimuZen.HUD.BHPIndicatorsHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)' hides inherited member `SimuZen.HUD.TruckPanelHandler.RegisterNeedle(SimuZen.HUD.AbstractHComponentDescriptor.Needle, System.Func)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs Line: 94) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs(15,36): warning CS0108: `SimuZen.HUD.BPBikeFailuresHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPBikeFailuresHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(21,27): warning CS0108: `SimuZen.HUD.BPGasolineHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(16,36): warning CS0108: `SimuZen.HUD.BPLightsHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs(140,20): warning CS0109: The member `SimuZen.HUD.BPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPLightsHandler.cs Line: 140) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(33,13): warning CS0108: `SimuZen.HUD.PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member `SimuZen.HUD.TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 33) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(39,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SetInitialValues()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 39) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(45,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.SubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 45) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs(52,16): warning CS0114: `SimuZen.HUD.PPInclinometerHandler.UnsubscribeToBus()' hides inherited member `SimuZen.HUD.TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPInclinometerHandler.cs Line: 52) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(224,26): warning CS0109: The member `SimuZen.HUD.TPLightsHandler.Update()' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 224) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: `SimuZen.HUD.TPRetarderABSAndOthersHandler.vehicleService' hides inherited member `SimuZen.HUD.TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs Line: 17) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(33,60): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 33) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: `SimuZen.Services.AbstractStateMachineGUIService.Update()' hides inherited member `SMKBehaviour.Update()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 1243) Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs(16,24): warning CS0108: `SimuZen.PlayMaker.Actions.HandBrakeActive.Active' hides inherited member `HutongGames.PlayMaker.FsmStateAction.Active'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs Line: 16) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs(19,46): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleFromAssetBundleService.cs Line: 19) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs(17,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleManager.cs Line: 17) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(20,45): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 20) Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs(9,16): warning CS0108: `SimuZen.Services.AWSCamera.FollowTransformBehaviourData.Pivot' hides inherited member `SimuZen.Services.AWSCamera.AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs Line: 9) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(15,36): warning CS0108: `SimuZen.Services.Infraction.RotaryLightsInfraction.light' hides inherited member `UnityEngine.Component.light'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Line: 15) Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs Line: 22) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs(10,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.GIReadyPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs Line: 10) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: `SimuZen.Services.Orchestrator.Plugins.NetInitializeFirstStepPlugin.coroutineService' hides inherited member `SimuZen.Services.Orchestrator.Plugins.BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs Line: 11) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: `SimuZen.Services.Replay.ReplayDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 7) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: `SimuZen.Services.Replay.ReplayMultipleDeformableMeshData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs Line: 87) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs(56,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentConfiguration.cs Line: 56) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(148,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 148) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: `SimuZen.Services.EnvironmentService.ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member `UnityEngine.Component.particleSystem'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs Line: 49) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs(330,17): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/TextureManager.cs Line: 330) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(65,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 65) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs(122,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentPerceptionBehaviour.cs Line: 122) Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs(134,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnviroSkyManager.cs Line: 134) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(13,34): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 13) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs(12,18): warning CS0659: `SceneryTool.ScenesLocalizedData' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/ScenesData.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs(28,18): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/TrafficSetting.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs(54,21): warning CS0465: Introducing `Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs Line: 54) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs(9,36): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs Line: 9) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs(88,17): warning CS0108: `TrafficVehiclePieceCollection.Dispose()' hides inherited member `GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs Line: 88) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs(43,18): warning CS0659: `VehicleLightsController.LightID' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs Line: 43) Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs(5,40): warning CS0618: `SMKBehaviour' is obsolete: `Not use this class.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs Line: 5) Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs(45,24): warning CS0109: The member `UnityEngine.Networking.VehicleRigidbodySync.targetSyncPosition' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs Line: 45) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs(6,15): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/AnimationSuspensionHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BodyLeanHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs(7,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/HandlebarHandler.cs Line: 7) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MotorcycleWheelHandler.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs(10,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs Line: 10) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs(6,14): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs Line: 6) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs(8,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PlateController.cs Line: 8) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs(6,18): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs Line: 6) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(7,48): warning CS0108: `AddItemController._tmCameraService' hides inherited member `PanelController._tmCameraService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 7) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0108: `AddItemController._tmGlobalService' hides inherited member `PanelController._tmGlobalService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(16,43): warning CS0108: `AssetsPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 16) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(17,36): warning CS0108: `AssetsPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 17) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(13,43): warning CS0108: `EntitiesPanelController._localization' hides inherited member `PanelController._localization'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 13) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(14,57): warning CS0108: `EntitiesPanelController._trainingManagerService' hides inherited member `PanelController._trainingManagerService'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 14) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs(15,36): warning CS0108: `EntitiesPanelController._tmRuntimeMenu' hides inherited member `PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EntitiesPanelController.cs Line: 15) Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs(7,18): warning CS0659: `TrainingManager.TMScript' overrides Object.Equals(object) but does not override Object.GetHashCode() (Filename: Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs Line: 7) Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs(10,16): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs Line: 10) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(12,9): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(9,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 9) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(18,17): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 18) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs(296,31): warning CS0618: `UnityEngine.SystemInfo.graphicsPixelFillrate' is obsolete: `graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs Line: 296) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(188,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 188) Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs(211,27): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs Line: 211) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(11,44): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 11) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs(20,33): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs Line: 20) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(49,19): warning CS0219: The variable `waterLevel' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 49) Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs(1440,5): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/EarthShaping/Cascade/WaterPathTool/Scripts/RiverPath.cs Line: 1440) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1097) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1201) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 1222) Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/EnviroSky.cs Line: 2341) Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs(440,10): warning CS0219: The variable `MouseYDelta' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Gizmo Assets/Scripts/C#/GizmoControllerCS.cs Line: 440) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,47): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(17,90): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs(20,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FitHeightToScreen.cs Line: 20) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs(17,20): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/StretchToScreen.cs Line: 17) Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs(138,35): warning CS0618: `UnityEngine.Rendering.GraphicsDeviceType.Direct3D9' is obsolete: `Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/VR/LeapVRCameraControl.cs Line: 138) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs Line: 33) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs Line: 27) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs Line: 48) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 14) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs Line: 24) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 28) Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.' (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs Line: 98) Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs(57,33): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs Line: 57) Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs(6,27): warning CS0618: `UnityEngine.GUITexture' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs Line: 6) Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs(24,13): warning CS0618: `UnityEngine.Object.DestroyObject(UnityEngine.Object)' is obsolete: `use Object.Destroy instead.' (Filename: Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs Line: 24) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(201,32): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 201) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(205,34): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 205) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(232,36): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 232) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs(236,28): warning CS0618: `UnityEngine.GUILayer' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs Line: 236) Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs(21,24): warning CS0618: `UnityEngine.GUIText' is obsolete: `This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Stats.cs Line: 21) Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(32,40): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded' (Filename: Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs Line: 32) Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs(38,47): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs Line: 38) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs(324,6): warning CS1717: Assignment made to same variable; did you mean to assign something else? (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/MeshController.cs Line: 324) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(618,19): warning CS0219: The variable `currentID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 618) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(619,19): warning CS0219: The variable `tID' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 619) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(1007,37): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 1007) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(557,10): warning CS0219: The variable `refresh' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 557) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(321,8): warning CS0219: The variable `vModified' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 321) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(127,11): warning CS0219: The variable `hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 127) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(62,11): warning CS0219: The variable `_NW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 62) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(63,11): warning CS0219: The variable `_SE' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 63) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs(64,11): warning CS0219: The variable `_SW' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/WorldOperators.cs Line: 64) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(141,20): warning CS0219: The variable `currentThicknessOfSnow' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 141) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(136,22): warning CS0219: The variable `userVehicleStaticInfo' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 136) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(100,24): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 100) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(274,35): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated.Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 274) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,50): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,94): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(276,22): warning CS0618: `UnityEngine.ParticleSystem.Emit(UnityEngine.Vector3, UnityEngine.Vector3, float, float, UnityEngine.Color32)' is obsolete: `Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 276) Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs(258,9): warning CS0219: The variable `nf' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainDepthCamera.cs Line: 258) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(92,58): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 92) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(58,13): warning CS0219: The variable `advertiserID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 58) Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs(64,35): warning CS0219: The variable `initialChecking' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs Line: 64) Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs(33,24): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs Line: 33) Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs(23,20): warning CS0219: The variable `path' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs Line: 23) Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs(121,16): warning CS0219: The variable `implt' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs Line: 121) Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs(43,12): warning CS0219: The variable `key' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(662,46): warning CS0472: The result of comparing value type `bool' with null is always `true' (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 662) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(578,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage(string)' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 578) Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs(587,21): warning CS0618: `SimuZen.HUD.ProxyScreen.ShowMessage()' is obsolete: `Usar ShowMessage(IHUDMessage)' (Filename: Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs Line: 587) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(93,19): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 93) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(95,26): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 95) Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs(101,30): warning CS0618: `UnityEngine.SceneManagement.SceneManager.UnloadScene(string)' is obsolete: `Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs Line: 101) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(52,82): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 52) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs(19,28): warning CS0219: The variable `traffic' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs Line: 19) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(28,23): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 28) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs(63,91): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated.Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs Line: 63) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,10): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(15,52): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 15) Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs(11,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayRegisteredAsset.cs Line: 11) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs(61,25): warning CS0219: The variable `logicCamera' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentIntensity.cs Line: 61) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs(359,34): warning CS0219: The variable `windModifier' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentService.cs Line: 359) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(450,19): warning CS0219: The variable `userSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 450) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(539,19): warning CS0219: The variable `offset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 539) Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs(326,14): warning CS0219: The variable `type' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs Line: 326) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable `compression' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(233,22): warning CS0219: The variable `vehicleTrafficAi' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 233) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(234,29): warning CS0219: The variable `navigator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 234) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(235,29): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 235) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(262,29): warning CS0219: The variable `trafficAudioManager' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 262) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(320,18): warning CS0219: The variable `dontCreateAgain' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 320) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(322,17): warning CS0219: The variable `selectedCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 322) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(327,17): warning CS0219: The variable `frequencyAmount' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 327) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs(357,37): warning CS0219: The variable `simpleCar' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs Line: 357) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(60,44): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 60) Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs(98,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs Line: 98) Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs(169,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated.Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs Line: 169) Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs(892,30): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated.Use emission.enabled instead.' (Filename: Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs Line: 892) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(260,13): warning CS0219: The variable `currentPriority' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 260) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(262,20): warning CS0219: The variable `_connectorPoints' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 262) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs(1722,13): warning CS0219: The variable `z' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs Line: 1722) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(31,100): warning CS0618: `UnityEngine.Profiling.Profiler.usedHeapSize' is obsolete: `usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 31) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(34,97): warning CS0618: `UnityEngine.Profiling.Profiler.GetMonoHeapSize()' is obsolete: `GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 34) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(37,110): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory()' is obsolete: `GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 37) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(40,102): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalReservedMemory()' is obsolete: `GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 40) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs(43,103): warning CS0618: `UnityEngine.Profiling.Profiler.GetTotalUnusedReservedMemory()' is obsolete: `GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs Line: 43) Assets/simuzen/platform/utils/ReplayUtils.cs(29,53): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/utils/ReplayUtils.cs Line: 29) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(153,33): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 153) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs(55,10): warning CS0618: `MovementEffects.Timing.StartCoroutine(System.Collections.IEnumerator)' is obsolete: `Unity coroutine function, use RunCoroutine instead.' (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs Line: 55) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(124,19): warning CS0219: The variable `impulsePower' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs(92,46): warning CS0618: `SimuZen.Vehicles.IUserVehicleBehaviourDeprecated' is obsolete: `Use IUserVehicleBehaviourInstead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/BaseUserVehicle.cs Line: 92) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs(26,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleForklift.cs Line: 26) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(124,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 124) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs(183,17): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotor.cs Line: 183) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(98,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 98) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(103,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 103) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(109,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 109) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs(113,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleMotorcycle.cs Line: 113) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs(40,13): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleSnowRemoval.cs Line: 40) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs(137,4): warning CS0618: `SimuZen.Vehicles.BaseUserVehicle.AddUserVehicleBehaviour(SimuZen.Vehicles.IUserVehicleBehaviourDeprecated)' is obsolete: `This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/UserVehicleTrailer.cs Line: 137) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(240,17): warning CS0219: The variable `loc' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 240) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(241,17): warning CS0219: The variable `goal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 241) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs(76,13): warning CS0219: The variable `parentTransform' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs Line: 76) Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs(45,15): warning CS0219: The variable `f' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs Line: 45) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(29,18): warning CS0414: The private field `DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 29) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs(30,19): warning CS0414: The private field `DW_SMKController._controller' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs Line: 30) Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs(40,16): warning CS0414: The private field `com.earthshaping.framework.ThreadManager.UnityJobDispatcher._enableLogging' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/EarthShaping/Framework v1.0/Lib/Script/ThreadManager/UnityJobDispatcher.cs Line: 40) Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs(22,16): warning CS0414: The private field `GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/Gizmo Controller/Demo Assets/Scripts/Misc/GizmoMouseOrbitCS.cs Line: 22) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(43,23): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 43) Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs(60,22): warning CS0414: The private field `Assets.simuzen.platform.DeformableMeshes.DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Mesh/DeformableMeshLODController.cs Line: 60) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs(183,16): warning CS0649: Field `SimuZen.Services.DeformableMeshZone._mesh' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/DeformableMeshZone.cs Line: 183) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(76,23): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 76) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs(77,82): warning CS0067: The event `SimuZen.Services.FakeMiningOperationService.TileModified' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/FakeMiningOperationService.cs Line: 77) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(64,42): warning CS0414: The private field `SimuZen.Services.MiningOperationsService._deformableMeshStatusData' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 64) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(83,59): warning CS0067: The event `SimuZen.Services.MiningOperationsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 83) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs(273,42): warning CS0414: The private field `SimuZen.Services.MiningCargoVehiclesManager._miningOperationsService' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/MiningOperationsService.cs Line: 273) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs(75,16): warning CS0414: The private field `SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandContainer.cs Line: 75) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs(84,15): warning CS0414: The private field `SandManipulator._debugMeshR' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/SandManipulator.cs Line: 84) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs(18,6): warning CS0414: The private field `TrafficCargoRepresentation.m_animationHash' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/TrafficCargoRepresentation.cs Line: 18) Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs(102,8): warning CS0414: The private field `VehicleSteamroller.distance' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Sand/VehicleSteamroller.cs Line: 102) Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs(16,16): warning CS0414: The private field `ExcavatorSandInteractor._oldSwingRate' is assigned but its value is never used (Filename: Assets/simuzen/platform/DeformableMeshes/Scripts/Vehicle/ExcavatorSandInteractor.cs Line: 16) Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field `ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs Line: 19) Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs(21,32): warning CS0414: The private field `SimuZen.HUD.HCOM_TeachingPlanConfirm._configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(23,34): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.allTrafficLevels' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs(26,30): warning CS0414: The private field `SimuZen.HUD.HCOM_FreePracticeMenu.thicknessOfSnowParam' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs Line: 26) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(20,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 20) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(21,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(22,21): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 22) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(23,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 23) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(24,23): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 24) Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs(25,22): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_IG_ObserverPanel.cs Line: 25) Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs(15,17): warning CS0414: The private field `SimuZen.HUD.HCOM_IG_LoadPanel.atlas' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs Line: 15) Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs(21,17): warning CS0414: The private field `SimuZen.HUD.HCOM_PI_VehicleTelemetry.value' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs Line: 21) Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs(47,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs Line: 47) Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs(43,16): warning CS0414: The private field `SimuZen.HUD.HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs Line: 43) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs(8,44): warning CS0414: The private field `SimuZen.HUD.BHPBeltHandbrakePreheatingHandler._descBeltHandbrakePreheating' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPBeltHandbrakePreheatingHandler.cs Line: 8) Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.BHPFailuresHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs(16,22): warning CS0414: The private field `SimuZen.HUD.BPGasolineHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPGasolineHandler.cs Line: 16) Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs(15,16): warning CS0414: The private field `SimuZen.HUD.BPOdometersBikeHandler._isIgnitionKey' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/BPOdometersBikeHandler.cs Line: 15) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(22,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 22) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs(28,16): warning CS0414: The private field `SimuZen.HUD.DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs Line: 28) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(21,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 21) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(23,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 23) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(24,16): warning CS0649: Field `SimuZen.HUD.LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 24) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs(29,16): warning CS0414: The private field `SimuZen.HUD.LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs Line: 29) Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs(17,16): warning CS0414: The private field `SimuZen.HUD.LPGearHandler._isEngineRunning' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs Line: 17) Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs(31,16): warning CS0414: The private field `SimuZen.HUD.PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPIndicatorsHandler.cs Line: 31) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs(13,19): warning CS0414: The private field `SimuZen.HUD.TPLedRPMHandler.engine' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLedRPMHandler.cs Line: 13) Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs(23,22): warning CS0649: Field `SimuZen.HUD.TPLightsHandler._isBus' is never assigned to, and will always have its default value `false' (Filename: Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPLightsHandler.cs Line: 23) Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs(24,20): warning CS0414: The private field `BackgroundKey.thisHwnd' is assigned but its value is never used (Filename: Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs Line: 24) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs(13,21): warning CS0649: Field `SimuZen.HUD.ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field `SimuZen.HUD.MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs(13,27): warning CS0649: Field `SimuZen.HUD.MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs Line: 13) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 9) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 10) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 11) Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field `SimuZen.HUD.VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs Line: 12) Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs(46,46): warning CS0067: The event `NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs Line: 46) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(22,21): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 22) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(26,31): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._currentPreset' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 26) Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs(27,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/environment/Rain/RainSplashRays.cs Line: 27) Assets/simuzen/platform/legacy/ws/Dynadvert.cs(7,27): warning CS0414: The private field `DynAdvert.sessionID' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/Dynadvert.cs Line: 7) Assets/simuzen/platform/legacy/ws/WS.cs(144,35): warning CS0414: The private field `WS.m_SleepTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 144) Assets/simuzen/platform/legacy/ws/WS.cs(146,35): warning CS0414: The private field `WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets/simuzen/platform/legacy/ws/WS.cs Line: 146) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs(18,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs Line: 18) Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs(19,25): warning CS0414: The private field `SimuZen.PlayMaker.Actions.EnableCamerasWithLayerAction.simulatorMode' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs Line: 19) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(8,19): warning CS0649: Field `Proc.Name' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 8) Assets/simuzen/platform/playmaker/actions/gui/Proc.cs(9,16): warning CS0649: Field `Proc.Pid' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/playmaker/actions/gui/Proc.cs Line: 9) Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs(32,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckShovelWithoutSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs Line: 32) Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs(39,46): warning CS0414: The private field `SimuZen.PlayMaker.Actions.CheckSpeedRemovingSnow._vehiclePerception' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs Line: 39) Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs(35,22): warning CS0414: The private field `SimuZen.PlayMaker.Actions.DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs Line: 35) Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs(11,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.OrchestratorFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs Line: 11) Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs(12,19): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SimFleetFsmStateAction.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs Line: 12) Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs(15,32): warning CS0414: The private field `SimuZen.PlayMaker.Actions.SystemCheckAction.configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs Line: 15) Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs(119,50): warning CS0067: The event `SimuZen.Configuration.DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/configuration/DefaultConfiguration.cs Line: 119) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(81,8): warning CS0649: Field `BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 81) Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs(82,8): warning CS0649: Field `BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs Line: 82) Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs(46,53): warning CS0067: The event `SimuZen.Services.XService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs Line: 46) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs(16,44): warning CS0067: The event `SimuZen.Services.Audio.GlobalAudioService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs(13,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs Line: 13) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs(13,15): warning CS0414: The private field `SimuZen.Services.Audio.Managers.AlarmAudioManager._keyState' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs Line: 13) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs(18,24): warning CS0414: The private field `SimuZen.Services.Audio.Managers.BusAudioManager.InteriorAudio' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs Line: 18) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs(16,18): warning CS0414: The private field `SimuZen.Services.Audio.Managers.OpenBusDoorAudioManager.stopRequest' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs Line: 16) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs(20,29): warning CS0414: The private field `SimuZen.Services.Audio.Managers.SkidAndWheelsAudioManager.sensorController' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs Line: 20) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs(72,16): warning CS0414: The private field `TrafficAudioManager.carSpeed' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs Line: 72) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The private field `SimuZen.Services.Audio.Managers.VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs Line: 22) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs(27,31): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderHydraulicRotationAudioManager._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The private field `SimuZen.Services.Audio.Managers.WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs Line: 27) Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs(22,50): warning CS0067: The event `SimuZen.Services.Locutions.GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs Line: 22) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs(18,31): warning CS0414: The private field `SimuZen.Services.AssetBundleSystem.BundleLocalizator.errorresolver' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/BundleLocalizator.cs Line: 18) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(24,43): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnBundleVersionResult' is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 24) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(25,30): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnLoadingBundle' is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 25) Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs(42,50): warning CS0067: The event `SimuZen.Services.AssetsFromProjectService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs Line: 42) Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs(43,37): warning CS0414: The private field `SimuZen.Services.AWSReplayCameraService.replayService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs Line: 43) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(27,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs(30,50): warning CS0414: The private field `SimuZen.Services.AWSCamera.BackhoeLoaderDriverBehaviourAction._sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs(17,20): warning CS0414: The private field `SimuZen.Services.AWSCamera.ExternalFollowBehaviourAction.currentPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs Line: 17) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(21,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 21) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(23,37): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(25,25): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.initialTargetPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(27,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.auxY' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 27) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(28,26): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.fork' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(29,28): warning CS0649: Field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 29) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(33,24): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 33) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(36,30): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 36) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(22,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.myTransform2' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 22) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs(31,61): warning CS0414: The private field `SimuZen.Services.AWSCamera.LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs Line: 31) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(23,28): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.cachedObject' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(25,46): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.sfData' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 25) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(28,28): warning CS0649: Field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 28) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,22): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(32,23): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 32) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(35,31): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.input' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 35) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(24,40): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction._originalReferenceTransform' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 24) Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs(30,44): warning CS0414: The private field `SimuZen.Services.AWSCamera.MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs Line: 30) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(137,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 137) Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs(138,41): warning CS0067: The event `SimuZen.Services.DebugCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs Line: 138) Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs(14,41): warning CS0414: The private field `SimuZen.Services.AWSCamera.FogEffectHandler.tDensityFogActivate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/effects/FogEffectHandler.cs Line: 14) Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs(58,30): warning CS0414: The private field `SimuZen.Services.LogicCamera._userBehavior' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs Line: 58) Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs(19,50): warning CS0067: The event `SimuZen.Services.GlobalCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs(19,9): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverrideBehaviour.localPivot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs Line: 19) Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs(23,14): warning CS0414: The private field `SimuZen.Services.AWSCamera.OverridePivotInPI.vehicleGO' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs Line: 23) Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs(10,31): warning CS0414: The private field `SimuZen.Services.SimpleLogicCamera._inputService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs Line: 10) Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs(15,46): warning CS0067: The event `CoroutineService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs Line: 15) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(9,31): warning CS0067: The event `ReplayDataBusService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 9) Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs(10,46): warning CS0067: The event `ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs Line: 10) Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs(45,53): warning CS0067: The event `SimuZen.Services.FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs Line: 45) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(12,26): warning CS0414: The private field `SimuZen.Services.Infractions.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs(13,17): warning CS0414: The private field `SimuZen.Services.Infractions.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs(21,36): warning CS0649: Field `SimuZen.Services.Infraction.DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs Line: 21) Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.DifferentialInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs(12,25): warning CS0414: The private field `SimuZen.Services.Infraction.PowerLineCollisionInfraction.vector' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs Line: 12) Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.RotaryLightsInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.Traction4x4Infraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs(13,29): warning CS0414: The private field `SimuZen.Services.Infraction.TransferBoxInfraction.userVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs(17,31): warning CS0414: The private field `SimuZen.Services.Infraction.UnloadWhileMovingInfraction._orchestrator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs(17,47): warning CS0067: The event `SimuZen.Services.DisabledInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs Line: 17) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs(30,50): warning CS0067: The event `SimuZen.Services.LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs Line: 30) Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs(45,47): warning CS0067: The event `SimuZen.Services.FakeInteropService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs Line: 45) Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs(20,50): warning CS0067: The event `SimuZen.Services.RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs Line: 20) Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs(60,46): warning CS0067: The event `InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs Line: 60) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(79,24): warning CS0414: The private field `SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 79) Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs(80,33): warning CS0414: The private field `SMK3DOFHandler.logger' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs Line: 80) Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs(45,21): warning CS0414: The private field `minimap.LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs Line: 45) Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs(20,50): warning CS0067: The event `SimuZen.Services.NetworkMessageService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs Line: 20) Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event `SimuZen.Services.GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs Line: 28) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(17,59): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 17) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(21,44): warning CS0067: The event `SimuZen.Services.Passengers.PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 21) Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs(40,28): warning CS0649: Field `SimuZen.Services.Passengers.PassengersService.networkMessageId' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs Line: 40) Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs(15,59): warning CS0067: The event `SimuZen.Services.Passengers.PIPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs Line: 15) Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs(7,59): warning CS0067: The event `SimuZen.Services.Passengers.ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs Line: 7) Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs(22,50): warning CS0067: The event `SimuZen.Services.BasicPersistentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs Line: 22) Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs(21,50): warning CS0067: The event `SimuZen.Services.Registry.RegistryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs Line: 21) Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs(23,50): warning CS0067: The event `SimuZen.Services.RemoteFile.RemoteFileService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs(12,22): warning CS0414: The private field `SimuZen.Services.Replay.ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs Line: 12) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs(80,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplaySnowplowBladesRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs Line: 80) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs(73,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleBellowRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs Line: 73) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs(79,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayUserVehicleDoorRecorder.lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs Line: 79) Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs(23,45): warning CS0414: The private field `SimuZen.Services.Replay.ReplayWheelLoaderRecorder._lastCompared' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs Line: 23) Assets/simuzen/platform/systems/base/services/replay/RecordService.cs(36,31): warning CS0414: The private field `SimuZen.Services.Replay.RecordService.errorHandler' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/RecordService.cs Line: 36) Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs(19,37): warning CS0067: The event `SimuZen.Services.Replay.ReplaySceneService.OnReplayProgress' is never used (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs(17,17): warning CS0414: The private field `FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Camera/FrameRateService.cs Line: 17) Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs(12,50): warning CS0067: The event `SimuZen.Services.CullingService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs Line: 12) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(30,50): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 30) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(37,40): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 37) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(39,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnDaytime' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 39) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(40,30): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnWeather' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(41,34): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs(42,32): warning CS0067: The event `SimuZen.Services.EnvironmentService.DebugEnvironmentService.OnIntensity' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs Line: 42) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs(16,22): warning CS0414: The private field `SimuZen.Services.EnvironmentService.DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/DeformableSurfaceController.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs(18,32): warning CS0414: The private field `SimuZen.EventLog.OrchestratorEventFactory.localization' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs Line: 18) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(28,22): warning CS0414: The private field `MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs(29,27): warning CS0414: The private field `MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs Line: 29) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs(10,32): warning CS0414: The private field `SimuZen.Services.Passengers.PassengerFactory._bundleService' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs Line: 10) Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs(28,59): warning CS0067: The event `SimuZen.Services.PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs Line: 28) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(22,29): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs(24,44): warning CS0067: The event `SimuZen.Services.GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs(19,59): warning CS0067: The event `SimuZen.Services.SceneryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryService.cs Line: 19) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(40,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 40) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs(41,23): warning CS0414: The private field `QP.DeformableSurfaceCulling.SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs Line: 41) Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs(27,28): warning CS0414: The private field `QP.DeformableSurfaceCulling.SnowSystemController.hit' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs Line: 27) Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs(22,27): warning CS0414: The private field `SimuZen.Services.EntityFactory.entityFactoryRoot' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs Line: 22) Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs(16,50): warning CS0067: The event `SimuZen.Services.VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs(16,46): warning CS0067: The event `StatefulGOsService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs(34,33): warning CS0414: The private field `EnvironmentSetting.logTag' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/SceneryTool/EnvironmentSetting.cs Line: 34) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(160,59): warning CS0067: The event `SimuZen.Services.TrafficService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 160) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(170,41): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 170) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(171,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 171) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(172,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 172) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(173,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 173) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(174,50): warning CS0067: The event `SimuZen.Services.TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 174) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(175,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 175) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(176,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 176) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs(177,46): warning CS0067: The event `SimuZen.Services.TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs Line: 177) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 472) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 473) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event `TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event `TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event `TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event `TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event `TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event `TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event `TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 518) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event `TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 519) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event `TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs Line: 525) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(470,25): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 470) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(471,25): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 471) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(496,46): warning CS0067: The event `TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 496) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(497,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 497) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(498,25): warning CS0067: The event `TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 498) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(499,39): warning CS0067: The event `TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 499) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(500,32): warning CS0067: The event `TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 500) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(501,37): warning CS0067: The event `TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 501) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(502,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 502) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(503,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 503) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(504,46): warning CS0067: The event `TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 504) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(505,46): warning CS0067: The event `TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 505) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(506,42): warning CS0067: The event `TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 506) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(507,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 507) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(508,42): warning CS0067: The event `TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 508) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(509,35): warning CS0067: The event `TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 509) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(510,35): warning CS0067: The event `TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 510) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(511,35): warning CS0067: The event `TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 511) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(512,35): warning CS0067: The event `TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 512) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(513,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 513) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(514,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 514) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(515,41): warning CS0067: The event `TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 515) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(516,35): warning CS0067: The event `TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 516) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(517,49): warning CS0067: The event `TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 517) Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs(523,35): warning CS0067: The event `TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs Line: 523) Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs(24,28): warning CS0649: Field `Legacy.Culling.CullingManager.manager' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs Line: 24) Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs(30,54): warning CS0414: The private field `VegetationService._vegetationlowVisibilityDistance' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs Line: 30) Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs(16,50): warning CS0067: The event `SimuZen.Services.Telemetry.GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs Line: 16) Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs(11,50): warning CS0067: The event `SimuZen.Services.Telemetry.DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs Line: 11) Assets/simuzen/platform/systems/base/services/test/TestService.cs(18,41): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 18) Assets/simuzen/platform/systems/base/services/test/TestService.cs(20,53): warning CS0067: The event `SimuZen.Services.TestGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 20) Assets/simuzen/platform/systems/base/services/test/TestService.cs(49,38): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceReady' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 49) Assets/simuzen/platform/systems/base/services/test/TestService.cs(51,53): warning CS0067: The event `SimuZen.Services.TestSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/test/TestService.cs Line: 51) Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs(19,50): warning CS0067: The event `SimuZen.Services.VR.GlobalVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs Line: 19) Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs(15,50): warning CS0067: The event `SimuZen.Services.VR.SceneVRService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs Line: 15) Assets/simuzen/platform/systems/base/session/ContextService.cs(15,44): warning CS0067: The event `SimuZen.Services.ContextService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/systems/base/session/ContextService.cs Line: 15) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(21,30): warning CS0414: The private field `LogicTrafficLight.tsTrafficLightsNet' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 21) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(26,38): warning CS0414: The private field `LogicTrafficLight.lastColor' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 26) Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs(27,18): warning CS0414: The private field `LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs Line: 27) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs(28,17): warning CS0414: The private field `SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs Line: 28) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(56,27): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._vehicleRigidbody' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 56) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(63,23): warning CS0414: The private field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._suspensionTravel' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 63) Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field `Assets.platform.traffic.Core.iTS.Simple_Car_Physics.Scripts.SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value `0' (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs(16,17): warning CS0414: The private field `Perception.Sensor.StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs Line: 16) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(30,14): warning CS0414: The private field `TSPlayerReservePoints.currentTSPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 30) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(32,10): warning CS0414: The private field `TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 32) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs(44,11): warning CS0414: The private field `TSPlayerReservePoints.dirRespectToCurrentPoint' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs Line: 44) Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs(9,24): warning CS0414: The private field `SimuZen.Graphics.MaterialCreator.log' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs(9,21): warning CS0414: The private field `QP.PerformanceDebugger.VR.PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs(13,30): warning CS0414: The private field `QP.PerformanceDebugger.Windows.CullingWindow.cullingQueue' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs Line: 13) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs(9,23): warning CS0414: The private field `QP.PerformanceDebugger.Windows.EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs Line: 9) Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs(22,44): warning CS0414: The private field `QP.PerformanceDebugger.Windows.PostProcessingWindow._colorGradingSettings' is assigned but its value is never used (Filename: Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessingWindow.cs Line: 22) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs(37,27): warning CS0414: The private field `BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(57,26): warning CS0414: The private field `VehicleDynamics.ForkBase.m_Gear' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 57) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs(191,29): warning CS0067: The event `VehicleDynamics.ForkBase.OnOutOfFrustum' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs Line: 191) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs(18,38): warning CS0067: The event `VehicleDynamics.IgnitionController.OnKeyStatusChange' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs(37,15): warning CS0414: The private field `VehicleDynamics.TransferController.v' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs(30,39): warning CS0067: The event `VehicleDynamics.VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs Line: 30) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs(13,26): warning CS0414: The private field `VehicleDynamics.Breakdown.GlassBroken._renderer' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs Line: 13) Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs(31,25): warning CS0414: The private field `VehicleDynamics.Breakdown.LeftTireBlast.blastPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(31,23): warning CS0414: The private field `ConeInteraction.myT' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs(37,28): warning CS0414: The private field `ConeInteraction.coneTouchSound' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs Line: 37) Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs(31,27): warning CS0414: The private field `SuspensionDescriptor._vehicleInput' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs Line: 31) Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs(14,22): warning CS0414: The private field `VehicleDynamics.Input.BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BackhoeLoaderInput.cs Line: 14) Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs(18,27): warning CS0414: The private field `VehicleDynamics.SaltSpreaderHandler._snowPlow' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs Line: 18) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs(19,50): warning CS0067: The event `SimuZen.Services.VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs Line: 19) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs(28,35): warning CS0414: The private field `VehicleDynamics.VehicleService.currentRemoteGraphicVehicle' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs Line: 28) Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs(21,35): warning CS0414: The private field `VehicleDynamics.VehicleService._coroutineService' is assigned but its value is never used (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 12) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 13) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event `SimuZen.Services.TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 14) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field `SimuZen.Services.TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value `null' (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 19) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(20,31): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._cameraMode' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 20) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(21,27): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._flyCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 21) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs(22,29): warning CS0414: The private field `SimuZen.Services.TrainingManagerEditorCameraService._orthoCamera' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The private field `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 94) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs Line: 114) Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs(39,49): warning CS0414: The private field `TrainingManagerEditorSceneService._tmTrafficService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs Line: 39) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs(22,50): warning CS0067: The event `SimuZen.Services.TrainingManager.TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs Line: 22) Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs(19,50): warning CS0067: The event `SimuZen.Services.TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs Line: 19) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(42,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isVideotutorial' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 42) Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs(43,22): warning CS0414: The private field `TrainingManager.TMDialogManager._isAvatar' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs Line: 43) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs(21,45): warning CS0414: The private field `TrainingManager.DataSources._funcGoalComparer' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs Line: 21) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs(28,44): warning CS0414: The private field `TrainingManager.UI.TableRowExerciseGoalComponent._tmController' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs Line: 28) Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs(40,52): warning CS0414: The private field `TrainingManager.UI.WizardPagesController._tmGlobal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs Line: 40) Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs(9,48): warning CS0414: The private field `AddItemController._tmGlobalService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs Line: 9) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(22,44): warning CS0414: The private field `TrainingManager.TMConfigMenu._scenarios' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 22) Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs(31,24): warning CS0414: The private field `TrainingManager.TMConfigMenu.id' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs Line: 31) Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs(12,48): warning CS0414: The private field `TMRuntimeDialog._tmSceneService' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs Line: 12) Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs(23,35): warning CS0414: The private field `TMRuntimeMenu._cameraOrthoModeSignal' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs Line: 23) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs(9,50): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenu' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenu.cs Line: 9) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 11) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(22,39): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs Line: 22) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(9,43): warning CS0618: `UnityEditor.SaveAssetsProcessor' is obsolete: `Use UnityEditor.AssetModificationProcessor' (Filename: Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Line: 9) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs Line: 87) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuBuilder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMenuBuilder.cs Line: 101) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(84,17): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 84) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs Line: 31) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuBuilder.cs Line: 64) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 18) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 21) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 31) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 46) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 66) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(30,19): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs Line: 30) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs(37,16): warning CS0436: The type `Rotorz.ReorderableList.IElementAdder' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/IElementAdderMenuCommand.cs Line: 37) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(26,11): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListControl' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs Line: 26) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(99,38): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListTexture' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs Line: 99) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(179,97): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListFlags' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 179) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(421,17): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 421) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(451,43): warning CS0436: The type `Rotorz.ReorderableList.AddMenuClickedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 451) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(459,16): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 459) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(465,41): warning CS0436: The type `Rotorz.ReorderableList.ItemInsertedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 465) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(473,16): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 473) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(479,41): warning CS0436: The type `Rotorz.ReorderableList.ItemRemovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 479) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(487,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 487) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(493,39): warning CS0436: The type `Rotorz.ReorderableList.ItemMovingEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 493) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(501,16): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventHandler' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 501) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(507,38): warning CS0436: The type `Rotorz.ReorderableList.ItemMovedEventArgs' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 507) Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(17,18): warning CS0618: `UnityEditor.Build.IPreprocessBuild' is obsolete: `Use IPreprocessBuildWithReport instead' (Filename: Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs Line: 17) Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs(48,18): warning CS0618: `UnityEditor.Build.IPostprocessBuild' is obsolete: `Use IPostprocessBuildWithReport instead' (Filename: Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/BuildAOTAutomation.cs Line: 48) Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: `SimuZen.Services.Passengers.BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member `SimuZen.Services.Passengers.PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/systems/base/services/passengers/scripts/Editor/BusStopPassengersDescriptorEditor.cs Line: 14) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(153,29): warning CS0109: The member `TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an inherited member. The new keyword is not required (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 153) Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs(61,25): warning CS0108: `EditorProjectOrBundle.SetDirty()' hides inherited member `UnityEngine.ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended (Filename: Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs Line: 61) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs Line: 66) Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs(28,14): warning CS0219: The variable `showPanel' is assigned but its value is never used (Filename: Assets/configuration/scenes/Editor/ObjectsSceneManagerEditor.cs Line: 28) Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs(18,27): warning CS0219: The variable `window' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoLightmapBaker.cs Line: 18) Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs(23,28): warning CS0219: The variable `window' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoOcclusionBaker.cs Line: 23) Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs(58,26): warning CS0618: `UnityEngine.Keyframe.tangentMode' is obsolete: `Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets/simuzen/CommonTools/CodeStage/Maintainer/Editor/Code/Tools/CSEditorTools.cs Line: 58) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Line: 21) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(21,27): warning CS0618: `UnityEditor.EditorApplication.playmodeStateChanged' is obsolete: `Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Line: 21) Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs(32,75): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/Editor/DW_DemoHelper.cs Line: 32) Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs(274,34): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_E_Util.cs Line: 274) Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs(18,28): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, string, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/CommonTools/Graph_Maker/Scripts/Editor/WMG_EnumFlagDrawer.cs Line: 18) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(200,41): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 200) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(198,104): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 198) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(211,45): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 211) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(209,89): warning CS0618: `UnityEditor.Handles.Slider(UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 209) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,111): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 289) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs(289,37): warning CS0618: `UnityEditor.Handles.Button(UnityEngine.Vector3, UnityEngine.Quaternion, float, float, UnityEditor.Handles.DrawCapFunction)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProEditor.cs Line: 289) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(214,20): warning CS0618: `UnityEditor.MaterialEditor.TexturePropertyWithHDRColor(UnityEngine.GUIContent, UnityEditor.MaterialProperty, UnityEditor.MaterialProperty, UnityEditor.ColorPickerHDRConfig, bool)' is obsolete: `Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs Line: 214) Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: `UnityEditor.ColorPickerHDRConfig' is obsolete (Filename: Assets/simuzen/CommonTools/Line Renderer Pro/Editor/LineRendererProStandardShaderGUI.cs Line: 66) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(25,18): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 25) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(86,23): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 86) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs(88,20): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/ElementAdderMeta.cs Line: 88) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type `Rotorz.ReorderableList.IElementAdderMenuCommand' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 21) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type `Rotorz.ReorderableList.ElementAdderMeta' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Element Adder Menu/GenericElementAdderMenuBuilder.cs Line: 59) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs(61,37): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListGUI' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/GenericListAdaptor.cs Line: 61) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs(113,74): warning CS0436: The type `Rotorz.ReorderableList.ReorderableListStyles' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/Internal/ReorderableListResources.cs Line: 113) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(586,19): warning CS0436: The type `Rotorz.ReorderableList.Internal.GUIHelper' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 586) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(635,21): warning CS0436: The type `Rotorz.ReorderableList.Internal.ReorderableListResources' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 635) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs(1111,28): warning CS0436: The type `Rotorz.ReorderableList.IReorderableListDropTarget' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListControl.cs Line: 1111) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(212,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs Line: 212) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(226,22): warning CS0436: The type `Rotorz.ReorderableList.GenericListAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs Line: 226) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs(357,22): warning CS0436: The type `Rotorz.ReorderableList.SerializedPropertyAdaptor' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/ReorderableListGUI.cs Line: 357) Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type `Rotorz.ReorderableList.Internal.SerializedPropertyUtility' conflicts with the imported type of same name'. Ignoring the imported type definition (Filename: Assets/simuzen/CommonTools/Rotorz/Reorderable List Field/Editor/SerializedPropertyAdaptor.cs Line: 99) Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' (Filename: Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs Line: 24) Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs(24,31): warning CS0618: `UnityEditor.EditorApplication.hierarchyWindowChanged' is obsolete: `Use EditorApplication.hierarchyChanged' (Filename: Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/RTVoice/Editor/Task/AutoInitalize.cs Line: 24) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs(162,25): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPReferenceReplacerWindow.cs Line: 162) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(119,24): warning CS0618: `UnityEditor.AssetDatabase.IsOpenForEdit(string)' is obsolete: `AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 119) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(173,13): warning CS0618: `UnityEditor.TextureImporterSettings.maxTextureSize' is obsolete: `Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 173) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(176,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 176) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(276,13): warning CS0618: `UnityEditor.TextureImporterSettings.textureFormat' is obsolete: `Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 276) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(615,45): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 615) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(630,27): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 630) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(642,24): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 642) Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs(647,22): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene' (Filename: Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/Editor/SPTools.cs Line: 647) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.PSM' is obsolete: `PSM has been removed in >= 5.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 95) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(96,34): warning CS0618: `UnityEditor.BuildTargetGroup.SamsungTV' is obsolete: `SamsungTV has been removed as of 2017.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 96) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(97,34): warning CS0618: `UnityEditor.BuildTargetGroup.Tizen' is obsolete: `Tizen has been removed in 2017.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 97) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.PSM' is obsolete: `PSM has been removed in >= 5.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 35) Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.Tizen' is obsolete: `Tizen has been removed in 2017.3' (Filename: Assets/simuzen/CommonTools/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 36) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(76,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 76) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(87,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 87) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(283,19): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 283) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(287,85): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 287) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(293,20): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 293) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(405,19): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 405) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(409,80): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 409) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(415,20): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 415) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(601,21): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 601) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(614,21): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 614) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(648,25): warning CS0618: `UnityEditor.PlayerSettings.defaultIsFullScreen' is obsolete: `defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 648) Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs(659,25): warning CS0618: `UnityEditor.PlayerSettings.d3d11FullscreenMode' is obsolete: `d3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets/simuzen/CommonTools/SteamVR/Editor/SteamVR_Settings.cs Line: 659) Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs(20,34): warning CS0618: `UnityEditor.EditorGUI.EnumMaskField(UnityEngine.Rect, UnityEngine.GUIContent, System.Enum)' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/CommonTools/Utils/Drawers/Editor/EnumFlagDrawer.cs Line: 20) Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs(122,27): warning CS0168: The variable `e' is declared but never used (Filename: Assets/simuzen/CommonTools/Utils/Editor/MoveTrafficNet.cs Line: 122) Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(1703,24): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs Line: 1703) Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs(2340,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/CommonTools/VertexPaint/Editor/VertexPainterWindow_Painting.cs Line: 2340) Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs(452,56): warning CS0618: `UnityEditor.BuildOptions.ForceOptimizeScriptCompilation' is obsolete: `Specify IL2CPP optimization level in Player Settings.' (Filename: Assets/simuzen/platform/builds/Editor/BuildCreator/ApplicationBuilder.cs Line: 452) Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs(24,49): warning CS0612: `SimuZen.Services.Replay.ReplayIdentity' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs Line: 24) Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(84,27): warning CS0612: `NetPrefabRegister' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Line: 84) Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs(90,27): warning CS0612: `NetPrefabRegister' is obsolete (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Line: 90) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(662,39): warning CS0618: `UnityEditor.EditorGUILayout.ObjectField(string, UnityEngine.Object, System.Type, params UnityEngine.GUILayoutOption[])' is obsolete: `Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 662) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(948,21): warning CS0219: The variable `deformableSurface' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 948) Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(24,19): warning CS0219: The variable `exerciseCreator' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Line: 24) Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(55,30): warning CS0219: The variable `rootDocResult' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Line: 55) Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs(73,43): warning CS0219: The variable `elementsDocResult' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/traffic/scripts/Editor/MapMerger.cs Line: 73) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,3): warning CS0162: Unreachable code detected (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 205) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(205,10): warning CS0168: The variable `tab' is declared but never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 205) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(206,10): warning CS0168: The variable `intermediateTab' is declared but never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 206) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(207,10): warning CS0168: The variable `finalTab' is declared but never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 207) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(218,10): warning CS0219: The variable `finalTab' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 218) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2347,97): warning CS0618: `UnityEditor.EditorGUILayout.EnumMaskField(string, System.Enum, params UnityEngine.GUILayoutOption[])' is obsolete: `EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2347) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2567) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2567,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2567) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2568) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2568,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2568) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2569) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2569,37): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2569) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2573) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2573,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2573) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2574) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2574,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2574) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,255+): warning CS0618: `UnityEditor.Handles.DotCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use DotHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2575) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2575,38): warning CS0618: `UnityEditor.Handles.Slider2D(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, float, UnityEditor.Handles.DrawCapFunction, float)' is obsolete: `DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2575) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2589,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2589) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3066,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3066) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3070,29): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3070) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(2971,13): warning CS0219: The variable `resultLog' is assigned but its value is never used (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 2971) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3425,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3425) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3438,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3438) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3448,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3448) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3554,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3554) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3567,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3567) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(3568,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 3568) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4205,25): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 4205) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs(4216,21): warning CS0618: `UnityEditor.Handles.SphereCap(int, UnityEngine.Vector3, UnityEngine.Quaternion, float)' is obsolete: `Use SphereHandleCap instead' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSMainManagerEditor.cs Line: 4216) Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs(13,12): warning CS0618: `UnityEditor.EditorWindow.title' is obsolete: `Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Editor/TSSimpleCarRiggerMenu.cs Line: 13) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(11,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used (Filename: Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Line: 11) Assets/configuration/scenes/Editor/AssetsModificationCheck.cs(13,31): warning CS0414: The private field `Assets.configuration.scenes.Editor.AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used (Filename: Assets/configuration/scenes/Editor/AssetsModificationCheck.cs Line: 13) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(8,11): warning CS0414: The private field `RefreshLightProbesVolumes.HorizontalSpacing' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 8) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(9,11): warning CS0414: The private field `RefreshLightProbesVolumes.VerticalSpacing' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 9) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(10,11): warning CS0414: The private field `RefreshLightProbesVolumes.OffsetFomFloor' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 10) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(11,9): warning CS0414: The private field `RefreshLightProbesVolumes.numberOfLayers' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 11) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(12,10): warning CS0414: The private field `RefreshLightProbesVolumes.FillVolume' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 12) Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs(13,10): warning CS0414: The private field `RefreshLightProbesVolumes.FollowFloor' is assigned but its value is never used (Filename: Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Editor/RefreshLightProbesVolumes.cs Line: 13) Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs(18,28): warning CS0414: The private field `TestSocrates._configuration' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/infraction/interop/test/Editor/TestSocrates.cs Line: 18) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(568,21): warning CS0414: The private field `DeformableSurfaceCreator.textures' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 568) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(587,18): warning CS0414: The private field `DeformableSurfaceCreator.dfScrollPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 587) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(588,18): warning CS0414: The private field `DeformableSurfaceCreator.regionsScrollPosition' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 588) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(233,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.center' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 233) Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs(234,19): warning CS0414: The private field `DeformableSurfaceCreator.AxisDeformableSurfaceRegion.regionSize' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Environment/EnvironmentDeformableSurface/Editor/DeformableSurfaceCreator.cs Line: 234) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(15,22): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._initLocalized' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs Line: 15) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs(16,28): warning CS0414: The private field `EnvironmentTool.EnvironmentToolWindow._sceneProxy' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/EnvironmentToolWindow.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs(16,52): warning CS0414: The private field `EnvironmentTool.MessageWindow._environmentModifiersHandler' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersTool/MessageWindow.cs Line: 16) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs(10,29): warning CS0414: The private field `EnvironmentTool.FogUpdater._enabledVolumetricFog' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/FogUpdater.cs Line: 10) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs(11,39): warning CS0414: The private field `EnvironmentTool.HailUpdater._profile' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/HailUpdater.cs Line: 11) Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs(10,39): warning CS0414: The private field `EnvironmentTool.RainyUpdater._profile' is assigned but its value is never used (Filename: Assets/simuzen/platform/systems/base/services/scene/Tools/EnvironmentTool/Editor/ModifiersUpdaters/RainyUpdater.cs Line: 10) Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs(20,30): warning CS0414: The private field `MojoSharp.Tests.FullTest.instructionLog' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/FullTest.cs Line: 20) Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs(18,30): warning CS0414: The private field `MojoSharp.Tests.VirtualMachineTest.instructionLog' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Editor/VirtualMachineTest.cs Line: 18) Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs(12,30): warning CS0414: The private field `MojoSharp.SmartObjects.SmartObjectEditor.instructionLog' is assigned but its value is never used (Filename: Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Editor/SmartObjectEditor.cs Line: 12) Reloading assemblies after script compilation. Begin MonoManager ReloadAssembly OnLevelWasLoaded was found on DW_ObstructionGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_PoolGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BuoyancyGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) OnLevelWasLoaded was found on DW_BoatGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343) Initializing Unity.PackageManager (PackageManager) v2018.2.14 for Unity v2018.2.14f1 Registering platform support modules: Registered platform support modules in: 0,1359625s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 131.51 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.44 ms. ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly Refreshing native plugins compatible for Editor in 5.64 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.41 ms. ----- Total AssetImport time: 4.500212s, AssetImport time: 0.000001s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Initialized touch support. - Completed reload, in 20.250 seconds Platform modules already initialized, skipping Batchmode quit successfully invoked - shutting down! Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.729953 seconds (Nothing changed) Refresh completed in 0.730064 seconds. ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Hashing assets (5 files)... 0.015 seconds file read: 0.001 seconds (0.047 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.56 ms, found 34 plugins. Preloading 3 native plugins for Editor in 0.38 ms. ----- Total AssetImport time: 1.777771s, AssetImport time: 0.573985s, Asset hashing: 0.015525s [48.6 KB, 3.056161 mb/s] ----- Cache Server detail: CacheServerIntegrate time: 0.026171s, CacheServer download: 0.064228s [24.5 KB, 0.372546 mb/s] ----- Cache Server detail: Total assets requested: 5, Cached Assets: 5, Not available: 0, Not supported: 0. ----- Cache Server detail: CacheMove: 0.021710s, CacheDelete: 0.000000s. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.580127 seconds (Nothing changed) Refresh completed in 0.580194 seconds. [Package Manager] Server::Kill -- Server was shutdown Cleanup mono Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0debugger-agent: Unable to listen on 5924